edit if it isn’t too late.
Turning on Edit Mode EDIT: Removing units owned by Germans from Bryansk: 2 mech_infantrys EDIT: Adding units owned by Germans to Ukraine: 2 mech_infantrys EDIT: Turning off Edit Modegiallo vs max334 (Axis +2) BM3
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Italians Italians buy 1 bomber, 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 1 battleship, 1 carrier and 4 transports moved from 95 Sea Zone to 97 Sea Zone 1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone 3 artilleries moved from Northern Italy to 97 Sea Zone 1 artillery moved from Southern Italy to 97 Sea Zone 2 infantry moved from Southern Italy to 97 Sea Zone 2 infantry moved from Greece to 97 Sea Zone 1 marine moved from Southern Italy to 97 Sea Zone 4 artilleries, 1 battleship, 1 carrier, 4 infantry, 1 marine and 4 transports moved from 97 Sea Zone to 98 Sea Zone 5 artilleries, 5 infantry and 1 marine moved from 98 Sea Zone to Egypt 1 bomber moved from Southern Italy to Egypt 1 fighter moved from Southern Italy to 98 Sea Zone 1 artillery moved from Algeria to Tunisia Combat - Italians Battle in Egypt Italians attack with 5 artilleries, 1 bomber, 5 infantry and 1 marine British defend with 1 aaGun, 1 airfield, 2 artilleries, 1 bomber, 1 factory_minor, 3 fighters, 1 harbour, 3 infantry and 2 tactical_bombers AA fire in Egypt : 1/1 hits, 0.17 expected hits 1 bomber owned by the Italians lost in Egypt Italians roll dice for 1 battleship in Egypt, round 2 : 0/1 hits, 0.67 expected hits Italians roll dice for 5 artilleries, 5 infantry and 1 marine in Egypt, round 2 : 3/11 hits, 3.67 expected hits British roll dice for 1 aaGun, 2 artilleries, 1 bomber, 3 fighters, 3 infantry and 2 tactical_bombers in Egypt, round 2 : 7/11 hits, 4.83 expected hits 1 aaGun owned by the British, 1 marine owned by the Italians, 1 bomber owned by the British, 1 artillery owned by the Italians, 1 infantry owned by the British and 5 infantry owned by the Italians lost in Egypt Italians roll dice for 4 artilleries in Egypt, round 3 : 0/4 hits, 1.33 expected hits British roll dice for 2 artilleries, 3 fighters, 2 infantry and 2 tactical_bombers in Egypt, round 3 : 4/9 hits, 4.33 expected hits 4 artilleries owned by the Italians lost in Egypt British win with 2 artilleries, 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is -32 Casualties for Italians: 5 artilleries, 1 bomber, 5 infantry and 1 marine Casualties for British: 1 aaGun, 1 bomber and 1 infantry Non Combat Move - Italians 2 infantry moved from Bulgaria to Greece 2 armour moved from Romania to Greece 2 aaGuns moved from Eastern Poland to Slovakia Hungary 1 infantry moved from Eastern Poland to Romania 1 infantry moved from Eastern Poland to Slovakia Hungary 1 mech_infantry moved from Northern Italy to Yugoslavia Place Units - Italians 1 bomber and 1 fighter placed in Southern Italy 2 mech_infantrys placed in Northern Italy Turn Complete - Italians Italians collect 17 PUs; end with 17 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Combat Hit Differential Summary :
Italians : -2.67 British : 1.83 AA fire in Egypt : : 0.83
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TripleA Turn Summary: ANZAC round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 2 destroyers; Remaining resources: 3 PUs; Combat Move - ANZAC 1 destroyer moved from 42 Sea Zone to 44 Sea Zone 3 fighters moved from 37 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from Dutch New Guinea to New Guinea Combat - ANZAC Battle in 44 Sea Zone ANZAC attack with 1 destroyer and 3 fighters Japanese defend with 1 destroyer and 1 submarine ANZAC roll dice for 1 destroyer and 3 fighters in 44 Sea Zone, round 2 : 2/4 hits, 1,83 expected hits Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the ANZAC, 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 44 Sea Zone ANZAC win with 3 fighters remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 destroyer Casualties for Japanese: 1 destroyer and 1 submarine Non Combat Move - ANZAC 3 fighters moved from 44 Sea Zone to 37 Sea Zone 1 cruiser moved from 42 Sea Zone to 37 Sea Zone Place Units - ANZAC 1 destroyer placed in 54 Sea Zone 1 destroyer placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 13 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Combat Hit Differential Summary :
ANZAC : 0,17 Japanese : 0,50
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 2 destroyers; Remaining resources: 3 PUs; Combat Move - ANZAC 1 destroyer moved from 42 Sea Zone to 44 Sea Zone 3 fighters moved from 37 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from Dutch New Guinea to New Guinea Combat - ANZAC Battle in 44 Sea Zone ANZAC attack with 1 destroyer and 3 fighters Japanese defend with 1 destroyer and 1 submarine ANZAC roll dice for 1 destroyer and 3 fighters in 44 Sea Zone, round 2 : 2/4 hits, 1,83 expected hits Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the ANZAC, 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 44 Sea Zone ANZAC win with 3 fighters remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 destroyer Casualties for Japanese: 1 destroyer and 1 submarine Non Combat Move - ANZAC 3 fighters moved from 44 Sea Zone to 37 Sea Zone 1 cruiser moved from 42 Sea Zone to 37 Sea Zone Place Units - ANZAC 1 destroyer placed in 54 Sea Zone 1 destroyer placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 13 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Combat Move - French 1 destroyer moved from 42 Sea Zone to 41 Sea Zone Combat - French Battle in 41 Sea Zone French attack with 1 destroyer Japanese defend with 1 submarine French roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits French roll dice for 1 destroyer in 41 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 submarine in 41 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Japanese lost in 41 Sea Zone French win, taking 41 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
French : 0,33 ANZAC : 0,17 Japanese : 0,17
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Hay, family is going on vacation Saturday till June 16. So will be out for a little. There will be some downtime so I might get in a turn or so but not sure.
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@max334 said in giallo vs max334 (Axis +2) BM3:
Hay, family is going on vacation Saturday till June 16. So will be out for a little. There will be some downtime so I might get in a turn or so but not sure.
just a reminder for my self
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friendly reminder
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@Giallo …dont give up on me yet…just busy with family matters
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@max334 It’s been 3 weeks now
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@Giallo Need a little more time
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@max334 said in giallo vs max334 (Axis +2) BM3:
@Giallo Need a little more time
It took long enough
This is bump 1
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@Giallo said in giallo vs max334 (Axis +2) BM3:
@max334 said in giallo vs max334 (Axis +2) BM3:
@Giallo Need a little more time
It took long enough
This is bump 1
Perhaps you better call this one and when you have time, real time start a new game with someone
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Bump 2…
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