Is it too late for the above edit?
666 v Adam (allies +1) game 2
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5 Purchase Units - Americans Americans buy 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 1 infantry moved from Brazil to French Guiana Americans take French Guiana from Neutral_Axis 1 artillery and 3 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 battleship, 1 cruiser, 3 infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone 1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands 5 fighters and 1 tactical_bomber moved from 54 Sea Zone to Caroline Islands 1 submarine moved from 10 Sea Zone to 8 Sea Zone 1 submarine moved from 91 Sea Zone to 110 Sea Zone 1 fighter moved from Gibraltar to 110 Sea Zone 1 fighter moved from Gibraltar to 110 Sea Zone 1 bomber moved from United Kingdom to Western Germany Combat - Americans Strategic bombing raid in Western Germany AA fire in Western Germany : 0/1 hits, 0.17 expected hits Bombing raid in Western Germany rolls: 5 and causes: 5 damage to unit: factory_major Bombing raid in Western Germany causes 5 damage total. Battle in 8 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 8 Sea Zone Americans roll dice for 1 submarine in 8 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Caroline Islands Americans attack with 1 artillery, 5 fighters, 3 infantry and 1 tactical_bomber Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry AA fire in Caroline Islands : 1/3 hits, 0.50 expected hits 1 fighter owned by the Americans lost in Caroline Islands Americans roll dice for 1 battleship and 1 cruiser in Caroline Islands, round 2 : 1/2 hits, 1.17 expected hits Americans roll dice for 1 artillery, 4 fighters, 3 infantry and 1 tactical_bomber in Caroline Islands, round 2 : 1/9 hits, 3.67 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands Americans roll dice for 1 artillery, 4 fighters, 2 infantry and 1 tactical_bomber in Caroline Islands, round 3 : 4/8 hits, 3.50 expected hits Japanese roll dice for 1 infantry in Caroline Islands, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 1 artillery, 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Americans: 1 fighter and 1 infantry Casualties for Japanese: 1 aaGun and 2 infantry Battle in 110 Sea Zone Americans attack with 2 fighters and 1 submarine Germans defend with 1 destroyer Americans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Germans and 1 submarine owned by the Americans lost in 110 Sea Zone Americans win with 2 fighters remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Germans: 1 destroyer Non Combat Move - Americans 1 bomber moved from Western Germany to United Kingdom 2 fighters moved from 110 Sea Zone to 91 Sea Zone 1 submarine moved from 91 Sea Zone to 105 Sea Zone 1 armour, 1 artillery and 2 infantry moved from Morocco to Algeria 1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 2 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone 2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone 2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco 1 submarine moved from 101 Sea Zone to 91 Sea Zone 1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 2 fighters moved from Western United States to Hawaiian Islands 1 mech_infantry moved from Western United States to Central United States 1 destroyer and 2 submarines moved from 30 Sea Zone to 33 Sea Zone 4 fighters and 1 tactical_bomber moved from Caroline Islands to 33 Sea Zone 3 carriers, 4 destroyers and 3 submarines moved from 54 Sea Zone to 33 Sea Zone 1 submarine moved from 46 Sea Zone to 33 Sea Zone 1 infantry moved from Brazil to French Guiana Place Units - Americans 1 artillery and 1 infantry placed in Central United States 1 artillery, 2 fighters and 1 infantry placed in Western United States 1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 10 infantry moved from Suiyuyan to Shensi 1 fighter and 1 infantry moved from Kansu to Shensi Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 11 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 11 infantry in Shensi, round 2 : 2/12 hits, 2.33 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 11 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Kansu Place Units - Chinese 1 infantry placed in Kansu 1 infantry placed in Shensi Turn Complete - Chinese Chinese collect 5 PUs; end with 5 PUs Purchase Units - British British buy 1 airfield, 1 fighter and 3 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 submarine moved from 92 Sea Zone to 94 Sea Zone 1 artillery and 1 infantry moved from Ethiopia to British Somaliland 1 bomber moved from Egypt to British Somaliland 1 fighter moved from Belgian Congo to 98 Sea Zone 1 marine moved from Egypt to 81 Sea Zone 1 artillery and 1 infantry moved from Egypt to 81 Sea Zone 1 battleship, 1 cruiser, 1 destroyer, 1 marine and 3 submarines moved from 81 Sea Zone to 98 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 98 Sea Zone 1 artillery, 1 infantry and 1 marine moved from 98 Sea Zone to Syria 1 infantry moved from Trans-Jordan to Syria 1 fighter moved from Egypt to 96 Sea Zone 2 fighters moved from 92 Sea Zone to 94 Sea Zone 3 fighters moved from Gibraltar to 94 Sea Zone 1 tactical_bomber moved from Egypt to 94 Sea Zone 1 fighter moved from Egypt to 94 Sea Zone Combat - British Battle in 96 Sea Zone British attack with 1 fighter Italians defend with 1 transport 1 transport owned by the Italians lost in 96 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in 98 Sea Zone British attack with 1 battleship, 1 cruiser, 1 destroyer, 1 fighter, 3 submarines and 1 transport Italians defend with 1 destroyer and 1 submarine British roll dice for 3 submarines in 98 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits British roll dice for 1 battleship, 1 cruiser, 1 destroyer, 1 fighter and 1 transport in 98 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Italians roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 submarine owned by the Italians lost in 98 Sea Zone British roll dice for 3 submarines in 98 Sea Zone, round 3 : 2/3 hits, 1.00 expected hits Italians roll dice for 1 destroyer in 98 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians lost in 98 Sea Zone British win, taking 98 Sea Zone from Neutral with 1 battleship, 1 cruiser, 1 destroyer, 1 fighter, 3 submarines and 1 transport remaining. Battle score for attacker is 14 Casualties for Italians: 1 destroyer and 1 submarine Battle in 94 Sea Zone British attack with 6 fighters, 1 submarine and 1 tactical_bomber Italians defend with 1 cruiser and 1 destroyer British roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 6 fighters and 1 tactical_bomber in 94 Sea Zone, round 2 : 7/7 hits, 3.67 expected hits Italians roll dice for 1 cruiser and 1 destroyer in 94 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits 1 destroyer owned by the Italians, 1 cruiser owned by the Italians and 1 submarine owned by the British lost in 94 Sea Zone British win with 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 14 Casualties for British: 1 submarine Casualties for Italians: 1 cruiser and 1 destroyer Battle in Syria British attack with 1 artillery, 2 infantry and 1 marine Neutral_Axis defend with 1 infantry British roll dice for 1 artillery, 2 infantry and 1 marine in Syria, round 2 : 2/4 hits, 1.17 expected hits Neutral_Axis roll dice for 1 infantry in Syria, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Syria British win, taking Syria from Neutral_Axis with 1 artillery, 1 infantry and 1 marine remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Neutral_Axis: 1 infantry Battle in British Somaliland British attack with 1 artillery, 1 bomber and 1 infantry Italians defend with 2 infantry British roll dice for 1 artillery, 1 bomber and 1 infantry in British Somaliland, round 2 : 1/3 hits, 1.33 expected hits Italians roll dice for 2 infantry in British Somaliland, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in British Somaliland British roll dice for 1 artillery and 1 bomber in British Somaliland, round 3 : 1/2 hits, 1.00 expected hits Italians roll dice for 1 infantry in British Somaliland, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the British and 1 infantry owned by the Italians lost in British Somaliland British win with 1 bomber remaining. Battle score for attacker is -1 Casualties for British: 1 artillery and 1 infantry Casualties for Italians: 2 infantry Non Combat Move - British 1 mech_infantry moved from Rhodesia to Anglo Egyptian Sudan 1 mech_infantry moved from Rhodesia to French Equatorial Africa 2 mech_infantrys moved from Union of South Africa to Belgian Congo 1 infantry moved from Tanganyika Territory to Kenya 1 bomber moved from British Somaliland to Trans-Jordan 1 fighter moved from 98 Sea Zone to Trans-Jordan 1 fighter moved from 96 Sea Zone to Trans-Jordan 1 fighter moved from 94 Sea Zone to Trans-Jordan 1 tactical_bomber moved from 94 Sea Zone to 92 Sea Zone 1 fighter moved from 94 Sea Zone to Gibraltar 1 fighter moved from 94 Sea Zone to Gibraltar 1 fighter moved from 94 Sea Zone to 92 Sea Zone 1 aaGun, 1 armour, 1 artillery and 3 infantry moved from Morocco to Algeria 2 fighters moved from 94 Sea Zone to Algeria 1 submarine moved from 109 Sea Zone to 92 Sea Zone 1 fighter moved from United Kingdom to Gibraltar 1 infantry moved from Trans-Jordan to Iraq 1 infantry moved from Trans-Jordan to Iraq 1 armour moved from Egypt to Iraq 2 infantry moved from Egypt to Trans-Jordan Place Units - British 1 airfield placed in Trans-Jordan 3 infantry placed in Egypt 1 fighter placed in United Kingdom Turn Complete - British British collect 36 PUs; end with 36 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Germans : 0.67 British : 2.50 Italians : 0.33 AA fire in Western Germany : : -0.17 Americans : -2.00 AA fire in Caroline Islands : : 0.50 Chinese : -0.33 Neutral_Axis : 0.67 Japanese : -0.33
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5 Purchase Units - Italians Italians buy 6 infantry; Remaining resources: 0 PUs; Combat Move - Italians Combat - Italians Non Combat Move - Italians 1 carrier moved from 97 Sea Zone to 93 Sea Zone 1 battleship and 1 cruiser moved from 97 Sea Zone to 94 Sea Zone Place Units - Italians 3 infantry placed in Southern Italy 3 infantry placed in Northern Italy Turn Complete - Italians Italians collect 15 PUs; end with 15 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 18 PUs
Combat Hit Differential Summary :
Territory Summary for Italians :
British Somaliland : 1 flag Cyprus : 1 flag, 1 infantry Malta : 1 flag, 1 infantry Tunisia : 1 flag, 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry Northern Italy : 1 factory_major and 3 infantry Southern Italy : 3 aaGuns, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 7 infantry Belarus : 1 flag Ukraine : 2 armour 94 Sea Zone : 1 battleship and 1 cruiser 93 Sea Zone : 1 carrier Crete : 1 flag Bulgaria : 1 aaGun, 2 artilleries and 2 infantry Greece : 1 flag Yugoslavia : 1 flag
Production/PUs Summary :
Germans : 49 / 64 Russians : 26 / 33 Japanese : 59 / 68 Americans : 52 / 68 Chinese : 5 / 5 British : 36 / 36 UK_Pacific : 6 / 9 Italians : 15 / 18 ANZAC : 10 / 17 French : 2 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 5 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 32 Sea Zone 2 infantry moved from 32 Sea Zone to Marshall Islands Combat - ANZAC Battle in Marshall Islands Non Combat Move - ANZAC 1 artillery moved from New South Wales to 62 Sea Zone 1 destroyer moved from 54 Sea Zone to 23 Sea Zone 1 artillery and 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 3 fighters moved from Queensland to Caroline Islands 1 submarine moved from 55 Sea Zone to 33 Sea Zone 1 cruiser, 1 destroyer and 4 submarines moved from 54 Sea Zone to 33 Sea Zone 1 submarine moved from 62 Sea Zone to 33 Sea Zone 1 aaGun, 1 artillery and 1 infantry moved from Queensland to New South Wales 2 infantry moved from Egypt to Trans-Jordan Place Units - ANZAC 1 destroyer and 1 submarine placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Morocco to Algeria 1 destroyer moved from 81 Sea Zone to 98 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
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TripleA Move Summary: Germans round 6
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 2 artilleries, 1 destroyer and 10 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Archangel to Smolensk 1 infantry moved from Archangel to Smolensk 1 infantry moved from Belarus to Bryansk 12 armour, 8 artilleries, 16 infantry and 18 mech_infantrys moved from Ukraine to Rostov 7 mech_infantrys moved from Bessarabia to Rostov 1 infantry moved from Western Ukraine to Bryansk 1 fighter and 1 tactical_bomber moved from Ukraine to Bryansk 2 bombers moved from Ukraine to Smolensk
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 2 artilleries, 1 destroyer and 10 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Archangel to Smolensk 1 infantry moved from Archangel to Smolensk 1 infantry moved from Belarus to Bryansk 12 armour, 8 artilleries, 16 infantry and 18 mech_infantrys moved from Ukraine to Rostov 7 mech_infantrys moved from Bessarabia to Rostov 1 infantry moved from Western Ukraine to Bryansk 1 fighter and 1 tactical_bomber moved from Ukraine to Bryansk 2 bombers moved from Ukraine to Smolensk Combat - Germans Battle in Rostov Germans attack with 12 armour, 8 artilleries, 16 infantry and 25 mech_infantrys Russians defend with 1 aaGun and 3 infantry Germans roll dice for 12 armour, 8 artilleries, 16 infantry and 25 mech_infantrys in Rostov, round 2 : 20/61 hits, 16.83 expected hits Russians roll dice for 1 aaGun and 3 infantry in Rostov, round 2 : 2/3 hits, 1.00 expected hits 3 infantry owned by the Russians, 2 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Rostov Germans win, taking Rostov from Russians with 12 armour, 8 artilleries, 14 infantry and 25 mech_infantrys remaining. Battle score for attacker is 8 Casualties for Germans: 2 infantry Casualties for Russians: 1 aaGun and 3 infantry Battle in Smolensk Germans attack with 2 bombers and 2 infantry Russians defend with 2 infantry Germans roll dice for 2 bombers and 2 infantry in Smolensk, round 2 : 1/4 hits, 1.67 expected hits Russians roll dice for 2 infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Smolensk Germans roll dice for 2 bombers and 2 infantry in Smolensk, round 3 : 2/4 hits, 1.67 expected hits Russians roll dice for 1 infantry in Smolensk, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk Germans win, taking Smolensk