accidentally posted to VF game. here is the hit diff:
Combat Hit Differential Summary :
Americans regular : -1.00
Russians regular : 0.67
Germans regular : -0.83
Russians AA : 0.83
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 11
Purchase Units - Goblins
Goblins buy 4 stabberss; Remaining resources: 1 PUs;
Place Units - Goblins
4 stabberss placed in Moria
Turn Complete - Goblins
Goblins collect 8 PUs; end with 9 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 11
Purchase Units - Elves
Elves buy 2 griffins, 5 hobbitss and 3 hunterss; Remaining resources: 0 PUs;
Combat Move - Elves
1 hobbits moved from Celebran to Wold
Elves take Wold from Saruman
1 hobbits, 2 hunterss and 1 wizard moved from Celebran to Fangorn
1 hobbits, 10 hunterss and 5 wizards moved from Westfold to Fangorn
3 eagless and 3 griffins moved from Lorien to Fangorn
1 ents moved from Carrock to Anduin West Bank
1 hunters moved from High Mirkwood to W. Mirkwood
1 hobbits moved from Drimrill Dale to Anduin West Bank
1 hobbits moved from N. Caves to Drimrill Dale
1 hobbits moved from High Mirkwood to Carrock
1 hobbits moved from N. Caves to Eregion
Combat - Elves
Battle in Anduin West Bank
Elves attack with 1 ents and 1 hobbits
Mordor defend with 1 orcs
Elves roll dice for 1 ents and 1 hobbits in Anduin West Bank, round 2 : 1/1 hits, 0.50 expected hits
Mordor roll dice for 1 orcs in Anduin West Bank, round 2 : 0/1 hits, 0.17 expected hits
1 orcs owned by the Mordor lost in Anduin West Bank
Elves win, taking Anduin West Bank from Mordor with 1 ents and 1 hobbits remaining. Battle score for attacker is 3
Casualties for Mordor: 1 orcs
Battle in Fangorn
Elves attack with 3 eagless, 3 griffins, 2 hobbitss, 12 hunterss and 6 wizards
Saruman defend with 1 urukhai
Elves roll dice for 3 eagless, 3 griffins, 2 hobbitss, 12 hunterss and 6 wizards in Fangorn, round 2 : 7/26 hits, 10.83 expected hits
Saruman roll dice for 1 urukhai in Fangorn, round 2 : 0/1 hits, 0.33 expected hits
1 urukhai owned by the Saruman lost in Fangorn
Elves win, taking Fangorn from Saruman with 3 eagless, 3 griffins, 2 hobbitss, 12 hunterss and 6 wizards remaining. Battle score for attacker is 5
Casualties for Saruman: 1 urukhai
Battle in W. Mirkwood
Elves attack with 1 hunters
Mordor defend with 1 orcs
Elves roll dice for 1 hunters in W. Mirkwood, round 2 : 0/1 hits, 0.33 expected hits
Mordor roll dice for 1 orcs in W. Mirkwood, round 2 : 0/1 hits, 0.17 expected hits
Elves roll dice for 1 hunters in W. Mirkwood, round 3 : 0/1 hits, 0.33 expected hits
Mordor roll dice for 1 orcs in W. Mirkwood, round 3 : 0/1 hits, 0.17 expected hits
Elves roll dice for 1 hunters in W. Mirkwood, round 4 : 0/1 hits, 0.33 expected hits
Mordor roll dice for 1 orcs in W. Mirkwood, round 4 : 0/1 hits, 0.17 expected hits
Elves roll dice for 1 hunters in W. Mirkwood, round 5 : 0/1 hits, 0.33 expected hits
Mordor roll dice for 1 orcs in W. Mirkwood, round 5 : 0/1 hits, 0.17 expected hits
Elves roll dice for 1 hunters in W. Mirkwood, round 6 : 1/1 hits, 0.33 expected hits
Mordor roll dice for 1 orcs in W. Mirkwood, round 6 : 0/1 hits, 0.17 expected hits
1 orcs owned by the Mordor lost in W. Mirkwood
Elves win, taking W. Mirkwood from Mordor with 1 hunters remaining. Battle score for attacker is 3
Casualties for Mordor: 1 orcs
Non Combat Move - Elves
3 eagless moved from Fangorn to S. Caves
3 griffins moved from Fangorn to S. Caves
Place Units - Elves
2 griffins placed in S. Caves
1 hobbits and 2 hunterss placed in High Mirkwood
1 hobbits and 1 hunters placed in N. Caves
3 hobbitss placed in Rivendell
Turn Complete - Elves
Elves collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Mordor : -1.00
Saruman : -0.33
Elves : -4.00
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 11
Purchase Units - Haradrim
Haradrim buy 12 spearInfantrys; Remaining resources: 2 PUs;
Combat Move - Haradrim
1 corsairs and 1 trebuche moved from Andrast to Druwaith Laur
3 corsairss and 1 spearInfantry moved from Anfalas to Lamedon
7 corsairss and 11 spearInfantrys moved from Helms Deep to Westfold
1 spearInfantry moved from City of Corsairs to Umbar
Combat - Haradrim
Battle in Druwaith Laur
Haradrim attack with 1 corsairs and 1 trebuche
Freefolk defend with 1 hobbits
Haradrim roll dice for 1 corsairs and 1 trebuche in Druwaith Laur, round 2 : 1/2 hits, 1.17 expected hits
Freefolk roll dice for 1 hobbits in Druwaith Laur, round 2 : 0/1 hits, 0.17 expected hits
1 hobbits owned by the Freefolk lost in Druwaith Laur
Haradrim win, taking Druwaith Laur from Freefolk with 1 corsairs and 1 trebuche remaining. Battle score for attacker is 2
Casualties for Freefolk: 1 hobbits
Battle in Westfold
Haradrim attack with 7 corsairss and 11 spearInfantrys
Elves defend with 1 hobbits
Haradrim roll dice for 7 corsairss and 11 spearInfantrys in Westfold, round 2 : 2/18 hits, 5.33 expected hits
Elves roll dice for 1 hobbits in Westfold, round 2 : 0/1 hits, 0.17 expected hits
1 hobbits owned by the Elves lost in Westfold
Haradrim win, taking Westfold from Elves with 7 corsairss and 11 spearInfantrys remaining. Battle score for attacker is 2
Casualties for Elves: 1 hobbits
Battle in Lamedon
Haradrim attack with 3 corsairss and 1 spearInfantry
Gondor defend with 3 towerGuards
Haradrim roll dice for 3 corsairss and 1 spearInfantry in Lamedon, round 2 : 1/4 hits, 1.67 expected hits
Gondor roll dice for 3 towerGuards in Lamedon, round 2 : 1/3 hits, 1.50 expected hits
1 towerGuard owned by the Gondor and 1 spearInfantry owned by the Haradrim lost in Lamedon
Haradrim roll dice for 3 corsairss in Lamedon, round 3 : 1/3 hits, 1.50 expected hits
Gondor roll dice for 2 towerGuards in Lamedon, round 3 : 0/2 hits, 1.00 expected hits
1 towerGuard owned by the Gondor lost in Lamedon
Haradrim roll dice for 3 corsairss in Lamedon, round 4 : 2/3 hits, 1.50 expected hits
Gondor roll dice for 1 towerGuard in Lamedon, round 4 : 0/1 hits, 0.50 expected hits
1 towerGuard owned by the Gondor lost in Lamedon
Haradrim win, taking Lamedon from Gondor with 3 corsairss remaining. Battle score for attacker is 9
Casualties for Haradrim: 1 spearInfantry
Casualties for Gondor: 3 towerGuards
Non Combat Move - Haradrim
Place Units - Haradrim
2 spearInfantrys placed in Pinnath Gelin
2 spearInfantrys placed in Andrast
3 spearInfantrys placed in Anfalas
5 spearInfantrys placed in Helms Deep
Turn Complete - Haradrim
Haradrim collect 41 PUs; end with 43 PUs
Combat Hit Differential Summary :
Elves : -0.17
Haradrim : -4.17
Freefolk : -0.17
Gondor : -2.00
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 11
Purchase Units - Gondor
Gondor buy 5 towerGuards; Remaining resources: 0 PUs;
Place Units - Gondor
5 towerGuards placed in Minas Tirith
Turn Complete - Gondor
Gondor collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 11
Purchase Units - Rhun
Rhun buy 2 fortificationss, 5 spearInfantrys and 1 trebuche; Remaining resources: 0 PUs;
Combat Move - Rhun
1 trebuche moved from Rhun to Celduin
2 spearInfantrys moved from Iron Hills to N. Rhun
1 trebuche moved from Iron Hills to N. Rhun
Combat - Rhun
Battle in Celduin
Rhun attack with 1 trebuche
Dale defend with 1 lightCavalry
Rhun roll dice for 1 trebuche in Celduin, round 2 : 1/1 hits, 0.50 expected hits
Dale roll dice for 1 lightCavalry in Celduin, round 2 : 0/1 hits, 0.17 expected hits
1 lightCavalry owned by the Dale lost in Celduin
Rhun win, taking Celduin from Dale with 1 trebuche remaining. Battle score for attacker is 4
Casualties for Dale: 1 lightCavalry
Battle in N. Rhun
Rhun attack with 2 spearInfantrys and 1 trebuche
Dale defend with 1 lightCavalry and 1 spearInfantry
Rhun roll dice for 2 spearInfantrys and 1 trebuche in N. Rhun, round 2 : 0/3 hits, 1.00 expected hits
Dale roll dice for 1 lightCavalry and 1 spearInfantry in N. Rhun, round 2 : 1/2 hits, 0.50 expected hits
1 spearInfantry owned by the Rhun lost in N. Rhun
Rhun roll dice for 1 spearInfantry and 1 trebuche in N. Rhun, round 3 : 2/2 hits, 0.83 expected hits
Dale roll dice for 1 lightCavalry and 1 spearInfantry in N. Rhun, round 3 : 0/2 hits, 0.50 expected hits
1 spearInfantry owned by the Dale and 1 lightCavalry owned by the Dale lost in N. Rhun
Rhun win, taking N. Rhun from Dale with 1 spearInfantry and 1 trebuche remaining. Battle score for attacker is 4
Casualties for Rhun: 1 spearInfantry
Casualties for Dale: 1 lightCavalry and 1 spearInfantry
Non Combat Move - Rhun
Place Units - Rhun
2 fortificationss and 2 spearInfantrys placed in Iron Hills
3 spearInfantrys and 1 trebuche placed in Rhun
Turn Complete - Rhun
Rhun collect 20 PUs; end with 20 PUs
Combat Hit Differential Summary :
Dale : -0.17
Rhun : 0.67
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 11
Purchase Units - Dale
Dale buy 1 archers, 1 heavyCavalry and 2 spearInfantrys; Remaining resources: 0 PUs;
Combat Move - Dale
1 spearInfantry moved from N. Dale to Celduin
1 lightCavalry moved from S. Dale to N. Dale
1 lightCavalry moved from Lake Town to Celduin
Combat - Dale
Battle in Celduin
Dale attack with 1 lightCavalry and 1 spearInfantry
Rhun defend with 1 trebuche
Dale roll dice for 1 lightCavalry and 1 spearInfantry in Celduin, round 2 : 1/2 hits, 0.50 expected hits
Rhun roll dice for 1 trebuche in Celduin, round 2 : 1/1 hits, 0.17 expected hits
1 spearInfantry owned by the Dale and 1 trebuche owned by the Rhun lost in Celduin
Dale win, taking Celduin from Rhun with 1 lightCavalry remaining. Battle score for attacker is 1
Casualties for Dale: 1 spearInfantry
Casualties for Rhun: 1 trebuche
Non Combat Move - Dale
1 lightCavalry moved from Lake Town to N. Dale
1 spearInfantry moved from Lake Town to N. Dale
1 archers moved from Lake Town to N. Dale
Place Units - Dale
1 archers, 1 heavyCavalry and 2 spearInfantrys placed in Lake Town
Turn Complete - Dale
Dale collect 11 PUs; end with 11 PUs
Combat Hit Differential Summary :
Dale : 0.50
Rhun : 0.83
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 11
Purchase Units - Khand
Khand buy 2 raiderss, 1 trebuche and 1 xbowInfantry; Remaining resources: 0 PUs;
Combat Move - Khand
1 xbowInfantry moved from Khand to Harad Road
1 warWolves moved from Khand to S. Ithilien
1 raiderCavalry, 1 raiders and 2 xbowInfantrys moved from S. Ithilien to N. Ithilien
2 raiderCavalrys, 1 raiders and 2 xbowInfantrys moved from N. Ithilien to Anorien
1 xbowInfantry moved from Anorien to Lossarnach
Non Combat Move - Khand
Place Units - Khand
1 trebuche placed in S. Ithilien
2 raiderss and 1 xbowInfantry placed in Khand
Turn Complete - Khand
Khand collect 15 PUs; end with 15 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 11
Purchase Units - Dwarves
Dwarves buy 2 axeInfantrys and 1 berzerkers; Remaining resources: 0 PUs;
Combat Move - Dwarves
1 berzerkers moved from Lonely Mtn. to N. Dale
1 phalanx moved from Lonely Mtn. to N. Dale
3 axeInfantrys moved from N. Dale to S. Dale
1 phalanx moved from N. Dale to S. Dale
1 berzerkers moved from N. Dale to S. Dale
1 axeInfantry moved from N. Dale to S. Dale
1 axeInfantry moved from N. Dale to S. Dale
Non Combat Move - Dwarves
Place Units - Dwarves
2 axeInfantrys and 1 berzerkers placed in Lonely Mtn.
Turn Complete - Dwarves
Dwarves collect 12 PUs; end with 12 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 12
Purchase Units - Saruman
Saruman buy 4 siegeTowers; Remaining resources: 0 PUs;
Combat Move - Saruman
1 siegeTower moved from E. Emnet to Wold
1 siegeTower moved from Eastfold to E. Emnet
Combat - Saruman
Battle in Wold
Saruman attack with 1 siegeTower
Elves defend with 1 hobbits
Saruman roll dice for 1 siegeTower in Wold, round 2 : 1/1 hits, 0.33 expected hits
Elves roll dice for 1 hobbits in Wold, round 2 : 0/1 hits, 0.17 expected hits
1 hobbits owned by the Elves lost in Wold
Saruman win, taking Wold from Elves with 1 siegeTower remaining. Battle score for attacker is 2
Casualties for Elves: 1 hobbits
Non Combat Move - Saruman
Place Units - Saruman
4 siegeTowers placed in Isengard
Turn Complete - Saruman
Saruman collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
Saruman : 0.67
Elves : -0.17
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 12
Purchase Units - Freefolk
Freefolk buy 2 archerss, 2 hobbitss, 2 lightCavalrys and 1 spearInfantry; Remaining resources: 0 PUs;
Combat Move - Freefolk
2 archerss, 3 hobbitss, 3 lightCavalrys and 3 spearInfantrys moved from Enedwaith to Druwaith Laur
1 archers, 1 hobbits and 1 spearInfantry moved from Enedwaith Coast to Druwaith Laur
2 lightCavalrys moved from Lond Daer to Druwaith Laur
1 lightCavalry moved from Enedwaith to Angren Bank
Freefolk take Angren Bank from Haradrim
1 lightCavalry moved from Angren Bank to Druwaith Laur
1 archers and 1 hobbits moved from Lond Daer to Enedwaith Coast
1 hobbits and 1 spearInfantry moved from Tharbad to Eregion
1 hobbits moved from S. Downs to Cardolan
1 hobbits moved from Cardolan to Eregion
1 hobbits moved from Bree to S. Downs
2 lightCavalrys moved from Bree to Lond Daer
Combat - Freefolk
Battle in Druwaith Laur
Freefolk attack with 3 archerss, 4 hobbitss, 6 lightCavalrys and 4 spearInfantrys
Haradrim defend with 1 corsairs and 1 trebuche
Freefolk roll dice for 3 archerss, 4 hobbitss, 6 lightCavalrys and 4 spearInfantrys in Druwaith Laur, round 2 : 5/16 hits, 3.67 expected hits
Haradrim roll dice for 1 corsairs and 1 trebuche in Druwaith Laur, round 2 : 0/2 hits, 0.33 expected hits
1 corsairs owned by the Haradrim and 1 trebuche owned by the Haradrim lost in Druwaith Laur
Freefolk win, taking Druwaith Laur from Haradrim with 3 archerss, 4 hobbitss, 6 lightCavalrys and 4 spearInfantrys remaining. Battle score for attacker is 8
Casualties for Haradrim: 1 corsairs and 1 trebuche
Non Combat Move - Freefolk
Place Units - Freefolk
2 lightCavalrys placed in Lond Daer
2 archerss placed in Tharbad
2 hobbitss and 1 spearInfantry placed in Bree
Turn Complete - Freefolk
Freefolk collect 22 PUs; end with 22 PUs
Combat Hit Differential Summary :
Freefolk : 1.33
Haradrim : -0.33
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 12
Purchase Units - Mordor
Mordor buy 3 orcss and 7 siegeTowers; Remaining resources: 1 PUs;
Combat Move - Mordor
1 trolls moved from E. Osg. to Anorien
3 orcss and 1 siegeTower moved from W. Osg. to Anorien
1 orcs moved from Anduin East Bank to Celebran
Mordor take Celebran from Elves
2 orcss moved from Dol Goldur to S. Mirkwood
1 orcs moved from S. Brown Lands to Wold
2 trollss moved from Eastfold to Anorien
4 trollss moved from Lebennin to Belfalas
1 trolls moved from Lebennin to Anorien
Combat - Mordor
Battle in Belfalas
Mordor attack with 4 trollss
Gondor defend with 1 towerGuard
Mordor roll dice for 4 trollss in Belfalas, round 2 : 3/4 hits, 2.00 expected hits
Gondor roll dice for 1 towerGuard in Belfalas, round 2 : 1/1 hits, 0.50 expected hits
1 towerGuard owned by the Gondor and 1 trolls owned by the Mordor lost in Belfalas
Mordor win, taking Belfalas from Gondor with 3 trollss remaining. Battle score for attacker is -2
Casualties for Mordor: 1 trolls
Casualties for Gondor: 1 towerGuard
Non Combat Move - Mordor
Place Units - Mordor
2 siegeTowers placed in W. Osg.
2 siegeTowers placed in E. Osg.
3 orcss and 1 siegeTower placed in Dol Goldur
2 siegeTowers placed in Eastfold
Turn Complete - Mordor
Mordor collect 38 PUs; end with 39 PUs
Combat Hit Differential Summary :
Mordor : 1.00
Gondor : 0.50
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 12
Purchase Units - Goblins
Goblins buy 4 stabberss; Remaining resources: 1 PUs;
Place Units - Goblins
4 stabberss placed in Moria
Turn Complete - Goblins
Goblins collect 8 PUs; end with 9 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 12
Turn Complete - Rohan
Combat Hit Differential Summary :
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 12
Purchase Units - Goblins
Goblins buy 4 stabberss; Remaining resources: 1 PUs;
Place Units - Goblins
4 stabberss placed in Moria
Turn Complete - Goblins
Goblins collect 8 PUs; end with 9 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 12
Purchase Units - Elves
Elves buy 1 eagles, 2 griffins, 6 hobbitss and 1 hunters; Remaining resources: 0 PUs;
Combat Move - Elves
1 hobbits moved from Drimrill Dale to Celebran
2 hobbitss moved from S. Caves to Celebran
1 hobbits moved from Carrock to Gladden
Elves take Gladden from Mordor
1 ents and 1 hobbits moved from Anduin West Bank to Gladden
1 hunters moved from High Mirkwood to W. Mirkwood
1 hunters moved from High Mirkwood to Gladden
1 hobbits moved from High Mirkwood to N. Mirkwood
1 hunters moved from W. Mirkwood to Gladden
3 hobbitss moved from Rivendell to Eregion
1 hunters moved from N. Caves to Gladden
1 hobbits moved from N. Caves to Drimrill Dale
1 hobbits, 12 hunterss and 6 wizards moved from Fangorn to Celebran
Combat - Elves
Battle in Celebran
Elves attack with 4 hobbitss, 12 hunterss and 6 wizards
Mordor defend with 1 orcs
Elves roll dice for 4 hobbitss, 12 hunterss and 6 wizards in Celebran, round 2 : 13/22 hits, 8.67 expected hits
Mordor roll dice for 1 orcs in Celebran, round 2 : 0/1 hits, 0.17 expected hits
1 orcs owned by the Mordor lost in Celebran
Elves win, taking Celebran from Mordor with 4 hobbitss, 12 hunterss and 6 wizards remaining. Battle score for attacker is 3
Casualties for Mordor: 1 orcs
Non Combat Move - Elves
Place Units - Elves
4 hobbitss placed in Lorien
1 hobbits and 1 hunters placed in High Mirkwood
2 griffins placed in S. Caves
1 eagles and 1 hobbits placed in N. Caves
Turn Complete - Elves
Elves collect 33 PUs; end with 33 PUs
Combat Hit Differential Summary :
Mordor : -0.17
Elves : 4.33
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 12
Purchase Units - Haradrim
Haradrim buy 2 corsairss, 8 spearInfantrys and 2 towers; Remaining resources: 1 PUs;
Combat Move - Haradrim
7 corsairss and 11 spearInfantrys moved from Westfold to Fangorn
5 spearInfantrys moved from Helms Deep to Westfold
3 rafts moved from Andrast Coast to Lefnui
3 spearInfantrys moved from Anfalas to Lefnui
3 spearInfantrys moved from Lefnui to Andrast
3 corsairss moved from Lamedon to Morthond
3 corsairss and 3 galleons moved from Morthond to Lefnui
3 corsairss moved from Lefnui to Pinnath Gelin
1 spearInfantry moved from Umbar to Debatable Land
Combat - Haradrim
Battle in Fangorn
Haradrim attack with 7 corsairss and 11 spearInfantrys
Elves defend with 1 hobbits
Haradrim roll dice for 7 corsairss and 11 spearInfantrys in Fangorn, round 2 : 4/18 hits, 5.33 expected hits
Elves roll dice for 1 hobbits in Fangorn, round 2 : 0/1 hits, 0.17 expected hits
1 hobbits owned by the Elves lost in Fangorn
Haradrim win, taking Fangorn from Elves with 7 corsairss and 11 spearInfantrys remaining. Battle score for attacker is 2
Casualties for Elves: 1 hobbits
Non Combat Move - Haradrim
Place Units - Haradrim
1 spearInfantry and 1 tower placed in Pinnath Gelin
1 spearInfantry and 1 tower placed in Andrast
3 spearInfantrys placed in Anfalas
2 corsairss and 3 spearInfantrys placed in Helms Deep
Turn Complete - Haradrim
Haradrim collect 41 PUs; end with 42 PUs
Combat Hit Differential Summary :
Elves : -0.17
Haradrim : -1.33
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 12
Purchase Units - Gondor
Gondor buy 2 spearInfantrys and 2 towerGuards; Remaining resources: 0 PUs;
Place Units - Gondor
2 spearInfantrys and 2 towerGuards placed in Minas Tirith
Turn Complete - Gondor
Gondor collect 13 PUs; end with 13 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 12
Purchase Units - Rhun
Rhun buy 4 fortificationss, 3 spearInfantrys and 1 tower; Remaining resources: 0 PUs;
Combat Move - Rhun
2 chariotArcherss, 3 spearInfantrys and 1 trebuche moved from Rhun to S. Dale
1 spearInfantry and 1 trebuche moved from N. Rhun to S. Dale
Combat - Rhun
Battle in S. Dale
Rhun attack with 2 chariotArcherss, 4 spearInfantrys and 2 trebuches
Dwarves defend with 5 axeInfantrys, 1 berzerkers and 1 phalanx
Rhun roll dice for 2 chariotArcherss, 4 spearInfantrys and 2 trebuches in S. Dale, round 2 : 3/8 hits, 3.00 expected hits
Dale roll dice for 5 axeInfantrys, 1 berzerkers and 1 phalanx in S. Dale, round 2 : 3/7 hits, 3.50 expected hits
3 spearInfantrys owned by the Rhun, 1 berzerkers owned by the Dwarves and 2 axeInfantrys owned by the Dwarves lost in S. Dale
Rhun roll dice for 2 chariotArcherss, 1 spearInfantry and 2 trebuches in S. Dale, round 3 : 1/5 hits, 2.00 expected hits
Dale roll dice for 3 axeInfantrys and 1 phalanx in S. Dale, round 3 : 2/4 hits, 2.17 expected hits
1 spearInfantry owned by the Rhun, 1 chariotArchers owned by the Rhun and 1 axeInfantry owned by the Dwarves lost in S. Dale
Rhun roll dice for 1 chariotArchers and 2 trebuches in S. Dale, round 4 : 2/3 hits, 1.33 expected hits
Dale roll dice for 2 axeInfantrys and 1 phalanx in S. Dale, round 4 : 3/3 hits, 1.67 expected hits
2 trebuches owned by the Rhun, 1 chariotArchers owned by the Rhun and 2 axeInfantrys owned by the Dwarves lost in S. Dale
Dale win with 1 phalanx remaining. Battle score for attacker is -5
Casualties for Rhun: 2 chariotArcherss, 4 spearInfantrys and 2 trebuches
Casualties for Dwarves: 5 axeInfantrys and 1 berzerkers
Non Combat Move - Rhun
Place Units - Rhun
2 fortificationss, 3 spearInfantrys and 1 tower placed in Rhun
2 fortificationss placed in Iron Hills
Turn Complete - Rhun
Rhun collect 18 PUs; end with 18 PUs
Combat Hit Differential Summary :
Dale : 0.67
Rhun : -0.33
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 12
Purchase Units - Dale
Dale buy 1 archers, 1 heavyCavalry and 1 spearInfantry; Remaining resources: 0 PUs;
Combat Move - Dale
1 lightCavalry moved from Celduin to E. Rhovanion
Dale take E. Rhovanion from Rhun
1 lightCavalry moved from E. Rhovanion to S. E. Rhovanion
Dale take S. E. Rhovanion from Mordor
1 lightCavalry moved from S. E. Rhovanion to S. Rhun
Dale take S. Rhun from Rhun
1 lightCavalry moved from N. Dale to N. Rhun
Dale take N. Rhun from Rhun
1 lightCavalry moved from N. Rhun to N. Dale
1 archers moved from N. Dale to Celduin
1 archers, 1 heavyCavalry and 2 spearInfantrys moved from Lake Town to N. Dale
Combat - Dale
Non Combat Move - Dale
Place Units - Dale
1 archers, 1 heavyCavalry and 1 spearInfantry placed in Lake Town
Turn Complete - Dale
Dale collect 19 PUs; end with 19 PUs
Combat Hit Differential Summary :
@Whackamatt this 1 is still up in the air. weighing more on your side though.