@AndrewAAGamer I assumed you would submerge the sub as it would affect my transport, i.e., most devasting move
Dawgoneit (Allies +8) vs Surfer (Axis) BM3, reloaded
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TripleA Move Summary: Germans round 10
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 1 fighter, 8 infantry, 8 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; Combat Move - Germans 2 transports moved from 92 Sea Zone to 93 Sea Zone 4 infantry moved from Southern France to 93 Sea Zone 4 infantry and 2 transports moved from 93 Sea Zone to 94 Sea Zone 1 submarine moved from 93 Sea Zone to 95 Sea Zone 1 battleship moved from 93 Sea Zone to 94 Sea Zone 4 infantry moved from 94 Sea Zone to Tunisia 1 cruiser moved from 92 Sea Zone to 94 Sea Zone 1 destroyer moved from 92 Sea Zone to 94 Sea Zone 1 fighter moved from Gibraltar to 94 Sea Zone 1 fighter moved from Ukraine to 94 Sea Zone 2 infantry moved from Rostov to Caucasus 1 tactical_bomber moved from Volgograd to Caucasus 1 tactical_bomber moved from Volgograd to Timguska 2 mech_infantrys moved from Novosibirsk to Timguska 1 armour and 3 mech_infantrys moved from Urals to Evenkiyskiy 1 artillery moved from Volgograd to Kazakhstan 3 mech_infantrys moved from Volgograd to Kazakhstan 1 artillery and 2 infantry moved from Volgograd to Samara 1 infantry moved from Volgograd to Samara 1 bomber moved from Western Germany to 95 Sea Zone 1 bomber moved from Western Germany to Vologda 1 artillery and 2 infantry moved from Archangel to Vologda 2 artilleries and 3 mech_infantrys moved from Archangel to Nenetsia
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 1 fighter, 8 infantry, 8 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; Combat Move - Germans 2 transports moved from 92 Sea Zone to 93 Sea Zone 4 infantry moved from Southern France to 93 Sea Zone 4 infantry and 2 transports moved from 93 Sea Zone to 94 Sea Zone 1 submarine moved from 93 Sea Zone to 95 Sea Zone 1 battleship moved from 93 Sea Zone to 94 Sea Zone 4 infantry moved from 94 Sea Zone to Tunisia 1 cruiser moved from 92 Sea Zone to 94 Sea Zone 1 destroyer moved from 92 Sea Zone to 94 Sea Zone 1 fighter moved from Gibraltar to 94 Sea Zone 1 fighter moved from Ukraine to 94 Sea Zone 2 infantry moved from Rostov to Caucasus 1 tactical_bomber moved from Volgograd to Caucasus 1 tactical_bomber moved from Volgograd to Timguska 2 mech_infantrys moved from Novosibirsk to Timguska 1 armour and 3 mech_infantrys moved from Urals to Evenkiyskiy 1 artillery moved from Volgograd to Kazakhstan 3 mech_infantrys moved from Volgograd to Kazakhstan 1 artillery and 2 infantry moved from Volgograd to Samara 1 infantry moved from Volgograd to Samara 1 bomber moved from Western Germany to 95 Sea Zone 1 bomber moved from Western Germany to Vologda 1 artillery and 2 infantry moved from Archangel to Vologda 2 artilleries and 3 mech_infantrys moved from Archangel to Nenetsia Combat - Germans Battle in Evenkiyskiy Germans attack with 1 armour and 3 mech_infantrys Russians defend with 1 infantry Germans roll dice for 1 armour and 3 mech_infantrys in Evenkiyskiy, round 2 : 2/4 hits, 1.00 expected hits Russians roll dice for 1 infantry in Evenkiyskiy, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Evenkiyskiy Germans win, taking Evenkiyskiy from Russians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 infantry Battle in Nenetsia Germans attack with 2 artilleries and 3 mech_infantrys Russians defend with 1 infantry Germans roll dice for 2 artilleries and 3 mech_infantrys in Nenetsia, round 2 : 3/5 hits, 1.50 expected hits Russians roll dice for 1 infantry in Nenetsia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Nenetsia Germans win, taking Nenetsia from Russians with 2 artilleries and 2 mech_infantrys remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 infantry Battle in Vologda Germans attack with 1 artillery, 1 bomber and 2 infantry Russians defend with 2 infantry Germans roll dice for 1 artillery, 1 bomber and 2 infantry in Vologda, round 2 : 1/4 hits, 1.50 expected hits Russians roll dice for 2 infantry in Vologda, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Vologda Germans roll dice for 1 artillery, 1 bomber and 2 infantry in Vologda, round 3 : 2/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Vologda, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Vologda Germans win, taking Vologda from Russians with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Samara Germans attack with 1 artillery and 3 infantry Russians defend with 1 artillery and 1 infantry Germans roll dice for 1 artillery and 3 infantry in Samara, round 2 : 2/4 hits, 1.00 expected hits Russians roll dice for 1 artillery and 1 infantry in Samara, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Samara Germans win, taking Samara from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for Russians: 1 artillery and 1 infantry Battle in Kazakhstan Germans attack with 1 artillery and 3 mech_infantrys British defend with 1 mech_infantry Germans roll dice for 1 artillery and 3 mech_infantrys in Kazakhstan, round 2 : 0/4 hits, 1.00 expected hits Russians roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery and 3 mech_infantrys in Kazakhstan, round 3 : 1/4 hits, 1.00 expected hits Russians roll dice for 1 mech_infantry in Kazakhstan, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the British and 1 mech_infantry owned by the Germans lost in Kazakhstan Germans win, taking Kazakhstan from Russians with 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Germans: 1 mech_infantry Casualties for British: 1 mech_infantry Battle in Timguska Germans attack with 2 mech_infantrys and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 2 mech_infantrys and 1 tactical_bomber in Timguska, round 2 : 2/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Timguska, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Timguska Germans win, taking Timguska from Russians with 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in 94 Sea Zone Germans attack with 1 battleship, 1 cruiser, 1 destroyer, 2 fighters and 2 transports British defend with 1 destroyer Germans roll dice for 1 battleship, 1 cruiser, 1 destroyer, 2 fighters and 2 transports in 94 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits British roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 94 Sea Zone Germans win with 1 battleship, 1 cruiser, 1 destroyer, 2 fighters and 2 transports remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in 95 Sea Zone Germans attack with 1 bomber and 1 submarine; Italians loiter and taunt French defend with 1 destroyer Germans roll dice for 1 submarine in 95 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits French roll dice for 1 destroyer in 95 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the French lost in 95 Sea Zone Germans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8 Casualties for French: 1 destroyer Battle in Tunisia Battle in Caucasus Germans attack with 2 infantry and 1 tactical_bomber Americans defend with 1 armour Germans roll dice for 2 infantry and 1 tactical_bomber in Caucasus, round 2 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 armour in Caucasus, round 2 : 0/1 hits, 0.50 expected hits Germans roll dice for 2 infantry and 1 tactical_bomber in Caucasus, round 3 : 2/3 hits, 0.83 expected hits Russians roll dice for 1 armour in Caucasus, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Americans lost in Caucasus Germans win, taking Tunisia from British, taking Caucasus from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 armour Non Combat Move - Germans 2 mech_infantrys moved from Ukraine to Volgograd 4 armour moved from Ukraine to Volgograd 1 infantry moved from Rostov to Volgograd 1 aaGun moved from Rostov to Volgograd 3 infantry moved from Ukraine to Rostov 2 artilleries moved from Ukraine to Rostov 1 mech_infantry moved from Eastern Poland to Ukraine 1 mech_infantry moved from Belarus to Western Ukraine 3 infantry moved from Novgorod to Archangel 1 bomber moved from Vologda to Archangel 1 artillery, 2 infantry and 2 mech_infantrys moved from Belarus to Archangel 1 aaGun and 1 infantry moved from Karelia to Novgorod 1 tactical_bomber moved from Timguska to Novosibirsk 1 tactical_bomber moved from Caucasus to Volgograd 2 mech_infantrys moved from Volgograd to Novosibirsk 1 armour moved from Germany to Eastern Poland 1 submarine moved from 110 Sea Zone to 109 Sea Zone 1 submarine moved from 110 Sea Zone to 91 Sea Zone 1 fighter moved from 94 Sea Zone to Gibraltar 1 carrier moved from 92 Sea Zone to 94 Sea Zone 1 bomber moved from 95 Sea Zone to Southern Italy Place Units - Germans 3 infantry placed in Volgograd 2 infantry and 1 mech_infantry placed in Ukraine 3 infantry placed in Novgorod 7 mech_infantrys placed in Germany 1 fighter placed in Western Germany Germans undo move 3. 1 infantry placed in Novgorod 2 infantry placed in Southern France 3 submarines placed in 110 Sea Zone Turn Complete - Germans Germans collect 67 PUs; end with 67 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 87 PUs
Combat Hit Differential Summary :
Germans : 4.17 British : -0.33 French : -0.33 Russians : -0.33
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TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Russians Russians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Russia to Vologda 1 infantry moved from Russia to Vologda 3 infantry moved from Russia to Samara 1 artillery moved from Russia to Samara 1 fighter and 1 tactical_bomber moved from Russia to Vologda 1 fighter moved from Russia to Samara 1 infantry moved from Russia to Vologda 1 infantry moved from Smolensk to Belarus 1 infantry moved from Bryansk to Western Ukraine 1 infantry moved from Russia to Smolensk 1 infantry moved from Russia to Bryansk Combat - Russians Battle in Vologda Russians attack with 1 fighter, 4 infantry and 1 tactical_bomber Germans defend with 1 artillery and 2 infantry Russians roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Vologda, round 2 : 2/6 hits, 1.83 expected hits Germans roll dice for 1 artillery and 2 infantry in Vologda, round 2 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Germans lost in Vologda Russians roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Vologda, round 3 : 2/6 hits, 1.83 expected hits Germans roll dice for 1 artillery in Vologda, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10 Casualties for Germans: 1 artillery and 2 infantry Battle in Samara Russians attack with 1 artillery, 1 fighter and 3 infantry Germans defend with 1 artillery and 2 infantry Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Samara, round 2 : 0/5 hits, 1.50 expected hits Germans roll dice for 1 artillery and 2 infantry in Samara, round 2 : 0/3 hits, 1.00 expected hits Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Samara, round 3 : 3/5 hits, 1.50 expected hits Germans roll dice for 1 artillery and 2 infantry in Samara, round 3 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Samara Russians win, taking Samara from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 7 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery and 2 infantry Battle in Belarus Russians attack with 1 infantry Germans defend with 1 infantry Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.17 expected hits Germans roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus Germans win with no units remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Western Ukraine Russians attack with 1 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 mech_infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 mech_infantry in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 4 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 mech_infantry in Western Ukraine, round 4 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 5 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 mech_infantry in Western Ukraine, round 5 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 6 : 1/1 hits, 0.17 expected hits Germans roll dice for 1 mech_infantry in Western Ukraine, round 6 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 1 fighter moved from Samara to Russia 1 tactical_bomber moved from Vologda to Russia 1 fighter moved from Vologda to Russia 2 aaGuns and 7 infantry moved from Buryatia to Yakut S.S.R. Place Units - Russians 1 artillery and 5 infantry placed in Russia Turn Complete - Russians Russians collect 13 PUs; end with 13 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 16 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 18 PUs
Combat Hit Differential Summary :
Germans : -3.33 Russians : 1.33
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TripleA Move Summary: Japanese round 10
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Japanese Japanese buy 1 artillery, 2 destroyers, 9 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Sakha to Buryatia Japanese take Buryatia from Russians 3 armour, 1 artillery, 1 fighter, 2 mech_infantrys and 1 tactical_bomber moved from Shensi to Suiyuyan 1 artillery and 1 mech_infantry moved from Hopei to Suiyuyan 1 mech_infantry moved from Szechwan to Suiyuyan 3 bombers moved from French Indo China to Suiyuyan 2 infantry moved from French Indo China to Shan State 3 infantry moved from French Indo China to Yunnan 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Yunnan 2 mech_infantrys moved from Kwangtung to Hunan 2 fighters moved from 36 Sea Zone to Hunan 1 armour and 1 mech_infantry moved from Kiangsu to Kweichow 1 fighter moved from 36 Sea Zone to Shan State 1 bomber moved from Japan to Suiyuyan
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TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Japanese Japanese buy 1 artillery, 2 destroyers, 9 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Sakha to Buryatia Japanese take Buryatia from Russians 3 armour, 1 artillery, 1 fighter, 2 mech_infantrys and 1 tactical_bomber moved from Shensi to Suiyuyan 1 artillery and 1 mech_infantry moved from Hopei to Suiyuyan 1 mech_infantry moved from Szechwan to Suiyuyan 3 bombers moved from French Indo China to Suiyuyan 2 infantry moved from French Indo China to Shan State 3 infantry moved from French Indo China to Yunnan 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Yunnan 2 mech_infantrys moved from Kwangtung to Hunan 2 fighters moved from 36 Sea Zone to Hunan 1 armour and 1 mech_infantry moved from Kiangsu to Kweichow 1 fighter moved from 36 Sea Zone to Shan State 1 bomber moved from Japan to Suiyuyan Combat - Japanese Battle in Yunnan Japanese attack with 1 fighter, 3 infantry and 1 tactical_bomber British defend with 2 artilleries and 1 infantry Japanese roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/5 hits, 1.67 expected hits Chinese roll dice for 2 artilleries and 1 infantry in Yunnan, round 2 : 0/3 hits, 1.00 expected hits 1 infantry owned by the British lost in Yunnan Japanese roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 3 : 0/5 hits, 1.67 expected hits Chinese roll dice for 2 artilleries in Yunnan, round 3 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Yunnan Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 4 : 2/3 hits, 1.33 expected hits Chinese roll dice for 2 artilleries in Yunnan, round 4 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 artilleries owned by the British lost in Yunnan Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for British: 2 artilleries and 1 infantry Casualties for Japanese: 3 infantry Battle in Shan State Japanese attack with 1 fighter and 2 infantry British defend with 1 artillery Japanese roll dice for 1 fighter and 2 infantry in Shan State, round 2 : 0/3 hits, 0.83 expected hits UK_Pacific roll dice for 1 artillery in Shan State, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 2 infantry in Shan State, round 3 : 0/3 hits, 0.83 expected hits UK_Pacific roll dice for 1 artillery in Shan State, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shan State Japanese roll dice for 1 fighter and 1 infantry in Shan State, round 4 : 0/2 hits, 0.67 expected hits UK_Pacific roll dice for 1 artillery in Shan State, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 1 infantry in Shan State, round 5 : 0/2 hits, 0.67 expected hits UK_Pacific roll dice for 1 artillery in Shan State, round 5 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 1 infantry in Shan State, round 6 : 1/2 hits, 0.67 expected hits UK_Pacific roll dice for 1 artillery in Shan State, round 6 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 fighter and 1 infantry remaining. Battle score for attacker is 1 Casualties for Japanese: 1 infantry Casualties for British: 1 artillery Battle in Kweichow Japanese attack with 1 armour and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 1 armour and 1 mech_infantry in Kweichow, round 2 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 armour and 1 mech_infantry in Kweichow, round 3 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 armour and 1 mech_infantry in Kweichow, round 4 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Kweichow, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Hunan Japanese attack with 2 fighters and 2 mech_infantrys Chinese defend with 1 infantry Japanese roll dice for 2 fighters and 2 mech_infantrys in Hunan, round 2 : 2/4 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Suiyuyan Japanese attack with 3 armour, 2 artilleries, 4 bombers, 1 fighter, 4 mech_infantrys and 1 tactical_bomber Americans defend with 1 bomber; Chinese defend with 1 fighter and 11 infantry Japanese roll dice for 3 armour, 2 artilleries, 4 bombers, 1 fighter, 4 mech_infantrys and 1 tactical_bomber in Suiyuyan, round 2 : 9/15 hits, 7.00 expected hits Chinese roll dice for 1 bomber, 1 fighter and 11 infantry in Suiyuyan, round 2 : 1/13 hits, 4.50 expected hits 1 mech_infantry owned by the Japanese, 1 bomber owned by the Americans and 8 infantry owned by the Chinese lost in Suiyuyan Japanese roll dice for 3 armour, 2 artilleries, 4 bombers, 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Suiyuyan, round 3 : 8/14 hits, 6.83 expected hits Chinese roll dice for 1 fighter and 3 infantry in Suiyuyan, round 3 : 2/4 hits, 1.67 expected hits 1 artillery owned by the Japanese, 1 mech_infantry owned by the Japanese, 3 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Suiyuyan Japanese win, taking Suiyuyan from Chinese with 3 armour, 1 artillery, 4 bombers, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 43 Casualties for Japanese: 1 artillery and 2 mech_infantrys Casualties for Americans: 1 bomber Casualties for Chinese: 1 fighter and 11 infantry Non Combat Move - Japanese 1 infantry moved from Anhwe to Hopei 1 infantry moved from Kiangsu to Anhwe 1 fighter moved from Yunnan to French Indo China 1 tactical_bomber moved from Yunnan to French Indo China 1 fighter moved from Shan State to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from French Indo China to 36 Sea Zone 1 carrier and 2 transports moved from 36 Sea Zone to 6 Sea Zone 1 submarine moved from 19 Sea Zone to 36 Sea Zone 1 fighter moved from Japan to Philippines 1 fighter moved from Hunan to 36 Sea Zone 1 fighter moved from 36 Sea Zone to Philippines 1 fighter moved from Hunan to 36 Sea Zone 1 transport moved from 36 Sea Zone to 20 Sea Zone 1 infantry moved from Kwangtung to 20 Sea Zone 1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone 1 infantry moved from 36 Sea Zone to French Indo China 2 armour moved from French Indo China to Malaya 2 aaGuns, 1 artillery, 6 infantry and 1 mech_infantry moved from Amur to Buryatia 4 bombers moved from Suiyuyan to Kansu 1 fighter and 1 tactical_bomber moved from Suiyuyan to Kansu 4 bombers, 1 fighter and 1 tactical_bomber moved from Kansu to Timguska 1 fighter moved from 36 Sea Zone to Philippines Place Units - Japanese 1 artillery and 2 infantry placed in French Indo China Japanese undo move 1. 1 artillery, 1 infantry and 1 mech_infantry placed in French Indo China 3 infantry placed in Kwangtung 1 infantry and 2 mech_infantrys placed in Kiangsu 4 infantry placed in Japan 2 destroyers placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 56 PUs; end with 56 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 59 PUs
Combat Hit Differential Summary :
Chinese : -3.83 UK_Pacific : -0.67 Japanese : -1.50
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TripleA Turn Summary: Americans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Americans Americans buy 1 armour, 2 artilleries, 1 carrier, 2 fighters, 6 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 carrier, 1 cruiser, 4 destroyers, 2 fighters and 1 submarine moved from 101 Sea Zone to 91 Sea Zone 2 mech_infantrys moved from Iraq to Caucasus 1 bomber moved from India to Hopei 1 bomber moved from India to Anhwe 1 bomber moved from India to Hunan 2 bombers moved from India to Kweichow Combat - Americans Battle in 91 Sea Zone Americans attack with 1 carrier, 1 cruiser, 4 destroyers, 2 fighters and 1 submarine Germans defend with 1 submarine Americans roll dice for 1 submarine in 91 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Germans lost in 91 Sea Zone Americans win with 1 carrier, 1 cruiser, 4 destroyers, 2 fighters and 1 submarine remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in Caucasus Americans attack with 2 mech_infantrys Germans defend with 2 infantry Americans roll dice for 2 mech_infantrys in Caucasus, round 2 : 0/2 hits, 0.33 expected hits Germans roll dice for 2 infantry in Caucasus, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 2 mech_infantrys in Caucasus, round 3 : 0/2 hits, 0.33 expected hits Germans roll dice for 2 infantry in Caucasus, round 3 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Americans lost in Caucasus 1 mech_infantry owned by the Americans retreated to Northwest Persia Germans win with 2 infantry remaining. Battle score for attacker is -4 Casualties for Americans: 1 mech_infantry Battle in Anhwe Americans attack with 1 bomber Japanese defend with 1 infantry Americans roll dice for 1 bomber in Anhwe, round 2 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber in Anhwe, round 3 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Anhwe, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 bomber owned by the Americans lost in Anhwe Japanese win with no units remaining. Battle score for attacker is -9 Casualties for Americans: 1 bomber Casualties for Japanese: 1 infantry Battle in Hopei Americans attack with 1 bomber Japanese defend with 1 infantry Americans roll dice for 1 bomber in Hopei, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 bomber owned by the Americans lost in Hopei Japanese win with no units remaining. Battle score for attacker is -9 Casualties for Americans: 1 bomber Casualties for Japanese: 1 infantry Battle in Hunan Americans attack with 1 bomber Japanese defend with 2 mech_infantrys Americans roll dice for 1 bomber in Hunan, round 2 : 0/1 hits, 0.67 expected hits Japanese roll dice for 2 mech_infantrys in Hunan, round 2 : 1/2 hits, 0.67 expected hits 1 bomber owned by the Americans lost in Hunan Japanese win with 2 mech_infantrys remaining. Battle score for attacker is -12 Casualties for Americans: 1 bomber Battle in Kweichow Americans attack with 2 bombers Japanese defend with 1 armour and 1 mech_infantry Americans roll dice for 2 bombers in Kweichow, round 2 : 2/2 hits, 1.33 expected hits Japanese roll dice for 1 armour and 1 mech_infantry in Kweichow, round 2 : 0/2 hits, 0.83 expected hits 1 mech_infantry owned by the Japanese and 1 armour owned by the Japanese lost in Kweichow Americans win with 2 bombers remaining. Battle score for attacker is 10 Casualties for Japanese: 1 armour and 1 mech_infantry Non Combat Move - Americans 2 bombers moved from Kweichow to India 4 artilleries moved from Eastern United States to 101 Sea Zone 1 armour moved from Central United States to 101 Sea Zone 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 mech_infantry moved from Morocco to 91 Sea Zone 2 infantry moved from Morocco to 91 Sea Zone 2 infantry moved from Eastern United States to 101 Sea Zone 1 infantry moved from Central United States to 101 Sea Zone 1 armour, 4 artilleries, 3 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone 2 infantry moved from Morocco to 91 Sea Zone 1 destroyer moved from 101 Sea Zone to 104 Sea Zone 1 bomber moved from Eastern United States to British Guiana 1 armour and 1 mech_infantry moved from Western United States to 10 Sea Zone 2 infantry moved from Western United States to 10 Sea Zone 1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone 1 armour, 2 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 1 carrier, 4 destroyers and 2 fighters moved from 54 Sea Zone to 26 Sea Zone 1 infantry moved from Egypt to Alexandria 3 infantry moved from Alexandria to Tobruk Place Units - Americans 1 transport placed in 101 Sea Zone 1 artillery and 1 infantry placed in Eastern United States 1 carrier and 1 submarine placed in 10 Sea Zone 2 fighters placed in 10 Sea Zone 1 armour, 1 artillery and 5 infantry placed in Eastern United States Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Combat Hit Differential Summary :
Germans : -0.33 Americans : 0.00 Japanese : 0.50
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TripleA Turn Summary: Chinese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe 1 infantry moved from Chahar to Jehol Chinese take Jehol from Japanese Combat - Chinese Chinese creates battle in territory Kweichow Chinese creates battle in territory Hopei Chinese creates battle in territory Szechwan Chinese creates battle in territory Anhwe Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Chahar 1 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Americans Americans buy 1 armour, 2 artilleries, 1 carrier, 2 fighters, 6 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 carrier, 1 cruiser, 4 destroyers, 2 fighters and 1 submarine moved from 101 Sea Zone to 91 Sea Zone 2 mech_infantrys moved from Iraq to Caucasus 1 bomber moved from India to Hopei 1 bomber moved from India to Anhwe 1 bomber moved from India to Hunan 2 bombers moved from India to Kweichow Combat - Americans Battle in 91 Sea Zone Americans attack with 1 carrier, 1 cruiser, 4 destroyers, 2 fighters and 1 submarine Germans defend with 1 submarine Americans roll dice for 1 submarine in 91 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Germans lost in 91 Sea Zone Americans win with 1 carrier, 1 cruiser, 4 destroyers, 2 fighters and 1 submarine remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in Caucasus Americans attack with 2 mech_infantrys Germans defend with 2 infantry Americans roll dice for 2 mech_infantrys in Caucasus, round 2 : 0/2 hits, 0.33 expected hits Germans roll dice for 2 infantry in Caucasus, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 2 mech_infantrys in Caucasus, round 3 : 0/2 hits, 0.33 expected hits Germans roll dice for 2 infantry in Caucasus, round 3 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Americans lost in Caucasus 1 mech_infantry owned by the Americans retreated to Northwest Persia Germans win with 2 infantry remaining. Battle score for attacker is -4 Casualties for Americans: 1 mech_infantry Battle in Anhwe Americans attack with 1 bomber Japanese defend with 1 infantry Americans roll dice for 1 bomber in Anhwe, round 2 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber in Anhwe, round 3 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Anhwe, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 bomber owned by the Americans lost in Anhwe Japanese win with no units remaining. Battle score for attacker is -9 Casualties for Americans: 1 bomber Casualties for Japanese: 1 infantry Battle in Hopei Americans attack with 1 bomber Japanese defend with 1 infantry Americans roll dice for 1 bomber in Hopei, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 bomber owned by the Americans lost in Hopei Japanese win with no units remaining. Battle score for attacker is -9 Casualties for Americans: 1 bomber Casualties for Japanese: 1 infantry Battle in Hunan Americans attack with 1 bomber Japanese defend with 2 mech_infantrys Americans roll dice for 1 bomber in Hunan, round 2 : 0/1 hits, 0.67 expected hits Japanese roll dice for 2 mech_infantrys in Hunan, round 2 : 1/2 hits, 0.67 expected hits 1 bomber owned by the Americans lost in Hunan Japanese win with 2 mech_infantrys remaining. Battle score for attacker is -12 Casualties for Americans: 1 bomber Battle in Kweichow Americans attack with 2 bombers Japanese defend with 1 armour and 1 mech_infantry Americans roll dice for 2 bombers in Kweichow, round 2 : 2/2 hits, 1.33 expected hits Japanese roll dice for 1 armour and 1 mech_infantry in Kweichow, round 2 : 0/2 hits, 0.83 expected hits 1 mech_infantry owned by the Japanese and 1 armour owned by the Japanese lost in Kweichow Americans win with 2 bombers remaining. Battle score for attacker is 10 Casualties for Japanese: 1 armour and 1 mech_infantry Non Combat Move - Americans 2 bombers moved from Kweichow to India 4 artilleries moved from Eastern United States to 101 Sea Zone 1 armour moved from Central United States to 101 Sea Zone 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 mech_infantry moved from Morocco to 91 Sea Zone 2 infantry moved from Morocco to 91 Sea Zone 2 infantry moved from Eastern United States to 101 Sea Zone 1 infantry moved from Central United States to 101 Sea Zone 1 armour, 4 artilleries, 3 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone 2 infantry moved from Morocco to 91 Sea Zone 1 destroyer moved from 101 Sea Zone to 104 Sea Zone 1 bomber moved from Eastern United States to British Guiana 1 armour and 1 mech_infantry moved from Western United States to 10 Sea Zone 2 infantry moved from Western United States to 10 Sea Zone 1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone 1 armour, 2 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 1 carrier, 4 destroyers and 2 fighters moved from 54 Sea Zone to 26 Sea Zone 1 infantry moved from Egypt to Alexandria 3 infantry moved from Alexandria to Tobruk Place Units - Americans 1 transport placed in 101 Sea Zone 1 artillery and 1 infantry placed in Eastern United States 1 carrier and 1 submarine placed in 10 Sea Zone 2 fighters placed in 10 Sea Zone 1 armour, 1 artillery and 5 infantry placed in Eastern United States Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe 1 infantry moved from Chahar to Jehol Chinese take Jehol from Japanese Combat - Chinese Chinese creates battle in territory Kweichow Chinese creates battle in territory Hopei Chinese creates battle in territory Szechwan Chinese creates battle in territory Anhwe Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Chahar 1 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs Purchase Units - British British buy 5 armour and 4 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from Northwest Persia to Caucasus 1 infantry moved from Northwest Persia to Caucasus 3 infantry moved from Persia to Eastern Persia 3 armour and 2 mech_infantrys moved from Iraq to Northwest Persia 3 infantry moved from Union of South Africa to Rhodesia 1 bomber moved from Northwest Persia to Caucasus 1 tactical_bomber moved from Northwest Persia to Caucasus 1 infantry moved from Northwest Persia to Caucasus 2 fighters moved from Northwest Persia to Egypt 2 mech_infantrys moved from India to Shan State 1 fighter and 1 tactical_bomber moved from India to Shan State Combat - British Battle in Caucasus British attack with 1 bomber, 4 infantry and 1 tactical_bomber Germans defend with 2 infantry British roll dice for 1 bomber, 4 infantry and 1 tactical_bomber in Caucasus, round 2 : 2/6 hits, 1.83 expected hits Germans roll dice for 2 infantry in Caucasus, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Caucasus British win, taking Caucasus from Germans with 1 bomber, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in Shan State British attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Shan State, round 2 : 1/4 hits, 1.50 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Shan State British win, taking Shan State from Japanese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for British: 1 mech_infantry Casualties for Japanese: 1 infantry Non Combat Move - British 1 fighter and 1 tactical_bomber moved from Shan State to Burma 1 fighter and 1 tactical_bomber moved from Burma to India 1 bomber and 1 tactical_bomber moved from Caucasus to Northwest Persia Place Units - British 3 armour placed in Iraq 2 armour and 1 infantry placed in Persia British undo move 2. 2 armour and 1 infantry placed in Egypt 3 infantry placed in Persia Turn Complete - British Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,6 British collect 38 PUs; end with 38 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs Place Units - UK_Pacific 1 artillery and 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 7 PUs; end with 7 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs Some Units in India change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
Germans : -1.00 British : -0.33 Americans : 0.00 Japanese : 1.17
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TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Italians Italians buy 1 fighter and 1 transport; Remaining resources: 5 PUs; Combat Move - Italians 2 infantry moved from Southern Italy to 95 Sea Zone 2 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone 2 infantry moved from 99 Sea Zone to Crete 1 armour moved from Shensi to Sikang 1 armour and 1 mech_infantry moved from Sikang to Szechwan Combat - Italians Battle in Crete Battle in Szechwan Italians attack with 1 armour and 1 mech_infantry Chinese defend with 1 infantry Italians roll dice for 1 armour and 1 mech_infantry in Szechwan, round 2 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians lost in Szechwan Italians roll dice for 1 armour in Szechwan, round 3 : 1/1 hits, 0.50 expected hits Chinese roll dice for 1 infantry in Szechwan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese and 1 armour owned by the Italians lost in Szechwan Chinese win, taking Crete from Neutral_Allies with no units remaining. Battle score for attacker is -7 Casualties for Italians: 1 armour and 1 mech_infantry Casualties for Chinese: 1 infantry Non Combat Move - Italians 1 mech_infantry moved from Volgograd to Sikang 1 armour moved from Tsinghai to Shensi 1 mech_infantry moved from Volgograd to Tsinghai 1 fighter moved from Southern Italy to Gibraltar 1 submarine moved from 95 Sea Zone to 92 Sea Zone Place Units - Italians 1 transport placed in 95 Sea Zone 1 fighter placed in Southern Italy Turn Complete - Italians Italians collect 16 PUs; end with 21 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Combat Hit Differential Summary :
Italians : -0.17 Chinese : 1.33
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TripleA Turn Summary: ANZAC round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 carrier and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery moved from Queensland to 54 Sea Zone 1 artillery and 1 transport moved from 54 Sea Zone to 41 Sea Zone 1 artillery moved from 41 Sea Zone to Sumatra Combat - ANZAC Battle in Sumatra Non Combat Move - ANZAC 1 artillery and 1 infantry moved from New South Wales to Queensland 1 transport moved from 62 Sea Zone to 54 Sea Zone Place Units - ANZAC 1 artillery placed in New South Wales 1 carrier and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 18 PUs; end with 18 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 carrier and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery moved from Queensland to 54 Sea Zone 1 artillery and 1 transport moved from 54 Sea Zone to 41 Sea Zone 1 artillery moved from 41 Sea Zone to Sumatra Combat - ANZAC Battle in Sumatra Non Combat Move - ANZAC 1 artillery and 1 infantry moved from New South Wales to Queensland 1 transport moved from 62 Sea Zone to 54 Sea Zone Place Units - ANZAC 1 artillery placed in New South Wales 1 carrier and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 18 PUs; end with 18 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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I think we are in for a long game…:relaxed:
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TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans buy 2 artilleries, 1 fighter, 8 infantry, 4 mech_infantrys, 3 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Germans To War With Chinese Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War Combat Move - Germans 1 armour and 2 mech_infantrys moved from Evenkiyskiy to Yenisey 1 mech_infantry moved from Timguska to Yenisey 3 infantry moved from Archangel to Vologda 1 tactical_bomber moved from Novosibirsk to Vologda 1 artillery moved from Nenetsia to Vologda 1 bomber moved from Archangel to Vologda 1 mech_infantry moved from Kazakhstan to Szechwan Germans take Szechwan from Chinese 3 mech_infantrys moved from Novosibirsk to Samara 1 artillery moved from Kazakhstan to Samara 1 tactical_bomber moved from Volgograd to Samara 1 artillery and 3 infantry moved from Rostov to Caucasus 1 mech_infantry moved from Kazakhstan to Caucasus 1 artillery moved from Rostov to Caucasus 2 infantry moved from Ukraine to Western Ukraine 1 armour moved from Eastern Poland to Western Ukraine 4 infantry moved from Tunisia to Algeria Germans take Algeria from British Combat - Germans Battle in Yenisey Germans attack with 1 armour and 3 mech_infantrys Russians defend with 1 infantry Germans roll dice for 1 armour and 3 mech_infantrys in Yenisey, round 2 : 3/4 hits, 1.00 expected hits Russians roll dice for 1 infantry in Yenisey, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Yenisey Germans win, taking Yenisey from Russians with 1 armour and 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Samara Germans attack with 1 artillery, 3 mech_infantrys and 1 tactical_bomber Russians defend with 1 artillery and 2 infantry Germans roll dice for 1 artillery, 3 mech_infantrys and 1 tactical_bomber in Samara, round 2 : 2/5 hits, 1.50 expected hits Russians roll dice for 1 artillery and 2 infantry in Samara, round 2 : 1/3 hits, 1.00 expected hits 2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Samara Germans roll dice for 1 artillery, 2 mech_infantrys and 1 tactical_bomber in Samara, round 3 : 1/4 hits, 1.33 expected hits Russians roll dice for 1 artillery in Samara, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Samara Germans win, taking Samara from Russians with 1 artillery, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Germans: 2 mech_infantrys Casualties for Russians: 1 artillery and 2 infantry Battle in Vologda Germans attack with 1 artillery, 1 bomber, 3 infantry and 1 tactical_bomber Russians defend with 4 infantry Germans roll dice for 1 artillery, 1 bomber, 3 infantry and 1 tactical_bomber in Vologda, round 2 : 2/6 hits, 2.17 expected hits Russians roll dice for 4 infantry in Vologda, round 2 : 0/4 hits, 1.33 expected hits 2 infantry owned by the Russians lost in Vologda Germans roll dice for 1 artillery, 1 bomber, 3 infantry and 1 tactical_bomber in Vologda, round 3 : 3/6 hits, 2.17 expected hits Russians roll dice for 2 infantry in Vologda, round 3 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda Germans win, taking Vologda from Russians with 1 artillery, 1 bomber, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Russians: 4 infantry Casualties for Germans: 1 infantry Battle in Western Ukraine Germans attack with 1 armour and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 armour and 2 infantry in Western Ukraine, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 1 armour and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Caucasus Germans attack with 2 artilleries, 3 infantry and 1 mech_infantry British defend with 4 infantry Germans roll dice for 2 artilleries, 3 infantry and 1 mech_infantry in Caucasus, round 2 : 2/6 hits, 1.67 expected hits Russians roll dice for 4 infantry in Caucasus, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Germans and 2 infantry owned by the British lost in Caucasus Germans roll dice for 2 artilleries, 2 infantry and 1 mech_infantry in Caucasus, round 3 : 2/5 hits, 1.50 expected hits Russians roll dice for 2 infantry in Caucasus, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans and 2 infantry owned by the British lost in Caucasus Germans win, taking Caucasus from Russians with 2 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Casualties for British: 4 infantry Non Combat Move - Germans Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from 109 Sea Zone: 1 submarine EDIT: Removing units owned by Americans from 104 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode 1 infantry moved from Volgograd to Rostov 7 mech_infantrys moved from Germany to Eastern Poland 2 mech_infantrys moved from Ukraine to Western Ukraine 1 bomber moved from Vologda to Norway 1 tactical_bomber moved from Vologda to Novgorod 1 tactical_bomber moved from Samara to Volgograd 1 mech_infantry moved from Timguska to Yenisey 2 mech_infantrys moved from Nenetsia to Timguska 1 artillery moved from Nenetsia to Archangel 1 infantry moved from Novgorod to Belarus 1 infantry moved from Novgorod to Archangel 1 submarine moved from 110 Sea Zone to 109 Sea Zone 2 submarines moved from 110 Sea Zone to 112 Sea Zone 2 transports moved from 94 Sea Zone to 93 Sea Zone 2 artilleries and 2 infantry moved from Southern France to 93 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 93 Sea Zone to 92 Sea Zone 2 artilleries and 2 infantry moved from 92 Sea Zone to Gibraltar 1 fighter moved from 94 Sea Zone to Gibraltar 1 fighter moved from Western Germany to Gibraltar 1 battleship and 1 cruiser moved from 94 Sea Zone to 92 Sea Zone 1 submarine moved from 95 Sea Zone to 92 Sea Zone 1 destroyer moved from 94 Sea Zone to 92 Sea Zone 1 carrier moved from 94 Sea Zone to 92 Sea Zone 1 bomber moved from Southern Italy to Western Germany Place Units - Germans 1 artillery and 2 infantry placed in Volgograd 3 infantry placed in Ukraine 1 artillery and 2 infantry placed in France 1 fighter, 4 mech_infantrys and 1 tactical_bomber placed in Western Germany 1 infantry placed in Western Germany 3 submarines placed in 112 Sea Zone Turn Complete - Germans Germans collect 70 PUs; end with 70 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 75 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 77 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 82 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 92 PUs
Combat Hit Differential Summary :
Germans : 3.83 Russians : -1.00
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Ugh. I forgot to kill the US DD blocker, so there is a final attack I rolled extra. You can look through the dice rolls. Essentially, we traded a DD for a sub.
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TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Russians Russians buy 6 infantry; Remaining resources: 0 PUs; Combat Move - Russians 3 infantry moved from Russia to Samara 1 fighter moved from Russia to Samara 4 infantry moved from Russia to Vologda 1 fighter and 1 tactical_bomber moved from Russia to Vologda 8 infantry moved from Yakut S.S.R. to Yenisey Combat - Russians Battle in Yenisey Russians attack with 8 infantry Germans defend with 1 armour and 4 mech_infantrys Russians roll dice for 8 infantry in Yenisey, round 2 : 2/8 hits, 1.33 expected hits Germans roll dice for 1 armour and 4 mech_infantrys in Yenisey, round 2 : 3/5 hits, 1.83 expected hits 3 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Yenisey Russians roll dice for 5 infantry in Yenisey, round 3 : 0/5 hits, 0.83 expected hits Germans roll dice for 1 armour and 2 mech_infantrys in Yenisey, round 3 : 1/3 hits, 1.17 expected hits 1 infantry owned by the Russians lost in Yenisey Russians roll dice for 4 infantry in Yenisey, round 4 : 0/4 hits, 0.67 expected hits Germans roll dice for 1 armour and 2 mech_infantrys in Yenisey, round 4 : 0/3 hits, 1.17 expected hits Russians roll dice for 4 infantry in Yenisey, round 5 : 1/4 hits, 0.67 expected hits Germans roll dice for 1 armour and 2 mech_infantrys in Yenisey, round 5 : 2/3 hits, 1.17 expected hits 2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Yenisey Russians roll dice for 2 infantry in Yenisey, round 6 : 0/2 hits, 0.33 expected hits Germans roll dice for 1 armour and 1 mech_infantry in Yenisey, round 6 : 1/2 hits, 0.83 expected hits 1 infantry owned by the Russians lost in Yenisey 1 infantry owned by the Russians retreated to Yakut S.S.R. Germans win with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -9 Casualties for Russians: 7 infantry Casualties for Germans: 3 mech_infantrys Battle in Samara Russians attack with 1 fighter and 3 infantry Germans defend with 1 artillery and 1 mech_infantry Russians roll dice for 1 fighter and 3 infantry in Samara, round 2 : 1/4 hits, 1.00 expected hits Germans roll dice for 1 artillery and 1 mech_infantry in Samara, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Samara Russians roll dice for 1 fighter and 2 infantry in Samara, round 3 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 artillery in Samara, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Samara Russians win, taking Samara from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 5 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery and 1 mech_infantry Battle in Vologda Russians attack with 1 fighter, 4 infantry and 1 tactical_bomber Germans defend with 1 artillery and 2 infantry Russians roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Vologda, round 2 : 1/6 hits, 1.83 expected hits Germans roll dice for 1 artillery and 2 infantry in Vologda, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Vologda, round 3 : 1/5 hits, 1.67 expected hits Germans roll dice for 1 artillery and 1 infantry in Vologda, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Vologda, round 4 : 2/4 hits, 1.50 expected hits Germans roll dice for 1 artillery in Vologda, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Russians: 2 infantry Casualties for Germans: 1 artillery and 2 infantry Non Combat Move - Russians 1 fighter moved from Samara to Russia 1 fighter moved from Vologda to Russia 1 tactical_bomber moved from Vologda to Russia Place Units - Russians 6 infantry placed in Russia Turn Complete - Russians Russians collect 9 PUs; end with 9 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 12 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 14 PUs
Combat Hit Differential Summary :
Germans : 0.83 Russians : -1.67
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TripleA Move Summary: Japanese round 11
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Japanese Japanese buy 2 destroyers, 1 fighter, 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 4 infantry moved from Japan to 6 Sea Zone 4 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone 4 infantry moved from 19 Sea Zone to Jehol 1 armour and 1 mech_infantry moved from Suiyuyan to Kweichow 4 bombers moved from Timguska to Russia 1 artillery, 7 infantry and 1 mech_infantry moved from Buryatia to Yakut S.S.R. 1 fighter and 1 tactical_bomber moved from Timguska to Hopei 2 infantry moved from French Indo China to Shan State 1 artillery and 1 infantry moved from French Indo China to Yunnan 1 mech_infantry moved from Hunan to Yunnan 1 fighter moved from 36 Sea Zone to Yunnan 1 tactical_bomber moved from 36 Sea Zone to Anhwe 1 infantry and 1 mech_infantry moved from Kiangsu to Anhwe 2 fighters moved from 36 Sea Zone to Shan State 1 armour moved from Suiyuyan to Hopei 1 mech_infantry moved from Hunan to Kweichow 1 fighter moved from 36 Sea Zone to Jehol 1 artillery and 1 mech_infantry moved from Suiyuyan to Hopei 1 submarine moved from 36 Sea Zone to 41 Sea Zone
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Scramble in Russia?
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@surfer yes
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TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Japanese Japanese buy 2 destroyers, 1 fighter, 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 4 infantry moved from Japan to 6 Sea Zone 4 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone 4 infantry moved from 19 Sea Zone to Jehol 1 armour and 1 mech_infantry moved from Suiyuyan to Kweichow 4 bombers moved from Timguska to Russia 1 artillery, 7 infantry and 1 mech_infantry moved from Buryatia to Yakut S.S.R. 1 fighter and 1 tactical_bomber moved from Timguska to Hopei 2 infantry moved from French Indo China to Shan State 1 artillery and 1 infantry moved from French Indo China to Yunnan 1 mech_infantry moved from Hunan to Yunnan 1 fighter moved from 36 Sea Zone to Yunnan 1 tactical_bomber moved from 36 Sea Zone to Anhwe 1 infantry and 1 mech_infantry moved from Kiangsu to Anhwe 2 fighters moved from 36 Sea Zone to Shan State 1 armour moved from Suiyuyan to Hopei 1 mech_infantry moved from Hunan to Kweichow 1 fighter moved from 36 Sea Zone to Jehol 1 artillery and 1 mech_infantry moved from Suiyuyan to Hopei 1 submarine moved from 36 Sea Zone to 41 Sea Zone Combat - Japanese Air Battle in Russia Japanese attacks with 4 units heading to Russia Russians launches 2 interceptors out of Russia Attackers Fire, : 0/4 hits, 0.67 expected hits Defenders Fire, : 0/2 hits, 0.67 expected hits Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Russia AA fire in Russia : 0/4 hits, 0.67 expected hits Bombing raid in Russia rolls: 4,8,4,6 and causes: 20 damage to unit: factory_major Bombing raid in Russia causes 20 damage total. Battle in 41 Sea Zone Japanese attack with 1 submarine ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 41 Sea Zone Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese win, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Yunnan Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry in Yunnan, round 2 : 1/4 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Shan State Japanese attack with 2 fighters and 2 infantry British defend with 1 mech_infantry Japanese roll dice for 2 fighters and 2 infantry in Shan State, round 2 : 2/4 hits, 1.33 expected hits UK_Pacific roll dice for 1 mech_infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 2 fighters and 1 infantry remaining. Battle score for attacker is 1 Casualties for Japanese: 1 infantry Casualties for British: 1 mech_infantry Battle in Kweichow Japanese attack with 1 armour and 2 mech_infantrys Chinese defend with 1 infantry Japanese roll dice for 1 armour and 2 mech_infantrys in Kweichow, round 2 : 0/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 armour and 2 mech_infantrys in Kweichow, round 3 : 1/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Hopei Japanese attack with 1 armour, 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 armour, 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Hopei, round 2 : 3/5 hits, 2.33 expected hits Chinese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei Japanese win, taking Hopei from Chinese with 1 armour, 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for Japanese: 1 mech_infantry Casualties for Chinese: 1 infantry Battle in Anhwe Japanese attack with 1 infantry, 1 mech_infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 infantry, 1 mech_infantry and 1 tactical_bomber in Anhwe, round 2 : 2/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Anhwe Japanese win, taking Anhwe from Chinese with 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Jehol Japanese attack with 1 fighter and 4 infantry Chinese defend with 1 infantry Japanese roll dice for 1 fighter and 4 infantry in Jehol, round 2 : 2/5 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Jehol Japanese win, taking Jehol from Chinese with 1 fighter and 3 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Yakut S.S.R. Japanese attack with 1 artillery, 7 infantry and 1 mech_infantry Russians defend with 2 aaGuns and 1 infantry Japanese roll dice for 1 artillery, 7 infantry and 1 mech_infantry in Yakut S.S.R., round 2 : 1/9 hits, 1.83 expected hits Russians roll dice for 2 aaGuns and 1 infantry in Yakut S.S.R., round 2 : 0/1 hits, 0.33 expected hits 1 aaGun owned by the Russians lost in Yakut S.S.R. Japanese roll dice for 1 artillery, 7 infantry and 1 mech_infantry in Yakut S.S.R., round 3 : 1/9 hits, 1.83 expected hits Russians roll dice for 1 aaGun and 1 infantry in Yakut S.S.R., round 3 : 0/1 hits, 0.33 expected hits 1 aaGun owned by the Russians lost in Yakut S.S.R. Japanese roll dice for 1 artillery, 7 infantry and 1 mech_infantry in Yakut S.S.R., round 4 : 4/9 hits, 1.83 expected hits Russians roll dice for 1 infantry in Yakut S.S.R., round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Yakut S.S.R. Japanese win, taking Yakut S.S.R. from Russians with 1 artillery, 7 infantry and 1 mech_infantry remaining. Battle score for attacker is 13 Casualties for Russians: 2 aaGuns and 1 infantry Cleaning up after air battles Non Combat Move - Japanese 2 aaGuns moved from Buryatia to Yakut S.S.R. 2 transports moved from 36 Sea Zone to 20 Sea Zone 3 infantry moved from Kwangtung to 20 Sea Zone 3 infantry and 2 transports moved from 20 Sea Zone to 35 Sea Zone 3 infantry moved from 35 Sea Zone to Philippines 1 battleship moved from 36 Sea Zone to 35 Sea Zone 2 carriers moved from 36 Sea Zone to 35 Sea Zone 1 carrier and 1 transport moved from 36 Sea Zone to 6 Sea Zone 1 mech_infantry moved from French Indo China to Malaya 2 bombers moved from Russia to Volgograd 2 bombers moved from Russia to Volgograd 1 mech_infantry moved from Kiangsu to Hunan 1 fighter moved from Philippines to 6 Sea Zone 2 fighters moved from Shan State to French Indo China 1 fighter moved from Yunnan to French Indo China 1 fighter moved from Jehol to Shantung 1 tactical_bomber moved from Anhwe to Kiangsi 1 fighter and 1 tactical_bomber moved from Hopei to Shensi Place Units - Japanese 1 fighter placed in Japan 2 destroyers placed in 6 Sea Zone 1 infantry and 2 mech_infantrys placed in French Indo China 2 infantry and 1 mech_infantry placed in Kiangsu 2 infantry placed in Japan 1 infantry placed in Japan Japanese undo move 4. 1 infantry and 1 mech_infantry placed in Kiangsu 2 infantry placed in Kwangtung Turn Complete - Japanese Japanese collect 53 PUs; end with 53 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 56 PUs
Combat Hit Differential Summary :
AA fire in Russia : : -0.67 Defenders Fire, : : -0.67 Chinese : 0.00 Attackers Fire, : : -0.67 UK_Pacific : 0.67 Russians : -1.00 Japanese : 2.50
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TripleA Manual Gamesave Post: Americans round 11
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Americans Americans buy 7 destroyers, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 armour moved from Hawaiian Islands to 26 Sea Zone 2 infantry moved from Hawaiian Islands to 26 Sea Zone 1 armour, 1 carrier, 3 destroyers, 2 fighters, 2 infantry, 1 mech_infantry and 2 transports moved from 26 Sea Zone to 54 Sea Zone 1 carrier, 2 fighters and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 armour moved from Eastern United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 bomber moved from British Guiana to Gibraltar 2 armour, 5 artilleries, 8 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar 1 fighter moved from 91 Sea Zone to Gibraltar 1 fighter moved from 91 Sea Zone to Gibraltar Combat - Americans
Combat Hit Differential Summary :