19L BM3 ll Dawgoneit (Allies) vs max334

  • 2024 '22 '21 '19 '18

    TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 4 artilleries, 2 carriers, 1 destroyer and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 6 Sea Zone to 17 Sea Zone
            4 tactical_bombers moved from Jehol to 17 Sea Zone
            4 fighters moved from Jehol to 17 Sea Zone
            1 fighter moved from Japan to 17 Sea Zone
            1 fighter moved from Caroline Islands to 17 Sea Zone
            1 carrier and 1 destroyer moved from 35 Sea Zone to 17 Sea Zone
            1 fighter moved from Anhwe to 17 Sea Zone
            1 fighter moved from 38 Sea Zone to Burma
            1 tactical_bomber moved from 38 Sea Zone to Burma
            1 artillery moved from Shan State to Burma
            1 infantry moved from Yunnan to Burma
            2 submarines moved from 55 Sea Zone to 62 Sea Zone
            1 infantry moved from Celebes to 44 Sea Zone
            1 cruiser moved from 37 Sea Zone to 38 Sea Zone
            1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 38 Sea Zone
            1 artillery and 1 infantry moved from 38 Sea Zone to Burma
            1 bomber moved from Kwangsi to India
            1 bomber moved from Kweichow to India
            1 cruiser moved from 38 Sea Zone to 37 Sea Zone
            1 carrier moved from 38 Sea Zone to 37 Sea Zone
            1 infantry and 1 transport moved from 44 Sea Zone to 43 Sea Zone
            1 artillery moved from Malaya to Shan State
            1 artillery moved from Japan to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone
            1 artillery and 1 infantry moved from 25 Sea Zone to Midway
            1 artillery moved from Borneo to 43 Sea Zone
            1 artillery and 1 transport moved from 43 Sea Zone to 21 Sea Zone
            1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
            1 artillery moved from 21 Sea Zone to Guam
            1 transport moved from 37 Sea Zone to 19 Sea Zone
    
        Combat - Japanese
            Strategic bombing raid in India
                    AA fire in India : 0/1 hits, 0.33 expected hits
                Bombing raid in India rolls: 3,3 and causes: 6 damage to unit: factory_major
                Bombing raid in India causes 6 damage total. 
            Battle in Guam
            Battle in 17 Sea Zone
                Japanese attack with 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 8 fighters, 1 submarine and 5 tactical_bombers
                Americans defend with 2 battleships, 3 carriers, 3 cruisers, 5 fighters, 1 tactical_bomber and 3 transports; ANZAC defend with 1 cruiser
                    Japanese roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 8 fighters and 5 tactical_bombers in 17 Sea Zone, round 2 : 9/1 hits, 9.17 expected hits
                Units damaged: 2 battleships owned by the Americans
                    Americans roll dice for 5 fighters and 1 tactical_bomber in 17 Sea Zone, round 2 : 4/1 hits, 3.83 expected hits
                Units damaged: 3 carriers owned by the Japanese and 1 battleship owned by the Japanese
                    Americans roll dice for 2 battleships, 3 carriers, 4 cruisers and 3 transports in 17 Sea Zone, round 2 : 5/1 hits, 4.33 expected hits
                    1 tactical_bomber owned by the Americans, 3 carriers owned by the Japanese, 1 destroyer owned by the Japanese, 3 carriers owned by the Americans and 1 submarine owned by the Japanese lost in 17 Sea Zone
                    Japanese roll dice for 1 battleship, 1 cruiser, 1 destroyer, 8 fighters and 5 tactical_bombers in 17 Sea Zone, round 3 : 9/1 hits, 8.83 expected hits
                    Americans roll dice for 2 battleships, 4 cruisers, 5 fighters and 3 transports in 17 Sea Zone, round 3 : 7/1 hits, 6.67 expected hits
                    4 fighters owned by the Japanese, 3 cruisers owned by the Americans, 1 cruiser owned by the ANZAC, 1 destroyer owned by the Japanese, 1 battleship owned by the Japanese, 5 fighters owned by the Americans and 1 cruiser owned by the Japanese lost in 17 Sea Zone
                    Japanese roll dice for 4 fighters and 5 tactical_bombers in 17 Sea Zone, round 4 : 6/1 hits, 5.17 expected hits
                    Americans roll dice for 2 battleships and 3 transports in 17 Sea Zone, round 4 : 2/1 hits, 1.33 expected hits
                    1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 3 transports owned by the Americans and 2 battleships owned by the Americans lost in 17 Sea Zone
                Japanese win, taking Guam from Americans with 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is 55
                Casualties for Japanese: 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 5 fighters, 1 submarine and 1 tactical_bomber
                Casualties for Americans: 2 battleships, 3 carriers, 3 cruisers, 5 fighters, 1 tactical_bomber and 3 transports
                Casualties for ANZAC: 1 cruiser
            Battle in Burma
                Japanese attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
                British defend with 1 artillery
                    Japanese roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 : 2/1 hits, 2.50 expected hits
                    UK_Pacific roll dice for 1 artillery in Burma, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 artillery
            Battle in Midway
                Japanese attack with 1 artillery and 1 infantry
                Americans defend with 1 airfield and 1 bomber
                    Japanese roll dice for 1 artillery and 1 infantry in Midway, round 2 : 0/1 hits, 0.67 expected hits
                    Americans roll dice for 1 bomber in Midway, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Midway, round 3 : 1/1 hits, 0.67 expected hits
                    Americans roll dice for 1 bomber in Midway, round 3 : 0/1 hits, 0.17 expected hits
                    1 bomber owned by the Americans lost in Midway
                Japanese win, taking Midway from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 12
                Casualties for Americans: 1 bomber
            Battle in 62 Sea Zone
                Japanese attack with 2 submarines
                ANZAC defend with 2 destroyers
                    Japanese roll dice for 2 submarines in 62 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                    ANZAC roll dice for 2 destroyers in 62 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                    1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 62 Sea Zone
                    Japanese roll dice for 1 submarine in 62 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 destroyer in 62 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 62 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 destroyer in 62 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 62 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 destroyer in 62 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC lost in 62 Sea Zone
                Japanese win, taking 62 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 10
                Casualties for Japanese: 1 submarine
                Casualties for ANZAC: 2 destroyers
    