from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 2 infantry Casualties for Germans: 1 infantry Battle in Bryansk Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 1/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 3 aaGuns moved from Ukraine to Rostov 1 aaGun moved from Ukraine to Rostov 1 fighter and 1 tactical_bomber moved from Ukraine to Southern Italy 1 fighter and 1 tactical_bomber moved from Southern Italy to Western Germany 1 artillery and 1 infantry moved from Eastern Poland to Western Ukraine 9 mech_infantrys moved from Eastern Poland to Ukraine 1 fighter and 1 tactical_bomber moved from Bryansk to Novgorod 2 bombers moved from Smolensk to Novgorod 2 infantry moved from Novgorod to 115 Sea Zone 2 infantry moved from 115 Sea Zone to Finland 3 mech_infantrys moved from Novgorod to Karelia 1 artillery moved from Western Germany to France 1 infantry moved from France to Normandy Bordeaux 1 infantry moved from Western Germany to Holland Belgium 1 infantry moved from Novgorod to Archangel Place Units - Germans 1 destroyer placed in 110 Sea Zone 1 artillery and 4 infantry placed in Western Germany 1 artillery and 2 infantry placed in France 3 armour placed in Ukraine 3 infantry placed in Novgorod 1 infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,5 Germans collect 51 PUs (2 lost to blockades); end with 51 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 58 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
Germans : 2.33 Russians : 0.67
Territory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry France : 1 flag, 1 aaGun, 1 airfield, 2 artilleries, 1 factory_minor and 6 infantry Western Germany : 1 airfield, 3 armour, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 8 infantry and 1 tactical_bomber Germany : 1 factory_major and 1 infantry Holland Belgium : 1 infantry Southern Italy : 3 fighters, 1 mech_infantry and 3 tactical_bombers Karelia : 1 flag, 4 mech_infantrys Baltic States : 1 flag Bryansk : 1 flag, 2 infantry Rostov : 1 flag, 4 aaGuns, 12 armour, 8 artilleries, 14 infantry and 25 mech_infantrys Vyborg : 1 flag Archangel : 1 flag, 1 infantry Eastern Poland : 1 flag Bessarabia : 1 flag Ukraine : 1 flag, 3 armour, 1 factory_minor and 9 mech_infantrys Western Ukraine : 1 flag, 1 artillery and 1 infantry Novgorod : 1 flag, 1 airfield, 2 bombers, 1 factory_minor, 1 fighter, 1 harbour, 4 infantry and 1 tactical_bomber Smolensk : 1 flag, 1 infantry 125 Sea Zone : 1 submarine Bulgaria : 1 flag 115 Sea Zone : 1 cruiser and 1 transport Finland : 1 flag, 1 aaGun and 5 infantry 110 Sea Zone : 1 destroyer 111 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 53 / 63 Russians : 22 / 33 Japanese : 59 / 68 Americans : 52 / 68 Chinese : 5 / 5 British : 36 / 36 UK_Pacific : 6 / 9 Italians : 15 / 18 ANZAC : 10 / 16 French : 2 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 5 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6 Purchase Units - Russians Russians buy 2 artilleries and 8 infantry; Remaining resources: 1 PUs; Combat Move - Russians 2 infantry moved from Vologda to Archangel 1 fighter moved from Russia to Archangel 2 infantry moved from Vologda to Smolensk 1 fighter moved from Russia to Smolensk 1 tactical_bomber moved from Russia to Bryansk 3 infantry moved from Tambov to Bryansk Combat - Russians Battle in Archangel Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Archangel, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Bryansk Russians attack with 3 infantry and 1 tactical_bomber Germans defend with 2 infantry Russians roll dice for 3 infantry and 1 tactical_bomber in Bryansk, round 2 : 0/4 hits, 1.00 expected hits Germans roll dice for 2 infantry in Bryansk, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Bryansk Russians roll dice for 2 infantry and 1 tactical_bomber in Bryansk, round 3 : 0/3 hits, 0.83 expected hits Germans roll dice for 2 infantry in Bryansk, round 3 : 0/2 hits, 0.67 expected hits Russians roll dice for 2 infantry and 1 tactical_bomber in Bryansk, round 4 : 1/3 hits, 0.83 expected hits Germans roll dice for 2 infantry in Bryansk, round 4 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Bryansk Russians roll dice for 2 infantry and 1 tactical_bomber in Bryansk, round 5 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Bryansk, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Battle in Smolensk Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 2 : 2/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Smolensk to Russia 1 fighter moved from Archangel to Russia 1 tactical_bomber moved from Bryansk to Russia 1 infantry moved from Volgograd to Caucasus 1 infantry moved from Volgograd to Kazakhstan 2 infantry moved from Tambov to Samara 1 aaGun moved from Tambov to Samara 3 artilleries and 29 infantry moved from Tambov to Russia 1 armour and 1 mech_infantry moved from Vologda to Russia 2 infantry moved from Russia to Vologda Place Units - Russians 2 artilleries and 8 infantry placed in Russia Turn Complete - Russians Russians collect 25 PUs; end with 26 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 29 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
Combat Hit Differential Summary :
Germans : -2.00 Russians : -0.17
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TripleA Move Summary: Japanese round 6
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 artillery, 1 factory_minor, 4 fighters and 4 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Shan State to Burma Japanese take Burma from UK_Pacific
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 artillery, 1 factory_minor, 4 fighters and 4 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Shan State to Burma Japanese take Burma from UK_Pacific Combat - Japanese Non Combat Move - Japanese 1 mech_infantry moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone 3 infantry moved from French Indo China to Yunnan 1 infantry moved from Yunnan to Szechwan 1 mech_infantry moved from Hunan to Szechwan 1 aaGun moved from Yunnan to Szechwan 1 tactical_bomber moved from Shan State to Szechwan 1 infantry moved from Kweichow to Szechwan 1 infantry moved from Anhwe to Kweichow 2 aaGuns and 1 artillery moved from Anhwe to Hunan 1 mech_infantry moved from Manchuria to Anhwe 1 aaGun, 1 artillery and 1 infantry moved from Shan State to Yunnan 2 bombers and 1 tactical_bomber moved from Shan State to Philippines 1 infantry and 1 mech_infantry moved from 36 Sea Zone to French Indo China 1 carrier and 1 destroyer moved from 36 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Manchuria 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone 1 marine moved from Java to 42 Sea Zone 1 artillery moved from Java to 42 Sea Zone 1 artillery, 2 battleships, 5 carriers, 2 cruisers, 4 destroyers, 7 fighters, 1 marine, 2 submarines, 3 tactical_bombers and 3 transports moved from 42 Sea Zone to 35 Sea Zone 1 artillery and 1 marine moved from 35 Sea Zone to Philippines 1 transport moved from 19 Sea Zone to 21 Sea Zone 1 infantry moved from Guam to 21 Sea Zone 1 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 1 infantry moved from Yunnan to Szechwan 1 infantry moved from Yunnan to Szechwan 1 infantry moved from Yunnan to Szechwan 1 artillery moved from Yunnan to Szechwan Place Units - Japanese 1 factory_minor placed in Manchuria 1 artillery and 2 infantry placed in French Indo China 4 fighters and 2 infantry placed in Japan Turn Complete - Japanese Japanese collect 60 PUs; end with 60 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Territory Summary for Japanese :
Shantung : 1 flag Kwangsi : 1 flag Kiangsu : 1 flag Kiangsi : 1 flag Japan : 1 airfield, 1 artillery, 1 factory_major, 4 fighters, 1 harbour and 3 infantry Jehol : 1 flag Manchuria : 1 flag, 1 factory_minor, 2 fighters, 7 infantry and 2 tactical_bombers Hainan : 1 harbour Yunnan : 1 flag, 1 aaGun, 2 artilleries and 4 infantry Kweichow : 1 flag, 1 infantry Hunan : 1 flag, 2 aaGuns and 1 artillery Hopei : 1 flag, 1 infantry Szechwan : 1 flag, 1 aaGun, 1 armour, 2 artilleries, 5 infantry, 2 mech_infantrys and 1 tactical_bomber Chahar : 1 flag, 1 infantry Anhwe : 1 flag, 1 mech_infantry Shan State : 1 flag Burma : 1 flag, 1 infantry Malaya : 1 flag, 1 harbour Borneo : 1 flag Kwangtung : 1 flag, 1 harbour Philippines : 1 flag, 1 airfield, 1 artillery, 2 bombers, 1 harbour, 1 infantry, 1 marine and 1 tactical_bomber Guam : 1 flag, 1 airfield Aleutian Islands : 1 flag, 1 infantry French Indo China : 1 flag, 1 artillery, 1 factory_minor, 3 infantry and 1 mech_infantry Celebes : 1 flag Java : 1 flag, 1 airfield, 3 fighters and 4 infantry Sumatra : 1 flag, 1 infantry 36 Sea Zone : 1 transport 35 Sea Zone : 2 battleships, 7 carriers, 2 cruisers, 6 destroyers, 8 fighters, 2 submarines, 4 tactical_bombers and 4 transports
Production/PUs Summary :
Germans : 50 / 63 Russians : 25 / 33 Japanese : 60 / 68 Americans : 52 / 68 Chinese : 5 / 5 British : 36 / 36 UK_Pacific : 5 / 9 Italians : 15 / 18 ANZAC : 10 / 16 French : 2 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 5 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6 Purchase Units - Americans Americans buy 1 artillery, 2 destroyers, 1 fighter, 4 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Caroline Islands to 33 Sea Zone 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone 1 artillery and 1 infantry moved from 8 Sea Zone to Aleutian Islands 1 submarine moved from 91 Sea Zone to 110 Sea Zone 1 bomber moved from United Kingdom to France 2 fighters moved from 91 Sea Zone to 110 Sea Zone Combat - Americans Strategic bombing raid in France AA fire in France : 0/1 hits, 0,17 expected hits Bombing raid in France rolls: 3 and causes: 3 damage to unit: factory_minor Bombing raid in France causes 3 damage total. Battle in Celebes Battle in Aleutian Islands Americans attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 artillery and 1 infantry in Aleutian Islands, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Aleutian Islands, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Aleutian Islands Americans roll dice for 1 artillery in Aleutian Islands, round 3 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Aleutian Islands, round 3 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Americans lost in Aleutian Islands Japanese win, taking Celebes from Japanese with 1 infantry remaining. Battle score for attacker is -7 Casualties for Americans: 1 artillery and 1 infantry Battle in 110 Sea Zone Americans attack with 2 fighters and 1 submarine Germans defend with 1 destroyer Americans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 2 fighters in 110 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Germans lost in 110 Sea Zone Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Non Combat Move - Americans 2 fighters moved from 110 Sea Zone to 91 Sea Zone 1 carrier, 1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 battleship, 3 carriers, 1 cruiser, 5 destroyers, 4 fighters, 1 infantry, 6 submarines, 1 tactical_bomber and 1 transport moved from 33 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from 54 Sea Zone to Queensland 2 fighters moved from Hawaiian Islands to 54 Sea Zone 1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 2 fighters moved from Western United States to Hawaiian Islands 1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 transport moved from 91 Sea Zone to 88 Sea Zone 2 infantry moved from French Guiana to 88 Sea Zone 2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 2 infantry moved from Morocco to Algeria 1 bomber moved from France to Gibraltar 1 submarine moved from 8 Sea Zone to 25 Sea Zone Place Units - Americans 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone 1 destroyer and 1 transport placed in 101 Sea Zone 1 artillery, 1 fighter and 1 infantry placed in Western United States 3 infantry placed in Central United States Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Shensi to Hopei 1 fighter moved from Kansu to Hopei Combat - Chinese Battle in Hopei Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Hopei retreated to Hopei Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese 11 infantry moved from Shensi to Suiyuyan 1 fighter moved from Hopei to Suiyuyan 1 infantry moved from Kansu to Suiyuyan Place Units - Chinese 1 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 5 PUs; end with 7 PUs Purchase Units - British British buy 1 fighter, 2 infantry, 2 marines, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 6 artilleries, 1 fighter and 18 infantry moved from India to Burma 1 submarine moved from 98 Sea Zone to 94 Sea Zone 1 submarine moved from 92 Sea Zone to 94 Sea Zone 3 fighters moved from Gibraltar to 94 Sea Zone 1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 94 Sea Zone 2 fighters moved from Algeria to 94 Sea Zone 1 bomber moved from Trans-Jordan to 94 Sea Zone 1 fighter moved from Trans-Jordan to 94 Sea Zone 1 mech_infantry moved from French Equatorial Africa to French Central Africa British take French Central Africa from Neutral_Axis 1 mech_infantry moved from Anglo Egyptian Sudan to British Somaliland British take British Somaliland from Italians Combat - British Battle in 94 Sea Zone British attack with 1 bomber, 7 fighters, 2 submarines and 1 tactical_bomber Italians defend with 1 battleship and 1 cruiser British roll dice for 2 submarines in 94 Sea Zone, round 2 : 2/2 hits, 0,67 expected hits Units damaged: 1 battleship owned by the Italians 1 cruiser owned by the Italians lost in 94 Sea Zone British roll dice for 1 bomber, 7 fighters and 1 tactical_bomber in 94 Sea Zone, round 2 : 8/9 hits, 4,83 expected hits Italians roll dice for 1 battleship in 94 Sea Zone, round 2 : 0/1 hits, 0,67 expected hits 1 battleship owned by the Italians lost in 94 Sea Zone British win with 1 bomber, 7 fighters, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 32 Casualties for Italians: 1 battleship and 1 cruiser Battle in Burma British attack with 6 artilleries, 1 fighter and 18 infantry Japanese defend with 1 infantry British roll dice for 6 artilleries, 1 fighter and 18 infantry in Burma, round 2 : 6/25 hits, 6,50 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma British win, taking Burma from Japanese with 6 artilleries, 1 fighter and 17 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - British 1 fighter moved from Burma to India 1 aaGun moved from India to Burma 1 aaGun moved from India to Burma 2 submarines moved from 98 Sea Zone to 97 Sea Zone 1 marine moved from Syria to 98 Sea Zone 1 battleship, 1 cruiser, 1 destroyer, 1 marine and 1 transport moved from 98 Sea