I believe the lone legionnaire in Algeria needs to be awarded a Croix de Guerre as well
Giallo (Allies+8) vs Simon33 (Axis) BM3
-
I love your anti Japan strategies, at least in a J1 DOW.
-
TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1
Game History
Round: 4 Purchase Units - Americans Americans buy 3 armour, 1 battleship, 2 destroyers, 3 infantry, 1 marine and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans 1 armour moved from Morocco to Algeria Americans take Algeria from Italians 1 armour moved from Algeria to Morocco Combat - Americans Non Combat Move - Americans 1 artillery and 2 mech_infantrys moved from Central United States to 101 Sea Zone 1 artillery, 2 mech_infantrys and 3 transports moved from 101 Sea Zone to 88 Sea Zone 3 infantry moved from French Guiana to 88 Sea Zone 1 artillery, 3 infantry, 2 mech_infantrys and 3 transports moved from 88 Sea Zone to 91 Sea Zone 1 artillery, 3 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco 1 carrier and 2 fighters moved from 91 Sea Zone to 110 Sea Zone 1 carrier, 2 destroyers and 1 submarine moved from 101 Sea Zone to 91 Sea Zone 2 bombers moved from Gibraltar to United Kingdom 2 fighters moved from Gibraltar to United Kingdom 1 transport moved from 26 Sea Zone to 10 Sea Zone 1 carrier moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 25 Sea Zone to 26 Sea Zone 1 destroyer moved from 26 Sea Zone to 25 Sea Zone Place Units - Americans Turning on Edit Mode EDIT: Removing units owned by Americans from 91 Sea Zone: 3 transports EDIT: Adding units owned by Americans to 101 Sea Zone: 3 transports EDIT: Turning off Edit Mode 3 armour, 3 infantry and 1 marine placed in Central United States 1 battleship placed in 101 Sea Zone 2 destroyers and 1 submarine placed in 10 Sea Zone Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1
Game History
Round: 4 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Non Combat Move - Chinese 3 artilleries, 1 fighter and 5 infantry moved from Szechwan to Shensi Place Units - Chinese 3 infantry placed in Shensi Turn Complete - Chinese Chinese collect 7 PUs; end with 9 PUs
Combat Hit Differential Summary :
-
TripleA Manual Gamesave Post: British round 4
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.1
Game History
Round: 4 Combat Move - British 2 fighters moved from Gibraltar to 97 Sea Zone 1 destroyer moved from 92 Sea Zone to 97 Sea Zone 1 fighter and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone 1 submarine moved from 98 Sea Zone to 97 Sea Zone 1 destroyer moved from 98 Sea Zone to 97 Sea Zone 1 carrier moved from 98 Sea Zone to 97 Sea Zone 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 armour moved from French Equatorial Africa to Egypt 1 transport moved from 83 Sea Zone to 91 Sea Zone 2 cruisers and 2 transports moved from 80 Sea Zone to 81 Sea Zone 1 infantry moved from India to Burma 1 infantry moved from India to Burma 1 fighter and 1 tactical_bomber moved from India to Burma 1 armour moved from Eastern Persia to India 3 infantry moved from Eastern Persia to West India Combat - British
Combat Hit Differential Summary :
-
scramble?
-
@simon33 said in Giallo (Allies+8) vs Simon33 (Axis) BM3:
I love your anti Japan strategies, at least in a J1 DOW.
Thanks
-
Yeah, scramble.
-
TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1
Game History
Round: 4 Purchase Units - Americans Americans buy 3 armour, 1 battleship, 2 destroyers, 3 infantry, 1 marine and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans 1 armour moved from Morocco to Algeria Americans take Algeria from Italians 1 armour moved from Algeria to Morocco Combat - Americans Non Combat Move - Americans 1 artillery and 2 mech_infantrys moved from Central United States to 101 Sea Zone 1 artillery, 2 mech_infantrys and 3 transports moved from 101 Sea Zone to 88 Sea Zone 3 infantry moved from French Guiana to 88 Sea Zone 1 artillery, 3 infantry, 2 mech_infantrys and 3 transports moved from 88 Sea Zone to 91 Sea Zone 1 artillery, 3 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco 1 carrier and 2 fighters moved from 91 Sea Zone to 110 Sea Zone 1 carrier, 2 destroyers and 1 submarine moved from 101 Sea Zone to 91 Sea Zone 2 bombers moved from Gibraltar to United Kingdom 2 fighters moved from Gibraltar to United Kingdom 1 transport moved from 26 Sea Zone to 10 Sea Zone 1 carrier moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 25 Sea Zone to 26 Sea Zone 1 destroyer moved from 26 Sea Zone to 25 Sea Zone Place Units - Americans Turning on Edit Mode EDIT: Removing units owned by Americans from 91 Sea Zone: 3 transports EDIT: Adding units owned by Americans to 101 Sea Zone: 3 transports EDIT: Turning off Edit Mode 3 armour, 3 infantry and 1 marine placed in Central United States 1 battleship placed in 101 Sea Zone 2 destroyers and 1 submarine placed in 10 Sea Zone Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Non Combat Move - Chinese 3 artilleries, 1 fighter and 5 infantry moved from Szechwan to Shensi Place Units - Chinese 3 infantry placed in Shensi Turn Complete - Chinese Chinese collect 7 PUs; end with 9 PUs Purchase Units - British British buy 1 carrier, 1 factory_minor and 1 transport; Remaining resources: 4 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 2 fighters moved from Gibraltar to 97 Sea Zone 1 destroyer moved from 92 Sea Zone to 97 Sea Zone 1 fighter and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone 1 submarine moved from 98 Sea Zone to 97 Sea Zone 1 destroyer moved from 98 Sea Zone to 97 Sea Zone 1 carrier moved from 98 Sea Zone to 97 Sea Zone 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 armour moved from French Equatorial Africa to Egypt 1 transport moved from 83 Sea Zone to 91 Sea Zone 2 cruisers and 2 transports moved from 80 Sea Zone to 81 Sea Zone 1 infantry moved from India to Burma 1 infantry moved from India to Burma 1 fighter and 1 tactical_bomber moved from India to Burma 1 armour moved from Eastern Persia to India 3 infantry moved from Eastern Persia to West India Combat - British Italians scrambles 2 units out of Southern Italy to defend against the attack in 97 Sea Zone Battle in 97 Sea Zone British attack with 1 carrier, 2 destroyers, 3 fighters, 1 submarine and 1 tactical_bomber Italians defend with 1 battleship, 2 cruisers, 2 fighters and 1 transport British roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 1 carrier, 2 destroyers, 3 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 : 2/6 hits, 2,83 expected hits Units damaged: 1 battleship owned by the Italians Italians roll dice for 2 fighters in 97 Sea Zone, round 2 : 2/2 hits, 1,33 expected hits Italians roll dice for 1 battleship, 2 cruisers and 1 transport in 97 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits 1 destroyer owned by the British, 1 cruiser owned by the Italians, 1 submarine owned by the British and 1 carrier owned by the British lost in 97 Sea Zone British roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 97 Sea Zone, round 3 : 4/5 hits, 2,50 expected hits Italians roll dice for 1 battleship, 1 cruiser, 2 fighters and 1 transport in 97 Sea Zone, round 3 : 3/4 hits, 2,50 expected hits 1 destroyer owned by the British, 1 cruiser owned by the Italians, 2 fighters owned by the Italians, 1 battleship owned by the Italians and 2 fighters owned by the British lost in 97 Sea Zone 1 transport owned by the Italians lost in 97 Sea Zone British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 13 Casualties for British: 1 carrier, 2 destroyers, 2 fighters and 1 submarine Casualties for Italians: 1 battleship, 2 cruisers, 2 fighters and 1 transport Battle in Burma British attack with 1 fighter, 2 infantry and 1 tactical_bomber Japanese defend with 1 artillery British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 : 1/4 hits, 1,50 expected hits Japanese roll dice for 1 artillery in Burma, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Burma British win, taking Burma from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - British 1 fighter and 1 tactical_bomber moved from Burma to India 1 fighter and 1 tactical_bomber moved from 97 Sea Zone to 98 Sea Zone 1 fighter moved from 110 Sea Zone to 91 Sea Zone 1 fighter moved from 110 Sea Zone to 91 Sea Zone Place Units - British 1 carrier placed in 98 Sea Zone 1 factory_minor placed in Iraq 1 transport placed in 110 Sea Zone Turn Complete - British British collect 34 PUs; end with 38 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
British : -0,17 Italians : 1,50 Japanese : -0,33
-
TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1
Game History
