@simon33 said in Lebowsky (Axis) vs Simon33 (allies+0):
hold on, I think I need to edit USA
Is the edit ok? I’ll reapply assuming you didn’t see it.
@Adam514 forgot to attack your cruiser…just rolled the combat in archangel, if you don’t mind I will restart the turn to include the crosier battle…sorry.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour and 10 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 cruiser, 1 destroyer and 2 submarines moved from 113 Sea Zone to 114 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 114 Sea Zone
1 infantry moved from Karelia to Novgorod
Germans take Novgorod from Russians
1 armour moved from Baltic States to Smolensk
Germans take Belarus from Russians
Germans take Smolensk from Russians
3 armour and 3 mech_infantrys moved from Baltic States to Belarus
3 armour and 3 mech_infantrys moved from Belarus to Archangel
2 bombers moved from Western Germany to Archangel
1 mech_infantry moved from Baltic States to Western Ukraine
Germans take Western Ukraine from Russians
1 infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians
Combat - Germans
Battle in Archangel
Germans attack with 3 armour, 2 bombers and 3 mech_infantrys
Russians defend with 4 infantry
Germans roll dice for 3 armour, 2 bombers and 3 mech_infantrys in Archangel, round 2 : 5/8 hits, 3.33 expected hits
Russians roll dice for 4 infantry in Archangel, round 2 : 4/4 hits, 1.33 expected hits
4 infantry owned by the Russians, 1 armour owned by the Germans and 3 mech_infantrys owned by the Germans lost in Archangel
Germans win, taking Archangel from Russians with 2 armour and 2 bombers remaining. Battle score for attacker is -6
Casualties for Germans: 1 armour and 3 mech_infantrys
Casualties for Russians: 4 infantry
Battle in 114 Sea Zone
Germans attack with 1 cruiser, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber
Russians defend with 1 cruiser
Germans roll dice for 2 submarines in 114 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber in 114 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
1 cruiser owned by the Russians lost in 114 Sea Zone
Germans win with 1 cruiser, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiser
Non Combat Move - Germans
2 bombers moved from Archangel to Karelia
5 infantry moved from Karelia to Novgorod
1 infantry moved from Vyborg to Novgorod
1 aaGun and 2 infantry moved from Baltic States to Novgorod
1 artillery moved from Baltic States to Novgorod
1 infantry moved from Baltic States to Novgorod
2 mech_infantrys moved from Baltic States to Bessarabia
1 aaGun, 2 artilleries and 5 infantry moved from Romania to Bessarabia
1 aaGun, 2 artilleries and 15 infantry moved from Baltic States to Eastern Poland
5 armour and 8 mech_infantrys moved from Germany to Eastern Poland
1 fighter and 1 tactical_bomber moved from 114 Sea Zone to Western Germany
1 transport moved from 113 Sea Zone to 114 Sea Zone
1 armour moved from Northern Italy to Romania
1 mech_infantry moved from Northern Italy to Romania
1 fighter and 1 tactical_bomber moved from Western Germany to Romania
1 aaGun moved from Germany to Poland
Place Units - Germans
1 mech_infantry placed in Western Germany
1 armour and 9 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 47 PUs; end with 47 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Turning on Edit Mode
EDIT: Adding units owned by Germans to Archangel: 1 armour and 3 mech_infantrys
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 1.00
Russians : 2.17
Territory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor and 3 infantry
Western Germany : 1 aaGun, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Romania : 1 armour, 2 fighters, 1 mech_infantry and 2 tactical_bombers
Poland : 1 aaGun
Germany : 1 armour, 1 factory_major and 9 mech_infantrys
Southern Italy : 1 fighter
Belarus : 1 flag
Karelia : 1 flag, 2 bombers
Baltic States : 1 flag
Vyborg : 1 flag
Archangel : 1 flag, 3 armour and 3 mech_infantrys
Eastern Poland : 1 aaGun, 5 armour, 2 artilleries, 15 infantry and 8 mech_infantrys
Bessarabia : 1 flag, 1 aaGun, 2 artilleries, 6 infantry and 2 mech_infantrys
Western Ukraine : 1 flag, 1 mech_infantry
Novgorod : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 10 infantry
Smolensk : 1 flag, 1 armour
114 Sea Zone : 1 cruiser, 1 destroyer, 2 submarines and 1 transport
Finland : 1 flag
Production/PUs Summary :
Germans : 47 / 57
Russians : 27 / 38
Japanese : 29 / 35
Americans : 52 / 53
Chinese : 8 / 6
British : 31 / 37
UK_Pacific : 19 / 20
Italians : 17 / 17
ANZAC : 15 / 23
French : 2 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 9 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour and 10 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 cruiser, 1 destroyer and 2 submarines moved from 113 Sea Zone to 114 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 114 Sea Zone
1 infantry moved from Karelia to Novgorod
Germans take Novgorod from Russians
1 armour moved from Baltic States to Smolensk
Germans take Belarus from Russians
Germans take Smolensk from Russians
3 armour and 3 mech_infantrys moved from Baltic States to Belarus
3 armour and 3 mech_infantrys moved from Belarus to Archangel
2 bombers moved from Western Germany to Archangel
1 mech_infantry moved from Baltic States to Western Ukraine
Germans take Western Ukraine from Russians
1 infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians
Combat - Germans
Battle in Archangel
Germans attack with 3 armour, 2 bombers and 3 mech_infantrys
Russians defend with 4 infantry
Germans roll dice for 3 armour, 2 bombers and 3 mech_infantrys in Archangel, round 2 : 5/8 hits, 3.33 expected hits
Russians roll dice for 4 infantry in Archangel, round 2 : 4/4 hits, 1.33 expected hits
4 infantry owned by the Russians, 1 armour owned by the Germans and 3 mech_infantrys owned by the Germans lost in Archangel
Germans win, taking Archangel from Russians with 2 armour and 2 bombers remaining. Battle score for attacker is -6
Casualties for Germans: 1 armour and 3 mech_infantrys
Casualties for Russians: 4 infantry
Battle in 114 Sea Zone
Germans attack with 1 cruiser, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber
Russians defend with 1 cruiser
Germans roll dice for 2 submarines in 114 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber in 114 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
1 cruiser owned by the Russians lost in 114 Sea Zone
Germans win with 1 cruiser, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiser
Non Combat Move - Germans
2 bombers moved from Archangel to Karelia
5 infantry moved from Karelia to Novgorod
1 infantry moved from Vyborg to Novgorod
1 aaGun and 2 infantry moved from Baltic States to Novgorod
1 artillery moved from Baltic States to Novgorod
1 infantry moved from Baltic States to Novgorod
2 mech_infantrys moved from Baltic States to Bessarabia
1 aaGun, 2 artilleries and 5 infantry moved from Romania to Bessarabia
1 aaGun, 2 artilleries and 15 infantry moved from Baltic States to Eastern Poland
5 armour and 8 mech_infantrys moved from Germany to Eastern Poland
1 fighter and 1 tactical_bomber moved from 114 Sea Zone to Western Germany
1 transport moved from 113 Sea Zone to 114 Sea Zone
