Game History
Round: 5 Purchase Units - British British buy 9 infantry; Remaining resources: 2 PUs; Non Combat Move - British 1 armour and 2 infantry moved from Anglo Sudan Egypt to Syria Jordan 2 infantry moved from Karelia S.S.R. to Caucasus 1 infantry moved from Finland Norway to Karelia S.S.R. 1 infantry moved from United Kingdom to North Sea Zone 1 infantry moved from North Sea Zone to Finland Norway 3 transports moved from West Spain Sea Zone to North Sea Zone 1 armour moved from United Kingdom to North Sea Zone 1 armour and 1 transport moved from North Sea Zone to West Spain Sea Zone 1 armour moved from West Spain Sea Zone to Algeria 2 infantry moved from United Kingdom to North Sea Zone 2 infantry and 1 transport moved from North Sea Zone to West Spain Sea Zone 2 infantry moved from West Spain Sea Zone to Algeria 2 infantry moved from United Kingdom to North Sea Zone 2 infantry and 1 transport moved from North Sea Zone to West Spain Sea Zone 2 infantry moved from West Spain Sea Zone to Algeria 2 infantry moved from Algeria to French Equatorial Africa 4 infantry moved from Algeria to Libya 2 infantry moved from Libya to Anglo Sudan Egypt 2 infantry moved from French Equatorial Africa to Congo Sea Zone 2 infantry and 1 transport moved from Congo Sea Zone to South Africa Sea Zone 2 infantry moved from South Africa Sea Zone to Madagascar 2 infantry moved from French Equatorial Africa to Anglo Sudan Egypt 1 aaGun moved from Anglo Sudan Egypt to Syria Jordan 2 fighters moved from Karelia S.S.R. to Syria Jordan 1 bomber moved from Anglo Sudan Egypt to Syria Jordan 1 fighter moved from United Kingdom to Karelia S.S.R. Place Units - British 9 infantry placed in United Kingdom Turn Complete - British British collect 28 PUs; end with 30 PUsArgothair (Axis +0) v. Sovietishcat (Allies), BM3 no tech
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@Argothair well you caught me off guard with so many mech and I had difficulties gaining momentum in the Pacific and the med which drained lots of ressources that could have gone elsewhere or hold Moscow a little bit longer. I know I cannot hold Moscow forever, but if you take Moscow and you are left with 5 tanks only well I am able to put pressure with in UK in the Caucasaus area and maybe able to go higher up while putting pressure in Normandy or Norway but since Germany was spending 95% in Europe while putting pressure in the Mid East… well the my plan crumbled… And usually when I can succeed, Germany has no choice to retreat and then keep a strongfoot in Europe with USA and cash all the bonuses for USA.
You are exactly right; I lay out traps and most of times I catch my opponents and destroy or almost destroy all the Japan fleets and gain momentum with Anzac and take precious Island, but in this game I was not able to substain any pressure or not long enough.
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@Argothair Or sometimes with my stack of Bombers; the actual goal is just to hold off Japan’s fleet higher up so I can take everything below with Anzac or wait that the Japan player gives me something.
