While I think having cuba be its own power would be cool, it would kind of like having New Zealand be its own power in g40. You would have to wonder how much they really contribute. Maybe you could make it so that the Warsaw Pact can pay to build units to support Castro and the gang in cuba, possibly at higher cost cuz of the blockades and embargoes and stuff, if the Warsaw pact is smart, like they were during the cold war, they’ll buff the hell out of cuba to prevent a traditional land invasion, and nukes aren’t always realistic. If they’re dumb then cuba will just be invaded and it will be an opportunity lost, which absolutely could have happened if the ussr wasn’t paying attention. I’m thinking about alternative rules where one or two players play each Nuetral category so it feels like they’re entities and not roadblocks, but I’ve got a ton of stuff I need to do before then soooooo… The setup for cuba will not change for balancing reasons, it accurately represents their power near it’s height, which was also the time when it was diplomatically plausible for the US to invade. For your expansion however, I recommend cuba starts the game Strict Nuetral with an army of one infantry.
Is anybody playing Xeno World at War?
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Imperious Leader '17 '16 '15 Organizer '14 Customizer '13 '12 '11 '10last edited by Apr 26, 2019, 4:31 PM
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Imperious Leader '17 '16 '15 Organizer '14 Customizer '13 '12 '11 '10last edited by Apr 26, 2019, 4:33 PM
My plan is to finish Avalon Hill The Russian Campaign map and counters ( 1 inch plus hexes and large counters) , then work on this map, which should be easy
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Stukas yea Good job
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Imperious Leader '17 '16 '15 Organizer '14 Customizer '13 '12 '11 '10last edited by May 23, 2019, 3:58 AM
Ok Xeno has found 6 copies of this game, i bought one. it says sold out but its not cost was $55
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Imperious Leader '17 '16 '15 Organizer '14 Customizer '13 '12 '11 '10last edited by Jul 9, 2019, 2:02 AM
Update. I’m having Xeno’s World at War and Pacific at War scanned and put together and made into a huge version. I will use their own art with is garish to say the least.
The issue is the work to do this perfect with realistic coastlines mated with making certain areas larger and coming up with cohesion will take alot of time. I will post the links to these maps as soon as available. The correct versions may take the rest of this year to complete.Russian Campaign project is being done by another person and i will follow up with him.
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@Imperious-Leader Have you thought about adding Europe at War to the mix? One of these years, when I get some time, I plan to figure out a way to Europe at War, Russia at War, and Pacific at War, a la Europe 1940 and Pacific 1940.
-Midnight_Reaper
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Imperious Leader '17 '16 '15 Organizer '14 Customizer '13 '12 '11 '10last edited by Jul 10, 2019, 3:56 AM
I’m working on that now and will be a really nice. That map is the worst and needs my most help. Russia at war is just a box of pieces.
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Imperious Leader '17 '16 '15 Organizer '14 Customizer '13 '12 '11 '10last edited by Imperious Leader Jul 10, 2019, 11:58 PM Jul 10, 2019, 11:57 PM
OK Another update. The scans for Xeno’s World at War and Pacific complete, each file is around 690 MB in PDF, But i need somebody who knows Photoshop ( I am an Illustrator guy) to perfect the lines from the folding map. I’m looking to the people who did AA classic for assistance. Also, where do i send these files. Dropbox wont allow this size file but i will try.
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The World at War has been my preferred version of A&A since I started playing 3.0 in the late 90s.
It really has the right mix of variability with the start in 1939 and differentiation of the powers through different unit costs and ‘special abilities’ like Germany and Japan each getting one ‘blitz’ double-turn per game, elite infantry/mech inf (SS Panzergrenadiers, Soviet Guards, US Armored Infantry), and including ‘specialist units’ like Marines Rangers (four USA inf attack at 2 during amphibious assaults per turn) without being too complex and unwieldy.
Many of the rules in modern A&A first showed up in The World at War long before.
I guess Mike ‘Xeno’ has given up the game and has just been clearing out back stock the past few years. It’s too bad, I had hoped to see an update to 4th edition or a new 5th edition that takes into account some of the new rules in modern A&A past the terrible 2004 edition.
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@SS-GEN said in Is anybody playing Xeno World at War?:
@Imperious-Leader Where’s all the info for this game ?
Here’s a link to the rules