Zone to 92 Sea Zone 1 marine moved from 92 Sea Zone to Algeria 1 bomber moved from 94 Sea Zone to Trans-Jordan 1 fighter moved from 94 Sea Zone to Trans-Jordan 2 fighters moved from 94 Sea Zone to 92 Sea Zone 4 fighters and 1 tactical_bomber moved from 94 Sea Zone to Gibraltar 1 destroyer moved from 92 Sea Zone to 91 Sea Zone 1 fighter moved from United Kingdom to Gibraltar 1 infantry moved from Iraq to Northwest Persia British take Northwest Persia from Neutral_Allies 1 artillery and 1 infantry moved from Syria to Iraq 2 infantry moved from Trans-Jordan to Iraq 3 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Kenya to Anglo Egyptian Sudan 2 mech_infantrys moved from Belgian Congo to Egypt 1 fighter moved from Trans-Jordan to India 1 destroyer moved from 80 Sea Zone to 39 Sea Zone Place Units - British 1 submarine placed in 98 Sea Zone 2 infantry placed in Egypt 1 mech_infantry placed in Union of South Africa 1 fighter and 2 marines placed in United Kingdom Turn Complete - British British collect 37 PUs; end with 37 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Germans : -0,33 British : 4,00 Italians : -0,67 AA fire in France : : -0,17 Americans : -1,33 Chinese : -0,67 Japanese : 2,67
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TripleA Move Summary: Italians round 6
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6 Purchase Units - Italians Italians buy 6 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 armour moved from Ukraine to Caucasus
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6 Purchase Units - Italians Italians buy 6 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 armour moved from Ukraine to Caucasus Combat - Italians Battle in Caucasus Italians attack with 2 armour Russians defend with 1 infantry Italians roll dice for 2 armour in Caucasus, round 2 : 1/2 hits, 1.00 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Caucasus Italians win, taking Caucasus from Russians with 2 armour remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 3 infantry moved from Northern Italy to Southern Italy Place Units - Italians 3 infantry placed in Southern Italy 3 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,3,2 Italians collect 11 PUs (6 lost to blockades); end with 11 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 14 PUs
Combat Hit Differential Summary :
Italians : 0.00 Russians : -0.33
Territory Summary for Italians :
Cyprus : 1 flag, 1 infantry Malta : 1 flag, 1 infantry Tunisia : 1 flag, 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry Northern Italy : 1 factory_major and 3 infantry Southern Italy : 3 aaGuns, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 13 infantry Belarus : 1 flag Caucasus : 1 flag, 2 armour 93 Sea Zone : 1 carrier Crete : 1 flag Bulgaria : 1 aaGun, 2 artilleries and 2 infantry Greece : 1 flag Yugoslavia : 1 flag
Production/PUs Summary :
Germans : 50 / 63 Russians : 23 / 33 Japanese : 56 / 68 Americans : 55 / 70 Chinese : 5 / 7 British : 37 / 37 UK_Pacific : 6 / 9 Italians : 17 / 14 ANZAC : 10 / 16 French : 2 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 4 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 2 infantry moved from Marshall Islands to 32 Sea Zone 2 infantry and 1 transport moved from 32 Sea Zone to 17 Sea Zone 2 infantry moved from 17 Sea Zone to Iwo Jima Combat - ANZAC Battle in Iwo Jima Non Combat Move - ANZAC 1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea Zone 1 aaGun, 1 artillery and 2 infantry moved from New South Wales to Queensland 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 cruiser, 1 destroyer, 1 infantry, 6 submarines and 1 transport moved from 33 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from 54 Sea Zone to Queensland 1 destroyer moved from 23 Sea Zone to 26 Sea Zone 3 fighters moved from Caroline Islands to Queensland Place Units - ANZAC 1 submarine and 1 transport placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 11 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Politics - French Turning on Edit Mode EDIT: Removing units owned by ANZAC from Trans-Jordan: 2 infantry EDIT: Adding units owned by ANZAC to Iraq: 2 infantry EDIT: Turning off Edit Mode Combat Move - French Non Combat Move - French 1 fighter moved from Gibraltar to Trans-Jordan 1 destroyer moved from 98 Sea Zone to 92 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
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TripleA Move Summary: Germans round 7
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 2 aaGuns, 1 artillery, 2 fighters, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Rostov to Volgograd Germans take Volgograd from Russians 3 armour and 3 mech_infantrys moved from Rostov to Northwest Persia 2 mech_infantrys moved from Rostov to Northwest Persia 1 infantry moved from Rostov to Tambov 1 infantry moved from Rostov to Bryansk 1 infantry moved from Western Ukraine to Bryansk 2 infantry moved from Novgorod to Archangel 1 bomber moved from Novgorod to Tambov 1 fighter and 1 tactical_bomber moved from Novgorod to Bryansk 1 bomber moved from Novgorod to Archangel 1 infantry moved from Novgorod to Archangel
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 2 aaGuns, 1 artillery, 2 fighters, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Rostov to Volgograd Germans take Volgograd from Russians 3 armour and 3 mech_infantrys moved from Rostov to Northwest Persia 2 mech_infantrys moved from Rostov to Northwest Persia 1 infantry moved from Rostov to Tambov 1 infantry moved from Rostov to Bryansk 1 infantry moved from Western Ukraine to Bryansk 2 infantry moved from Novgorod to Archangel 1 bomber moved from Novgorod to Tambov 1 fighter and 1 tactical_bomber moved from Novgorod to Bryansk 1 bomber moved from Novgorod to Archangel 1 infantry moved from Novgorod to Archangel Combat - Germans Battle in Archangel Germans attack with 1 bomber and 3 infantry Russians defend with 2 infantry Germans roll dice for 1 bomber and 3 infantry in Archangel, round 2 : 3/4 hits, 1.17 expected hits Russians roll dice for 2 infantry in Archangel, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 bomber and 3 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Northwest Persia Germans attack with 3 armour and 5 mech_infantrys British defend with 1 infantry Germans roll dice for 3 armour and 5 mech_infantrys in Northwest Persia, round 2 : 2/8 hits, 2.33 expected hits British roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Northwest Persia Germans win, taking Northwest Persia from British with 3 armour and 5 mech_infantrys remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Tambov Germans attack with 1 bomber and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 1 infantry in Tambov, round 2 : 0/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Tambov retreated to Tambov Russians win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Germans: 1 infantry Battle in Bryansk Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 2 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 2/4 hits, 1.50 expected hits Russians roll dice for 2 infantry in Bryansk, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Non Combat Move - Germans 1 bomber moved from Tambov to Novgorod 1 bomber moved from Archangel to Novgorod 1 infantry moved from Novgorod to Belarus 1 transport moved from 115 Sea Zone to 114 Sea Zone 1 infantry moved from Germany to 114 Sea Zone 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone 1 infantry moved from 115 Sea Zone to Novgorod 1 infantry moved from Normandy Bordeaux to France 1 infantry moved from Holland Belgium to Western Germany 9 armour and 20 mech_infantrys moved from Rostov to Northwest Persia 2 infantry moved from Rostov to Caucasus 3 armour and 9 mech_infantrys moved from Ukraine to Volgograd 1 artillery moved from Western Ukraine to Ukraine 3 aaGuns, 8 artilleries and 8 infantry moved from Rostov to Volgograd 1 aaGun moved from Rostov to Ukraine 1 submarine moved from 111 Sea Zone to 124 Sea Zone 3 armour moved from Western Germany to Poland 1 artillery moved from Western Germany to Germany 1 fighter and 1 tactical_bomber moved from Bryansk to Novgorod Place Units - Germans 1 infantry placed in Germany 3 infantry placed in Ukraine 3 infantry placed in Novgorod 2 aaGuns, 1 artillery and 2 fighters placed in Western Germany Germans undo move 4. 