@fasthard ok
Wizmark (Allies) vs Dawgoneit (LAxis) BM3
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TripleA Move Summary: Americans round 16
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16 Purchase Units - Americans Americans buy 4 artilleries, 3 bombers, 4 fighters, 4 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans Turning on Edit Mode EDIT: Removing units owned by Russians from 110 Sea Zone: 1 cruiser EDIT: Adding units owned by Russians to 92 Sea Zone: 1 cruiser EDIT: Turning off Edit Mode 2 submarines moved from 25 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from Manchuria to 19 Sea Zone 1 artillery and 1 infantry moved from Kiangsu to 19 Sea Zone 1 artillery and 1 infantry moved from Guam to 21 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 36 Sea Zone 1 fighter moved from 19 Sea Zone to French Indo China 2 artilleries, 2 infantry and 2 transports moved from 19 Sea Zone to 36 Sea Zone 3 artilleries moved from 36 Sea Zone to French Indo China 3 infantry moved from 36 Sea Zone to French Indo China 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone 1 artillery and 1 infantry moved from 95 Sea Zone to Southern Italy 4 bombers moved from Malta to Southern Italy
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TripleA Turn Summary: Americans round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16 Purchase Units - Americans Americans buy 4 artilleries, 3 bombers, 4 fighters, 4 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans Turning on Edit Mode EDIT: Removing units owned by Russians from 110 Sea Zone: 1 cruiser EDIT: Adding units owned by Russians to 92 Sea Zone: 1 cruiser EDIT: Turning off Edit Mode 2 submarines moved from 25 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from Manchuria to 19 Sea Zone 1 artillery and 1 infantry moved from Kiangsu to 19 Sea Zone 1 artillery and 1 infantry moved from Guam to 21 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 36 Sea Zone 1 fighter moved from 19 Sea Zone to French Indo China 2 artilleries, 2 infantry and 2 transports moved from 19 Sea Zone to 36 Sea Zone 3 artilleries moved from 36 Sea Zone to French Indo China 3 infantry moved from 36 Sea Zone to French Indo China 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone 1 artillery and 1 infantry moved from 95 Sea Zone to Southern Italy 4 bombers moved from Malta to Southern Italy Combat - Americans Battle in Southern Italy Americans attack with 1 artillery, 4 bombers and 1 infantry Italians defend with 1 airfield, 1 armour, 1 artillery, 1 factory_minor and 1 harbour Americans roll dice for 1 artillery, 4 bombers and 1 infantry in Southern Italy, round 2 : 2/6 hits, 3.33 expected hits Italians roll dice for 1 armour and 1 artillery in Southern Italy, round 2 : 0/2 hits, 0.83 expected hits 1 artillery owned by the Italians and 1 armour owned by the Italians lost in Southern Italy Americans destroys 12PUs while taking Italians capital Americans win, taking Southern Italy from Italians with 1 artillery, 4 bombers and 1 infantry remaining. Battle score for attacker is 10 Casualties for Italians: 1 armour and 1 artillery Battle in French Indo China Americans attack with 3 artilleries, 1 fighter and 3 infantry Japanese defend with 1 artillery, 1 factory_minor and 4 infantry Americans roll dice for 3 artilleries, 1 fighter and 3 infantry in French Indo China, round 2 : 1/7 hits, 2.50 expected hits Japanese roll dice for 1 artillery and 4 infantry in French Indo China, round 2 : 2/5 hits, 1.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in French Indo China Americans roll dice for 3 artilleries, 1 fighter and 1 infantry in French Indo China, round 3 : 2/5 hits, 1.83 expected hits Japanese roll dice for 1 artillery and 3 infantry in French Indo China, round 3 : 0/4 hits, 1.33 expected hits 2 infantry owned by the Japanese lost in French Indo China Americans roll dice for 3 artilleries, 1 fighter and 1 infantry in French Indo China, round 4 : 2/5 hits, 1.83 expected hits Japanese roll dice for 1 artillery and 1 infantry in French Indo China, round 4 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in French Indo China Americans win, taking French Indo China from Japanese with 3 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 10 Casualties for Americans: 2 infantry Casualties for Japanese: 1 artillery and 4 infantry Non Combat Move - Americans 1 carrier and 2 destroyers moved from 19 Sea Zone to 36 Sea Zone 1 fighter moved from French Indo China to 36 Sea Zone 1 carrier moved from 19 Sea Zone to 36 Sea Zone 1 submarine moved from 6 Sea Zone to 19 Sea Zone 2 transports moved from 95 Sea Zone to 92 Sea Zone 1 transport moved from 91 Sea Zone to 92 Sea Zone 1 carrier moved from 91 Sea Zone to 92 Sea Zone 1 cruiser and 2 destroyers moved from 91 Sea Zone to 92 Sea Zone 3 artilleries moved from Eastern United States to 101 Sea Zone 3 infantry moved from Eastern United States to 101 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 3 infantry moved from 91 Sea Zone to Morocco 3 artilleries moved from 91 Sea Zone to Morocco 2 transports moved from 91 Sea Zone to 92 Sea Zone 3 transports moved from 107 Sea Zone to 101 Sea Zone 1 transport moved from 110 Sea Zone to 92 Sea Zone 3 bombers moved from Eastern United States to Gibraltar 4 bombers moved from Southern Italy to Malta 4 bombers moved from French Equatorial Africa to Egypt 1 infantry moved from Iraq to Northwest Persia 2 submarines moved from 10 Sea Zone to 25 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 31 Sea Zone 1 artillery and 1 infantry moved from 31 Sea Zone to Wake Island Place Units - Americans 1 submarine and 1 transport placed in 10 Sea Zone 1 artillery and 1 infantry placed in Western United States 3 bombers and 4 fighters placed in Eastern United States 3 artilleries and 3 infantry placed in Central United States Turn Complete - Americans Americans collect 60 PUs; end with 60 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 100 PUs
Combat Hit Differential Summary :
Italians : -0.83 Americans : -2.50 Japanese : -1.67
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TripleA Turn Summary: Chinese round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Place Units - Chinese 2 infantry placed in Manchuria Turn Complete - Chinese Chinese collect 6 PUs; end with 8 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16 Purchase Units - Americans Americans buy 4 artilleries, 3 bombers, 4 fighters, 4 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans Turning on Edit Mode EDIT: Removing units owned by Russians from 110 Sea Zone: 1 cruiser EDIT: Adding units owned by Russians to 92 Sea Zone: 1 cruiser EDIT: Turning off Edit Mode 2 submarines moved from 25 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from Manchuria to 19 Sea Zone 1 artillery and 1 infantry moved from Kiangsu to 19 Sea Zone 1 artillery and 1 infantry moved from Guam to 21 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 36 Sea Zone 1 fighter moved from 19 Sea Zone to French Indo China 2 artilleries, 2 infantry and 2 transports moved from 19 Sea Zone to 36 Sea Zone 3 artilleries moved from 36 Sea Zone to French Indo China 3 infantry moved from 36 Sea Zone to French Indo China 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone 1 artillery and 1 infantry moved from 95 Sea Zone to Southern Italy 4 bombers moved from Malta to Southern Italy Combat - Americans Battle in Southern Italy Americans attack with 1 artillery, 4 bombers and 1 infantry Italians defend with 1 airfield, 1 armour, 1 artillery, 1 factory_minor and 1 harbour Americans roll dice for 1 artillery, 4 bombers and 1 infantry in Southern Italy, round 2 : 2/6 hits, 3.33 expected hits Italians roll dice for 1 armour and 1 artillery in Southern Italy, round 2 : 0/2 hits, 0.83 expected hits 1 artillery owned by the Italians and 1 armour owned by the Italians lost in Southern Italy Americans destroys 12PUs while taking Italians capital Americans win, taking Southern Italy from Italians with 1 artillery, 4 bombers and 1 infantry remaining. Battle score for attacker is 10 Casualties for Italians: 1 armour and 1 artillery Battle in French Indo China Americans attack with 3 artilleries, 1 fighter and 3 infantry Japanese defend with 1 artillery, 1 factory_minor and 4 infantry Americans roll dice for 3 artilleries, 1 fighter and 3 infantry in French Indo China, round 2 : 1/7 hits, 2.50 expected hits Japanese roll dice for 1 artillery and 4 infantry in French Indo China, round 2 : 2/5 hits, 1.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in French Indo China Americans roll dice for 3 artilleries, 1 fighter and 1 infantry in French Indo China, round 3 : 2/5 hits, 1.83 expected hits Japanese roll dice for 1 artillery and 3 infantry in French Indo China, round 3 : 0/4 hits, 1.33 expected hits 2 infantry owned by the Japanese lost in French Indo China Americans roll dice for 3 artilleries, 1 fighter and 1 infantry in French Indo China, round 4 : 2/5 hits, 1.83 expected hits Japanese roll dice for 1 artillery and 1 infantry in French Indo China, round 4 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in French Indo China Americans win, taking French Indo China from Japanese with 3 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 10 Casualties for Americans: 2 infantry Casualties for Japanese: 1 artillery and 4 infantry Non Combat Move - Americans 1 carrier and 2 destroyers moved from 19 Sea Zone to 36 Sea Zone 1 fighter moved from French Indo China to 36 Sea Zone 1 carrier moved from 19 Sea Zone to 36 Sea Zone 1 submarine moved from 6 Sea Zone to 19 Sea Zone 2 transports moved from 95 Sea Zone to 92 Sea Zone 1 transport moved from 91 Sea Zone to 92 Sea Zone 1 carrier moved from 91 Sea Zone to 92 Sea Zone 1 cruiser and 2 destroyers moved from 91 Sea Zone to 92 Sea Zone 3 artilleries moved from Eastern United States to 101 Sea Zone 3 infantry moved from Eastern United States to 101 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 3 infantry moved from 91 Sea Zone to Morocco 3 artilleries moved from 91 Sea Zone to Morocco 2 transports moved from 91 Sea Zone to 92 Sea Zone 3 transports moved from 107 Sea Zone to 101 Sea Zone 1 transport moved from 110 Sea Zone to 92 Sea Zone 3 bombers moved from Eastern United States to Gibraltar 4 bombers moved from Southern Italy to Malta 4 bombers moved from French Equatorial Africa to Egypt 1 infantry moved from Iraq to Northwest Persia 2 submarines moved from 10 Sea Zone to 25 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 31 Sea Zone 1 artillery and 1 infantry moved from 31 Sea Zone to Wake Island Place Units - Americans 1 submarine and 1 transport placed in 10 Sea Zone 1 artillery and 1 infantry placed in Western United States 3 bombers and 4 fighters placed in Eastern United States 3 artilleries and 3 infantry placed in Central United States Turn Complete - Americans Americans collect 60 PUs; end with 60 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 100 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Place Units - Chinese 2 infantry placed in Manchuria Turn Complete - Chinese Chinese collect 6 PUs; end with 8 PUs Purchase Units - British British buy 2 armour, 1 fighter, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; Combat Move - British Combat - British Non Combat Move - British 1 fighter and 2 infantry moved from Persia to Northwest Persia 3 infantry and 3 mech_infantrys moved from Iraq to Northwest Persia 2 armour and 1 mech_infantry moved from Eastern Persia to Northwest Persia 5 mech_infantrys moved from Egypt to Iraq 2 fighters moved from India to Northwest Persia 2 destroyers moved from 97 Sea Zone to 98 Sea Zone 1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 infantry and 3 transports moved from 110 Sea Zone to 92 Sea Zone 1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar Place Units - British 2 infantry placed in Iraq 1 armour placed in Iraq 3 mech_infantrys placed in Egypt 1 armour, 1 fighter and 1 infantry placed in Persia Turn Complete - British British collect 34 PUs; end with 34 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs Place Units - UK_Pacific 1 artillery and 4 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 13 PUs; end with 13 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs Some Units in India change ownership: 1 artillery and 4 infantry
Combat Hit Differential Summary :
Italians : -0.83 Americans : -2.50 Japanese : -1.67
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TripleA Turn Summary: Italians round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16 Combat Move - Italians 1 artillery and 1 infantry moved from Kazakhstan to Turkmenistan Italians take Turkmenistan from Russians Combat - Italians Non Combat Move - Italians Turn Complete - Italians
Combat Hit Differential Summary :
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TripleA Move Summary: ANZAC round 16
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16 Purchase Units - ANZAC ANZAC buy 2 armour, 1 artillery, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 bomber moved from India to Malaya 1 marine moved from Kiangsu to Shantung Chinese take Shantung from Japanese
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TripleA Turn Summary: ANZAC round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16 Purchase Units - ANZAC ANZAC buy 2 armour, 1 artillery, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 bomber moved from India to Malaya 1 marine moved from Kiangsu to Shantung Chinese take Shantung from Japanese Combat - ANZAC Strategic bombing raid in Malaya AA fire in Malaya : 0/1 hits, 0.17 expected hits Bombing raid in Malaya rolls: 8 and causes: 6 damage to unit: factory_minor Bombing raid in Malaya causes 6 damage total. Non Combat Move - ANZAC 1 marine moved from Kiangsu to 19 Sea Zone 1 marine and 1 transport moved from 19 Sea Zone to 20 Sea Zone 1 artillery moved from Formosa to 20 Sea Zone 1 artillery, 1 marine and 1 transport moved from 20 Sea Zone to 36 Sea Zone 1 artillery and 1 marine moved from 36 Sea Zone to French Indo China 1 armour and 1 infantry moved from Queensland to 54 Sea Zone 1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone 1 carrier moved from 21 Sea Zone to 36 Sea Zone 1 bomber moved from Malaya to India Place Units - ANZAC 2 armour and 1 mech_infantry placed in Korea 1 transport placed in 54 Sea Zone 1 artillery and 1 infantry placed in Queensland Turn Complete - ANZAC ANZAC collect 21 PUs; end with 21 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
Combat Hit Differential Summary :
AA fire in Malaya : : -0.17
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TripleA Turn Summary: French round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16 Purchase Units - ANZAC ANZAC buy 2 armour, 1 artillery, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 bomber moved from India to Malaya 1 marine moved from Kiangsu to Shantung Chinese take Shantung from Japanese Combat - ANZAC Strategic bombing raid in Malaya AA fire in Malaya : 0/1 hits, 0.17 expected hits Bombing raid in Malaya rolls: 8 and causes: 6 damage to unit: factory_minor Bombing raid in Malaya causes 6 damage total. Non Combat Move - ANZAC 1 marine moved from Kiangsu to 19 Sea Zone 1 marine and 1 transport moved from 19 Sea Zone to 20 Sea Zone 1 artillery moved from Formosa to 20 Sea Zone 1 artillery, 1 marine and 1 transport moved from 20 Sea Zone to 36 Sea Zone 1 artillery and 1 marine moved from 36 Sea Zone to French Indo China 1 armour and 1 infantry moved from Queensland to 54 Sea Zone 1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone 1 carrier moved from 21 Sea Zone to 36 Sea Zone 1 bomber moved from Malaya to India Place Units - ANZAC 2 armour and 1 mech_infantry placed in Korea 1 transport placed in 54 Sea Zone 1 artillery and 1 infantry placed in Queensland Turn Complete - ANZAC ANZAC collect 21 PUs; end with 21 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs Combat Move - French 2 infantry moved from Morocco to 92 Sea Zone Combat - French Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
AA fire in Malaya : : -0.17
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TripleA Turn Summary: Germans round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17 Research Technology - Germans Purchase Units - Germans Germans buy 13 armour and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery and 9 infantry moved from Northern Italy to Southern Italy 5 artilleries moved from Normandy Bordeaux to France 1 artillery and 2 infantry moved from France to Northern Italy 2 armour moved from Normandy Bordeaux to Northern Italy 3 armour and 4 mech_infantrys moved from Western Germany to Southern Italy 1 bomber moved from Western Germany to 95 Sea Zone 11 infantry moved from Western Germany to Northern Italy 2 armour, 1 artillery and 3 infantry moved from Volgograd to Caucasus 10 armour, 3 infantry and 2 mech_infantrys moved from Rostov to Caucasus 3 infantry moved from Bryansk to Rostov 2 infantry moved from Russia to Tambov 10 artilleries and 10 infantry moved from Novgorod to Belarus 1 infantry moved from Baltic States to Belarus 1 artillery and 7 infantry moved from Germany to Slovakia Hungary Combat - Germans Battle in 95 Sea Zone Germans attack with 1 bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 95 Sea Zone Germans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Southern Italy Germans attack with 3 armour, 1 artillery, 9 infantry and 4 mech_infantrys Americans defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 3 armour, 1 artillery, 9 infantry and 4 mech_infantrys in Southern Italy, round 2 : 4/17 hits, 4.17 expected hits Americans roll dice for 1 artillery and 1 infantry in Southern Italy, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Southern Italy Germans win, taking Southern Italy from Americans with 3 armour, 1 artillery, 8 infantry and 4 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for Americans: 1 artillery and 1 infantry Non Combat Move - Germans 1 bomber moved from 95 Sea Zone to Northern Italy 1 bomber moved from Western Germany to Northern Italy Place Units - Germans 3 armour placed in Volgograd 3 armour placed in Russia 3 armour placed in Germany 4 armour and 1 mech_infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,4,4,1,4,3,4 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,1 Germans collect 54 PUs (7 lost to blockades); end with 54 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 79 PUs
Combat Hit Differential Summary :
Germans : -0.17 Americans : 0.33
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TripleA Manual Gamesave Post: Germans round 17
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17 Research Technology - Germans Purchase Units - Germans Germans buy 13 armour and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery and 9 infantry moved from Northern Italy to Southern Italy 5 artilleries moved from Normandy Bordeaux to France 1 artillery and 2 infantry moved from France to Northern Italy 2 armour moved from Normandy Bordeaux to Northern Italy 3 armour and 4 mech_infantrys moved from Western Germany to Southern Italy 1 bomber moved from Western Germany to 95 Sea Zone 11 infantry moved from Western Germany to Northern Italy 2 armour, 1 artillery and 3 infantry moved from Volgograd to Caucasus 10 armour, 3 infantry and 2 mech_infantrys moved from Rostov to Caucasus 3 infantry moved from Bryansk to Rostov 2 infantry moved from Russia to Tambov 10 artilleries and 10 infantry moved from Novgorod to Belarus 1 infantry moved from Baltic States to Belarus 1 artillery and 7 infantry moved from Germany to Slovakia Hungary Combat - Germans Battle in 95 Sea Zone Germans attack with 1 bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 95 Sea Zone Germans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Southern Italy Germans attack with 3 armour, 1 artillery, 9 infantry and 4 mech_infantrys Americans defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 3 armour, 1 artillery, 9 infantry and 4 mech_infantrys in Southern Italy, round 2 : 4/17 hits, 4.17 expected hits Americans roll dice for 1 artillery and 1 infantry in Southern Italy, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Southern Italy Germans win, taking Southern Italy from Americans with 3 armour, 1 artillery, 8 infantry and 4 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for Americans: 1 artillery and 1 infantry Non Combat Move - Germans 1 bomber moved from 95 Sea Zone to Northern Italy 1 bomber moved from Western Germany to Northern Italy Place Units - Germans 3 armour placed in Volgograd 3 armour placed in Russia 3 armour placed in Germany 4 armour and 1 mech_infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,4,4,1,4,3,4 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,1 Germans collect 54 PUs (7 lost to blockades); end with 54 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 79 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Northern Italy: 2 bombers EDIT: Adding units owned by Germans to Western Germany: 2 bombers EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -0.17 Americans : 0.33
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TripleA Turn Summary: Russians round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17 Combat Move - Russians Non Combat Move - Russians 1 cruiser moved from 92 Sea Zone to 91 Sea Zone Turn Complete - Russians
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17 Purchase Units - Japanese Japanese repair damage of 4x factory_minor; Remaining resources: 12 PUs; 6 SuicideAttackTokens; Japanese buy 4 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 bombers moved from Yunnan to French Indo China 3 armour moved from Burma to French Indo China 1 infantry moved from Yunnan to French Indo China 11 artilleries and 8 infantry moved from Burma to Yunnan 1 infantry moved from Kiangsi to Kiangsu Japanese take Kiangsu from Chinese 1 infantry moved from Anhwe to Shantung 1 infantry moved from Jehol to Shantung 1 infantry moved from Kiangsi to Anhwe Combat - Japanese Battle in French Indo China Japanese attack with 3 armour, 2 bombers and 1 infantry Americans defend with 3 artilleries, 1 factory_minor and 1 infantry; ANZAC defend with 1 artillery and 1 marine Japanese roll dice for 3 armour, 2 bombers and 1 infantry in French Indo China, round 2 : 1/6 hits, 3.00 expected hits Americans roll dice for 4 artilleries, 1 infantry and 1 marine in French Indo China, round 2 : 4/6 hits, 2.00 expected hits 1 infantry owned by the Japanese, 3 armour owned by the Japanese and 1 infantry owned by the Americans lost in French Indo China retreated to French Indo China Americans win with 4 artilleries and 1 marine remaining. Battle score for attacker is -18 Casualties for Japanese: 3 armour and 1 infantry Casualties for Americans: 1 infantry Battle in Shantung Japanese attack with 2 infantry ANZAC defend with 1 marine Japanese roll dice for 2 infantry in Shantung, round 2 : 0/2 hits, 0.33 expected hits Chinese roll dice for 1 marine in Shantung, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 infantry in Shantung, round 3 : 0/2 hits, 0.33 expected hits Chinese roll dice for 1 marine in Shantung, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 infantry in Shantung, round 4 : 0/2 hits, 0.33 expected hits Chinese roll dice for 1 marine in Shantung, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shantung Japanese roll dice for 1 infantry in Shantung, round 5 : 0/1 hits, 0.17 expected hits Chinese roll dice for 1 marine in Shantung, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shantung Chinese win with 1 marine remaining. Battle score for attacker is -6 Casualties for Japanese: 2 infantry Non Combat Move - Japanese 2 bombers moved from French Indo China to Yunnan Place Units - Japanese 3 infantry placed in Kwangtung 1 infantry placed in Malaya Turn Complete - Japanese Total Cost from Convoy Blockades: 22 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,1,5,1,2,4 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,5,4,6,3,5,2,5,1,4 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,5,1,4,5,5 Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,3,5,2 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,6,3,3,6,2,5,1,1,4 Japanese collect 14 PUs (22 lost to blockades); end with 14 PUs
Combat Hit Differential Summary :
Americans : 2.00 Chinese : 0.67 Japanese : -3.17
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TripleA Move Summary: Americans round 17
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17 Purchase Units - Americans Americans buy 3 artilleries, 3 bombers, 3 fighters, 5 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 6 artilleries moved from Morocco to 92 Sea Zone 6 infantry moved from Morocco to 92 Sea Zone 6 artilleries, 6 infantry and 6 transports moved from 92 Sea Zone to 110 Sea Zone 5 artilleries moved from 110 Sea Zone to Normandy Bordeaux 1 artillery moved from 110 Sea Zone to Holland Belgium 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from 110 Sea Zone to Holland Belgium 2 submarines moved from 25 Sea Zone to 6 Sea Zone 1 submarine moved from 6 Sea Zone to 19 Sea Zone 1 submarine moved from 6 Sea Zone to 20 Sea Zone 2 bombers moved from Malta to Southern Italy 2 bombers moved from Malta to Northern Italy 5 bombers moved from Egypt to Turkmenistan 1 bomber moved from Egypt to Ukraine 3 bombers moved from Egypt to Greece
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TripleA Turn Summary: Americans round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17 Purchase Units - Americans Americans buy 3 artilleries, 3 bombers, 3 fighters, 5 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 6 artilleries moved from Morocco to 92 Sea Zone 6 infantry moved from Morocco to 92 Sea Zone 6 artilleries, 6 infantry and 6 transports moved from 92 Sea Zone to 110 Sea Zone 5 artilleries moved from 110 Sea Zone to Normandy Bordeaux 1 artillery moved from 110 Sea Zone to Holland Belgium 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from 110 Sea Zone to Holland Belgium 2 submarines moved from 25 Sea Zone to 6 Sea Zone 1 submarine moved from 6 Sea Zone to 19 Sea Zone 1 submarine moved from 6 Sea Zone to 20 Sea Zone 2 bombers moved from Malta to Southern Italy 2 bombers moved from Malta to Northern Italy 5 bombers moved from Egypt to Turkmenistan 1 bomber moved from Egypt to Ukraine 3 bombers moved from Egypt to Greece Combat - Americans Strategic bombing raid in Northern Italy AA fire in Northern Italy : 1/2 hits, 0.33 expected hits 1 bomber killed by AA Bombing raid in Northern Italy rolls: 5 and causes: 5 damage to unit: factory_major Bombing raid in Northern Italy causes 5 damage total. Strategic bombing raid in Ukraine AA fire in Ukraine : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in Ukraine causes 0 damage total. Strategic bombing raid in Southern Italy AA fire in Southern Italy : 0/2 hits, 0.33 expected hits Bombing raid in Southern Italy rolls: 6,6 and causes: 6 damage to unit: factory_minor Bombing raid in Southern Italy causes 6 damage total. Battle in Normandy Bordeaux Battle in Holland Belgium Battle in Greece Americans attack with 3 bombers Italians defend with 1 infantry Americans roll dice for 3 bombers in Greece, round 2 : 1/3 hits, 2.00 expected hits Italians roll dice for 1 infantry in Greece, round 2 : 1/1 hits, 0.33 expected hits 1 bomber owned by the Americans and 1 infantry owned by the Italians lost in Greece Americans win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans with 2 bombers remaining. Battle score for attacker is -9 Casualties for Americans: 1 bomber Casualties for Italians: 1 infantry Battle in Turkmenistan Americans attack with 5 bombers Italians defend with 1 artillery and 1 infantry Americans roll dice for 5 bombers in Turkmenistan, round 2 : 5/5 hits, 3.33 expected hits Italians roll dice for 1 artillery and 1 infantry in Turkmenistan, round 2 : 1/2 hits, 0.67 expected hits 1 bomber owned by the Americans, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Turkmenistan Americans win with 4 bombers remaining. Battle score for attacker is -5 Casualties for Americans: 1 bomber Casualties for Italians: 1 artillery and 1 infantry Non Combat Move - Americans 4 bombers moved from Turkmenistan to Persia 2 bombers moved from Greece to Egypt 2 bombers moved from Southern Italy to Malta 1 bomber moved from Northern Italy to Malta 3 bombers moved from Gibraltar to Egypt 3 bombers moved from Eastern United States to United Kingdom 1 carrier and 1 cruiser moved from 92 Sea Zone to 110 Sea Zone 2 fighters moved from Eastern United States to 110 Sea Zone 2 fighters moved from Eastern United States to 92 Sea Zone 1 destroyer moved from 92 Sea Zone to 91 Sea Zone 1 destroyer moved from 92 Sea Zone to 110 Sea Zone 1 fighter moved from 36 Sea Zone to French Indo China 1 transport moved from 36 Sea Zone to 45 Sea Zone 2 transports moved from 36 Sea Zone to 34 Sea Zone 1 artillery and 1 infantry moved from Wake Island to 31 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 31 Sea Zone to 33 Sea Zone 1 submarine moved from 10 Sea Zone to 25 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 31 Sea Zone 3 artilleries moved from Central United States to 101 Sea Zone 3 infantry moved from Central United States to 101 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 3 infantry moved from 91 Sea Zone to Morocco 3 artilleries moved from 91 Sea Zone to Morocco 3 transports moved from 91 Sea Zone to 101 Sea Zone Place Units - Americans 3 artilleries and 3 infantry placed in Central United States 3 bombers placed in Eastern United States 2 infantry placed in Western United States 1 transport placed in 10 Sea Zone 3 fighters placed in French Indo China Turn Complete - Americans Americans collect 62 PUs; end with 62 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 87 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 92 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 97 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 102 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 107 PUs
Combat Hit Differential Summary :
Italians : 1.00 AA fire in Southern Italy : : -0.33 Americans : 0.67 AA fire in Northern Italy : : 0.67 AA fire in Ukraine : : 0.83
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TripleA Move Summary: Chinese round 17
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 2 infantry moved from Manchuria to Jehol Chinese take Jehol from Japanese
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TripleA Turn Summary: Chinese round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 2 infantry moved from Manchuria to Jehol Chinese take Jehol from Japanese Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Jehol 1 infantry placed in Shantung Turn Complete - Chinese Chinese collect 6 PUs; end with 8 PUs
Combat Hit Differential Summary :
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TripleA Move Summary: British round 17
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17 Combat Move - British 2 artilleries moved from Gibraltar to 92 Sea Zone 2 infantry moved from Gibraltar to 92 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 92 Sea Zone to 99 Sea Zone 2 artilleries and 2 infantry moved from 99 Sea Zone to Greece 2 infantry moved from India to Burma 2 fighters moved from India to Burma
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TripleA Turn Summary: UK_Pacific round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17 Purchase Units - Americans Americans buy 3 artilleries, 3 bombers, 3 fighters, 5 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 6 artilleries moved from Morocco to 92 Sea Zone 6 infantry moved from Morocco to 92 Sea Zone 6 artilleries, 6 infantry and 6 transports moved from 92 Sea Zone to 110 Sea Zone 5 artilleries moved from 110 Sea Zone to Normandy Bordeaux 1 artillery moved from 110 Sea Zone to Holland Belgium 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from 110 Sea Zone to Holland Belgium 2 submarines moved from 25 Sea Zone to 6 Sea Zone 1 submarine moved from 6 Sea Zone to 19 Sea Zone 1 submarine moved from 6 Sea Zone to 20 Sea Zone 2 bombers moved from Malta to Southern Italy 2 bombers moved from Malta to Northern Italy 5 bombers moved from Egypt to Turkmenistan 1 bomber moved from Egypt to Ukraine 3 bombers moved from Egypt to Greece Combat - Americans Strategic bombing raid in Northern Italy AA fire in Northern Italy : 1/2 hits, 0.33 expected hits 1 bomber killed by AA Bombing raid in Northern Italy rolls: 5 and causes: 5 damage to unit: factory_major Bombing raid in Northern Italy causes 5 damage total. Strategic bombing raid in Ukraine AA fire in Ukraine : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in Ukraine causes 0 damage total. Strategic bombing raid in Southern Italy AA fire in Southern Italy : 0/2 hits, 0.33 expected hits Bombing raid in Southern Italy rolls: 6,6 and causes: 6 damage to unit: factory_minor Bombing raid in Southern Italy causes 6 damage total. Battle in Normandy Bordeaux Battle in Holland Belgium Battle in Greece Americans attack with 3 bombers Italians defend with 1 infantry Americans roll dice for 3 bombers in Greece, round 2 : 1/3 hits, 2.00 expected hits Italians roll dice for 1 infantry in Greece, round 2 : 1/1 hits, 0.33 expected hits 1 bomber owned by the Americans and 1 infantry owned by the Italians lost in Greece Americans win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans with 2 bombers remaining. Battle score for attacker is -9 Casualties for Americans: 1 bomber Casualties for Italians: 1 infantry Battle in Turkmenistan Americans attack with 5 bombers Italians defend with 1 artillery and 1 infantry Americans roll dice for 5 bombers in Turkmenistan, round 2 : 5/5 hits, 3.33 expected hits Italians roll dice for 1 artillery and 1 infantry in Turkmenistan, round 2 : 1/2 hits, 0.67 expected hits 1 bomber owned by the Americans, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Turkmenistan Americans win with 4 bombers remaining. Battle score for attacker is -5 Casualties for Americans: 1 bomber Casualties for Italians: 1 artillery and 1 infantry Non Combat Move - Americans 4 bombers moved from Turkmenistan to Persia 2 bombers moved from Greece to Egypt 2 bombers moved from Southern Italy to Malta 1 bomber moved from Northern Italy to Malta 3 bombers moved from Gibraltar to Egypt 3 bombers moved from Eastern United States to United Kingdom 1 carrier and 1 cruiser moved from 92 Sea Zone to 110 Sea Zone 2 fighters moved from Eastern United States to 110 Sea Zone 2 fighters moved from Eastern United States to 92 Sea Zone 1 destroyer moved from 92 Sea Zone to 91 Sea Zone 1 destroyer moved from 92 Sea Zone to 110 Sea Zone 1 fighter moved from 36 Sea Zone to French Indo China 1 transport moved from 36 Sea Zone to 45 Sea Zone 2 transports moved from 36 Sea Zone to 34 Sea Zone 1 artillery and 1 infantry moved from Wake Island to 31 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 31 Sea Zone to 33 Sea Zone 1 submarine moved from 10 Sea Zone to 25 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 31 Sea Zone 3 artilleries moved from Central United States to 101 Sea Zone 3 infantry moved from Central United States to 101 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 3 infantry moved from 91 Sea Zone to Morocco 3 artilleries moved from 91 Sea Zone to Morocco 3 transports moved from 91 Sea Zone to 101 Sea Zone Place Units - Americans 3 artilleries and 3 infantry placed in Central United States 3 bombers placed in Eastern United States 2 infantry placed in Western United States 1 transport placed in 10 Sea Zone 3 fighters placed in French Indo China Turn Complete - Americans Americans collect 62 PUs; end with 62 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 87 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 92 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 97 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 102 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 107 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 2 infantry moved from Manchuria to Jehol Chinese take Jehol from Japanese Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Jehol 1 infantry placed in Shantung Turn Complete - Chinese Chinese collect 6 PUs; end with 8 PUs Purchase Units - British British buy 2 armour, 1 fighter, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 2 artilleries moved from Gibraltar to 92 Sea Zone 2 infantry moved from Gibraltar to 92 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 92 Sea Zone to 99 Sea Zone 2 artilleries and 2 infantry moved from 99 Sea Zone to Greece 2 infantry moved from India to Burma 2 fighters moved from India to Burma Combat - British Battle in Greece Battle in Burma British attack with 2 fighters and 2 infantry Japanese defend with 1 infantry British roll dice for 2 fighters and 2 infantry in Burma, round 2 : 1/4 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma British win, taking Greece from Italians, taking Burma from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - British 2 fighters moved from Burma to India 1 armour, 1 fighter and 1 infantry moved from Persia to Northwest Persia 1 armour, 2 infantry and 5 mech_infantrys moved from Iraq to Northwest Persia 3 mech_infantrys moved from Egypt to Iraq 2 destroyers moved from 98 Sea Zone to 99 Sea Zone 1 armour and 1 mech_infantry moved from India to Eastern Persia 1 carrier and 2 fighters moved from 92 Sea Zone to 99 Sea Zone 1 battleship moved from 92 Sea Zone to 99 Sea Zone 1 cruiser moved from 92 Sea Zone to 91 Sea Zone 2 infantry and 1 transport moved from 92 Sea Zone to 95 Sea Zone Place Units - British 3 mech_infantrys placed in Egypt 1 armour and 2 infantry placed in Iraq 1 armour, 1 fighter and 1 infantry placed in Persia Turn Complete - British British collect 36 PUs; end with 36 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs Place Units - UK_Pacific 4 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 14 PUs; end with 14 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs Some Units in India change ownership: 4 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Italians : 1.00 British : -0.33 AA fire in Southern Italy : : -0.33 Americans : 0.67 AA fire in Northern Italy : : 0.67 AA fire in Ukraine : : 0.83 Japanese : 0.67
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TripleA Turn Summary: Italians round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17 Combat Move - Italians Turn Complete - Italians Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,4,3,5,6,5,1 Italians collect 17 PUs (5 lost to blockades); end with 17 PUs
Combat Hit Differential Summary :
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TripleA Move Summary: ANZAC round 17
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17 Purchase Units - ANZAC ANZAC buy 2 armour, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 transport moved from 36 Sea Zone to 19 Sea Zone 1 marine moved from Shantung to 19 Sea Zone 1 marine moved from 19 Sea Zone to Okinawa 1 bomber moved from India to Kwangtung