Dawgoneit (Allies +8) vs Surfer (Axis) BM3, reloaded


  • TripleA Turn Summary: Russians round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Purchase Units - Russians
            Russians repair damage of 3x factory_major; Remaining resources: 9 PUs; 
            Russians buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Samara to Novosibirsk
                  Russians take Novosibirsk from Germans
            1 infantry moved from Samara to Vologda
            1 infantry moved from Russia to Vologda
            1 infantry moved from Bryansk to Ukraine
            1 infantry moved from Tambov to Bryansk
            1 infantry moved from Smolensk to Belarus
            1 fighter and 1 tactical_bomber moved from Russia to Ukraine
            1 fighter moved from Russia to Belarus
            1 infantry moved from Russia to Smolensk
            1 infantry moved from Russia to Samara
            1 infantry moved from Russia to Tambov
    
        Combat - Russians
            Battle in Vologda
                Russians attack with 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 2 infantry in Vologda, round 2 : 1/2 hits, 0.33 expected hits
                    Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Belarus
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 infantry in Belarus, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter and 1 infantry in Belarus, round 3 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter and 1 infantry in Belarus, round 4 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Belarus, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Belarus
                Russians win, taking Belarus from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Ukraine
                Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Germans defend with 1 factory_minor; Italians defend with 1 armour
                    Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Ukraine, round 2 : 1/3 hits, 1.33 expected hits
                    Germans roll dice for 1 armour in Ukraine, round 2 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Russians and 1 armour owned by the Italians lost in Ukraine
                Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Italians: 1 armour
    
        Non Combat Move - Russians
            1 fighter and 1 tactical_bomber moved from Ukraine to Bryansk
            1 fighter moved from Belarus to Bryansk
            2 fighters and 1 tactical_bomber moved from Bryansk to Russia
    
        Place Units - Russians
            3 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 17 PUs; end with 17 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.83
    Russians : -0.67
    

    Savegame

  • 2024 2023 '22 '21 '20

    TripleA Move Summary: Japanese round 13

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 fighter, 5 infantry, 3 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; 0 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 46 Sea Zone
            1 artillery and 3 infantry moved from Philippines to 35 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 35 Sea Zone to 44 Sea Zone
            1 artillery and 3 infantry moved from 44 Sea Zone to Celebes
            1 battleship moved from 35 Sea Zone to 44 Sea Zone
            1 submarine moved from 43 Sea Zone to 55 Sea Zone
            1 fighter moved from Philippines to 55 Sea Zone
            1 fighter moved from Philippines to Celebes
            2 fighters moved from 6 Sea Zone to 25 Sea Zone
            2 infantry moved from Kwangtung to 20 Sea Zone
            2 infantry and 1 transport moved from 20 Sea Zone to 44 Sea Zone
            2 infantry moved from 44 Sea Zone to Celebes
            1 infantry moved from Yunnan to Burma
            1 bomber moved from Yunnan to India
            1 bomber moved from Hopei to India
            1 fighter and 1 tactical_bomber moved from Hopei to Burma
            1 mech_infantry moved from Yunnan to Burma
            1 bomber moved from Tsinghai to Volgograd
    

    Savegame

  • 2024 2023 '22 '21 '20

    Intercept in India?


  • @surfer sure

  • 2024 2023 '22 '21 '20

    TripleA Turn Summary: Japanese round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 fighter, 5 infantry, 3 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; 0 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 46 Sea Zone
            1 artillery and 3 infantry moved from Philippines to 35 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 35 Sea Zone to 44 Sea Zone
            1 artillery and 3 infantry moved from 44 Sea Zone to Celebes
            1 battleship moved from 35 Sea Zone to 44 Sea Zone
            1 submarine moved from 43 Sea Zone to 55 Sea Zone
            1 fighter moved from Philippines to 55 Sea Zone
            1 fighter moved from Philippines to Celebes
            2 fighters moved from 6 Sea Zone to 25 Sea Zone
            2 infantry moved from Kwangtung to 20 Sea Zone
            2 infantry and 1 transport moved from 20 Sea Zone to 44 Sea Zone
            2 infantry moved from 44 Sea Zone to Celebes
            1 infantry moved from Yunnan to Burma
            1 bomber moved from Yunnan to India
            1 bomber moved from Hopei to India
            1 fighter and 1 tactical_bomber moved from Hopei to Burma
            1 mech_infantry moved from Yunnan to Burma
            1 bomber moved from Tsinghai to Volgograd
    
        Combat - Japanese
            Air Battle in India
                Japanese attacks with 2 units heading to India
                UK_Pacific launches 1 interceptors out of India
                    Attackers Fire,  : 0/2 hits, 0.33 expected hits
                    Defenders Fire,  : 0/1 hits, 0.33 expected hits
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Volgograd
                    AA fire in Volgograd : 1/1 hits, 0.17 expected hits
                1 bomber killed by AA
                Bombing raid in Volgograd causes 0 damage total. 
            Strategic bombing raid in India
                    AA fire in India : 1/2 hits, 0.33 expected hits
                1 bomber killed by AA
                Bombing raid in India rolls: 3 and causes: 3 damage to unit: factory_major
                Bombing raid in India causes 3 damage total. 
            Battle in 46 Sea Zone
                Japanese attack with 1 fighter and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 fighter and 1 tactical_bomber in 46 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
                    Americans roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 46 Sea Zone
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in 55 Sea Zone
                Japanese attack with 1 fighter and 1 submarine
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 fighter in 55 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 55 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for Americans: 1 destroyer
            Battle in 25 Sea Zone
                Japanese attack with 2 fighters
                Americans defend with 1 destroyer
                    Japanese roll dice for 2 fighters in 25 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the Japanese lost in 25 Sea Zone
                    Japanese roll dice for 1 fighter in 25 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 fighter in 25 Sea Zone, round 4 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 fighter in 25 Sea Zone, round 5 : 1/1 hits, 0.50 expected hits
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 25 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is -2
                Casualties for Japanese: 1 fighter
                Casualties for Americans: 1 destroyer
            Battle in Burma
                Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Burma, round 2 : 0/4 hits, 1.50 expected hits
                    UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Burma
                    Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Burma, round 3 : 1/3 hits, 1.33 expected hits
                    UK_Pacific roll dice for 1 infantry in Burma, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
            Battle in Celebes
                Japanese attack with 1 artillery, 1 fighter and 5 infantry
                ANZAC defend with 1 artillery and 1 infantry
                    Japanese roll dice for 1 battleship in Celebes, round 2 : 0/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery, 1 fighter and 5 infantry in Celebes, round 2 : 2/7 hits, 1.83 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Celebes
                Japanese win, taking Celebes from ANZAC with 1 artillery, 1 fighter and 4 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 1 artillery and 1 infantry
            Cleaning up after air battles
    
        Non Combat Move - Japanese
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Crete: 1 bomber
            EDIT: Turning off Edit Mode
            1 bomber moved from India to Yunnan
            1 fighter and 1 tactical_bomber moved from Burma to Yunnan
            1 mech_infantry moved from Yunnan to Malaya
            1 mech_infantry moved from Yunnan to Malaya
            1 infantry moved from Kwangsi to Yunnan
            1 mech_infantry moved from Hunan to Yunnan
            1 mech_infantry moved from Shensi to Kansu
            2 aaGuns, 1 artillery and 7 infantry moved from Yenisey to Timguska
            1 infantry moved from Hopei to Shensi
            1 mech_infantry moved from Suiyuyan to Kweichow
            1 armour moved from Chahar to Kweichow
            1 infantry moved from Anhwe to Chahar
            1 infantry moved from Chahar to Hopei
            2 mech_infantrys moved from Kiangsu to Hunan
            2 infantry moved from Japan to 6 Sea Zone
            2 carriers moved from 35 Sea Zone to 44 Sea Zone
            4 destroyers moved from 35 Sea Zone to 44 Sea Zone
            1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 44 Sea Zone
            1 fighter moved from 25 Sea Zone to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
            2 infantry moved from 20 Sea Zone to Kwangtung
            2 infantry moved from Kiangsu to 19 Sea Zone
            1 artillery moved from Chahar to Suiyuyan
            1 infantry moved from Chahar to Anhwe
            1 aaGun moved from Kiangsu to Anhwe
            3 infantry moved from French Indo China to Yunnan
            2 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
            2 infantry moved from 20 Sea Zone to Kwangtung
            2 mech_infantrys moved from Kwangtung to Yunnan
            1 armour moved from Kweichow to Yunnan
            1 fighter moved from 6 Sea Zone to Philippines
            1 fighter moved from 55 Sea Zone to 44 Sea Zone
            1 fighter moved from Celebes to 44 Sea Zone
            1 fighter moved from French Indo China to Philippines
            3 submarines moved from 6 Sea Zone to 36 Sea Zone
            1 mech_infantry moved from Timguska to Kansu
    
        Place Units - Japanese
            2 infantry and 1 mech_infantry placed in French Indo China
            1 artillery and 2 infantry placed in Kwangtung
            1 infantry and 2 mech_infantrys placed in Kiangsu
            1 fighter placed in Japan
            3 submarines placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 58 PUs; end with 58 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs
    

    Combat Hit Differential Summary :

    Defenders Fire,  : : -0.33
    AA fire in Volgograd : : 0.83
    Americans : 0.00
    ANZAC : 0.33
    Attackers Fire,  : : -0.33
    UK_Pacific : 0.33
    AA fire in India : : 0.67
    Japanese : -2.83
    

    Savegame

  • 2024 2023 '22 '21 '20

    Wow! That was a miserable bomber run. 3 of 4 bombers shot down (all by AA–fighter missed). The one that made it through did minimum damage (3 pts). I had forgotten to attack Egypt with the Japanese bomber in Crete…so I edited to allow combat, it died. I wish I had forgotten…


  • TripleA Move Summary: Americans round 13

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 6 destroyers, 1 submarine and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 armour moved from Queensland to 54 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
            1 armour and 1 infantry moved from 43 Sea Zone to Borneo
            1 destroyer moved from 26 Sea Zone to 25 Sea Zone
            1 carrier and 2 fighters moved from 26 Sea Zone to 54 Sea Zone
            2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
            2 artilleries, 6 destroyers, 2 infantry, 11 submarines and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
            1 bomber moved from Eastern United States to British Guiana
    

    Savegame


  • TripleA Move Summary: Americans round 13

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 6 destroyers, 1 submarine and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber moved from Russia to 99 Sea Zone
            1 bomber moved from Russia to Burma
            1 armour moved from Queensland to 54 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
            1 armour and 1 infantry moved from 43 Sea Zone to Borneo
            1 destroyer moved from 26 Sea Zone to 25 Sea Zone
            1 carrier and 2 fighters moved from 26 Sea Zone to 54 Sea Zone
            2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
            2 artilleries, 6 destroyers, 2 infantry, 11 submarines and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
            1 bomber moved from Eastern United States to 91 Sea Zone
            1 destroyer moved from 101 Sea Zone to 104 Sea Zone
            1 mech_infantry moved from Rostov to Ukraine
                  Russians take Ukraine from Germans
    

    Savegame


  • @dawgoneit please use the second post. forgot to move my bombers
    scramble in sz91?

  • 2024 2023 '22 '21 '20

    Nope. I’m fine where I’m at.


  • TripleA Turn Summary: Americans round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 6 destroyers, 1 submarine and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber moved from Russia to 99 Sea Zone
            1 bomber moved from Russia to Burma
            1 armour moved from Queensland to 54 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
            1 armour and 1 infantry moved from 43 Sea Zone to Borneo
            1 destroyer moved from 26 Sea Zone to 25 Sea Zone
            1 carrier and 2 fighters moved from 26 Sea Zone to 54 Sea Zone
            2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
            2 artilleries, 6 destroyers, 2 infantry, 11 submarines and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
            1 bomber moved from Eastern United States to 91 Sea Zone
            1 destroyer moved from 101 Sea Zone to 104 Sea Zone
            1 mech_infantry moved from Rostov to Ukraine
                  Russians take Ukraine from Germans
    
        Combat - Americans
            Battle in 99 Sea Zone
                Americans attack with 1 bomber
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 99 Sea Zone
                Americans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
            Battle in Burma
                Americans attack with 1 bomber
                Japanese defend with 1 mech_infantry
                    Americans roll dice for 1 bomber in Burma, round 2 : 1/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 mech_infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Burma
                Americans win with 1 bomber remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
            Battle in Gibraltar
                Americans attack with 2 artilleries and 2 infantry
                Germans defend with 1 aaGun, 1 airfield, 1 artillery, 2 fighters, 1 harbour and 1 infantry
                    Americans roll dice for 2 artilleries and 2 infantry in Gibraltar, round 2 : 1/4 hits, 1.33 expected hits
                    Germans roll dice for 1 aaGun, 1 artillery, 2 fighters and 1 infantry in Gibraltar, round 2 : 1/4 hits, 2.00 expected hits
                    1 aaGun owned by the Germans and 1 infantry owned by the Americans lost in Gibraltar
                    Americans roll dice for 2 artilleries and 1 infantry in Gibraltar, round 3 : 0/3 hits, 1.00 expected hits
                    Germans roll dice for 1 artillery, 2 fighters and 1 infantry in Gibraltar, round 3 : 2/4 hits, 2.00 expected hits
                    1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Gibraltar
                    Americans roll dice for 1 artillery in Gibraltar, round 4 : 1/1 hits, 0.33 expected hits
                    Germans roll dice for 1 artillery, 2 fighters and 1 infantry in Gibraltar, round 4 : 1/4 hits, 2.00 expected hits
                    1 infantry owned by the Germans and 1 artillery owned by the Americans lost in Gibraltar
                Germans win with 1 artillery and 2 fighters remaining. Battle score for attacker is -6
                Casualties for Americans: 2 artilleries and 2 infantry
                Casualties for Germans: 1 aaGun and 1 infantry
            Battle in Borneo
                Americans attack with 1 armour and 1 infantry
                Japanese defend with 1 artillery
                    Americans roll dice for 1 armour and 1 infantry in Borneo, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Borneo, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 armour and 1 infantry in Borneo, round 3 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Borneo, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Borneo
                    Americans roll dice for 1 armour in Borneo, round 4 : 1/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 artillery in Borneo, round 4 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Borneo
                Americans win, taking Borneo from Japanese with 1 armour remaining. Battle score for attacker is 1
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - Americans
            1 bomber moved from Burma to India
            1 bomber moved from 99 Sea Zone to Iraq
            1 bomber moved from 91 Sea Zone to 88 Sea Zone
            1 bomber moved from 88 Sea Zone to British Guiana
    
        Place Units - Americans
            2 artilleries placed in Eastern United States
            2 transports placed in 101 Sea Zone
            2 destroyers and 1 submarine placed in 10 Sea Zone
            4 destroyers placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 56 PUs; end with 56 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
    

    Combat Hit Differential Summary :

    Germans : -2.00
    Americans : -1.17
    Japanese : -0.33
    

    Savegame


  • TripleA Turn Summary: Chinese round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 2 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: UK_Pacific round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 6 destroyers, 1 submarine and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber moved from Russia to 99 Sea Zone
            1 bomber moved from Russia to Burma
            1 armour moved from Queensland to 54 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
            1 armour and 1 infantry moved from 43 Sea Zone to Borneo
            1 destroyer moved from 26 Sea Zone to 25 Sea Zone
            1 carrier and 2 fighters moved from 26 Sea Zone to 54 Sea Zone
            2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
            2 artilleries, 6 destroyers, 2 infantry, 11 submarines and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
            1 bomber moved from Eastern United States to 91 Sea Zone
            1 destroyer moved from 101 Sea Zone to 104 Sea Zone
            1 mech_infantry moved from Rostov to Ukraine
                  Russians take Ukraine from Germans
    
        Combat - Americans
            Battle in 99 Sea Zone
                Americans attack with 1 bomber
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 99 Sea Zone
                Americans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
            Battle in Burma
                Americans attack with 1 bomber
                Japanese defend with 1 mech_infantry
                    Americans roll dice for 1 bomber in Burma, round 2 : 1/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 mech_infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Burma
                Americans win with 1 bomber remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
            Battle in Gibraltar
                Americans attack with 2 artilleries and 2 infantry
                Germans defend with 1 aaGun, 1 airfield, 1 artillery, 2 fighters, 1 harbour and 1 infantry
                    Americans roll dice for 2 artilleries and 2 infantry in Gibraltar, round 2 : 1/4 hits, 1.33 expected hits
                    Germans roll dice for 1 aaGun, 1 artillery, 2 fighters and 1 infantry in Gibraltar, round 2 : 1/4 hits, 2.00 expected hits
                    1 aaGun owned by the Germans and 1 infantry owned by the Americans lost in Gibraltar
                    Americans roll dice for 2 artilleries and 1 infantry in Gibraltar, round 3 : 0/3 hits, 1.00 expected hits
                    Germans roll dice for 1 artillery, 2 fighters and 1 infantry in Gibraltar, round 3 : 2/4 hits, 2.00 expected hits
                    1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Gibraltar
                    Americans roll dice for 1 artillery in Gibraltar, round 4 : 1/1 hits, 0.33 expected hits
                    Germans roll dice for 1 artillery, 2 fighters and 1 infantry in Gibraltar, round 4 : 1/4 hits, 2.00 expected hits
                    1 infantry owned by the Germans and 1 artillery owned by the Americans lost in Gibraltar
                Germans win with 1 artillery and 2 fighters remaining. Battle score for attacker is -6
                Casualties for Americans: 2 artilleries and 2 infantry
                Casualties for Germans: 1 aaGun and 1 infantry
            Battle in Borneo
                Americans attack with 1 armour and 1 infantry
                Japanese defend with 1 artillery
                    Americans roll dice for 1 armour and 1 infantry in Borneo, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Borneo, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 armour and 1 infantry in Borneo, round 3 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Borneo, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Borneo
                    Americans roll dice for 1 armour in Borneo, round 4 : 1/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 artillery in Borneo, round 4 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Borneo
                Americans win, taking Borneo from Japanese with 1 armour remaining. Battle score for attacker is 1
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - Americans
            1 bomber moved from Burma to India
            1 bomber moved from 99 Sea Zone to Iraq
            1 bomber moved from 91 Sea Zone to 88 Sea Zone
            1 bomber moved from 88 Sea Zone to British Guiana
    
        Place Units - Americans
            2 artilleries placed in Eastern United States
            2 transports placed in 101 Sea Zone
            2 destroyers and 1 submarine placed in 10 Sea Zone
            4 destroyers placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 56 PUs; end with 56 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 2 PUs
    
        Purchase Units - British
            British buy 9 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific repair damage of 3x factory_major; Remaining resources: 6 PUs; 
            UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 mech_infantry moved from Rostov to Bessarabia
                  Russians take Bessarabia from Germans
            1 artillery and 1 infantry moved from Kazakhstan to Sikang
            1 bomber moved from Caucasus to Sikang
            1 armour and 1 mech_infantry moved from Caucasus to Tsinghai
            9 armour, 3 artilleries, 2 fighters, 1 infantry, 16 mech_infantrys and 1 tactical_bomber moved from Rostov to Bryansk
            2 artilleries moved from Volgograd to Kazakhstan
            4 armour and 2 mech_infantrys moved from Caucasus to Bryansk
            3 infantry moved from Caucasus to Kazakhstan
            1 infantry moved from India to Burma
                  UK_Pacific take Burma from Japanese
            1 artillery and 2 infantry moved from Persia to Eastern Persia
            3 infantry moved from Iraq to Syria
            3 infantry moved from Egypt to Trans-Jordan
            2 mech_infantrys moved from Egypt to Tobruk
            3 infantry moved from Anglo Egyptian Sudan to Egypt
            3 infantry moved from Egypt to Alexandria
    
        Combat - British
            Battle in Sikang
                British attack with 1 artillery, 1 bomber and 1 infantry
                Italians defend with 1 mech_infantry
                    British roll dice for 1 artillery, 1 bomber and 1 infantry in Sikang, round 2 : 2/3 hits, 1.33 expected hits
                    Italians roll dice for 1 mech_infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Italians lost in Sikang
                British win, taking Sikang from Italians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Italians: 1 mech_infantry
            Battle in Tsinghai
                British attack with 1 armour and 1 mech_infantry
                Italians defend with 1 mech_infantry
                    British roll dice for 1 armour and 1 mech_infantry in Tsinghai, round 2 : 1/2 hits, 0.67 expected hits
                    Italians roll dice for 1 mech_infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Italians lost in Tsinghai
                British win, taking Tsinghai from Italians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Italians: 1 mech_infantry
            Battle in Tobruk
                British attack with 2 mech_infantrys
                Germans defend with 1 marine
                    British roll dice for 2 mech_infantrys in Tobruk, round 2 : 0/2 hits, 0.33 expected hits
                    Italians roll dice for 1 marine in Tobruk, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 2 mech_infantrys in Tobruk, round 3 : 0/2 hits, 0.33 expected hits
                    Italians roll dice for 1 marine in Tobruk, round 3 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in Tobruk
                    British roll dice for 1 mech_infantry in Tobruk, round 4 : 0/1 hits, 0.17 expected hits
                    Italians roll dice for 1 marine in Tobruk, round 4 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 mech_infantry in Tobruk, round 5 : 0/1 hits, 0.17 expected hits
                    Italians roll dice for 1 marine in Tobruk, round 5 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 mech_infantry in Tobruk, round 6 : 0/1 hits, 0.17 expected hits
                    Italians roll dice for 1 marine in Tobruk, round 6 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 mech_infantry in Tobruk, round 7 : 1/1 hits, 0.17 expected hits
                    Italians roll dice for 1 marine in Tobruk, round 7 : 0/1 hits, 0.33 expected hits
                    1 marine owned by the Germans lost in Tobruk
                British win, taking Tobruk from Italians with 1 mech_infantry remaining. Battle score for attacker is 1
                Casualties for British: 1 mech_infantry
                Casualties for Germans: 1 marine
    
        Non Combat Move - British
            1 bomber moved from Sikang to India
    
        Place Units - British
            3 mech_infantrys placed in Iraq
            3 mech_infantrys placed in Persia
            3 mech_infantrys placed in Egypt
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,1,1,5
            British collect 32 PUs (3 lost to blockades); end with 32 PUs
    
        Place Units - UK_Pacific
            2 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 10 PUs; end with 10 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
            Some Units in India change ownership: 2 infantry
    

    Combat Hit Differential Summary :

    Germans : -2.00
    British : 0.67
    Italians : -1.67
    Americans : -1.17
    Japanese : -0.33
    

    Savegame

  • 2024 2023 '22 '21 '20

    TripleA Move Summary: Italians round 13

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Purchase Units - Italians
            Italians buy 1 fighter, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 transport moved from 96 Sea Zone to 97 Sea Zone
            2 infantry moved from Southern Italy to 97 Sea Zone
            2 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
            2 infantry moved from 96 Sea Zone to Tobruk
            1 fighter moved from 96 Sea Zone to Tobruk
    

    Savegame

  • 2024 2023 '22 '21 '20

    TripleA Turn Summary: Italians round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Purchase Units - Italians
            Italians buy 1 fighter, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 transport moved from 96 Sea Zone to 97 Sea Zone
            2 infantry moved from Southern Italy to 97 Sea Zone
            2 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
            2 infantry moved from 96 Sea Zone to Tobruk
            1 fighter moved from 96 Sea Zone to Tobruk
    
        Combat - Italians
            Battle in Tobruk
                Italians attack with 1 fighter and 2 infantry
                British defend with 1 mech_infantry
                    Italians roll dice for 1 fighter and 2 infantry in Tobruk, round 2 : 1/3 hits, 0.83 expected hits
                    British roll dice for 1 mech_infantry in Tobruk, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in Tobruk
                Italians win, taking Tobruk from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
    
        Non Combat Move - Italians
            1 fighter moved from Tobruk to 96 Sea Zone
            1 submarine moved from 92 Sea Zone to 95 Sea Zone
            2 fighters moved from Southern Italy to Gibraltar
            2 infantry moved from Southern Italy to 95 Sea Zone
            2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
            2 infantry moved from 92 Sea Zone to Gibraltar
    
        Place Units - Italians
            1 transport placed in 95 Sea Zone
            1 fighter and 1 tactical_bomber placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 14 PUs; end with 14 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 22 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.17
    British : -0.33
    

    Savegame


  • TripleA Turn Summary: ANZAC round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 factory_minor, 1 infantry and 1 transport; Remaining resources: 6 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Kazakhstan to Tsinghai
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 artillery and 1 infantry moved from New South Wales to Queensland
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 artillery and 1 infantry placed in New South Wales
            1 transport placed in 62 Sea Zone
            1 factory_minor placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 15 PUs; end with 21 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 factory_minor, 1 infantry and 1 transport; Remaining resources: 6 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Kazakhstan to Tsinghai
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 artillery and 1 infantry moved from New South Wales to Queensland
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 artillery and 1 infantry placed in New South Wales
            1 transport placed in 62 Sea Zone
            1 factory_minor placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 15 PUs; end with 21 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 2023 '22 '21 '20

    TripleA Move Summary: Germans round 14

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 14
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 artilleries, 1 destroyer, 3 infantry, 9 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            10 armour, 8 infantry and 20 mech_infantrys moved from Western Ukraine to Bryansk
            7 mech_infantrys moved from Eastern Poland to Bryansk
            2 tactical_bombers moved from Novgorod to Bryansk
            3 bombers moved from Southern Italy to Bryansk
            1 bomber moved from Western Germany to 91 Sea Zone
            2 fighters moved from Gibraltar to 91 Sea Zone
            2 fighters moved from 96 Sea Zone to 91 Sea Zone
            1 tactical_bomber moved from Western Germany to 91 Sea Zone
            2 artilleries and 3 infantry moved from Archangel to Belarus
            3 infantry moved from Novgorod to Belarus
    

    Savegame

  • 2024 2023 '22 '21 '20

    TripleA Turn Summary: Germans round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 14
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 artilleries, 1 destroyer, 3 infantry, 9 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            10 armour, 8 infantry and 20 mech_infantrys moved from Western Ukraine to Bryansk
            7 mech_infantrys moved from Eastern Poland to Bryansk
            2 tactical_bombers moved from Novgorod to Bryansk
            3 bombers moved from Southern Italy to Bryansk
            1 bomber moved from Western Germany to 91 Sea Zone
            2 fighters moved from Gibraltar to 91 Sea Zone
            2 fighters moved from 96 Sea Zone to 91 Sea Zone
            1 tactical_bomber moved from Western Germany to 91 Sea Zone
            2 artilleries and 3 infantry moved from Archangel to Belarus
            3 infantry moved from Novgorod to Belarus
    
        Combat - Germans
            Battle in Bryansk
                Germans attack with 10 armour, 3 bombers, 8 infantry, 27 mech_infantrys and 2 tactical_bombers
                British defend with 13 armour, 3 artilleries, 2 fighters, 1 infantry, 18 mech_infantrys and 1 tactical_bomber; Russians defend with 1 infantry
                    Germans roll dice for 10 armour, 3 bombers, 8 infantry, 27 mech_infantrys and 2 tactical_bombers in Bryansk, round 2 : 13/50 hits, 14.17 expected hits
                    Russians roll dice for 13 armour, 3 artilleries, 2 fighters, 2 infantry, 18 mech_infantrys and 1 tactical_bomber in Bryansk, round 2 : 14/39 hits, 16.00 expected hits
                    1 infantry owned by the Russians, 11 mech_infantrys owned by the British, 8 infantry owned by the Germans, 6 mech_infantrys owned by the Germans and 1 infantry owned by the British lost in Bryansk
                    Germans roll dice for 10 armour, 3 bombers, 21 mech_infantrys and 2 tactical_bombers in Bryansk, round 3 : 10/36 hits, 11.83 expected hits
                    Russians roll dice for 13 armour, 3 artilleries, 2 fighters, 7 mech_infantrys and 1 tactical_bomber in Bryansk, round 3 : 10/26 hits, 11.67 expected hits
                    7 mech_infantrys owned by the British, 3 artilleries owned by the British and 10 mech_infantrys owned by the Germans lost in Bryansk
                    Germans roll dice for 10 armour, 3 bombers, 11 mech_infantrys and 2 tactical_bombers in Bryansk, round 4 : 10/26 hits, 10.17 expected hits
                    Russians roll dice for 13 armour, 2 fighters and 1 tactical_bomber in Bryansk, round 4 : 10/16 hits, 8.33 expected hits
                    10 mech_infantrys owned by the Germans and 10 armour owned by the British lost in Bryansk
                10 armour owned by the Germans and 1 mech_infantry owned by the Germans retreated to Western Ukraine
                Russians win with 3 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 22
                Casualties for Germans: 8 infantry and 26 mech_infantrys
                Casualties for British: 10 armour, 3 artilleries, 1 infantry and 18 mech_infantrys
                Casualties for Russians: 1 infantry
            Battle in 91 Sea Zone
                Germans attack with 1 bomber, 4 fighters and 1 tactical_bomber
                Americans defend with 6 destroyers, 11 submarines and 2 transports
                11 submarines owned by the Americans Submerged
                    Germans roll dice for 1 bomber, 4 fighters and 1 tactical_bomber in 91 Sea Zone, round 2 : 4/6 hits, 3.33 expected hits
                    Americans roll dice for 6 destroyers and 2 transports in 91 Sea Zone, round 2 : 1/6 hits, 2.00 expected hits
                    4 destroyers owned by the Americans and 1 fighter owned by the Germans lost in 91 Sea Zone
                    Germans roll dice for 1 bomber, 3 fighters and 1 tactical_bomber in 91 Sea Zone, round 3 : 2/5 hits, 2.83 expected hits
                    Americans roll dice for 2 destroyers and 2 transports in 91 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
                    2 destroyers owned by the Americans lost in 91 Sea Zone
                    2 transports owned by the Americans lost in 91 Sea Zone
                Germans win with 1 bomber, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 52
                Casualties for Germans: 1 fighter
                Casualties for Americans: 6 destroyers and 2 transports
            Battle in Belarus
                Germans attack with 2 artilleries and 6 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 2 artilleries and 6 infantry in Belarus, round 2 : 4/8 hits, 2.00 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Belarus
                Germans win, taking Belarus from Russians with 2 artilleries and 6 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            2 tactical_bombers moved from Bryansk to Western Ukraine
            3 mech_infantrys moved from Germany to Romania
            4 mech_infantrys moved from Germany to Eastern Poland
            1 aaGun moved from Novgorod to Belarus
            1 armour and 5 mech_infantrys moved from Urals to Archangel
            1 aaGun moved from Archangel to Belarus
            3 bombers moved from Bryansk to Western Ukraine
            2 infantry moved from Western Germany to Northern Italy
            1 battleship, 1 carrier and 1 cruiser moved from 96 Sea Zone to 92 Sea Zone
            2 transports moved from 96 Sea Zone to 95 Sea Zone
            1 fighter moved from 91 Sea Zone to 92 Sea Zone
            1 fighter moved from 91 Sea Zone to 92 Sea Zone
            1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Gibraltar
            1 bomber moved from 91 Sea Zone to Gibraltar
            1 artillery and 1 infantry moved from Libya to Tobruk
            2 infantry moved from Northern Italy to 95 Sea Zone
            2 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
            2 infantry moved from 96 Sea Zone to Tobruk
            2 submarines moved from 109 Sea Zone to 112 Sea Zone
    
        Place Units - Germans
            1 tactical_bomber placed in Western Germany
            3 artilleries placed in Novgorod
            9 mech_infantrys placed in Germany
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from 93 Sea Zone: 2 destroyers
            EDIT: Adding units owned by Germans to 92 Sea Zone: 2 destroyers
            EDIT: Turning off Edit Mode
            1 destroyer placed in 93 Sea Zone
            2 infantry placed in Southern France
            1 infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 60 PUs; end with 60 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 67 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 72 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.33
    Americans : -1.67
    Russians : -2.33
    

    Savegame


  • TripleA Turn Summary: Russians round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 14
    
        Purchase Units - Russians
            Russians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 artillery and 4 infantry moved from Russia to Vologda
            1 infantry moved from Tambov to Samara
            1 infantry moved from Samara to Novosibirsk
            1 infantry moved from Novosibirsk to Urals
                  Russians take Urals from Germans
            2 armour, 10 artilleries, 2 fighters, 10 infantry and 1 tactical_bomber moved from Russia to Bryansk
            5 artilleries moved from Russia to Vologda
            1 infantry moved from Vologda to Nenetsia
                  Russians take Nenetsia from Germans
    
        Combat - Russians
    
        Non Combat Move - Russians
    
        Place Units - Russians
            1 artillery and 3 infantry placed in Russia
            2 infantry placed in Ukraine
    
        Turn Complete - Russians
            Russians collect 19 PUs; end with 19 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Savegame

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