• Please use the latest file. There’s a reason why I had the destroyer in sea zone 112.

  • '19 '18 '17 '16

    TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Russians
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from 112 Sea Zone: 1 destroyer
            EDIT: Adding units owned by Germans to 110 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
            Russians buy 2 artilleries and 9 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 mech_infantry moved from Bryansk to Archangel
            1 fighter moved from Russia to Archangel
            1 tactical_bomber moved from Bryansk to Archangel
            1 infantry moved from Bryansk to Belarus
            2 fighters moved from Russia to Belarus
    
        Combat - Russians
            Battle in Belarus
                Russians attack with 2 fighters and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters and 1 infantry in Belarus, round 2 : 1/3 hits, 1.17 expected hits
                    Germans roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                Russians win with 2 fighters remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Archangel
                Russians attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Archangel, round 2 : 2/3 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Archangel
                Russians win, taking Archangel from Germans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            2 fighters moved from Belarus to Bryansk
            1 fighter and 1 tactical_bomber moved from Archangel to Bryansk
            9 infantry moved from Russia to Bryansk
            1 infantry moved from Tambov to Bryansk
            2 infantry moved from Volgograd to Tambov
            6 infantry moved from Novosibirsk to Vologda
            2 aaGuns and 12 infantry moved from Timguska to Novosibirsk
    
        Place Units - Russians
            2 artilleries and 8 infantry placed in Russia
            1 infantry placed in Volgograd
    
        Turn Complete - Russians
            Russians collect 29 PUs; end with 29 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 35 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.33
    Russians : 0.50
    

    Savegame

  • '14 Customizer

    TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 3 carriers, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            4 artilleries, 5 infantry and 2 mech_infantrys moved from Burma to India
            1 armour moved from Shan State to India
            2 bombers moved from French Indo China to India
            2 fighters moved from French Indo China to India
            2 tactical_bombers moved from French Indo China to India
            2 infantry moved from Kwangsi to 36 Sea Zone
            2 infantry and 1 transport moved from 36 Sea Zone to 55 Sea Zone
            2 infantry moved from 55 Sea Zone to Northern Territory
            2 battleships moved from 37 Sea Zone to 55 Sea Zone
            1 infantry moved from Shan State to 37 Sea Zone
            1 infantry and 1 transport moved from 37 Sea Zone to 55 Sea Zone
            1 infantry moved from 55 Sea Zone to Northern Territory
            3 fighters and 3 tactical_bombers moved from 37 Sea Zone to Northern Territory
            1 marine moved from French Indo China to 36 Sea Zone
            1 cruiser and 1 marine moved from 36 Sea Zone to 55 Sea Zone
    
        Combat - Japanese
            Battle in Northern Territory
                Japanese attack with 3 fighters, 3 infantry and 3 tactical_bombers
                British defend with 1 fighter and 1 tactical_bomber
                    Japanese roll dice for 2 battleships and 1 cruiser in Northern Territory, round 2 : 3/3 hits, 1.83 expected hits
                    ANZAC roll dice for 1 fighter and 1 tactical_bomber in Northern Territory, round 2 : 0/2 hits, 1.17 expected hits
                    1 tactical_bomber owned by the British and 1 fighter owned by the British lost in Northern Territory
                Japanese win, taking Northern Territory from ANZAC with 3 fighters, 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 21
                Casualties for British: 1 fighter and 1 tactical_bomber
            Battle in India
                Japanese attack with 1 armour, 4 artilleries, 2 bombers, 2 fighters, 5 infantry, 2 mech_infantrys and 2 tactical_bombers
                British defend with 3 aaGuns, 1 armour, 2 artilleries, 6 infantry and 1 mech_infantry; ANZAC defend with 1 fighter; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
                    AA fire in India : 0/6 hits, 1.00 expected hits
                    Japanese roll dice for 1 armour, 4 artilleries, 2 bombers, 2 fighters, 5 infantry, 2 mech_infantrys and 2 tactical_bombers in India, round 2 : 7/18 hits, 7.33 expected hits
                    UK_Pacific roll dice for 3 aaGuns, 1 armour, 2 artilleries, 1 fighter, 6 infantry and 1 mech_infantry in India, round 2 : 1/11 hits, 4.17 expected hits
                    1 infantry owned by the Japanese, 3 aaGuns owned by the British and 4 infantry owned by the British lost in India
                    Japanese roll dice for 1 armour, 4 artilleries, 2 bombers, 2 fighters, 4 infantry, 2 mech_infantrys and 2 tactical_bombers in India, round 3 : 8/17 hits, 7.17 expected hits
                    UK_Pacific roll dice for 1 armour, 2 artilleries, 1 fighter, 2 infantry and 1 mech_infantry in India, round 3 : 5/7 hits, 2.83 expected hits
                    4 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 mech_infantry owned by the British, 1 fighter owned by the ANZAC, 2 artilleries owned by the British, 2 infantry owned by the British and 1 armour owned by the British lost in India
                Japanese captures 8PUs while taking UK_Pacific capital
                Japanese converts factory_major into different units
                Japanese win, taking India from UK_Pacific with 1 armour, 3 artilleries, 2 bombers, 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 42
                Casualties for Japanese: 1 artillery and 5 infantry
                Casualties for British: 3 aaGuns, 1 armour, 2 artilleries, 6 infantry and 1 mech_infantry
                Casualties for ANZAC: 1 fighter
            triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific
    
        Non Combat Move - Japanese
            1 artillery moved from Malaya to 37 Sea Zone
            1 artillery and 1 transport moved from 37 Sea Zone to 41 Sea Zone
            1 infantry moved from Sumatra to 41 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 55 Sea Zone
            4 infantry moved from French Indo China to 36 Sea Zone
            2 infantry moved from Kwangsi to 36 Sea Zone
            6 infantry and 3 transports moved from 36 Sea Zone to 55 Sea Zone
            1 infantry moved from Siam to French Indo China
            1 transport moved from 37 Sea Zone to 36 Sea Zone
            1 destroyer moved from 36 Sea Zone to 55 Sea Zone
            1 submarine moved from 37 Sea Zone to 55 Sea Zone
            1 submarine moved from 42 Sea Zone to 55 Sea Zone
            3 carriers moved from 37 Sea Zone to 55 Sea Zone
            3 fighters and 3 tactical_bombers moved from Northern Territory to 55 Sea Zone
            1 tactical_bomber moved from French Indo China to Philippines
            1 aaGun moved from Yunnan to French Indo China
            1 infantry moved from Anhwe to Hunan
            1 infantry moved from Shantung to Anhwe
            1 infantry moved from Manchuria to Jehol
            1 infantry moved from Manchuria to Jehol
            2 infantry moved from Korea to Manchuria
            1 destroyer moved from 6 Sea Zone to 36 Sea Zone
            4 submarines moved from 25 Sea Zone to 6 Sea Zone
            2 fighters moved from India to Shan State
            2 tactical_bombers moved from India to Shan State
            2 bombers moved from India to French Indo China
    
        Place Units - Japanese
            3 carriers placed in 36 Sea Zone
            2 infantry and 1 mech_infantry placed in Shantung
            3 infantry placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5
            Japanese collect 63 PUs; end with 71 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 74 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -1.17
    UK_Pacific : -1.00
    AA fire in India : : -1.00
    Japanese : 1.67
    

    Savegame


  • @SixUnder USA is up.


  • TripleA Turn Summary: Americans round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 battleship, 1 carrier, 2 destroyers, 1 submarine and 2 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 artillery and 2 infantry moved from Queensland to Northern Territory
            3 fighters and 1 tactical_bomber moved from 54 Sea Zone to Northern Territory
            1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            1 carrier, 2 destroyers, 2 fighters, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from Caucasus to Persia
            1 fighter moved from Gibraltar to Egypt
            1 artillery and 1 infantry moved from Algeria to Tunisia
            1 armour moved from Morocco to Tunisia
            1 transport moved from 91 Sea Zone to 92 Sea Zone
            1 marine moved from Algeria to 92 Sea Zone
            1 infantry moved from Morocco to 92 Sea Zone
            2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
            1 bomber moved from United Kingdom to 110 Sea Zone
            2 fighters moved from 91 Sea Zone to 110 Sea Zone
            1 submarine moved from 91 Sea Zone to 110 Sea Zone
            1 fighter moved from Eastern United States to Gibraltar
            1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
    
        Combat - Americans
            Battle in 110 Sea Zone
                Americans attack with 1 bomber, 2 fighters and 1 submarine
                Germans defend with 1 destroyer
                    Americans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 bomber and 2 fighters in 110 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
                    Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans lost in 110 Sea Zone
                Americans win with 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
            Battle in Northern Territory
                Americans attack with 1 artillery, 3 fighters, 2 infantry and 1 tactical_bomber
                Japanese defend with 3 infantry
                    Americans roll dice for 1 artillery, 3 fighters, 2 infantry and 1 tactical_bomber in Northern Territory, round 2 : 1/7 hits, 3.00 expected hits
                    Japanese roll dice for 3 infantry in Northern Territory, round 2 : 3/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese, 2 infantry owned by the Americans and 1 artillery owned by the Americans lost in Northern Territory
                    Americans roll dice for 3 fighters and 1 tactical_bomber in Northern Territory, round 3 : 2/4 hits, 2.17 expected hits
                    Japanese roll dice for 2 infantry in Northern Territory, round 3 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese lost in Northern Territory
                Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is -1
                Casualties for Americans: 1 artillery and 2 infantry
                Casualties for Japanese: 3 infantry
            Battle in Tunisia
                Americans attack with 1 armour, 1 artillery and 1 infantry
                Italians defend with 1 artillery
                    Americans roll dice for 1 armour, 1 artillery and 1 infantry in Tunisia, round 2 : 0/3 hits, 1.17 expected hits
                    Italians roll dice for 1 artillery in Tunisia, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Tunisia
                    Americans roll dice for 1 armour and 1 artillery in Tunisia, round 3 : 0/2 hits, 0.83 expected hits
                    Italians roll dice for 1 artillery in Tunisia, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 armour and 1 artillery in Tunisia, round 4 : 1/2 hits, 0.83 expected hits
                    Italians roll dice for 1 artillery in Tunisia, round 4 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Italians lost in Tunisia
                Americans win, taking Tunisia from Italians with 1 armour and 1 artillery remaining. Battle score for attacker is 1
                Casualties for Americans: 1 infantry
                Casualties for Italians: 1 artillery
    
        Non Combat Move - Americans
            1 infantry and 1 marine moved from 92 Sea Zone to Gibraltar
            2 infantry moved from 91 Sea Zone to Gibraltar
            2 fighters moved from 110 Sea Zone to 91 Sea Zone
            1 bomber moved from 110 Sea Zone to United Kingdom
            1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
            3 fighters and 1 tactical_bomber moved from Northern Territory to 54 Sea Zone
            1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
    
        Place Units - Americans
            1 destroyer and 2 transports placed in 101 Sea Zone
            1 battleship, 1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 55 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.33
    Italians : 0.00
    Americans : -4.00
    Japanese : 1.33
    

    Territory Summary for Americans :

    Queensland : 1 infantry and 2 mech_infantrys
    Wake Island : 1 airfield
    Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
    Hawaiian Islands : 1 airfield, 1 harbour, 2 infantry and 1 mech_infantry
    Midway : 1 airfield
    26 Sea Zone : 1 carrier, 2 destroyers, 2 fighters and 1 transport
    25 Sea Zone : 1 destroyer
    10 Sea Zone : 1 battleship, 1 carrier, 1 destroyer and 1 submarine
    54 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 1 submarine, 1 tactical_bomber and 3 transports
    Central United States : 1 factory_major
    Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
    Gibraltar : 1 artillery, 1 fighter, 4 infantry and 1 marine
    Egypt : 1 fighter
    United Kingdom : 1 bomber
    Algeria : 1 flag
    Tunisia : 1 flag, 1 armour and 1 artillery
    92 Sea Zone : 1 transport
    101 Sea Zone : 1 destroyer and 2 transports
    Brazil : 1 flag, 1 infantry
    Persia : 1 fighter
    91 Sea Zone : 2 carriers, 1 cruiser, 4 destroyers, 4 fighters, 1 submarine and 2 transports
    110 Sea Zone : 1 submarine
    

    Production/PUs Summary :

    Germans : 49 / 62
    Russians : 29 / 35
    Japanese : 63 / 84
    Americans : 54 / 80
    Chinese : 6 / 7
    British : 33 / 38
    UK_Pacific : 2 / 0
    Italians : 14 / 18
    ANZAC : 9 / 17
    French : 6 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Dice Statistics:

    Total
            1 was rolled 115 times
            2 was rolled 138 times
            3 was rolled 138 times
            4 was rolled 119 times
            5 was rolled 106 times
            6 was rolled 111 times
        Average roll : 3.407
        Median : 3.000
        Variance : 1.299
        Standard Deviation : 1.140
        Total rolls : 727
    
    Null / Other
            2 was rolled 4 times
            3 was rolled 2 times
            6 was rolled 1 times
        Average roll : 2.857
        Median : 2.000
        Variance : 2.139
        Standard Deviation : 1.462
        Total rolls : 7
    
    Germans Combat
            1 was rolled 25 times
            2 was rolled 42 times
            3 was rolled 28 times
            4 was rolled 31 times
            5 was rolled 22 times
            6 was rolled 27 times
        Average roll : 3.366
        Median : 3.000
        Variance : 1.396
        Standard Deviation : 1.181
        Total rolls : 175
    
    British Combat
            1 was rolled 13 times
            2 was rolled 11 times
            3 was rolled 12 times
            4 was rolled 13 times
            5 was rolled 10 times
            6 was rolled 11 times
        Average roll : 3.414
        Median : 3.000
        Variance : 0.106
        Standard Deviation : 0.326
        Total rolls : 70
    
    Italians Combat
            1 was rolled 15 times
            2 was rolled 10 times
            3 was rolled 11 times
            4 was rolled 9 times
            5 was rolled 11 times
            6 was rolled 8 times
        Average roll : 3.234
        Median : 3.000
        Variance : 0.466
        Standard Deviation : 0.682
        Total rolls : 64
    
    Americans Combat
            1 was rolled 4 times
            2 was rolled 5 times
            3 was rolled 6 times
            4 was rolled 6 times
            5 was rolled 6 times
            6 was rolled 6 times
        Average roll : 3.697
        Median : 4.000
        Variance : 0.109
        Standard Deviation : 0.331
        Total rolls : 33
    
    Neutral_Axis Combat
            2 was rolled 3 times
            5 was rolled 1 times
            6 was rolled 1 times
        Average roll : 3.400
        Median : 2.000
        Variance : 1.708
        Standard Deviation : 1.307
        Total rolls : 5
    
    Japanese Combat
            1 was rolled 29 times
            2 was rolled 41 times
            3 was rolled 44 times
            4 was rolled 32 times
            5 was rolled 28 times
            6 was rolled 31 times
        Average roll : 3.400
        Median : 3.000
        Variance : 1.092
        Standard Deviation : 1.045
        Total rolls : 205
    
    French Combat
            1 was rolled 9 times
            2 was rolled 7 times
            3 was rolled 8 times
            4 was rolled 7 times
            5 was rolled 6 times
            6 was rolled 4 times
        Average roll : 3.146
        Median : 3.000
        Variance : 0.371
        Standard Deviation : 0.609
        Total rolls : 41
    
    ANZAC Combat
            1 was rolled 2 times
            3 was rolled 2 times
            4 was rolled 1 times
            5 was rolled 4 times
            6 was rolled 3 times
        Average roll : 4.167
        Median : 5.000
        Variance : 0.909
        Standard Deviation : 0.953
        Total rolls : 12
    
    Neutral_Allies Combat
            1 was rolled 3 times
            3 was rolled 2 times
            4 was rolled 1 times
            5 was rolled 3 times
            6 was rolled 2 times
        Average roll : 3.636
        Median : 4.000
        Variance : 0.683
        Standard Deviation : 0.827
        Total rolls : 11
    
    Chinese Combat
            1 was rolled 9 times
            2 was rolled 8 times
            3 was rolled 10 times
            4 was rolled 10 times
            5 was rolled 8 times
            6 was rolled 11 times
        Average roll : 3.589
        Median : 4.000
        Variance : 0.133
        Standard Deviation : 0.365
        Total rolls : 56
    
    UK_Pacific Combat
            1 was rolled 5 times
            2 was rolled 5 times
            3 was rolled 9 times
            4 was rolled 4 times
            5 was rolled 2 times
            6 was rolled 5 times
        Average roll : 3.267
        Median : 3.000
        Variance : 0.897
        Standard Deviation : 0.947
        Total rolls : 30
    
    Russians Combat
            1 was rolled 1 times
            2 was rolled 2 times
            3 was rolled 4 times
            4 was rolled 5 times
            5 was rolled 5 times
            6 was rolled 1 times
        Average roll : 3.778
        Median : 4.000
        Variance : 1.059
        Standard Deviation : 1.029
        Total rolls : 18
    

    Savegame


  • TripleA Turn Summary: Chinese round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            8 infantry moved from Kweichow to Yunnan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 8 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 8 infantry in Yunnan, round 2 : 1/8 hits, 1.33 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 8 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            2 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 8 PUs
    

    Combat Hit Differential Summary :

    Chinese : -0.33
    Japanese : -0.33
    

    Territory Summary for Chinese :

    Yunnan : 10 infantry
    

    Production/PUs Summary :

    Germans : 49 / 62
    Russians : 29 / 35
    Japanese : 62 / 84
    Americans : 54 / 80
    Chinese : 7 / 8
    British : 33 / 38
    UK_Pacific : 2 / 0
    Italians : 14 / 18
    ANZAC : 9 / 17
    French : 6 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Dice Statistics:

    Total
            1 was rolled 116 times
            2 was rolled 139 times
            3 was rolled 138 times
            4 was rolled 122 times
            5 was rolled 107 times
            6 was rolled 114 times
        Average roll : 3.417
        Median : 3.000
        Variance : 1.180
        Standard Deviation : 1.086
        Total rolls : 736
    
    Null / Other
            2 was rolled 4 times
            3 was rolled 2 times
            6 was rolled 1 times
        Average roll : 2.857
        Median : 2.000
        Variance : 2.139
        Standard Deviation : 1.462
        Total rolls : 7
    
    Germans Combat
            1 was rolled 25 times
            2 was rolled 42 times
            3 was rolled 28 times
            4 was rolled 31 times
            5 was rolled 22 times
            6 was rolled 27 times
        Average roll : 3.366
        Median : 3.000
        Variance : 1.396
        Standard Deviation : 1.181
        Total rolls : 175
    
    British Combat
            1 was rolled 13 times
            2 was rolled 11 times
            3 was rolled 12 times
            4 was rolled 13 times
            5 was rolled 10 times
            6 was rolled 11 times
        Average roll : 3.414
        Median : 3.000
        Variance : 0.106
        Standard Deviation : 0.326
        Total rolls : 70
    
    Italians Combat
            1 was rolled 15 times
            2 was rolled 10 times
            3 was rolled 11 times
            4 was rolled 9 times
            5 was rolled 11 times
            6 was rolled 8 times
        Average roll : 3.234
        Median : 3.000
        Variance : 0.466
        Standard Deviation : 0.682
        Total rolls : 64
    
    Americans Combat
            1 was rolled 4 times
            2 was rolled 5 times
            3 was rolled 6 times
            4 was rolled 6 times
            5 was rolled 6 times
            6 was rolled 6 times
        Average roll : 3.697
        Median : 4.000
        Variance : 0.109
        Standard Deviation : 0.331
        Total rolls : 33
    
    Neutral_Axis Combat
            2 was rolled 3 times
            5 was rolled 1 times
            6 was rolled 1 times
        Average roll : 3.400
        Median : 2.000
        Variance : 1.708
        Standard Deviation : 1.307
        Total rolls : 5
    
    Japanese Combat
            1 was rolled 29 times
            2 was rolled 41 times
            3 was rolled 44 times
            4 was rolled 33 times
            5 was rolled 28 times
            6 was rolled 31 times
        Average roll : 3.403
        Median : 3.000
        Variance : 1.070
        Standard Deviation : 1.034
        Total rolls : 206
    
    French Combat
            1 was rolled 9 times
            2 was rolled 7 times
            3 was rolled 8 times
            4 was rolled 7 times
            5 was rolled 6 times
            6 was rolled 4 times
        Average roll : 3.146
        Median : 3.000
        Variance : 0.371
        Standard Deviation : 0.609
        Total rolls : 41
    
    ANZAC Combat
            1 was rolled 2 times
            3 was rolled 2 times
            4 was rolled 1 times
            5 was rolled 4 times
            6 was rolled 3 times
        Average roll : 4.167
        Median : 5.000
        Variance : 0.909
        Standard Deviation : 0.953
        Total rolls : 12
    
    Neutral_Allies Combat
            1 was rolled 3 times
            3 was rolled 2 times
            4 was rolled 1 times
            5 was rolled 3 times
            6 was rolled 2 times
        Average roll : 3.636
        Median : 4.000
        Variance : 0.683
        Standard Deviation : 0.827
        Total rolls : 11
    
    Chinese Combat
            1 was rolled 10 times
            2 was rolled 9 times
            3 was rolled 10 times
            4 was rolled 12 times
            5 was rolled 9 times
            6 was rolled 14 times
        Average roll : 3.672
        Median : 4.000
        Variance : 0.307
        Standard Deviation : 0.554
        Total rolls : 64
    
    UK_Pacific Combat
            1 was rolled 5 times
            2 was rolled 5 times
            3 was rolled 9 times
            4 was rolled 4 times
            5 was rolled 2 times
            6 was rolled 5 times
        Average roll : 3.267
        Median : 3.000
        Variance : 0.897
        Standard Deviation : 0.947
        Total rolls : 30
    
    Russians Combat
            1 was rolled 1 times
            2 was rolled 2 times
            3 was rolled 4 times
            4 was rolled 5 times
            5 was rolled 5 times
            6 was rolled 1 times
        Average roll : 3.778
        Median : 4.000
        Variance : 1.059
        Standard Deviation : 1.029
        Total rolls : 18
    

    Savegame


  • Germans : -0.33
    Italians : 0.00
    Americans : -4.00
    Japanese : 1.33

    LOL, yeah… not cool :stuck_out_tongue_winking_eye:


  • @Gambler6 UK is up


  • @SixUnder The battle in Sumatra with ANZAC 2 rounds ago was the worst. USA didn’t lose any planes and should have sent another inf in Northern. I still hold the record number of sixes rolled this game. ;)

  • 2007 AAR League

    TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 battleship, 1 carrier, 2 destroyers, 1 submarine and 2 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 artillery and 2 infantry moved from Queensland to Northern Territory
            3 fighters and 1 tactical_bomber moved from 54 Sea Zone to Northern Territory
            1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            1 carrier, 2 destroyers, 2 fighters, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from Caucasus to Persia
            1 fighter moved from Gibraltar to Egypt
            1 artillery and 1 infantry moved from Algeria to Tunisia
            1 armour moved from Morocco to Tunisia
            1 transport moved from 91 Sea Zone to 92 Sea Zone
            1 marine moved from Algeria to 92 Sea Zone
            1 infantry moved from Morocco to 92 Sea Zone
            2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
            1 bomber moved from United Kingdom to 110 Sea Zone
            2 fighters moved from 91 Sea Zone to 110 Sea Zone
            1 submarine moved from 91 Sea Zone to 110 Sea Zone
            1 fighter moved from Eastern United States to Gibraltar
            1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
    
        Combat - Americans
            Battle in 110 Sea Zone
                Americans attack with 1 bomber, 2 fighters and 1 submarine
                Germans defend with 1 destroyer
                    Americans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 bomber and 2 fighters in 110 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
                    Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans lost in 110 Sea Zone
                Americans win with 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
            Battle in Northern Territory
                Americans attack with 1 artillery, 3 fighters, 2 infantry and 1 tactical_bomber
                Japanese defend with 3 infantry
                    Americans roll dice for 1 artillery, 3 fighters, 2 infantry and 1 tactical_bomber in Northern Territory, round 2 : 1/7 hits, 3.00 expected hits
                    Japanese roll dice for 3 infantry in Northern Territory, round 2 : 3/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese, 2 infantry owned by the Americans and 1 artillery owned by the Americans lost in Northern Territory
                    Americans roll dice for 3 fighters and 1 tactical_bomber in Northern Territory, round 3 : 2/4 hits, 2.17 expected hits
                    Japanese roll dice for 2 infantry in Northern Territory, round 3 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese lost in Northern Territory
                Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is -1
                Casualties for Americans: 1 artillery and 2 infantry
                Casualties for Japanese: 3 infantry
            Battle in Tunisia
                Americans attack with 1 armour, 1 artillery and 1 infantry
                Italians defend with 1 artillery
                    Americans roll dice for 1 armour, 1 artillery and 1 infantry in Tunisia, round 2 : 0/3 hits, 1.17 expected hits
                    Italians roll dice for 1 artillery in Tunisia, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Tunisia
                    Americans roll dice for 1 armour and 1 artillery in Tunisia, round 3 : 0/2 hits, 0.83 expected hits
                    Italians roll dice for 1 artillery in Tunisia, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 armour and 1 artillery in Tunisia, round 4 : 1/2 hits, 0.83 expected hits
                    Italians roll dice for 1 artillery in Tunisia, round 4 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Italians lost in Tunisia
                Americans win, taking Tunisia from Italians with 1 armour and 1 artillery remaining. Battle score for attacker is 1
                Casualties for Americans: 1 infantry
                Casualties for Italians: 1 artillery
    
        Non Combat Move - Americans
            1 infantry and 1 marine moved from 92 Sea Zone to Gibraltar
            2 infantry moved from 91 Sea Zone to Gibraltar
            2 fighters moved from 110 Sea Zone to 91 Sea Zone
            1 bomber moved from 110 Sea Zone to United Kingdom
            1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
            3 fighters and 1 tactical_bomber moved from Northern Territory to 54 Sea Zone
            1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
    
        Place Units - Americans
            1 destroyer and 2 transports placed in 101 Sea Zone
            1 battleship, 1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 55 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            8 infantry moved from Kweichow to Yunnan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 8 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 8 infantry in Yunnan, round 2 : 1/8 hits, 1.33 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 8 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            2 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 8 PUs
    
        Purchase Units - British
            British buy 2 artilleries, 1 fighter, 4 infantry and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - British
            1 mech_infantry moved from Ethiopia to Egypt
            1 armour moved from Belgian Congo to Egypt
            1 infantry moved from Kenya to Italian Somaliland
                  British take Italian Somaliland from Italians
            1 bomber moved from Egypt to Libya
            1 infantry moved from Tobruk to Libya
            1 fighter moved from Kweichow to Yunnan
            1 destroyer moved from 39 Sea Zone to 80 Sea Zone
            1 armour moved from Trans-Jordan to Persia
            1 mech_infantry moved from Trans-Jordan to Persia
            2 infantry moved from United Kingdom to 109 Sea Zone
            2 infantry and 1 transport moved from 109 Sea Zone to 125 Sea Zone
            2 infantry moved from 125 Sea Zone to Norway
            1 destroyer moved from 109 Sea Zone to 110 Sea Zone
            2 fighters moved from Scotland to United Kingdom
            5 infantry moved from Scotland to United Kingdom
    
        Combat - British
            Battle in Norway
                British attack with 2 infantry
                Germans defend with 1 aaGun
                    1 aaGun owned by the Germans lost in Norway
                British win, taking Norway from Germans with 2 infantry remaining. Battle score for attacker is 5
                Casualties for Germans: 1 aaGun
            Battle in Libya
                British attack with 1 bomber and 1 infantry
                Italians defend with 1 armour
                    British roll dice for 1 bomber and 1 infantry in Libya, round 2 : 0/2 hits, 0.83 expected hits
                    Italians roll dice for 1 armour in Libya, round 2 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the British lost in Libya
                 retreated to Libya
                Italians win with 1 armour remaining. Battle score for attacker is -3
                Casualties for British: 1 infantry
    
        Non Combat Move - British
            1 bomber moved from Libya to Egypt
            1 transport moved from 71 Sea Zone to 72 Sea Zone
            1 infantry moved from Tanganyika Territory to 72 Sea Zone
            1 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone
            1 infantry moved from 80 Sea Zone to Persia
            1 armour and 1 artillery moved from Eastern United States to New Brunswick Nova Scotia
            2 infantry moved from Eastern United States to New Brunswick Nova Scotia
    
        Place Units - British
            1 transport placed in 106 Sea Zone
            1 artillery and 2 infantry placed in Persia
            1 artillery placed in Union of South Africa
            British undo move 3.
            1 artillery, 1 fighter and 2 infantry placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,6
            British collect 36 PUs; end with 37 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Germans : -0.33
    Italians : 0.50
    British : -0.83
    Americans : -4.00
    Chinese : -0.33
    Japanese : 1.00
    

    Savegame


  • @SixUnder @cyanight Italy’s up


  • @cyanight said in 1940 Game:

    @SixUnder The battle in Sumatra with ANZAC 2 rounds ago was the worst. USA didn’t lose any planes and should have sent another inf in Northern. I still hold the record number of sixes rolled this game. ;)
    Dice-Roll-Probability.png


  • @SixUnder for reference and something im trying to memorize. though id make and a photo so we can see what we are dealing with

    I dont get how lost infantry in northern besides my -4.0 dice, pretty sure i was 96% in the battle still lost everything on the ground, jeepers!


  • TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 2 PUs; 
    
        Combat Move - Italians
            1 submarine moved from 97 Sea Zone to 92 Sea Zone
            1 infantry moved from Greece to 97 Sea Zone
            1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
            1 infantry moved from Malta to 96 Sea Zone
            2 infantry and 1 transport moved from 96 Sea Zone to 94 Sea Zone
            2 infantry moved from 94 Sea Zone to Tunisia
            1 armour moved from Libya to Tunisia
            1 fighter moved from Southern Italy to Tunisia
            1 destroyer moved from 97 Sea Zone to 95 Sea Zone
            1 fighter moved from 97 Sea Zone to Southern Italy
            1 carrier moved from 97 Sea Zone to 95 Sea Zone
            1 fighter moved from 97 Sea Zone to 95 Sea Zone
            1 infantry moved from Greece to 97 Sea Zone
            1 artillery moved from Greece to 97 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 95 Sea Zone
    
        Combat - Italians
            Battle in 92 Sea Zone
                Italians attack with 1 submarine
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 92 Sea Zone
                    Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Italians win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Tunisia
                Italians attack with 1 armour, 1 fighter and 2 infantry
                Americans defend with 1 armour and 1 artillery
                    Italians roll dice for 1 armour, 1 fighter and 2 infantry in Tunisia, round 2 : 1/4 hits, 1.33 expected hits
                    Americans roll dice for 1 armour and 1 artillery in Tunisia, round 2 : 1/2 hits, 0.83 expected hits
                    1 artillery owned by the Americans and 1 infantry owned by the Italians lost in Tunisia
                    Italians roll dice for 1 armour, 1 fighter and 1 infantry in Tunisia, round 3 : 1/3 hits, 1.17 expected hits
                    Americans roll dice for 1 armour in Tunisia, round 3 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Americans lost in Tunisia
                Italians win, taking Tunisia from Americans with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 7
                Casualties for Italians: 1 infantry
                Casualties for Americans: 1 armour and 1 artillery
    
        Non Combat Move - Italians
            1 fighter moved from Tunisia to 95 Sea Zone
            1 infantry moved from 95 Sea Zone to Northern Italy
            1 artillery moved from 95 Sea Zone to Northern Italy
            2 infantry moved from Northern Italy to Southern France
            2 artilleries moved from Northern Italy to Southern France
            1 infantry moved from Southern Italy to Northern Italy
    
        Place Units - Italians
            1 submarine and 1 transport placed in 95 Sea Zone
            1 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 15 PUs; end with 17 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 25 PUs
    

    Combat Hit Differential Summary :

    Italians : -0.83
    Americans : -0.33
    

    Savegame


  • @SixUnder You lost 3 units which only happens when 3x 2’s are rolled. 1 in 216 chance. That was lucky but not impossible. You on the other hand rolled average with 3 hits out of 6. You didn’t roll BAD I rolled perfect that has nothing to do with your dice only mine. Its one of the reasons I sent 3 inf to kill UK’s planes. I wanted to have at least 1 inf left over in case he rolled 2 hits which was highly possible. Bottom line you should have sent another inf if you wanted to take it.


  • @Gambler6 ANZAC is up


  • @cyanight said in 1940 Game:

    @SixUnder You lost 3 units which only happens when 3x 2’s are rolled. 1 in 216 chance. That was lucky but not impossible. You on the other hand rolled average with 3 hits out of 6. You didn’t roll BAD I rolled perfect that has nothing to do with your dice only mine. Its one of the reasons I sent 3 inf to kill UK’s planes. I wanted to have at least 1 inf left over in case he rolled 2 hits which was highly possible. Bottom line you should have sent another inf if you wanted to take it.

    i agree


  • @SixUnder Well, most random generators aren’t random. Numbers are generated based on weighted values. If a lot of ones have been rolled, then the generator will stop selecting ones. If you tracked all the rolls and see one number appearing less, you can bet it will be showing up more than the others.

  • 2007 AAR League

    TripleA Turn Summary: ANZAC round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Queensland to Northern Territory
                  ANZAC take Northern Territory from Japanese
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
            1 infantry moved from 44 Sea Zone to Celebes
            1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
            1 infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone
            1 infantry moved from 42 Sea Zone to Java
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
            1 submarine moved from 62 Sea Zone to 54 Sea Zone
    
        Combat - ANZAC
            Battle in Java
            Battle in Celebes
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 fighter and 2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 17 PUs; end with 18 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2007 AAR League

    TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Queensland to Northern Territory
                  ANZAC take Northern Territory from Japanese
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
            1 infantry moved from 44 Sea Zone to Celebes
            1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
            1 infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone
            1 infantry moved from 42 Sea Zone to Java
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
            1 submarine moved from 62 Sea Zone to 54 Sea Zone
    
        Combat - ANZAC
            Battle in Java
            Battle in Celebes
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 fighter and 2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 17 PUs; end with 18 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
    
        Combat Move - French
            2 infantry moved from Scotland to United Kingdom
            1 infantry moved from Trans-Jordan to Egypt
            1 fighter moved from Egypt to 94 Sea Zone
    
        Combat - French
            Battle in 94 Sea Zone
                French attack with 1 fighter
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 94 Sea Zone
                French win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
    
        Non Combat Move - French
            1 fighter moved from 94 Sea Zone to Gibraltar
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

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