1 armour moved from Northern Italy to Romania
1 mech_infantry moved from Northern Italy to Romania
1 fighter and 1 tactical_bomber moved from Western Germany to Romania
1 aaGun moved from Germany to Poland
Place Units - Germans
1 mech_infantry placed in Western Germany
1 armour and 9 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 47 PUs; end with 47 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Turning on Edit Mode
EDIT: Adding units owned by Germans to Archangel: 1 armour and 3 mech_infantrys
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Novgorod: 1 infantry
EDIT: Adding units owned by Germans to Belarus: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 1.00
Russians : 2.17
@Adam514 well those first dice were literally 100% better than the second set of Russian archangel defense. I trust you received the first set of dice…if not I have them.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - Russians
Russians buy 4 artilleries, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Ukraine to Western Ukraine
1 infantry moved from Bryansk to Western Ukraine
1 fighter moved from Russia to Western Ukraine
1 infantry moved from Bryansk to Belarus
1 fighter and 1 tactical_bomber moved from Russia to Belarus
1 artillery and 3 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Smolensk
Combat - Russians
Battle in Smolensk
Russians attack with 1 artillery and 4 infantry
Germans defend with 1 armour
Russians roll dice for 1 artillery and 4 infantry in Smolensk, round 2 : 3/5 hits, 1.17 expected hits
Germans roll dice for 1 armour in Smolensk, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 artillery and 4 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Western Ukraine
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter and 2 infantry in Western Ukraine, round 2 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 mech_infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 2 infantry in Western Ukraine, round 3 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 mech_infantry in Western Ukraine, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 mech_infantry
Battle in Belarus
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Belarus, round 2 : 0/3 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Belarus
retreated to Belarus
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Belarus to Russia
1 aaGun moved from Bryansk to Smolensk
1 infantry moved from Russia to Vologda
4 infantry moved from Russia to Bryansk
1 fighter moved from Western Ukraine to Russia
6 infantry moved from Yenisey to Timguska
2 aaGuns and 12 infantry moved from Amur to Buryatia
1 submarine moved from 109 Sea Zone to 105 Sea Zone
Place Units - Russians
4 artilleries and 6 infantry placed in Russia
1 mech_infantry placed in Volgograd
Turning on Edit Mode
EDIT: Removing units owned by Russians from Ukraine: 1 infantry
EDIT: Adding units owned by Russians to Bryansk: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - Russians
Russians collect 30 PUs; end with 30 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Combat Hit Differential Summary :
Germans : 0.50
Russians : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 infantry, 3 mech_infantrys, 1 submarine and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
2 infantry moved from Anhwe to Kweichow
1 mech_infantry moved from Hunan to Kwangtung
1 infantry moved from Kwangsi to Kwangtung
1 infantry moved from Kwangsi to Yunnan
2 infantry moved from Hunan to Yunnan
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 battleship moved from 37 Sea Zone to 42 Sea Zone
1 cruiser moved from 36 Sea Zone to 42 Sea Zone
1 fighter moved from 37 Sea Zone to Java
1 fighter moved from 37 Sea Zone to 45 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
1 artillery moved from Korea to 6 Sea Zone
1 infantry moved from Korea to 6 Sea Zone
2 marines moved from Japan to 6 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 1 infantry, 2 marines and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 artillery, 1 infantry and 2 marines moved from 36 Sea Zone to French Indo China
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to French Indo China
2 bombers moved from Kwangsi to Kweichow
1 fighter and 1 tactical_bomber moved from Kwangsi to Kiangsi
1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
2 tactical_bombers moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
1 fighter moved from Kwangsi to Yunnan
1 tactical_bomber moved from Kwangsi to Kweichow
1 tactical_bomber moved from Kwangsi to Yunnan
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 armour moved from Jehol to Kiangsi
1 infantry moved from Kiangsu to Kiangsi
Combat - Japanese
Battle in Borneo
Battle in 45 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win, taking Borneo from UK_Pacific with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Malaya
Battle in Java
Japanese attack with 1 artillery, 1 fighter and 1 infantry
ANZAC defend with 1 aaGun and 1 infantry
AA fire in Java : 1/1 hits, 0.17 expected hits
1 fighter owned by the Japanese lost in Java
Japanese roll dice for 1 battleship and 1 cruiser in Java, round 2 : 2/2 hits, 1.17 expected hits
ANZAC roll dice for 1 aaGun and 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC and 1 aaGun owned by the ANZAC lost in Java
Japanese win, taking Malaya from UK_Pacific, taking Java from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is -2
Casualties for Japanese: 1 fighter
Casualties for ANZAC: 1 aaGun and 1 infantry
Battle in French Indo China
Japanese attack with 1 artillery, 1 fighter, 3 infantry, 2 marines and 1 tactical_bomber
British defend with 2 infantry
Japanese roll dice for 1 battleship and 1 cruiser in French Indo China, round 2 : 2/2 hits, 1.17 expected hits
UK_Pacific roll dice for 2 infantry in French Indo China, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the British lost in French Indo China
Japanese win, taking French Indo China from UK_Pacific with 1 artillery, 1 fighter, 3 infantry, 2 marines and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Kwangtung
Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
British defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Kwangtung, round 2 : 1/4 hits, 1.50 expected hits
UK_Pacific roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Yunnan
Japanese attack with 2 fighters, 3 infantry and 4 tactical_bombers
British defend with 3 infantry
Japanese roll dice for 2 fighters, 3 infantry and 4 tactical_bombers in Yunnan, round 2 : 3/9 hits, 3.83 expected hits
Chinese roll dice for 3 infantry in Yunnan, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Japanese and 3 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for British: 3 infantry
Battle in Kweichow
Japanese attack with 2 bombers, 2 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 2 bombers, 2 infantry and 1 tactical_bomber in Kweichow, round 2 : 2/5 hits, 2.17 expected hits
Chinese roll dice for 2 infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 2 bombers, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in Kiangsi
Japanese attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber in Kiangsi, round 2 : 1/4 hits, 1.83 expected hits
Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
1 carrier, 3 destroyers and 1 submarine moved from 37 Sea Zone to 42 Sea Zone
1 fighter moved from 45 Sea Zone to 42 Sea Zone
1 fighter moved from French Indo China to 42 Sea Zone
1 carrier moved from 36 Sea Zone to 37 Sea Zone
2 fighters moved from Yunnan to 37 Sea Zone
1 carrier and 2 fighters moved from 6 Sea Zone to 36 Sea Zone
1 fighter moved from Korea to Japan
1 infantry moved from Chahar to Suiyuyan
1 artillery moved from Chahar to Hopei
1 infantry moved from Anhwe to Hopei
2 infantry moved from Kiangsu to Anhwe
1 infantry moved from Anhwe to Hunan
1 aaGun moved from Anhwe to Hunan
1 fighter and 1 tactical_bomber moved from Kwangtung to Kwangsi
1 tactical_bomber moved from French Indo China to Kwangsi
1 fighter and 1 tactical_bomber moved from Kiangsi to Kwangsi
4 tactical_bombers moved from Yunnan to Kwangsi
2 bombers and 1 tactical_bomber moved from Kweichow to Kwangsi
Place Units - Japanese
1 submarine and 2 transports placed in 6 Sea Zone
3 mech_infantrys placed in Kiangsu
1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 50 PUs; end with 50 PUs
Combat Hit Differential Summary :
ANZAC : -0.33
Chinese : 0.00
AA fire in Java : : 0.83
UK_Pacific : -1.00
Japanese : -0.67
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Paulau Island : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 2 bombers, 2 fighters and 8 tactical_bombers
Korea : 7 infantry
Kiangsu : 1 flag, 1 factory_minor and 3 mech_infantrys
Kiangsi : 1 flag, 1 armour and 1 infantry
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 1 infantry
Jehol : 1 flag
Manchuria : 1 flag
Hainan : 1 harbour
Shensi : 1 flag, 1 infantry
Yunnan : 1 flag, 2 infantry
Suiyuyan : 1 flag, 1 infantry
Kweichow : 1 flag, 1 infantry
Hunan : 1 flag, 1 aaGun, 2 artilleries and 3 infantry
Kansu : 1 flag, 1 infantry
Hopei : 1 flag, 1 artillery and 1 infantry
Chahar : 1 flag, 1 infantry
Anhwe : 1 flag, 2 infantry
Malaya : 1 flag, 1 artillery, 1 harbour and 1 infantry
Borneo : 1 flag, 1 infantry
Kwangtung : 1 flag, 1 harbour, 1 infantry and 1 mech_infantry
French Indo China : 1 flag, 1 artillery, 3 infantry and 2 marines
Java : 1 flag, 1 artillery and 1 infantry
42 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 2 fighters, 1 submarine and 1 transport
43 Sea Zone : 1 transport
37 Sea Zone : 1 carrier, 2 fighters and 1 transport
36 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 fighters and 2 transports
6 Sea Zone : 1 destroyer, 2 submarines and 2 transports
Production/PUs Summary :
Germans : 44 / 57
Russians : 30 / 37
Japanese : 50 / 50
Americans : 52 / 53
Chinese : 3 / 6
British : 31 / 37
UK_Pacific : 7 / 20
Italians : 17 / 17
ANZAC : 11 / 23
French : 2 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 9 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 infantry, 3 mech_infantrys, 1 submarine and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
2 infantry moved from Anhwe to Kweichow
1 mech_infantry moved from Hunan to Kwangtung
1 infantry moved from Kwangsi to Kwangtung
1 infantry moved from Kwangsi to Yunnan
2 infantry moved from Hunan to Yunnan
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 battleship moved from 37 Sea Zone to 42 Sea Zone
1 cruiser moved from 36 Sea Zone to 42 Sea Zone
1 fighter moved from 37 Sea Zone to Java
1 fighter moved from 37 Sea Zone to 45 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
1 artillery moved from Korea to 6 Sea Zone
1 infantry moved from Korea to 6 Sea Zone
2 marines moved from Japan to 6 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 1 infantry, 2 marines and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 artillery, 1 infantry and 2 marines moved from 36 Sea Zone to French Indo China
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to French Indo China
2 bombers moved from Kwangsi to Kweichow
1 fighter and 1 tactical_bomber moved from Kwangsi to Kiangsi
1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
2 tactical_bombers moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
1 fighter moved from Kwangsi to Yunnan
1 tactical_bomber moved from Kwangsi to Kweichow
1 tactical_bomber moved from Kwangsi to Yunnan
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 armour moved from Jehol to Kiangsi
1 infantry moved from Kiangsu to Kiangsi
Combat - Japanese
Battle in Borneo
Battle in 45 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win, taking Borneo from UK_Pacific with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Malaya
Battle in Java
Japanese attack with 1 artillery, 1 fighter and 1 infantry
ANZAC defend with 1 aaGun and 1 infantry
AA fire in Java : 1/1 hits, 0.17 expected hits
1 fighter owned by the Japanese lost in Java
Japanese roll dice for 1 battleship and 1 cruiser in Java, round 2 : 2/2 hits, 1.17 expected hits
ANZAC roll dice for 1 aaGun and 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC and 1 aaGun owned by the ANZAC lost in Java
Japanese win, taking Malaya from UK_Pacific, taking Java from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is -2
Casualties for Japanese: 1 fighter
Casualties for ANZAC: 1 aaGun and 1 infantry
Battle in French Indo China
Japanese attack with 1 artillery, 1 fighter, 3 infantry, 2 marines and 1 tactical_bomber
British defend with 2 infantry
Japanese roll dice for 1 battleship and 1 cruiser in French Indo China, round 2 : 2/2 hits, 1.17 expected hits
UK_Pacific roll dice for 2 infantry in French Indo China, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the British lost in French Indo China
Japanese win, taking French Indo China from UK_Pacific with 1 artillery, 1 fighter, 3 infantry, 2 marines and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Kwangtung
Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
British defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Kwangtung, round 2 : 1/4 hits, 1.50 expected hits
UK_Pacific roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Yunnan
Japanese attack with 2 fighters, 3 infantry and 4 tactical_bombers
British defend with 3 infantry
Japanese roll dice for 2 fighters, 3 infantry and 4 tactical_bombers in Yunnan, round 2 : 3/9 hits, 3.83 expected hits
Chinese roll dice for 3 infantry in Yunnan, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Japanese and 3 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for British: 3 infantry
Battle in Kweichow
Japanese attack with 2 bombers, 2 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 2 bombers, 2 infantry and 1 tactical_bomber in Kweichow, round 2 : 2/5 hits, 2.17 expected hits
Chinese roll dice for 2 infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 2 bombers, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in Kiangsi
Japanese attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber in Kiangsi, round 2 : 1/4 hits, 1.83 expected hits
Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
1 carrier, 3 destroyers and 1 submarine moved from 37 Sea Zone to 42 Sea Zone
1 fighter moved from 45 Sea Zone to 42 Sea Zone
1 fighter moved from French Indo China to 42 Sea Zone
1 carrier moved from 36 Sea Zone to 37 Sea Zone
