sorry, those battles did not go your way
Yanksaldaway (Axis) Vs dawgoneit (Allies) 24 Bid
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TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Suiyuyan to Shensi Chinese take Shensi from Japanese 2 infantry moved from Hopei to Chahar 1 infantry moved from Suiyuyan to Kansu 1 infantry moved from Suiyuyan to Hopei 1 fighter and 12 infantry moved from Suiyuyan to Chahar Combat - Chinese Battle in Chahar Chinese attack with 1 fighter and 14 infantry Japanese defend with 2 infantry Chinese roll dice for 1 fighter and 14 infantry in Chahar, round 2 : 2/15 hits, 2.83 expected hits Japanese roll dice for 2 infantry in Chahar, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Chahar Chinese win, taking Chahar from Japanese with 1 fighter and 14 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Non Combat Move - Chinese 1 fighter moved from Chahar to Suiyuyan Place Units - Chinese 3 infantry placed in Suiyuyan Chinese undo move 1. 3 infantry placed in Kansu Turn Complete - Chinese Chinese collect 5 PUs; end with 6 PUs
Combat Hit Differential Summary :
Chinese : -0.83 Japanese : -0.67
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - Americans Americans buy 3 bombers, 1 carrier and 2 fighters; Remaining resources: 0 PUs; Combat Move - Americans 4 bombers moved from Queensland to 33 Sea Zone 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 3 submarines and 1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone 2 fighters moved from Queensland to 33 Sea Zone 1 destroyer moved from 54 Sea Zone to 33 Sea Zone 1 destroyer and 1 submarine moved from 10 Sea Zone to 25 Sea Zone 3 bombers moved from Western United States to 25 Sea Zone 1 artillery moved from Hawaiian Islands to 26 Sea Zone 3 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 26 Sea Zone to 47 Sea Zone 1 artillery and 3 infantry moved from 47 Sea Zone to New Britain 1 artillery and 1 infantry moved from Algeria to Tunisia Americans take Tunisia from Italians 1 armour moved from Morocco to Tunisia 3 infantry moved from Morocco to Algeria Combat - Americans Japanese scrambles 3 units out of Caroline Islands to defend against the attack in 33 Sea Zone Battle in 25 Sea Zone Americans attack with 3 bombers, 1 destroyer and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 3 bombers and 1 destroyer in 25 Sea Zone, round 2 : 4/4 hits, 2.33 expected hits Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 25 Sea Zone Americans win with 3 bombers, 1 destroyer and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in New Britain Americans attack with 1 artillery and 3 infantry Japanese defend with 1 artillery and 1 infantry Americans roll dice for 1 artillery and 3 infantry in New Britain, round 2 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 artillery and 1 infantry in New Britain, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in New Britain Americans roll dice for 1 artillery and 3 infantry in New Britain, round 3 : 2/4 hits, 1.00 expected hits Japanese roll dice for 1 artillery in New Britain, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in New Britain Americans win, taking New Britain from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 1 artillery and 1 infantry Battle in 33 Sea Zone Americans attack with 1 battleship, 4 bombers, 1 carrier, 2 cruisers, 4 destroyers, 3 fighters, 3 submarines and 1 tactical_bomber Japanese defend with 2 battleships, 2 carriers, 2 cruisers, 4 fighters, 1 submarine and 3 tactical_bombers Americans roll dice for 3 submarines in 33 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits Units damaged: 1 battleship owned by the Japanese Americans roll dice for 1 battleship, 4 bombers, 1 carrier, 2 cruisers, 4 destroyers, 3 fighters and 1 tactical_bomber in 33 Sea Zone, round 2 : 11/15 hits, 7.83 expected hits Units damaged: 1 battleship owned by the Japanese Japanese roll dice for 1 submarine in 33 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 4 fighters and 3 tactical_bombers in 33 Sea Zone, round 2 : 6/7 hits, 4.17 expected hits Units damaged: 1 battleship owned by the Americans Japanese roll dice for 2 battleships, 2 carriers and 2 cruisers in 33 Sea Zone, round 2 : 3/6 hits, 3.00 expected hits 3 tactical_bombers owned by the Japanese, 3 submarines owned by the Americans, 1 cruiser owned by the Americans, 3 destroyers owned by the Americans, 2 carriers owned by the Japanese, 1 submarine owned by the Japanese, 1 fighter owned by the Americans and 2 cruisers owned by the Japanese lost in 33 Sea Zone Americans roll dice for 1 battleship, 4 bombers, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber in 33 Sea Zone, round 3 : 7/10 hits, 5.83 expected hits Japanese roll dice for 2 battleships and 4 fighters in 33 Sea Zone, round 3 : 3/6 hits, 4.00 expected hits 4 fighters owned by the Japanese, 1 destroyer owned by the Americans, 1 tactical_bomber owned by the Americans, 2 battleships owned by the Japanese and 1 bomber owned by the Americans lost in 33 Sea Zone Americans win with 1 battleship, 3 bombers, 1 carrier, 1 cruiser and 2 fighters remaining. Battle score for attacker is 80 Casualties for Americans: 1 bomber, 1 cruiser, 4 destroyers, 1 fighter, 3 submarines and 1 tactical_bomber Casualties for Japanese: 2 battleships, 2 carriers, 2 cruisers, 4 fighters, 1 submarine and 3 tactical_bombers Non Combat Move - Americans 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 3 bombers moved from 33 Sea Zone to Queensland 3 bombers moved from 25 Sea Zone to Wake Island 1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 destroyer moved from 101 Sea Zone to 104 Sea Zone 2 transports moved from 91 Sea Zone to 101 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco Place Units - Americans 3 bombers placed in Western United States 1 carrier placed in 101 Sea Zone 2 fighters placed in 101 Sea Zone Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Suiyuyan to Shensi Chinese take Shensi from Japanese 2 infantry moved from Hopei to Chahar 1 infantry moved from Suiyuyan to Kansu 1 infantry moved from Suiyuyan to Hopei 1 fighter and 12 infantry moved from Suiyuyan to Chahar Combat - Chinese Battle in Chahar Chinese attack with 1 fighter and 14 infantry Japanese defend with 2 infantry Chinese roll dice for 1 fighter and 14 infantry in Chahar, round 2 : 2/15 hits, 2.83 expected hits Japanese roll dice for 2 infantry in Chahar, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Chahar Chinese win, taking Chahar from Japanese with 1 fighter and 14 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Non Combat Move - Chinese 1 fighter moved from Chahar to Suiyuyan Place Units - Chinese 3 infantry placed in Suiyuyan Chinese undo move 1. 3 infantry placed in Kansu Turn Complete - Chinese Chinese collect 5 PUs; end with 6 PUs Purchase Units - British British buy 1 armour, 1 artillery, 1 factory_minor and 3 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific repair damage of 1x factory_major; Remaining resources: 6 PUs; UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British 2 fighters moved from 91 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone 1 artillery and 1 infantry moved from 80 Sea Zone to Iraq 1 infantry moved from Anglo Egyptian Sudan to Egypt 2 infantry moved from Persia to Iraq 1 bomber, 3 fighters and 1 tactical_bomber moved from Trans-Jordan to Iraq 1 armour moved from Egypt to Tobruk British take Alexandria from Italians British take Tobruk from Italians 1 infantry moved from Italian Somaliland to Ethiopia 1 armour and 2 mech_infantrys moved from Belgian Congo to Egypt 1 armour, 1 fighter and 1 infantry moved from Union of South Africa to Rhodesia 1 armour and 1 fighter moved from Rhodesia to Belgian Congo 1 fighter moved from Belgian Congo to Egypt Combat - British Battle in Iraq British attack with 1 artillery, 1 bomber, 3 fighters, 3 infantry and 1 tactical_bomber Neutral_Axis defend with 3 infantry British roll dice for 1 artillery, 1 bomber, 3 fighters, 3 infantry and 1 tactical_bomber in Iraq, round 2 : 4/9 hits, 3.83 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 2/3 hits, 1.00 expected hits 3 infantry owned by the Neutral_Axis and 2 infantry owned by the British lost in Iraq British win, taking Iraq from Neutral_Axis with 1 artillery, 1 bomber, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 2 infantry Casualties for Neutral_Axis: 3 infantry Battle in 110 Sea Zone British attack with 2 fighters Germans defend with 1 destroyer British roll dice for 2 fighters in 110 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 2 fighters in 110 Sea Zone, round 3 : 0/2 hits, 1.00 expected hits Germans roll dice for 1 destroyer in 110 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 fighter owned by the British lost in 110 Sea Zone British roll dice for 1 fighter in 110 Sea Zone, round 4 : 1/1 hits, 0.50 expected hits Germans roll dice for 1 destroyer in 110 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Germans and 1 fighter owned by the British lost in 110 Sea Zone Germans win with no units remaining. Battle score for attacker is -12 Casualties for British: 2 fighters Casualties for Germans: 1 destroyer Non Combat Move - British 3 fighters and 1 tactical_bomber moved from Iraq to Egypt 1 bomber moved from Iraq to India 1 infantry moved from Persia to Northwest Persia British take Northwest Persia from Neutral_Allies 1 aaGun and 2 infantry moved from Algeria to Tunisia 1 transport moved from 91 Sea Zone to 92 Sea Zone Place Units - British 1 factory_minor placed in Egypt 2 infantry placed in Union of South Africa 1 armour, 1 artillery and 1 infantry placed in Persia Turn Complete - British British collect 33 PUs; end with 33 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Germans : 1.00 British : -1.33 Americans : 6.67 Chinese : -0.83 Neutral_Axis : 1.00 Japanese : -1.33
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@dawgoneit everything ok?
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sorry, ya. just working a ton.
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - Italians Italians buy 1 destroyer; Remaining resources: 3 PUs; Combat Move - Italians 1 armour moved from Baltic States to Belarus 1 bomber moved from Germany to Belarus 1 armour moved from Romania to Belarus Combat - Italians Battle in Belarus Italians attack with 2 armour and 1 bomber Russians defend with 1 artillery Italians roll dice for 2 armour and 1 bomber in Belarus, round 2 : 3/3 hits, 1.67 expected hits Russians roll dice for 1 artillery in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Belarus Italians win, taking Belarus from Russians with 2 armour and 1 bomber remaining. Battle score for attacker is 4 Casualties for Russians: 1 artillery Non Combat Move - Italians 1 bomber moved from Belarus to Western Ukraine 2 infantry moved from Northern Italy to Southern Italy Place Units - Italians 1 destroyer placed in 95 Sea Zone Turn Complete - Italians Italians collect 11 PUs; end with 14 PUs
Combat Hit Differential Summary :
Italians : 1.33 Russians : -0.33
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TripleA Turn Summary: ANZAC round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 cruiser and 1 destroyer moved from 62 Sea Zone to 42 Sea Zone 3 fighters moved from Queensland to 42 Sea Zone 1 artillery moved from New South Wales to 62 Sea Zone 1 artillery and 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java Combat - ANZAC Battle in 42 Sea Zone ANZAC attack with 1 cruiser, 1 destroyer, 3 fighters and 1 transport Japanese defend with 1 carrier, 1 destroyer, 2 fighters and 2 transports ANZAC roll dice for 1 cruiser, 1 destroyer, 3 fighters and 1 transport in 42 Sea Zone, round 2 : 5/5 hits, 2.33 expected hits Japanese roll dice for 1 carrier, 1 destroyer, 2 fighters and 2 transports in 42 Sea Zone, round 2 : 4/4 hits, 2.00 expected hits 2 fighters owned by the Japanese, 2 fighters owned by the ANZAC, 1 cruiser owned by the ANZAC, 1 destroyer owned by the ANZAC, 1 carrier owned by the Japanese and 1 destroyer owned by the Japanese lost in 42 Sea Zone 2 transports owned by the Japanese lost in 42 Sea Zone ANZAC win with 1 fighter and 1 transport remaining. Battle score for attacker is 18 Casualties for ANZAC: 1 cruiser, 1 destroyer and 2 fighters Casualties for Japanese: 1 carrier, 1 destroyer, 2 fighters and 2 transports Battle in Java ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Java ANZAC win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 1 fighter moved from 42 Sea Zone to Western Australia Place Units - ANZAC 1 artillery and 1 infantry placed in New South Wales 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Combat Hit Differential Summary :
ANZAC : 3.00 Japanese : 1.67
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 cruiser and 1 destroyer moved from 62 Sea Zone to 42 Sea Zone 3 fighters moved from Queensland to 42 Sea Zone 1 artillery moved from New South Wales to 62 Sea Zone 1 artillery and 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java Combat - ANZAC Battle in 42 Sea Zone ANZAC attack with 1 cruiser, 1 destroyer, 3 fighters and 1 transport Japanese defend with 1 carrier, 1 destroyer, 2 fighters and 2 transports ANZAC roll dice for 1 cruiser, 1 destroyer, 3 fighters and 1 transport in 42 Sea Zone, round 2 : 5/5 hits, 2.33 expected hits Japanese roll dice for 1 carrier, 1 destroyer, 2 fighters and 2 transports in 42 Sea Zone, round 2 : 4/4 hits, 2.00 expected hits 2 fighters owned by the Japanese, 2 fighters owned by the ANZAC, 1 cruiser owned by the ANZAC, 1 destroyer owned by the ANZAC, 1 carrier owned by the Japanese and 1 destroyer owned by the Japanese lost in 42 Sea Zone 2 transports owned by the Japanese lost in 42 Sea Zone ANZAC win with 1 fighter and 1 transport remaining. Battle score for attacker is 18 Casualties for ANZAC: 1 cruiser, 1 destroyer and 2 fighters Casualties for Japanese: 1 carrier, 1 destroyer, 2 fighters and 2 transports Battle in Java ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Java ANZAC win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 1 fighter moved from 42 Sea Zone to Western Australia Place Units - ANZAC 1 artillery and 1 infantry placed in New South Wales 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs Combat Move - French 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 infantry moved from Egypt to Trans-Jordan Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 3.00 Japanese : 1.67
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TripleA Move Summary: Germans round 5
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 3 destroyers, 4 infantry and 3 submarines; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Evenkiyskiy to Vologda 1 tactical_bomber moved from Finland to Vologda 2 bombers moved from Western Germany to Vologda 1 tactical_bomber moved from Eastern Poland to Vologda 1 armour moved from Bessarabia to Ukraine 7 infantry moved from Finland to Karelia Germans take Karelia from Russians 3 armour moved from Eastern Poland to Novgorod 2 tactical_bombers moved from Eastern Poland to Novgorod 2 fighters moved from Western Germany to Novgorod 17 armour and 1 mech_infantry moved from Western Ukraine to Ukraine 5 artilleries and 24 infantry moved from Western Ukraine to Ukraine 1 destroyer moved from 112 Sea Zone to 110 Sea Zone 1 destroyer moved from 112 Sea Zone to 110 Sea Zone
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 3 destroyers, 4 infantry and 3 submarines; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Evenkiyskiy to Vologda 1 tactical_bomber moved from Finland to Vologda 2 bombers moved from Western Germany to Vologda 1 tactical_bomber moved from Eastern Poland to Vologda 1 armour moved from Bessarabia to Ukraine 7 infantry moved from Finland to Karelia Germans take Karelia from Russians 3 armour moved from Eastern Poland to Novgorod 2 tactical_bombers moved from Eastern Poland to Novgorod 2 fighters moved from Western Germany to Novgorod 17 armour and 1 mech_infantry moved from Western Ukraine to Ukraine 5 artilleries and 24 infantry moved from Western Ukraine to Ukraine 1 destroyer moved from 112 Sea Zone to 110 Sea Zone 1 destroyer moved from 112 Sea Zone to 110 Sea Zone Combat - Germans Battle in Novgorod Germans attack with 3 armour, 2 fighters and 2 tactical_bombers Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 8 infantry Germans roll dice for 3 armour, 2 fighters and 2 tactical_bombers in Novgorod, round 2 : 4/7 hits, 3.83 expected hits Russians roll dice for 8 infantry in Novgorod, round 2 : 2/8 hits, 2.67 expected hits 4 infantry owned by the Russians and 2 armour owned by the Germans lost in Novgorod Germans roll dice for 1 armour, 2 fighters and 2 tactical_bombers in Novgorod, round 3 : 3/5 hits, 2.83 expected hits Russians roll dice for 4 infantry in Novgorod, round 3 : 2/4 hits, 1.33 expected hits 3 infantry owned by the Russians, 1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans lost in Novgorod Germans roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Novgorod, round 4 : 1/3 hits, 1.67 expected hits Russians roll dice for 1 infantry in Novgorod, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 fighter owned by the Germans lost in Novgorod Germans win, taking Novgorod from Russians with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is -19 Casualties for Germans: 2 armour, 2 fighters and 1 tactical_bomber Casualties for Russians: 8 infantry Battle in Ukraine Germans attack with 18 armour, 5 artilleries, 24 infantry and 1 mech_infantry Russians defend with 1 factory_minor and 2 infantry Germans roll dice for 18 armour, 5 artilleries, 24 infantry and 1 mech_infantry in Ukraine, round 2 : 16/48 hits, 15.67 expected hits Russians roll dice for 2 infantry in Ukraine, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine Germans win, taking Ukraine from Russians with 18 armour, 5 artilleries, 23 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Battle in Vologda Germans attack with 1 armour, 2 bombers and 2 tactical_bombers Russians defend with 2 fighters, 1 infantry and 1 tactical_bomber Germans roll dice for 1 armour, 2 bombers and 2 tactical_bombers in Vologda, round 2 : 3/5 hits, 3.00 expected hits Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Vologda, round 2 : 2/4 hits, 2.17 expected hits 1 tactical_bomber owned by the Russians, 1 fighter owned by the Russians, 1 infantry owned by the Russians, 1 armour owned by the Germans and 1 tactical_bomber owned by the Germans lost in Vologda Germans roll dice for 2 bombers and 1 tactical_bomber in Vologda, round 3 : 1/3 hits, 1.83 expected hits Russians roll dice for 1 fighter in Vologda, round 3 : 0/1 hits, 0.67 expected hits 1 fighter owned by the Russians lost in Vologda Germans win with 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is 17 Casualties for Germans: 1 armour and 1 tactical_bomber Casualties for Russians: 2 fighters, 1 infantry and 1 tactical_bomber Non Combat Move - Germans 2 bombers moved from Vologda to Urals 1 tactical_bomber moved from Vologda to Urals 1 tactical_bomber moved from Novgorod to Belarus 3 aaGuns moved from Eastern Poland to Belarus Place Units - Germans 3 submarines placed in 112 Sea Zone 3 destroyers placed in 93 Sea Zone 4 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,3,5,1 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,1 Germans collect 52 PUs (4 lost to blockades); end with 52 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
Germans : -0.83 Russians : 0.17
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Russians Russians buy 1 armour, 3 artilleries and 6 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 armour and 2 mech_infantrys moved from Russia to Urals 1 infantry moved from Novosibirsk to Urals 1 infantry moved from Nenetsia to Urals 10 artilleries and 25 infantry moved from Russia to Bryansk 1 infantry moved from Bryansk to Western Ukraine 1 armour moved from Russia to Western Ukraine 1 infantry moved from Volgograd to Rostov 1 artillery moved from Russia to Vologda 2 artilleries moved from Russia to Smolensk 5 infantry moved from Russia to Smolensk 2 infantry moved from Russia to Vologda Combat - Russians Battle in Western Ukraine Russians attack with 1 armour and 1 infantry Italians defend with 1 bomber Russians roll dice for 1 armour and 1 infantry in Western Ukraine, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 bomber in Western Ukraine, round 2 : 0/1 hits, 0.17 expected hits Russians roll dice for 1 armour and 1 infantry in Western Ukraine, round 3 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 bomber in Western Ukraine, round 3 : 0/1 hits, 0.17 expected hits Russians roll dice for 1 armour and 1 infantry in Western Ukraine, round 4 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 bomber in Western Ukraine, round 4 : 0/1 hits, 0.17 expected hits 1 bomber owned by the Italians lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 12 Casualties for Italians: 1 bomber Battle in Urals Russians attack with 1 armour, 2 infantry and 2 mech_infantrys Germans defend with 2 bombers and 1 tactical_bomber Russians roll dice for 1 armour, 2 infantry and 2 mech_infantrys in Urals, round 2 : 1/5 hits, 1.17 expected hits Germans roll dice for 2 bombers and 1 tactical_bomber in Urals, round 2 : 0/3 hits, 0.83 expected hits 1 bomber owned by the Germans lost in Urals Russians roll dice for 1 armour, 2 infantry and 2 mech_infantrys in Urals, round 3 : 2/5 hits, 1.17 expected hits Germans roll dice for 1 bomber and 1 tactical_bomber in Urals, round 3 : 0/2 hits, 0.67 expected hits 1 bomber owned by the Germans and 1 tactical_bomber owned by the Germans lost in Urals Russians win, taking Urals from Germans with 1 armour, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 35 Casualties for Germans: 2 bombers and 1 tactical_bomber Non Combat Move - Russians 4 aaGuns moved from Russia to Bryansk Place Units - Russians 1 armour, 3 artilleries and 6 infantry placed in Russia Turn Complete - Russians Russians collect 28 PUs; end with 28 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 33 PUs
Combat Hit Differential Summary :
Germans : -2.00 Russians : -0.33
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 armour, 1 carrier, 2 fighters and 8 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 transport moved from 20 Sea Zone to 36 Sea Zone 1 infantry moved from French Indo China to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 armour moved from Malaya to 37 Sea Zone 1 armour, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone 1 armour and 1 infantry moved from 42 Sea Zone to Java 2 armour moved from Malaya to Shan State 2 infantry moved from French Indo China to Shan State 1 fighter and 1 tactical_bomber moved from Yunnan to Malaya 2 fighters and 3 tactical_bombers moved from Yunnan to Chahar 1 artillery and 3 infantry moved from Anhwe to Chahar 1 armour and 2 mech_infantrys moved from Kweichow to Chahar 3 armour moved from Kiangsu to Chahar 2 infantry moved from Jehol to Chahar 1 armour moved from Sikang to Volgograd Japanese take Kazakhstan from Russians Japanese take Volgograd from Russians Combat - Japanese Battle in Java Japanese attack with 1 armour and 1 infantry ANZAC defend with 1 artillery and 1 infantry Japanese roll dice for 1 armour and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java Japanese roll dice for 1 armour in Java, round 3 : 1/1 hits, 0.50 expected hits ANZAC roll dice for 1 artillery in Java, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 armour remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 artillery and 1 infantry Battle in Chahar Japanese attack with 4 armour, 1 artillery, 2 fighters, 5 infantry, 2 mech_infantrys and 3 tactical_bombers Chinese defend with 14 infantry Japanese roll dice for 4 armour, 1 artillery, 2 fighters, 5 infantry, 2 mech_infantrys and 3 tactical_bombers in Chahar, round 2 : 7/17 hits, 6.67 expected hits Chinese roll dice for 14 infantry in Chahar, round 2 : 4/14 hits, 4.67 expected hits 4 infantry owned by the Japanese and 7 infantry owned by the Chinese lost in Chahar Japanese roll dice for 4 armour, 1 artillery, 2 fighters, 1 infantry, 2 mech_infantrys and 3 tactical_bombers in Chahar, round 3 : 7/13 hits, 6.00 expected hits Chinese roll dice for 7 infantry in Chahar, round 3 : 3/7 hits, 2.33 expected hits 1 infantry owned by the Japanese, 2 mech_infantrys owned by the Japanese and 7 infantry owned by the Chinese lost in Chahar Japanese win, taking Chahar from Chinese with 4 armour, 1 artillery, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 19 Casualties for Japanese: 5 infantry and 2 mech_infantrys Casualties for Chinese: 14 infantry Non Combat Move - Japanese 2 fighters and 3 tactical_bombers moved from Chahar to Jehol 1 infantry moved from Kweichow to Anhwe Place Units - Japanese 1 armour and 2 infantry placed in Kiangsu 3 infantry placed in French Indo China 3 infantry placed in Manchuria 1 carrier placed in 6 Sea Zone Japanese undo move 4. 1 carrier placed in 37 Sea Zone 2 fighters placed in 37 Sea Zone Japanese undo move 3. Japanese undo move 2. 2 infantry placed in French Indo China 1 infantry placed in Manchuria 3 infantry placed in Japan Turn Complete - Japanese Japanese collect 63 PUs; end with 63 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
ANZAC : 0.00 Chinese : -0.00 Japanese : 2.17
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TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 armour, 3 bombers, 2 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 3 bombers moved from Queensland to 37 Sea Zone 1 artillery and 3 infantry moved from New Britain to 47 Sea Zone 3 bombers moved from Wake Island to Manchuria 1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 47 Sea Zone to 33 Sea Zone 1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands 3 bombers moved from Western United States to Korea 1 infantry moved from Tunisia to Libya Americans take Libya from Italians 2 fighters moved from Gibraltar to 93 Sea Zone Combat - Americans Battle in 93 Sea Zone Americans attack with 2 fighters and 2 submarines Germans defend with 3 destroyers Americans roll dice for 2 submarines in 93 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 2 fighters in 93 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Germans roll dice for 3 destroyers in 93 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits 1 destroyer owned by the Germans and 2 submarines owned by the Americans lost in 93 Sea Zone Americans roll dice for 2 fighters in 93 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits Germans roll dice for 2 destroyers in 93 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits 1 destroyer owned by the Germans and 1 fighter owned by the Americans lost in 93 Sea Zone Americans roll dice for 1 fighter in 93 Sea Zone, round 4 : 1/1 hits, 0.50 expected hits Germans roll dice for 1 destroyer in 93 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 93 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 2 Casualties for Americans: 1 fighter and 2 submarines Casualties for Germans: 3 destroyers Battle in 37 Sea Zone Americans attack with 3 bombers Japanese defend with 1 carrier and 2 fighters Americans roll dice for 3 bombers in 37 Sea Zone, round 2 : 2/3 hits, 2.00 expected hits Japanese roll dice for 1 carrier and 2 fighters in 37 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits 1 carrier owned by the Japanese and 2 bombers owned by the Americans lost in 37 Sea Zone Americans roll dice for 1 bomber in 37 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits Japanese roll dice for 2 fighters in 37 Sea Zone, round 3 : 2/2 hits, 1.33 expected hits 1 fighter owned by the Japanese and 1 bomber owned by the Americans lost in 37 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is -10 Casualties for Americans: 3 bombers Casualties for Japanese: 1 carrier and 1 fighter Battle in Korea Americans attack with 3 bombers Japanese defend with 2 infantry Americans roll dice for 3 bombers in Korea, round 2 : 3/3 hits, 2.00 expected hits Japanese roll dice for 2 infantry in Korea, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Korea Americans win with 3 bombers remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Battle in Caroline Islands Americans attack with 1 artillery, 4 infantry and 1 mech_infantry Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry Americans roll dice for 1 battleship and 1 cruiser in Caroline Islands, round 2 : 0/2 hits, 1.17 expected hits Americans roll dice for 1 artillery, 4 infantry and 1 mech_infantry in Caroline Islands, round 2 : 0/6 hits, 1.33 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 artillery, 4 infantry and 1 mech_infantry in Caroline Islands, round 3 : 3/6 hits, 1.33 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 3 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 8 Casualties for Americans: 1 infantry Casualties for Japanese: 1 aaGun and 2 infantry Battle in Manchuria Americans attack with 3 bombers Japanese defend with 1 aaGun, 1 factory_minor and 3 infantry AA fire in Manchuria : 0/3 hits, 0.50 expected hits Americans roll dice for 3 bombers in Manchuria, round 2 : 3/3 hits, 2.00 expected hits Japanese roll dice for 1 aaGun and 3 infantry in Manchuria, round 2 : 1/3 hits, 1.00 expected hits 2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 bomber owned by the Americans lost in Manchuria Americans roll dice for 2 bombers in Manchuria, round 3 : 1/2 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Manchuria, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Manchuria Americans win with 2 bombers remaining. Battle score for attacker is 2 Casualties for Americans: 1 bomber Casualties for Japanese: 1 aaGun and 3 infantry 1 fighter owned by the Japanese forced to land in Malaya Non Combat Move - Americans 2 bombers moved from Manchuria to Amur 1 bomber moved from Korea to Amur 2 bombers moved from Korea to Amur 1 submarine moved from 25 Sea Zone to 6 Sea Zone 1 destroyer moved from 25 Sea Zone to 26 Sea Zone 1 artillery moved from Tunisia to Libya 1 armour moved from Tunisia to Tobruk 3 infantry moved from Algeria to Tunisia 1 infantry moved from Morocco to Algeria 1 mech_infantry moved from Morocco to Tunisia 1 carrier and 2 fighters moved from 101 Sea Zone to 91 Sea Zone 1 fighter moved from 93 Sea Zone to Gibraltar 1 fighter moved from 91 Sea Zone to Gibraltar 2 mech_infantrys moved from Eastern United States to 101 Sea Zone 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone 2 mech_infantrys moved from 91 Sea Zone to Morocco Place Units - Americans 3 bombers placed in Western United States 1 armour and 1 infantry placed in Eastern United States 2 submarines and 1 transport placed in 10 Sea Zone 1 submarine placed in 101 Sea Zone 1 infantry placed in Western United States Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
Germans : 1.00 Americans : 1.00 AA fire in Manchuria : : -0.50 Japanese : -0.33
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TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Kansu to Tsinghai 1 fighter moved from Suiyuyan to Tsinghai 1 infantry moved from Kansu to Suiyuyan 1 infantry moved from Shensi to Szechwan Chinese take Szechwan from Japanese Combat - Chinese Battle in Tsinghai Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 armour Chinese roll dice for 1 fighter and 2 infantry in Tsinghai, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 armour in Tsinghai, round 2 : 0/1 hits, 0.50 expected hits Chinese roll dice for 1 fighter and 2 infantry in Tsinghai, round 3 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 armour in Tsinghai, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Japanese lost in Tsinghai Chinese win, taking Tsinghai from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 1 armour Non Combat Move - Chinese 1 fighter moved from Tsinghai to Kansu 1 infantry moved from Kansu to Shensi Place Units - Chinese 2 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs
Combat Hit Differential Summary :
Chinese : -0.67 Japanese : -1.00
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 armour, 3 bombers, 2 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 3 bombers moved from Queensland to 37 Sea Zone 1 artillery and 3 infantry moved from New Britain to 47 Sea Zone 3 bombers moved from Wake Island to Manchuria 1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 47 Sea Zone to 33 Sea Zone 1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands 3 bombers moved from Western United States to Korea 1 infantry moved from Tunisia to Libya Americans take Libya from Italians 2 fighters moved from Gibraltar to 93 Sea Zone Combat - Americans Battle in 93 Sea Zone Americans attack with 2 fighters and 2 submarines Germans defend with 3 destroyers Americans roll dice for 2 submarines in 93 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 2 fighters in 93 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Germans roll dice for 3 destroyers in 93 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits 1 destroyer owned by the Germans and 2 submarines owned by the Americans lost in 93 Sea Zone Americans roll dice for 2 fighters in 93 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits Germans roll dice for 2 destroyers in 93 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits 1 destroyer owned by the Germans and 1 fighter owned by the Americans lost in 93 Sea Zone Americans roll dice for 1 fighter in 93 Sea Zone, round 4 : 1/1 hits, 0.50 expected hits Germans roll dice for 1 destroyer in 93 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 93 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 2 Casualties for Americans: 1 fighter and 2 submarines Casualties for Germans: 3 destroyers Battle in 37 Sea Zone Americans attack with 3 bombers Japanese defend with 1 carrier and 2 fighters Americans roll dice for 3 bombers in 37 Sea Zone, round 2 : 2/3 hits, 2.00 expected hits Japanese roll dice for 1 carrier and 2 fighters in 37 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits 1 carrier owned by the Japanese and 2 bombers owned by the Americans lost in 37 Sea Zone Americans roll dice for 1 bomber in 37 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits Japanese roll dice for 2 fighters in 37 Sea Zone, round 3 : 2/2 hits, 1.33 expected hits 1 fighter owned by the Japanese and 1 bomber owned by the Americans lost in 37 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is -10 Casualties for Americans: 3 bombers Casualties for Japanese: 1 carrier and 1 fighter Battle in Korea Americans attack with 3 bombers Japanese defend with 2 infantry Americans roll dice for 3 bombers in Korea, round 2 : 3/3 hits, 2.00 expected hits Japanese roll dice for 2 infantry in Korea, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Korea Americans win with 3 bombers remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Battle in Caroline Islands Americans attack with 1 artillery, 4 infantry and 1 mech_infantry Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry Americans roll dice for 1 battleship and 1 cruiser in Caroline Islands, round 2 : 0/2 hits, 1.17 expected hits Americans roll dice for 1 artillery, 4 infantry and 1 mech_infantry in Caroline Islands, round 2 : 0/6 hits, 1.33 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 artillery, 4 infantry and 1 mech_infantry in Caroline Islands, round 3 : 3/6 hits, 1.33 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 3 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 8 Casualties for Americans: 1 infantry Casualties for Japanese: 1 aaGun and 2 infantry Battle in Manchuria Americans attack with 3 bombers Japanese defend with 1 aaGun, 1 factory_minor and 3 infantry AA fire in Manchuria : 0/3 hits, 0.50 expected hits Americans roll dice for 3 bombers in Manchuria, round 2 : 3/3 hits, 2.00 expected hits Japanese roll dice for 1 aaGun and 3 infantry in Manchuria, round 2 : 1/3 hits, 1.00 expected hits 2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 bomber owned by the Americans lost in Manchuria Americans roll dice for 2 bombers in Manchuria, round 3 : 1/2 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Manchuria, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Manchuria Americans win with 2 bombers remaining. Battle score for attacker is 2 Casualties for Americans: 1 bomber Casualties for Japanese: 1 aaGun and 3 infantry 1 fighter owned by the Japanese forced to land in Malaya Non Combat Move - Americans 2 bombers moved from Manchuria to Amur 1 bomber moved from Korea to Amur 2 bombers moved from Korea to Amur 1 submarine moved from 25 Sea Zone to 6 Sea Zone 1 destroyer moved from 25 Sea Zone to 26 Sea Zone 1 artillery moved from Tunisia to Libya 1 armour moved from Tunisia to Tobruk 3 infantry moved from Algeria to Tunisia 1 infantry moved from Morocco to Algeria 1 mech_infantry moved from Morocco to Tunisia 1 carrier and 2 fighters moved from 101 Sea Zone to 91 Sea Zone 1 fighter moved from 93 Sea Zone to Gibraltar 1 fighter moved from 91 Sea Zone to Gibraltar 2 mech_infantrys moved from Eastern United States to 101 Sea Zone 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone 2 mech_infantrys moved from 91 Sea Zone to Morocco Place Units - Americans 3 bombers placed in Western United States 1 armour and 1 infantry placed in Eastern United States 2 submarines and 1 transport placed in 10 Sea Zone 1 submarine placed in 101 Sea Zone 1 infantry placed in Western United States Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Kansu to Tsinghai 1 fighter moved from Suiyuyan to Tsinghai 1 infantry moved from Kansu to Suiyuyan 1 infantry moved from Shensi to Szechwan Chinese take Szechwan from Japanese Combat - Chinese Battle in Tsinghai Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 armour Chinese roll dice for 1 fighter and 2 infantry in Tsinghai, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 armour in Tsinghai, round 2 : 0/1 hits, 0.50 expected hits Chinese roll dice for 1 fighter and 2 infantry in Tsinghai, round 3 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 armour in Tsinghai, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Japanese lost in Tsinghai Chinese win, taking Tsinghai from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 1 armour Non Combat Move - Chinese 1 fighter moved from Tsinghai to Kansu 1 infantry moved from Kansu to Shensi Place Units - Chinese 2 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs Purchase Units - British British buy 1 armour and 8 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific repair damage of 3x factory_major; Remaining resources: 3 PUs; UK_Pacific buy 1 infantry; Remaining resources: 0 PUs; Combat Move - British 1 artillery and 1 infantry moved from Morocco to 92 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone 1 artillery and 1 infantry moved from 93 Sea Zone to Southern France 1 bomber moved from India to 42 Sea Zone Combat - British Battle in 42 Sea Zone British attack with 1 bomber; ANZAC loiter and taunt Japanese defend with 1 transport 1 transport owned by the Japanese lost in 42 Sea Zone British win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Southern France British attack with 1 artillery and 1 infantry Germans defend with 1 artillery, 1 factory_minor and 1 harbour British roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 artillery in Southern France, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Southern France British roll dice for 1 artillery in Southern France, round 3 : 1/1 hits, 0.33 expected hits Germans roll dice for 1 artillery in Southern France, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Southern France British win, taking Southern France from Germans with 1 artillery remaining. Battle score for attacker is 1 Casualties for British: 1 infantry Casualties for Germans: 1 artillery Non Combat Move - British 1 artillery and 1 infantry moved from Iraq to Northwest Persia 1 armour, 1 artillery and 1 infantry moved from Persia to Northwest Persia 4 fighters and 1 tactical_bomber moved from Egypt to Northwest Persia 1 armour and 2 mech_infantrys moved from Egypt to Iraq 1 infantry moved from Egypt to Trans-Jordan 1 armour moved from Tobruk to Egypt 1 aaGun and 2 infantry moved from Tunisia to Libya 1 armour moved from Belgian Congo to Egypt 1 infantry moved from Ethiopia to Anglo Egyptian Sudan 1 infantry moved from Rhodesia to Belgian Congo 2 infantry moved from Union of South Africa to Rhodesia 1 transport moved from 80 Sea Zone to 39 Sea Zone 1 bomber moved from 42 Sea Zone to India Place Units - British 1 armour and 2 mech_infantrys placed in Persia 3 mech_infantrys placed in Egypt 3 mech_infantrys placed in Union of South Africa Turn Complete - British British collect 36 PUs; end with 36 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs Place Units - UK_Pacific 1 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Some Units in India change ownership: 1 infantry
Combat Hit Differential Summary :
Germans : 1.33 British : 0.00 Americans : 1.00 Chinese : -0.67 AA fire in Manchuria : : -0.50 Japanese : -1.33
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@yanksaldaway, just saw your name…love it! Go Bombers
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@666 thanks. big Yankee fan
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Italians Italians buy 2 armour; Remaining resources: 2 PUs; Combat Move - Italians 3 infantry moved from Southern Italy to Northern Italy 1 destroyer moved from 95 Sea Zone to 93 Sea Zone 2 armour moved from Belarus to Vologda Italians take Archangel from Russians Combat - Italians Battle in 93 Sea Zone Italians attack with 1 destroyer British defend with 1 transport 1 transport owned by the British lost in 93 Sea Zone Italians win, taking 93 Sea Zone from British with 1 destroyer remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Vologda Italians attack with 2 armour Russians defend with 1 artillery and 2 infantry Italians roll dice for 2 armour in Vologda, round 2 : 1/2 hits, 1.00 expected hits Russians roll dice for 1 artillery and 2 infantry in Vologda, round 2 : 0/3 hits, 1.00 expected hits 1 infantry owned by the Russians lost in Vologda Italians roll dice for 2 armour in Vologda, round 3 : 1/2 hits, 1.00 expected hits Russians roll dice for 1 artillery and 1 infantry in Vologda, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Vologda Italians roll dice for 2 armour in Vologda, round 4 : 2/2 hits, 1.00 expected hits Russians roll dice for 1 artillery in Vologda, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Vologda Italians win, taking Vologda from Russians with 2 armour remaining. Battle score for attacker is 10 Casualties for Russians: 1 artillery and 2 infantry Non Combat Move - Italians Place Units - Italians 2 armour placed in Southern Italy Turn Complete - Italians Italians collect 12 PUs; end with 14 PUs
Combat Hit Differential Summary :
Italians : 1.00 Russians : -2.00
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TripleA Turn Summary: ANZAC round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 5 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 transport moved from 42 Sea Zone to 45 Sea Zone 1 infantry moved from Dutch New Guinea to 45 Sea Zone 1 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes Combat - ANZAC Battle in Celebes Battle in Java ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 armour ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 armour in Java, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the ANZAC and 1 armour owned by the Japanese lost in Java ANZAC win, taking Celebes from Japanese, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 armour Non Combat Move - ANZAC 1 fighter moved from Western Australia to Queensland Place Units - ANZAC 1 artillery and 1 infantry placed in New South Wales 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 17 PUs; end with 22 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
Combat Hit Differential Summary :
ANZAC : 0.33 Japanese : 0.50
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 5 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 transport moved from 42 Sea Zone to 45 Sea Zone 1 infantry moved from Dutch New Guinea to 45 Sea Zone 1 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes Combat - ANZAC Battle in Celebes Battle in Java ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 armour ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 armour in Java, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the ANZAC and 1 armour owned by the Japanese lost in Java ANZAC win, taking Celebes from Japanese, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 armour Non Combat Move - ANZAC 1 fighter moved from Western Australia to Queensland Place Units - ANZAC 1 artillery and 1 infantry placed in New South Wales 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 17 PUs; end with 22 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs Combat Move - French 1 infantry moved from Trans-Jordan to Iraq 1 infantry moved from Egypt to Trans-Jordan Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0.33 Japanese : 0.50
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@dawgoneit you there?