        Non Combat Move - Japanese
            1 bomber moved from India to Malaya
            1 infantry moved from 37 Sea Zone to Shan State
            1 bomber moved from India to Hunan
            1 fighter and 1 tactical_bomber moved from Burma to 37 Sea Zone
            1 transport moved from 38 Sea Zone to 37 Sea Zone
            1 infantry moved from Kweichow to Yunnan
            1 armour moved from Kweichow to Yunnan
            1 mech_infantry moved from Kweichow to Burma
            1 infantry moved from Hunan to Yunnan
            1 artillery moved from Kwangsi to Yunnan
            1 infantry moved from Hopei to Kweichow
            1 infantry moved from Anhwe to Hunan
            1 infantry moved from Chahar to Hopei
            1 infantry moved from Jehol to Chahar
            1 infantry moved from Jehol to Anhwe
            1 mech_infantry moved from Shantung to Hunan
            1 mech_infantry moved from Shantung to Hunan
            1 mech_infantry moved from Shantung to Jehol
            1 fighter moved from 17 Sea Zone to Jehol
            1 tactical_bomber moved from 17 Sea Zone to Jehol
            1 tactical_bomber moved from 17 Sea Zone to 6 Sea Zone
            1 tactical_bomber moved from 17 Sea Zone to 6 Sea Zone
            1 tactical_bomber moved from 17 Sea Zone to 6 Sea Zone
            1 fighter moved from 17 Sea Zone to Jehol
            1 fighter moved from 17 Sea Zone to Japan
    
        Place Units - Japanese
            2 carriers, 1 destroyer and 1 submarine placed in 6 Sea Zone
            3 artilleries placed in Shantung
            1 artillery placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 52 PUs; end with 52 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 57 PUs
    

    Combat Hit Differential Summary :

    Americans : 1.50
    ANZAC : -0.67
    UK_Pacific : 0.67
    AA fire in India : : -0.33
    Japanese : -0.00
    

    Savegame

  • 2024 '22 '21 '19 '18

    Sorry about the US Pacific Fleet. Not sure if you saw all the planes in range. SeaLion doesnt look good for you either.

  • 2024 '22 '21 '19 '18

    Testing Forum poster

    Test summary from TripleA, engine version: 1.9, time: 6:24:38 AM
    Savegame


  • TripleA Turn Summary: Americans round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 2 carriers, 4 fighters and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            4 bombers moved from Western United States to 109 Sea Zone
            1 submarine moved from 10 Sea Zone to 89 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 89 Sea Zone
            1 artillery and 1 infantry moved from 89 Sea Zone to West Indies
            2 fighters moved from 26 Sea Zone to Midway
            1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 25 Sea Zone
            1 infantry and 1 mech_infantry moved from 25 Sea Zone to Midway
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
    
        Combat - Americans
            Battle in 89 Sea Zone
                Americans attack with 1 submarine and 1 transport
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 89 Sea Zone
                    Americans roll dice for 1 submarine in 89 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Americans win, taking 89 Sea Zone from Neutral with 1 submarine and 1 transport remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
            Battle in 25 Sea Zone
                Americans attack with 1 destroyer and 1 transport
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 25 Sea Zone
                Americans win with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Midway
                Americans attack with 2 fighters, 1 infantry and 1 mech_infantry
                Japanese defend with 1 airfield, 1 artillery and 1 infantry
                    Americans roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Midway, round 2 : 1/1 hits, 1.33 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Midway, round 2 : 0/1 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Midway
                    Americans roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Midway, round 3 : 1/1 hits, 1.33 expected hits
                    Japanese roll dice for 1 artillery in Midway, round 3 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Midway
                Americans win, taking Midway from Japanese with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery and 1 infantry
                Casualties for Americans: 1 infantry
            Battle in West Indies
                Americans attack with 1 artillery and 1 infantry
                Italians defend with 1 infantry
                    Americans roll dice for 1 artillery and 1 infantry in West Indies, round 2 : 0/1 hits, 0.67 expected hits
                    Italians roll dice for 1 infantry in West Indies, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in West Indies, round 3 : 0/1 hits, 0.67 expected hits
                    Italians roll dice for 1 infantry in West Indies, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in West Indies, round 4 : 1/1 hits, 0.67 expected hits
                    Italians roll dice for 1 infantry in West Indies, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in West Indies
                Americans win, taking West Indies from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in 109 Sea Zone
                Americans attack with 4 bombers
                Italians defend with 1 battleship, 2 cruisers and 2 transports
                    Americans roll dice for 4 bombers in 109 Sea Zone, round 2 : 2/1 hits, 2.67 expected hits
                Units damaged: 1 battleship owned by the Italians
                    Italians roll dice for 1 battleship, 2 cruisers and 2 transports in 109 Sea Zone, round 2 : 2/1 hits, 1.67 expected hits
                    1 cruiser owned by the Italians and 2 bombers owned by the Americans lost in 109 Sea Zone
                    Americans roll dice for 2 bombers in 109 Sea Zone, round 3 : 1/1 hits, 1.33 expected hits
                    Italians roll dice for 1 battleship, 1 cruiser and 2 transports in 109 Sea Zone, round 3 : 1/1 hits, 1.17 expected hits
                    1 cruiser owned by the Italians and 1 bomber owned by the Americans lost in 109 Sea Zone
                    Americans roll dice for 1 bomber in 109 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
                    Italians roll dice for 1 battleship and 2 transports in 109 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
                    1 bomber owned by the Americans and 1 battleship owned by the Italians lost in 109 Sea Zone
                Italians win with 2 transports remaining. Battle score for attacker is -4
                Casualties for Americans: 4 bombers
                Casualties for Italians: 1 battleship and 2 cruisers
    
        Non Combat Move - Americans
            2 fighters moved from Midway to 26 Sea Zone
    
        Place Units - Americans
            2 carriers placed in 10 Sea Zone
            4 fighters placed in 10 Sea Zone
            1 mech_infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 51 PUs; end with 51 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
    

    Combat Hit Differential Summary :

    Italians : -0.50
    Americans : -2.67
    Japanese : 0.00
    

    Savegame


  • TripleA Turn Summary: Chinese round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 fighter and 19 infantry moved from Shensi to Szechwan
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            3 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 9 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: UK_Pacific round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 2 carriers, 4 fighters and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            4 bombers moved from Western United States to 109 Sea Zone
            1 submarine moved from 10 Sea Zone to 89 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 89 Sea Zone
            1 artillery and 1 infantry moved from 89 Sea Zone to West Indies
            2 fighters moved from 26 Sea Zone to Midway
            1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 25 Sea Zone
            1 infantry and 1 mech_infantry moved from 25 Sea Zone to Midway
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
    
        Combat - Americans
            Battle in 89 Sea Zone
                Americans attack with 1 submarine and 1 transport
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 89 Sea Zone
                    Americans roll dice for 1 submarine in 89 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Americans win, taking 89 Sea Zone from Neutral with 1 submarine and 1 transport remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
            Battle in 25 Sea Zone
                Americans attack with 1 destroyer and 1 transport
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 25 Sea Zone
                Americans win with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Midway
                Americans attack with 2 fighters, 1 infantry and 1 mech_infantry
                Japanese defend with 1 airfield, 1 artillery and 1 infantry
                    Americans roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Midway, round 2 : 1/1 hits, 1.33 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Midway, round 2 : 0/1 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Midway
                    Americans roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Midway, round 3 : 1/1 hits, 1.33 expected hits
                    Japanese roll dice for 1 artillery in Midway, round 3 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Midway
                Americans win, taking Midway from Japanese with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery and 1 infantry
                Casualties for Americans: 1 infantry
            Battle in West Indies
                Americans attack with 1 artillery and 1 infantry
                Italians defend with 1 infantry
                    Americans roll dice for 1 artillery and 1 infantry in West Indies, round 2 : 0/1 hits, 0.67 expected hits
                    Italians roll dice for 1 infantry in West Indies, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in West Indies, round 3 : 0/1 hits, 0.67 expected hits
                    Italians roll dice for 1 infantry in West Indies, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in West Indies, round 4 : 1/1 hits, 0.67 expected hits
                    Italians roll dice for 1 infantry in West Indies, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in West Indies
                Americans win, taking West Indies from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in 109 Sea Zone
                Americans attack with 4 bombers
                Italians defend with 1 battleship, 2 cruisers and 2 transports
                    Americans roll dice for 4 bombers in 109 Sea Zone, round 2 : 2/1 hits, 2.67 expected hits
                Units damaged: 1 battleship owned by the Italians
                    Italians roll dice for 1 battleship, 2 cruisers and 2 transports in 109 Sea Zone, round 2 : 2/1 hits, 1.67 expected hits
                    1 cruiser owned by the Italians and 2 bombers owned by the Americans lost in 109 Sea Zone
                    Americans roll dice for 2 bombers in 109 Sea Zone, round 3 : 1/1 hits, 1.33 expected hits
                    Italians roll dice for 1 battleship, 1 cruiser and 2 transports in 109 Sea Zone, round 3 : 1/1 hits, 1.17 expected hits
                    1 cruiser owned by the Italians and 1 bomber owned by the Americans lost in 109 Sea Zone
                    Americans roll dice for 1 bomber in 109 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
                    Italians roll dice for 1 battleship and 2 transports in 109 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
                    1 bomber owned by the Americans and 1 battleship owned by the Italians lost in 109 Sea Zone
                Italians win with 2 transports remaining. Battle score for attacker is -4
                Casualties for Americans: 4 bombers
                Casualties for Italians: 1 battleship and 2 cruisers
    
        Non Combat Move - Americans
            2 fighters moved from Midway to 26 Sea Zone
    
        Place Units - Americans
            2 carriers placed in 10 Sea Zone
            4 fighters placed in 10 Sea Zone
            1 mech_infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 51 PUs; end with 51 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 fighter and 19 infantry moved from Shensi to Szechwan
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            3 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 9 PUs
    
        Purchase Units - British
            British repair damage of 13x factory_major; Remaining resources: 18 PUs; 
            British buy 6 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy nothing; Remaining resources: 6 PUs; 
    
        Combat Move - British
            1 destroyer moved from 106 Sea Zone to 109 Sea Zone
                  British take 106 Sea Zone from Germans
            2 artilleries moved from Egypt to 98 Sea Zone
            2 artilleries, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 tactical_bomber and 2 transports moved from 98 Sea Zone to 81 Sea Zone
            2 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
            2 artilleries, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports moved from 81 Sea Zone to 80 Sea Zone
            1 cruiser moved from 76 Sea Zone to 80 Sea Zone
            1 infantry and 2 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
            2 mech_infantrys moved from Anglo Egyptian Sudan to Egypt
            3 mech_infantrys moved from Union of South Africa to Belgian Congo
            2 fighters moved from Nigeria to Egypt
            1 infantry moved from Alexandria to Tobruk
                  British take Tobruk from Italians
            1 bomber moved from Egypt to India
            1 fighter and 1 tactical_bomber moved from Egypt to West India
    
        Combat - British
            Battle in 109 Sea Zone
                British attack with 1 destroyer
                Italians defend with 2 transports
                    2 transports owned by the Italians lost in 109 Sea Zone
                British win, taking 109 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 14
                Casualties for Italians: 2 transports
    
        Non Combat Move - British
            2 artilleries and 2 infantry moved from 80 Sea Zone to Eastern Persia
            1 infantry moved from Persia to Eastern Persia
            1 armour and 1 mech_infantry moved from Iraq to Eastern Persia
            1 infantry moved from Iraq to Northwest Persia
                  British take Northwest Persia from Neutral_Allies
            1 artillery moved from Syria to Iraq
    
        Place Units - British
            6 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 32 PUs; end with 32 PUs
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6
            UK_Pacific collect 5 PUs; end with 11 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Italians : -0.50
    Americans : -2.67
    Japanese : 0.00
    

    Savegame

  • 2024 '22 '21 '19 '18

    TripleA Move Summary: Italians round 4

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 1 carrier and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 bomber moved from Romania to 98 Sea Zone
            1 fighter moved from Southern Italy to 98 Sea Zone
            1 destroyer moved from 94 Sea Zone to 98 Sea Zone
            1 artillery moved from Scotland to Eire
                  Italians take Eire from Neutral_Allies
            2 artilleries and 1 infantry moved from Libya to Tobruk
            1 armour moved from Tunisia to Tobruk
            1 mech_infantry moved from Tunisia to Tobruk
            1 infantry moved from Tunisia to Libya
            1 mech_infantry moved from Romania to Eastern Poland
            1 armour moved from Romania to Eastern Poland
            1 fighter moved from Southern Italy to 98 Sea Zone
    

    Savegame

  • 2024 '22 '21 '19 '18

    TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 1 carrier and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 bomber moved from Romania to 98 Sea Zone
            1 fighter moved from Southern Italy to 98 Sea Zone
            1 destroyer moved from 94 Sea Zone to 98 Sea Zone
            1 artillery moved from Scotland to Eire
                  Italians take Eire from Neutral_Allies
            2 artilleries and 1 infantry moved from Libya to Tobruk
            1 armour moved from Tunisia to Tobruk
            1 mech_infantry moved from Tunisia to Tobruk
            1 infantry moved from Tunisia to Libya
            1 mech_infantry moved from Romania to Eastern Poland
            1 armour moved from Romania to Eastern Poland
            1 fighter moved from Southern Italy to 98 Sea Zone
    
        Combat - Italians
            Battle in Tobruk
                Italians attack with 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry
                British defend with 1 infantry
                    Italians roll dice for 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry in Tobruk, round 2 : 2/1 hits, 1.83 expected hits
                    British roll dice for 1 infantry in Tobruk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Tobruk
                Italians win, taking Tobruk from British with 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in 98 Sea Zone
                Italians attack with 1 bomber, 1 destroyer and 2 fighters
                French defend with 1 destroyer
                    Italians roll dice for 1 bomber, 1 destroyer and 2 fighters in 98 Sea Zone, round 2 : 2/0 hits, 2.00 expected hits
                    French roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the French lost in 98 Sea Zone
                Italians win, taking 98 Sea Zone from Neutral with 1 bomber, 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
                Casualties for French: 1 destroyer
    
        Non Combat Move - Italians
            2 fighters moved from 98 Sea Zone to 95 Sea Zone
            1 destroyer moved from 91 Sea Zone to 94 Sea Zone
            1 bomber moved from 98 Sea Zone to Southern Italy
    
        Place Units - Italians
            1 carrier and 1 transport placed in 95 Sea Zone
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4
            Italians collect 18 PUs; end with 19 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.17
    British : -0.33
    French : -0.33
    

    Savegame

  • 2024 '22 '21 '19 '18

    forgot to move 2 inf and art to Yugoslavia


  • TripleA Turn Summary: ANZAC round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 marine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            3 fighters moved from Western Australia to Queensland
            1 infantry moved from Alexandria to Egypt
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 destroyer placed in 62 Sea Zone
            1 marine placed in New South Wales
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 2,4
            ANZAC collect 8 PUs (2 lost to blockades); end with 8 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 11 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 marine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            3 fighters moved from Western Australia to Queensland
            1 infantry moved from Alexandria to Egypt
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 destroyer placed in 62 Sea Zone
            1 marine placed in New South Wales
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 2,4
            ANZAC collect 8 PUs (2 lost to blockades); end with 8 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 11 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 '22 '21 '19 '18

    TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 artilleries, 3 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            4 artilleries moved from Germany to 113 Sea Zone
            4 infantry moved from Germany to 113 Sea Zone
            3 transports moved from 111 Sea Zone to 112 Sea Zone
            2 armour moved from Western Germany to 112 Sea Zone
            1 artillery moved from Western Germany to 112 Sea Zone
            3 infantry moved from Western Germany to 112 Sea Zone
            1 cruiser moved from 111 Sea Zone to 112 Sea Zone
            1 marine moved from Western Germany to 112 Sea Zone
            2 armour, 1 artillery, 1 cruiser, 3 infantry, 1 marine and 3 transports moved from 112 Sea Zone to 110 Sea Zone
            1 destroyer moved from 113 Sea Zone to 109 Sea Zone
            1 submarine moved from 110 Sea Zone to 109 Sea Zone
            4 artilleries, 4 infantry and 4 transports moved from 113 Sea Zone to 110 Sea Zone
            1 battleship moved from 111 Sea Zone to 110 Sea Zone
            3 artilleries, 3 infantry and 1 marine moved from Scotland to United Kingdom
            3 bombers, 1 fighter and 3 tactical_bombers moved from Western Germany to United Kingdom
            2 armour, 5 artilleries, 7 infantry and 1 marine moved from 110 Sea Zone to United Kingdom
            1 fighter moved from 110 Sea Zone to United Kingdom
            2 armour and 2 mech_infantrys moved from Archangel to Urals
                  Germans take Nenetsia from Russians
                  Germans take Urals from Russians
            1 artillery and 2 infantry moved from Archangel to Vologda
            1 armour moved from Baltic States to Karelia
                  Germans take Karelia from Russians
            1 armour moved from Baltic States to Vyborg
                  Germans take Vyborg from Russians
            1 submarine moved from 92 Sea Zone to 91 Sea Zone
            1 submarine moved from 91 Sea Zone to 89 Sea Zone
            1 fighter moved from 110 Sea Zone to 109 Sea Zone
            1 carrier moved from 110 Sea Zone to 92 Sea Zone
    
        Combat - Germans
            Battle in 89 Sea Zone
                Germans attack with 1 submarine
                Americans defend with 1 submarine and 1 transport
                    Germans roll dice for 1 submarine in 89 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 submarine in 89 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Germans roll dice for 1 submarine in 89 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 submarine in 89 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    Germans roll dice for 1 submarine in 89 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 submarine in 89 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
                    Germans roll dice for 1 submarine in 89 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 submarine in 89 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits
                    Germans roll dice for 1 submarine in 89 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 submarine in 89 Sea Zone, round 6 : 0/1 hits, 0.17 expected hits
                    Germans roll dice for 1 submarine in 89 Sea Zone, round 7 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 submarine in 89 Sea Zone, round 7 : 0/1 hits, 0.17 expected hits
                    Germans roll dice for 1 submarine in 89 Sea Zone, round 8 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 submarine in 89 Sea Zone, round 8 : 1/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 89 Sea Zone
                Americans win with 1 submarine and 1 transport remaining. Battle score for attacker is -6
                Casualties for Germans: 1 submarine
            Battle in 109 Sea Zone
                Germans attack with 1 destroyer, 1 fighter and 1 submarine
                British defend with 1 destroyer
                    Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 destroyer and 1 fighter in 109 Sea Zone, round 2 : 1/1 hits, 0.83 expected hits
                    British roll dice for 1 destroyer in 109 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 109 Sea Zone
                Germans win, taking 109 Sea Zone from British with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
            Battle in Vologda
                Germans attack with 1 artillery and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery and 2 infantry in Vologda, round 2 : 1/1 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Vologda
                Germans win, taking Vologda from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in United Kingdom
                Germans attack with 2 armour, 8 artilleries, 3 bombers, 2 fighters, 10 infantry, 2 marines and 3 tactical_bombers
                British defend with 4 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 17 infantry and 1 mech_infantry; French defend with 1 infantry
                    AA fire in United Kingdom : 1/1 hits, 1.33 expected hits
                    1 fighter owned by the Germans lost in United Kingdom
                    Germans roll dice for 1 battleship and 1 cruiser in United Kingdom, round 2 : 1/1 hits, 1.17 expected hits
                    Germans roll dice for 2 armour, 8 artilleries, 3 bombers, 1 fighter, 10 infantry, 2 marines and 3 tactical_bombers in United Kingdom, round 2 : 12/1 hits, 11.67 expected hits
                    British roll dice for 4 aaGuns, 18 infantry and 1 mech_infantry in United Kingdom, round 2 : 7/1 hits, 6.33 expected hits
                    4 aaGuns owned by the British, 7 infantry owned by the Germans and 9 infantry owned by the British lost in United Kingdom
                    Germans roll dice for 2 armour, 8 artilleries, 3 bombers, 1 fighter, 3 infantry, 2 marines and 3 tactical_bombers in United Kingdom, round 3 : 9/1 hits, 9.67 expected hits
                    British roll dice for 9 infantry and 1 mech_infantry in United Kingdom, round 3 : 3/1 hits, 3.33 expected hits
                    3 infantry owned by the Germans, 1 infantry owned by the French and 8 infantry owned by the British lost in United Kingdom
                    Germans roll dice for 2 armour, 8 artilleries, 3 bombers, 1 fighter, 2 marines and 3 tactical_bombers in United Kingdom, round 4 : 8/1 hits, 8.67 expected hits
                    British roll dice for 1 mech_infantry in United Kingdom, round 4 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in United Kingdom
                Germans captures 32PUs while taking British capital
                Germans converts factory_major into different units
                Germans win, taking United Kingdom from British with 2 armour, 8 artilleries, 3 bombers, 1 fighter, 2 marines and 3 tactical_bombers remaining. Battle score for attacker is 38
                Casualties for Germans: 1 fighter and 10 infantry
                Casualties for British: 4 aaGuns, 17 infantry and 1 mech_infantry
                Casualties for French: 1 infantry
            triggerBritishDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to British
            Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans
    
        Non Combat Move - Germans
            1 artillery moved from Holland Belgium to France
            1 artillery moved from Holland Belgium to Western Germany
            1 infantry moved from Western Germany to Holland Belgium
            1 infantry moved from Eastern Poland to Romania
            1 mech_infantry moved from Eastern Poland to Romania
            1 infantry moved from Novgorod to Baltic States
            2 aaGuns moved from Archangel to Novgorod
            1 mech_infantry moved from Baltic States to Novgorod
            1 artillery moved from Baltic States to Novgorod
            1 armour moved from Eastern Poland to Novgorod
            1 armour moved from Germany to Romania
            1 armour moved from Germany to Baltic States
            1 artillery moved from Eastern Poland to Baltic States
            1 fighter moved from 109 Sea Zone to 92 Sea Zone
            1 tactical_bomber moved from United Kingdom to Holland Belgium
            2 tactical_bombers moved from United Kingdom to Holland Belgium
            1 fighter moved from United Kingdom to Western Germany
            3 bombers moved from United Kingdom to Western Germany
            4 infantry moved from Western Germany to Germany
    
        Place Units - Germans
            3 artilleries placed in Novgorod
            3 infantry placed in Normandy Bordeaux
            9 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Germans collect 56 PUs; end with 88 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 93 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 98 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 103 PUs
    

    Combat Hit Differential Summary :

    Germans : -3.50
    British : -0.33
    Americans : -0.17
    Russians : -0.33
    AA fire in United Kingdom : : -0.33
    

    Savegame


  • TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians buy 13 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            4 fighters and 1 tactical_bomber moved from Russia to Urals
            2 armour, 2 artilleries and 3 infantry moved from Russia to Vologda
            6 infantry moved from Ukraine to Bryansk
            1 infantry moved from Bryansk to Russia
    
        Combat - Russians
            Battle in Vologda
                Russians attack with 2 armour, 2 artilleries and 3 infantry
                Germans defend with 1 artillery and 2 infantry
                    Russians roll dice for 2 armour, 2 artilleries and 3 infantry in Vologda, round 2 : 2/1 hits, 2.50 expected hits
                    Germans roll dice for 1 artillery and 2 infantry in Vologda, round 2 : 1/0 hits, 1.00 expected hits
                    1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Vologda
                    Russians roll dice for 2 armour, 2 artilleries and 2 infantry in Vologda, round 3 : 2/1 hits, 2.33 expected hits
                    Germans roll dice for 1 artillery in Vologda, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 2 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 7
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 artillery and 2 infantry
            Battle in Urals
                Russians attack with 4 fighters and 1 tactical_bomber
                Germans defend with 2 armour and 2 mech_infantrys
                    Russians roll dice for 4 fighters and 1 tactical_bomber in Urals, round 2 : 2/1 hits, 2.67 expected hits
                    Germans roll dice for 2 armour and 2 mech_infantrys in Urals, round 2 : 1/1 hits, 1.67 expected hits
                    1 fighter owned by the Russians and 2 mech_infantrys owned by the Germans lost in Urals
                    Russians roll dice for 3 fighters and 1 tactical_bomber in Urals, round 3 : 2/1 hits, 2.17 expected hits
                    Germans roll dice for 2 armour in Urals, round 3 : 1/0 hits, 1.00 expected hits
                    1 fighter owned by the Russians and 2 armour owned by the Germans lost in Urals
                Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Russians: 2 fighters
                Casualties for Germans: 2 armour and 2 mech_infantrys
    
        Non Combat Move - Russians
            2 fighters and 1 tactical_bomber moved from Urals to Russia
    
        Place Units - Russians
            10 infantry placed in Russia
            3 infantry placed in Ukraine
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,4,4,2,5,5,2,6,2
            Russians collect 30 PUs (3 lost to blockades); end with 30 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.00
    Russians : -1.67
    

    Savegame

  • 2024 '22 '21 '19 '18

    TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 3 artilleries, 2 destroyers, 5 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone
            1 submarine moved from 6 Sea Zone to 25 Sea Zone
            1 bomber moved from Malaya to India
            1 bomber moved from Hunan to India
            1 artillery moved from Guam to 21 Sea Zone
            1 artillery and 1 transport moved from 21 Sea Zone to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 artillery and 1 infantry moved from 6 Sea Zone to Korea
            1 infantry moved from Jehol to 19 Sea Zone
            1 infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone
            1 artillery moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
            1 artillery and 1 infantry moved from 5 Sea Zone to Siberia
    
        Combat - Japanese
            Japanese creates battle in territory 62 Sea Zone
            Strategic bombing raid in India
                    AA fire in India : 0/1 hits, 0.33 expected hits
                Bombing raid in India rolls: 3,8 and causes: 11 damage to unit: factory_major
                Bombing raid in India causes 11 damage total. 
            Battle in Siberia
            Battle in Korea
            Battle in 25 Sea Zone
                Japanese attack with 1 submarine and 2 tactical_bombers
                Americans defend with 1 destroyer and 1 transport
                    Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 tactical_bombers in 25 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits
                    Americans roll dice for 1 destroyer and 1 transport in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 25 Sea Zone
                    1 transport owned by the Americans lost in 25 Sea Zone
                    Japanese roll dice for 1 submarine in 25 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                Japanese win, taking Siberia from Russians, taking Korea from Russians with 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 15
                Casualties for Americans: 1 destroyer and 1 transport
            Battle in 62 Sea Zone
                Japanese attack with 1 submarine
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 62 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 destroyer in 62 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 62 Sea Zone
                ANZAC win with no units remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for ANZAC: 1 destroyer
    
        Non Combat Move - Japanese
            2 transports moved from 37 Sea Zone to 19 Sea Zone
            1 transport moved from 38 Sea Zone to 36 Sea Zone
            1 infantry moved from Shan State to Malaya
            1 artillery moved from Shan State to Malaya
            2 artilleries, 1 infantry and 1 mech_infantry moved from Burma to Yunnan
            3 artilleries moved from Shantung to Jehol
            1 infantry moved from Hunan to Yunnan
            2 mech_infantrys moved from Hunan to Yunnan
            1 infantry moved from Kweichow to Yunnan
            1 infantry moved from Hopei to Kweichow
            1 infantry moved from Chahar to Hopei
            1 infantry moved from Anhwe to Hunan
            1 infantry moved from Jehol to Chahar
            1 infantry moved from Jehol to Anhwe
            1 carrier moved from 37 Sea Zone to 35 Sea Zone
            1 cruiser moved from 37 Sea Zone to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Yunnan
            1 bomber moved from India to Yunnan
            1 tactical_bomber moved from 6 Sea Zone to Jehol
            1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
            1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
            1 bomber moved from India to Yunnan
            1 fighter moved from Jehol to Yunnan
            1 fighter moved from Japan to Jehol
    
        Place Units - Japanese
            2 destroyers and 1 submarine placed in 6 Sea Zone
            5 infantry and 2 mech_infantrys placed in Japan
            Japanese undo move 2.
            1 infantry and 2 mech_infantrys placed in Shantung
            3 artilleries and 4 infantry placed in Japan
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 destroyer
            EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
    
        Turn Complete - Japanese
            Japanese collect 56 PUs; end with 56 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 61 PUs
    

    Combat Hit Differential Summary :

    Americans : -0.33
    ANZAC : 0.67
    AA fire in India : : -0.33
    Japanese : 0.00
    

    Savegame


  • TripleA Turn Summary: Americans round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 5 destroyers, 2 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 artillery and 1 infantry moved from West Indies to 89 Sea Zone
            1 artillery, 1 infantry, 1 submarine and 1 transport moved from 89 Sea Zone to 86 Sea Zone
            1 artillery and 1 infantry moved from 86 Sea Zone to Brazil
                  Americans take Brazil from Neutral_Allies
            2 carriers and 4 fighters moved from 10 Sea Zone to 26 Sea Zone
    
        Place Units - Americans
            3 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone
            2 destroyers and 1 submarine placed in 101 Sea Zone
            2 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 53 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Chinese round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
    
        Non Combat Move - Chinese
            1 fighter and 22 infantry moved from Szechwan to Shensi
    
        Place Units - Chinese
            3 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 9 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 5 destroyers, 2 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 artillery and 1 infantry moved from West Indies to 89 Sea Zone
            1 artillery, 1 infantry, 1 submarine and 1 transport moved from 89 Sea Zone to 86 Sea Zone
            1 artillery and 1 infantry moved from 86 Sea Zone to Brazil
                  Americans take Brazil from Neutral_Allies
            2 carriers and 4 fighters moved from 10 Sea Zone to 26 Sea Zone
    
        Place Units - Americans
            3 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone
            2 destroyers and 1 submarine placed in 101 Sea Zone
            2 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 53 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
    
        Non Combat Move - Chinese
            1 fighter and 22 infantry moved from Szechwan to Shensi
    
        Place Units - Chinese
            3 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 9 PUs
    
        Purchase Units - UK_Pacific
            UK_Pacific repair damage of 11x factory_major; Remaining resources: 3 PUs; 
            UK_Pacific buy 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 battleship, 1 carrier, 1 fighter and 1 tactical_bomber moved from 80 Sea Zone to 39 Sea Zone
            3 cruisers and 2 destroyers moved from 80 Sea Zone to 81 Sea Zone
            1 armour and 1 mech_infantry moved from Eastern Persia to India
            1 fighter and 1 tactical_bomber moved from West India to 39 Sea Zone
            2 artilleries and 2 infantry moved from Eastern Persia to 80 Sea Zone
            1 infantry moved from India to Burma
                  UK_Pacific take Burma from Japanese
            2 artilleries, 2 infantry and 2 transports moved from 80 Sea Zone to 81 Sea Zone
            1 infantry moved from Northwest Persia to Iraq
    
        Combat - British
            Battle in 39 Sea Zone
                British attack with 1 battleship, 1 carrier, 2 fighters and 2 tactical_bombers
                Japanese defend with 1 destroyer
                    British roll dice for 1 battleship, 1 carrier, 2 fighters and 2 tactical_bombers in 39 Sea Zone, round 2 : 3/0 hits, 3.00 expected hits
                    Japanese roll dice for 1 destroyer in 39 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 39 Sea Zone
                British win, taking 39 Sea Zone from Neutral with 1 battleship, 1 carrier, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - British
            2 tactical_bombers moved from 39 Sea Zone to India
            2 infantry moved from 81 Sea Zone to Egypt
            2 artilleries moved from 81 Sea Zone to Egypt
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            3 mech_infantrys moved from Belgian Congo to Egypt
            1 infantry moved from Eastern Persia to West India
            1 artillery and 1 infantry moved from Ontario to Quebec
    
        Place Units - UK_Pacific
            1 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 1 infantry
    

    Combat Hit Differential Summary :

    British : 0.00
    Japanese : -0.33
    

    Savegame

  • 2024 '22 '21 '19 '18

    TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 1 artillery, 1 fighter, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Tobruk to Alexandria
            1 bomber moved from Southern Italy to Alexandria
    
        Combat - Italians
            Battle in Alexandria
                Italians attack with 1 bomber and 1 infantry
                ANZAC defend with 1 infantry
                    Italians roll dice for 1 bomber and 1 infantry in Alexandria, round 2 : 1/1 hits, 0.83 expected hits
                    British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Alexandria
                Italians win, taking Alexandria from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
    
        Non Combat Move - Italians
            Turning on Edit Mode
            EDIT: Adding units owned by Italians to Yugoslavia: 1 artillery and 2 infantry
            EDIT: Removing units owned by Italians from Northern Italy: 1 artillery and 2 infantry
            EDIT: Turning off Edit Mode
            1 infantry moved from Libya to Tobruk
            1 infantry moved from Southern Italy to 95 Sea Zone
            1 artillery moved from Southern Italy to 95 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
            1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk
            1 carrier moved from 95 Sea Zone to 96 Sea Zone
            2 fighters moved from 95 Sea Zone to 96 Sea Zone
            1 destroyer moved from 94 Sea Zone to 96 Sea Zone
            1 fighter moved from Southern Italy to Eastern Poland
            1 artillery and 2 infantry moved from Yugoslavia to Romania
            2 aaGuns moved from Northern Italy to Yugoslavia
            1 infantry moved from Northern Italy to Yugoslavia
            1 artillery moved from Eire to Scotland
            1 bomber moved from Alexandria to Tobruk
    
        Place Units - Italians
            1 transport placed in 95 Sea Zone
            1 artillery and 2 mech_infantrys placed in Northern Italy
            1 fighter placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 18 PUs; end with 18 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
            Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 28 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.17
    British : -0.33
    

    Savegame


  • TripleA Turn Summary: ANZAC round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 marine moved from New South Wales to Queensland
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 '22 '21 '19 '18

    TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Germans
            Germans buy 3 armour, 3 bombers, 1 destroyer, 1 fighter, 2 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Eastern Poland to Western Ukraine
            1 infantry moved from Romania to Bessarabia
            1 mech_infantry moved from Romania to Bessarabia
            1 artillery moved from Eastern Poland to Western Ukraine
            1 infantry moved from Baltic States to Belarus
            1 artillery moved from Baltic States to Belarus
            1 armour, 4 artilleries, 2 infantry and 1 mech_infantry moved from Novgorod to Archangel
            1 armour moved from Karelia to Archangel
            1 armour moved from Vyborg to Archangel
            1 armour moved from Baltic States to Archangel
            1 bomber moved from Western Germany to Western Ukraine
            1 bomber moved from Western Germany to Bessarabia
            1 bomber moved from Western Germany to Smolensk
            1 infantry moved from Archangel to Smolensk
            1 fighter moved from 92 Sea Zone to 86 Sea Zone
    
        Combat - Germans
            Battle in Smolensk
                Germans attack with 1 bomber and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 1 infantry in Smolensk, round 2 : 0/1 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Smolensk
                 retreated to Smolensk
                Russians win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Germans: 1 infantry
            Battle in Bessarabia
                Germans attack with 1 bomber, 1 infantry and 1 mech_infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Bessarabia, round 2 : 1/0 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Bessarabia
                Germans win, taking Bessarabia from Russians with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in 86 Sea Zone
                Germans attack with 1 fighter
                Americans defend with 1 submarine and 1 transport
                1 submarine owned by the Americans Submerged
                    Germans roll dice for 1 fighter in 86 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    1 transport owned by the Americans lost in 86 Sea Zone
                Germans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Western Ukraine
                Germans attack with 1 artillery, 1 bomber and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Western Ukraine, round 2 : 1/1 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Western Ukraine
                Germans win, taking Western Ukraine from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Belarus
                Germans attack with 1 artillery and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 1/1 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                Germans win, taking Belarus from Russians with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 bomber moved from Smolensk to Novgorod
            1 bomber moved from Bessarabia to Greece
            1 bomber moved from Western Ukraine to Greece
            1 carrier moved from 92 Sea Zone to 87 Sea Zone
            1 fighter moved from 86 Sea Zone to 87 Sea Zone
            1 tactical_bomber moved from Holland Belgium to 87 Sea Zone
            1 fighter moved from Western Germany to Greece
            1 tactical_bomber moved from Holland Belgium to Greece
            1 armour and 1 mech_infantry moved from Eastern Poland to Archangel
            1 armour moved from Romania to Eastern Poland
            1 mech_infantry moved from Germany to Yugoslavia
            1 mech_infantry moved from Germany to Yugoslavia
            2 mech_infantrys moved from Germany to Baltic States
            5 mech_infantrys moved from Germany to Eastern Poland
            2 aaGuns moved from Novgorod to Archangel
            1 aaGun moved from Baltic States to Novgorod
            4 infantry moved from Germany to Poland
            1 artillery moved from Western Germany to France
            1 tactical_bomber moved from Holland Belgium to Eastern Poland
            2 armour moved from United Kingdom to 110 Sea Zone
            5 artilleries moved from United Kingdom to 110 Sea Zone
            6 infantry moved from Normandy Bordeaux to 110 Sea Zone
            1 infantry moved from Holland Belgium to 110 Sea Zone
            2 artilleries moved from United Kingdom to Scotland
            1 destroyer moved from 109 Sea Zone to 87 Sea Zone
            1 submarine moved from 109 Sea Zone to 87 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 87 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 110 Sea Zone to 87 Sea Zone
            2 infantry moved from 87 Sea Zone to French West Africa
                  Germans take French West Africa from Neutral_Axis
            1 artillery moved from 87 Sea Zone to French West Africa
            1 armour moved from 87 Sea Zone to French West Africa
            1 destroyer moved from 110 Sea Zone to 87 Sea Zone
            2 marines moved from United Kingdom to 110 Sea Zone
            1 armour, 4 artilleries, 1 battleship, 1 cruiser, 5 infantry, 2 marines and 5 transports moved from 110 Sea Zone to 92 Sea Zone
    
        Place Units - Germans
            1 armour and 2 mech_infantrys placed in Novgorod
            1 destroyer and 2 submarines placed in 93 Sea Zone
            2 infantry placed in United Kingdom
            2 armour and 1 mech_infantry placed in Germany
            3 bombers and 1 fighter placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 59 PUs; end with 60 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 65 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 75 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.33
    Russians : 0.67
    

    Savegame

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