2 fighters moved from Yunnan to 37 Sea Zone
1 carrier and 2 fighters moved from 6 Sea Zone to 36 Sea Zone
1 fighter moved from Korea to Japan
1 infantry moved from Chahar to Suiyuyan
1 artillery moved from Chahar to Hopei
1 infantry moved from Anhwe to Hopei
2 infantry moved from Kiangsu to Anhwe
1 infantry moved from Anhwe to Hunan
1 aaGun moved from Anhwe to Hunan
1 fighter and 1 tactical_bomber moved from Kwangtung to Kwangsi
1 tactical_bomber moved from French Indo China to Kwangsi
1 fighter and 1 tactical_bomber moved from Kiangsi to Kwangsi
4 tactical_bombers moved from Yunnan to Kwangsi
2 bombers and 1 tactical_bomber moved from Kweichow to Kwangsi
Place Units - Japanese
1 submarine and 2 transports placed in 6 Sea Zone
3 mech_infantrys placed in Kiangsu
1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 50 PUs; end with 50 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Korea: 4 infantry
EDIT: Adding units owned by Japanese to Manchuria: 4 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
ANZAC : -0.33
Chinese : 0.00
AA fire in Java : : 0.83
UK_Pacific : -1.00
Japanese : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 destroyer, 1 fighter, 1 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 2 carriers, 1 destroyer, 2 fighters, 3 infantry, 2 submarines and 2 transports moved from 26 Sea Zone to 54 Sea Zone
2 fighters moved from Hawaiian Islands to 54 Sea Zone
1 carrier and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
1 mech_infantry moved from Western United States to Central United States
Place Units - Americans
1 submarine and 2 transports placed in 101 Sea Zone
1 infantry placed in Central United States
Americans undo move 1.
2 transports placed in 101 Sea Zone
1 submarine placed in 101 Sea Zone
1 fighter placed in Eastern United States
1 destroyer and 2 submarines placed in 10 Sea Zone
Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body>
Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Trigger Russians Allied Americans 4: Changing Relationship for Russians and Americans from Neutrality to Allied
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 fighter and 3 infantry moved from Szechwan to Yunnan
3 infantry moved from Szechwan to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Shensi, round 2 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 3 infantry in Shensi, round 3 : 1/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Yunnan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 0/4 hits, 1.00 expected hits
Japanese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 3 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 2 infantry in Yunnan, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 4 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Sikang
7 infantry moved from Szechwan to Sikang
Place Units - Chinese
2 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 8 PUs
Purchase Units - British
British buy 1 airfield, 1 artillery, 4 infantry and 1 submarine; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from Egypt to Alexandria
1 infantry moved from Northwest Persia to Iraq
1 armour and 1 mech_infantry moved from Egypt to Iraq
1 infantry moved from Tanganyika Territory to Kenya
British take Kenya from Italians
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
British take Ethiopia from Italians
2 infantry moved from Egypt to 81 Sea Zone
2 infantry and 1 transport moved from 81 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Syria
1 tactical_bomber moved from Egypt to Iraq
1 fighter moved from Egypt to Alexandria
1 fighter moved from Egypt to Syria
1 bomber moved from Gibraltar to Syria
1 fighter moved from Egypt to Alexandria
Combat - British
Battle in Syria
British attack with 1 bomber, 1 fighter and 2 infantry
Neutral_Axis defend with 1 infantry
British roll dice for 1 bomber, 1 fighter and 2 infantry in Syria, round 2 : 3/4 hits, 1.50 expected hits
Neutral_Axis roll dice for 1 infantry in Syria, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Syria
British win, taking Syria from Neutral_Axis with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Neutral_Axis: 1 infantry
Battle in Iraq
British attack with 1 armour, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
British roll dice for 1 armour, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Iraq, round 2 : 1/4 hits, 1.50 expected hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 2/3 hits, 1.00 expected hits
1 mech_infantry owned by the British, 1 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
British roll dice for 1 armour and 1 tactical_bomber in Iraq, round 3 : 1/2 hits, 1.17 expected hits
Neutral_Axis roll dice for 2 infantry in Iraq, round 3 : 2/2 hits, 0.67 expected hits
1 infantry owned by the Neutral_Axis, 1 tactical_bomber owned by the British and 1 armour owned by the British lost in Iraq
Neutral_Axis win with 1 infantry remaining. Battle score for attacker is -18
Casualties for British: 1 armour, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Casualties for Neutral_Axis: 2 infantry
Battle in Alexandria
British attack with 2 fighters and 2 infantry
Italians defend with 1 infantry
British roll dice for 2 fighters and 2 infantry in Alexandria, round 2 : 1/4 hits, 1.33 expected hits
Italians roll dice for 1 infantry in Alexandria, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians and 1 infantry owned by the British lost in Alexandria
British win, taking Alexandria from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Non Combat Move - British
2 fighters moved from Alexandria to Trans-Jordan
1 fighter moved from Syria to Trans-Jordan
1 bomber moved from Syria to Trans-Jordan
1 marine moved from French Madagascar to 72 Sea Zone
1 battleship and 1 marine moved from 72 Sea Zone to 81 Sea Zone
1 marine moved from 81 Sea Zone to Egypt
1 mech_infantry moved from Belgian Congo to Egypt
2 artilleries and 1 infantry moved from Egypt to Trans-Jordan
1 cruiser and 1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 carrier, 2 cruisers and 1 destroyer moved from 92 Sea Zone to 98 Sea Zone
1 transport moved from 92 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
2 fighters moved from 92 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 destroyer moved from 106 Sea Zone to 91 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 infantry moved from West India to India
1 destroyer moved from 79 Sea Zone to 80 Sea Zone
1 fighter moved from Szechwan to India
Place Units - British
1 airfield placed in Trans-Jordan
1 submarine placed in 98 Sea Zone
1 artillery and 2 infantry placed in Persia
2 infantry placed in Egypt
Turn Complete - British
British collect 34 PUs; end with 34 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs
Place Units - UK_Pacific
1 artillery, 4 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,6,5,6
UK_Pacific collect 7 PUs; end with 7 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in India change ownership: 1 artillery, 4 infantry and 1 mech_infantry
Combat Hit Differential Summary :
British : 0.50
Italians : 0.67
Chinese : 0.17
Neutral_Axis : 3.00
Japanese : -1.33
Ouch, that was the worst Iraq outcome I can remember.
@JDOW said in JWW v Adam (allies) 0 bid:
Ouch, that was the worst Iraq outcome I can remember.
you should follow more of my games then
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 artillery, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 mech_infantry moved from Romania to Western Ukraine
1 armour moved from Romania to Western Ukraine
2 armour moved from Eastern Poland to Western Ukraine
1 infantry moved from Albania to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Cyprus
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Crete
Combat - Italians
Battle in Crete
Battle in Cyprus
Battle in Western Ukraine
Italians attack with 3 armour and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 3 armour and 1 mech_infantry in Western Ukraine, round 2 : 0/4 hits, 1.67 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians lost in Western Ukraine
Italians roll dice for 3 armour in Western Ukraine, round 3 : 0/3 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 3 : 1/1 hits, 0.33 expected hits
1 armour owned by the Italians lost in Western Ukraine
Italians roll dice for 2 armour in Western Ukraine, round 4 : 0/2 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 4 : 0/1 hits, 0.33 expected hits
Italians roll dice for 2 armour in Western Ukraine, round 5 : 1/2 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 5 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Italians win, taking Crete from Neutral_Allies, taking Cyprus from British, taking Western Ukraine from Russians with 2 armour remaining. Battle score for attacker is -7
Casualties for Italians: 1 armour and 1 mech_infantry
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 aaGun, 2 artilleries and 4 infantry moved from Romania to Bessarabia
2 infantry moved from Bulgaria to Yugoslavia
2 artilleries moved from Albania to Yugoslavia
1 mech_infantry moved from Northern Italy to Romania
3 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Italian Somaliland to British Somaliland
Place Units - Italians
1 artillery, 1 infantry and 1 mech_infantry placed in Southern Italy
2 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
Italians : -4.17
Russians : 0.67
Territory Summary for Italians :
British Somaliland : 1 flag, 1 artillery and 2 infantry
Cyprus : 1 flag, 1 infantry
Romania : 1 mech_infantry
Northern Italy : 1 factory_major and 2 infantry
Southern Italy : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 3 fighters, 1 harbour, 12 infantry and 1 mech_infantry
Eastern Poland : 1 flag
Bessarabia : 1 aaGun, 2 artilleries and 4 infantry
Western Ukraine : 1 flag, 2 armour
Crete : 1 flag, 1 infantry
Bulgaria : 1 flag
Greece : 1 flag
99 Sea Zone : 2 transports
97 Sea Zone : 1 battleship, 2 cruisers, 1 destroyer and 1 submarine
Yugoslavia : 1 flag, 2 artilleries and 2 infantry
Production/PUs Summary :
Germans : 44 / 57
Russians : 28 / 37
Japanese : 48 / 50
Americans : 52 / 82
Chinese : 5 / 8
British : 34 / 40
UK_Pacific : 7 / 10
Italians : 17 / 17
ANZAC : 11 / 23
French : 2 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 8 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 factory_minor and 1 transport; Remaining resources: 4 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from Egypt to Trans-Jordan
3 submarines moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Dutch New Guinea to New Guinea
Place Units - ANZAC
1 factory_minor placed in Queensland
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,3,6,5
ANZAC collect 10 PUs (1 lost to blockades); end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Move - French
1 destroyer moved from 81 Sea Zone to 99 Sea Zone
Combat - French
Battle in 99 Sea Zone
French attack with 1 destroyer
Italians defend with 2 transports
2 transports owned by the Italians lost in 99 Sea Zone
French win, taking 99 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 14
Casualties for Italians: 2 transports
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 3 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
1 destroyer moved from 114 Sea Zone to 115 Sea Zone
2 bombers moved from Karelia to 115 Sea Zone
Combat - Germans
Battle in 115 Sea Zone
Germans attack with 2 bombers and 1 destroyer
Russians defend with 1 submarine
Germans roll dice for 2 bombers and 1 destroyer in 115 Sea Zone, round 2 : 0/3 hits, 1.67 expected hits
Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Germans roll dice for 2 bombers and 1 destroyer in 115 Sea Zone, round 3 : 1/3 hits, 1.67 expected hits
Russians roll dice for 1 submarine in 115 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the Germans and 1 submarine owned by the Russians lost in 115 Sea Zone
Germans win with 2 bombers remaining. Battle score for attacker is -2
Casualties for Germans: 1 destroyer
Casualties for Russians: 1 submarine
Non Combat Move - Germans
1 submarine moved from 114 Sea Zone to 112 Sea Zone
1 cruiser, 1 submarine and 1 transport moved from 114 Sea Zone to 113 Sea Zone
1 aaGun, 1 artillery and 9 infantry moved from Novgorod to Archangel
1 aaGun, 5 armour, 2 artilleries, 15 infantry and 8 mech_infantrys moved from Eastern Poland to Western Ukraine
1 aaGun, 2 artilleries, 5 infantry and 2 mech_infantrys moved from Bessarabia to Western Ukraine
1 armour, 2 fighters, 1 mech_infantry and 2 tactical_bombers moved from Romania to Western Ukraine
1 aaGun moved from Poland to Eastern Poland
1 armour and 9 mech_infantrys moved from Germany to Eastern Poland
1 fighter moved from Southern Italy to Western Ukraine
1 fighter and 1 tactical_bomber moved from Western Germany to Western Ukraine
2 bombers moved from 115 Sea Zone to Western Ukraine
1 mech_infantry moved from Western Germany to Poland
Place Units - Germans
1 artillery and 2 infantry placed in Novgorod
10 mech_infantrys placed in Germany
1 artillery and 1 infantry placed in Western Germany
Germans undo move 2.
3 mech_infantrys placed in Western Germany
7 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,1
Germans collect 44 PUs (2 lost to blockades); end with 44 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 51 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Combat Hit Differential Summary :
Germans : -2.33
Russians : 0.67
Territory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor and 3 infantry
Western Germany : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 3 infantry and 3 mech_infantrys
Poland : 1 mech_infantry
Germany : 1 factory_major and 7 mech_infantrys
Belarus : 1 flag, 1 infantry
Karelia : 1 flag
Baltic States : 1 flag
Vyborg : 1 flag
Archangel : 1 flag, 1 aaGun, 3 armour, 1 artillery, 9 infantry and 3 mech_infantrys
Eastern Poland : 1 aaGun, 1 armour and 9 mech_infantrys
Bessarabia : 1 flag
Ukraine : 1 flag, 1 factory_minor and 1 infantry
Western Ukraine : 2 aaGuns, 6 armour, 4 artilleries, 2 bombers, 4 fighters, 20 infantry, 11 mech_infantrys and 3 tactical_bombers
Novgorod : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
112 Sea Zone : 1 submarine
113 Sea Zone : 1 cruiser, 1 submarine and 1 transport
Finland : 1 flag
Production/PUs Summary :
Germans : 46 / 56
Russians : 26 / 37
Japanese : 48 / 50
Americans : 52 / 82
Chinese : 5 / 8
British : 34 / 40
UK_Pacific : 7 / 10
Italians : 17 / 17
ANZAC : 11 / 20
French : 2 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 8 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Bryansk to Ukraine
1 fighter moved from Russia to Ukraine
1 fighter and 1 tactical_bomber moved from Russia to Belarus
1 infantry moved from Bryansk to Belarus
Combat - Russians
Battle in Belarus
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Belarus, round 2 : 1/3 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Ukraine
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 factory_minor and 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Ukraine, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter moved from Ukraine to Russia
1 fighter and 1 tactical_bomber moved from Belarus to Russia
6 infantry moved from Timguska to Novosibirsk
2 aaGuns and 12 infantry moved from Buryatia to Amur
1 mech_infantry moved from Volgograd to Russia
2 armour and 2 mech_infantrys moved from Bryansk to Russia
4 artilleries moved from Bryansk to Tambov
1 aaGun moved from Bryansk to Tambov
2 aaGuns moved from Bryansk to Russia
20 infantry moved from Bryansk to Tambov
1 artillery moved from Russia to Tambov
3 artilleries and 6 infantry moved from Russia to Tambov
1 aaGun moved from Smolensk to Vologda
1 artillery and 3 infantry moved from Smolensk to Russia
8 infantry moved from Bryansk to Russia
3 infantry moved from Bryansk to Russia
Place Units - Russians
2 infantry placed in Volgograd
1 artillery and 9 infantry placed in Russia
Turn Complete - Russians
Russians collect 28 PUs; end with 28 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 31 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Combat Hit Differential Summary :
Germans : 0.33
Russians : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 airfield, 1 carrier, 2 infantry and 3 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 infantry moved from Malaya to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 artillery moved from French Indo China to 36 Sea Zone
1 artillery and 1 transport moved from 36 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 transport moved from 6 Sea Zone to 20 Sea Zone
1 infantry moved from Kiangsi to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to Guam
2 bombers moved from Kwangsi to Philippines
1 infantry moved from French Indo China to Shan State
Japanese take Shan State from UK_Pacific
2 infantry moved from French Indo China to Siam
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Kansu to Tsinghai
Japanese take Tsinghai from Chinese
1 artillery and 1 infantry moved from Hopei to Shensi
2 fighters and 2 tactical_bombers moved from Kwangsi to Shensi
3 tactical_bombers moved from Kwangsi to Yunnan
2 infantry moved from Hunan to Yunnan
2 fighters moved from 37 Sea Zone to Siam
2 fighters moved from 42 Sea Zone to Siam
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone
1 infantry moved from 8 Sea Zone to Aleutian Islands
2 tactical_bombers moved from Kwangsi to Yunnan
Combat - Japanese
Battle in Aleutian Islands
Battle in Sumatra
Battle in Guam
Battle in Celebes
Battle in Philippines
Japanese attack with 1 artillery, 2 bombers and 1 infantry
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Philippines, round 2 : 3/4 hits, 2.00 expected hits
Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
Japanese win, taking Aleutian Islands from Americans, taking Sumatra from Dutch, taking Guam from Americans, taking Celebes from Dutch, taking Philippines from Americans with 1 artillery and 2 bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Battle in Siam
Japanese attack with 4 fighters and 2 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 4 fighters and 2 infantry in Siam, round 2 : 2/6 hits, 2.33 expected hits
ANZAC roll dice for 1 infantry in Siam, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Siam
Japanese win, taking Siam from ANZAC with 4 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Yunnan
Japanese attack with 2 infantry and 5 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 2 infantry and 5 tactical_bombers in Yunnan, round 2 : 2/7 hits, 2.83 expected hits
Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 infantry and 5 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Shensi
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 3 infantry
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Shensi, round 2 : 1/6 hits, 3.00 expected hits
Chinese roll dice for 3 infantry in Shensi, round 2 : 0/3 hits, 1.00 expected hits
1 infantry owned by the Chinese lost in Shensi
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Shensi, round 3 : 3/6 hits, 3.00 expected hits
Chinese roll dice for 2 infantry in Shensi, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 3 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Japanese
2 marines moved from French Indo China to 36 Sea Zone
1 transport moved from 36 Sea Zone to 6 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 2 fighters and 2 marines moved from 36 Sea Zone to 42 Sea Zone
2 marines moved from 42 Sea Zone to Java
1 carrier moved from 37 Sea Zone to 42 Sea Zone
4 fighters moved from Siam to 42 Sea Zone
2 fighters moved from 42 Sea Zone to Java
1 fighter moved from 42 Sea Zone to Java
3 tactical_bombers moved from Yunnan to 42 Sea Zone
2 bombers moved from Philippines to French Indo China
2 tactical_bombers moved from Yunnan to French Indo China
1 tactical_bomber moved from Kwangsi to 6 Sea Zone
1 aaGun moved from Japan to 6 Sea Zone
1 aaGun moved from 6 Sea Zone to Korea
4 infantry moved from Manchuria to Korea
1 fighter moved from Japan to Korea
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Anhwe to Kweichow
1 mech_infantry moved from Kiangsu to Chahar
1 mech_infantry moved from Kiangsu to Hopei
1 armour moved from Kiangsi to Kweichow
1 mech_infantry moved from Kwangtung to Hunan
1 mech_infantry moved from Kiangsu to Jehol
1 infantry moved from Kwangtung to Kwangsi
1 destroyer moved from 42 Sea Zone to 46 Sea Zone
2 fighters and 2 tactical_bombers moved from Shensi to Kweichow
Place Units - Japanese
1 carrier placed in 6 Sea Zone
2 infantry placed in Japan
3 mech_infantrys placed in Kiangsu
1 airfield placed in Java
Turn Complete - Japanese
Japanese collect 63 PUs; end with 64 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Americans : 0.33
ANZAC : -0.33
Chinese : -1.33
Japanese : -2.17
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 1 infantry
Korea : 1 aaGun, 1 fighter and 7 infantry
Kiangsu : 1 flag, 1 factory_minor and 3 mech_infantrys
Kiangsi : 1 flag
Japan : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 2 infantry
Jehol : 1 flag, 1 mech_infantry
Siam : 2 infantry
Manchuria : 1 flag
Hainan : 1 harbour
Shensi : 1 flag, 1 artillery
Yunnan : 1 flag, 2 infantry
Suiyuyan : 1 flag, 1 infantry
Kweichow : 1 flag, 1 armour, 2 fighters, 1 infantry and 2 tactical_bombers
Hunan : 1 flag, 1 aaGun, 2 artilleries, 1 infantry and 1 mech_infantry
Kansu : 1 flag, 1 infantry
Hopei : 1 flag, 1 mech_infantry
Tsinghai : 1 flag, 1 infantry
Szechwan : 1 flag, 1 infantry
Chahar : 1 flag, 1 mech_infantry
Anhwe : 1 flag, 1 infantry
Shan State : 1 flag, 1 infantry
Malaya : 1 flag, 1 artillery and 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield, 1 artillery and 1 harbour
Guam : 1 flag, 1 airfield and 1 infantry
Aleutian Islands : 1 flag, 1 infantry
French Indo China : 1 flag, 2 bombers and 2 tactical_bombers
Celebes : 1 flag, 1 infantry
Java : 1 flag, 1 airfield, 1 artillery, 3 fighters, 1 infantry and 2 marines
Sumatra : 1 flag, 1 infantry
42 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 3 fighters, 1 submarine, 3 tactical_bombers and 1 transport
41 Sea Zone : 1 transport
44 Sea Zone : 1 transport
46 Sea Zone : 1 destroyer
35 Sea Zone : 1 transport
21 Sea Zone : 1 transport
8 Sea Zone : 1 transport
6 Sea Zone : 1 carrier, 1 destroyer, 2 submarines, 1 tactical_bomber and 1 transport
Production/PUs Summary :
Germans : 44 / 56
Russians : 28 / 35
Japanese : 63 / 72
Americans : 50 / 82
Chinese : 1 / 8
British : 34 / 40
UK_Pacific : 6 / 10
Italians : 17 / 17
ANZAC : 10 / 20
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 8 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 2 fighters, 3 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 submarine moved from 10 Sea Zone to 8 Sea Zone
1 submarine moved from 54 Sea Zone to 46 Sea Zone
2 fighters moved from Hawaiian Islands to 46 Sea Zone
5 fighters and 1 tactical_bomber moved from 54 Sea Zone to Caroline Islands
1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 48 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 48 Sea Zone to 33 Sea Zone
1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
1 battleship and 1 cruiser moved from 54 Sea Zone to 48 Sea Zone
1 battleship and 1 cruiser moved from 48 Sea Zone to 33 Sea Zone
Combat - Americans
Battle in 8 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 8 Sea Zone
Americans roll dice for 1 submarine in 8 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 46 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 fighters in 46 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 46 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Caroline Islands
Americans attack with 1 artillery, 5 fighters, 3 infantry and 1 tactical_bomber
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
AA fire in Caroline Islands : 0/3 hits, 0.50 expected hits
Americans roll dice for 1 battleship and 1 cruiser in Caroline Islands, round 2 : 0/2 hits, 1.17 expected hits
Americans roll dice for 1 artillery, 5 fighters, 3 infantry and 1 tactical_bomber in Caroline Islands, round 2 : 4/10 hits, 4.17 expected hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 2 infantry owned by the Americans lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 artillery, 5 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Americans: 2 infantry
Casualties for Japanese: 1 aaGun and 2 infantry
Non Combat Move - Americans
5 fighters and 1 tactical_bomber moved from Caroline Islands to 33 Sea Zone
2 fighters moved from 46 Sea Zone to 33 Sea Zone
1 carrier and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
3 carriers, 3 destroyers and 2 submarines moved from 54 Sea Zone to 33 Sea Zone
1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 armour, 3 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone
1 armour, 3 infantry, 2 mech_infantrys and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 3 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
2 marines moved from Central United States to 101 Sea Zone
2 cruisers and 2 marines moved from 101 Sea Zone to 91 Sea Zone
2 marines moved from 91 Sea Zone to Gibraltar
1 artillery moved from Central United States to 101 Sea Zone
1 artillery and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 artillery moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 mech_infantry moved from Western United States to Central United States
1 mech_infantry moved from Western United States to Central United States
1 bomber moved from Eastern United States to United Kingdom
1 fighter moved from Eastern United States to Gibraltar
2 destroyers and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
Place Units - Americans
2 transports placed in 101 Sea Zone
2 infantry placed in Central United States
1 artillery, 2 fighters and 1 infantry placed in Western United States
1 carrier, 2 submarines and 1 transport placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
2 infantry moved from Sikang to Shensi
1 fighter moved from Sikang to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 artillery in Shensi, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery
Non Combat Move - Chinese
1 fighter moved from Shensi to Sikang
Place Units - Chinese
2 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 2 PUs; end with 4 PUs
Purchase Units - British
British buy 2 artilleries, 1 destroyer, 4 infantry and 2 mech_infantrys; Remaining resources: 4 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 destroyer moved from 98 Sea Zone to 99 Sea Zone
1 destroyer moved from 99 Sea Zone to 97 Sea Zone
1 destroyer moved from 98 Sea Zone to 97 Sea Zone
1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 infantry moved from Alexandria to Tobruk
British take Tobruk from Italians
1 marine moved from Egypt to 81 Sea Zone
1 battleship and 1 marine moved from 81 Sea Zone to 97 Sea Zone
1 marine moved from 97 Sea Zone to Greece
3 cruisers and 2 fighters moved from 98 Sea Zone to 97 Sea Zone
1 bomber moved from Trans-Jordan to 97 Sea Zone
1 destroyer moved from 92 Sea Zone to 97 Sea Zone
3 fighters moved from Trans-Jordan to 97 Sea Zone
1 artillery and 1 infantry moved from Trans-Jordan to Iraq
1 artillery moved from Trans-Jordan to Iraq
1 infantry moved from Persia to Iraq
1 fighter moved from India to 41 Sea Zone
Combat - British
Battle in 41 Sea Zone
British attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 41 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 97 Sea Zone
British attack with 1 battleship, 1 bomber, 3 cruisers, 3 destroyers, 5 fighters and 1 submarine
Italians defend with 1 battleship, 2 cruisers, 1 destroyer and 1 submarine
British roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 battleship, 1 bomber, 3 cruisers, 3 destroyers and 5 fighters in 97 Sea Zone, round 2 : 6/13 hits, 6.33 expected hits
Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Italians roll dice for 1 battleship, 2 cruisers and 1 destroyer in 97 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
Units damaged: 1 battleship owned by the British
1 destroyer owned by the Italians, 2 cruisers owned by the Italians, 1 submarine owned by the Italians, 1 battleship owned by the Italians and 1 submarine owned by the British lost in 97 Sea Zone
British win, taking 97 Sea Zone from Neutral with 1 battleship, 1 bomber, 3 cruisers, 3 destroyers and 5 fighters remaining. Battle score for attacker is 52
Casualties for British: 1 submarine
Casualties for Italians: 1 battleship, 2 cruisers, 1 destroyer and 1 submarine
Battle in Greece
Battle in Iraq
British attack with 2 artilleries and 2 infantry
Neutral_Axis defend with 1 infantry
British roll dice for 2 artilleries and 2 infantry in Iraq, round 2 : 1/4 hits, 1.33 expected hits
Neutral_Axis roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Neutral_Axis lost in Iraq
British win, taking Greece from Italians, taking Iraq from Neutral_Axis with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Neutral_Axis: 1 infantry
Non Combat Move - British
2 infantry moved from Egypt to 98 Sea Zone
2 infantry and 1 transport moved from 98 Sea Zone to 97 Sea Zone
2 infantry moved from 97 Sea Zone to Greece
1 mech_infantry moved from Egypt to Tobruk
1 carrier moved from 98 Sea Zone to 97 Sea Zone
3 fighters moved from 97 Sea Zone to Syria
1 bomber moved from 97 Sea Zone to Trans-Jordan
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
1 infantry moved from Kenya to Ethiopia
1 aaGun and 2 infantry moved from Burma to India
1 aaGun and 4 infantry moved from India to West India
1 infantry moved from Morocco to Algeria
1 aaGun moved from Morocco to 91 Sea Zone
1 aaGun moved from 91 Sea Zone to Gibraltar
1 fighter moved from 41 Sea Zone to India
2 mech_infantrys moved from India to West India
Place Units - British
1 destroyer placed in 106 Sea Zone
1 artillery and 2 infantry placed in Persia
1 artillery and 2 infantry placed in Egypt
2 mech_infantrys placed in Union of South Africa
Turn Complete - British
British collect 38 PUs; end with 42 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 45 PUs
Place Units - UK_Pacific
1 artillery and 2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
British : -1.00
Italians : -0.17
Americans : -2.00
AA fire in Caroline Islands : : -0.50
Chinese : 0.17
Neutral_Axis : -0.33
Japanese : 2.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Italians
Italians buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
2 armour moved from Western Ukraine to Bryansk
1 mech_infantry moved from Romania to Greece
3 fighters moved from Southern Italy to Greece
Combat - Italians
Battle in Bryansk
Italians attack with 2 armour
Russians defend with 1 infantry
Italians roll dice for 2 armour in Bryansk, round 2 : 1/2 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bryansk
Italians win, taking Bryansk from Russians with 2 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Greece
Italians attack with 3 fighters and 1 mech_infantry
British defend with 2 infantry and 1 marine
Italians roll dice for 3 fighters and 1 mech_infantry in Greece, round 2 : 0/4 hits, 1.67 expected hits
British roll dice for 2 infantry and 1 marine in Greece, round 2 : 1/3 hits, 1.00 expected hits
1 mech_infantry owned by the Italians lost in Greece
retreated to Greece
British win with 2 infantry and 1 marine remaining. Battle score for attacker is -4
Casualties for Italians: 1 mech_infantry
Non Combat Move - Italians
3 fighters moved from Greece to Southern Italy
2 infantry moved from Northern Italy to Southern Italy
2 artilleries and 2 infantry moved from Yugoslavia to Northern Italy
1 aaGun, 2 artilleries and 4 infantry moved from Bessarabia to Western Ukraine
1 aaGun moved from Southern Italy to Northern Italy
Place Units - Italians
1 infantry and 2 mech_infantrys placed in Southern Italy
2 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,6,1,6,1,5,6,4,3,6
Italians collect 11 PUs (5 lost to blockades); end with 11 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Southern Italy: 1 mech_infantry
EDIT: Adding units owned by Italians to Greater Southern Germany: 1 mech_infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians : -1.67
British : 0.00
Russians : -0.33
Territory Summary for Italians :
British Somaliland : 1 flag, 1 artillery and 2 infantry
Cyprus : 1 flag, 1 infantry
Greater Southern Germany : 1 mech_infantry
Northern Italy : 1 aaGun, 2 artilleries, 1 factory_major and 4 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 3 fighters, 1 harbour, 15 infantry and 2 mech_infantrys
Bryansk : 1 flag, 2 armour
Eastern Poland : 1 flag
Western Ukraine : 1 flag, 1 aaGun, 2 artilleries and 4 infantry
Crete : 1 flag, 1 infantry
Bulgaria : 1 flag
Yugoslavia : 1 flag
Production/PUs Summary :
Germans : 44 / 56
Russians : 27 / 35
Japanese : 62 / 72
Americans : 52 / 67
Chinese : 2 / 4
British : 38 / 45
UK_Pacific : 6 / 9
Italians : 16 / 11
ANZAC : 10 / 20
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 6 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 submarine moved from 54 Sea Zone to 35 Sea Zone
1 submarine moved from 54 Sea Zone to 21 Sea Zone
Combat - ANZAC
Battle in 35 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 35 Sea Zone
ANZAC roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
ANZAC win, taking 35 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 44 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
ANZAC win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 21 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 21 Sea Zone
ANZAC roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
ANZAC win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
2 fighters moved from Queensland to Caroline Islands
1 fighter moved from India to Syria
2 infantry moved from Trans-Jordan to Iraq
Place Units - ANZAC
1 artillery, 1 fighter and 1 infantry placed in Queensland
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
Non Combat Move - French
1 fighter moved from Gibraltar to Syria
1 destroyer moved from 99 Sea Zone to 98 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -1.00
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 destroyer, 12 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 bombers moved from Western Ukraine to Russia
4 fighters moved from Western Ukraine to Russia
3 tactical_bombers moved from Western Ukraine to Ukraine
1 infantry moved from Western Ukraine to Ukraine
2 mech_infantrys moved from Eastern Poland to Ukraine
1 infantry moved from Archangel to Nenetsia
Germans take Nenetsia from Russians
1 artillery and 3 infantry moved from Archangel to Vologda
5 infantry moved from Archangel to Smolensk
1 mech_infantry moved from Western Ukraine to Rostov
Germans take Rostov from Russians
Combat Hit Differential Summary :
@Adam514 intercept?