2 aaGuns, 1 artillery and 2 fighters placed in Western Germany 2 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,6 Germans collect 53 PUs (1 lost to blockades); end with 53 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 60 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 62 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 77 PUs
Combat Hit Differential Summary :
Germans : 1.17 British : -0.33 Russians : -0.67
Territory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour France : 1 flag, 1 aaGun, 1 airfield, 2 artilleries, 1 factory_minor and 7 infantry Western Germany : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 3 fighters, 1 harbour, 9 infantry and 1 tactical_bomber Poland : 3 armour Germany : 1 artillery, 1 factory_major, 1 infantry and 2 mech_infantrys Southern Italy : 3 fighters, 1 mech_infantry and 3 tactical_bombers Belarus : 1 infantry Karelia : 1 flag, 4 mech_infantrys Baltic States : 1 flag Bryansk : 1 flag, 2 infantry Rostov : 1 flag, 1 infantry Vyborg : 1 flag Archangel : 1 flag, 3 infantry Eastern Poland : 1 flag Bessarabia : 1 flag Ukraine : 1 flag, 1 aaGun, 1 artillery, 1 factory_minor and 3 infantry Western Ukraine : 1 flag Volgograd : 1 flag, 3 aaGuns, 3 armour, 8 artilleries, 1 factory_minor, 9 infantry and 9 mech_infantrys Novgorod : 1 flag, 1 airfield, 2 bombers, 1 factory_minor, 1 fighter, 1 harbour, 4 infantry and 1 tactical_bomber Caucasus : 2 infantry 124 Sea Zone : 1 submarine 125 Sea Zone : 1 submarine Bulgaria : 1 flag Northwest Persia : 1 flag, 12 armour and 25 mech_infantrys 115 Sea Zone : 1 cruiser and 1 transport Finland : 1 flag, 1 aaGun and 5 infantry
Production/PUs Summary :
Germans : 54 / 77 Russians : 19 / 33 Japanese : 55 / 68 Americans : 55 / 70 Chinese : 5 / 7 British : 37 / 37 UK_Pacific : 6 / 9 Italians : 17 / 14 ANZAC : 11 / 17 French : 2 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 4 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7 Purchase Units - Russians Russians buy 10 infantry; Remaining resources: 3 PUs; Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Russia to Archangel 3 infantry moved from Vologda to Archangel 1 infantry moved from Smolensk to Bryansk 1 fighter moved from Russia to Rostov 1 infantry moved from Tambov to Rostov 1 artillery and 20 infantry moved from Russia to Bryansk Combat - Russians Battle in Bryansk Russians attack with 1 artillery and 21 infantry Germans defend with 2 infantry Russians roll dice for 1 artillery and 21 infantry in Bryansk, round 2 : 0/22 hits, 4.00 expected hits Germans roll dice for 2 infantry in Bryansk, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Bryansk Russians roll dice for 1 artillery and 20 infantry in Bryansk, round 3 : 3/21 hits, 3.83 expected hits Germans roll dice for 2 infantry in Bryansk, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 1 artillery and 19 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 2 infantry Casualties for Germans: 2 infantry Battle in Rostov Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Rostov, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Archangel Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber Germans defend with 3 infantry Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Archangel, round 2 : 0/5 hits, 1.67 expected hits Germans roll dice for 3 infantry in Archangel, round 2 : 3/3 hits, 1.00 expected hits 3 infantry owned by the Russians lost in Archangel retreated to Archangel Germans win with 3 infantry remaining. Battle score for attacker is -9 Casualties for Russians: 3 infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Archangel to Russia 1 aaGun moved from Russia to Bryansk 3 artilleries moved from Russia to Tambov 1 artillery moved from Russia to Bryansk 30 infantry moved from Russia to Tambov 1 fighter moved from Rostov to Russia 1 aaGun moved from Samara to Russia 1 infantry moved from Samara to Tambov 10 infantry moved from Russia to Bryansk 10 infantry moved from Russia to Tambov 1 armour moved from Russia to Bryansk Place Units - Russians 10 infantry placed in Russia Turn Complete - Russians Russians collect 22 PUs; end with 25 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 28 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Combat Hit Differential Summary :
Germans : 2.33 Russians : -6.17
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TripleA Move Summary: Japanese round 7
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7 Purchase Units - Japanese Japanese buy 1 destroyer, 1 harbour, 6 infantry, 2 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 fighter moved from Japan to 8 Sea Zone 2 fighters moved from Japan to Iwo Jima 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 17 Sea Zone 1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima 3 fighters and 3 tactical_bombers moved from 35 Sea Zone to Celebes 1 infantry moved from Szechwan to Sikang Japanese take Sikang from Chinese 1 infantry moved from French Indo China to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes 1 fighter moved from Japan to Iwo Jima 1 bomber moved from Philippines to 17 Sea Zone 1 bomber moved from Philippines to 44 Sea Zone 2 fighters moved from 35 Sea Zone to Celebes 1 infantry moved from Kweichow to Shensi Japanese take Shensi from Chinese