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TripleA Turn Summary: ANZAC round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 1 artillery and 2 transports; Remaining resources: 0 PUs; Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 54 Sea Zone 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone 2 infantry moved from 46 Sea Zone to New Guinea 1 infantry moved from Trans-Jordan to Syria Combat - ANZAC Battle in New Guinea Non Combat Move - ANZAC 4 mech_infantrys moved from Western Australia to Queensland Place Units - ANZAC 2 transports placed in 54 Sea Zone 1 artillery placed in Queensland Turn Complete - ANZAC ANZAC collect 13 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 1 artillery and 2 transports; Remaining resources: 0 PUs; Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 54 Sea Zone 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone 2 infantry moved from 46 Sea Zone to New Guinea 1 infantry moved from Trans-Jordan to Syria Combat - ANZAC Battle in New Guinea Non Combat Move - ANZAC 4 mech_infantrys moved from Western Australia to Queensland Place Units - ANZAC 2 transports placed in 54 Sea Zone 1 artillery placed in Queensland Turn Complete - ANZAC ANZAC collect 13 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Germans repair damage of 6x factory_minor, 15x factory_major; Remaining resources: 71 PUs; Germans buy 2 armour, 2 artilleries, 13 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery moved from Holland Belgium to France 1 infantry moved from Western Germany to Holland Belgium 1 infantry moved from Western Germany to France 5 artilleries and 4 infantry moved from Western Germany to France 5 mech_infantrys moved from Southern Italy to France 1 fighter moved from Novgorod to Western Germany 1 fighter moved from Romania to Northwest Persia 1 artillery moved from Caucasus to Northwest Persia 1 mech_infantry moved from Caucasus to Northwest Persia 3 infantry moved from Volgograd to Caucasus 3 mech_infantrys moved from Romania to Northern Italy 2 fighters and 1 tactical_bomber moved from Romania to Western Germany 1 infantry moved from Novgorod to 115 Sea Zone 1 artillery moved from Finland to 115 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 115 Sea Zone to 113 Sea Zone 1 transport moved from 114 Sea Zone to 115 Sea Zone 1 infantry moved from Germany to Western Germany 1 infantry moved from Germany to Western Germany 1 artillery moved from Western Germany to France 1 mech_infantry moved from Germany to Western Germany 1 infantry moved from Western Germany to France 1 infantry moved from Western Germany to France Combat - Germans Battle in Northwest Persia Germans attack with 1 artillery, 1 fighter and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 1 artillery, 1 fighter and 1 mech_infantry in Northwest Persia, round 2 : 3/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Northwest Persia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Northwest Persia Germans win, taking Northwest Persia from Russians with 1 artillery and 1 fighter remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 1 fighter moved from Northwest Persia to Caucasus 1 aaGun moved from Samara to Volgograd 1 artillery moved from 113 Sea Zone to Western Germany 1 infantry moved from 113 Sea Zone to Western Germany Place Units - Germans 2 artilleries and 1 infantry placed in France 2 armour, 3 infantry and 3 mech_infantrys placed in Western Germany 3 infantry placed in Germany 3 infantry placed in Novgorod 3 infantry placed in Volgograd Turn Complete - Germans Germans collect 64 PUs; end with 64 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 71 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 91 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Western Germany: 1 fighter and 2 tactical_bombers EDIT: Adding units owned by Germans to Western Germany: 1 tactical_bomber EDIT: Adding units owned by Germans to Germany: 1 fighter and 1 tactical_bomber EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 1.83 Russians : 0.67
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TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Combat Move - Russians Non Combat Move - Russians 2 aaGuns, 8 infantry and 1 mech_infantry moved from Shensi to Suiyuyan Turn Complete - Russians
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Japanese Japanese buy 1 armour, 1 artillery, 1 cruiser, 1 destroyer, 2 infantry, 1 marine, 1 mech_infantry, 1 submarine and 2 transports; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Szechwan to Shensi Japanese take Shensi from Chinese 4 armour, 4 artilleries, 3 infantry and 18 mech_infantrys moved from Burma to India 1 submarine moved from 41 Sea Zone to 79 Sea Zone 1 submarine moved from 41 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from Dutch New Guinea to New Guinea 1 bomber moved from Philippines to New Guinea 1 fighter moved from Philippines to 46 Sea Zone 1 submarine moved from 6 Sea Zone to 8 Sea Zone 1 fighter moved from 6 Sea Zone to 8 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to 8 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 1 fighter moved from 6 Sea Zone to 8 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to 8 Sea Zone 1 artillery, 2 battleships, 3 carriers, 4 destroyers, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 6 Sea Zone to 25 Sea Zone 1 infantry moved from 25 Sea Zone to Midway 1 artillery moved from 25 Sea Zone to Midway 2 infantry moved from Szechwan to Shensi 2 artilleries moved from Szechwan to Shensi 1 infantry moved from Shantung to Anhwe 1 artillery moved from Shantung to Anhwe 1 mech_infantry moved from Kwangtung to Anhwe 1 armour moved from Shantung to Anhwe 2 mech_infantrys moved from Yunnan to India 1 infantry moved from Shan State to Yunnan 1 infantry moved from French Indo China to Yunnan 1 mech_infantry moved from French Indo China to Szechwan 1 armour moved from Szechwan to Burma 1 mech_infantry moved from French Indo China to Burma 1 infantry moved from Malaya to Shan State 1 fighter moved from Shan State to Yunnan 1 tactical_bomber moved from Shan State to Yunnan Combat - Japanese Battle in 46 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 46 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 8 Sea Zone Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers Americans defend with 1 cruiser Japanese roll dice for 1 submarine in 8 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 fighters and 2 tactical_bombers in 8 Sea Zone, round 2 : 1/4 hits, 2.33 expected hits Americans roll dice for 1 cruiser in 8 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the Americans lost in 8 Sea Zone Japanese win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 12 Casualties for Americans: 1 cruiser Battle in 25 Sea Zone Japanese attack with 2 battleships, 3 carriers, 4 destroyers, 2 fighters, 1 submarine and 1 transport Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 battleships, 3 carriers, 4 destroyers, 2 fighters and 1 transport in 25 Sea Zone, round 2 : 5/8 hits, 3.67 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 battleship owned by the Japanese 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 2 battleships, 3 carriers, 4 destroyers, 2 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Midway Battle in New Guinea Japanese attack with 1 artillery, 1 bomber and 1 infantry ANZAC defend with 2 infantry Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in New Guinea, round 2 : 0/3 hits, 1.33 expected hits ANZAC roll dice for 2 infantry in New Guinea, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in New Guinea, round 3 : 1/3 hits, 1.33 expected hits ANZAC roll dice for 2 infantry in New Guinea, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in New Guinea Japanese roll dice for 1 artillery and 1 bomber in New Guinea, round 4 : 1/2 hits, 1.00 expected hits ANZAC roll dice for 1 infantry in New Guinea, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in New Guinea Japanese win, taking Midway from Americans, taking New Guinea from ANZAC with 1 artillery and 1 bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for ANZAC: 2 infantry Battle in India Japanese attack with 4 armour, 4 artilleries, 3 infantry and 20 mech_infantrys British defend with 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour Japanese roll dice for 4 armour, 4 artilleries, 3 infantry and 20 mech_infantrys in India, round 2 : 9/31 hits, 7.83 expected hits UK_Pacific roll dice for 1 infantry in India, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in India Japanese captures 9PUs while taking UK_Pacific capital Japanese converts factory_major into different units Japanese win, taking India from UK_Pacific with 4 armour, 4 artilleries, 3 infantry and 20 mech_infantrys remaining. Battle score for attacker is 3 Casualties for British: 1 infantry triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific Non Combat Move - Japanese 1 bomber moved from New Guinea to Caroline Islands 1 fighter moved from 46 Sea Zone to Caroline Islands 1 tactical_bomber moved from Philippines to Caroline Islands 2 fighters and 2 tactical_bombers moved from 8 Sea Zone to 25 Sea Zone 1 fighter moved from Japan to Caroline Islands 1 fighter moved from Japan to Philippines Place Units - Japanese 1 cruiser, 1 destroyer, 1 submarine and 2 transports placed in 6 Sea Zone 1 armour, 1 artillery, 2 infantry and 1 marine placed in Japan 1 mech_infantry placed in Shantung Turn Complete - Japanese Japanese collect 63 PUs; end with 73 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 76 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
Combat Hit Differential Summary :
Americans : 0.17 ANZAC : -0.67 UK_Pacific : -0.33 Japanese : -1.17
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@Argothair I surrender well done and it was fun :relaxed:
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Definitely; it was a lot of fun. Thanks for suggesting the game! Would you like to start a new game and switch sides?
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@Argothair let me finish some games then we will rematch :relaxed:
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Actually I think I am going to try to take a break from the online gaming, so – enjoy your other games, maybe we’ll see each other months from now, but I don’t want to plan on a rematch.
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@Argothair No problems :relaxed: