@gamerman01 said in L24 OOB FlyingBadger (Axis) vs Gamerman01 (Allies+44) #2:
Will you allow the late move?
Yes, go ahead, no problem.
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 1 artillery, 1 fighter, 5 infantry, 3 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 46 Sea Zone
1 artillery and 3 infantry moved from Philippines to 35 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 35 Sea Zone to 44 Sea Zone
1 artillery and 3 infantry moved from 44 Sea Zone to Celebes
1 battleship moved from 35 Sea Zone to 44 Sea Zone
1 submarine moved from 43 Sea Zone to 55 Sea Zone
1 fighter moved from Philippines to 55 Sea Zone
1 fighter moved from Philippines to Celebes
2 fighters moved from 6 Sea Zone to 25 Sea Zone
2 infantry moved from Kwangtung to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
1 infantry moved from Yunnan to Burma
1 bomber moved from Yunnan to India
1 bomber moved from Hopei to India
1 fighter and 1 tactical_bomber moved from Hopei to Burma
1 mech_infantry moved from Yunnan to Burma
1 bomber moved from Tsinghai to Volgograd
Intercept in India?
@surfer sure
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 1 artillery, 1 fighter, 5 infantry, 3 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 46 Sea Zone
1 artillery and 3 infantry moved from Philippines to 35 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 35 Sea Zone to 44 Sea Zone
1 artillery and 3 infantry moved from 44 Sea Zone to Celebes
1 battleship moved from 35 Sea Zone to 44 Sea Zone
1 submarine moved from 43 Sea Zone to 55 Sea Zone
1 fighter moved from Philippines to 55 Sea Zone
1 fighter moved from Philippines to Celebes
2 fighters moved from 6 Sea Zone to 25 Sea Zone
2 infantry moved from Kwangtung to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
1 infantry moved from Yunnan to Burma
1 bomber moved from Yunnan to India
1 bomber moved from Hopei to India
1 fighter and 1 tactical_bomber moved from Hopei to Burma
1 mech_infantry moved from Yunnan to Burma
1 bomber moved from Tsinghai to Volgograd
Combat - Japanese
Air Battle in India
Japanese attacks with 2 units heading to India
UK_Pacific launches 1 interceptors out of India
Attackers Fire, : 0/2 hits, 0.33 expected hits
Defenders Fire, : 0/1 hits, 0.33 expected hits
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Volgograd
AA fire in Volgograd : 1/1 hits, 0.17 expected hits
1 bomber killed by AA
Bombing raid in Volgograd causes 0 damage total.
Strategic bombing raid in India
AA fire in India : 1/2 hits, 0.33 expected hits
1 bomber killed by AA
Bombing raid in India rolls: 3 and causes: 3 damage to unit: factory_major
Bombing raid in India causes 3 damage total.
Battle in 46 Sea Zone
Japanese attack with 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 fighter and 1 tactical_bomber in 46 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
Americans roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 46 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 55 Sea Zone
Japanese attack with 1 fighter and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter in 55 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 55 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in 25 Sea Zone
Japanese attack with 2 fighters
Americans defend with 1 destroyer
Japanese roll dice for 2 fighters in 25 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Japanese lost in 25 Sea Zone
Japanese roll dice for 1 fighter in 25 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter in 25 Sea Zone, round 4 : 0/1 hits, 0.50 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter in 25 Sea Zone, round 5 : 1/1 hits, 0.50 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Japanese: 1 fighter
Casualties for Americans: 1 destroyer
Battle in Burma
Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Burma, round 2 : 0/4 hits, 1.50 expected hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Burma
Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Burma, round 3 : 1/3 hits, 1.33 expected hits
UK_Pacific roll dice for 1 infantry in Burma, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Celebes
Japanese attack with 1 artillery, 1 fighter and 5 infantry
ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 1 battleship in Celebes, round 2 : 0/1 hits, 0.67 expected hits
Japanese roll dice for 1 artillery, 1 fighter and 5 infantry in Celebes, round 2 : 2/7 hits, 1.83 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Celebes
Japanese win, taking Celebes from ANZAC with 1 artillery, 1 fighter and 4 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 artillery and 1 infantry
Cleaning up after air battles
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Crete: 1 bomber
EDIT: Turning off Edit Mode
1 bomber moved from India to Yunnan
1 fighter and 1 tactical_bomber moved from Burma to Yunnan
1 mech_infantry moved from Yunnan to Malaya
1 mech_infantry moved from Yunnan to Malaya
1 infantry moved from Kwangsi to Yunnan
1 mech_infantry moved from Hunan to Yunnan
1 mech_infantry moved from Shensi to Kansu
2 aaGuns, 1 artillery and 7 infantry moved from Yenisey to Timguska
1 infantry moved from Hopei to Shensi
1 mech_infantry moved from Suiyuyan to Kweichow
1 armour moved from Chahar to Kweichow
1 infantry moved from Anhwe to Chahar
1 infantry moved from Chahar to Hopei
2 mech_infantrys moved from Kiangsu to Hunan
2 infantry moved from Japan to 6 Sea Zone
2 carriers moved from 35 Sea Zone to 44 Sea Zone
4 destroyers moved from 35 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 44 Sea Zone
1 fighter moved from 25 Sea Zone to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kwangtung
2 infantry moved from Kiangsu to 19 Sea Zone
1 artillery moved from Chahar to Suiyuyan
1 infantry moved from Chahar to Anhwe
1 aaGun moved from Kiangsu to Anhwe
3 infantry moved from French Indo China to Yunnan
2 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kwangtung
2 mech_infantrys moved from Kwangtung to Yunnan
1 armour moved from Kweichow to Yunnan
1 fighter moved from 6 Sea Zone to Philippines
1 fighter moved from 55 Sea Zone to 44 Sea Zone
1 fighter moved from Celebes to 44 Sea Zone
1 fighter moved from French Indo China to Philippines
3 submarines moved from 6 Sea Zone to 36 Sea Zone
1 mech_infantry moved from Timguska to Kansu
Place Units - Japanese
2 infantry and 1 mech_infantry placed in French Indo China
1 artillery and 2 infantry placed in Kwangtung
1 infantry and 2 mech_infantrys placed in Kiangsu
1 fighter placed in Japan
3 submarines placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 58 PUs; end with 58 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs
Combat Hit Differential Summary :
Defenders Fire, : : -0.33
AA fire in Volgograd : : 0.83
Americans : 0.00
ANZAC : 0.33
Attackers Fire, : : -0.33
UK_Pacific : 0.33
AA fire in India : : 0.67
Japanese : -2.83
Wow! That was a miserable bomber run. 3 of 4 bombers shot down (all by AA–fighter missed). The one that made it through did minimum damage (3 pts). I had forgotten to attack Egypt with the Japanese bomber in Crete…so I edited to allow combat, it died. I wish I had forgotten…
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Purchase Units - Americans
Americans buy 2 artilleries, 6 destroyers, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour moved from Queensland to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
1 armour and 1 infantry moved from 43 Sea Zone to Borneo
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 carrier and 2 fighters moved from 26 Sea Zone to 54 Sea Zone
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 6 destroyers, 2 infantry, 11 submarines and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
1 bomber moved from Eastern United States to British Guiana
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Purchase Units - Americans
Americans buy 2 artilleries, 6 destroyers, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from Russia to 99 Sea Zone
1 bomber moved from Russia to Burma
1 armour moved from Queensland to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
1 armour and 1 infantry moved from 43 Sea Zone to Borneo
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 carrier and 2 fighters moved from 26 Sea Zone to 54 Sea Zone
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 6 destroyers, 2 infantry, 11 submarines and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
1 bomber moved from Eastern United States to 91 Sea Zone
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
1 mech_infantry moved from Rostov to Ukraine
Russians take Ukraine from Germans
@dawgoneit please use the second post. forgot to move my bombers
scramble in sz91?
Nope. I’m fine where I’m at.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Purchase Units - Americans
Americans buy 2 artilleries, 6 destroyers, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from Russia to 99 Sea Zone
1 bomber moved from Russia to Burma
1 armour moved from Queensland to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
1 armour and 1 infantry moved from 43 Sea Zone to Borneo
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 carrier and 2 fighters moved from 26 Sea Zone to 54 Sea Zone
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 6 destroyers, 2 infantry, 11 submarines and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
1 bomber moved from Eastern United States to 91 Sea Zone
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
1 mech_infantry moved from Rostov to Ukraine
Russians take Ukraine from Germans
Combat - Americans
Battle in 99 Sea Zone
Americans attack with 1 bomber
Italians defend with 1 transport
1 transport owned by the Italians lost in 99 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Burma
Americans attack with 1 bomber
Japanese defend with 1 mech_infantry
Americans roll dice for 1 bomber in Burma, round 2 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 mech_infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Burma
Americans win with 1 bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Gibraltar
Americans attack with 2 artilleries and 2 infantry
Germans defend with 1 aaGun, 1 airfield, 1 artillery, 2 fighters, 1 harbour and 1 infantry
Americans roll dice for 2 artilleries and 2 infantry in Gibraltar, round 2 : 1/4 hits, 1.33 expected hits
Germans roll dice for 1 aaGun, 1 artillery, 2 fighters and 1 infantry in Gibraltar, round 2 : 1/4 hits, 2.00 expected hits
1 aaGun owned by the Germans and 1 infantry owned by the Americans lost in Gibraltar
Americans roll dice for 2 artilleries and 1 infantry in Gibraltar, round 3 : 0/3 hits, 1.00 expected hits
Germans roll dice for 1 artillery, 2 fighters and 1 infantry in Gibraltar, round 3 : 2/4 hits, 2.00 expected hits
1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Gibraltar
Americans roll dice for 1 artillery in Gibraltar, round 4 : 1/1 hits, 0.33 expected hits
Germans roll dice for 1 artillery, 2 fighters and 1 infantry in Gibraltar, round 4 : 1/4 hits, 2.00 expected hits
1 infantry owned by the Germans and 1 artillery owned by the Americans lost in Gibraltar
Germans win with 1 artillery and 2 fighters remaining. Battle score for attacker is -6
Casualties for Americans: 2 artilleries and 2 infantry
Casualties for Germans: 1 aaGun and 1 infantry
Battle in Borneo
Americans attack with 1 armour and 1 infantry
Japanese defend with 1 artillery
Americans roll dice for 1 armour and 1 infantry in Borneo, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Borneo, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 armour and 1 infantry in Borneo, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Borneo, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Borneo
Americans roll dice for 1 armour in Borneo, round 4 : 1/1 hits, 0.50 expected hits
Japanese roll dice for 1 artillery in Borneo, round 4 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Borneo
Americans win, taking Borneo from Japanese with 1 armour remaining. Battle score for attacker is 1
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 artillery
Non Combat Move - Americans
1 bomber moved from Burma to India
1 bomber moved from 99 Sea Zone to Iraq
1 bomber moved from 91 Sea Zone to 88 Sea Zone
1 bomber moved from 88 Sea Zone to British Guiana
Place Units - Americans
2 artilleries placed in Eastern United States
2 transports placed in 101 Sea Zone
2 destroyers and 1 submarine placed in 10 Sea Zone
4 destroyers placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Combat Hit Differential Summary :
Germans : -2.00
Americans : -1.17
Japanese : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 2 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Purchase Units - Americans
Americans buy 2 artilleries, 6 destroyers, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from Russia to 99 Sea Zone
1 bomber moved from Russia to Burma
1 armour moved from Queensland to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
1 armour and 1 infantry moved from 43 Sea Zone to Borneo
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 carrier and 2 fighters moved from 26 Sea Zone to 54 Sea Zone
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 6 destroyers, 2 infantry, 11 submarines and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
1 bomber moved from Eastern United States to 91 Sea Zone
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
1 mech_infantry moved from Rostov to Ukraine
Russians take Ukraine from Germans
Combat - Americans
Battle in 99 Sea Zone
Americans attack with 1 bomber
Italians defend with 1 transport
1 transport owned by the Italians lost in 99 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Burma
Americans attack with 1 bomber
Japanese defend with 1 mech_infantry
Americans roll dice for 1 bomber in Burma, round 2 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 mech_infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Burma
Americans win with 1 bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Gibraltar
Americans attack with 2 artilleries and 2 infantry
Germans defend with 1 aaGun, 1 airfield, 1 artillery, 2 fighters, 1 harbour and 1 infantry
Americans roll dice for 2 artilleries and 2 infantry in Gibraltar, round 2 : 1/4 hits, 1.33 expected hits
Germans roll dice for 1 aaGun, 1 artillery, 2 fighters and 1 infantry in Gibraltar, round 2 : 1/4 hits, 2.00 expected hits
1 aaGun owned by the Germans and 1 infantry owned by the Americans lost in Gibraltar
Americans roll dice for 2 artilleries and 1 infantry in Gibraltar, round 3 : 0/3 hits, 1.00 expected hits
Germans roll dice for 1 artillery, 2 fighters and 1 infantry in Gibraltar, round 3 : 2/4 hits, 2.00 expected hits
1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Gibraltar
Americans roll dice for 1 artillery in Gibraltar, round 4 : 1/1 hits, 0.33 expected hits
Germans roll dice for 1 artillery, 2 fighters and 1 infantry in Gibraltar, round 4 : 1/4 hits, 2.00 expected hits
1 infantry owned by the Germans and 1 artillery owned by the Americans lost in Gibraltar
Germans win with 1 artillery and 2 fighters remaining. Battle score for attacker is -6
Casualties for Americans: 2 artilleries and 2 infantry
Casualties for Germans: 1 aaGun and 1 infantry
Battle in Borneo
Americans attack with 1 armour and 1 infantry
Japanese defend with 1 artillery
Americans roll dice for 1 armour and 1 infantry in Borneo, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Borneo, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 armour and 1 infantry in Borneo, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Borneo, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Borneo
Americans roll dice for 1 armour in Borneo, round 4 : 1/1 hits, 0.50 expected hits
Japanese roll dice for 1 artillery in Borneo, round 4 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Borneo
Americans win, taking Borneo from Japanese with 1 armour remaining. Battle score for attacker is 1
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 artillery
Non Combat Move - Americans
1 bomber moved from Burma to India
1 bomber moved from 99 Sea Zone to Iraq
1 bomber moved from 91 Sea Zone to 88 Sea Zone
1 bomber moved from 88 Sea Zone to British Guiana
Place Units - Americans
2 artilleries placed in Eastern United States
2 transports placed in 101 Sea Zone
2 destroyers and 1 submarine placed in 10 Sea Zone
4 destroyers placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 2 PUs
Purchase Units - British
British buy 9 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 3x factory_major; Remaining resources: 6 PUs;
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 mech_infantry moved from Rostov to Bessarabia
Russians take Bessarabia from Germans
1 artillery and 1 infantry moved from Kazakhstan to Sikang
1 bomber moved from Caucasus to Sikang
1 armour and 1 mech_infantry moved from Caucasus to Tsinghai
9 armour, 3 artilleries, 2 fighters, 1 infantry, 16 mech_infantrys and 1 tactical_bomber moved from Rostov to Bryansk
2 artilleries moved from Volgograd to Kazakhstan
4 armour and 2 mech_infantrys moved from Caucasus to Bryansk
3 infantry moved from Caucasus to Kazakhstan
1 infantry moved from India to Burma
UK_Pacific take Burma from Japanese
1 artillery and 2 infantry moved from Persia to Eastern Persia
3 infantry moved from Iraq to Syria
3 infantry moved from Egypt to Trans-Jordan
2 mech_infantrys moved from Egypt to Tobruk
3 infantry moved from Anglo Egyptian Sudan to Egypt
3 infantry moved from Egypt to Alexandria
Combat - British
Battle in Sikang
British attack with 1 artillery, 1 bomber and 1 infantry
Italians defend with 1 mech_infantry
British roll dice for 1 artillery, 1 bomber and 1 infantry in Sikang, round 2 : 2/3 hits, 1.33 expected hits
Italians roll dice for 1 mech_infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians lost in Sikang
British win, taking Sikang from Italians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Battle in Tsinghai
British attack with 1 armour and 1 mech_infantry
Italians defend with 1 mech_infantry
British roll dice for 1 armour and 1 mech_infantry in Tsinghai, round 2 : 1/2 hits, 0.67 expected hits
Italians roll dice for 1 mech_infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians lost in Tsinghai
British win, taking Tsinghai from Italians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Battle in Tobruk
British attack with 2 mech_infantrys
Germans defend with 1 marine
British roll dice for 2 mech_infantrys in Tobruk, round 2 : 0/2 hits, 0.33 expected hits
Italians roll dice for 1 marine in Tobruk, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 2 mech_infantrys in Tobruk, round 3 : 0/2 hits, 0.33 expected hits
Italians roll dice for 1 marine in Tobruk, round 3 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Tobruk
British roll dice for 1 mech_infantry in Tobruk, round 4 : 0/1 hits, 0.17 expected hits
Italians roll dice for 1 marine in Tobruk, round 4 : 0/1 hits, 0.33 expected hits
British roll dice for 1 mech_infantry in Tobruk, round 5 : 0/1 hits, 0.17 expected hits
Italians roll dice for 1 marine in Tobruk, round 5 : 0/1 hits, 0.33 expected hits
British roll dice for 1 mech_infantry in Tobruk, round 6 : 0/1 hits, 0.17 expected hits
Italians roll dice for 1 marine in Tobruk, round 6 : 0/1 hits, 0.33 expected hits
British roll dice for 1 mech_infantry in Tobruk, round 7 : 1/1 hits, 0.17 expected hits
Italians roll dice for 1 marine in Tobruk, round 7 : 0/1 hits, 0.33 expected hits
1 marine owned by the Germans lost in Tobruk
British win, taking Tobruk from Italians with 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for British: 1 mech_infantry
Casualties for Germans: 1 marine
Non Combat Move - British
1 bomber moved from Sikang to India
Place Units - British
3 mech_infantrys placed in Iraq
3 mech_infantrys placed in Persia
3 mech_infantrys placed in Egypt
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,1,1,5
British collect 32 PUs (3 lost to blockades); end with 32 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Germans : -2.00
British : 0.67
Italians : -1.67
Americans : -1.17
Japanese : -0.33
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Purchase Units - Italians
Italians buy 1 fighter, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
1 transport moved from 96 Sea Zone to 97 Sea Zone
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
2 infantry moved from 96 Sea Zone to Tobruk
1 fighter moved from 96 Sea Zone to Tobruk
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Purchase Units - Italians
Italians buy 1 fighter, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
1 transport moved from 96 Sea Zone to 97 Sea Zone
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
2 infantry moved from 96 Sea Zone to Tobruk
1 fighter moved from 96 Sea Zone to Tobruk
Combat - Italians
Battle in Tobruk
Italians attack with 1 fighter and 2 infantry
British defend with 1 mech_infantry
Italians roll dice for 1 fighter and 2 infantry in Tobruk, round 2 : 1/3 hits, 0.83 expected hits
British roll dice for 1 mech_infantry in Tobruk, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Tobruk
Italians win, taking Tobruk from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Non Combat Move - Italians
1 fighter moved from Tobruk to 96 Sea Zone
1 submarine moved from 92 Sea Zone to 95 Sea Zone
2 fighters moved from Southern Italy to Gibraltar
2 infantry moved from Southern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
Place Units - Italians
1 transport placed in 95 Sea Zone
1 fighter and 1 tactical_bomber placed in Southern Italy
Turn Complete - Italians
Italians collect 14 PUs; end with 14 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 22 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Combat Hit Differential Summary :
Italians : 0.17
British : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 factory_minor, 1 infantry and 1 transport; Remaining resources: 6 PUs;
Combat Move - ANZAC
1 infantry moved from Kazakhstan to Tsinghai
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from New South Wales to Queensland
Non Combat Move - ANZAC
Place Units - ANZAC
1 artillery and 1 infantry placed in New South Wales
1 transport placed in 62 Sea Zone
1 factory_minor placed in Queensland
Turn Complete - ANZAC
ANZAC collect 15 PUs; end with 21 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 factory_minor, 1 infantry and 1 transport; Remaining resources: 6 PUs;
Combat Move - ANZAC
1 infantry moved from Kazakhstan to Tsinghai
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from New South Wales to Queensland
Non Combat Move - ANZAC
Place Units - ANZAC
1 artillery and 1 infantry placed in New South Wales
1 transport placed in 62 Sea Zone
1 factory_minor placed in Queensland
Turn Complete - ANZAC
ANZAC collect 15 PUs; end with 21 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 destroyer, 3 infantry, 9 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
10 armour, 8 infantry and 20 mech_infantrys moved from Western Ukraine to Bryansk
7 mech_infantrys moved from Eastern Poland to Bryansk
2 tactical_bombers moved from Novgorod to Bryansk
3 bombers moved from Southern Italy to Bryansk
1 bomber moved from Western Germany to 91 Sea Zone
2 fighters moved from Gibraltar to 91 Sea Zone
2 fighters moved from 96 Sea Zone to 91 Sea Zone
1 tactical_bomber moved from Western Germany to 91 Sea Zone
2 artilleries and 3 infantry moved from Archangel to Belarus
3 infantry moved from Novgorod to Belarus
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 destroyer, 3 infantry, 9 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
10 armour, 8 infantry and 20 mech_infantrys moved from Western Ukraine to Bryansk
7 mech_infantrys moved from Eastern Poland to Bryansk
2 tactical_bombers moved from Novgorod to Bryansk
3 bombers moved from Southern Italy to Bryansk
1 bomber moved from Western Germany to 91 Sea Zone
2 fighters moved from Gibraltar to 91 Sea Zone
2 fighters moved from 96 Sea Zone to 91 Sea Zone
1 tactical_bomber moved from Western Germany to 91 Sea Zone
2 artilleries and 3 infantry moved from Archangel to Belarus
3 infantry moved from Novgorod to Belarus
Combat - Germans
Battle in Bryansk
Germans attack with 10 armour, 3 bombers, 8 infantry, 27 mech_infantrys and 2 tactical_bombers
British defend with 13 armour, 3 artilleries, 2 fighters, 1 infantry, 18 mech_infantrys and 1 tactical_bomber; Russians defend with 1 infantry
Germans roll dice for 10 armour, 3 bombers, 8 infantry, 27 mech_infantrys and 2 tactical_bombers in Bryansk, round 2 : 13/50 hits, 14.17 expected hits
Russians roll dice for 13 armour, 3 artilleries, 2 fighters, 2 infantry, 18 mech_infantrys and 1 tactical_bomber in Bryansk, round 2 : 14/39 hits, 16.00 expected hits
1 infantry owned by the Russians, 11 mech_infantrys owned by the British, 8 infantry owned by the Germans, 6 mech_infantrys owned by the Germans and 1 infantry owned by the British lost in Bryansk
Germans roll dice for 10 armour, 3 bombers, 21 mech_infantrys and 2 tactical_bombers in Bryansk, round 3 : 10/36 hits, 11.83 expected hits
Russians roll dice for 13 armour, 3 artilleries, 2 fighters, 7 mech_infantrys and 1 tactical_bomber in Bryansk, round 3 : 10/26 hits, 11.67 expected hits
7 mech_infantrys owned by the British, 3 artilleries owned by the British and 10 mech_infantrys owned by the Germans lost in Bryansk
Germans roll dice for 10 armour, 3 bombers, 11 mech_infantrys and 2 tactical_bombers in Bryansk, round 4 : 10/26 hits, 10.17 expected hits
Russians roll dice for 13 armour, 2 fighters and 1 tactical_bomber in Bryansk, round 4 : 10/16 hits, 8.33 expected hits
10 mech_infantrys owned by the Germans and 10 armour owned by the British lost in Bryansk
10 armour owned by the Germans and 1 mech_infantry owned by the Germans retreated to Western Ukraine
Russians win with 3 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 22
Casualties for Germans: 8 infantry and 26 mech_infantrys
Casualties for British: 10 armour, 3 artilleries, 1 infantry and 18 mech_infantrys
Casualties for Russians: 1 infantry
Battle in 91 Sea Zone
Germans attack with 1 bomber, 4 fighters and 1 tactical_bomber
Americans defend with 6 destroyers, 11 submarines and 2 transports
11 submarines owned by the Americans Submerged
Germans roll dice for 1 bomber, 4 fighters and 1 tactical_bomber in 91 Sea Zone, round 2 : 4/6 hits, 3.33 expected hits
Americans roll dice for 6 destroyers and 2 transports in 91 Sea Zone, round 2 : 1/6 hits, 2.00 expected hits
4 destroyers owned by the Americans and 1 fighter owned by the Germans lost in 91 Sea Zone
Germans roll dice for 1 bomber, 3 fighters and 1 tactical_bomber in 91 Sea Zone, round 3 : 2/5 hits, 2.83 expected hits
Americans roll dice for 2 destroyers and 2 transports in 91 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
2 destroyers owned by the Americans lost in 91 Sea Zone
2 transports owned by the Americans lost in 91 Sea Zone
Germans win with 1 bomber, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 52
Casualties for Germans: 1 fighter
Casualties for Americans: 6 destroyers and 2 transports
Battle in Belarus
Germans attack with 2 artilleries and 6 infantry
Russians defend with 1 infantry
Germans roll dice for 2 artilleries and 6 infantry in Belarus, round 2 : 4/8 hits, 2.00 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 2 artilleries and 6 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 tactical_bombers moved from Bryansk to Western Ukraine
3 mech_infantrys moved from Germany to Romania
4 mech_infantrys moved from Germany to Eastern Poland
1 aaGun moved from Novgorod to Belarus
1 armour and 5 mech_infantrys moved from Urals to Archangel
1 aaGun moved from Archangel to Belarus
3 bombers moved from Bryansk to Western Ukraine
2 infantry moved from Western Germany to Northern Italy
1 battleship, 1 carrier and 1 cruiser moved from 96 Sea Zone to 92 Sea Zone
2 transports moved from 96 Sea Zone to 95 Sea Zone
1 fighter moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from 91 Sea Zone to 92 Sea Zone
1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Gibraltar
1 bomber moved from 91 Sea Zone to Gibraltar
1 artillery and 1 infantry moved from Libya to Tobruk
2 infantry moved from Northern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
2 infantry moved from 96 Sea Zone to Tobruk
2 submarines moved from 109 Sea Zone to 112 Sea Zone
Place Units - Germans
1 tactical_bomber placed in Western Germany
3 artilleries placed in Novgorod
9 mech_infantrys placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from 93 Sea Zone: 2 destroyers
EDIT: Adding units owned by Germans to 92 Sea Zone: 2 destroyers
EDIT: Turning off Edit Mode
1 destroyer placed in 93 Sea Zone
2 infantry placed in Southern France
1 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 60 PUs; end with 60 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 67 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Germans : -1.33
Americans : -1.67
Russians : -2.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Purchase Units - Russians
Russians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery and 4 infantry moved from Russia to Vologda
1 infantry moved from Tambov to Samara
1 infantry moved from Samara to Novosibirsk
1 infantry moved from Novosibirsk to Urals
Russians take Urals from Germans
2 armour, 10 artilleries, 2 fighters, 10 infantry and 1 tactical_bomber moved from Russia to Bryansk
5 artilleries moved from Russia to Vologda
1 infantry moved from Vologda to Nenetsia
Russians take Nenetsia from Germans
Combat - Russians
Non Combat Move - Russians
Place Units - Russians
1 artillery and 3 infantry placed in Russia
2 infantry placed in Ukraine
Turn Complete - Russians
Russians collect 19 PUs; end with 19 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 21 PUs
Combat Hit Differential Summary :
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 3 artilleries, 4 infantry, 2 mech_infantrys, 3 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
1 artillery and 3 infantry moved from Kwangtung to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 artillery and 3 infantry moved from Celebes to 44 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 44 Sea Zone to 42 Sea Zone
1 artillery and 2 infantry moved from 42 Sea Zone to Java
1 infantry moved from 42 Sea Zone to Java
2 fighters and 1 tactical_bomber moved from 44 Sea Zone to Java
1 fighter moved from 44 Sea Zone to Borneo
1 battleship moved from 44 Sea Zone to 42 Sea Zone
1 submarine moved from 36 Sea Zone to 43 Sea Zone
2 mech_infantrys moved from Kansu to Sikang
1 infantry moved from Shensi to Sikang
1 armour and 1 mech_infantry moved from Kweichow to Sikang
2 armour and 3 mech_infantrys moved from Yunnan to Sikang
2 infantry moved from Yunnan to Burma
1 fighter and 1 tactical_bomber moved from Yunnan to Burma
1 bomber moved from Yunnan to Sikang