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7 Purchase Units - Japanese Japanese buy 1 destroyer, 1 harbour, 6 infantry, 2 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 fighter moved from Japan to 8 Sea Zone 2 fighters moved from Japan to Iwo Jima 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 17 Sea Zone 1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima 3 fighters and 3 tactical_bombers moved from 35 Sea Zone to Celebes 1 infantry moved from Szechwan to Sikang Japanese take Sikang from Chinese 1 infantry moved from French Indo China to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes 1 fighter moved from Japan to Iwo Jima 1 bomber moved from Philippines to 17 Sea Zone 1 bomber moved from Philippines to 44 Sea Zone 2 fighters moved from 35 Sea Zone to Celebes 1 infantry moved from Kweichow to Shensi Japanese take Shensi from Chinese Combat - Japanese Battle in 17 Sea Zone Japanese attack with 1 bomber and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 17 Sea Zone Japanese win with 1 bomber and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 44 Sea Zone Japanese attack with 1 bomber and 1 transport Americans defend with 1 transport 1 transport owned by the Americans lost in 44 Sea Zone Japanese win with 1 bomber and 1 transport remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 8 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 8 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Iwo Jima Japanese attack with 1 artillery, 3 fighters and 1 infantry ANZAC defend with 2 infantry Japanese roll dice for 1 artillery, 3 fighters and 1 infantry in Iwo Jima, round 2 : 3/5 hits, 2.17 expected hits ANZAC roll dice for 2 infantry in Iwo Jima, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Iwo Jima Japanese win, taking Iwo Jima from ANZAC with 1 artillery and 3 fighters remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for ANZAC: 2 infantry Battle in Celebes Japanese attack with 5 fighters, 1 infantry and 3 tactical_bombers Americans defend with 1 infantry Japanese roll dice for 5 fighters, 1 infantry and 3 tactical_bombers in Celebes, round 2 : 4/9 hits, 4.67 expected hits Americans roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Celebes Japanese win, taking Celebes from Americans with 5 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Japanese 2 transports moved from 35 Sea Zone to 42 Sea Zone 2 carriers and 1 destroyer moved from 35 Sea Zone to 6 Sea Zone 3 fighters moved from Iwo Jima to 6 Sea Zone 1 fighter moved from 8 Sea Zone to 6 Sea Zone 1 bomber moved from 17 Sea Zone to Manchuria 1 fighter and 1 tactical_bomber moved from Manchuria to Yunnan 1 mech_infantry moved from Anhwe to Kweichow 1 aaGun, 1 armour, 2 artilleries, 3 infantry, 2 mech_infantrys and 1 tactical_bomber moved from Szechwan to Yunnan 2 aaGuns moved from Hunan to Yunnan 1 artillery moved from Hunan to Yunnan 1 mech_infantry moved from French Indo China to Hunan 1 artillery and 2 infantry moved from French Indo China to Yunnan 1 marine moved from Philippines to 35 Sea Zone 3 tactical_bombers moved from Celebes to 42 Sea Zone 5 fighters moved from Celebes to 42 Sea Zone 1 tactical_bomber moved from Philippines to 42 Sea Zone 1 bomber moved from 44 Sea Zone to Java 3 fighters moved from Java to Yunnan 1 transport moved from 35 Sea Zone to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Korea 1 destroyer moved from 35 Sea Zone to 6 Sea Zone 2 battleships, 5 carriers, 2 cruisers, 4 destroyers, 3 fighters, 1 marine, 2 submarines and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone 1 marine moved from 42 Sea Zone to Java 1 tactical_bomber moved from 42 Sea Zone to Java 2 fighters moved from 42 Sea Zone to Java Place Units - Japanese 1 harbour placed in Java 1 destroyer, 2 submarines and 1 transport placed in 6 Sea Zone 1 infantry and 2 mech_infantrys placed in Manchuria 3 infantry placed in French Indo China 2 infantry placed in Japan Turn Complete - Japanese Japanese collect 61 PUs; end with 61 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
ANZAC : 0.33 Americans : -0.33 Japanese : 0.17
Territory Summary for Japanese :
Iwo Jima : 1 artillery Shantung : 1 flag Kwangsi : 1 flag Korea : 2 infantry Kiangsu : 1 flag Kiangsi : 1 flag Japan : 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 3 infantry Jehol : 1 flag Manchuria : 1 flag, 1 bomber, 1 factory_minor, 1 fighter, 8 infantry, 2 mech_infantrys and 1 tactical_bomber Hainan : 1 harbour Shensi : 1 flag, 1 infantry Yunnan : 1 flag, 4 aaGuns, 1 armour, 6 artilleries, 4 fighters, 9 infantry, 2 mech_infantrys and 2 tactical_bombers Kweichow : 1 flag, 1 mech_infantry Hunan : 1 flag, 1 mech_infantry Hopei : 1 flag, 1 infantry Szechwan : 1 flag, 1 infantry Chahar : 1 flag, 1 infantry Sikang : 1 flag, 1 infantry Anhwe : 1 flag Shan State : 1 flag Malaya : 1 flag, 1 harbour Borneo : 1 flag Kwangtung : 1 flag, 1 harbour Philippines : 1 flag, 1 airfield and 1 harbour Guam : 1 flag, 1 airfield Aleutian Islands : 1 flag, 1 infantry French Indo China : 1 flag, 1 factory_minor and 3 infantry Celebes : 1 flag, 1 infantry Java : 1 flag, 1 airfield, 1 bomber, 2 fighters, 1 harbour, 4 infantry, 1 marine and 1 tactical_bomber Sumatra : 1 flag, 1 infantry 42 Sea Zone : 2 battleships, 5 carriers, 2 cruisers, 4 destroyers, 6 fighters, 2 submarines, 4 tactical_bombers and 2 transports 44 Sea Zone : 1 transport 17 Sea Zone : 1 transport 6 Sea Zone : 2 carriers, 3 destroyers, 4 fighters, 2 submarines and 2 transports
Production/PUs Summary :
Germans : 51 / 77 Russians : 22 / 32 Japanese : 61 / 69 Americans : 52 / 70 Chinese : 3 / 7 British : 37 / 37 UK_Pacific : 6 / 9 Italians : 17 / 14 ANZAC : 10 / 17 French : 2 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 4 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7 Purchase Units - Americans Americans buy 1 artillery, 1 bomber, 1 destroyer, 5 infantry, 4 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 110 Sea Zone to 124 Sea Zone 1 destroyer moved from 106 Sea Zone to 124 Sea Zone 1 armour, 1 artillery and 4 infantry moved from Algeria to Tunisia 4 mech_infantrys moved from Morocco to Tunisia 1 bomber moved from Gibraltar to Tunisia 2 fighters moved from 91 Sea Zone to Tunisia 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone 1 artillery and 1 infantry moved from 8 Sea Zone to Aleutian Islands Combat - Americans Battle in Aleutian Islands Americans attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 artillery and 1 infantry in Aleutian Islands, round 2 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Aleutian Islands, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Aleutian Islands Americans win, taking Aleutian Islands from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in 124 Sea Zone Americans attack with 1 destroyer and 1 submarine Germans defend with 1 submarine Americans roll dice for 1 submarine in 124 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 124 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in 124 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 submarine in 124 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 124 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in 124 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 submarine in 124 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 124 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in 124 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 submarine in 124 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Germans lost in 124 Sea Zone Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in Tunisia Americans attack with 1 armour, 1 artillery, 1 bomber, 2 fighters, 4 infantry and 4 mech_infantrys Italians defend with 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry Americans roll dice for 1 armour, 1 artillery, 1 bomber, 2 fighters, 4 infantry and 4 mech_infantrys in Tunisia, round 2 : 5/13 hits, 4.00 expected hits Italians roll dice for 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry in Tunisia, round 2 : 2/9 hits, 3.17 expected hits 2 infantry owned by the Americans and 5 infantry owned by the Italians lost in Tunisia Americans roll dice for 1 armour, 1 artillery, 1 bomber, 