Round: 4 Purchase Units - Italians Italians buy 1 fighter and 2 infantry; Remaining resources: 3 PUs; Combat Move - Italians 2 armour and 1 bomber moved from Western Ukraine to Rostov 1 mech_infantry moved from Baltic States to Archangel Italians take Archangel from Russians 1 armour moved from Tunisia to Algeria Italians take Algeria from Americans 1 armour moved from Algeria to Tunisia Combat - Italians Battle in Rostov Italians attack with 2 armour and 1 bomber Russians defend with 1 mech_infantry Italians roll dice for 2 armour and 1 bomber in Rostov, round 2 : 0/3 hits, 1.67 expected hits Russians roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 2 armour and 1 bomber in Rostov, round 3 : 2/3 hits, 1.67 expected hits Russians roll dice for 1 mech_infantry in Rostov, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Rostov Italians win, taking Rostov from Russians with 2 armour and 1 bomber remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Non Combat Move - Italians 1 bomber moved from Rostov to Ukraine 1 artillery moved from Bessarabia to Ukraine 1 mech_infantry moved from Romania to Ukraine Place Units - Italians 1 fighter and 2 infantry placed in Southern Italy Turn Complete - Italians Italians collect 19 PUs; end with 22 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 25 PUs
Combat Hit Differential Summary :
Italians : -1.33 Russians : -0.67
-
TripleA Turn Summary: ANZAC round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 submarine; Remaining resources: 1 PUs; Combat Move - ANZAC Place Units - ANZAC 1 fighter and 1 submarine placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 submarine; Remaining resources: 1 PUs; Combat Move - ANZAC Place Units - ANZAC 1 fighter and 1 submarine placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French 1 destroyer moved from 80 Sea Zone to 76 Sea Zone Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
-
TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 6 artilleries and 10 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 fighter and 1 tactical_bomber moved from Western Ukraine to Belarus 1 mech_infantry moved from Novgorod to Belarus 1 mech_infantry moved from Novgorod to Eastern Poland 1 bomber moved from Western Germany to Eastern Poland 1 bomber and 1 mech_infantry moved from Romania to Eastern Poland 1 bomber moved from Romania to Belarus 2 artilleries moved from Western Ukraine to Bryansk 2 armour, 1 artillery and 3 infantry moved from Ukraine to Bryansk 2 armour moved from Ukraine to Bryansk 2 armour and 2 mech_infantrys moved from Ukraine to Caucasus 1 mech_infantry moved from Ukraine to Volgograd Germans take Volgograd from Russians 2 armour moved from Ukraine to Caucasus 1 armour moved from Ukraine to Caucasus Combat - Germans Battle in Caucasus Germans attack with 5 armour and 2 mech_infantrys Russians defend with 2 infantry Germans roll dice for 5 armour and 2 mech_infantrys in Caucasus, round 2 : 3/7 hits, 2.83 expected hits Russians roll dice for 2 infantry in Caucasus, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Caucasus Germans win, taking Caucasus from Russians with 5 armour and 2 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Eastern Poland Germans attack with 2 bombers and 2 mech_infantrys Russians defend with 1 infantry Germans roll dice for 2 bombers and 2 mech_infantrys in Eastern Poland, round 2 : 1/4 hits, 1.67 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 infantry Battle in Belarus Germans attack with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Belarus, round 2 : 1/4 hits, 2.00 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Bryansk Germans attack with 4 armour, 3 artilleries and 3 infantry Russians defend with 1 aaGun, 1 artillery and 4 infantry Germans roll dice for 4 armour, 3 artilleries and 3 infantry in Bryansk, round 2 : 6/10 hits, 4.00 expected hits Russians roll dice for 1 aaGun, 1 artillery and 4 infantry in Bryansk, round 2 : 2/5 hits, 1.67 expected hits 4 infantry owned by the Russians, 1 artillery owned by the Russians, 2 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 4 armour, 3 artilleries and 1 infantry remaining. Battle score for attacker is 15 Casualties for Germans: 2 infantry Casualties for Russians: 1 aaGun, 1 artillery and 4 infantry Non Combat Move - Germans 1 bomber, 1 fighter and 1 tactical_bomber moved from Belarus to Ukraine 1 aaGun and 1 mech_infantry moved from Western Ukraine to Ukraine 9 mech_infantrys moved from Romania to Ukraine 2 bombers moved from Eastern Poland to Ukraine 2 aaGuns, 3 artilleries and 16 infantry moved from Ukraine to Rostov 2 armour and 3 mech_infantrys moved from Ukraine to Rostov 1 infantry moved from Karelia to Novgorod 1 infantry moved from Vyborg to Novgorod 2 infantry moved from Norway to Finland 2 infantry moved from France to Western Germany 2 mech_infantrys moved from Western Germany to Southern Italy 1 aaGun and 4 mech_infantrys moved from Western Germany to Germany 1 aaGun moved from France to Western Germany 2 mech_infantrys moved from Rostov to Caucasus Place Units - Germans 3 artilleries placed in Ukraine 3 artilleries placed in France 3 mech_infantrys placed in Novgorod 7 mech_infantrys placed in Western Germany Germans undo move 4. 3 mech_infantrys placed in Germany 4 mech_infantrys placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,4 Germans collect 54 PUs (2 lost to blockades); end with 54 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 61 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUs
Combat Hit Differential Summary :
Germans : 0.50 Russians : 0.00
-
oh no! I was thinking of a strafe into Bryansk.
-
TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1
Game History
Round: 5 Purchase Units - Russians Russians buy 5 artilleries and 5 infantry; Remaining resources: 12 PUs; Combat Move - Russians 1 infantry moved from Smolensk to Archangel 1 infantry moved from Smolensk to Belarus 1 armour moved from Samara to Volgograd 1 fighter and 1 tactical_bomber moved from Russia to Volgograd 2 fighters moved from Russia to Archangel 2 fighters moved from Russia to Belarus 12 artilleries and 17 infantry moved from Smolensk to Bryansk 4 artilleries and 10 infantry moved from Russia to Bryansk 1 infantry moved from Jehol to Shantung Chinese take Shantung from Japanese 16 infantry moved from Jehol to Chahar Combat - Russians Battle in Bryansk Russians attack with 16 artilleries and 27 infantry Germans defend with 4 armour, 3 artilleries and 1 infantry Russians roll dice for 16 artilleries and 27 infantry in Bryansk, round 2 : 15/43 hits, 12,50 expected hits Germans roll dice for 4 armour, 3 artilleries and 1 infantry in Bryansk, round 2 : 4/8 hits, 3,33 expected hits 4 infantry owned by the Russians, 3 artilleries owned by the Germans, 1 infantry owned by the Germans and 4 armour owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 16 artilleries and 23 infantry remaining. Battle score for attacker is 27 Casualties for Russians: 4 infantry Casualties for Germans: 4 armour, 3 artilleries and 1 infantry Battle in Chahar Russians attack with 16 infantry Japanese defend with 1 infantry Russians roll dice for 16 infantry in Chahar, round 2 : 4/16 hits, 2,67 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Chahar Russians win, taking Chahar from Japanese with 15 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Japanese: 1 infantry Battle in Volgograd Russians attack with 1 armour, 1 fighter and 1 tactical_bomber Germans defend with 1 factory_minor and 1 mech_infantry Russians roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Volgograd, round 2 : 2/3 hits, 1,67 expected hits Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Archangel Russians attack with 2 fighters and 1 infantry Italians defend with 1 mech_infantry Russians roll dice for 2 fighters and 1 infantry in Archangel, round 2 : 2/3 hits, 1,17 expected hits Italians roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Italians lost in Archangel Russians win, taking Archangel from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 mech_infantry Battle in Belarus Russians attack with 2 fighters and 1 infantry Germans defend with 1 mech_infantry Russians roll dice for 2 fighters and 1 infantry in Belarus, round 2 : 2/3 hits, 1,17 expected hits Germans roll dice for 1 mech_infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 2 fighters moved from Archangel to Russia 2 fighters moved from Belarus to Russia 1 fighter and 1 tactical_bomber moved from Volgograd to Russia 3 aaGuns moved from Smolensk to Bryansk 1 armour and 3 infantry moved from Russia to Bryansk 2 aaGuns moved from Jehol to Chahar Place Units - Russians 5 artilleries and 5 infantry placed in Russia Turn Complete - Russians Russians collect 27 PUs; end with 39 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 42 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 46 PUs
Combat Hit Differential Summary :
Germans : -0,00 Italians : -0,33 Russians : 5,83 Japanese : 0,67
-
Miscalculated that… Let’s hope for good dice
-
TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 armour, 6 artilleries, 1 destroyer, 6 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 3 fighters moved from Japan to 6 Sea Zone 2 fighters and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Shantung 1 artillery and 1 infantry moved from Kiangsu to Shantung 1 infantry moved from Manchuria to Jehol Japanese take Jehol from Chinese 1 infantry moved from Korea to Amur Japanese take Amur from Russians 1 artillery, 1 infantry and 1 marine moved from French Indo China to 36 Sea Zone 1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 36 Sea Zone to 39 Sea Zone 1 artillery and 1 infantry moved from Java to 42 Sea Zone 1 artillery, 1 battleship, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone 2 fighters moved from 42 Sea Zone to India 2 fighters moved from 38 Sea Zone to India 2 bombers and 1 fighter moved from French Indo China to India 6 tactical_bombers moved from Yunnan to India 1 transport moved from 38 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone 3 artilleries, 3 infantry and 1 marine moved from 39 Sea Zone to India 1 artillery moved from Shan State to Burma 1 armour, 3 infantry and 1 mech_infantry moved from Yunnan to Burma 1 infantry moved from Yunnan to Burma Combat - Japanese Battle in India Japanese attack with 3 artilleries, 2 bombers, 5 fighters, 3 infantry, 1 marine and 6 tactical_bombers British defend with 2 aaGuns, 1 armour, 3 artilleries, 1 fighter, 13 infantry and 1 tactical_bomber; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour AA fire in India : 1/6 hits, 1.00 expected hits 1 tactical_bomber owned by the Japanese lost in India Japanese roll dice for 1 battleship and 1 cruiser in India, round 2 : 1/2 hits, 1.17 expected hits Japanese roll dice for 3 artilleries, 2 bombers, 5 fighters, 3 infantry, 1 marine and 5 tactical_bombers in India, round 2 : 4/19 hits, 9.50 expected hits UK_Pacific roll dice for 2 aaGuns, 1 armour, 3 artilleries, 1 fighter, 13 infantry and 1 tactical_bomber in India, round 2 : 7/19 hits, 7.00 expected hits 3 infantry owned by the Japanese, 3 artilleries owned by the Japanese, 1 marine owned by the Japanese, 2 aaGuns owned by the British and 3 infantry owned by the British lost in India UK_Pacific win with 1 armour, 3 artilleries, 1 fighter, 10 infantry and 1 tactical_bomber remaining. Battle score for attacker is -18 Casualties for Japanese: 3 artilleries, 3 infantry, 1 marine and 1 tactical_bomber Casualties for British: 2 aaGuns and 3 infantry 5 tactical_bombers owned by the Japanese, 5 fighters owned by the Japanese and 2 bombers owned by the Japanese retreated Battle in Burma Japanese attack with 1 armour, 1 artillery, 4 infantry and 1 mech_infantry British defend with 2 infantry Japanese roll dice for 1 armour, 1 artillery, 4 infantry and 1 mech_infantry in Burma, round 2 : 1/7 hits, 1.83 expected hits UK_Pacific roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Burma 4 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 armour owned by the Japanese retreated to Shan State UK_Pacific win with 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in 25 Sea Zone Japanese attack with 2 fighters and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 2 fighters and 1 tactical_bomber in 25 Sea Zone, round 2 : 0/3 hits, 1.67 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 fighters and 1 tactical_bomber in 25 Sea Zone, round 3 : 0/3 hits, 1.67 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 fighters and 1 tactical_bomber in 25 Sea Zone, round 4 : 1/3 hits, 1.67 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Japanese and 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Japanese: 1 fighter Casualties for Americans: 1 destroyer Battle in Shantung Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Shantung, round 2 : 1/4 hits, 1.83 expected hits Chinese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Shantung Japanese win, taking Shantung from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from Shantung to 6 Sea Zone 1 artillery moved from Manchuria to Amur 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to French Indo China 1 infantry moved from Hunan to Yunnan 1 aaGun moved from Yunnan to Shan State 1 infantry moved from Anhwe to Hunan 1 infantry moved from Kiangsu to Anhwe 1 transport moved from 19 Sea Zone to 6 Sea Zone 1 armour moved from Japan to 6 Sea Zone 1 armour and 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 armour moved from 5 Sea Zone to Amur 2 fighters moved from India to 39 Sea Zone 5 tactical_bombers moved from India to Shan State 1 carrier moved from 38 Sea Zone to 39 Sea Zone 2 fighters moved from India to 39 Sea Zone 1 fighter moved from India to Shan State 2 bombers moved from India to French Indo China 2 submarines moved from 42 Sea Zone to 39 Sea Zone 1 submarine moved from 5 Sea Zone to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone Place Units - Japanese 1 armour and 2 artilleries placed in French Indo China 2 artilleries and 1 mech_infantry placed in Kiangsu 1 destroyer and 1 submarine placed in 6 Sea Zone 2 artilleries and 6 infantry placed in Japan Turn Complete - Japanese Japanese collect 58 PUs; end with 59 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
Americans : 0.00 Chinese : -0.33 UK_Pacific : -0.67 AA fire in India : : 0.00 Japanese : -11.33
-
Assumed no scramble but I’m not sure about the casualties. Lose both AA Guns in India?
-
@simon33 said in Giallo (Allies+8) vs Simon33 (Axis) BM3:
Assumed no scramble but I’m not sure about the casualties. Lose both AA Guns in India?
After the bombard I would have taken one of, after your dissapointing dice result I would have kept the other one
-
TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1
Game History
Round: 5 Purchase Units - Americans Turning on Edit Mode EDIT: Removing units owned by British from India: 1 infantry EDIT: Adding units owned by British to India: 1 aaGun EDIT: Turning off Edit Mode Americans buy 3 artilleries, 1 carrier, 1 fighter, 3 infantry and 3 transports; Remaining resources: 5 PUs; Combat Move - Americans 1 infantry moved from Morocco to Algeria Americans take Algeria from Italians 2 infantry moved from Morocco to 91 Sea Zone 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 bomber moved from United Kingdom to Western Germany 1 bomber moved from United Kingdom to France Combat - Americans Strategic bombing raid in Western Germany AA fire in Western Germany : 0/1 hits, 0,17 expected hits Bombing raid in Western Germany rolls: 8 and causes: 8 damage to unit: factory_major Bombing raid in Western Germany causes 8 damage total. Strategic bombing raid in France AA fire in France : 1/1 hits, 0,17 expected hits 1 bomber killed by AA Bombing raid in France causes 0 damage total. Battle in Normandy Bordeaux Battle in Holland Belgium Non Combat Move - Americans 1 bomber moved from Western Germany to United Kingdom 3 armour, 3 infantry and 1 marine moved from Central United States to 101 Sea Zone 3 armour, 1 battleship, 3 infantry, 1 marine and 3 transports moved from 101 Sea Zone to 91 Sea Zone 3 armour, 3 infantry and 1 marine moved from 91 Sea Zone to Morocco 1 submarine moved from 91 Sea Zone to 93 Sea Zone 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 1 carrier, 2 destroyers, 2 fighters and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 aaGun moved from Western United States to 10 Sea Zone 1 aaGun, 2 destroyers, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 aaGun moved from 26 Sea Zone to Hawaiian Islands 1 destroyer moved from 26 Sea Zone to 25 Sea Zone Place Units - Americans 3 artilleries, 1 fighter and 3 infantry placed in Eastern United States 1 carrier and 3 transports placed in 101 Sea Zone Americans undo move 1. 1 fighter placed in Western United States 3 artilleries and 3 infantry placed in Central United States Turn Complete - Americans Americans collect 58 PUs; end with 63 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Combat Hit Differential Summary :
AA fire in France : : 0,83 AA fire in Western Germany : : -0,17
-
TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Shensi to Suiyuyan 1 fighter moved from Shensi to Suiyuyan 3 artilleries and 7 infantry moved from Shensi to Hopei Combat - Chinese Battle in Hopei Chinese attack with 3 artilleries and 7 infantry Japanese defend with 1 infantry Chinese roll dice for 3 artilleries and 7 infantry in Hopei, round 2 : 4/10 hits, 2,67 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei Chinese win, taking Hopei from Japanese with 3 artilleries and 6 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Suiyuyan Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 2 : 2/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Suiyuyan to Chahar Place Units - Chinese 1 infantry placed in Szechwan 1 infantry placed in Chahar 1 infantry placed in Hopei Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs
Combat Hit Differential Summary :
Chinese : 2,67 Japanese : 0,33