@AndrewAAGamer Appreciate your patience. War on.
Submerge sub or fight?
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 bomber, 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
1 battleship, 1 carrier and 4 transports moved from 95 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
3 artilleries moved from Northern Italy to 97 Sea Zone
1 artillery moved from Southern Italy to 97 Sea Zone
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry moved from Greece to 97 Sea Zone
1 marine moved from Southern Italy to 97 Sea Zone
4 artilleries, 1 battleship, 1 carrier, 4 infantry, 1 marine and 4 transports moved from 97 Sea Zone to 98 Sea Zone
5 artilleries, 5 infantry and 1 marine moved from 98 Sea Zone to Egypt
1 bomber moved from Southern Italy to Egypt
1 fighter moved from Southern Italy to 98 Sea Zone
1 artillery moved from Algeria to Tunisia
Combat - Italians
Battle in Egypt
Italians attack with 5 artilleries, 1 bomber, 5 infantry and 1 marine
British defend with 1 aaGun, 1 airfield, 2 artilleries, 1 bomber, 1 factory_minor, 3 fighters, 1 harbour, 3 infantry and 2 tactical_bombers
AA fire in Egypt : 1/1 hits, 0.17 expected hits
1 bomber owned by the Italians lost in Egypt
Italians roll dice for 1 battleship in Egypt, round 2 : 0/1 hits, 0.67 expected hits
Italians roll dice for 5 artilleries, 5 infantry and 1 marine in Egypt, round 2 : 3/11 hits, 3.67 expected hits
British roll dice for 1 aaGun, 2 artilleries, 1 bomber, 3 fighters, 3 infantry and 2 tactical_bombers in Egypt, round 2 : 7/11 hits, 4.83 expected hits
1 aaGun owned by the British, 1 marine owned by the Italians, 1 bomber owned by the British, 1 artillery owned by the Italians, 1 infantry owned by the British and 5 infantry owned by the Italians lost in Egypt
Italians roll dice for 4 artilleries in Egypt, round 3 : 0/4 hits, 1.33 expected hits
British roll dice for 2 artilleries, 3 fighters, 2 infantry and 2 tactical_bombers in Egypt, round 3 : 4/9 hits, 4.33 expected hits
4 artilleries owned by the Italians lost in Egypt
British win with 2 artilleries, 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is -32
Casualties for Italians: 5 artilleries, 1 bomber, 5 infantry and 1 marine
Casualties for British: 1 aaGun, 1 bomber and 1 infantry
Non Combat Move - Italians
2 infantry moved from Bulgaria to Greece
2 armour moved from Romania to Greece
2 aaGuns moved from Eastern Poland to Slovakia Hungary
1 infantry moved from Eastern Poland to Romania
1 infantry moved from Eastern Poland to Slovakia Hungary
1 mech_infantry moved from Northern Italy to Yugoslavia
Place Units - Italians
1 bomber and 1 fighter placed in Southern Italy
2 mech_infantrys placed in Northern Italy
Turn Complete - Italians
Italians collect 17 PUs; end with 17 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Combat Hit Differential Summary :
Italians : -2.67
British : 1.83
AA fire in Egypt : : 0.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 2 destroyers; Remaining resources: 3 PUs;
Combat Move - ANZAC
1 destroyer moved from 42 Sea Zone to 44 Sea Zone
3 fighters moved from 37 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from Dutch New Guinea to New Guinea
Combat - ANZAC
Battle in 44 Sea Zone
ANZAC attack with 1 destroyer and 3 fighters
Japanese defend with 1 destroyer and 1 submarine
ANZAC roll dice for 1 destroyer and 3 fighters in 44 Sea Zone, round 2 : 2/4 hits, 1,83 expected hits
Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the ANZAC, 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 44 Sea Zone
ANZAC win with 3 fighters remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 1 destroyer and 1 submarine
Non Combat Move - ANZAC
3 fighters moved from 44 Sea Zone to 37 Sea Zone
1 cruiser moved from 42 Sea Zone to 37 Sea Zone
Place Units - ANZAC
1 destroyer placed in 54 Sea Zone
1 destroyer placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 13 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Combat Hit Differential Summary :
ANZAC : 0,17
Japanese : 0,50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 2 destroyers; Remaining resources: 3 PUs;
Combat Move - ANZAC
1 destroyer moved from 42 Sea Zone to 44 Sea Zone
3 fighters moved from 37 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from Dutch New Guinea to New Guinea
Combat - ANZAC
Battle in 44 Sea Zone
ANZAC attack with 1 destroyer and 3 fighters
Japanese defend with 1 destroyer and 1 submarine
ANZAC roll dice for 1 destroyer and 3 fighters in 44 Sea Zone, round 2 : 2/4 hits, 1,83 expected hits
Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the ANZAC, 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 44 Sea Zone
ANZAC win with 3 fighters remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 1 destroyer and 1 submarine
Non Combat Move - ANZAC
3 fighters moved from 44 Sea Zone to 37 Sea Zone
1 cruiser moved from 42 Sea Zone to 37 Sea Zone
Place Units - ANZAC
1 destroyer placed in 54 Sea Zone
1 destroyer placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 13 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Combat Move - French
1 destroyer moved from 42 Sea Zone to 41 Sea Zone
Combat - French
Battle in 41 Sea Zone
French attack with 1 destroyer
Japanese defend with 1 submarine
French roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
French roll dice for 1 destroyer in 41 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 submarine in 41 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Japanese lost in 41 Sea Zone
French win, taking 41 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
French : 0,33
ANZAC : 0,17
Japanese : 0,17
Hay, family is going on vacation Saturday till June 16. So will be out for a little. There will be some downtime so I might get in a turn or so but not sure.
@max334 said in giallo vs max334 (Axis +2) BM3:
Hay, family is going on vacation Saturday till June 16. So will be out for a little. There will be some downtime so I might get in a turn or so but not sure.
just a reminder for my self
friendly reminder
@Giallo …dont give up on me yet…just busy with family matters
@max334 It’s been 3 weeks now
@Giallo Need a little more time
@max334 said in giallo vs max334 (Axis +2) BM3:
@Giallo Need a little more time
It took long enough
This is bump 1
@Giallo said in giallo vs max334 (Axis +2) BM3:
@max334 said in giallo vs max334 (Axis +2) BM3:
@Giallo Need a little more time
It took long enough
This is bump 1
Perhaps you better call this one and when you have time, real time start a new game with someone
Bump 2…