2 fighters, 2 infantry and 4 mech_infantrys in Tunisia, round 3 : 3/11 hits, 3.67 expected hits Italians roll dice for 1 armour, 2 artilleries and 1 mech_infantry in Tunisia, round 3 : 2/4 hits, 1.50 expected hits 1 mech_infantry owned by the Italians, 2 infantry owned by the Americans and 2 artilleries owned by the Italians lost in Tunisia Americans roll dice for 1 armour, 1 artillery, 1 bomber, 2 fighters and 4 mech_infantrys in Tunisia, round 4 : 2/9 hits, 3.33 expected hits Italians roll dice for 1 armour in Tunisia, round 4 : 1/1 hits, 0.50 expected hits 1 armour owned by the Italians and 1 mech_infantry owned by the Americans lost in Tunisia Americans win, taking Tunisia from Italians with 1 armour, 1 artillery, 1 bomber, 2 fighters and 3 mech_infantrys remaining. Battle score for attacker is 17 Casualties for Americans: 4 infantry and 1 mech_infantry Casualties for Italians: 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry Non Combat Move - Americans Turning on Edit Mode EDIT: Removing units owned by Japanese from 17 Sea Zone: 1 transport EDIT: Turning off Edit Mode 2 fighters moved from Tunisia to Algeria 1 bomber moved from Tunisia to Gibraltar 1 artillery and 3 infantry moved from Central United States to 101 Sea Zone 1 destroyer moved from 101 Sea Zone to 106 Sea Zone 1 destroyer moved from 106 Sea Zone to 123 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 transports moved from 91 Sea Zone to 101 Sea Zone 1 artillery and 3 infantry moved from 91 Sea Zone to Morocco 4 infantry moved from Morocco to Algeria 1 carrier, 2 cruisers, 1 destroyer and 2 transports moved from 91 Sea Zone to 92 Sea Zone 1 submarine moved from 91 Sea Zone to 109 Sea Zone 1 submarine moved from 25 Sea Zone to 17 Sea Zone 1 carrier, 1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone 2 fighters moved from Hawaiian Islands to 54 Sea Zone 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 2 submarines moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands Place Units - Americans 1 destroyer, 4 submarines and 1 transport placed in 10 Sea Zone 1 artillery and 1 infantry placed in Western United States 1 bomber placed in Eastern United States 4 infantry placed in Central United States Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe 1 fighter and 2 infantry moved from Suiyuyan to Hopei 11 infantry moved from Suiyuyan to Shensi Combat - Chinese Chinese creates battle in territory Anhwe Battle in Shensi Chinese attack with 11 infantry Japanese defend with 1 infantry Chinese roll dice for 11 infantry in Shensi, round 2 : 4/11 hits, 1.83 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Anhwe from Japanese, taking Shensi from Japanese with 11 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 3 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Hopei, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hopei to Kansu Place Units - Chinese 1 infantry placed in Kansu 1 infantry placed in Shensi Turn Complete - Chinese Chinese collect 6 PUs; end with 7 PUs Purchase Units - British British buy 1 artillery, 1 fighter, 2 infantry, 1 marine and 3 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries; Remaining resources: 1 PUs; Combat Move - British 1 armour moved from Algeria to Libya British take Libya from Italians 1 infantry moved from Algeria to 92 Sea Zone 1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Crete Combat - British Battle in Crete Non Combat Move - British 1 infantry moved from Iraq to Persia 1 armour moved from Iraq to Trans-Jordan 1 artillery moved from Iraq to Trans-Jordan 2 infantry and 2 mech_infantrys moved from Egypt to Trans-Jordan 1 bomber moved from Trans-Jordan to India 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 mech_infantry moved from French Central Africa to Anglo Egyptian Sudan 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 mech_infantry moved from British Somaliland to Anglo Egyptian Sudan 2 submarines moved from 94 Sea Zone to 97 Sea Zone 1 submarine moved from 98 Sea Zone to 97 Sea Zone 2 aaGuns, 6 artilleries and 17 infantry moved from Burma to India 1 mech_infantry moved from India to West India 1 destroyer moved from 39 Sea Zone to 80 Sea Zone 1 fighter moved from United Kingdom to Gibraltar 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 2 transports moved from 91 Sea Zone to 92 Sea Zone Place Units - British 1 artillery and 2 infantry placed in Egypt 3 mech_infantrys placed in Union of South Africa 1 fighter and 1 marine placed in United Kingdom Turn Complete - British British collect 38 PUs; end with 38 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs Place Units - UK_Pacific 2 artilleries placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 7 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs Some Units in India change ownership: 2 artilleries
Combat Hit Differential Summary :
Germans : -0.50 Italians : -0.17 Americans : -1.00 Chinese : 2.50 Japanese : -0.33
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TripleA Move Summary: Italians round 7
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7 Purchase Units - Italians Italians buy 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 armour moved from Caucasus to Persia 1 fighter moved from Southern Italy to 99 Sea Zone
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7 Purchase Units - Italians Italians buy 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 armour moved from Caucasus to Persia 1 fighter moved from Southern Italy to 99 Sea Zone Combat - Italians Battle in 99 Sea Zone Italians attack with 1 fighter British defend with 1 transport 1 transport owned by the British lost in 99 Sea Zone Italians win with 1 fighter remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Persia Italians attack with 2 armour British defend with 1 infantry Italians roll dice for 2 armour in Persia, round 2 : 2/2 hits, 1.00 expected hits British roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Persia Italians win, taking Persia from British with 2 armour remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 1 fighter moved from 99 Sea Zone to Southern Italy 2 infantry moved from Northern Italy to France 1 infantry moved from Northern Italy to Western Germany Place Units - Italians 1 fighter and 1 mech_infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5,4,1,3,6,2,6,4,5 Italians collect 9 PUs (8 lost to blockades); end with 9 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 11 PUs
Combat Hit Differential Summary :
Italians : 1.00 British : -0.33
Territory Summary for Italians :
Cyprus : 1 flag, 1 infantry Malta : 1 flag, 1 infantry France : 2 infantry Western Germany : 1 infantry Northern Italy : 1 factory_major Southern Italy : 3 aaGuns, 1 airfield, 1 factory_minor, 3 fighters, 1 harbour, 13 infantry and 1 mech_infantry Belarus : 1 flag Caucasus : 1 flag 93 Sea Zone : 1 carrier Bulgaria : 1 aaGun, 2 artilleries and 2 infantry Greece : 1 flag Persia : 1 flag, 2 armour Yugoslavia : 1 flag
Production/PUs Summary :
Germans : 51 / 77 Russians : 22 / 32 Japanese : 58 / 69 Americans : 53 / 78 Chinese : 6 / 7 British : 36 / 41 UK_Pacific : 6 / 10 Italians : 17 / 11 ANZAC : 10 / 17 French : 2 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 4 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0