accidentally posted to VF game. here is the hit diff:
Combat Hit Differential Summary :
Americans regular : -1.00
Russians regular : 0.67
Germans regular : -0.83
Russians AA : 0.83
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 44
Purchase Units - Elves
Elves buy 1 eagles, 2 griffins, 5 hobbitss and 2 hunterss; Remaining resources: 0 PUs;
Combat Move - Elves
22 hobbitss moved from E. Emnet to Anorien
5 hunterss moved from E. Emnet to Anorien
1 hunters moved from Wold to Anorien
2 eagless and 5 griffins moved from E. Emnet to Anorien
1 eagles and 2 griffins moved from Lorien to Anorien
1 hobbits moved from Wold to N. Brown Lands
2 hobbitss moved from Celebran to Anduin East Bank
2 hobbitss moved from High Mirkwood to Withered Heath
2 hobbitss moved from Withered Heath to N. Dale
1 hobbits moved from S. Dale to N. Dale
Combat - Elves
Battle in Anorien
Elves attack with 3 eagless, 7 griffins, 22 hobbitss and 6 hunterss
Mordor defend with 1 trolls; Haradrim defend with 15 spearInfantrys
Elves roll dice for 3 eagless, 7 griffins, 22 hobbitss and 6 hunterss in Anorien, round 2 : 8/22 hits, 7.50 expected hits
Mordor roll dice for 15 spearInfantrys and 1 trolls in Anorien, round 2 : 5/16 hits, 5.50 expected hits
5 hobbitss owned by the Elves and 8 spearInfantrys owned by the Haradrim lost in Anorien
Elves roll dice for 3 eagless, 7 griffins, 17 hobbitss and 6 hunterss in Anorien, round 3 : 7/22 hits, 7.50 expected hits
Mordor roll dice for 7 spearInfantrys and 1 trolls in Anorien, round 3 : 3/8 hits, 2.83 expected hits
3 hobbitss owned by the Elves and 7 spearInfantrys owned by the Haradrim lost in Anorien
Elves roll dice for 3 eagless, 7 griffins, 14 hobbitss and 6 hunterss in Anorien, round 4 : 7/22 hits, 7.50 expected hits
Mordor roll dice for 1 trolls in Anorien, round 4 : 1/1 hits, 0.50 expected hits
1 hobbits owned by the Elves and 1 trolls owned by the Mordor lost in Anorien
Elves win, taking Anorien from Mordor with 3 eagless, 7 griffins, 13 hobbitss and 6 hunterss remaining. Battle score for attacker is 33
Casualties for Elves: 9 hobbitss
Casualties for Haradrim: 15 spearInfantrys
Casualties for Mordor: 1 trolls
Non Combat Move - Elves
5 griffins moved from Anorien to N. Brown Lands
2 griffins moved from Anorien to Eastfold
3 eagless moved from Anorien to N. Brown Lands
Place Units - Elves
2 griffins and 2 hunterss placed in E. Emnet
Elves undo move 1.
1 eagles, 2 griffins and 1 hobbits placed in Lorien
2 hobbitss and 2 hunterss placed in E. Emnet
Elves undo move 1.
1 eagles and 2 griffins placed in Lorien
3 hobbitss placed in High Mirkwood
Turn Complete - Elves
Elves collect 39 PUs; end with 39 PUs
Combat Hit Differential Summary :
Mordor : 0.17
Elves : -0.50
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 44
Purchase Units - Haradrim
Haradrim buy 14 spearInfantrys; Remaining resources: 1 PUs;
Combat Move - Haradrim
2 corsairss moved from Anfalas to Lefnui
2 corsairss moved from Pinnath Gelin to Lefnui
4 corsairss and 2 galleons moved from Lefnui to Druwaith Coast
6 corsairss, 3 spearInfantrys and 6 trebuches moved from Andrast to Druwaith Laur
4 corsairss moved from Druwaith Coast to Druwaith Laur
1 oliphant moved from Dagorlad to S. E. Rhovanion
Combat - Haradrim
Battle in S. E. Rhovanion
Haradrim attack with 1 oliphant
Dwarves defend with 1 axeInfantry
Haradrim roll dice for 1 oliphant in S. E. Rhovanion, round 2 : 1/1 hits, 0.50 expected hits
Dwarves roll dice for 1 axeInfantry in S. E. Rhovanion, round 2 : 0/1 hits, 0.50 expected hits
1 axeInfantry owned by the Dwarves lost in S. E. Rhovanion
Haradrim win, taking S. E. Rhovanion from Dwarves with 1 oliphant remaining. Battle score for attacker is 4
Casualties for Dwarves: 1 axeInfantry
Battle in Druwaith Laur
Haradrim attack with 10 corsairss, 3 spearInfantrys and 6 trebuches
Freefolk defend with 1 archers and 27 hobbitss
Haradrim roll dice for 10 corsairss, 3 spearInfantrys and 6 trebuches in Druwaith Laur, round 2 : 8/19 hits, 9.50 expected hits
Freefolk roll dice for 1 archers and 27 hobbitss in Druwaith Laur, round 2 : 6/28 hits, 4.83 expected hits
3 corsairss owned by the Haradrim, 8 hobbitss owned by the Freefolk and 3 spearInfantrys owned by the Haradrim lost in Druwaith Laur
Haradrim roll dice for 7 corsairss and 6 trebuches in Druwaith Laur, round 3 : 5/13 hits, 7.50 expected hits
Freefolk roll dice for 1 archers and 19 hobbitss in Druwaith Laur, round 3 : 7/20 hits, 3.50 expected hits
7 corsairss owned by the Haradrim and 5 hobbitss owned by the Freefolk lost in Druwaith Laur
Haradrim roll dice for 6 trebuches in Druwaith Laur, round 4 : 4/6 hits, 3.00 expected hits
Freefolk roll dice for 1 archers and 14 hobbitss in Druwaith Laur, round 4 : 4/15 hits, 2.67 expected hits
4 trebuches owned by the Haradrim and 4 hobbitss owned by the Freefolk lost in Druwaith Laur
Haradrim roll dice for 2 trebuches in Druwaith Laur, round 5 : 0/2 hits, 1.00 expected hits
Freefolk roll dice for 1 archers and 10 hobbitss in Druwaith Laur, round 5 : 2/11 hits, 2.00 expected hits
2 trebuches owned by the Haradrim lost in Druwaith Laur
Freefolk win with 1 archers and 10 hobbitss remaining. Battle score for attacker is -39
Casualties for Haradrim: 10 corsairss, 3 spearInfantrys and 6 trebuches
Casualties for Freefolk: 17 hobbitss
Non Combat Move - Haradrim
Place Units - Haradrim
10 spearInfantrys placed in Minas Tirith
2 spearInfantrys placed in Andrast
1 spearInfantry placed in S. Ithilien
1 spearInfantry placed in Anfalas
Turn Complete - Haradrim
Haradrim collect 44 PUs; end with 45 PUs
Combat Hit Differential Summary :
Dwarves : -0.50
Haradrim : -3.50
Freefolk : 6.00
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 44
Purchase Units - Rhun
Rhun buy 1 spearInfantry and 2 trebuches; Remaining resources: 1 PUs;
Place Units - Rhun
1 spearInfantry and 2 trebuches placed in Rhun
Turn Complete - Rhun
Rhun collect 13 PUs; end with 14 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 44
Purchase Units - Dale
Dale buy 3 archerss, 1 lightCavalry and 3 spearInfantrys; Remaining resources: 0 PUs;
Combat Move - Dale
1 lightCavalry moved from S. Brown Lands to S. Rhun
Dale take Dagorlad from Khand
Dale take S. Rhun from Rhun
1 lightCavalry moved from S. Rhun to Dagorlad
1 archers and 1 spearInfantry moved from S. Brown Lands to S. Rhovanion
1 spearInfantry moved from N. Brown Lands to S. Rhovanion
2 archerss and 2 spearInfantrys moved from Lake Town to N. Dale
2 archerss, 1 heavyCavalry and 2 spearInfantrys moved from N. Dale to N. Rhun
1 lightCavalry moved from Dol Goldur to S. Rhovanion
2 archerss and 1 spearInfantry moved from S. Mirkwood to N. Brown Lands
1 archers and 1 spearInfantry moved from Dol Goldur to S. Mirkwood
Combat - Dale
Battle in S. Rhovanion
Dale attack with 1 archers, 1 lightCavalry and 2 spearInfantrys
Khand defend with 3 raiderCavalrys
Dale roll dice for 1 archers, 1 lightCavalry and 2 spearInfantrys in S. Rhovanion, round 2 : 0/4 hits, 1.00 expected hits
Khand roll dice for 3 raiderCavalrys in S. Rhovanion, round 2 : 1/3 hits, 0.50 expected hits
1 spearInfantry owned by the Dale lost in S. Rhovanion
Dale roll dice for 1 archers, 1 lightCavalry and 1 spearInfantry in S. Rhovanion, round 3 : 1/3 hits, 0.83 expected hits
Khand roll dice for 3 raiderCavalrys in S. Rhovanion, round 3 : 0/3 hits, 0.50 expected hits
1 raiderCavalry owned by the Khand lost in S. Rhovanion
Dale roll dice for 1 archers, 1 lightCavalry and 1 spearInfantry in S. Rhovanion, round 4 : 0/3 hits, 0.83 expected hits
Khand roll dice for 2 raiderCavalrys in S. Rhovanion, round 4 : 1/2 hits, 0.33 expected hits
1 archers owned by the Dale lost in S. Rhovanion
Dale roll dice for 1 lightCavalry and 1 spearInfantry in S. Rhovanion, round 5 : 0/2 hits, 0.50 expected hits
Khand roll dice for 2 raiderCavalrys in S. Rhovanion, round 5 : 0/2 hits, 0.33 expected hits
Dale roll dice for 1 lightCavalry and 1 spearInfantry in S. Rhovanion, round 6 : 0/2 hits, 0.50 expected hits
Khand roll dice for 2 raiderCavalrys in S. Rhovanion, round 6 : 0/2 hits, 0.33 expected hits
Dale roll dice for 1 lightCavalry and 1 spearInfantry in S. Rhovanion, round 7 : 2/2 hits, 0.50 expected hits
Khand roll dice for 2 raiderCavalrys in S. Rhovanion, round 7 : 0/2 hits, 0.33 expected hits
2 raiderCavalrys owned by the Khand lost in S. Rhovanion
Dale win, taking S. Rhovanion from Khand with 1 lightCavalry and 1 spearInfantry remaining. Battle score for attacker is 9
Casualties for Dale: 1 archers and 1 spearInfantry
Casualties for Khand: 3 raiderCavalrys
Non Combat Move - Dale
Place Units - Dale
2 archerss, 1 lightCavalry and 2 spearInfantrys placed in Lake Town
1 archers and 1 spearInfantry placed in Dol Goldur
Turn Complete - Dale
Dale collect 21 PUs; end with 21 PUs
Combat Hit Differential Summary :
Dale : -1.17
Khand : -0.33
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 44
Purchase Units - Khand
Khand buy 4 fortificationss, 2 towers and 1 xbowInfantry; Remaining resources: 0 PUs;
Combat Move - Khand
1 raiderCavalry moved from N. Ithilien to Dagorlad
1 warWolves moved from S. Ithilien to Dagorlad
Combat - Khand
Battle in Dagorlad
Khand attack with 1 raiderCavalry and 1 warWolves
Dale defend with 1 lightCavalry
Khand roll dice for 1 raiderCavalry and 1 warWolves in Dagorlad, round 2 : 1/2 hits, 0.67 expected hits
Dale roll dice for 1 lightCavalry in Dagorlad, round 2 : 0/1 hits, 0.17 expected hits
1 lightCavalry owned by the Dale lost in Dagorlad
Khand win, taking Dagorlad from Dale with 1 raiderCavalry and 1 warWolves remaining. Battle score for attacker is 4
Casualties for Dale: 1 lightCavalry
Non Combat Move - Khand
Place Units - Khand
4 fortificationss and 2 towers placed in Helms Deep
1 xbowInfantry placed in Khand
Turning on Edit Mode
EDIT: Removing units owned by Khand from Khand: 1 warWolves
EDIT: Adding units owned by Khand to S. Ithilien: 1 warWolves
EDIT: Turning off Edit Mode
Turn Complete - Khand
Khand collect 18 PUs; end with 18 PUs
Combat Hit Differential Summary :
Dale : -0.17
Khand : 0.33
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 44
Purchase Units - Dwarves
Dwarves buy 2 cannons and 1 mortar; Remaining resources: 0 PUs;
Combat Move - Dwarves
3 cannons moved from Lonely Mtn. to N. Dale
1 axeInfantry moved from Rhovanion to E. Rhovanion
1 axeInfantry moved from N. Dale to Celduin
1 axeInfantry moved from Celduin to Rhovanion
2 cannons moved from N. Dale to N. Rhun
1 axeInfantry moved from N. Rhun to S. Dale
Combat - Dwarves
Non Combat Move - Dwarves
Place Units - Dwarves
2 cannons and 1 mortar placed in Lonely Mtn.
Turn Complete - Dwarves
Dwarves collect 15 PUs; end with 15 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 45
Turn Complete - Saruman
Combat Hit Differential Summary :
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 45
Purchase Units - Freefolk
Freefolk buy 1 archers, 1 hobbits and 12 lightCavalrys; Remaining resources: 0 PUs;
Combat Move - Freefolk
1 archers and 5 hobbitss moved from Enedwaith Coast to Druwaith Laur
8 hobbitss moved from Lond Daer to Enedwaith Coast
1 hobbits moved from Minhiriath to Lond Daer
2 hobbitss moved from Tharbad to N. Enedwaith
3 hobbitss moved from Bree to S. Downs
2 hobbitss moved from Hobbiton to Shire
1 hobbits moved from Fornost to Breelands
3 hobbitss moved from S. Brown Lands to Dagorlad
2 archerss moved from S. Brown Lands to Dagorlad
1 spearInfantry moved from S. Brown Lands to Dagorlad
6 archerss, 9 lightCavalrys and 1 spearInfantry moved from Eastfold to Helms Deep
3 lightCavalrys and 1 spearInfantry moved from Westfold to Helms Deep
2 lightCavalrys moved from Isengard to Helms Deep
1 lightCavalry moved from Eastfold to Helms Deep
6 lightCavalrys moved from S. Brown Lands to Helms Deep
Combat - Freefolk
Battle in Helms Deep
Freefolk attack with 6 archerss, 21 lightCavalrys and 2 spearInfantrys
Khand defend with 1 castle, 10 fortificationss and 7 towers
Freefolk roll dice for 6 archerss, 21 lightCavalrys and 2 spearInfantrys in Helms Deep, round 2 : 8/29 hits, 8.67 expected hits
Khand roll dice for 10 fortificationss and 7 towers in Helms Deep, round 2 : 3/17 hits, 6.33 expected hits
3 archerss owned by the Freefolk and 8 fortificationss owned by the Khand lost in Helms Deep
Freefolk roll dice for 3 archerss, 21 lightCavalrys and 2 spearInfantrys in Helms Deep, round 3 : 4/26 hits, 8.17 expected hits
Khand roll dice for 2 fortificationss and 7 towers in Helms Deep, round 3 : 2/9 hits, 5.00 expected hits
2 towers owned by the Khand, 2 archerss owned by the Freefolk and 2 fortificationss owned by the Khand lost in Helms Deep
Freefolk roll dice for 1 archers, 21 lightCavalrys and 2 spearInfantrys in Helms Deep, round 4 : 5/24 hits, 7.67 expected hits
Khand roll dice for 5 towers in Helms Deep, round 4 : 2/5 hits, 3.33 expected hits
5 towers owned by the Khand and 2 spearInfantrys owned by the Freefolk lost in Helms Deep
Freefolk win, taking Helms Deep from Khand, taking E. Emnet from Elves, taking Westfold from Freefolk, taking Eastfold from Freefolk, taking Wold from Elves with 1 archers and 21 lightCavalrys remaining. Battle score for attacker is 34
Casualties for Freefolk: 5 archerss and 2 spearInfantrys
Casualties for Khand: 10 fortificationss and 7 towers
Battle in Dagorlad
Freefolk attack with 2 archerss, 3 hobbitss and 1 spearInfantry
Khand defend with 1 raiderCavalry and 1 warWolves
Freefolk roll dice for 2 archerss, 3 hobbitss and 1 spearInfantry in Dagorlad, round 2 : 2/5 hits, 0.83 expected hits
Khand roll dice for 1 raiderCavalry and 1 warWolves in Dagorlad, round 2 : 0/2 hits, 0.33 expected hits
1 warWolves owned by the Khand and 1 raiderCavalry owned by the Khand lost in Dagorlad
Freefolk win, taking Dagorlad from Khand with 2 archerss, 3 hobbitss and 1 spearInfantry remaining. Battle score for attacker is 8
Casualties for Khand: 1 raiderCavalry and 1 warWolves
Non Combat Move - Freefolk
2 archerss, 3 hobbitss and 3 spearInfantrys moved from Isengard to S. Dunland
Place Units - Freefolk
10 lightCavalrys placed in Isengard
1 archers and 1 hobbits placed in Lond Daer
2 lightCavalrys placed in Moria
Turn Complete - Freefolk
Freefolk collect 45 PUs; end with 45 PUs
Combat Hit Differential Summary :
Freefolk : -6.33
Khand : -8.00
ROUND 45…I yield!! No more of your accursed hobbits!
I have no offensive forces left and I’m behind by a large margin in production.
@Whackamatt NO WAY!!! I WANT MORE!!! LOL.
WOW I WIN ONE.:relaxed: