• @iDOUGGERNAUT Nutsac up.

  • 2007 AAR League

    TripleA Turn Summary: ANZAC round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 1
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Malaya to Shan State
    
        Non Combat Move - ANZAC
            1 infantry moved from New South Wales to 62 Sea Zone
            1 infantry moved from New South Wales to 62 Sea Zone
            2 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
            2 infantry moved from 45 Sea Zone to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
            1 cruiser moved from 63 Sea Zone to 54 Sea Zone
            2 fighters moved from New Zealand to Queensland
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
            1 fighter moved from Queensland to Malaya
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • @Gambler6 I moved the fighters to gilbrator. Feel free to move them, if this is not the proper place you want them. The other options were Morocco or Algeria.

  • 2007 AAR League

    TripleA Turn Summary: ANZAC round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 1
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Malaya to Shan State
            1 fighter moved from Queensland to Malaya
            2 fighters moved from New Zealand to Queensland
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
            1 cruiser moved from 63 Sea Zone to 54 Sea Zone
            1 infantry moved from New South Wales to 62 Sea Zone
            1 infantry and 1 transport moved from 62 Sea Zone to 46 Sea Zone
    
        Non Combat Move - ANZAC
            1 infantry moved from 46 Sea Zone to New Guinea
            2 aaGuns moved from New South Wales to Queensland
            1 infantry moved from New South Wales to Queensland
            1 artillery moved from Queensland to New South Wales
            1 infantry moved from Egypt to Anglo Egyptian Sudan
            1 infantry moved from Egypt to Anglo Egyptian Sudan
    
        Place Units - ANZAC
            1 infantry placed in New South Wales
            1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2007 AAR League

    TripleA Move Summary: French round 1

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 1
    
        Combat Move - French
            1 destroyer moved from 72 Sea Zone to 81 Sea Zone
            1 infantry moved from Morocco to Algeria
            1 infantry moved from French West Africa to French Central Africa
            1 infantry moved from Syria to Trans-Jordan
            2 infantry moved from United Kingdom to Scotland
    

    Savegame

  • 2007 AAR League

    TripleA Turn Summary: French round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 1
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Malaya to Shan State
            1 fighter moved from Queensland to Malaya
            2 fighters moved from New Zealand to Queensland
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
            1 cruiser moved from 63 Sea Zone to 54 Sea Zone
            1 infantry moved from New South Wales to 62 Sea Zone
            1 infantry and 1 transport moved from 62 Sea Zone to 46 Sea Zone
    
        Non Combat Move - ANZAC
            1 infantry moved from 46 Sea Zone to New Guinea
            2 aaGuns moved from New South Wales to Queensland
            1 infantry moved from New South Wales to Queensland
            1 artillery moved from Queensland to New South Wales
            1 infantry moved from Egypt to Anglo Egyptian Sudan
            1 infantry moved from Egypt to Anglo Egyptian Sudan
    
        Place Units - ANZAC
            1 infantry placed in New South Wales
            1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Combat Move - French
            1 destroyer moved from 72 Sea Zone to 81 Sea Zone
            1 infantry moved from Morocco to Algeria
            1 infantry moved from French West Africa to French Central Africa
            1 infantry moved from Syria to Trans-Jordan
            2 infantry moved from United Kingdom to Scotland
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • @cyanight germany up…forgot to save France had to do the turn twice…nothing was changed…there were no attacks.


  • @iDOUGGERNAUT Germany is up


  • TripleA Manual Gamesave Post: Germans round 2

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 4 armour, 1 bomber, 1 carrier, 2 infantry and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 unit repaired.
            1 bomber moved from Western Germany to 91 Sea Zone
            1 bomber moved from Western Germany to 92 Sea Zone
            1 fighter moved from Southern Italy to 92 Sea Zone
            1 submarine moved from 112 Sea Zone to 125 Sea Zone
            1 submarine moved from 112 Sea Zone to 125 Sea Zone
            1 cruiser moved from 112 Sea Zone to 110 Sea Zone
            1 battleship moved from 112 Sea Zone to 110 Sea Zone
            2 infantry moved from Finland to Norway
            1 fighter moved from Western Germany to Norway
            1 tactical_bomber moved from Western Germany to Norway
            1 infantry moved from Finland to Norway
            1 tactical_bomber moved from Western Germany to 125 Sea Zone
            1 tactical_bomber moved from Western Germany to 125 Sea Zone
            2 bombers moved from Western Germany to United Kingdom
            3 fighters moved from Western Germany to United Kingdom
            1 tactical_bomber moved from Holland Belgium to United Kingdom
    
        Combat - Germans
    

    Combat Hit Differential Summary :

    Savegame


  • @Gambler6 I need scramble orders for Britain.


