Wizmark (Allies) vs Dawgoneit (LAxis) BM3

  • '20 '19

    TripleA Move Summary: Americans round 16

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 16
    
        Purchase Units - Americans
            Americans buy 4 artilleries, 3 bombers, 4 fighters, 4 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from 110 Sea Zone: 1 cruiser
            EDIT: Adding units owned by Russians to 92 Sea Zone: 1 cruiser
            EDIT: Turning off Edit Mode
            2 submarines moved from 25 Sea Zone to 6 Sea Zone
            1 artillery and 1 infantry moved from Manchuria to 19 Sea Zone
            1 artillery and 1 infantry moved from Kiangsu to 19 Sea Zone
            1 artillery and 1 infantry moved from Guam to 21 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 36 Sea Zone
            1 fighter moved from 19 Sea Zone to French Indo China
            2 artilleries, 2 infantry and 2 transports moved from 19 Sea Zone to 36 Sea Zone
            3 artilleries moved from 36 Sea Zone to French Indo China
            3 infantry moved from 36 Sea Zone to French Indo China
            1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
            1 artillery and 1 infantry moved from 95 Sea Zone to Southern Italy
            4 bombers moved from Malta to Southern Italy
    

    Savegame

  • '20 '19

    TripleA Turn Summary: Americans round 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 16
    
        Purchase Units - Americans
            Americans buy 4 artilleries, 3 bombers, 4 fighters, 4 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from 110 Sea Zone: 1 cruiser
            EDIT: Adding units owned by Russians to 92 Sea Zone: 1 cruiser
            EDIT: Turning off Edit Mode
            2 submarines moved from 25 Sea Zone to 6 Sea Zone
            1 artillery and 1 infantry moved from Manchuria to 19 Sea Zone
            1 artillery and 1 infantry moved from Kiangsu to 19 Sea Zone
            1 artillery and 1 infantry moved from Guam to 21 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 36 Sea Zone
            1 fighter moved from 19 Sea Zone to French Indo China
            2 artilleries, 2 infantry and 2 transports moved from 19 Sea Zone to 36 Sea Zone
            3 artilleries moved from 36 Sea Zone to French Indo China
            3 infantry moved from 36 Sea Zone to French Indo China
            1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
            1 artillery and 1 infantry moved from 95 Sea Zone to Southern Italy
            4 bombers moved from Malta to Southern Italy
    
        Combat - Americans
            Battle in Southern Italy
                Americans attack with 1 artillery, 4 bombers and 1 infantry
                Italians defend with 1 airfield, 1 armour, 1 artillery, 1 factory_minor and 1 harbour
                    Americans roll dice for 1 artillery, 4 bombers and 1 infantry in Southern Italy, round 2 : 2/6 hits, 3.33 expected hits
                    Italians roll dice for 1 armour and 1 artillery in Southern Italy, round 2 : 0/2 hits, 0.83 expected hits
                    1 artillery owned by the Italians and 1 armour owned by the Italians lost in Southern Italy
                Americans destroys 12PUs while taking Italians capital
                Americans win, taking Southern Italy from Italians with 1 artillery, 4 bombers and 1 infantry remaining. Battle score for attacker is 10
                Casualties for Italians: 1 armour and 1 artillery
            Battle in French Indo China
                Americans attack with 3 artilleries, 1 fighter and 3 infantry
                Japanese defend with 1 artillery, 1 factory_minor and 4 infantry
                    Americans roll dice for 3 artilleries, 1 fighter and 3 infantry in French Indo China, round 2 : 1/7 hits, 2.50 expected hits
                    Japanese roll dice for 1 artillery and 4 infantry in French Indo China, round 2 : 2/5 hits, 1.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in French Indo China
                    Americans roll dice for 3 artilleries, 1 fighter and 1 infantry in French Indo China, round 3 : 2/5 hits, 1.83 expected hits
                    Japanese roll dice for 1 artillery and 3 infantry in French Indo China, round 3 : 0/4 hits, 1.33 expected hits
                    2 infantry owned by the Japanese lost in French Indo China
                    Americans roll dice for 3 artilleries, 1 fighter and 1 infantry in French Indo China, round 4 : 2/5 hits, 1.83 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in French Indo China, round 4 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in French Indo China
                Americans win, taking French Indo China from Japanese with 3 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 10
                Casualties for Americans: 2 infantry
                Casualties for Japanese: 1 artillery and 4 infantry
    
        Non Combat Move - Americans
            1 carrier and 2 destroyers moved from 19 Sea Zone to 36 Sea Zone
            1 fighter moved from French Indo China to 36 Sea Zone
            1 carrier moved from 19 Sea Zone to 36 Sea Zone
            1 submarine moved from 6 Sea Zone to 19 Sea Zone
            2 transports moved from 95 Sea Zone to 92 Sea Zone
            1 transport moved from 91 Sea Zone to 92 Sea Zone
            1 carrier moved from 91 Sea Zone to 92 Sea Zone
            1 cruiser and 2 destroyers moved from 91 Sea Zone to 92 Sea Zone
            3 artilleries moved from Eastern United States to 101 Sea Zone
            3 infantry moved from Eastern United States to 101 Sea Zone
            3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            3 infantry moved from 91 Sea Zone to Morocco
            3 artilleries moved from 91 Sea Zone to Morocco
            2 transports moved from 91 Sea Zone to 92 Sea Zone
            3 transports moved from 107 Sea Zone to 101 Sea Zone
            1 transport moved from 110 Sea Zone to 92 Sea Zone
            3 bombers moved from Eastern United States to Gibraltar
            4 bombers moved from Southern Italy to Malta
            4 bombers moved from French Equatorial Africa to Egypt
            1 infantry moved from Iraq to Northwest Persia
            2 submarines moved from 10 Sea Zone to 25 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 31 Sea Zone
            1 artillery and 1 infantry moved from 31 Sea Zone to Wake Island
    
        Place Units - Americans
            1 submarine and 1 transport placed in 10 Sea Zone
            1 artillery and 1 infantry placed in Western United States
            3 bombers and 4 fighters placed in Eastern United States
            3 artilleries and 3 infantry placed in Central United States
    
        Turn Complete - Americans
            Americans collect 60 PUs; end with 60 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 80 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 85 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 100 PUs
    

    Combat Hit Differential Summary :

    Italians : -0.83
    Americans : -2.50
    Japanese : -1.67
    

    Savegame

  • '20 '19

    TripleA Turn Summary: Chinese round 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 16
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
    
        Place Units - Chinese
            2 infantry placed in Manchuria
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 8 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '19

    TripleA Turn Summary: UK_Pacific round 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 16
    
        Purchase Units - Americans
            Americans buy 4 artilleries, 3 bombers, 4 fighters, 4 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from 110 Sea Zone: 1 cruiser
            EDIT: Adding units owned by Russians to 92 Sea Zone: 1 cruiser
            EDIT: Turning off Edit Mode
            2 submarines moved from 25 Sea Zone to 6 Sea Zone
            1 artillery and 1 infantry moved from Manchuria to 19 Sea Zone
            1 artillery and 1 infantry moved from Kiangsu to 19 Sea Zone
            1 artillery and 1 infantry moved from Guam to 21 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 36 Sea Zone
            1 fighter moved from 19 Sea Zone to French Indo China
            2 artilleries, 2 infantry and 2 transports moved from 19 Sea Zone to 36 Sea Zone
            3 artilleries moved from 36 Sea Zone to French Indo China
            3 infantry moved from 36 Sea Zone to French Indo China
            1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
            1 artillery and 1 infantry moved from 95 Sea Zone to Southern Italy
            4 bombers moved from Malta to Southern Italy
    
        Combat - Americans
            Battle in Southern Italy
                Americans attack with 1 artillery, 4 bombers and 1 infantry
                Italians defend with 1 airfield, 1 armour, 1 artillery, 1 factory_minor and 1 harbour
                    Americans roll dice for 1 artillery, 4 bombers and 1 infantry in Southern Italy, round 2 : 2/6 hits, 3.33 expected hits
                    Italians roll dice for 1 armour and 1 artillery in Southern Italy, round 2 : 0/2 hits, 0.83 expected hits
                    1 artillery owned by the Italians and 1 armour owned by the Italians lost in Southern Italy
                Americans destroys 12PUs while taking Italians capital
                Americans win, taking Southern Italy from Italians with 1 artillery, 4 bombers and 1 infantry remaining. Battle score for attacker is 10
                Casualties for Italians: 1 armour and 1 artillery
            Battle in French Indo China
                Americans attack with 3 artilleries, 1 fighter and 3 infantry
                Japanese defend with 1 artillery, 1 factory_minor and 4 infantry
                    Americans roll dice for 3 artilleries, 1 fighter and 3 infantry in French Indo China, round 2 : 1/7 hits, 2.50 expected hits
                    Japanese roll dice for 1 artillery and 4 infantry in French Indo China, round 2 : 2/5 hits, 1.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in French Indo China
                    Americans roll dice for 3 artilleries, 1 fighter and 1 infantry in French Indo China, round 3 : 2/5 hits, 1.83 expected hits
                    Japanese roll dice for 1 artillery and 3 infantry in French Indo China, round 3 : 0/4 hits, 1.33 expected hits
                    2 infantry owned by the Japanese lost in French Indo China
                    Americans roll dice for 3 artilleries, 1 fighter and 1 infantry in French Indo China, round 4 : 2/5 hits, 1.83 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in French Indo China, round 4 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in French Indo China
                Americans win, taking French Indo China from Japanese with 3 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 10
                Casualties for Americans: 2 infantry
                Casualties for Japanese: 1 artillery and 4 infantry
    
        Non Combat Move - Americans
            1 carrier and 2 destroyers moved from 19 Sea Zone to 36 Sea Zone
            1 fighter moved from French Indo China to 36 Sea Zone
            1 carrier moved from 19 Sea Zone to 36 Sea Zone
            1 submarine moved from 6 Sea Zone to 19 Sea Zone
            2 transports moved from 95 Sea Zone to 92 Sea Zone
            1 transport moved from 91 Sea Zone to 92 Sea Zone
            1 carrier moved from 91 Sea Zone to 92 Sea Zone
            1 cruiser and 2 destroyers moved from 91 Sea Zone to 92 Sea Zone
            3 artilleries moved from Eastern United States to 101 Sea Zone
            3 infantry moved from Eastern United States to 101 Sea Zone
            3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            3 infantry moved from 91 Sea Zone to Morocco
            3 artilleries moved from 91 Sea Zone to Morocco
            2 transports moved from 91 Sea Zone to 92 Sea Zone
            3 transports moved from 107 Sea Zone to 101 Sea Zone
            1 transport moved from 110 Sea Zone to 92 Sea Zone
            3 bombers moved from Eastern United States to Gibraltar
            4 bombers moved from Southern Italy to Malta
            4 bombers moved from French Equatorial Africa to Egypt
            1 infantry moved from Iraq to Northwest Persia
            2 submarines moved from 10 Sea Zone to 25 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 31 Sea Zone
            1 artillery and 1 infantry moved from 31 Sea Zone to Wake Island
    
        Place Units - Americans
            1 submarine and 1 transport placed in 10 Sea Zone
            1 artillery and 1 infantry placed in Western United States
            3 bombers and 4 fighters placed in Eastern United States
            3 artilleries and 3 infantry placed in Central United States
    
        Turn Complete - Americans
            Americans collect 60 PUs; end with 60 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 80 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 85 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 100 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
    
        Place Units - Chinese
            2 infantry placed in Manchuria
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 8 PUs
    
        Purchase Units - British
            British buy 2 armour, 1 fighter, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
    
        Combat - British
    
        Non Combat Move - British
            1 fighter and 2 infantry moved from Persia to Northwest Persia
            3 infantry and 3 mech_infantrys moved from Iraq to Northwest Persia
            2 armour and 1 mech_infantry moved from Eastern Persia to Northwest Persia
            5 mech_infantrys moved from Egypt to Iraq
            2 fighters moved from India to Northwest Persia
            2 destroyers moved from 97 Sea Zone to 98 Sea Zone
            1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
            1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 infantry and 3 transports moved from 110 Sea Zone to 92 Sea Zone
            1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
    
        Place Units - British
            2 infantry placed in Iraq
            1 armour placed in Iraq
            3 mech_infantrys placed in Egypt
            1 armour, 1 fighter and 1 infantry placed in Persia
    
        Turn Complete - British
            British collect 34 PUs; end with 34 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs
    
        Place Units - UK_Pacific
            1 artillery and 4 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 13 PUs; end with 13 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs
            Some Units in India change ownership: 1 artillery and 4 infantry
    

    Combat Hit Differential Summary :

    Italians : -0.83
    Americans : -2.50
    Japanese : -1.67
    

    Savegame


  • TripleA Turn Summary: Italians round 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 16
    
        Combat Move - Italians
            1 artillery and 1 infantry moved from Kazakhstan to Turkmenistan
                  Italians take Turkmenistan from Russians
    
        Combat - Italians
    
        Non Combat Move - Italians
    
        Turn Complete - Italians
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '19

    TripleA Move Summary: ANZAC round 16

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 16
    
        Purchase Units - ANZAC
            ANZAC buy 2 armour, 1 artillery, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 bomber moved from India to Malaya
            1 marine moved from Kiangsu to Shantung
                  Chinese take Shantung from Japanese
    

    Savegame

  • '20 '19

    TripleA Turn Summary: ANZAC round 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 16
    
        Purchase Units - ANZAC
            ANZAC buy 2 armour, 1 artillery, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 bomber moved from India to Malaya
            1 marine moved from Kiangsu to Shantung
                  Chinese take Shantung from Japanese
    
        Combat - ANZAC
            Strategic bombing raid in Malaya
                    AA fire in Malaya : 0/1 hits, 0.17 expected hits
                Bombing raid in Malaya rolls: 8 and causes: 6 damage to unit: factory_minor
                Bombing raid in Malaya causes 6 damage total. 
    
        Non Combat Move - ANZAC
            1 marine moved from Kiangsu to 19 Sea Zone
            1 marine and 1 transport moved from 19 Sea Zone to 20 Sea Zone
            1 artillery moved from Formosa to 20 Sea Zone
            1 artillery, 1 marine and 1 transport moved from 20 Sea Zone to 36 Sea Zone
            1 artillery and 1 marine moved from 36 Sea Zone to French Indo China
            1 armour and 1 infantry moved from Queensland to 54 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
            1 carrier moved from 21 Sea Zone to 36 Sea Zone
            1 bomber moved from Malaya to India
    
        Place Units - ANZAC
            2 armour and 1 mech_infantry placed in Korea
            1 transport placed in 54 Sea Zone
            1 artillery and 1 infantry placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 21 PUs; end with 21 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    AA fire in Malaya : : -0.17
    

    Savegame

  • '20 '19

    TripleA Turn Summary: French round 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 16
    
        Purchase Units - ANZAC
            ANZAC buy 2 armour, 1 artillery, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 bomber moved from India to Malaya
            1 marine moved from Kiangsu to Shantung
                  Chinese take Shantung from Japanese
    
        Combat - ANZAC
            Strategic bombing raid in Malaya
                    AA fire in Malaya : 0/1 hits, 0.17 expected hits
                Bombing raid in Malaya rolls: 8 and causes: 6 damage to unit: factory_minor
                Bombing raid in Malaya causes 6 damage total. 
    
        Non Combat Move - ANZAC
            1 marine moved from Kiangsu to 19 Sea Zone
            1 marine and 1 transport moved from 19 Sea Zone to 20 Sea Zone
            1 artillery moved from Formosa to 20 Sea Zone
            1 artillery, 1 marine and 1 transport moved from 20 Sea Zone to 36 Sea Zone
            1 artillery and 1 marine moved from 36 Sea Zone to French Indo China
            1 armour and 1 infantry moved from Queensland to 54 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
            1 carrier moved from 21 Sea Zone to 36 Sea Zone
            1 bomber moved from Malaya to India
    
        Place Units - ANZAC
            2 armour and 1 mech_infantry placed in Korea
            1 transport placed in 54 Sea Zone
            1 artillery and 1 infantry placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 21 PUs; end with 21 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
    
        Combat Move - French
            2 infantry moved from Morocco to 92 Sea Zone
    
        Combat - French
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    AA fire in Malaya : : -0.17
    

    Savegame


  • TripleA Turn Summary: Germans round 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 17
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 13 armour and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 artillery and 9 infantry moved from Northern Italy to Southern Italy
            5 artilleries moved from Normandy Bordeaux to France
            1 artillery and 2 infantry moved from France to Northern Italy
            2 armour moved from Normandy Bordeaux to Northern Italy
            3 armour and 4 mech_infantrys moved from Western Germany to Southern Italy
            1 bomber moved from Western Germany to 95 Sea Zone
            11 infantry moved from Western Germany to Northern Italy
            2 armour, 1 artillery and 3 infantry moved from Volgograd to Caucasus
            10 armour, 3 infantry and 2 mech_infantrys moved from Rostov to Caucasus
            3 infantry moved from Bryansk to Rostov
            2 infantry moved from Russia to Tambov
            10 artilleries and 10 infantry moved from Novgorod to Belarus
            1 infantry moved from Baltic States to Belarus
            1 artillery and 7 infantry moved from Germany to Slovakia Hungary
    
        Combat - Germans
            Battle in 95 Sea Zone
                Germans attack with 1 bomber
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 95 Sea Zone
                Germans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Southern Italy
                Germans attack with 3 armour, 1 artillery, 9 infantry and 4 mech_infantrys
                Americans defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 3 armour, 1 artillery, 9 infantry and 4 mech_infantrys in Southern Italy, round 2 : 4/17 hits, 4.17 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Southern Italy, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Southern Italy
                Germans win, taking Southern Italy from Americans with 3 armour, 1 artillery, 8 infantry and 4 mech_infantrys remaining. Battle score for attacker is 4
                Casualties for Germans: 1 infantry
                Casualties for Americans: 1 artillery and 1 infantry
    
        Non Combat Move - Germans
            1 bomber moved from 95 Sea Zone to Northern Italy
            1 bomber moved from Western Germany to Northern Italy
    
        Place Units - Germans
            3 armour placed in Volgograd
            3 armour placed in Russia
            3 armour placed in Germany
            4 armour and 1 mech_infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 7
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,3
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,4,4,1,4,3,4
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,1
            Germans collect 54 PUs (7 lost to blockades); end with 54 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 79 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.17
    Americans : 0.33
    

    Savegame


  • TripleA Manual Gamesave Post: Germans round 17

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 17
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 13 armour and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 artillery and 9 infantry moved from Northern Italy to Southern Italy
            5 artilleries moved from Normandy Bordeaux to France
            1 artillery and 2 infantry moved from France to Northern Italy
            2 armour moved from Normandy Bordeaux to Northern Italy
            3 armour and 4 mech_infantrys moved from Western Germany to Southern Italy
            1 bomber moved from Western Germany to 95 Sea Zone
            11 infantry moved from Western Germany to Northern Italy
            2 armour, 1 artillery and 3 infantry moved from Volgograd to Caucasus
            10 armour, 3 infantry and 2 mech_infantrys moved from Rostov to Caucasus
            3 infantry moved from Bryansk to Rostov
            2 infantry moved from Russia to Tambov
            10 artilleries and 10 infantry moved from Novgorod to Belarus
            1 infantry moved from Baltic States to Belarus
            1 artillery and 7 infantry moved from Germany to Slovakia Hungary
    
        Combat - Germans
            Battle in 95 Sea Zone
                Germans attack with 1 bomber
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 95 Sea Zone
                Germans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Southern Italy
                Germans attack with 3 armour, 1 artillery, 9 infantry and 4 mech_infantrys
                Americans defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 3 armour, 1 artillery, 9 infantry and 4 mech_infantrys in Southern Italy, round 2 : 4/17 hits, 4.17 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Southern Italy, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Southern Italy
                Germans win, taking Southern Italy from Americans with 3 armour, 1 artillery, 8 infantry and 4 mech_infantrys remaining. Battle score for attacker is 4
                Casualties for Germans: 1 infantry
                Casualties for Americans: 1 artillery and 1 infantry
    
        Non Combat Move - Germans
            1 bomber moved from 95 Sea Zone to Northern Italy
            1 bomber moved from Western Germany to Northern Italy
    
        Place Units - Germans
            3 armour placed in Volgograd
            3 armour placed in Russia
            3 armour placed in Germany
            4 armour and 1 mech_infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 7
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,3
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,4,4,1,4,3,4
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,1
            Germans collect 54 PUs (7 lost to blockades); end with 54 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 79 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Northern Italy: 2 bombers
            EDIT: Adding units owned by Germans to Western Germany: 2 bombers
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : -0.17
    Americans : 0.33
    

    Savegame

  • '20 '19

    TripleA Turn Summary: Russians round 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 17
    
        Combat Move - Russians
    
        Non Combat Move - Russians
            1 cruiser moved from 92 Sea Zone to 91 Sea Zone
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Japanese round 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 17
    
        Purchase Units - Japanese
            Japanese repair damage of 4x factory_minor; Remaining resources: 12 PUs; 6 SuicideAttackTokens; 
            Japanese buy 4 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 bombers moved from Yunnan to French Indo China
            3 armour moved from Burma to French Indo China
            1 infantry moved from Yunnan to French Indo China
            11 artilleries and 8 infantry moved from Burma to Yunnan
            1 infantry moved from Kiangsi to Kiangsu
                  Japanese take Kiangsu from Chinese
            1 infantry moved from Anhwe to Shantung
            1 infantry moved from Jehol to Shantung
            1 infantry moved from Kiangsi to Anhwe
    
        Combat - Japanese
            Battle in French Indo China
                Japanese attack with 3 armour, 2 bombers and 1 infantry
                Americans defend with 3 artilleries, 1 factory_minor and 1 infantry; ANZAC defend with 1 artillery and 1 marine
                    Japanese roll dice for 3 armour, 2 bombers and 1 infantry in French Indo China, round 2 : 1/6 hits, 3.00 expected hits
                    Americans roll dice for 4 artilleries, 1 infantry and 1 marine in French Indo China, round 2 : 4/6 hits, 2.00 expected hits
                    1 infantry owned by the Japanese, 3 armour owned by the Japanese and 1 infantry owned by the Americans lost in French Indo China
                 retreated to French Indo China
                Americans win with 4 artilleries and 1 marine remaining. Battle score for attacker is -18
                Casualties for Japanese: 3 armour and 1 infantry
                Casualties for Americans: 1 infantry
            Battle in Shantung
                Japanese attack with 2 infantry
                ANZAC defend with 1 marine
                    Japanese roll dice for 2 infantry in Shantung, round 2 : 0/2 hits, 0.33 expected hits
                    Chinese roll dice for 1 marine in Shantung, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 infantry in Shantung, round 3 : 0/2 hits, 0.33 expected hits
                    Chinese roll dice for 1 marine in Shantung, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 infantry in Shantung, round 4 : 0/2 hits, 0.33 expected hits
                    Chinese roll dice for 1 marine in Shantung, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shantung
                    Japanese roll dice for 1 infantry in Shantung, round 5 : 0/1 hits, 0.17 expected hits
                    Chinese roll dice for 1 marine in Shantung, round 5 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shantung
                Chinese win with 1 marine remaining. Battle score for attacker is -6
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - Japanese
            2 bombers moved from French Indo China to Yunnan
    
        Place Units - Japanese
            3 infantry placed in Kwangtung
            1 infantry placed in Malaya
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 22
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,1,5,1,2,4
                Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,5,4,6,3,5,2,5,1,4
                Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,5,1,4,5,5
                Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,3,5,2
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,6,3,3,6,2,5,1,1,4
            Japanese collect 14 PUs (22 lost to blockades); end with 14 PUs
    

    Combat Hit Differential Summary :

    Americans : 2.00
    Chinese : 0.67
    Japanese : -3.17
    

    Savegame

  • '20 '19

    TripleA Move Summary: Americans round 17

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 17
    
        Purchase Units - Americans
            Americans buy 3 artilleries, 3 bombers, 3 fighters, 5 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            6 artilleries moved from Morocco to 92 Sea Zone
            6 infantry moved from Morocco to 92 Sea Zone
            6 artilleries, 6 infantry and 6 transports moved from 92 Sea Zone to 110 Sea Zone
            5 artilleries moved from 110 Sea Zone to Normandy Bordeaux
            1 artillery moved from 110 Sea Zone to Holland Belgium
            1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 infantry moved from 110 Sea Zone to Holland Belgium
            2 submarines moved from 25 Sea Zone to 6 Sea Zone
            1 submarine moved from 6 Sea Zone to 19 Sea Zone
            1 submarine moved from 6 Sea Zone to 20 Sea Zone
            2 bombers moved from Malta to Southern Italy
            2 bombers moved from Malta to Northern Italy
            5 bombers moved from Egypt to Turkmenistan
            1 bomber moved from Egypt to Ukraine
            3 bombers moved from Egypt to Greece
    

    Savegame

  • '20 '19

    TripleA Turn Summary: Americans round 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 17
    
        Purchase Units - Americans
            Americans buy 3 artilleries, 3 bombers, 3 fighters, 5 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            6 artilleries moved from Morocco to 92 Sea Zone
            6 infantry moved from Morocco to 92 Sea Zone
            6 artilleries, 6 infantry and 6 transports moved from 92 Sea Zone to 110 Sea Zone
            5 artilleries moved from 110 Sea Zone to Normandy Bordeaux
            1 artillery moved from 110 Sea Zone to Holland Belgium
            1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 infantry moved from 110 Sea Zone to Holland Belgium
            2 submarines moved from 25 Sea Zone to 6 Sea Zone
            1 submarine moved from 6 Sea Zone to 19 Sea Zone
            1 submarine moved from 6 Sea Zone to 20 Sea Zone
            2 bombers moved from Malta to Southern Italy
            2 bombers moved from Malta to Northern Italy
            5 bombers moved from Egypt to Turkmenistan
            1 bomber moved from Egypt to Ukraine
            3 bombers moved from Egypt to Greece
    
        Combat - Americans
            Strategic bombing raid in Northern Italy
                    AA fire in Northern Italy : 1/2 hits, 0.33 expected hits
                1 bomber killed by AA
                Bombing raid in Northern Italy rolls: 5 and causes: 5 damage to unit: factory_major
                Bombing raid in Northern Italy causes 5 damage total. 
            Strategic bombing raid in Ukraine
                    AA fire in Ukraine : 1/1 hits, 0.17 expected hits
                1 bomber killed by AA
                Bombing raid in Ukraine causes 0 damage total. 
            Strategic bombing raid in Southern Italy
                    AA fire in Southern Italy : 0/2 hits, 0.33 expected hits
                Bombing raid in Southern Italy rolls: 6,6 and causes: 6 damage to unit: factory_minor
                Bombing raid in Southern Italy causes 6 damage total. 
            Battle in Normandy Bordeaux
            Battle in Holland Belgium
            Battle in Greece
                Americans attack with 3 bombers
                Italians defend with 1 infantry
                    Americans roll dice for 3 bombers in Greece, round 2 : 1/3 hits, 2.00 expected hits
                    Italians roll dice for 1 infantry in Greece, round 2 : 1/1 hits, 0.33 expected hits
                    1 bomber owned by the Americans and 1 infantry owned by the Italians lost in Greece
                Americans win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans with 2 bombers remaining. Battle score for attacker is -9
                Casualties for Americans: 1 bomber
                Casualties for Italians: 1 infantry
            Battle in Turkmenistan
                Americans attack with 5 bombers
                Italians defend with 1 artillery and 1 infantry
                    Americans roll dice for 5 bombers in Turkmenistan, round 2 : 5/5 hits, 3.33 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Turkmenistan, round 2 : 1/2 hits, 0.67 expected hits
                    1 bomber owned by the Americans, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Turkmenistan
                Americans win with 4 bombers remaining. Battle score for attacker is -5
                Casualties for Americans: 1 bomber
                Casualties for Italians: 1 artillery and 1 infantry
    
        Non Combat Move - Americans
            4 bombers moved from Turkmenistan to Persia
            2 bombers moved from Greece to Egypt
            2 bombers moved from Southern Italy to Malta
            1 bomber moved from Northern Italy to Malta
            3 bombers moved from Gibraltar to Egypt
            3 bombers moved from Eastern United States to United Kingdom
            1 carrier and 1 cruiser moved from 92 Sea Zone to 110 Sea Zone
            2 fighters moved from Eastern United States to 110 Sea Zone
            2 fighters moved from Eastern United States to 92 Sea Zone
            1 destroyer moved from 92 Sea Zone to 91 Sea Zone
            1 destroyer moved from 92 Sea Zone to 110 Sea Zone
            1 fighter moved from 36 Sea Zone to French Indo China
            1 transport moved from 36 Sea Zone to 45 Sea Zone
            2 transports moved from 36 Sea Zone to 34 Sea Zone
            1 artillery and 1 infantry moved from Wake Island to 31 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 31 Sea Zone to 33 Sea Zone
            1 submarine moved from 10 Sea Zone to 25 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 31 Sea Zone
            3 artilleries moved from Central United States to 101 Sea Zone
            3 infantry moved from Central United States to 101 Sea Zone
            3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            3 infantry moved from 91 Sea Zone to Morocco
            3 artilleries moved from 91 Sea Zone to Morocco
            3 transports moved from 91 Sea Zone to 101 Sea Zone
    
        Place Units - Americans
            3 artilleries and 3 infantry placed in Central United States
            3 bombers placed in Eastern United States
            2 infantry placed in Western United States
            1 transport placed in 10 Sea Zone
            3 fighters placed in French Indo China
    
        Turn Complete - Americans
            Americans collect 62 PUs; end with 62 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 87 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 92 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 97 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 102 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 107 PUs
    

    Combat Hit Differential Summary :

    Italians : 1.00
    AA fire in Southern Italy : : -0.33
    Americans : 0.67
    AA fire in Northern Italy : : 0.67
    AA fire in Ukraine : : 0.83
    

    Savegame

  • '20 '19

    TripleA Move Summary: Chinese round 17

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 17
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Manchuria to Jehol
                  Chinese take Jehol from Japanese
    

    Savegame

  • '20 '19

    TripleA Turn Summary: Chinese round 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 17
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Manchuria to Jehol
                  Chinese take Jehol from Japanese
    
        Combat - Chinese
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Jehol
            1 infantry placed in Shantung
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 8 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '19

    TripleA Move Summary: British round 17

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 17
    
        Combat Move - British
            2 artilleries moved from Gibraltar to 92 Sea Zone
            2 infantry moved from Gibraltar to 92 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 92 Sea Zone to 99 Sea Zone
            2 artilleries and 2 infantry moved from 99 Sea Zone to Greece
            2 infantry moved from India to Burma
            2 fighters moved from India to Burma
    

    Savegame

  • '20 '19

    TripleA Turn Summary: UK_Pacific round 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 17
    
        Purchase Units - Americans
            Americans buy 3 artilleries, 3 bombers, 3 fighters, 5 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            6 artilleries moved from Morocco to 92 Sea Zone
            6 infantry moved from Morocco to 92 Sea Zone
            6 artilleries, 6 infantry and 6 transports moved from 92 Sea Zone to 110 Sea Zone
            5 artilleries moved from 110 Sea Zone to Normandy Bordeaux
            1 artillery moved from 110 Sea Zone to Holland Belgium
            1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 infantry moved from 110 Sea Zone to Holland Belgium
            2 submarines moved from 25 Sea Zone to 6 Sea Zone
            1 submarine moved from 6 Sea Zone to 19 Sea Zone
            1 submarine moved from 6 Sea Zone to 20 Sea Zone
            2 bombers moved from Malta to Southern Italy
            2 bombers moved from Malta to Northern Italy
            5 bombers moved from Egypt to Turkmenistan
            1 bomber moved from Egypt to Ukraine
            3 bombers moved from Egypt to Greece
    
        Combat - Americans
            Strategic bombing raid in Northern Italy
                    AA fire in Northern Italy : 1/2 hits, 0.33 expected hits
                1 bomber killed by AA
                Bombing raid in Northern Italy rolls: 5 and causes: 5 damage to unit: factory_major
                Bombing raid in Northern Italy causes 5 damage total. 
            Strategic bombing raid in Ukraine
                    AA fire in Ukraine : 1/1 hits, 0.17 expected hits
                1 bomber killed by AA
                Bombing raid in Ukraine causes 0 damage total. 
            Strategic bombing raid in Southern Italy
                    AA fire in Southern Italy : 0/2 hits, 0.33 expected hits
                Bombing raid in Southern Italy rolls: 6,6 and causes: 6 damage to unit: factory_minor
                Bombing raid in Southern Italy causes 6 damage total. 
            Battle in Normandy Bordeaux
            Battle in Holland Belgium
            Battle in Greece
                Americans attack with 3 bombers
                Italians defend with 1 infantry
                    Americans roll dice for 3 bombers in Greece, round 2 : 1/3 hits, 2.00 expected hits
                    Italians roll dice for 1 infantry in Greece, round 2 : 1/1 hits, 0.33 expected hits
                    1 bomber owned by the Americans and 1 infantry owned by the Italians lost in Greece
                Americans win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans with 2 bombers remaining. Battle score for attacker is -9
                Casualties for Americans: 1 bomber
                Casualties for Italians: 1 infantry
            Battle in Turkmenistan
                Americans attack with 5 bombers
                Italians defend with 1 artillery and 1 infantry
                    Americans roll dice for 5 bombers in Turkmenistan, round 2 : 5/5 hits, 3.33 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Turkmenistan, round 2 : 1/2 hits, 0.67 expected hits
                    1 bomber owned by the Americans, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Turkmenistan
                Americans win with 4 bombers remaining. Battle score for attacker is -5
                Casualties for Americans: 1 bomber
                Casualties for Italians: 1 artillery and 1 infantry
    
        Non Combat Move - Americans
            4 bombers moved from Turkmenistan to Persia
            2 bombers moved from Greece to Egypt
            2 bombers moved from Southern Italy to Malta
            1 bomber moved from Northern Italy to Malta
            3 bombers moved from Gibraltar to Egypt
            3 bombers moved from Eastern United States to United Kingdom
            1 carrier and 1 cruiser moved from 92 Sea Zone to 110 Sea Zone
            2 fighters moved from Eastern United States to 110 Sea Zone
            2 fighters moved from Eastern United States to 92 Sea Zone
            1 destroyer moved from 92 Sea Zone to 91 Sea Zone
            1 destroyer moved from 92 Sea Zone to 110 Sea Zone
            1 fighter moved from 36 Sea Zone to French Indo China
            1 transport moved from 36 Sea Zone to 45 Sea Zone
            2 transports moved from 36 Sea Zone to 34 Sea Zone
            1 artillery and 1 infantry moved from Wake Island to 31 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 31 Sea Zone to 33 Sea Zone
            1 submarine moved from 10 Sea Zone to 25 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 31 Sea Zone
            3 artilleries moved from Central United States to 101 Sea Zone
            3 infantry moved from Central United States to 101 Sea Zone
            3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            3 infantry moved from 91 Sea Zone to Morocco
            3 artilleries moved from 91 Sea Zone to Morocco
            3 transports moved from 91 Sea Zone to 101 Sea Zone
    
        Place Units - Americans
            3 artilleries and 3 infantry placed in Central United States
            3 bombers placed in Eastern United States
            2 infantry placed in Western United States
            1 transport placed in 10 Sea Zone
            3 fighters placed in French Indo China
    
        Turn Complete - Americans
            Americans collect 62 PUs; end with 62 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 87 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 92 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 97 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 102 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 107 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Manchuria to Jehol
                  Chinese take Jehol from Japanese
    
        Combat - Chinese
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Jehol
            1 infantry placed in Shantung
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 8 PUs
    
        Purchase Units - British
            British buy 2 armour, 1 fighter, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 artilleries moved from Gibraltar to 92 Sea Zone
            2 infantry moved from Gibraltar to 92 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 92 Sea Zone to 99 Sea Zone
            2 artilleries and 2 infantry moved from 99 Sea Zone to Greece
            2 infantry moved from India to Burma
            2 fighters moved from India to Burma
    
        Combat - British
            Battle in Greece
            Battle in Burma
                British attack with 2 fighters and 2 infantry
                Japanese defend with 1 infantry
                    British roll dice for 2 fighters and 2 infantry in Burma, round 2 : 1/4 hits, 1.33 expected hits
                    Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
                British win, taking Greece from Italians, taking Burma from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            2 fighters moved from Burma to India
            1 armour, 1 fighter and 1 infantry moved from Persia to Northwest Persia
            1 armour, 2 infantry and 5 mech_infantrys moved from Iraq to Northwest Persia
            3 mech_infantrys moved from Egypt to Iraq
            2 destroyers moved from 98 Sea Zone to 99 Sea Zone
            1 armour and 1 mech_infantry moved from India to Eastern Persia
            1 carrier and 2 fighters moved from 92 Sea Zone to 99 Sea Zone
            1 battleship moved from 92 Sea Zone to 99 Sea Zone
            1 cruiser moved from 92 Sea Zone to 91 Sea Zone
            2 infantry and 1 transport moved from 92 Sea Zone to 95 Sea Zone
    
        Place Units - British
            3 mech_infantrys placed in Egypt
            1 armour and 2 infantry placed in Iraq
            1 armour, 1 fighter and 1 infantry placed in Persia
    
        Turn Complete - British
            British collect 36 PUs; end with 36 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs
    
        Place Units - UK_Pacific
            4 infantry and 1 mech_infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 14 PUs; end with 14 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs
            Some Units in India change ownership: 4 infantry and 1 mech_infantry
    

    Combat Hit Differential Summary :

    Italians : 1.00
    British : -0.33
    AA fire in Southern Italy : : -0.33
    Americans : 0.67
    AA fire in Northern Italy : : 0.67
    AA fire in Ukraine : : 0.83
    Japanese : 0.67
    

    Savegame


  • TripleA Turn Summary: Italians round 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 17
    
        Combat Move - Italians
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,4
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,4,3,5,6,5,1
            Italians collect 17 PUs (5 lost to blockades); end with 17 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '19

    TripleA Move Summary: ANZAC round 17

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 17
    
        Purchase Units - ANZAC
            ANZAC buy 2 armour, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 transport moved from 36 Sea Zone to 19 Sea Zone
            1 marine moved from Shantung to 19 Sea Zone
            1 marine moved from 19 Sea Zone to Okinawa
            1 bomber moved from India to Kwangtung
    

    Savegame

Suggested Topics

  • 34
  • 17
  • 29
  • 53
  • 158
  • 107
  • 95
  • 82
Axis & Allies Boardgaming Custom Painted Miniatures

56

Online

17.6k

Users

40.1k

Topics

1.7m

Posts