Bid. Ftr Malta, sub sz98.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 8
Combat Move - French
1 fighter moved from Norway to United Kingdom
Non Combat Move - French
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 3 infantry and 12 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Caucasus to Persia
Germans take Persia from British
1 artillery moved from Bessarabia to Western Ukraine
1 mech_infantry moved from Ukraine to Western Ukraine
1 artillery moved from Rostov to Bryansk
1 mech_infantry moved from Ukraine to Bryansk
2 artilleries and 5 mech_infantrys moved from Finland to Norway
1 fighter moved from 113 Sea Zone to Holland Belgium
2 infantry moved from Western Germany to Holland Belgium
2 bombers moved from Western Germany to Normandy Bordeaux
1 armour and 7 mech_infantrys moved from Western Germany to Normandy Bordeaux
Combat - Germans
Battle in Normandy Bordeaux
Germans attack with 1 armour, 2 bombers and 7 mech_infantrys
British defend with 2 artilleries, 1 factory_minor, 1 harbour and 5 infantry
Germans roll dice for 1 armour, 2 bombers and 7 mech_infantrys in Normandy Bordeaux, round 2 : 3/10 hits, 3.00 expected hits
British roll dice for 2 artilleries and 5 infantry in Normandy Bordeaux, round 2 : 3/7 hits, 2.33 expected hits
3 mech_infantrys owned by the Germans and 3 infantry owned by the British lost in Normandy Bordeaux
Germans roll dice for 1 armour, 2 bombers and 4 mech_infantrys in Normandy Bordeaux, round 3 : 2/7 hits, 2.50 expected hits
British roll dice for 2 artilleries and 2 infantry in Normandy Bordeaux, round 3 : 2/4 hits, 1.33 expected hits
2 mech_infantrys owned by the Germans and 2 infantry owned by the British lost in Normandy Bordeaux
Germans roll dice for 1 armour, 2 bombers and 2 mech_infantrys in Normandy Bordeaux, round 4 : 2/5 hits, 2.17 expected hits
British roll dice for 2 artilleries in Normandy Bordeaux, round 4 : 0/2 hits, 0.67 expected hits
2 artilleries owned by the British lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from British with 1 armour, 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 5 mech_infantrys
Casualties for British: 2 artilleries and 5 infantry
Battle in Holland Belgium
Germans attack with 1 fighter and 2 infantry
British defend with 1 infantry
Germans roll dice for 1 fighter and 2 infantry in Holland Belgium, round 2 : 1/3 hits, 0.83 expected hits
British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Western Ukraine
Germans attack with 1 artillery and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 1 mech_infantry in Western Ukraine, round 2 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Western Ukraine
Germans roll dice for 1 artillery in Western Ukraine, round 3 : 1/1 hits, 0.33 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 artillery remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Bryansk
Germans attack with 1 artillery and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 1 mech_infantry in Bryansk, round 2 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Bryansk
Germans roll dice for 1 artillery in Bryansk, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 infantry in Bryansk, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Bryansk
Russians win with 1 infantry remaining. Battle score for attacker is -8
Casualties for Germans: 1 artillery and 1 mech_infantry
Battle in Norway
Germans attack with 2 artilleries and 5 mech_infantrys
Russians defend with 2 artilleries and 2 infantry
Germans roll dice for 2 artilleries and 5 mech_infantrys in Norway, round 2 : 1/7 hits, 1.83 expected hits
Russians roll dice for 2 artilleries and 2 infantry in Norway, round 2 : 1/4 hits, 1.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Norway
Germans roll dice for 2 artilleries and 4 mech_infantrys in Norway, round 3 : 3/6 hits, 1.67 expected hits
Russians roll dice for 2 artilleries and 1 infantry in Norway, round 3 : 3/3 hits, 1.00 expected hits
1 infantry owned by the Russians, 2 artilleries owned by the Russians and 3 mech_infantrys owned by the Germans lost in Norway
Germans win, taking Norway from Russians with 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is -2
Casualties for Germans: 4 mech_infantrys
Casualties for Russians: 2 artilleries and 2 infantry
Non Combat Move - Germans
3 mech_infantrys moved from Novgorod to Finland
2 aaGuns, 6 artilleries and 14 infantry moved from Rostov to Volgograd
10 armour, 7 artilleries, 7 infantry and 1 mech_infantry moved from Caucasus to Volgograd
3 mech_infantrys moved from Ukraine to Volgograd
2 bombers moved from Normandy Bordeaux to Western Germany
1 fighter moved from Holland Belgium to Western Germany
Place Units - Germans
2 artilleries and 1 infantry placed in Volgograd
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Novgorod
2 infantry and 6 mech_infantrys placed in Western Germany
Turn Complete - Germans
Germans collect 55 PUs; end with 55 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 62 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 77 PUs
Combat Hit Differential Summary :
Germans : -1.00
British : 0.33
Russians : 3.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 9
Purchase Units - Russians
Russians buy 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
3 armour and 2 mech_infantrys moved from Yenisey to Buryatia
Russians take Yakut S.S.R. from Japanese
Russians take Buryatia from Japanese
1 infantry moved from Smolensk to Belarus
Russians take Belarus from Italians
1 infantry moved from Bryansk to Western Ukraine
1 mech_infantry moved from Russia to Rostov
Russians take Rostov from Italians
1 infantry moved from Samara to Kazakhstan
Russians take Kazakhstan from Germans
2 fighters and 1 tactical_bomber moved from Russia to Western Ukraine
Combat - Russians
Battle in Western Ukraine
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 artillery
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 2/4 hits, 1,83 expected hits
Germans roll dice for 1 artillery in Western Ukraine, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Western Ukraine
Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 artillery
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Western Ukraine to Russia
1 infantry moved from Samara to Russia
12 artilleries moved from Tambov to Bryansk
20 infantry moved from Tambov to Bryansk
2 aaGuns, 9 artilleries and 14 infantry moved from Tambov to Russia
1 artillery and 1 infantry moved from Tambov to Bryansk
1 infantry moved from Russia to Tambov
1 infantry moved from Russia to Samara
Place Units - Russians
9 infantry placed in Russia
Turn Complete - Russians
Russians collect 20 PUs; end with 20 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 23 PUs
Combat Hit Differential Summary :
Germans : 0,67
Russians : 0,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 armour, 7 artilleries, 1 factory_minor, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
3 fighters moved from Japan to Buryatia
7 fighters moved from 6 Sea Zone to Buryatia
1 armour moved from Amur to Buryatia
1 infantry moved from Kwangtung to 20 Sea Zone
1 armour moved from Kiangsi to 20 Sea Zone
1 armour, 1 infantry and 1 transport moved from 20 Sea Zone to 17 Sea Zone
1 armour moved from 17 Sea Zone to Iwo Jima
1 infantry moved from 17 Sea Zone to Iwo Jima
1 submarine moved from 6 Sea Zone to 31 Sea Zone
1 submarine moved from 6 Sea Zone to 17 Sea Zone
1 bomber moved from Japan to Iwo Jima
1 bomber moved from Japan to Buryatia
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
1 fighter moved from 37 Sea Zone to Sumatra
1 tactical_bomber moved from 37 Sea Zone to Sumatra
1 infantry moved from Shan State to Burma
1 armour moved from Shan State to Burma
1 infantry moved from French Indo China to Yunnan
1 mech_infantry moved from Kwangtung to Yunnan
1 mech_infantry moved from Anhwe to Hunan
Japanese take Hunan from Chinese
1 mech_infantry moved from Anhwe to Hopei
1 mech_infantry moved from Chahar to Hopei
1 tactical_bomber moved from Shantung to Hopei
1 mech_infantry moved from Shantung to Chahar
1 infantry moved from Shantung to Anhwe
1 mech_infantry moved from Shantung to Hopei
1 battleship moved from 37 Sea Zone to 42 Sea Zone
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
1 carrier moved from 37 Sea Zone to 42 Sea Zone
1 cruiser moved from 37 Sea Zone to 42 Sea Zone
1 carrier moved from 37 Sea Zone to 41 Sea Zone
1 submarine moved from 37 Sea Zone to 79 Sea Zone
1 submarine moved from 37 Sea Zone to 39 Sea Zone
1 cruiser moved from 37 Sea Zone to 41 Sea Zone
1 fighter moved from Shan State to Yunnan
1 fighter moved from 37 Sea Zone to Yunnan
2 fighters moved from 37 Sea Zone to Burma
Combat - Japanese
Battle in 17 Sea Zone
Japanese attack with 1 submarine and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 17 Sea Zone
Japanese roll dice for 1 submarine in 17 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese win with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 31 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 31 Sea Zone
Japanese roll dice for 1 submarine in 31 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 41 Sea Zone
Japanese attack with 1 carrier, 1 cruiser and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 41 Sea Zone
Japanese win, taking 41 Sea Zone from Americans with 1 carrier, 1 cruiser and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Sumatra
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
ANZAC defend with 2 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Sumatra, round 2 : 1/4 hits, 1.50 expected hits
ANZAC roll dice for 2 infantry in Sumatra, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Sumatra
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Sumatra, round 3 : 2/3 hits, 1.33 expected hits
ANZAC roll dice for 1 infantry in Sumatra, round 3 : 1/1 hits, 0.33 expected hits
1 tactical_bomber owned by the Japanese and 1 infantry owned by the ANZAC lost in Sumatra
Japanese win, taking Sumatra from ANZAC with 1 fighter and 1 infantry remaining. Battle score for attacker is -8
Casualties for Japanese: 1 infantry and 1 tactical_bomber
Casualties for ANZAC: 2 infantry
Battle in Iwo Jima
Japanese attack with 1 armour, 1 bomber and 1 infantry
Americans defend with 1 artillery
Japanese roll dice for 1 armour, 1 bomber and 1 infantry in Iwo Jima, round 2 : 0/3 hits, 1.33 expected hits
Americans roll dice for 1 artillery in Iwo Jima, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 armour, 1 bomber and 1 infantry in Iwo Jima, round 3 : 0/3 hits, 1.33 expected hits
Americans roll dice for 1 artillery in Iwo Jima, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 armour, 1 bomber and 1 infantry in Iwo Jima, round 4 : 1/3 hits, 1.33 expected hits
Americans roll dice for 1 artillery in Iwo Jima, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Americans lost in Iwo Jima
Japanese win, taking Iwo Jima from Americans with 1 armour and 1 bomber remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 artillery
Battle in Hopei
Japanese attack with 3 mech_infantrys and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 3 mech_infantrys and 1 tactical_bomber in Hopei, round 2 : 1/4 hits, 1.00 expected hits
Chinese roll dice for 2 infantry in Hopei, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Chinese lost in Hopei
Japanese roll dice for 3 mech_infantrys and 1 tactical_bomber in Hopei, round 3 : 1/4 hits, 1.00 expected hits
Chinese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Burma
Japanese attack with 1 armour, 2 fighters and 1 infantry
British defend with 1 artillery and 1 infantry
Japanese roll dice for 1 armour, 2 fighters and 1 infantry in Burma, round 2 : 2/4 hits, 1.67 expected hits
UK_Pacific roll dice for 1 artillery and 1 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits
1 artillery owned by the British and 1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantry
Battle in Yunnan
Japanese attack with 2 fighters, 1 infantry and 1 mech_infantry
Chinese defend with 2 infantry
Japanese roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Yunnan, round 2 : 2/4 hits, 1.33 expected hits
Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Buryatia
Japanese attack with 1 armour, 1 bomber and 10 fighters
Russians defend with 3 armour and 2 mech_infantrys
Japanese roll dice for 1 armour, 1 bomber and 10 fighters in Buryatia, round 2 : 5/12 hits, 6.17 expected hits
Russians roll dice for 3 armour and 2 mech_infantrys in Buryatia, round 2 : 1/5 hits, 2.17 expected hits
2 mech_infantrys owned by the Russians, 3 armour owned by the Russians and 1 armour owned by the Japanese lost in Buryatia
Japanese win with 1 bomber and 10 fighters remaining. Battle score for attacker is 20
Casualties for Japanese: 1 armour
Casualties for Russians: 3 armour and 2 mech_infantrys
Non Combat Move - Japanese
1 bomber moved from Buryatia to Jehol
1 fighter moved from Sumatra to 42 Sea Zone
1 fighter moved from Burma to 41 Sea Zone
1 fighter moved from Burma to 41 Sea Zone
1 fighter moved from Yunnan to 42 Sea Zone
1 fighter moved from Yunnan to French Indo China
1 transport moved from 37 Sea Zone to 45 Sea Zone
1 artillery moved from Dutch New Guinea to 45 Sea Zone
1 artillery and 1 transport moved from 45 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to Philippines
1 battleship and 1 carrier moved from 37 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from Hopei to Kiangsi
10 fighters moved from Buryatia to Amur
1 bomber moved from Iwo Jima to Japan
5 carriers, 3 destroyers and 10 submarines moved from 6 Sea Zone to 35 Sea Zone
Place Units - Japanese
1 artillery and 2 infantry placed in French Indo China
Japanese undo move 1.
1 armour, 1 infantry and 1 mech_infantry placed in Shantung
1 factory_minor placed in Malaya
5 artilleries and 5 infantry placed in Japan
2 artilleries and 1 infantry placed in French Indo China
Turn Complete - Japanese
Japanese collect 62 PUs; end with 62 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
ANZAC : 1.00
Americans : 0.00
Chinese : -1.67
UK_Pacific : -0.67
Russians : -1.17
Japanese : -1.67
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 armour, 7 artilleries, 1 factory_minor, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
3 fighters moved from Japan to Buryatia
7 fighters moved from 6 Sea Zone to Buryatia
1 armour moved from Amur to Buryatia
1 infantry moved from Kwangtung to 20 Sea Zone
1 armour moved from Kiangsi to 20 Sea Zone
1 armour, 1 infantry and 1 transport moved from 20 Sea Zone to 17 Sea Zone
1 armour moved from 17 Sea Zone to Iwo Jima
1 infantry moved from 17 Sea Zone to Iwo Jima
1 submarine moved from 6 Sea Zone to 31 Sea Zone
1 submarine moved from 6 Sea Zone to 17 Sea Zone
1 bomber moved from Japan to Iwo Jima
1 bomber moved from Japan to Buryatia
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
1 fighter moved from 37 Sea Zone to Sumatra
1 tactical_bomber moved from 37 Sea Zone to Sumatra
1 infantry moved from Shan State to Burma
1 armour moved from Shan State to Burma
1 infantry moved from French Indo China to Yunnan
1 mech_infantry moved from Kwangtung to Yunnan
1 mech_infantry moved from Anhwe to Hunan
Japanese take Hunan from Chinese
1 mech_infantry moved from Anhwe to Hopei
1 mech_infantry moved from Chahar to Hopei
1 tactical_bomber moved from Shantung to Hopei
1 mech_infantry moved from Shantung to Chahar
1 infantry moved from Shantung to Anhwe
1 mech_infantry moved from Shantung to Hopei
1 battleship moved from 37 Sea Zone to 42 Sea Zone
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
1 carrier moved from 37 Sea Zone to 42 Sea Zone
1 cruiser moved from 37 Sea Zone to 42 Sea Zone
1 carrier moved from 37 Sea Zone to 41 Sea Zone
1 submarine moved from 37 Sea Zone to 79 Sea Zone
1 submarine moved from 37 Sea Zone to 39 Sea Zone
1 cruiser moved from 37 Sea Zone to 41 Sea Zone
1 fighter moved from Shan State to Yunnan
1 fighter moved from 37 Sea Zone to Yunnan
2 fighters moved from 37 Sea Zone to Burma
Combat - Japanese
Battle in 17 Sea Zone
Japanese attack with 1 submarine and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 17 Sea Zone
Japanese roll dice for 1 submarine in 17 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese win with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 31 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 31 Sea Zone
Japanese roll dice for 1 submarine in 31 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 41 Sea Zone
Japanese attack with 1 carrier, 1 cruiser and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 41 Sea Zone
Japanese win, taking 41 Sea Zone from Americans with 1 carrier, 1 cruiser and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Sumatra
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
ANZAC defend with 2 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Sumatra, round 2 : 1/4 hits, 1.50 expected hits
ANZAC roll dice for 2 infantry in Sumatra, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Sumatra
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Sumatra, round 3 : 2/3 hits, 1.33 expected hits
ANZAC roll dice for 1 infantry in Sumatra, round 3 : 1/1 hits, 0.33 expected hits
1 tactical_bomber owned by the Japanese and 1 infantry owned by the ANZAC lost in Sumatra
Japanese win, taking Sumatra from ANZAC with 1 fighter and 1 infantry remaining. Battle score for attacker is -8
Casualties for Japanese: 1 infantry and 1 tactical_bomber
Casualties for ANZAC: 2 infantry
Battle in Iwo Jima
Japanese attack with 1 armour, 1 bomber and 1 infantry
Americans defend with 1 artillery
Japanese roll dice for 1 armour, 1 bomber and 1 infantry in Iwo Jima, round 2 : 0/3 hits, 1.33 expected hits
Americans roll dice for 1 artillery in Iwo Jima, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 armour, 1 bomber and 1 infantry in Iwo Jima, round 3 : 0/3 hits, 1.33 expected hits
Americans roll dice for 1 artillery in Iwo Jima, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 armour, 1 bomber and 1 infantry in Iwo Jima, round 4 : 1/3 hits, 1.33 expected hits
Americans roll dice for 1 artillery in Iwo Jima, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Americans lost in Iwo Jima
Japanese win, taking Iwo Jima from Americans with 1 armour and 1 bomber remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 artillery
Battle in Hopei
Japanese attack with 3 mech_infantrys and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 3 mech_infantrys and 1 tactical_bomber in Hopei, round 2 : 1/4 hits, 1.00 expected hits
Chinese roll dice for 2 infantry in Hopei, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Chinese lost in Hopei
Japanese roll dice for 3 mech_infantrys and 1 tactical_bomber in Hopei, round 3 : 1/4 hits, 1.00 expected hits
Chinese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Burma
Japanese attack with 1 armour, 2 fighters and 1 infantry
British defend with 1 artillery and 1 infantry
Japanese roll dice for 1 armour, 2 fighters and 1 infantry in Burma, round 2 : 2/4 hits, 1.67 expected hits
UK_Pacific roll dice for 1 artillery and 1 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits
1 artillery owned by the British and 1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantry
Battle in Yunnan
Japanese attack with 2 fighters, 1 infantry and 1 mech_infantry
Chinese defend with 2 infantry
Japanese roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Yunnan, round 2 : 2/4 hits, 1.33 expected hits
Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Buryatia
Japanese attack with 1 armour, 1 bomber and 10 fighters
Russians defend with 3 armour and 2 mech_infantrys
Japanese roll dice for 1 armour, 1 bomber and 10 fighters in Buryatia, round 2 : 5/12 hits, 6.17 expected hits
Russians roll dice for 3 armour and 2 mech_infantrys in Buryatia, round 2 : 1/5 hits, 2.17 expected hits
2 mech_infantrys owned by the Russians, 3 armour owned by the Russians and 1 armour owned by the Japanese lost in Buryatia
Japanese win with 1 bomber and 10 fighters remaining. Battle score for attacker is 20
Casualties for Japanese: 1 armour
Casualties for Russians: 3 armour and 2 mech_infantrys
Non Combat Move - Japanese
1 bomber moved from Buryatia to Jehol
1 fighter moved from Sumatra to 42 Sea Zone
1 fighter moved from Burma to 41 Sea Zone
1 fighter moved from Burma to 41 Sea Zone
1 fighter moved from Yunnan to 42 Sea Zone
1 fighter moved from Yunnan to French Indo China
1 transport moved from 37 Sea Zone to 45 Sea Zone
1 artillery moved from Dutch New Guinea to 45 Sea Zone
1 artillery and 1 transport moved from 45 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to Philippines
1 battleship and 1 carrier moved from 37 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from Hopei to Kiangsi
10 fighters moved from Buryatia to Amur
1 bomber moved from Iwo Jima to Japan
5 carriers, 3 destroyers and 10 submarines moved from 6 Sea Zone to 35 Sea Zone
Place Units - Japanese
1 artillery and 2 infantry placed in French Indo China
Japanese undo move 1.
1 armour, 1 infantry and 1 mech_infantry placed in Shantung
1 factory_minor placed in Malaya
5 artilleries and 5 infantry placed in Japan
2 artilleries and 1 infantry placed in French Indo China
Turn Complete - Japanese
Japanese collect 62 PUs; end with 62 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Amur: 1 fighter
EDIT: Adding units owned by Japanese to Amur: 1 armour
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
ANZAC : 1.00
Americans : 0.00
Chinese : -1.67
UK_Pacific : -0.67
Russians : -1.17
Japanese : -1.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 9
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 1 cruiser, 2 fighters, 2 infantry and 2 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 destroyer moved from 26 Sea Zone to 31 Sea Zone
1 submarine moved from 26 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
4 artilleries and 4 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
2 artilleries and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
3 fighters moved from United Kingdom to Holland Belgium
1 fighter moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from Gibraltar to Normandy Bordeaux
Combat - Americans
Battle in New Guinea
Battle in 17 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 submarine and 1 transport
1 submarine owned by the Japanese Submerged
1 transport owned by the Japanese lost in 17 Sea Zone
Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans win, taking New Guinea from Japanese, taking 17 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Normandy Bordeaux
Americans attack with 3 artilleries, 2 fighters and 3 infantry
Germans defend with 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
Americans roll dice for 2 battleships and 1 cruiser in Normandy Bordeaux, round 2 : 1/3 hits, 1,83 expected hits
Americans roll dice for 3 artilleries, 2 fighters and 3 infantry in Normandy Bordeaux, round 2 : 4/8 hits, 3,00 expected hits
Germans roll dice for 1 armour and 2 mech_infantrys in Normandy Bordeaux, round 2 : 1/3 hits, 1,17 expected hits
1 armour owned by the Germans, 1 infantry owned by the Americans and 2 mech_infantrys owned by the Germans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 3 artilleries, 2 fighters and 2 infantry remaining. Battle score for attacker is 11
Casualties for Americans: 1 infantry
Casualties for Germans: 1 armour and 2 mech_infantrys
Battle in Holland Belgium
Americans attack with 1 artillery, 3 fighters and 1 infantry
Germans defend with 2 infantry
Americans roll dice for 1 battleship and 1 cruiser in Holland Belgium, round 2 : 2/2 hits, 1,17 expected hits
Germans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Germans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in 31 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer in 31 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 submarine in 31 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
1 destroyer owned by the Americans lost in 31 Sea Zone
Japanese win with 1 submarine remaining. Battle score for attacker is -8
Casualties for Americans: 1 destroyer
Non Combat Move - Americans
3 fighters moved from Holland Belgium to 110 Sea Zone
2 fighters moved from Normandy Bordeaux to 110 Sea Zone
1 fighter moved from 110 Sea Zone to United Kingdom
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
5 destroyers and 4 submarines moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
Place Units - Americans
1 carrier, 1 cruiser and 2 transports placed in 10 Sea Zone
2 artilleries and 2 infantry placed in Western United States
2 fighters placed in Eastern United States
Turn Complete - Americans
Americans collect 55 PUs; end with 56 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Combat Hit Differential Summary :
Germans : -0,83
Americans : 0,33
Japanese : 0,83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
4 infantry moved from Szechwan to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 4 infantry
Japanese defend with 1 infantry and 1 mech_infantry
Chinese roll dice for 4 infantry in Yunnan, round 2 : 0/4 hits, 0,67 expected hits
Japanese roll dice for 1 infantry and 1 mech_infantry in Yunnan, round 2 : 0/2 hits, 0,67 expected hits
Chinese roll dice for 4 infantry in Yunnan, round 3 : 1/4 hits, 0,67 expected hits
Japanese roll dice for 1 infantry and 1 mech_infantry in Yunnan, round 3 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 3 infantry in Yunnan, round 4 : 2/3 hits, 0,50 expected hits
Japanese roll dice for 1 mech_infantry in Yunnan, round 4 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 3 infantry remaining. Battle score for attacker is 4
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry and 1 mech_infantry
Non Combat Move - Chinese
Place Units - Chinese
3 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 8 PUs; end with 9 PUs
Combat Hit Differential Summary :
Chinese : 1,17
Japanese : -0,67
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 9
Combat Move - British
1 armour, 1 infantry and 1 mech_infantry moved from Iraq to Persia
4 armour, 11 artilleries, 8 infantry and 3 mech_infantrys moved from Iraq to Northwest Persia
1 fighter moved from Iraq to 97 Sea Zone
1 fighter and 1 tactical_bomber moved from Egypt to 97 Sea Zone
1 destroyer moved from 92 Sea Zone to 97 Sea Zone
1 destroyer moved from 92 Sea Zone to 97 Sea Zone
3 artilleries and 6 infantry moved from India to Burma
1 artillery and 1 infantry moved from India to Burma
1 infantry moved from India to Burma
Combat Hit Differential Summary :
scramble?
Yes please. Send them all up!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 9
Purchase Units - British
British repair damage of 4x factory_major; Remaining resources: 61 PUs;
British buy 4 armour, 7 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 fighter; Remaining resources: 0 PUs;
Combat Move - British
1 armour, 1 infantry and 1 mech_infantry moved from Iraq to Persia
4 armour, 11 artilleries, 8 infantry and 3 mech_infantrys moved from Iraq to Northwest Persia
1 fighter moved from Iraq to 97 Sea Zone
1 fighter and 1 tactical_bomber moved from Egypt to 97 Sea Zone
1 destroyer moved from 92 Sea Zone to 97 Sea Zone
1 destroyer moved from 92 Sea Zone to 97 Sea Zone
3 artilleries and 6 infantry moved from India to Burma
1 artillery and 1 infantry moved from India to Burma
1 infantry moved from India to Burma
Combat - British
Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
Battle in 97 Sea Zone
British attack with 2 destroyers, 2 fighters and 1 tactical_bomber
Italians defend with 1 destroyer, 3 fighters and 1 transport
British roll dice for 2 destroyers, 2 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 : 2/5 hits, 2,33 expected hits
Italians roll dice for 1 destroyer, 3 fighters and 1 transport in 97 Sea Zone, round 2 : 1/4 hits, 2,33 expected hits
1 destroyer owned by the Italians, 1 destroyer owned by the British and 1 fighter owned by the Italians lost in 97 Sea Zone
British roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 97 Sea Zone, round 3 : 3/4 hits, 2,00 expected hits
Italians roll dice for 2 fighters and 1 transport in 97 Sea Zone, round 3 : 2/2 hits, 1,33 expected hits
1 destroyer owned by the British, 1 transport owned by the Italians, 2 fighters owned by the Italians and 1 fighter owned by the British lost in 97 Sea Zone
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 19
Casualties for British: 2 destroyers and 1 fighter
Casualties for Italians: 1 destroyer, 3 fighters and 1 transport
Battle in Persia
British attack with 1 armour, 1 infantry and 1 mech_infantry
Germans defend with 1 mech_infantry
British roll dice for 1 armour, 1 infantry and 1 mech_infantry in Persia, round 2 : 0/3 hits, 0,83 expected hits
Germans roll dice for 1 mech_infantry in Persia, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Persia
British roll dice for 1 armour and 1 mech_infantry in Persia, round 3 : 0/2 hits, 0,67 expected hits
Germans roll dice for 1 mech_infantry in Persia, round 3 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the British lost in Persia
British roll dice for 1 armour in Persia, round 4 : 1/1 hits, 0,50 expected hits
Germans roll dice for 1 mech_infantry in Persia, round 4 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Persia
British win, taking Persia from Germans with 1 armour remaining. Battle score for attacker is -3
Casualties for British: 1 infantry and 1 mech_infantry
Casualties for Germans: 1 mech_infantry
Battle in Northwest Persia
British attack with 4 armour, 11 artilleries, 8 infantry and 3 mech_infantrys
Italians defend with 2 mech_infantrys
British roll dice for 4 armour, 11 artilleries, 8 infantry and 3 mech_infantrys in Northwest Persia, round 2 : 9/26 hits, 9,33 expected hits
Italians roll dice for 2 mech_infantrys in Northwest Persia, round 2 : 1/2 hits, 0,67 expected hits
2 mech_infantrys owned by the Italians and 1 infantry owned by the British lost in Northwest Persia
British win, taking Northwest Persia from Italians with 4 armour, 11 artilleries, 7 infantry and 3 mech_infantrys remaining. Battle score for attacker is 5
Casualties for British: 1 infantry
Casualties for Italians: 2 mech_infantrys
Battle in Burma
British attack with 4 artilleries and 8 infantry
Japanese defend with 1 armour and 1 infantry
British roll dice for 4 artilleries and 8 infantry in Burma, round 2 : 5/12 hits, 3,33 expected hits
Japanese roll dice for 1 armour and 1 infantry in Burma, round 2 : 1/2 hits, 0,83 expected hits
1 infantry owned by the Japanese, 1 armour owned by the Japanese and 1 infantry owned by the British lost in Burma
British win, taking Burma from Japanese with 4 artilleries and 7 infantry remaining. Battle score for attacker is 6
Casualties for British: 1 infantry
Casualties for Japanese: 1 armour and 1 infantry
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from 97 Sea Zone to Malta
1 armour moved from Trans-Jordan to Northwest Persia
3 mech_infantrys moved from Egypt to Iraq
3 infantry moved from Trans-Jordan to Iraq
1 carrier moved from 91 Sea Zone to 110 Sea Zone
2 aaGuns, 9 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
2 aaGuns, 9 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from 110 Sea Zone to United Kingdom
Place Units - British
3 armour placed in Iraq
1 armour and 2 mech_infantrys placed in Egypt
7 infantry and 2 mech_infantrys placed in United Kingdom
Turn Complete - British
British collect 43 PUs; end with 43 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 46 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 49 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 52 PUs
Place Units - UK_Pacific
1 fighter placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,2
UK_Pacific collect 4 PUs (2 lost to blockades); end with 4 PUs
Some Units in India change ownership: 1 fighter
Turning on Edit Mode
EDIT: Removing units owned by British from United Kingdom: 2 fighters
EDIT: Adding units owned by British to Normandy Bordeaux: 2 fighters
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 1,00
British : 1,00
Italians : -0,33
Japanese : 0,17
If you wanted your sub to fight in sz 17 we can redo
I think I will have the sub fight. Can we roll on the forums again yet?
If not, I can just give the Italians a sub, and have a Dutch sub somewhere they can reach, and do that as a proxy. Delete the survivor later.
@Shin-Ji said in Giallo (Allies +2) vs Shin_Ji BM Round 2:
If not, I can just give the Italians a sub, and have a Dutch sub somewhere they can reach, and do that as a proxy. Delete the survivor later.
That’s fine
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 submarine moved from 51 Sea Zone to 52 Sea Zone
4 armour moved from Volgograd to Rostov
1 artillery moved from Volgograd to Tambov
1 bomber moved from Volgograd to Tambov
Combat - Italians
Battle in 52 Sea Zone
Italians attack with 1 submarine
Dutch defend with 1 submarine
Italians roll dice for 1 submarine in 52 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Dutch roll dice for 1 submarine in 52 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 submarine owned by the Dutch and 1 submarine owned by the Italians lost in 52 Sea Zone
Dutch win with no units remaining. Battle score for attacker is 0
Casualties for Italians: 1 submarine
Casualties for Dutch: 1 submarine
Battle in Tambov
Italians attack with 1 artillery and 1 bomber
Russians defend with 1 infantry
Italians roll dice for 1 artillery and 1 bomber in Tambov, round 2 : 1/2 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Italians lost in Tambov
Italians win with 1 bomber remaining. Battle score for attacker is -1
Casualties for Italians: 1 artillery
Casualties for Russians: 1 infantry
Battle in Rostov
Italians attack with 4 armour
Russians defend with 1 mech_infantry
Italians roll dice for 4 armour in Rostov, round 2 : 2/4 hits, 2.00 expected hits
Russians roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in Rostov
Italians win, taking Rostov from Russians with 4 armour remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Non Combat Move - Italians
Turning on Edit Mode
EDIT: Removing units owned by Americans from 17 Sea Zone: 1 submarine
EDIT: Removing units owned by Japanese from 17 Sea Zone: 1 submarine
EDIT: Adding units owned by Japanese to 17 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
2 aaGuns moved from Volgograd to Rostov
1 bomber moved from Tambov to Southern Italy
2 aaGuns and 11 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
1 artillery and 1 infantry placed in Northern Italy
1 fighter placed in Southern Italy
Turn Complete - Italians
Italians collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
Italians : 0.67
Russians : 0.33
Dutch : 0.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New Guinea
Combat - ANZAC
Battle in Dutch New Guinea
Non Combat Move - ANZAC
1 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 tactical_bomber placed in Queensland
1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 9
Combat Move - French
1 destroyer moved from 98 Sea Zone to 92 Sea Zone
1 fighter moved from United Kingdom to Normandy Bordeaux
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 3 infantry and 16 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Western Germany to Holland Belgium
1 armour and 8 mech_infantrys moved from Finland to Karelia
1 mech_infantry moved from Norway to Karelia
1 artillery moved from Norway to Finland
1 bomber moved from Western Germany to Belarus
1 mech_infantry moved from Novgorod to Belarus
1 bomber moved from Western Germany to Kazakhstan
1 infantry moved from Volgograd to Kazakhstan
1 infantry moved from Volgograd to Kazakhstan
1 infantry moved from Volgograd to Samara
1 artillery moved from Volgograd to Samara
1 armour moved from Volgograd to Tambov
Germans take Tambov from Russians
1 armour moved from Tambov to Rostov
1 fighter moved from Western Germany to Holland Belgium
Combat - Germans
Battle in Holland Belgium
Germans attack with 1 fighter and 2 infantry
Americans defend with 1 artillery and 1 infantry
Germans roll dice for 1 fighter and 2 infantry in Holland Belgium, round 2 : 0/3 hits, 0.83 expected hits
Americans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Holland Belgium
Germans roll dice for 1 fighter and 1 infantry in Holland Belgium, round 3 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 3 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 fighter and 1 infantry in Holland Belgium, round 4 : 1/2 hits, 0.67 expected hits
Americans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 4 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
retreated to Holland Belgium
Americans win with 1 artillery remaining. Battle score for attacker is -3
Casualties for Germans: 2 infantry
Casualties for Americans: 1 infantry
Battle in Samara
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Samara, round 2 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Samara
Germans win, taking Samara from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Kazakhstan
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Kazakhstan, round 2 : 1/3 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Kazakhstan
Germans win, taking Kazakhstan from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 mech_infantry in Belarus, round 2 : 1/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 bomber moved from Kazakhstan to Volgograd
3 mech_infantrys moved from Ukraine to Volgograd
3 mech_infantrys moved from Ukraine to Rostov
1 aaGun moved from Volgograd to Caucasus
1 aaGun, 9 armour, 14 artilleries, 19 infantry and 7 mech_infantrys moved from Volgograd to Rostov
1 fighter moved from Holland Belgium to Western Germany
1 artillery moved from Norway to 113 Sea Zone
1 artillery moved from 113 Sea Zone to Western Germany
2 mech_infantrys moved from Novgorod to Eastern Poland
1 bomber moved from Belarus to Novgorod
Place Units - Germans
1 infantry and 2 mech_infantrys placed in Novgorod
3 mech_infantrys placed in Volgograd
1 artillery and 2 infantry placed in France
10 mech_infantrys placed in Western Germany
1 mech_infantry placed in Germany
Turn Complete - Germans
Germans collect 51 PUs; end with 51 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 71 PUs
Combat Hit Differential Summary :
Germans : -0.67
Americans : 0.00
Russians : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 10
Purchase Units - Russians
Russians buy 1 artillery, 1 fighter and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
1 infantry moved from Bryansk to Ukraine
Russians take Ukraine from Germans
1 tactical_bomber moved from Russia to Caucasus
1 infantry moved from Russia to Tambov
Russians take Tambov from Germans
2 infantry moved from Russia to Samara
2 fighters moved from Russia to Samara
1 artillery moved from Bryansk to Belarus
Combat - Russians
Battle in Caucasus
Russians attack with 1 tactical_bomber
Germans defend with 1 aaGun
AA fire in Caucasus : 0/1 hits, 0,17 expected hits
1 aaGun owned by the Germans lost in Caucasus
Russians win with 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Germans: 1 aaGun
Battle in Belarus
Russians attack with 1 artillery
Germans defend with 1 mech_infantry
Russians roll dice for 1 artillery in Belarus, round 2 : 1/1 hits, 0,33 expected hits
Germans roll dice for 1 mech_infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 artillery remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Samara
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 2 fighters and 2 infantry in Samara, round 2 : 1/4 hits, 1,33 expected hits
Germans roll dice for 1 artillery and 1 infantry in Samara, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Germans lost in Samara
Russians roll dice for 2 fighters and 2 infantry in Samara, round 3 : 1/4 hits, 1,33 expected hits
Germans roll dice for 1 artillery in Samara, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
2 fighters moved from Samara to Russia
1 tactical_bomber moved from Caucasus to Northwest Persia
12 artilleries and 18 infantry moved from Bryansk to Russia
Place Units - Russians
1 artillery, 1 fighter and 3 infantry placed in Russia
Turn Complete - Russians
Russians collect 21 PUs; end with 21 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 24 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs
Combat Hit Differential Summary :
Germans : -0,33
Russians : 0,00
AA fire in Caucasus : : -0,17