  • @iDOUGGERNAUT said in 1940 Game:

    @Gambler6 I need scramble orders for Britain.

    If it is not obvious, this is for a bombing raid.


  • @iDOUGGERNAUT The game is asking from scramble orders for Seazone 110. The interceptors happen when the boming raid starts. You need to know if you want the planes to intercept or scramble.


  • @cyanight how can i look to see what is happening


  • @Gambler6 Doug was confused on how this works and is redoing his turn. Nothing has been rolled yet


  • TripleA Turn Summary: Germans round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 1 carrier, 2 infantry, 4 mech_infantrys and 2 submarines; Remaining resources: 2 PUs; 
    
        Combat Move - Germans
            1 unit repaired.
            1 submarine moved from 112 Sea Zone to 125 Sea Zone
            1 submarine moved from 112 Sea Zone to 110 Sea Zone
            3 infantry moved from Finland to Norway
            1 fighter moved from Western Germany to Norway
            1 tactical_bomber moved from Western Germany to Norway
            1 fighter moved from Western Germany to 125 Sea Zone
            1 tactical_bomber moved from Western Germany to 125 Sea Zone
            1 fighter moved from Western Germany to 110 Sea Zone
            1 tactical_bomber moved from Western Germany to 110 Sea Zone
            1 bomber moved from Western Germany to 110 Sea Zone
            1 bomber moved from Western Germany to 91 Sea Zone
            1 fighter moved from Southern Italy to 92 Sea Zone
            1 bomber moved from Western Germany to 92 Sea Zone
            1 bomber moved from Western Germany to 110 Sea Zone
            1 tactical_bomber moved from Holland Belgium to 110 Sea Zone
            1 tactical_bomber moved from Western Germany to 125 Sea Zone
            1 fighter moved from Western Germany to 110 Sea Zone
    
        Combat - Germans
            Battle in 92 Sea Zone
                Germans attack with 1 bomber and 1 fighter
                British defend with 1 carrier
                    Germans roll dice for 1 bomber and 1 fighter in 92 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                    British roll dice for 1 carrier in 92 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the Germans and 1 carrier owned by the British lost in 92 Sea Zone
                Germans win with 1 bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 1 fighter
                Casualties for British: 1 carrier
            Battle in Norway
                Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber
                British defend with 2 infantry
                    Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Norway, round 2 : 2/5 hits, 1.67 expected hits
                    British roll dice for 2 infantry in Norway, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans and 2 infantry owned by the British lost in Norway
                Germans win, taking Norway from British with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for British: 2 infantry
            Battle in 125 Sea Zone
                Germans attack with 1 fighter, 1 submarine and 2 tactical_bombers
                British defend with 1 battleship and 1 transport
                    Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 fighter and 2 tactical_bombers in 125 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
                    British roll dice for 1 battleship and 1 transport in 125 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
                    1 transport owned by the British and 1 battleship owned by the British lost in 125 Sea Zone
                Germans win, taking 125 Sea Zone from Neutral with 1 fighter, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 27
                Casualties for British: 1 battleship and 1 transport
            Battle in 110 Sea Zone
                Germans attack with 2 bombers, 2 fighters, 1 submarine and 2 tactical_bombers
                British defend with 1 destroyer
                    Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 2 bombers, 2 fighters and 2 tactical_bombers in 110 Sea Zone, round 2 : 4/6 hits, 3.67 expected hits
                    British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 110 Sea Zone
                Germans win with 2 bombers, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
    
        Non Combat Move - Germans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            5 infantry moved from Bulgaria to Romania
            3 armour moved from France to Yugoslavia
            2 infantry moved from Yugoslavia to Romania
            2 artilleries moved from Yugoslavia to Romania
            2 infantry moved from Yugoslavia to Slovakia Hungary
            2 armour moved from Yugoslavia to Poland
            1 armour moved from Normandy Bordeaux to Northern Italy
            1 fighter moved from 125 Sea Zone to Western Germany
            2 tactical_bombers moved from 125 Sea Zone to Western Germany
            1 fighter moved from Norway to Western Germany
            1 tactical_bomber moved from Norway to Western Germany
            2 tactical_bombers moved from 110 Sea Zone to Western Germany
            1 aaGun moved from Holland Belgium to Normandy Bordeaux
            1 aaGun moved from Holland Belgium to Normandy Bordeaux
            1 transport moved from 112 Sea Zone to 110 Sea Zone
            1 aaGun moved from Holland Belgium to 110 Sea Zone
            1 submarine moved from 106 Sea Zone to 123 Sea Zone
            1 aaGun and 1 transport moved from 110 Sea Zone to 112 Sea Zone
            1 aaGun moved from 112 Sea Zone to Norway
            1 bomber moved from 92 Sea Zone to Southern Italy
            1 bomber moved from 91 Sea Zone to Southern France
            2 bombers moved from 110 Sea Zone to Western Germany
            3 artilleries moved from Slovakia Hungary to Poland
            2 fighters moved from 110 Sea Zone to Western Germany
    
        Place Units - Germans
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 91 Sea Zone: 1 transport
            EDIT: Editing Political Relationship for Germans and Americans from Neutrality to War
            EDIT: Turning off Edit Mode
            2 infantry placed in Normandy Bordeaux
            3 armour and 4 mech_infantrys placed in Germany
            1 carrier and 2 submarines placed in 112 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Slovakia Hungary: 1 infantry
            EDIT: Removing units owned by Germans from Slovakia Hungary: 6 infantry
            EDIT: Adding units owned by Germans to Romania: 7 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Germans collect 41 PUs; end with 43 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.17
    British : 0.00
    

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 2 aaGuns, 1 factory_minor, 1 harbour and 2 infantry
    Southern France : 1 bomber
    France : 1 flag, 1 airfield and 1 factory_minor
    Western Germany : 1 airfield, 2 bombers, 1 factory_major, 4 fighters, 1 harbour and 5 tactical_bombers
    Romania : 2 artilleries and 17 infantry
    Poland : 3 aaGuns, 3 armour, 3 artilleries and 9 infantry
    Germany : 3 armour, 1 factory_major and 4 mech_infantrys
    Norway : 1 aaGun and 2 infantry
    Northern Italy : 1 armour
    Southern Italy : 1 bomber
    112 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 submarines and 1 transport
    125 Sea Zone : 1 flag, 1 submarine
    123 Sea Zone : 1 submarine
    106 Sea Zone : 1 flag
    Bulgaria : 1 flag
    Yugoslavia : 1 flag, 3 armour
    Finland : 1 flag, 4 infantry
    110 Sea Zone : 1 submarine
    

    Production/PUs Summary :

    Germans : 41 / 53
    Russians : 37 / 38
    Japanese : 40 / 44
    Americans : 50 / 81
    Chinese : 9 / 12
    British : 29 / 38
    UK_Pacific : 10 / 13
    Italians : 17 / 16
    ANZAC : 10 / 16
    French : 7 / 0
    Dutch : 11 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 2 / 0
    Neutral_Allies : 2 / 0
    Neutral_True : 18 / 0
    

    Dice Statistics:

    Total
            1 was rolled 54 times
            2 was rolled 59 times
            3 was rolled 52 times
            4 was rolled 57 times
            5 was rolled 44 times
            6 was rolled 48 times
        Average roll : 3.389
        Median : 3.000
        Variance : 0.503
        Standard Deviation : 0.709
        Total rolls : 314
    
    Germans Combat
            1 was rolled 13 times
            2 was rolled 20 times
            3 was rolled 14 times
            4 was rolled 22 times
            5 was rolled 10 times
            6 was rolled 10 times
        Average roll : 3.292
        Median : 3.000
        Variance : 1.464
        Standard Deviation : 1.210
        Total rolls : 89
    
    British Combat
            1 was rolled 8 times
            2 was rolled 5 times
            3 was rolled 5 times
            4 was rolled 6 times
            5 was rolled 4 times
            6 was rolled 6 times
        Average roll : 3.324
        Median : 3.000
        Variance : 0.283
        Standard Deviation : 0.532
        Total rolls : 34
    
    Italians Combat
            1 was rolled 9 times
            2 was rolled 9 times
            3 was rolled 7 times
            4 was rolled 6 times
            5 was rolled 6 times
            6 was rolled 6 times
        Average roll : 3.209
        Median : 3.000
        Variance : 0.258
        Standard Deviation : 0.508
        Total rolls : 43
    
    French Combat
            1 was rolled 8 times
            2 was rolled 6 times
            3 was rolled 7 times
            4 was rolled 5 times
            5 was rolled 6 times
            6 was rolled 4 times
        Average roll : 3.194
        Median : 3.000
        Variance : 0.286
        Standard Deviation : 0.535
        Total rolls : 36
    
    Americans Combat
            1 was rolled 1 times
            2 was rolled 2 times
            3 was rolled 1 times
            5 was rolled 1 times
        Average roll : 2.600
        Median : 2.000
        Variance : 0.708
        Standard Deviation : 0.842
        Total rolls : 5
    
    ANZAC Combat
            1 was rolled 1 times
            5 was rolled 1 times
        Average roll : 3.000
        Median : 3.000
        Variance : 1.333
        Standard Deviation : 1.155
        Total rolls : 2
    
    Neutral_Allies Combat
            1 was rolled 3 times
            3 was rolled 2 times
            4 was rolled 1 times
            5 was rolled 3 times
            6 was rolled 2 times
        Average roll : 3.636
        Median : 4.000
        Variance : 0.683
        Standard Deviation : 0.827
        Total rolls : 11
    
    Chinese Combat
            1 was rolled 3 times
            2 was rolled 6 times
            3 was rolled 6 times
            4 was rolled 6 times
            5 was rolled 4 times
            6 was rolled 10 times
        Average roll : 3.914
        Median : 4.000
        Variance : 0.848
        Standard Deviation : 0.921
        Total rolls : 35
    
    UK_Pacific Combat
            1 was rolled 1 times
            3 was rolled 1 times
        Average roll : 2.000
        Median : 2.000
        Variance : 1.333
        Standard Deviation : 1.155
        Total rolls : 2
    
    Japanese Combat
            1 was rolled 7 times
            2 was rolled 11 times
            3 was rolled 9 times
            4 was rolled 11 times
            5 was rolled 9 times
            6 was rolled 10 times
        Average roll : 3.596
        Median : 4.000
        Variance : 0.205
        Standard Deviation : 0.453
        Total rolls : 57
    

    Savegame


  • @Ferrousgryphon Russia is up


  • @cyanight Where is the file posted?


  • @Ferrousgryphon said in 1940 Game:

    @cyanight Where is the file posted?

    Should be the last saved game file. Three comments above this post.

  • '14 Customizer

    TripleA Manual Gamesave Post: Germans round 2

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 1 carrier, 2 infantry, 4 mech_infantrys and 2 submarines; Remaining resources: 2 PUs; 
    
        Combat Move - Germans
            1 unit repaired.
            1 submarine moved from 112 Sea Zone to 125 Sea Zone
            1 submarine moved from 112 Sea Zone to 110 Sea Zone
            3 infantry moved from Finland to Norway
            1 fighter moved from Western Germany to Norway
            1 tactical_bomber moved from Western Germany to Norway
            1 fighter moved from Western Germany to 125 Sea Zone
            1 tactical_bomber moved from Western Germany to 125 Sea Zone
            1 fighter moved from Western Germany to 110 Sea Zone
            1 tactical_bomber moved from Western Germany to 110 Sea Zone
            1 bomber moved from Western Germany to 110 Sea Zone
            1 bomber moved from Western Germany to 91 Sea Zone
            1 fighter moved from Southern Italy to 92 Sea Zone
            1 bomber moved from Western Germany to 92 Sea Zone
            1 bomber moved from Western Germany to 110 Sea Zone
            1 tactical_bomber moved from Holland Belgium to 110 Sea Zone
            1 tactical_bomber moved from Western Germany to 125 Sea Zone
            1 fighter moved from Western Germany to 110 Sea Zone
    
        Combat - Germans
            Battle in 92 Sea Zone
                Germans attack with 1 bomber and 1 fighter
                British defend with 1 carrier
                    Germans roll dice for 1 bomber and 1 fighter in 92 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                    British roll dice for 1 carrier in 92 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the Germans and 1 carrier owned by the British lost in 92 Sea Zone
                Germans win with 1 bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 1 fighter
                Casualties for British: 1 carrier
            Battle in Norway
                Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber
                British defend with 2 infantry
                    Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Norway, round 2 : 2/5 hits, 1.67 expected hits
                    British roll dice for 2 infantry in Norway, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans and 2 infantry owned by the British lost in Norway
                Germans win, taking Norway from British with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for British: 2 infantry
            Battle in 125 Sea Zone
                Germans attack with 1 fighter, 1 submarine and 2 tactical_bombers
                British defend with 1 battleship and 1 transport
                    Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 fighter and 2 tactical_bombers in 125 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
                    British roll dice for 1 battleship and 1 transport in 125 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
                    1 transport owned by the British and 1 battleship owned by the British lost in 125 Sea Zone
                Germans win, taking 125 Sea Zone from Neutral with 1 fighter, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 27
                Casualties for British: 1 battleship and 1 transport
            Battle in 110 Sea Zone
                Germans attack with 2 bombers, 2 fighters, 1 submarine and 2 tactical_bombers
                British defend with 1 destroyer
                    Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 2 bombers, 2 fighters and 2 tactical_bombers in 110 Sea Zone, round 2 : 4/6 hits, 3.67 expected hits
                    British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 110 Sea Zone
                Germans win with 2 bombers, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
    
        Non Combat Move - Germans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            5 infantry moved from Bulgaria to Romania
            3 armour moved from France to Yugoslavia
            2 infantry moved from Yugoslavia to Romania
            2 artilleries moved from Yugoslavia to Romania
            2 infantry moved from Yugoslavia to Slovakia Hungary
            2 armour moved from Yugoslavia to Poland
            1 armour moved from Normandy Bordeaux to Northern Italy
            1 fighter moved from 125 Sea Zone to Western Germany
            2 tactical_bombers moved from 125 Sea Zone to Western Germany
            1 fighter moved from Norway to Western Germany
            1 tactical_bomber moved from Norway to Western Germany
            2 tactical_bombers moved from 110 Sea Zone to Western Germany
            1 aaGun moved from Holland Belgium to Normandy Bordeaux
            1 aaGun moved from Holland Belgium to Normandy Bordeaux
            1 transport moved from 112 Sea Zone to 110 Sea Zone
            1 aaGun moved from Holland Belgium to 110 Sea Zone
            1 submarine moved from 106 Sea Zone to 123 Sea Zone
            1 aaGun and 1 transport moved from 110 Sea Zone to 112 Sea Zone
            1 aaGun moved from 112 Sea Zone to Norway
            1 bomber moved from 92 Sea Zone to Southern Italy
            1 bomber moved from 91 Sea Zone to Southern France
            2 bombers moved from 110 Sea Zone to Western Germany
            3 artilleries moved from Slovakia Hungary to Poland
            2 fighters moved from 110 Sea Zone to Western Germany
    
        Place Units - Germans
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 91 Sea Zone: 1 transport
            EDIT: Editing Political Relationship for Germans and Americans from Neutrality to War
            EDIT: Turning off Edit Mode
            2 infantry placed in Normandy Bordeaux
            3 armour and 4 mech_infantrys placed in Germany
            1 carrier and 2 submarines placed in 112 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Slovakia Hungary: 1 infantry
            EDIT: Removing units owned by Germans from Slovakia Hungary: 6 infantry
            EDIT: Adding units owned by Germans to Romania: 7 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Germans collect 41 PUs; end with 43 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.17
    British : 0.00
    

    Savegame

  • '19 '18 '17 '16

    TripleA Turn Summary: Russians round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Russians
            Russians buy 2 artilleries and 10 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
    
        Non Combat Move - Russians
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            6 infantry moved from Yakut S.S.R. to Yenisey
            2 aaGuns and 12 infantry moved from Buryatia to Yakut S.S.R.
            3 armour, 2 fighters, 5 infantry and 1 tactical_bomber moved from Novgorod to Belarus
            1 infantry moved from Baltic States to Eastern Poland
            1 armour and 2 mech_infantrys moved from Ukraine to Belarus
            2 aaGuns, 1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Bryansk to Belarus
            1 mech_infantry moved from Russia to Belarus
            2 infantry moved from Rostov to Bryansk
            1 submarine moved from 111 Sea Zone to 105 Sea Zone
    
        Place Units - Russians
            3 infantry placed in Ukraine
            2 artilleries and 7 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 37 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Savegame

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