giallo vs max334 (Axis +2) BM3

  • '21 '20 '19 '18 '17 '16

    @max334 scramble 2 uk fig and 1 us fig. no intercept

  • 2024 '22 '21 '19 '18

    TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 artilleries, 1 destroyer, 6 infantry, 1 marine, 1 submarine and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour moved from Novgorod to Nenetsia
                  Germans take Archangel from Russians
                  Germans take Nenetsia from Russians
            1 artillery moved from Belarus to Archangel
            1 infantry moved from Belarus to Smolensk
                  Germans take Smolensk from Russians
            1 tactical_bomber moved from Eastern Poland to Bryansk
            1 destroyer moved from 93 Sea Zone to 92 Sea Zone
            1 bomber moved from Norway to United Kingdom
            1 fighter moved from Western Germany to United Kingdom
            1 bomber moved from Germany to United Kingdom
            1 fighter moved from Southern France to United Kingdom
            1 carrier moved from 93 Sea Zone to 92 Sea Zone
            2 fighters moved from 93 Sea Zone to 92 Sea Zone
            1 fighter and 1 tactical_bomber moved from Southern France to 92 Sea Zone
            2 infantry moved from Western Ukraine to Bryansk
            1 tactical_bomber moved from Baltic States to Bryansk
            1 tactical_bomber moved from Baltic States to Bryansk
            1 infantry moved from Western Ukraine to Bryansk
    
        Combat - Germans
            French scrambles 3 units out of Gibraltar to defend against the attack in 92 Sea Zone
            Air Battle in United Kingdom
                Germans attacks with 4 units heading to United Kingdom
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in United Kingdom
                    AA fire in United Kingdom : 0/2 hits, 0.33 expected hits
                Bombing raid in United Kingdom rolls: 8,7 and causes: 15 damage to unit: factory_major
                Bombing raid in United Kingdom causes 15 damage total. 
            Battle in 92 Sea Zone
                Germans attack with 1 carrier, 1 destroyer, 3 fighters and 1 tactical_bomber
                British defend with 2 fighters; French defend with 1 cruiser and 1 destroyer; Americans defend with 1 fighter
                    Germans roll dice for 1 carrier, 1 destroyer, 3 fighters and 1 tactical_bomber in 92 Sea Zone, round 2 : 1/5 hits, 2.50 expected hits
                    French roll dice for 1 cruiser, 1 destroyer and 3 fighters in 92 Sea Zone, round 2 : 2/5 hits, 2.83 expected hits
                    1 destroyer owned by the French and 1 carrier owned by the Germans lost in 92 Sea Zone
                    Germans roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 92 Sea Zone, round 3 : 2/5 hits, 2.50 expected hits
                    French roll dice for 1 cruiser and 3 fighters in 92 Sea Zone, round 3 : 1/4 hits, 2.50 expected hits
                    1 destroyer owned by the Germans, 1 cruiser owned by the French and 1 fighter owned by the Americans lost in 92 Sea Zone
                    Germans roll dice for 3 fighters and 1 tactical_bomber in 92 Sea Zone, round 4 : 4/4 hits, 2.17 expected hits
                    French roll dice for 2 fighters in 92 Sea Zone, round 4 : 1/2 hits, 1.33 expected hits
                    1 fighter owned by the Germans and 2 fighters owned by the British lost in 92 Sea Zone
                Germans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 16
                Casualties for Germans: 1 carrier, 1 destroyer and 1 fighter
                Casualties for French: 1 cruiser and 1 destroyer
                Casualties for Americans: 1 fighter
                Casualties for British: 2 fighters
            Battle in Bryansk
                Germans attack with 3 infantry and 3 tactical_bombers
                Russians defend with 2 infantry
                    Germans roll dice for 3 infantry and 3 tactical_bombers in Bryansk, round 2 : 3/6 hits, 2.00 expected hits
                    Russians roll dice for 2 infantry in Bryansk, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                Germans win, taking Bryansk from Russians with 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Russians: 2 infantry
            Cleaning up after air battles
    
        Non Combat Move - Germans
            1 artillery and 3 infantry moved from Vyborg to Novgorod
            2 aaGuns, 2 armour, 1 artillery and 12 infantry moved from Western Ukraine to Ukraine
            2 infantry moved from Bessarabia to Ukraine
            1 battleship, 1 cruiser and 2 transports moved from 115 Sea Zone to 114 Sea Zone
            2 artilleries moved from Poland to 114 Sea Zone
            2 infantry moved from Poland to 114 Sea Zone
            2 artilleries, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 infantry and 2 transports moved from 114 Sea Zone to 112 Sea Zone
            2 fighters moved from United Kingdom to Holland Belgium
            1 bomber moved from United Kingdom to Western Germany
            1 bomber moved from United Kingdom to Holland Belgium
            1 fighter moved from Poland to Western Germany
            1 armour moved from Eastern Poland to Archangel
            1 artillery moved from Poland to Germany
            3 infantry moved from Poland to Germany
            2 artilleries moved from 112 Sea Zone to Norway
            2 infantry moved from 112 Sea Zone to Norway
            1 infantry moved from Southern France to 93 Sea Zone
            1 artillery moved from Southern France to 93 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 97 Sea Zone
            2 aaGuns moved from Western Germany to Holland Belgium
            1 fighter moved from 92 Sea Zone to Southern Italy
            1 aaGun moved from Belarus to Archangel
            1 armour, 1 artillery and 3 infantry moved from Eastern Poland to Western Ukraine
            1 bomber moved from Romania to Southern Italy
            1 fighter moved from Baltic States to Western Germany
            1 tactical_bomber moved from Baltic States to Western Germany
            2 mech_infantrys moved from Western Germany to Holland Belgium
            2 armour moved from Western Germany to Holland Belgium
            1 artillery and 1 infantry moved from 97 Sea Zone to Southern Italy
            1 armour moved from Southern France to Southern Italy
            1 fighter and 1 tactical_bomber moved from 92 Sea Zone to Southern Italy
            2 infantry moved from Denmark to Western Germany
            1 tactical_bomber moved from Bryansk to Ukraine
            1 tactical_bomber moved from Bryansk to Novgorod
            1 tactical_bomber moved from Bryansk to Western Ukraine
    
        Place Units - Germans
            1 destroyer placed in 110 Sea Zone
            2 artilleries and 1 infantry placed in Novgorod
            Germans undo move 2.
            1 artillery and 2 infantry placed in France
            1 marine placed in Western Germany
            1 artillery and 2 infantry placed in Novgorod
            1 submarine placed in 110 Sea Zone
            2 transports placed in 112 Sea Zone
            2 infantry placed in Western Germany
            Germans undo move 7.
            2 infantry placed in Southern France
    
        Turn Complete - Germans
            Germans collect 51 PUs; end with 51 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.83
    French : -2.67
    Russians : 0.33
    AA fire in United Kingdom : : -0.33
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians buy 10 artilleries; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 fighters and 1 tactical_bomber moved from Yunnan to Kwangtung
            2 armour moved from Yunnan to Kwangtung
            2 infantry moved from Korea to Manchuria
            1 infantry moved from Russia to Vologda
            2 infantry moved from Russia to Smolensk
            20 infantry moved from Russia to Bryansk
            1 artillery and 11 infantry moved from Rostov to Bryansk
            1 submarine moved from 109 Sea Zone to 110 Sea Zone
    
        Combat - Russians
            Battle in Manchuria
                Russians attack with 2 infantry
                Japanese defend with 1 armour and 1 mech_infantry
                    Russians roll dice for 2 infantry in Manchuria, round 2 : 0/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 armour and 1 mech_infantry in Manchuria, round 2 : 0/2 hits, 0,83 expected hits
                    Russians roll dice for 2 infantry in Manchuria, round 3 : 0/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 armour and 1 mech_infantry in Manchuria, round 3 : 1/2 hits, 0,83 expected hits
                    1 infantry owned by the Russians lost in Manchuria
                    Russians roll dice for 1 infantry in Manchuria, round 4 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 armour and 1 mech_infantry in Manchuria, round 4 : 1/2 hits, 0,83 expected hits
                    1 infantry owned by the Russians lost in Manchuria
                Japanese win with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -6
                Casualties for Russians: 2 infantry
            Battle in Kwangtung
                Russians attack with 2 armour, 2 fighters and 1 tactical_bomber
                Japanese defend with 1 artillery, 1 harbour and 1 infantry
                    Russians roll dice for 2 armour, 2 fighters and 1 tactical_bomber in Kwangtung, round 2 : 4/5 hits, 2,67 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Kwangtung, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Kwangtung
                Russians win, taking Kwangtung from Japanese with 2 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 artillery and 1 infantry
            Battle in Bryansk
                Russians attack with 1 artillery and 31 infantry
                Germans defend with 2 infantry
                    Russians roll dice for 1 artillery and 31 infantry in Bryansk, round 2 : 10/32 hits, 5,67 expected hits
                    Germans roll dice for 2 infantry in Bryansk, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Germans with 1 artillery and 31 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
            Battle in 110 Sea Zone
                Russians attack with 1 submarine
                Germans defend with 1 destroyer and 1 submarine
                    Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    Russians roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 submarine in 110 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
                    Russians roll dice for 1 submarine in 110 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 destroyer in 110 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Russians lost in 110 Sea Zone
                Germans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is -6
                Casualties for Russians: 1 submarine
            Battle in Smolensk
                Russians attack with 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 2 infantry in Smolensk, round 2 : 0/2 hits, 0,33 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 2 infantry in Smolensk, round 3 : 0/2 hits, 0,33 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Smolensk
                    Russians roll dice for 1 infantry in Smolensk, round 4 : 0/1 hits, 0,17 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 4 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Smolensk
                Germans win with 1 infantry remaining. Battle score for attacker is -6
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Russians
            2 infantry moved from Volgograd to Rostov
            1 infantry moved from Volgograd to Tambov
            3 armour moved from Rostov to Bryansk
            1 aaGun moved from Russia to Bryansk
            2 fighters and 1 tactical_bomber moved from Kwangtung to Yunnan
            1 aaGun and 1 artillery moved from Sikang to Szechwan
    
        Place Units - Russians
            7 artilleries placed in Russia
            3 artilleries placed in Volgograd
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,4,3,6,2,2,4,5,2,2
            Russians collect 25 PUs (3 lost to blockades); end with 25 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 28 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Tambov: 1 infantry
            EDIT: Adding units owned by Russians to Volgograd: 1 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : 0,33
    Russians : 3,33
    Japanese : -1,17
    

    Savegame

  • 2024 '22 '21 '19 '18

    I placed a second factory in Shantung, but now see it does not allow you to produce more, so will you allow me to place it in Kiangsu?

  • '21 '20 '19 '18 '17 '16

    @max334 said in giallo vs max334 (Axis +2) BM3:

    I placed a second factory in Shantung, but now see it does not allow you to produce more, so will you allow me to place it in Kiangsu?

    sure np

  • 2024 '22 '21 '19 '18

    TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Turning on Edit Mode
            EDIT: Adding units owned by Japanese to Kiangsu: 1 factory_minor
            EDIT: Removing units owned by Japanese from Shantung: 1 factory_minor
            EDIT: Turning off Edit Mode
            Japanese buy 2 artilleries, 2 destroyers, 5 infantry, 1 mech_infantry and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery and 1 infantry moved from Shantung to 19 Sea Zone
            1 transport moved from 19 Sea Zone to 6 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
            2 infantry moved from 5 Sea Zone to Soviet Far East
            1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
            1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
            1 transport moved from 19 Sea Zone to 6 Sea Zone
            1 artillery and 1 infantry moved from Japan to 6 Sea Zone
            2 fighters and 2 tactical_bombers moved from Anhwe to Kwangtung
            1 infantry moved from Kansu to Timguska
                  Japanese take Timguska from Russians
            1 armour moved from Manchuria to Buryatia
                  Japanese take Amur from Russians
                  Japanese take Buryatia from Russians
            1 artillery moved from Borneo to 43 Sea Zone
            1 artillery and 1 transport moved from 43 Sea Zone to 37 Sea Zone
            1 artillery moved from 37 Sea Zone to Malaya
            1 marine moved from Shantung to 19 Sea Zone
            1 battleship, 1 cruiser and 1 marine moved from 19 Sea Zone to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
            1 mech_infantry moved from Manchuria to Korea
                  Japanese take Korea from Russians
            1 bomber moved from Anhwe to Kwangtung
    
        Combat - Japanese
            Battle in Soviet Far East
            Battle in Malaya
            Battle in Kwangtung
                Japanese attack with 1 artillery, 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers
                UK_Pacific defend with 1 harbour; Russians defend with 2 armour
                    Japanese roll dice for 1 artillery, 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers in Kwangtung, round 2 : 3/7 hits, 3.67 expected hits
                    UK_Pacific roll dice for 2 armour in Kwangtung, round 2 : 0/2 hits, 1.00 expected hits
                    2 armour owned by the Russians lost in Kwangtung
                Japanese win, taking Soviet Far East from Russians, taking Malaya from UK_Pacific, taking Kwangtung from UK_Pacific with 1 artillery, 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 12
                Casualties for Russians: 2 armour
    
        Non Combat Move - Japanese
            1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu
            1 infantry moved from Suiyuyan to Kansu
            1 infantry moved from Anhwe to Kiangsu
            2 fighters moved from Anhwe to Kiangsu
            1 aaGun moved from Anhwe to Kiangsu
            1 infantry moved from Anhwe to Kweichow
            1 artillery moved from Suiyuyan to Chahar
            1 marine moved from 35 Sea Zone to Philippines
            1 bomber moved from Kwangtung to Kiangsu
            1 destroyer moved from 42 Sea Zone to 46 Sea Zone
            1 cruiser moved from 42 Sea Zone to 55 Sea Zone
            1 fighter moved from 42 Sea Zone to Java
            1 tactical_bomber moved from 42 Sea Zone to Java
            1 battleship, 1 carrier and 1 transport moved from 42 Sea Zone to 35 Sea Zone
            2 fighters moved from Kwangtung to 35 Sea Zone
            2 tactical_bombers moved from Kwangtung to Kiangsu
            1 carrier, 2 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
            1 tactical_bomber moved from Japan to Philippines
    
        Place Units - Japanese
            2 destroyers and 3 submarines placed in 6 Sea Zone
            2 infantry and 1 mech_infantry placed in Shantung
            2 artilleries and 1 infantry placed in Kiangsu
            2 infantry placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 1
            Japanese collect 56 PUs (1 lost to blockades); end with 56 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 59 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
    

    Combat Hit Differential Summary :

    UK_Pacific : -1.00
    Japanese : -0.67
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Americans round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 2 destroyers, 3 fighters, 1 infantry and 4 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 destroyer moved from 91 Sea Zone to 110 Sea Zone
            1 fighter moved from Gibraltar to 110 Sea Zone
            1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
            1 submarine moved from 39 Sea Zone to 55 Sea Zone
            1 bomber moved from Queensland to 55 Sea Zone
            3 fighters moved from 54 Sea Zone to Java
            1 tactical_bomber moved from Queensland to Java
            1 fighter moved from 54 Sea Zone to 55 Sea Zone
            1 marine moved from Gibraltar to 91 Sea Zone
            1 marine moved from 91 Sea Zone to Morocco
    
        Combat - Americans
            Battle in Java
                Americans attack with 3 fighters and 1 tactical_bomber
                Japanese defend with 1 fighter, 1 infantry and 1 tactical_bomber
                    Americans roll dice for 3 fighters and 1 tactical_bomber in Java, round 2 : 1/4 hits, 2,17 expected hits
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 2 : 1/3 hits, 1,50 expected hits
                    1 infantry owned by the Japanese and 1 fighter owned by the Americans lost in Java
                    Americans roll dice for 2 fighters and 1 tactical_bomber in Java, round 3 : 1/3 hits, 1,67 expected hits
                    Japanese roll dice for 1 fighter and 1 tactical_bomber in Java, round 3 : 2/2 hits, 1,17 expected hits
                    1 tactical_bomber owned by the Japanese and 2 fighters owned by the Americans lost in Java
                    Americans roll dice for 1 tactical_bomber in Java, round 4 : 1/1 hits, 0,50 expected hits
                    Japanese roll dice for 1 fighter in Java, round 4 : 1/1 hits, 0,67 expected hits
                    1 fighter owned by the Japanese and 1 tactical_bomber owned by the Americans lost in Java
                Japanese win with no units remaining. Battle score for attacker is -17
                Casualties for Americans: 3 fighters and 1 tactical_bomber
                Casualties for Japanese: 1 fighter, 1 infantry and 1 tactical_bomber
            Battle in Morocco
                Americans attack with 1 artillery, 1 infantry and 1 marine
                Italians defend with 1 armour
                    Americans roll dice for 1 cruiser in Morocco, round 2 : 1/1 hits, 0,50 expected hits
                    Italians roll dice for 1 armour in Morocco, round 2 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the Italians lost in Morocco
                Americans win, taking Morocco from Italians with 1 artillery, 1 infantry and 1 marine remaining. Battle score for attacker is 6
                Casualties for Italians: 1 armour
            Battle in 55 Sea Zone
                Americans attack with 1 bomber, 1 fighter and 1 submarine
                Japanese defend with 1 cruiser
                    Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 cruiser owned by the Japanese lost in 55 Sea Zone
                Americans win with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 12
                Casualties for Japanese: 1 cruiser
            Battle in 110 Sea Zone
                Americans attack with 1 destroyer and 1 fighter
                Germans defend with 1 destroyer and 1 submarine
                    Americans roll dice for 1 destroyer and 1 fighter in 110 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits
                    Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 110 Sea Zone
                    Americans roll dice for 1 fighter in 110 Sea Zone, round 3 : 1/1 hits, 0,50 expected hits
                    Germans roll dice for 1 destroyer in 110 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Germans lost in 110 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 6
                Casualties for Americans: 1 destroyer
                Casualties for Germans: 1 destroyer and 1 submarine
    
        Non Combat Move - Americans
            1 transport moved from 91 Sea Zone to 88 Sea Zone
            2 infantry moved from Suriname to 88 Sea Zone
            2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Gibraltar
            1 mech_infantry moved from Central United States to 101 Sea Zone
            1 mech_infantry and 1 transport moved from 101 Sea Zone to 88 Sea Zone
            1 infantry moved from Suriname to 88 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
            1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
            1 fighter moved from 110 Sea Zone to 91 Sea Zone
            1 carrier moved from 101 Sea Zone to 91 Sea Zone
            1 fighter moved from Eastern United States to 91 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from Queensland to 54 Sea Zone
            1 armour, 1 artillery, 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 2 infantry and 2 transports moved from 54 Sea Zone to 42 Sea Zone
            1 fighter moved from 55 Sea Zone to 42 Sea Zone
            2 carriers and 1 destroyer moved from 30 Sea Zone to 63 Sea Zone
            1 destroyer moved from 26 Sea Zone to 63 Sea Zone
            1 destroyer and 5 submarines moved from 10 Sea Zone to 30 Sea Zone
            1 destroyer moved from 62 Sea Zone to 42 Sea Zone
            1 bomber moved from 55 Sea Zone to India
    
        Place Units - Americans
            2 destroyers and 4 submarines placed in 10 Sea Zone
            3 fighters and 1 infantry placed in Eastern United States
            Americans undo move 2.
            1 infantry placed in Central United States
            3 fighters placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 53 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
    

    Combat Hit Differential Summary :

    Germans : 0,17
    Italians : -0,50
    Americans : 0,50
    Japanese : 0,67
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Chinese round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 2 artilleries; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Hunan to Kiangsi
                  Chinese take Kiangsi from Japanese
            2 infantry moved from Szechwan to Kweichow
            2 infantry moved from Hunan to Kweichow
            1 infantry moved from Hunan to Kweichow
            1 infantry moved from Hunan to Anhwe
            1 fighter moved from Yunnan to Anhwe
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 5 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 5 infantry in Kweichow, round 2 : 1/5 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 4 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Anhwe
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Anhwe, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Anhwe, round 3 : 2/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
                Chinese win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Anhwe to Hunan
    
        Place Units - Chinese
            2 artilleries placed in Hunan
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 10 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0,83
    Japanese : 1,00
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: UK_Pacific round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 2 destroyers, 3 fighters, 1 infantry and 4 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 destroyer moved from 91 Sea Zone to 110 Sea Zone
            1 fighter moved from Gibraltar to 110 Sea Zone
            1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
            1 submarine moved from 39 Sea Zone to 55 Sea Zone
            1 bomber moved from Queensland to 55 Sea Zone
            3 fighters moved from 54 Sea Zone to Java
            1 tactical_bomber moved from Queensland to Java
            1 fighter moved from 54 Sea Zone to 55 Sea Zone
            1 marine moved from Gibraltar to 91 Sea Zone
            1 marine moved from 91 Sea Zone to Morocco
    
        Combat - Americans
            Battle in Java
                Americans attack with 3 fighters and 1 tactical_bomber
                Japanese defend with 1 fighter, 1 infantry and 1 tactical_bomber
                    Americans roll dice for 3 fighters and 1 tactical_bomber in Java, round 2 : 1/4 hits, 2,17 expected hits
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 2 : 1/3 hits, 1,50 expected hits
                    1 infantry owned by the Japanese and 1 fighter owned by the Americans lost in Java
                    Americans roll dice for 2 fighters and 1 tactical_bomber in Java, round 3 : 1/3 hits, 1,67 expected hits
                    Japanese roll dice for 1 fighter and 1 tactical_bomber in Java, round 3 : 2/2 hits, 1,17 expected hits
                    1 tactical_bomber owned by the Japanese and 2 fighters owned by the Americans lost in Java
                    Americans roll dice for 1 tactical_bomber in Java, round 4 : 1/1 hits, 0,50 expected hits
                    Japanese roll dice for 1 fighter in Java, round 4 : 1/1 hits, 0,67 expected hits
                    1 fighter owned by the Japanese and 1 tactical_bomber owned by the Americans lost in Java
                Japanese win with no units remaining. Battle score for attacker is -17
                Casualties for Americans: 3 fighters and 1 tactical_bomber
                Casualties for Japanese: 1 fighter, 1 infantry and 1 tactical_bomber
            Battle in Morocco
                Americans attack with 1 artillery, 1 infantry and 1 marine
                Italians defend with 1 armour
                    Americans roll dice for 1 cruiser in Morocco, round 2 : 1/1 hits, 0,50 expected hits
                    Italians roll dice for 1 armour in Morocco, round 2 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the Italians lost in Morocco
                Americans win, taking Morocco from Italians with 1 artillery, 1 infantry and 1 marine remaining. Battle score for attacker is 6
                Casualties for Italians: 1 armour
            Battle in 55 Sea Zone
                Americans attack with 1 bomber, 1 fighter and 1 submarine
                Japanese defend with 1 cruiser
                    Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 cruiser owned by the Japanese lost in 55 Sea Zone
                Americans win with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 12
                Casualties for Japanese: 1 cruiser
            Battle in 110 Sea Zone
                Americans attack with 1 destroyer and 1 fighter
                Germans defend with 1 destroyer and 1 submarine
                    Americans roll dice for 1 destroyer and 1 fighter in 110 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits
                    Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 110 Sea Zone
                    Americans roll dice for 1 fighter in 110 Sea Zone, round 3 : 1/1 hits, 0,50 expected hits
                    Germans roll dice for 1 destroyer in 110 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Germans lost in 110 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 6
                Casualties for Americans: 1 destroyer
                Casualties for Germans: 1 destroyer and 1 submarine
    
        Non Combat Move - Americans
            1 transport moved from 91 Sea Zone to 88 Sea Zone
            2 infantry moved from Suriname to 88 Sea Zone
            2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Gibraltar
            1 mech_infantry moved from Central United States to 101 Sea Zone
            1 mech_infantry and 1 transport moved from 101 Sea Zone to 88 Sea Zone
            1 infantry moved from Suriname to 88 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
            1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
            1 fighter moved from 110 Sea Zone to 91 Sea Zone
            1 carrier moved from 101 Sea Zone to 91 Sea Zone
            1 fighter moved from Eastern United States to 91 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from Queensland to 54 Sea Zone
            1 armour, 1 artillery, 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 2 infantry and 2 transports moved from 54 Sea Zone to 42 Sea Zone
            1 fighter moved from 55 Sea Zone to 42 Sea Zone
            2 carriers and 1 destroyer moved from 30 Sea Zone to 63 Sea Zone
            1 destroyer moved from 26 Sea Zone to 63 Sea Zone
            1 destroyer and 5 submarines moved from 10 Sea Zone to 30 Sea Zone
            1 destroyer moved from 62 Sea Zone to 42 Sea Zone
            1 bomber moved from 55 Sea Zone to India
    
        Place Units - Americans
            2 destroyers and 4 submarines placed in 10 Sea Zone
            3 fighters and 1 infantry placed in Eastern United States
            Americans undo move 2.
            1 infantry placed in Central United States
            3 fighters placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 53 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 2 artilleries; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Hunan to Kiangsi
                  Chinese take Kiangsi from Japanese
            2 infantry moved from Szechwan to Kweichow
            2 infantry moved from Hunan to Kweichow
            1 infantry moved from Hunan to Kweichow
            1 infantry moved from Hunan to Anhwe
            1 fighter moved from Yunnan to Anhwe
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 5 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 5 infantry in Kweichow, round 2 : 1/5 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 4 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Anhwe
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Anhwe, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Anhwe, round 3 : 2/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
                Chinese win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Anhwe to Hunan
    
        Place Units - Chinese
            2 artilleries placed in Hunan
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 10 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs
    
        Purchase Units - British
            British repair damage of 12x factory_major; Remaining resources: 24 PUs; 
            British buy 8 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery, 1 infantry and 2 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - British
            2 infantry moved from Kwangsi to Kwangtung
            1 tactical_bomber moved from Yunnan to Kwangtung
            1 marine moved from India to 39 Sea Zone
            1 battleship and 1 marine moved from 39 Sea Zone to 42 Sea Zone
            1 marine moved from 42 Sea Zone to Java
            1 fighter moved from 39 Sea Zone to 37 Sea Zone
            1 destroyer moved from 41 Sea Zone to 42 Sea Zone
            1 fighter and 1 tactical_bomber moved from India to Malaya
            1 infantry moved from Egypt to Alexandria
                  British take Alexandria from Italians
            1 infantry moved from Egypt to Anglo Egyptian Sudan
                  British take Anglo Egyptian Sudan from Italians
            1 infantry moved from Ethiopia to Kenya
                  British take Kenya from Italians
            1 infantry moved from Ethiopia to Italian Somaliland
                  British take Italian Somaliland from Italians
            1 armour moved from Iraq to Egypt
    
        Combat - British
            Battle in Java
            Battle in 37 Sea Zone
                British attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 37 Sea Zone
                British win, taking Java from Japanese with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Kwangtung
                British attack with 2 infantry and 1 tactical_bomber
                Japanese defend with 1 artillery, 1 harbour and 1 infantry
                    British roll dice for 2 infantry and 1 tactical_bomber in Kwangtung, round 2 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Kwangtung, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese lost in Kwangtung
                    British roll dice for 2 infantry and 1 tactical_bomber in Kwangtung, round 3 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 artillery in Kwangtung, round 3 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese lost in Kwangtung
                British win, taking Kwangtung from Japanese with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 artillery and 1 infantry
            Battle in Malaya
                British attack with 1 fighter and 1 tactical_bomber
                Japanese defend with 1 artillery and 1 harbour
                    British roll dice for 1 fighter and 1 tactical_bomber in Malaya, round 2 : 2/2 hits, 1,17 expected hits
                    Japanese roll dice for 1 artillery in Malaya, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese lost in Malaya
                British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - British
            1 tactical_bomber moved from Kwangtung to Yunnan
            2 infantry moved from French Indo China to Yunnan
            1 infantry moved from Siam to Shan State
            1 fighter moved from 37 Sea Zone to 42 Sea Zone
            2 carriers, 1 cruiser and 1 fighter moved from 39 Sea Zone to 42 Sea Zone
            1 fighter and 1 tactical_bomber moved from Malaya to 42 Sea Zone
            2 fighters moved from Gibraltar to United Kingdom
            1 destroyer moved from 91 Sea Zone to 110 Sea Zone
            1 fighter moved from Egypt to Union of South Africa
            1 infantry moved from Iraq to Trans-Jordan
            1 transport moved from 76 Sea Zone to 79 Sea Zone
    
        Place Units - British
            7 infantry placed in United Kingdom
            British undo move 1.
            4 infantry placed in United Kingdom
            1 infantry placed in United Kingdom
            2 infantry placed in Union of South Africa
            1 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 29 PUs; end with 29 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 32 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUs
    
        Place Units - UK_Pacific
            1 artillery, 1 infantry and 2 mech_infantrys placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 17 PUs; end with 18 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 21 PUs
            Some Units in India change ownership: 1 artillery, 1 infantry and 2 mech_infantrys
    

    Combat Hit Differential Summary :

    Germans : 0,17
    Italians : -0,50
    British : 1,17
    Americans : 0,50
    Chinese : 0,83
    Japanese : 0,33
    

    Savegame

  • 2024 '22 '21 '19 '18

    TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 2 artilleries, 4 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 fighter moved from 97 Sea Zone to Alexandria
            1 mech_infantry moved from Tobruk to Alexandria
            1 infantry moved from Southern Italy to 97 Sea Zone
            2 artilleries moved from Greece to 97 Sea Zone
            1 infantry moved from Northern Italy to 97 Sea Zone
            1 marine moved from Greece to 97 Sea Zone
            2 artilleries, 1 battleship, 1 carrier, 2 infantry, 1 marine and 2 transports moved from 97 Sea Zone to 92 Sea Zone
            2 artilleries, 2 infantry and 1 marine moved from 92 Sea Zone to Morocco
            1 fighter moved from Southern Italy to Morocco
            1 infantry moved from Nigeria to French Central Africa
                  Italians take French Central Africa from French
            1 artillery moved from Rhodesia to Belgian Congo
            1 infantry moved from Rhodesia to South West Africa
                  Italians take South West Africa from British
            1 bomber moved from Southern Italy to Morocco
            1 infantry moved from Tunisia to Algeria
            1 armour moved from Greece to Romania
    
        Combat - Italians
            Battle in Alexandria
                Italians attack with 1 fighter and 1 mech_infantry
                British defend with 1 infantry
                    Italians roll dice for 1 fighter and 1 mech_infantry in Alexandria, round 2 : 1/2 hits, 0.67 expected hits
                    British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Alexandria
                Italians win, taking Alexandria from British with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Morocco
                Italians attack with 2 artilleries, 1 bomber, 1 fighter, 2 infantry and 1 marine
                Americans defend with 1 artillery, 1 infantry and 1 marine
                    Italians roll dice for 1 battleship in Morocco, round 2 : 1/1 hits, 0.67 expected hits
                    Italians roll dice for 2 artilleries, 1 bomber, 1 fighter, 2 infantry and 1 marine in Morocco, round 2 : 1/7 hits, 2.83 expected hits
                    Americans roll dice for 1 artillery, 1 infantry and 1 marine in Morocco, round 2 : 2/3 hits, 1.00 expected hits
                    1 infantry owned by the Americans, 1 artillery owned by the Americans and 2 infantry owned by the Italians lost in Morocco
                    Italians roll dice for 2 artilleries, 1 bomber, 1 fighter and 1 marine in Morocco, round 3 : 2/5 hits, 2.17 expected hits
                    Americans roll dice for 1 marine in Morocco, round 3 : 0/1 hits, 0.33 expected hits
                    1 marine owned by the Americans lost in Morocco
                Italians win, taking Morocco from Americans with 2 artilleries, 1 bomber, 1 fighter and 1 marine remaining. Battle score for attacker is 6
                Casualties for Italians: 2 infantry
                Casualties for Americans: 1 artillery, 1 infantry and 1 marine
    
        Non Combat Move - Italians
            2 aaGuns and 2 infantry moved from Romania to Bessarabia
            1 armour moved from Ukraine to Bessarabia
            1 fighter moved from Alexandria to Tobruk
            1 fighter moved from Morocco to 92 Sea Zone
            1 bomber moved from Morocco to Algeria
            2 infantry moved from Greece to Bulgaria
    
        Place Units - Italians
            1 submarine and 1 transport placed in 95 Sea Zone
            1 artillery and 2 infantry placed in Ukraine
            1 artillery and 2 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 27 PUs; end with 27 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUs
            Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 37 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from 95 Sea Zone: 1 transport
            EDIT: Adding units owned by Italians to 95 Sea Zone: 1 submarine
            EDIT: Changing PUs for Italians from 37 to 38
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Italians : -1.33
    British : -0.33
    Americans : 0.67
    

    Savegame

  • 2024 '22 '21 '19 '18

    changed out my transport purchase for a sub

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: ANZAC round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 54 Sea Zone to 46 Sea Zone
            3 fighters moved from Queensland to 46 Sea Zone
            1 cruiser and 1 destroyer moved from 54 Sea Zone to 42 Sea Zone
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
            2 infantry moved from 43 Sea Zone to Borneo
    
        Combat - ANZAC
            Battle in Borneo
            Battle in 46 Sea Zone
                ANZAC attack with 3 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 3 fighters in 46 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
                    Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 46 Sea Zone
                ANZAC win, taking Borneo from Japanese with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            3 fighters moved from 46 Sea Zone to 42 Sea Zone
    
        Place Units - ANZAC
            1 fighter placed in Queensland
            1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -0,83
    Japanese : -0,33
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 54 Sea Zone to 46 Sea Zone
            3 fighters moved from Queensland to 46 Sea Zone
            1 cruiser and 1 destroyer moved from 54 Sea Zone to 42 Sea Zone
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
            2 infantry moved from 43 Sea Zone to Borneo
    
        Combat - ANZAC
            Battle in Borneo
            Battle in 46 Sea Zone
                ANZAC attack with 3 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 3 fighters in 46 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
                    Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 46 Sea Zone
                ANZAC win, taking Borneo from Japanese with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            3 fighters moved from 46 Sea Zone to 42 Sea Zone
    
        Place Units - ANZAC
            1 fighter placed in Queensland
            1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
    
        Combat Move - French
            1 destroyer moved from 58 Sea Zone to 42 Sea Zone
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : -0,83
    Japanese : -0,33
    

    Savegame

  • 2024 '22 '21 '19 '18

  • 2024 '22 '21 '19 '18

    Pls trade out one Inf and one trn purchase for a sub and a mech.

  • '21 '20 '19 '18 '17 '16

  • 2024 '22 '21 '19 '18

    TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 4 artilleries, 1 destroyer, 6 infantry, 1 marine and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 unit repaired.
            1 armour moved from Nenetsia to Novosibirsk
                  Germans take Urals from Russians
                  Germans take Novosibirsk from Russians
            1 armour moved from Archangel to Urals
            1 artillery moved from Archangel to Nenetsia
            2 artilleries and 5 infantry moved from Novgorod to Archangel
            1 transport moved from 112 Sea Zone to 113 Sea Zone
            1 artillery and 1 infantry moved from Germany to 113 Sea Zone
            1 transport moved from 112 Sea Zone to 113 Sea Zone
            2 infantry moved from Germany to 113 Sea Zone
            2 artilleries and 2 infantry moved from Norway to 112 Sea Zone
            1 marine moved from Western Germany to 112 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 113 Sea Zone to 111 Sea Zone
            1 bomber moved from Holland Belgium to United Kingdom
            1 bomber moved from Western Germany to United Kingdom
            2 fighters moved from Holland Belgium to United Kingdom
            2 artilleries, 1 battleship, 1 carrier, 1 cruiser, 2 infantry, 1 marine and 2 transports moved from 112 Sea Zone to 111 Sea Zone
            3 artilleries, 5 infantry and 1 marine moved from 111 Sea Zone to Scotland
            1 bomber moved from Southern Italy to 110 Sea Zone
            1 tactical_bomber moved from Southern Italy to 110 Sea Zone
            1 infantry moved from Ukraine to Rostov
            1 fighter moved from Southern Italy to 110 Sea Zone
            1 fighter moved from Southern Italy to Rostov
            1 tactical_bomber moved from Ukraine to Rostov
            1 fighter moved from Western Germany to United Kingdom
            1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
            1 armour moved from Southern Italy to Western Germany
            1 infantry moved from Southern Italy to Northern Italy
            1 artillery moved from Southern Italy to Northern Italy
            1 transport moved from 97 Sea Zone to 95 Sea Zone
    
        Combat - Germans
            Air Battle in United Kingdom
                Germans attacks with 5 units heading to United Kingdom
                British launches 4 interceptors out of United Kingdom
                    Attackers Fire,  : 3/5 hits, 1.33 expected hits
                    Defenders Fire,  : 2/4 hits, 1.33 expected hits
                    2 fighters owned by the Germans lost in United Kingdom
                    1 fighter owned by the French and 2 fighters owned by the British lost in United Kingdom
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in United Kingdom
                    AA fire in United Kingdom : 0/2 hits, 0.33 expected hits
                Bombing raid in United Kingdom rolls: 4,6 and causes: 10 damage to unit: factory_major
                Bombing raid in United Kingdom causes 10 damage total. 
            Battle in Scotland
            Battle in 110 Sea Zone
                Germans attack with 1 bomber, 2 fighters and 2 tactical_bombers
                British defend with 1 destroyer
                    Germans roll dice for 1 bomber, 2 fighters and 2 tactical_bombers in 110 Sea Zone, round 2 : 4/5 hits, 3.00 expected hits
                    British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 110 Sea Zone
                Germans win, taking Scotland from British with 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
            Battle in Rostov
                Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Russians defend with 2 infantry
                    Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Rostov, round 2 : 3/3 hits, 1.33 expected hits
                    Russians roll dice for 2 infantry in Rostov, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians lost in Rostov
                Germans win, taking Rostov from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
            Cleaning up after air battles
    
        Non Combat Move - Germans
            1 armour, 1 artillery and 3 infantry moved from Western Ukraine to Eastern Poland
            1 infantry moved from Smolensk to Belarus
            1 tactical_bomber moved from Western Ukraine to Western Germany
            1 tactical_bomber moved from Novgorod to Western Germany
            2 fighters moved from 110 Sea Zone to 111 Sea Zone
            1 bomber moved from 110 Sea Zone to Western Germany
            1 tactical_bomber moved from 110 Sea Zone to Western Germany
            1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
            2 armour moved from Holland Belgium to Western Germany
            2 mech_infantrys moved from Holland Belgium to Western Germany
            1 destroyer moved from 112 Sea Zone to 104 Sea Zone
            2 bombers moved from United Kingdom to Western Germany
            1 fighter moved from United Kingdom to Holland Belgium
            1 tactical_bomber moved from Rostov to Slovakia Hungary
            1 fighter moved from Rostov to Ukraine
            2 aaGuns, 2 armour, 1 artillery and 11 infantry moved from Ukraine to Bessarabia
            2 infantry moved from Western Germany to Holland Belgium
    
        Place Units - Germans
            2 transports placed in 113 Sea Zone
            1 destroyer placed in 110 Sea Zone
            3 artilleries, 6 infantry and 1 marine placed in Western Germany
            Germans undo move 3.
            2 artilleries and 1 infantry placed in Novgorod
            2 artilleries, 5 infantry and 1 marine placed in Western Germany
            Germans undo move 4.
            2 artilleries, 5 infantry and 1 marine placed in Western Germany
            Germans undo move 3.
            1 artillery placed in Western Germany
            1 artillery and 1 infantry placed in Novgorod
    
        Turn Complete - Germans
            Germans collect 56 PUs; end with 56 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs
    

    Combat Hit Differential Summary :

    Germans : 2.67
    Defenders Fire,  : : 0.67
    British : -0.33
    Attackers Fire,  : : 1.67
    Russians : -0.67
    AA fire in United Kingdom : : -0.33
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians buy 5 artilleries and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 armour moved from Yunnan to Malaya
                  UK_Pacific take Malaya from Japanese
            1 infantry moved from Bryansk to Western Ukraine
                  Russians take Western Ukraine from Italians
            1 artillery and 1 infantry moved from Volgograd to Rostov
            1 infantry moved from Bryansk to Rostov
            1 infantry moved from Bryansk to Smolensk
                  Russians take Smolensk from Germans
            1 artillery and 28 infantry moved from Bryansk to Ukraine
            2 armour moved from Bryansk to Ukraine
            1 tactical_bomber moved from Yunnan to 20 Sea Zone
    
        Combat - Russians
            Battle in 20 Sea Zone
                Russians attack with 1 tactical_bomber
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 20 Sea Zone
                Russians win with 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Ukraine
                Russians attack with 2 armour, 1 artillery and 28 infantry
                Germans defend with 1 fighter and 2 infantry; Italians defend with 1 artillery, 1 factory_minor and 2 infantry
                    Russians roll dice for 2 armour, 1 artillery and 28 infantry in Ukraine, round 2 : 5/31 hits, 6,17 expected hits
                    Italians roll dice for 1 artillery, 1 fighter and 4 infantry in Ukraine, round 2 : 1/6 hits, 2,33 expected hits
                    1 infantry owned by the Russians, 2 infantry owned by the Germans, 1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Ukraine
                    Russians roll dice for 2 armour, 1 artillery and 27 infantry in Ukraine, round 3 : 2/30 hits, 6,00 expected hits
                    Italians roll dice for 1 fighter in Ukraine, round 3 : 0/1 hits, 0,67 expected hits
                    1 fighter owned by the Germans lost in Ukraine
                Russians win, taking Ukraine from Italians with 2 armour, 1 artillery and 27 infantry remaining. Battle score for attacker is 23
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 fighter and 2 infantry
                Casualties for Italians: 1 artillery and 2 infantry
            Battle in Rostov
                Russians attack with 1 artillery and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery and 2 infantry in Rostov, round 2 : 2/3 hits, 0,83 expected hits
                    Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Rostov
                Russians win, taking Rostov from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 armour moved from Bryansk to Volgograd
            4 artilleries moved from Russia to Samara
            1 aaGun moved from Russia to Samara
            3 artilleries moved from Russia to Bryansk
            2 fighters moved from Yunnan to Samara
            1 armour moved from Yunnan to Sikang
            1 aaGun and 1 artillery moved from Szechwan to Yunnan
            1 tactical_bomber moved from 20 Sea Zone to Kwangtung
    
        Place Units - Russians
            5 artilleries and 3 mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Russians collect 24 PUs; end with 24 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 27 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
    

    Combat Hit Differential Summary :

    Germans : -0,33
    Italians : -2,00
    Russians : -4,00
    

    Savegame

  • 2024 '22 '21 '19 '18

    TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 3 artilleries, 2 destroyers, 4 infantry, 1 mech_infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Timguska to Evenkiyskiy
                  Japanese take Evenkiyskiy from Russians
            1 armour moved from Buryatia to Yenisey
                  Japanese take Yakut S.S.R. from Russians
                  Japanese take Yenisey from Russians
            1 infantry moved from Hopei to Kweichow
            1 mech_infantry moved from Shantung to Kweichow
            1 bomber moved from Philippines to Kweichow
            1 bomber moved from Kiangsu to Kweichow
            1 fighter and 1 tactical_bomber moved from Kiangsu to Kweichow
            1 fighter moved from Kiangsu to Kweichow
            1 tactical_bomber moved from Kiangsu to Kweichow
            1 artillery moved from Kiangsu to 19 Sea Zone
            1 infantry moved from Kiangsu to 19 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
            1 transport moved from 35 Sea Zone to 19 Sea Zone
            1 artillery moved from Kiangsu to 19 Sea Zone
            1 infantry moved from Kiangsu to 19 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
            1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
            1 marine moved from Philippines to 35 Sea Zone
            1 battleship and 1 marine moved from 35 Sea Zone to 20 Sea Zone
            1 marine moved from 20 Sea Zone to Kwangtung
            2 fighters moved from 35 Sea Zone to Kwangtung
            1 tactical_bomber moved from 35 Sea Zone to Kwangtung
            1 tactical_bomber moved from 35 Sea Zone to Kwangtung
            1 destroyer moved from 35 Sea Zone to 43 Sea Zone
            1 destroyer moved from 35 Sea Zone to 44 Sea Zone
            1 cruiser moved from 35 Sea Zone to 45 Sea Zone
            1 infantry moved from Soviet Far East to Siberia
                  Japanese take Siberia from Russians
            1 infantry moved from Soviet Far East to 5 Sea Zone
            1 infantry and 1 transport moved from 5 Sea Zone to 8 Sea Zone
            1 infantry moved from 8 Sea Zone to Aleutian Islands
    
        Combat - Japanese
            Battle in 43 Sea Zone
                Japanese attack with 1 destroyer
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 43 Sea Zone
                Japanese win, taking 43 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Aleutian Islands
            Battle in Kwangtung
                Japanese attack with 1 artillery, 2 fighters, 1 infantry, 1 marine and 2 tactical_bombers
                British defend with 2 infantry; UK_Pacific defend with 1 harbour; Russians defend with 1 tactical_bomber
                    Japanese roll dice for 1 battleship in Kwangtung, round 2 : 0/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery, 2 fighters, 1 infantry, 1 marine and 2 tactical_bombers in Kwangtung, round 2 : 4/7 hits, 3.33 expected hits
                    UK_Pacific roll dice for 2 infantry and 1 tactical_bomber in Kwangtung, round 2 : 1/3 hits, 1.17 expected hits
                    1 infantry owned by the Japanese, 1 tactical_bomber owned by the Russians and 2 infantry owned by the British lost in Kwangtung
                Japanese win, taking Aleutian Islands from Americans, taking Kwangtung from UK_Pacific with 1 artillery, 2 fighters, 1 marine and 2 tactical_bombers remaining. Battle score for attacker is 14
                Casualties for Japanese: 1 infantry
                Casualties for British: 2 infantry
                Casualties for Russians: 1 tactical_bomber
            Battle in Kweichow
                Japanese attack with 2 bombers, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
                Chinese defend with 4 infantry
                    Japanese roll dice for 2 bombers, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Kweichow, round 2 : 6/8 hits, 4.00 expected hits
                    Chinese roll dice for 4 infantry in Kweichow, round 2 : 2/4 hits, 1.33 expected hits
                    1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Kweichow
                Japanese win with 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 5
                Casualties for Japanese: 1 infantry and 1 mech_infantry
                Casualties for Chinese: 4 infantry
    
        Non Combat Move - Japanese
            2 fighters moved from 35 Sea Zone to Philippines
            1 carrier moved from 35 Sea Zone to 20 Sea Zone
            2 fighters moved from Kwangtung to 35 Sea Zone
            2 tactical_bombers moved from Kwangtung to 35 Sea Zone
            1 tactical_bomber moved from Kweichow to Kiangsu
            1 fighter moved from Kweichow to Kiangsu
            1 fighter and 1 tactical_bomber moved from Kweichow to Kiangsu
            1 fighter and 1 tactical_bomber moved from Celebes to 20 Sea Zone
            1 destroyer moved from 6 Sea Zone to 20 Sea Zone
            1 destroyer moved from 6 Sea Zone to 35 Sea Zone
            1 submarine moved from 6 Sea Zone to 20 Sea Zone
            2 submarines moved from 6 Sea Zone to 35 Sea Zone
            1 destroyer moved from 20 Sea Zone to 35 Sea Zone
            1 artillery moved from 35 Sea Zone to Philippines
            1 infantry moved from 35 Sea Zone to Philippines
            1 infantry moved from Shantung to Anhwe
            1 infantry moved from Shantung to Jehol
            1 infantry moved from Chahar to Hopei
            2 bombers moved from Kweichow to Kiangsu
            1 mech_infantry moved from Korea to Jehol
    
        Place Units - Japanese
            2 destroyers, 1 submarine and 2 transports placed in 6 Sea Zone
            2 artilleries and 1 infantry placed in Kiangsu
            Japanese undo move 2.
            2 artilleries placed in Japan
            1 artillery and 2 infantry placed in Kiangsu
            2 infantry and 1 mech_infantry placed in Shantung
    
        Turn Complete - Japanese
            Japanese collect 48 PUs; end with 48 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 51 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0.67
    UK_Pacific : -0.17
    Japanese : 2.00
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Americans round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 2 carriers, 1 destroyer, 1 fighter, 1 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 fighter moved from 42 Sea Zone to 44 Sea Zone
            1 bomber moved from India to Sumatra
            1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
            1 armour and 1 infantry moved from 41 Sea Zone to Sumatra
            1 submarine moved from 55 Sea Zone to 44 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
            1 submarine moved from 10 Sea Zone to 8 Sea Zone
            2 fighters moved from Eastern United States to 104 Sea Zone
            2 fighters moved from 91 Sea Zone to 110 Sea Zone
    
        Combat - Americans
            Battle in 8 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 8 Sea Zone
                    Americans roll dice for 1 submarine in 8 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                Americans win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Sumatra
                Americans attack with 1 armour, 1 bomber and 1 infantry
                Japanese defend with 1 artillery and 1 infantry
                    Americans roll dice for 1 armour, 1 bomber and 1 infantry in Sumatra, round 2 : 1/3 hits, 1,33 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese lost in Sumatra
                    Americans roll dice for 1 armour, 1 bomber and 1 infantry in Sumatra, round 3 : 2/3 hits, 1,33 expected hits
                    Japanese roll dice for 1 artillery in Sumatra, round 3 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese lost in Sumatra
                Americans win, taking Sumatra from Japanese with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 artillery and 1 infantry
            Battle in 44 Sea Zone
                Americans attack with 1 fighter, 1 submarine and 1 transport
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 fighter and 1 transport in 44 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
                    Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 44 Sea Zone
                Americans win, taking 44 Sea Zone from Neutral with 1 fighter, 1 submarine and 1 transport remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Celebes
            Battle in 110 Sea Zone
                Americans attack with 2 fighters
                Germans defend with 1 destroyer
                    Americans roll dice for 2 fighters in 110 Sea Zone, round 2 : 2/2 hits, 1,00 expected hits
                    Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Germans lost in 110 Sea Zone
                Americans win, taking Celebes from Japanese with 2 fighters remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
            Battle in 104 Sea Zone
                Americans attack with 2 fighters
                Germans defend with 1 destroyer
                    Americans roll dice for 2 fighters in 104 Sea Zone, round 2 : 2/2 hits, 1,00 expected hits
                    Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Germans lost in 104 Sea Zone
                Americans win with 2 fighters remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
    
        Non Combat Move - Americans
            1 aaGun, 4 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
            1 aaGun, 1 carrier, 1 cruiser, 4 infantry, 1 mech_infantry and 3 transports moved from 91 Sea Zone to 109 Sea Zone
            1 aaGun, 4 infantry and 1 mech_infantry moved from 109 Sea Zone to United Kingdom
            2 fighters moved from 110 Sea Zone to United Kingdom
            2 fighters moved from 104 Sea Zone to 109 Sea Zone
            1 fighter moved from Eastern United States to Iceland
            2 carriers and 2 destroyers moved from 63 Sea Zone to 42 Sea Zone
            1 fighter moved from 44 Sea Zone to 42 Sea Zone
            1 bomber moved from Sumatra to India
            2 destroyers and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 destroyer and 5 submarines moved from 30 Sea Zone to 63 Sea Zone
    
        Place Units - Americans
            2 carriers and 2 transports placed in 101 Sea Zone
            1 infantry placed in Central United States
            1 destroyer and 1 submarine placed in 101 Sea Zone
            1 fighter placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 59 PUs; end with 59 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
    

    Combat Hit Differential Summary :

    Germans : -0,67
    Americans : 2,17
    Japanese : -1,33
    

    Savegame

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