Game History
Round: 1 Purchase Units - Russians Russians buy 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians Combat - Russians Trigger Russians Can Move: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians Trigger Russians Can Move: Setting movementRestrictionType to disallowed for rulesAttachment attached to Russians Non Combat Move - Russians 1 armour moved from Soviet Far East to Novosibirsk 1 infantry moved from Soviet Far East to Yakut S.S.R. 2 infantry moved from Evenki National Okrug to Yakut S.S.R. 4 infantry moved from Caucasus to Karelia S.S.R. 2 armour, 1 fighter and 4 infantry moved from Russia to Karelia S.S.R. 1 submarine and 1 transport moved from Karelia Sea Zone to North Sea Zone Place Units - Russians 8 infantry placed in Karelia S.S.R. Turn Complete - Russians Russians collect 24 PUs; end with 24 PUsL.O.T.R. - Whack Evil - dawg Good
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TripleA Turn Summary: Gondor round 35
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 35 Purchase Units - Gondor Gondor buy 6 spearInfantrys; Remaining resources: 0 PUs; Combat Move - Gondor 1 spearInfantry and 3 towerGuards moved from Lossarnach to Anorien 1 heavyCavalry, 1 spearInfantry and 2 towerGuards moved from Minas Tirith to Anorien Combat - Gondor Battle in Anorien Gondor attack with 1 heavyCavalry, 2 spearInfantrys and 5 towerGuards Haradrim defend with 5 spearInfantrys and 5 trebuches Gondor roll dice for 1 heavyCavalry, 2 spearInfantrys and 5 towerGuards in Anorien, round 2 : 2/8 hits, 2.50 expected hits Haradrim roll dice for 5 spearInfantrys and 5 trebuches in Anorien, round 2 : 3/10 hits, 2.50 expected hits 1 trebuche owned by the Haradrim, 1 towerGuard owned by the Gondor, 1 spearInfantry owned by the Haradrim and 2 spearInfantrys owned by the Gondor lost in Anorien Gondor roll dice for 1 heavyCavalry and 4 towerGuards in Anorien, round 3 : 2/5 hits, 1.83 expected hits Haradrim roll dice for 4 spearInfantrys and 4 trebuches in Anorien, round 3 : 0/8 hits, 2.00 expected hits 1 trebuche owned by the Haradrim and 1 spearInfantry owned by the Haradrim lost in Anorien Gondor roll dice for 1 heavyCavalry and 4 towerGuards in Anorien, round 4 : 4/5 hits, 1.83 expected hits Haradrim roll dice for 3 spearInfantrys and 3 trebuches in Anorien, round 4 : 0/6 hits, 1.50 expected hits 3 trebuches owned by the Haradrim and 1 spearInfantry owned by the Haradrim lost in Anorien Gondor roll dice for 1 heavyCavalry and 4 towerGuards in Anorien, round 5 : 2/5 hits, 1.83 expected hits Haradrim roll dice for 2 spearInfantrys in Anorien, round 5 : 0/2 hits, 0.67 expected hits 2 spearInfantrys owned by the Haradrim lost in Anorien Gondor win, taking Anorien from Haradrim with 1 heavyCavalry and 4 towerGuards remaining. Battle score for attacker is 25 Casualties for Gondor: 2 spearInfantrys and 1 towerGuard Casualties for Haradrim: 5 spearInfantrys and 5 trebuches Non Combat Move - Gondor Place Units - Gondor 6 spearInfantrys placed in Minas Tirith Turn Complete - Gondor Gondor collect 16 PUs; end with 16 PUs
Combat Hit Differential Summary :
Haradrim : -3.67 Gondor : 2.00
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TripleA Turn Summary: Rhun round 35
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 35 Purchase Units - Rhun Rhun buy 2 spearInfantrys and 1 trebuche; Remaining resources: 0 PUs; Place Units - Rhun 2 spearInfantrys and 1 trebuche placed in Iron Hills Turn Complete - Rhun Rhun collect 10 PUs; end with 10 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Dale round 35
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 35 Purchase Units - Dale Dale buy 1 heavyCavalry and 4 lightCavalrys; Remaining resources: 0 PUs; Combat Move - Dale 4 lightCavalrys moved from Lake Town to S. Mirkwood 1 heavyCavalry moved from Celduin to S. Mirkwood 4 lightCavalrys moved from Rhovanion to S. Mirkwood 1 heavyCavalry moved from S. Rhovanion to S. Mirkwood 4 lightCavalrys moved from Dagorlad to E. Osg. 1 heavyCavalry moved from Dagorlad to E. Osg. 1 lightCavalry moved from S. Ithilien to City of Corsairs Dale take Debatable Land from Haradrim Dale take Umbar from Haradrim Combat - Dale Battle in E. Osg. Dale attack with 1 heavyCavalry and 4 lightCavalrys Mordor defend with 1 castle, 2 fortificationss and 2 towers Dale roll dice for 1 heavyCavalry and 4 lightCavalrys in E. Osg., round 2 : 0/5 hits, 1.83 expected hits Mordor roll dice for 2 fortificationss and 2 towers in E. Osg., round 2 : 2/4 hits, 1.67 expected hits 2 lightCavalrys owned by the Dale lost in E. Osg. Dale roll dice for 1 heavyCavalry and 2 lightCavalrys in E. Osg., round 3 : 2/3 hits, 1.17 expected hits Mordor roll dice for 2 fortificationss and 2 towers in E. Osg., round 3 : 2/4 hits, 1.67 expected hits 2 lightCavalrys owned by the Dale and 2 fortificationss owned by the Mordor lost in E. Osg. Dale roll dice for 1 heavyCavalry in E. Osg., round 4 : 0/1 hits, 0.50 expected hits Mordor roll dice for 2 towers in E. Osg., round 4 : 1/2 hits, 1.33 expected hits 1 heavyCavalry owned by the Dale lost in E. Osg. Mordor win with 2 towers remaining. Battle score for attacker is -17 Casualties for Dale: 1 heavyCavalry and 4 lightCavalrys Casualties for Mordor: 2 fortificationss Battle in City of Corsairs Dale attack with 1 lightCavalry Haradrim defend with 1 castle and 2 fortificationss Dale roll dice for 1 lightCavalry in City of Corsairs, round 2 : 1/1 hits, 0.33 expected hits Haradrim roll dice for 2 fortificationss in City of Corsairs, round 2 : 1/2 hits, 0.33 expected hits 1 lightCavalry owned by the Dale and 1 fortifications owned by the Haradrim lost in City of Corsairs Haradrim win with 1 fortifications remaining. Battle score for attacker is -2 Casualties for Dale: 1 lightCavalry Casualties for Haradrim: 1 fortifications Battle in S. Mirkwood Dale attack with 2 heavyCavalrys and 8 lightCavalrys Mordor defend with 2 orcss, 2 siegeTowers and 2 trollss Dale roll dice for 2 heavyCavalrys and 8 lightCavalrys in S. Mirkwood, round 2 : 3/10 hits, 3.67 expected hits Mordor roll dice for 2 orcss, 2 siegeTowers and 2 trollss in S. Mirkwood, round 2 : 2/6 hits, 1.67 expected hits 2 lightCavalrys owned by the Dale, 1 siegeTower owned by the Mordor and 2 orcss owned by the Mordor lost in S. Mirkwood Dale roll dice for 2 heavyCavalrys and 6 lightCavalrys in S. Mirkwood, round 3 : 3/8 hits, 3.00 expected hits Mordor roll dice for 1 siegeTower and 2 trollss in S. Mirkwood, round 3 : 0/3 hits, 1.17 expected hits 2 trollss owned by the Mordor and 1 siegeTower owned by the Mordor lost in S. Mirkwood Dale win, taking S. Mirkwood from Mordor with 2 heavyCavalrys and 6 lightCavalrys remaining. Battle score for attacker is 18 Casualties for Dale: 2 lightCavalrys Casualties for Mordor: 2 orcss, 2 siegeTowers and 2 trollss Non Combat Move - Dale 1 heavyCavalry moved from Lake Town to Celduin Place Units - Dale 1 heavyCavalry and 4 lightCavalrys placed in Lake Town Turn Complete - Dale Dale collect 23 PUs; end with 23 PUs
Combat Hit Differential Summary :
Mordor : -0.50 Haradrim : 0.67 Dale : -1.50
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TripleA Turn Summary: Khand round 35
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 35 Purchase Units - Khand Khand buy 2 raiderCavalrys; Remaining resources: 1 PUs; Combat Move - Khand 1 warWolves moved from Khand to Umbar Haradrim take Umbar from Dale 2 raiderCavalrys moved from Khand to S. Ithilien Khand take S. Ithilien from Gondor Combat - Khand Non Combat Move - Khand Place Units - Khand 2 raiderCavalrys placed in Khand Turn Complete - Khand Khand collect 12 PUs; end with 13 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Dwarves round 35
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 35 Purchase Units - Dwarves Dwarves buy 1 axeInfantry and 1 zepplin; Remaining resources: 0 PUs; Combat Move - Dwarves 2 axeInfantrys moved from N. Ithilien to S. Ithilien 3 zepplins moved from Dagorlad to S. Ithilien 1 axeInfantry moved from Dagorlad to N. Ithilien 1 berzerkers moved from S. Rhovanion to Dagorlad 1 zepplin moved from Rhovanion to N. Ithilien 1 axeInfantry moved from Lonely Mtn. to N. Dale 1 axeInfantry moved from S. Dale to N. Dale 1 zepplin moved from Lonely Mtn. to Rhovanion Combat - Dwarves Battle in S. Ithilien Dwarves attack with 2 axeInfantrys and 3 zepplins Khand defend with 1 castle and 2 raiderCavalrys Dwarves roll dice for 2 axeInfantrys and 3 zepplins in S. Ithilien, round 2 : 2/5 hits, 1.83 expected hits Khand roll dice for 2 raiderCavalrys in S. Ithilien, round 2 : 0/2 hits, 0.33 expected hits 2 raiderCavalrys owned by the Khand lost in S. Ithilien Dwarves win, taking S. Ithilien from Khand with 2 axeInfantrys and 3 zepplins remaining. Battle score for attacker is 10 Casualties for Khand: 2 raiderCavalrys Non Combat Move - Dwarves 3 zepplins moved from S. Ithilien to N. Ithilien 1 axeInfantry moved from N. Rhun to N. Dale Place Units - Dwarves 1 axeInfantry and 1 zepplin placed in Lonely Mtn. Turn Complete - Dwarves Dwarves collect 12 PUs; end with 12 PUs
Combat Hit Differential Summary :
Dwarves : 0.17 Khand : -0.33
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TripleA Turn Summary: Saruman round 36
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 36 Purchase Units - Saruman Saruman buy 2 trollss; Remaining resources: 3 PUs; Combat Move - Saruman 2 trollss moved from Isengard to Fangorn Combat - Saruman Battle in Fangorn Saruman attack with 2 trollss Elves defend with 1 hobbits Saruman roll dice for 2 trollss in Fangorn, round 2 : 2/2 hits, 1.00 expected hits Elves roll dice for 1 hobbits in Fangorn, round 2 : 1/1 hits, 0.17 expected hits 1 hobbits owned by the Elves and 1 trolls owned by the Saruman lost in Fangorn Saruman win, taking Fangorn from Elves with 1 trolls remaining. Battle score for attacker is -4 Casualties for Saruman: 1 trolls Casualties for Elves: 1 hobbits Non Combat Move - Saruman Place Units - Saruman 2 trollss placed in Isengard Turn Complete - Saruman Saruman collect 12 PUs; end with 15 PUs
Combat Hit Differential Summary :
Saruman : 1.00 Elves : 0.83
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TripleA Turn Summary: Freefolk round 36
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 36 Purchase Units - Freefolk Freefolk buy 1 archers, 6 hobbitss, 2 lightCavalrys and 1 spearInfantry; Remaining resources: 0 PUs; Combat Move - Freefolk 2 lightCavalrys moved from Druwaith Laur to Westfold 1 spearInfantry moved from S. Dunland to Westfold 6 hobbitss moved from Enedwaith Coast to Druwaith Laur 7 hobbitss moved from Lond Daer to Enedwaith Coast 7 hobbitss moved from Minhiriath to Lond Daer 1 archers and 18 hobbitss moved from Druwaith Laur to Andrast Gondor take Andrast from Haradrim 2 lightCavalrys moved from Lond Daer to Druwaith Laur 1 archers and 1 spearInfantry moved from Tharbad to Eregion 6 hobbitss moved from S. Downs to Minhiriath 3 hobbitss moved from Bree to S. Downs 2 hobbitss moved from Shire to S. Downs 1 hobbits moved from Breelands to S. Downs 2 hobbitss moved from Hobbiton to Shire 1 hobbits moved from Fornost to Breelands Combat - Freefolk Battle in Westfold Freefolk attack with 2 lightCavalrys and 1 spearInfantry Haradrim defend with 4 corsairss Freefolk roll dice for 2 lightCavalrys and 1 spearInfantry in Westfold, round 2 : 1/3 hits, 0.83 expected hits Haradrim roll dice for 4 corsairss in Westfold, round 2 : 1/4 hits, 0.67 expected hits 1 corsairs owned by the Haradrim and 1 spearInfantry owned by the Freefolk lost in Westfold Freefolk roll dice for 2 lightCavalrys in Westfold, round 3 : 1/2 hits, 0.67 expected hits Haradrim roll dice for 3 corsairss in Westfold, round 3 : 0/3 hits, 0.50 expected hits 1 corsairs owned by the Haradrim lost in Westfold Freefolk roll dice for 2 lightCavalrys in Westfold, round 4 : 0/2 hits, 0.67 expected hits Haradrim roll dice for 2 corsairss in Westfold, round 4 : 0/2 hits, 0.33 expected hits Freefolk roll dice for 2 lightCavalrys in Westfold, round 5 : 1/2 hits, 0.67 expected hits Haradrim roll dice for 2 corsairss in Westfold, round 5 : 1/2 hits, 0.33 expected hits 1 corsairs owned by the Haradrim and 1 lightCavalry owned by the Freefolk lost in Westfold Freefolk roll dice for 1 lightCavalry in Westfold, round 6 : 0/1 hits, 0.33 expected hits Haradrim roll dice for 1 corsairs in Westfold, round 6 : 0/1 hits, 0.17 expected hits Freefolk roll dice for 1 lightCavalry in Westfold, round 7 : 0/1 hits, 0.33 expected hits Haradrim roll dice for 1 corsairs in Westfold, round 7 : 0/1 hits, 0.17 expected hits Freefolk roll dice for 1 lightCavalry in Westfold, round 8 : 0/1 hits, 0.33 expected hits Haradrim roll dice for 1 corsairs in Westfold, round 8 : 0/1 hits, 0.17 expected hits Freefolk roll dice for 1 lightCavalry in Westfold, round 9 : 1/1 hits, 0.33 expected hits Haradrim roll dice for 1 corsairs in Westfold, round 9 : 0/1 hits, 0.17 expected hits 1 corsairs owned by the Haradrim lost in Westfold Freefolk win, taking Westfold from Haradrim with 1 lightCavalry remaining. Battle score for attacker is 9 Casualties for Freefolk: 1 lightCavalry and 1 spearInfantry Casualties for Haradrim: 4 corsairss Non Combat Move - Freefolk Place Units - Freefolk 2 lightCavalrys placed in Lond Daer 1 archers and 1 spearInfantry placed in Tharbad 3 hobbitss placed in Bree 2 hobbitss placed in Hobbiton 1 hobbits placed in Fornost Turn Complete - Freefolk Freefolk collect 30 PUs; end with 30 PUs
Combat Hit Differential Summary :
Freefolk : -0.17 Haradrim : -0.50
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TripleA Turn Summary: Mordor round 36
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 36 Purchase Units - Mordor Mordor buy 4 fortificationss, 5 orcss and 2 trollss; Remaining resources: 0 PUs; Combat Move - Mordor 1 unit repaired. 4 trollss moved from Eastfold to Anorien 2 orcss moved from W. Osg. to Anorien Combat - Mordor Battle in Anorien Mordor attack with 2 orcss and 4 trollss Gondor defend with 1 heavyCavalry and 4 towerGuards Mordor roll dice for 2 orcss and 4 trollss in Anorien, round 2 : 4/6 hits, 2.33 expected hits Gondor roll dice for 1 heavyCavalry and 4 towerGuards in Anorien, round 2 : 3/5 hits, 2.33 expected hits 3 towerGuards owned by the Gondor, 1 trolls owned by the Mordor, 1 heavyCavalry owned by the Gondor and 2 orcss owned by the Mordor lost in Anorien Mordor roll dice for 3 trollss in Anorien, round 3 : 1/3 hits, 1.50 expected hits Gondor roll dice for 1 towerGuard in Anorien, round 3 : 0/1 hits, 0.50 expected hits 1 towerGuard owned by the Gondor lost in Anorien Mordor win, taking Anorien from Gondor with 3 trollss remaining. Battle score for attacker is 9 Casualties for Mordor: 2 orcss and 1 trolls Casualties for Gondor: 1 heavyCavalry and 4 towerGuards Non Combat Move - Mordor Place Units - Mordor 2 trollss placed in E. Osg. 2 fortificationss placed in W. Osg. Mordor undo move 2. 2 orcss placed in W. Osg. 1 fortifications and 3 orcss placed in Eastfold 1 fortifications placed in Dol Goldur 1 fortifications placed in Udun 1 fortifications placed in Minas Morgul Turn Complete - Mordor Mordor collect 30 PUs; end with 30 PUs
Combat Hit Differential Summary :
Mordor : 1.17 Gondor : 0.17
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TripleA Turn Summary: Goblins round 36
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 36 Purchase Units - Goblins Goblins buy 1 bats; Remaining resources: 4 PUs; Combat Move - Goblins 2 batss, 1 shooters and 1 stabbers moved from Moria to Drimrill Dale Combat - Goblins Battle in Drimrill Dale Goblins attack with 2 batss, 1 shooters and 1 stabbers Elves defend with 2 hobbitss Goblins roll dice for 2 batss, 1 shooters and 1 stabbers in Drimrill Dale, round 2 : 0/3 hits, 1.00 expected hits Elves roll dice for 2 hobbitss in Drimrill Dale, round 2 : 1/2 hits, 0.33 expected hits 1 shooters owned by the Goblins lost in Drimrill Dale Goblins roll dice for 2 batss and 1 stabbers in Drimrill Dale, round 3 : 0/3 hits, 0.83 expected hits Elves roll dice for 2 hobbitss in Drimrill Dale, round 3 : 0/2 hits, 0.33 expected hits Goblins roll dice for 2 batss and 1 stabbers in Drimrill Dale, round 4 : 2/3 hits, 0.83 expected hits Elves roll dice for 2 hobbitss in Drimrill Dale, round 4 : 0/2 hits, 0.33 expected hits 2 hobbitss owned by the Elves lost in Drimrill Dale Goblins win, taking Drimrill Dale from Elves with 2 batss and 1 stabbers remaining. Battle score for attacker is 2 Casualties for Goblins: 1 shooters Casualties for Elves: 2 hobbitss Non Combat Move - Goblins 2 batss moved from Drimrill Dale to Moria Place Units - Goblins 1 bats placed in Moria Turn Complete - Goblins Goblins collect 9 PUs; end with 13 PUs
Combat Hit Differential Summary :
Goblins : -0.67 Elves : 0.00
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TripleA Turn Summary: Elves round 36
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 36 Purchase Units - Elves Elves buy 1 eagles, 2 griffins, 9 hobbitss and 1 hunters; Remaining resources: 0 PUs; Combat Move - Elves 1 eagles moved from Lorien to Helms Deep 3 eagless, 10 griffins, 1 hunters and 3 wizards moved from E. Emnet to Helms Deep 6 hobbitss moved from Gladden to Anduin West Bank 3 hobbitss moved from W. Mirkwood to Gladden 3 hobbitss moved from Celebran to Fangorn 1 hunters moved from Lorien to Fangorn 1 hobbits moved from N. Brown Lands to Wold Combat - Elves Battle in Fangorn Elves attack with 3 hobbitss and 1 hunters Saruman defend with 1 trolls Elves roll dice for 3 hobbitss and 1 hunters in Fangorn, round 2 : 1/2 hits, 0.50 expected hits Saruman roll dice for 1 trolls in Fangorn, round 2 : 1/1 hits, 0.50 expected hits 1 hobbits owned by the Elves and 1 trolls owned by the Saruman lost in Fangorn Elves win, taking Fangorn from Saruman with 2 hobbitss and 1 hunters remaining. Battle score for attacker is 4 Casualties for Elves: 1 hobbits Casualties for Saruman: 1 trolls Battle in Helms Deep Elves attack with 4 eagless, 10 griffins, 1 hunters and 3 wizards Haradrim defend with 1 castle, 3 corsairss, 6 fortificationss and 4 towers Elves roll dice for 4 eagless, 10 griffins, 1 hunters and 3 wizards in Helms Deep, round 2 : 15/18 hits, 8.67 expected hits Haradrim roll dice for 3 corsairss, 6 fortificationss and 4 towers in Helms Deep, round 2 : 3/13 hits, 4.17 expected hits 3 corsairss owned by the Haradrim, 6 fortificationss owned by the Haradrim, 4 towers owned by the Haradrim and 3 eagless owned by the Elves lost in Helms Deep Elves win, taking Helms Deep from Haradrim, taking E. Emnet from Elves, taking Westfold from Freefolk, taking Wold from Elves with 1 eagles, 10 griffins, 1 hunters and 3 wizards remaining. Battle score for attacker is 26 Casualties for Elves: 3 eagless Casualties for Haradrim: 3 corsairss, 6 fortificationss and 4 towers Non Combat Move - Elves 1 eagles moved from Helms Deep to E. Emnet 4 griffins moved from Helms Deep to E. Emnet 6 griffins moved from Helms Deep to Westfold 2 griffins moved from Westfold to E. Emnet 8 hobbitss moved from Anduin East Bank to Lorien 4 hobbitss moved from Celebran to Lorien 1 hobbits moved from Celebran to Anduin East Bank 1 eagles moved from E. Emnet to Celebran 1 hobbits moved from N. Mirkwood to W. Mirkwood 3 hobbitss moved from High Mirkwood to Carrock Place Units - Elves 1 eagles, 2 griffins and 1 hunters placed in Lorien 2 hobbitss placed in S. Caves 2 hobbitss placed in N. Caves 3 hobbitss placed in High Mirkwood 2 hobbitss placed in Rivendell Turn Complete - Elves Elves collect 34 PUs; end with 34 PUs
Combat Hit Differential Summary :
Saruman : 0.50 Elves : 6.83 Haradrim : -1.17
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TripleA Turn Summary: Haradrim round 36
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 36 Purchase Units - Haradrim Haradrim buy 4 fortificationss, 1 oliphant and 6 spearInfantrys; Remaining resources: 5 PUs; Combat Move - Haradrim 1 corsairs moved from Lebennin to Lossarnach Haradrim take Lossarnach from Gondor 1 corsairs moved from Lamedon to Morthond 5 corsairss moved from Anfalas to Morthond 2 corsairss and 1 galleon moved from Morthond to Anduin Mouth 2 corsairss moved from Anduin Mouth to S. Ithilien 2 corsairss and 1 galleon moved from Morthond to Anduin Mouth 2 corsairss moved from Anduin Mouth to S. Ithilien 2 corsairss and 1 galleon moved from Morthond to Anduin Mouth 2 corsairss moved from Anduin Mouth to Lossarnach Combat - Haradrim Battle in S. Ithilien Haradrim attack with 4 corsairss Dwarves defend with 2 axeInfantrys; Gondor defend with 1 castle Haradrim roll dice for 4 corsairss in S. Ithilien, round 2 : 3/4 hits, 2.00 expected hits Gondor roll dice for 2 axeInfantrys in S. Ithilien, round 2 : 1/2 hits, 1.00 expected hits 1 corsairs owned by the Haradrim and 2 axeInfantrys owned by the Dwarves lost in S. Ithilien Haradrim win, taking S. Ithilien from Gondor with 3 corsairss remaining. Battle score for attacker is 4 Casualties for Haradrim: 1 corsairs Casualties for Dwarves: 2 axeInfantrys Non Combat Move - Haradrim Place Units - Haradrim 2 fortificationss placed in Pinnath Gelin 2 fortificationss and 1 oliphant placed in Anfalas 6 spearInfantrys placed in City of Corsairs Turn Complete - Haradrim Haradrim collect 31 PUs; end with 36 PUs
Combat Hit Differential Summary :
Haradrim : 1.00 Gondor : 0.00
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TripleA Turn Summary: Gondor round 36
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 36 Purchase Units - Gondor Gondor buy 4 spearInfantrys and 1 towerGuard; Remaining resources: 0 PUs; Place Units - Gondor 4 spearInfantrys and 1 towerGuard placed in Minas Tirith Turn Complete - Gondor Gondor collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Rhun round 36
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 36 Purchase Units - Rhun Rhun buy 2 trebuches; Remaining resources: 2 PUs; Combat Move - Rhun 1 trebuche moved from Rhun to N. Rhun 1 chariotArchers, 3 spearInfantrys, 3 trebuches and 1 warWagon moved from Iron Hills to N. Rhun Combat - Rhun Battle in N. Rhun Rhun attack with 1 chariotArchers, 3 spearInfantrys, 4 trebuches and 1 warWagon Dwarves defend with 1 axeInfantry, 2 berzerkerss and 3 phalanxs Rhun roll dice for 1 chariotArchers, 3 spearInfantrys, 4 trebuches and 1 warWagon in N. Rhun, round 2 : 7/9 hits, 4.00 expected hits Dale roll dice for 1 axeInfantry, 2 berzerkerss and 3 phalanxs in N. Rhun, round 2 : 3/6 hits, 3.17 expected hits 3 trebuches owned by the Rhun, 2 berzerkerss owned by the Dwarves, 1 axeInfantry owned by the Dwarves and 3 phalanxs owned by the Dwarves lost in N. Rhun Rhun win, taking N. Rhun from Dale with 1 chariotArchers, 3 spearInfantrys, 1 trebuche and 1 warWagon remaining. Battle score for attacker is 20 Casualties for Rhun: 3 trebuches Casualties for Dwarves: 1 axeInfantry, 2 berzerkerss and 3 phalanxs Non Combat Move - Rhun Place Units - Rhun 2 trebuches placed in Iron Hills Turn Complete - Rhun Rhun collect 13 PUs; end with 15 PUs
Combat Hit Differential Summary :
Dale : -0.17 Rhun : 3.00
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TripleA Turn Summary: Dale round 36
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 36 Purchase Units - Dale Dale buy 3 heavyCavalrys and 2 lightCavalrys; Remaining resources: 0 PUs; Combat Move - Dale 1 heavyCavalry moved from Celduin to S. Mirkwood 4 lightCavalrys moved from Lake Town to S. Mirkwood 1 heavyCavalry moved from Lake Town to W. Mirkwood Non Combat Move - Dale Place Units - Dale 3 heavyCavalrys and 2 lightCavalrys placed in Lake Town Turn Complete - Dale Dale collect 18 PUs; end with 18 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Khand round 36
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 36 Purchase Units - Khand Khand buy 2 raiderCavalrys and 1 warWolves; Remaining resources: 0 PUs; Combat Move - Khand 2 raiderCavalrys moved from Khand to N. Ithilien Combat - Khand Battle in N. Ithilien Khand attack with 2 raiderCavalrys Dwarves defend with 1 axeInfantry and 4 zepplins Khand roll dice for 2 raiderCavalrys in N. Ithilien, round 2 : 1/2 hits, 1.00 expected hits Gondor roll dice for 1 axeInfantry and 4 zepplins in N. Ithilien, round 2 : 1/5 hits, 1.17 expected hits 1 raiderCavalry owned by the Khand and 1 zepplin owned by the Dwarves lost in N. Ithilien Khand roll dice for 1 raiderCavalry in N. Ithilien, round 3 : 0/1 hits, 0.50 expected hits Gondor roll dice for 1 axeInfantry and 3 zepplins in N. Ithilien, round 3 : 1/4 hits, 1.00 expected hits 1 raiderCavalry owned by the Khand lost in N. Ithilien Gondor win with 1 axeInfantry and 3 zepplins remaining. Battle score for attacker is -2 Casualties for Khand: 2 raiderCavalrys Casualties for Dwarves: 1 zepplin Non Combat Move - Khand Place Units - Khand 2 raiderCavalrys and 1 warWolves placed in Khand Turn Complete - Khand Khand collect 11 PUs; end with 11 PUs
Combat Hit Differential Summary :
Gondor : -0.17 Khand : -0.50
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TripleA Turn Summary: Dwarves round 36
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 36 Purchase Units - Dwarves Dwarves buy 1 axeInfantry and 1 zepplin; Remaining resources: 0 PUs; Combat Move - Dwarves 1 axeInfantry moved from N. Ithilien to Anorien 3 zepplins moved from N. Ithilien to Anorien Combat - Dwarves Battle in Anorien Dwarves attack with 1 axeInfantry and 3 zepplins Mordor defend with 3 trollss Dwarves roll dice for 1 axeInfantry and 3 zepplins in Anorien, round 2 : 1/4 hits, 1.67 expected hits Mordor roll dice for 3 trollss in Anorien, round 2 : 2/3 hits, 1.50 expected hits 1 trolls owned by the Mordor, 1 axeInfantry owned by the Dwarves and 1 zepplin owned by the Dwarves lost in Anorien Dwarves roll dice for 2 zepplins in Anorien, round 3 : 0/2 hits, 1.00 expected hits Mordor roll dice for 2 trollss in Anorien, round 3 : 1/2 hits, 1.00 expected hits 1 zepplin owned by the Dwarves lost in Anorien Dwarves roll dice for 1 zepplin in Anorien, round 4 : 1/1 hits, 0.50 expected hits Mordor roll dice for 2 trollss in Anorien, round 4 : 1/2 hits, 1.00 expected hits 1 trolls owned by the Mordor and 1 zepplin owned by the Dwarves lost in Anorien Mordor win with 1 trolls remaining. Battle score for attacker is -16 Casualties for Dwarves: 1 axeInfantry and 3 zepplins Casualties for Mordor: 2 trollss Non Combat Move - Dwarves 1 berzerkers moved from Dagorlad to N. Ithilien 1 zepplin moved from Rhovanion to Dagorlad 1 axeInfantry moved from Celduin to Rhovanion 1 axeInfantry moved from Lonely Mtn. to N. Dale 1 zepplin moved from Lonely Mtn. to N. Dale Place Units - Dwarves 1 axeInfantry and 1 zepplin placed in Lonely Mtn. Turn Complete - Dwarves Dwarves collect 12 PUs; end with 12 PUs
Combat Hit Differential Summary :
Mordor : 0.50 Dwarves : -1.17
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TripleA Turn Summary: Saruman round 37
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 37 Purchase Units - Saruman Saruman buy 1 orcs and 2 trollss; Remaining resources: 0 PUs; Combat Move - Saruman 2 trollss moved from Isengard to Fangorn Combat - Saruman Battle in Fangorn Saruman attack with 2 trollss Elves defend with 2 hobbitss and 1 hunters Saruman roll dice for 2 trollss in Fangorn, round 2 : 1/2 hits, 1.00 expected hits Elves roll dice for 2 hobbitss and 1 hunters in Fangorn, round 2 : 2/3 hits, 0.83 expected hits 1 hobbits owned by the Elves and 2 trollss owned by the Saruman lost in Fangorn Elves win with 1 hobbits and 1 hunters remaining. Battle score for attacker is -10 Casualties for Saruman: 2 trollss Casualties for Elves: 1 hobbits Non Combat Move - Saruman Place Units - Saruman 1 orcs and 2 trollss placed in Isengard Turn Complete - Saruman Saruman collect 10 PUs; end with 10 PUs
Combat Hit Differential Summary :
Saruman : 0.00 Elves : 1.17
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TripleA Turn Summary: Freefolk round 37
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 37 Purchase Units - Freefolk Freefolk buy 1 archers, 6 hobbitss, 3 lightCavalrys and 1 spearInfantry; Remaining resources: 0 PUs; Combat Move - Freefolk 1 lightCavalry moved from Westfold to Angren Bank 1 lightCavalry moved from Angren Bank to Druwaith Laur 6 hobbitss and 2 lightCavalrys moved from Druwaith Laur to Andrast 7 hobbitss moved from Enedwaith Coast to Druwaith Laur 7 hobbitss and 2 lightCavalrys moved from Lond Daer to Enedwaith Coast 2 lightCavalrys moved from Enedwaith Coast to Andrast 6 hobbitss moved from Minhiriath to Lond Daer 1 archers and 1 spearInfantry moved from Tharbad to Eregion 6 hobbitss moved from S. Downs to Minhiriath 3 hobbitss moved from Bree to S. Downs 2 hobbitss moved from Shire to S. Downs 1 hobbits moved from Breelands to S. Downs 2 hobbitss moved from Hobbiton to Shire 1 hobbits moved from Fornost to Breelands Combat - Freefolk Non Combat Move - Freefolk Place Units - Freefolk 2 lightCavalrys placed in Lond Daer 1 archers and 1 spearInfantry placed in Tharbad 2 hobbitss and 1 lightCavalry placed in Bree 2 hobbitss placed in Hobbiton 2 hobbitss placed in Fornost Turn Complete - Freefolk Freefolk collect 26 PUs; end with 26 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Mordor round 37
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 37 Purchase Units - Mordor Mordor buy 4 orcss and 3 trollss; Remaining resources: 0 PUs; Combat Move - Mordor 2 trollss moved from E. Osg. to Anorien 2 orcss moved from W. Osg. to Anorien 3 orcss moved from Eastfold to Anorien Non Combat Move - Mordor Place Units - Mordor 4 orcss placed in Eastfold 2 trollss placed in W. Osg. 1 trolls placed in Udun Turn Complete - Mordor Mordor collect 30 PUs; end with 30 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Rohan round 37
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 37 Turn Complete - Rohan Rohan collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :