@Avner sub missed, keep Cr or Dd?
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19L Axis-dominion (Allies) vs cyanight (Axis + 1) BM3
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TripleA Turn Summary: Germans round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 1 carrier, 2 fighters, 6 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 bomber moved from Bryansk to Volgograd 2 tactical_bombers moved from Bryansk to Caucasus 1 tactical_bomber moved from Bryansk to Volgograd 2 mech_infantrys moved from Bryansk to Caucasus 1 armour moved from Bryansk to Tambov Germans take Tambov from Russians 1 armour moved from Tambov to Bryansk 2 mech_infantrys moved from Bryansk to Rostov 2 mech_infantrys moved from Rostov to Volgograd 1 mech_infantry moved from Bryansk to Rostov 1 mech_infantry moved from Rostov to Volgograd 2 infantry moved from Archangel to Vologda 1 bomber moved from Germany to Vologda 1 artillery moved from Nenetsia to Vologda 1 marine moved from Nenetsia to Urals Germans take Urals from Russians Combat - Germans Battle in Volgograd Germans attack with 1 bomber, 3 mech_infantrys and 1 tactical_bomber Russians defend with 1 factory_minor and 2 infantry Germans roll dice for 1 bomber, 3 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 1/5 hits, 1.67 expected hits Russians roll dice for 2 infantry in Volgograd, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd Germans roll dice for 1 bomber, 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 3 : 1/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Volgograd, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd Germans win, taking Volgograd from Russians with 1 bomber, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Germans: 2 mech_infantrys Casualties for Russians: 2 infantry Battle in Caucasus Germans attack with 2 mech_infantrys and 2 tactical_bombers British defend with 1 infantry Germans roll dice for 2 mech_infantrys and 2 tactical_bombers in Caucasus, round 2 : 2/4 hits, 1.33 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Caucasus Germans win, taking Caucasus from Russians with 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for British: 1 infantry Battle in Vologda Germans attack with 1 artillery, 1 bomber and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery, 1 bomber and 2 infantry in Vologda, round 2 : 1/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Vologda Germans win, taking Vologda from Russians with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 bomber moved from Vologda to Bryansk 1 bomber moved from Volgograd to Yunnan 3 artilleries moved from Ukraine to Bryansk 1 tactical_bomber moved from Volgograd to Bryansk 2 tactical_bombers moved from Caucasus to Bryansk 1 armour moved from Archangel to Bryansk 1 mech_infantry moved from Archangel to Bryansk 3 fighters moved from Novgorod to Western Germany 5 mech_infantrys moved from Germany to Yugoslavia 5 infantry moved from Greater Southern Germany to Yugoslavia 3 infantry moved from Northern Italy to Yugoslavia 1 aaGun moved from Greater Southern Germany to Yugoslavia 1 aaGun moved from France to Western Germany 1 mech_infantry moved from Karelia to Belarus 5 infantry moved from France to Western Germany 1 infantry moved from Finland to 127 Sea Zone 1 infantry and 3 transports moved from 127 Sea Zone to 112 Sea Zone 1 infantry moved from 112 Sea Zone to Western Germany 2 marines moved from Poland to 114 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 marines moved from 114 Sea Zone to 112 Sea Zone 2 marines moved from 112 Sea Zone to Western Germany Place Units - Germans 1 carrier and 2 fighters placed in 112 Sea Zone 1 submarine placed in 113 Sea Zone 3 artilleries placed in Ukraine 3 mech_infantrys placed in Novgorod 3 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,3,2,2,2,3 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,1,1,4 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,3 Germans collect 53 PUs (8 lost to blockades); end with 53 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUs
Combat Hit Differential Summary :
Germans : -1.00 Russians : 1.33
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TripleA Turn Summary: Russians round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Purchase Units - Russians Russians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Samara to Tambov Russians take Tambov from Germans 2 infantry moved from Kazakhstan to Volgograd 1 fighter moved from Russia to Volgograd 2 infantry moved from Kazakhstan to Caucasus 1 fighter moved from Russia to Caucasus Combat - Russians Russians creates battle in territory 113 Sea Zone Battle in Volgograd Russians attack with 1 fighter and 2 infantry Germans defend with 1 factory_minor and 1 mech_infantry Russians roll dice for 1 fighter and 2 infantry in Volgograd, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Caucasus Russians attack with 1 fighter and 2 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 fighter and 2 infantry in Caucasus, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Caucasus Russians win, taking Caucasus from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 1 fighter moved from Caucasus to Iraq 1 fighter moved from Volgograd to Russia 2 aaGuns and 10 infantry moved from Kazakhstan to Novosibirsk 1 infantry moved from Russia to Samara 1 infantry moved from Russia to Samara Place Units - Russians 1 artillery and 8 infantry placed in Russia Turn Complete - Russians Russians collect 20 PUs; end with 20 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs
Combat Hit Differential Summary :
Germans : -0.67 Russians : 0.33
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TripleA Turn Summary: Japanese round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Purchase Units - Japanese Japanese buy 3 artilleries, 2 destroyers, 2 fighters and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 1 submarine moved from 22 Sea Zone to 16 Sea Zone Japanese take 17 Sea Zone from Americans Japanese take 22 Sea Zone from Americans 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone 1 submarine moved from 6 Sea Zone to 25 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone 1 submarine moved from 45 Sea Zone to 21 Sea Zone 1 destroyer moved from 35 Sea Zone to 21 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 21 Sea Zone 1 infantry moved from Manchuria to Korea Japanese take Korea from Americans 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 infantry moved from Manchuria to 19 Sea Zone 1 infantry moved from Shantung to 19 Sea Zone 2 infantry and 1 transport moved from 19 Sea Zone to 17 Sea Zone 2 infantry moved from 17 Sea Zone to Iwo Jima 2 fighters and 2 tactical_bombers moved from 6 Sea Zone to Iwo Jima 2 infantry moved from Shantung to Jehol 2 fighters moved from 6 Sea Zone to Jehol 2 tactical_bombers moved from 6 Sea Zone to Jehol 1 bomber moved from Japan to Jehol 2 fighters moved from 6 Sea Zone to Iwo Jima 2 fighters moved from 6 Sea Zone to Jehol 1 infantry moved from Yunnan to Szechwan Japanese take Szechwan from Chinese Combat - Japanese Japanese creates battle in territory 6 Sea Zone Battle in 6 Sea Zone Japanese attack with 2 battleships, 11 carriers, 1 cruiser, 2 destroyers, 7 submarines and 5 transports Americans defend with 1 destroyer Japanese roll dice for 7 submarines in 6 Sea Zone, round 2 : 3/7 hits, 2.33 expected hits Americans roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 6 Sea Zone Japanese win, taking 6 Sea Zone from Americans with 2 battleships, 11 carriers, 1 cruiser, 2 destroyers, 7 submarines and 5 transports remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 16 Sea Zone Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber Americans defend with 1 submarine Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 16 Sea Zone Japanese win with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in 25 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 25 Sea Zone Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Battle in 21 Sea Zone Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber ANZAC defend with 1 submarine Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 21 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits ANZAC roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 submarine in 21 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 submarine owned by the ANZAC lost in 21 Sea Zone Japanese win with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in Iwo Jima Japanese attack with 4 fighters, 2 infantry and 2 tactical_bombers Americans defend with 1 artillery Japanese roll dice for 4 fighters, 2 infantry and 2 tactical_bombers in Iwo Jima, round 2 : 2/8 hits, 3.67 expected hits Americans roll dice for 1 artillery in Iwo Jima, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in Iwo Jima Japanese win, taking Iwo Jima from Americans with 4 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Americans: 1 artillery Battle in Jehol Japanese attack with 1 bomber, 4 fighters, 2 infantry and 2 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 1 bomber, 4 fighters, 2 infantry and 2 tactical_bombers in Jehol, round 2 : 2/9 hits, 4.33 expected hits Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Jehol Japanese win, taking Jehol from Chinese with 1 bomber, 4 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 bomber moved from Jehol to Anhwe 1 infantry moved from Kweichow to Anhwe 1 infantry moved from Hunan to Anhwe 1 fighter moved from Jehol to Anhwe 1 fighter moved from India to Anhwe 1 fighter moved from India to Java 1 tactical_bomber moved from 21 Sea Zone to 6 Sea Zone 1 fighter moved from 21 Sea Zone to 6 Sea Zone 3 fighters moved from Jehol to 6 Sea Zone 1 tactical_bomber moved from Jehol to 6 Sea Zone 1 tactical_bomber moved from Jehol to 6 Sea Zone 5 armour moved from Manchuria to Anhwe 4 mech_infantrys moved from Manchuria to Anhwe 1 fighter moved from 16 Sea Zone to 6 Sea Zone 1 tactical_bomber moved from 16 Sea Zone to 6 Sea Zone 1 fighter moved from Iwo Jima to 6 Sea Zone 3 fighters and 2 tactical_bombers moved from Iwo Jima to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone 1 mech_infantry moved from French Indo China to Hunan 1 mech_infantry moved from French Indo China to Kweichow 1 mech_infantry moved from French Indo China to Yunnan 1 fighter moved from India to Yunnan Place Units - Japanese 2 fighters placed in 6 Sea Zone 2 destroyers placed in 6 Sea Zone 3 mech_infantrys placed in French Indo China 3 artilleries placed in India Turn Complete - Japanese Japanese collect 61 PUs; end with 61 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
Americans : 0.00 ANZAC : -0.17 Chinese : -0.33 Japanese : -3.33
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TripleA Turn Summary: UK_Pacific round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Purchase Units - Americans Americans buy 1 airfield, 3 artilleries, 1 carrier, 1 harbour, 7 infantry and 3 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Americans 2 infantry moved from Hawaiian Islands to 26 Sea Zone 2 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone 2 infantry moved from 33 Sea Zone to Caroline Islands 1 destroyer moved from 26 Sea Zone to 16 Sea Zone 7 fighters moved from 26 Sea Zone to 16 Sea Zone 1 bomber moved from Hawaiian Islands to 16 Sea Zone 1 transport moved from 97 Sea Zone to 99 Sea Zone 1 infantry moved from Greece to 99 Sea Zone 1 infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone 1 infantry moved from 97 Sea Zone to Northern Italy 2 fighters moved from Gibraltar to 97 Sea Zone 1 bomber moved from Greece to Ukraine 4 fighters moved from Russia to Ukraine 2 fighters moved from Greece to 97 Sea Zone 2 fighters moved from Greece to 97 Sea Zone 8 fighters moved from Greece to 97 Sea Zone Combat - Americans Air Battle in Ukraine Americans attacks with 5 units heading to Ukraine Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Ukraine AA fire in Ukraine : 0/1 hits, 0.17 expected hits Bombing raid in Ukraine rolls: 8 and causes: 6 damage to unit: factory_minor Bombing raid in Ukraine causes 6 damage total. Battle in Caroline Islands Battle in 97 Sea Zone British loiter and taunt; Americans attack with 3 carriers, 1 cruiser, 14 fighters and 4 transports Italians defend with 1 destroyer Americans roll dice for 3 carriers, 1 cruiser, 14 fighters and 4 transports in 97 Sea Zone, round 2 : 7/15 hits, 7.50 expected hits Italians roll dice for 1 destroyer in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians lost in 97 Sea Zone Americans win, taking Caroline Islands from Japanese with 3 carriers, 1 cruiser, 14 fighters and 4 transports remaining. Battle score for attacker is 8 Casualties for Italians: 1 destroyer Battle in 16 Sea Zone Americans attack with 1 bomber, 1 destroyer and 7 fighters Japanese defend with 1 destroyer and 1 submarine Americans roll dice for 1 bomber, 1 destroyer and 7 fighters in 16 Sea Zone, round 2 : 3/9 hits, 4.50 expected hits Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans, 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 16 Sea Zone Americans win with 1 bomber and 7 fighters remaining. Battle score for attacker is 6 Casualties for Americans: 1 destroyer Casualties for Japanese: 1 destroyer and 1 submarine Battle in Northern Italy Cleaning up after air battles Non Combat Move - Americans 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 2 carriers and 2 submarines moved from 10 Sea Zone to 26 Sea Zone 7 fighters moved from 16 Sea Zone to 26 Sea Zone 2 fighters moved from Western United States to 26 Sea Zone 1 bomber moved from 16 Sea Zone to Hawaiian Islands 1 fighter moved from Queensland to 26 Sea Zone 1 submarine moved from 24 Sea Zone to 26 Sea Zone 1 submarine moved from 15 Sea Zone to 26 Sea Zone 1 destroyer moved from 25 Sea Zone to 26 Sea Zone 1 armour and 2 mech_infantrys moved from Persia to West India 3 mech_infantrys moved from Iraq to Persia 4 fighters moved from Ukraine to Russia 1 bomber moved from Ukraine to Greece 14 fighters moved from 97 Sea Zone to Greece 1 armour moved from Eire to United Kingdom 2 infantry moved from Eire to Scotland 2 transports moved from 26 Sea Zone to 10 Sea Zone Place Units - Americans 1 airfield and 1 harbour placed in Greece 3 infantry placed in Greece 3 artilleries placed in West India 3 mech_infantrys placed in Iraq 1 carrier placed in 10 Sea Zone 4 infantry placed in Western United States Turn Complete - Americans Americans collect 65 PUs; end with 66 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 91 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 96 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 101 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Shensi to Szechwan 1 fighter moved from Kansu to Szechwan 3 infantry moved from Hopei to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 3 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 3 infantry in Kweichow, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 mech_infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kweichow Chinese roll dice for 2 infantry in Kweichow, round 3 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 mech_infantry in Kweichow, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kweichow Chinese roll dice for 1 infantry in Kweichow, round 4 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 mech_infantry in Kweichow, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese retreated to Hopei Japanese win with 1 mech_infantry remaining. Battle score for attacker is -6 Casualties for Chinese: 2 infantry Battle in Szechwan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 16 infantry moved from Hopei to Shensi 1 fighter moved from Szechwan to Shensi 2 infantry moved from Kansu to Shensi Place Units - Chinese 3 infantry placed in Shensi Turn Complete - Chinese Chinese collect 8 PUs; end with 8 PUs Purchase Units - British British buy 2 armour, 1 artillery, 2 fighters and 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Greece to Bulgaria 7 fighters and 1 tactical_bomber moved from 97 Sea Zone to Bulgaria 1 fighter moved from Greece to Bulgaria Combat - British Battle in Bulgaria British attack with 8 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 mech_infantry British roll dice for 8 fighters, 1 infantry and 1 tactical_bomber in Bulgaria, round 2 : 5/10 hits, 4.83 expected hits Germans roll dice for 1 mech_infantry in Bulgaria, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Bulgaria British win with 8 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for British: 1 infantry Casualties for Germans: 1 mech_infantry Non Combat Move - British 1 submarine moved from 125 Sea Zone to 119 Sea Zone 1 submarine moved from 125 Sea Zone to 124 Sea Zone 1 armour and 1 infantry moved from United Kingdom to 109 Sea Zone 1 armour, 1 infantry and 1 transport moved from 109 Sea Zone to 92 Sea Zone 1 armour and 1 infantry moved from 92 Sea Zone to Gibraltar 1 destroyer moved from 109 Sea Zone to 92 Sea Zone 1 transport moved from 97 Sea Zone to 96 Sea Zone 1 infantry moved from Libya to 96 Sea Zone 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone 1 infantry moved from 97 Sea Zone to Greece 2 infantry and 1 marine moved from Egypt to 81 Sea Zone 1 marine moved from Trans-Jordan to 81 Sea Zone 2 cruisers, 1 destroyer, 2 infantry, 2 marines and 1 transport moved from 81 Sea Zone to 79 Sea Zone 2 infantry and 2 marines moved from 79 Sea Zone to West India 2 armour moved from Persia to West India 1 infantry moved from Persia to Eastern Persia 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 fighter moved from West India to Iraq 1 tactical_bomber moved from Bulgaria to Greece 3 fighters moved from Bulgaria to Greece 1 fighter moved from Bulgaria to Greece 4 fighters moved from Bulgaria to 97 Sea Zone 2 fighters moved from United Kingdom to 97 Sea Zone 1 transport moved from 97 Sea Zone to 81 Sea Zone 1 transport moved from 97 Sea Zone to 81 Sea Zone Place Units - British 2 armour and 1 infantry placed in Persia 1 artillery and 2 infantry placed in Egypt 2 fighters placed in United Kingdom Turn Complete - British British collect 35 PUs; end with 35 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : 0.67 Italians : -0.33 British : 0.17 Americans : -2.00 AA fire in Ukraine : : -0.17 Chinese : 0.17 Japanese : 1.17
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TripleA Turn Summary: Italians round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Purchase Units - Italians Italians buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Italians 2 infantry moved from Southern Italy to Northern Italy 9 fighters moved from Southern Italy to Northern Italy 1 artillery moved from Rostov to Caucasus 1 bomber moved from Bryansk to Caucasus Combat - Italians Battle in Northern Italy Italians attack with 9 fighters and 2 infantry Americans defend with 1 factory_minor and 1 infantry Italians roll dice for 9 fighters and 2 infantry in Northern Italy, round 2 : 7/11 hits, 4.83 expected hits Americans roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Northern Italy Italians win, taking Northern Italy from Americans with 9 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Caucasus Italians attack with 1 artillery and 1 bomber Russians defend with 2 infantry Italians roll dice for 1 artillery and 1 bomber in Caucasus, round 2 : 2/2 hits, 1.00 expected hits Russians roll dice for 2 infantry in Caucasus, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Caucasus Italians win, taking Caucasus from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Non Combat Move - Italians 1 bomber moved from Caucasus to Southern Italy 9 fighters moved from Northern Italy to Southern Italy Place Units - Italians 1 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 10 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3,1,6,5,1,2,5,6,2,4,2,2,2,1,2 Italians collect 5 PUs (10 lost to blockades); end with 7 PUs
Combat Hit Differential Summary :
Italians : 3.17 Americans : -0.33 Russians : -0.67
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TripleA Turn Summary: French round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 23 Sea Zone to 17 Sea Zone Combat - ANZAC Battle in 17 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 17 Sea Zone ANZAC roll dice for 1 submarine in 17 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits ANZAC win, taking 17 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 1 destroyer and 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 fighter moved from New South Wales to Queensland 2 fighters moved from Queensland to 26 Sea Zone 1 transport moved from 54 Sea Zone to 46 Sea Zone 1 armour moved from New Guinea to 46 Sea Zone 1 armour and 1 transport moved from 46 Sea Zone to 54 Sea Zone 1 armour moved from 54 Sea Zone to Queensland 1 destroyer moved from 54 Sea Zone to 26 Sea Zone Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 11 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0.67
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TripleA Turn Summary: Germans round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15 Research Technology - Germans Purchase Units - Germans Germans repair damage of 6x factory_minor; Remaining resources: 67 PUs; Germans buy 3 artilleries, 1 infantry and 13 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 unit repaired. 2 mech_infantrys moved from Bryansk to Volgograd 1 bomber and 1 tactical_bomber moved from Bryansk to Volgograd 2 tactical_bombers moved from Bryansk to Tambov 2 mech_infantrys moved from Bryansk to Tambov 1 artillery and 2 infantry moved from Vologda to Samara 1 marine moved from Urals to Evenkiyskiy Germans take Evenkiyskiy from Russians Combat - Germans Germans creates battle in territory 113 Sea Zone Battle in Tambov Germans attack with 2 mech_infantrys and 2 tactical_bombers Russians defend with 1 infantry Germans roll dice for 2 mech_infantrys and 2 tactical_bombers in Tambov, round 2 : 2/4 hits, 1.33 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Tambov Germans win, taking Tambov from Russians with 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Volgograd Germans attack with 1 bomber, 2 mech_infantrys and 1 tactical_bomber Russians defend with 1 factory_minor and 2 infantry Germans roll dice for 1 bomber, 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 0/4 hits, 1.50 expected hits Russians roll dice for 2 infantry in Volgograd, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 bomber, 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 3 : 2/4 hits, 1.50 expected hits Russians roll dice for 2 infantry in Volgograd, round 3 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Volgograd Germans win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Germans: 2 mech_infantrys Casualties for Russians: 2 infantry Battle in Samara Germans attack with 1 artillery and 2 infantry Russians defend with 2 infantry Germans roll dice for 1 artillery and 2 infantry in Samara, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 2 infantry in Samara, round 2 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Samara Germans roll dice for 1 artillery in Samara, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 infantry in Samara, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery in Samara, round 4 : 1/1 hits, 0.33 expected hits Russians roll dice for 1 infantry in Samara, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Samara Germans win, taking Samara from Russians with 1 artillery remaining. Battle score for attacker is 0 Casualties for Germans: 2 infantry Casualties for Russians: 2 infantry Non Combat Move - Germans Turning on Edit Mode EDIT: Removing units owned by Germans from 113 Sea Zone: 1 submarine EDIT: Adding units owned by Germans to 125 Sea Zone: 1 submarine EDIT: Turning off Edit Mode 1 bomber moved from Volgograd to Bryansk 1 tactical_bomber moved from Volgograd to Bryansk 2 tactical_bombers moved from Tambov to Bryansk 3 artilleries moved from Ukraine to Bryansk 1 mech_infantry moved from Smolensk to Vologda 1 mech_infantry moved from Belarus to Smolensk 3 mech_infantrys moved from Novgorod to Bryansk 3 mech_infantrys moved from Germany to Eastern Poland 5 armour and 10 mech_infantrys moved from Yugoslavia to Eastern Poland 4 fighters and 4 tactical_bombers moved from Yugoslavia to Eastern Poland 1 aaGun moved from Yugoslavia to Romania 2 marines moved from Western Germany to 112 Sea Zone 6 infantry moved from Western Germany to 112 Sea Zone 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 6 infantry, 2 marines and 3 transports moved from 112 Sea Zone to 127 Sea Zone 2 fighters moved from 127 Sea Zone to Novgorod 6 infantry and 2 marines moved from 127 Sea Zone to Archangel 1 infantry moved from Yugoslavia to Bulgaria 8 infantry moved from Yugoslavia to Romania 3 fighters moved from Western Germany to Novgorod Place Units - Germans 1 infantry placed in Western Germany 3 artilleries placed in Ukraine 3 mech_infantrys placed in Novgorod 10 mech_infantrys placed in Germany Turning on Edit Mode EDIT: Removing units owned by Germans from Yunnan: 1 bomber EDIT: Adding units owned by Germans to Japan: 1 bomber EDIT: Removing units owned by Germans from Bryansk: 1 bomber EDIT: Adding units owned by Germans to Yunnan: 1 bomber EDIT: Turning off Edit Mode Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,4 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,5,2,4 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,6 Germans collect 57 PUs (2 lost to blockades); end with 57 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Germans : 0.17 Russians : 1.00
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TripleA Turn Summary: Russians round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15 Purchase Units - Russians Russians buy 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 fighter moved from Iraq to Samara 1 fighter moved from Russia to Vologda 1 infantry moved from Novosibirsk to Urals Russians take Urals from Germans 2 infantry moved from Novosibirsk to Vologda 2 infantry moved from Novosibirsk to Samara 2 artilleries and 1 infantry moved from Russia to Tambov Combat - Russians Battle in Tambov Russians attack with 2 artilleries and 1 infantry Germans defend with 2 mech_infantrys Russians roll dice for 2 artilleries and 1 infantry in Tambov, round 2 : 2/3 hits, 1.00 expected hits Germans roll dice for 2 mech_infantrys in Tambov, round 2 : 0/2 hits, 0.67 expected hits 2 mech_infantrys owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 8 Casualties for Germans: 2 mech_infantrys Battle in Vologda Russians attack with 1 fighter and 2 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 fighter and 2 infantry in Vologda, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 mech_infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Battle in Samara Russians attack with 1 fighter and 2 infantry Germans defend with 1 artillery Russians roll dice for 1 fighter and 2 infantry in Samara, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 artillery in Samara, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Samara Russians win, taking Samara from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Non Combat Move - Russians 1 fighter moved from Samara to Russia 1 fighter moved from Vologda to Russia 1 infantry moved from Novosibirsk to Kazakhstan 1 aaGun moved from Novosibirsk to Samara 1 infantry moved from Novosibirsk to Samara 1 aaGun and 3 infantry moved from Novosibirsk to Urals 1 infantry moved from Amur to Buryatia Place Units - Russians 8 infantry placed in Russia Turn Complete - Russians Russians collect 19 PUs; end with 19 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 21 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 23 PUs
Combat Hit Differential Summary :
Germans : -0.33 Russians : 1.33
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TripleA Turn Summary: Japanese round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15 Purchase Units - Japanese Japanese buy 1 armour, 4 fighters, 1 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 3 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 destroyer moved from 21 Sea Zone to 17 Sea Zone 3 fighters moved from 6 Sea Zone to 17 Sea Zone 3 tactical_bombers moved from 6 Sea Zone to 17 Sea Zone 1 armour moved from Japan to 6 Sea Zone 9 infantry moved from Japan to 6 Sea Zone 1 armour, 9 infantry and 5 transports moved from 6 Sea Zone to 33 Sea Zone 9 infantry moved from 33 Sea Zone to Caroline Islands 1 armour moved from 33 Sea Zone to Caroline Islands 2 battleships moved from 6 Sea Zone to 33 Sea Zone 1 cruiser moved from 6 Sea Zone to 33 Sea Zone 2 mech_infantrys moved from French Indo China to Szechwan 1 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 1 bomber moved from Anhwe to Szechwan 1 mech_infantry moved from Yunnan to Szechwan Combat - Japanese Battle in 33 Sea Zone Japanese attack with 2 battleships, 1 cruiser and 5 transports Americans defend with 1 transport 1 transport owned by the Americans lost in 33 Sea Zone Japanese win with 2 battleships, 1 cruiser and 5 transports remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 17 Sea Zone Japanese attack with 1 destroyer, 3 fighters and 3 tactical_bombers ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 17 Sea Zone, round 2 : 4/7 hits, 3.83 expected hits ANZAC roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 17 Sea Zone Japanese win, taking 17 Sea Zone from ANZAC with 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in Szechwan Japanese attack with 1 bomber and 3 mech_infantrys Chinese defend with 2 infantry Japanese roll dice for 1 bomber and 3 mech_infantrys in Szechwan, round 2 : 1/4 hits, 1.17 expected hits Chinese roll dice for 2 infantry in Szechwan, round 2 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan Japanese roll dice for 1 bomber and 2 mech_infantrys in Szechwan, round 3 : 1/3 hits, 1.00 expected hits Chinese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 2 Casualties for Japanese: 1 mech_infantry Casualties for Chinese: 2 infantry Battle in Caroline Islands Japanese attack with 1 armour and 9 infantry Americans defend with 1 airfield, 1 harbour and 2 infantry Japanese roll dice for 1 armour and 9 infantry in Caroline Islands, round 2 : 4/10 hits, 2.00 expected hits Americans roll dice for 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Americans lost in Caroline Islands Japanese win, taking Caroline Islands from Americans with 1 armour and 9 infantry remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Non Combat Move - Japanese 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 11 carriers, 3 destroyers, 9 fighters, 7 submarines and 4 tactical_bombers moved from 6 Sea Zone to 33 Sea Zone 1 submarine moved from 21 Sea Zone to 33 Sea Zone 3 tactical_bombers moved from 17 Sea Zone to 33 Sea Zone 3 fighters moved from 17 Sea Zone to 33 Sea Zone 1 infantry moved from Korea to Manchuria 1 infantry moved from Anhwe to Kweichow 2 infantry moved from Anhwe to Hunan 1 infantry moved from Jehol to Anhwe 4 mech_infantrys moved from Anhwe to Yunnan 5 armour moved from Anhwe to Yunnan 1 mech_infantry moved from Hunan to Yunnan 1 bomber moved from Szechwan to India 1 mech_infantry moved from French Indo China to Yunnan 1 mech_infantry moved from Kweichow to Yunnan 2 fighters moved from Anhwe to India 1 fighter moved from Yunnan to Java Place Units - Japanese 1 armour and 2 mech_infantrys placed in Korea 3 fighters placed in India 1 fighter placed in Japan 1 infantry placed in French Indo China 2 transports placed in 36 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Japanese from Yunnan: 1 mech_infantry EDIT: Adding units owned by Japanese to French Indo China: 1 mech_infantry EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 62 PUs; end with 65 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
ANZAC : -0.17 Americans : -0.67 Chinese : 0.00 Japanese : 2.00
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not able to commit anymore, so gg!
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@axis-dominion Very sorry to hear that. Hope all is well.