@simon33 I’ll try to do so. I’m relatively new to the the league and I don’t want tro mess anything up. Therefore I tent to ask about interception, scramble, ool…
Dawgoneit (Allies +30) vs StuckTojo (Axis)
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7 Combat Move - French 1 fighter moved from Syria to Northwest Persia 1 infantry moved from Trans-Jordan to Iraq 2 infantry moved from Morocco to Algeria Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 3 artilleries, 1 bomber, 1 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Volgograd to Sikang Germans take Sikang from Chinese 1 mech_infantry moved from Nenetsia to Timguska Germans take Timguska from Russians 1 infantry moved from Nenetsia to Vologda 1 infantry moved from Archangel to Vologda 3 infantry moved from Belarus to Smolensk 2 fighters and 2 tactical_bombers moved from Caucasus to Smolensk 1 tactical_bomber moved from Caucasus to Smolensk 1 armour moved from Novgorod to Vologda 3 mech_infantrys moved from Caucasus to Tambov 1 bomber moved from Bulgaria to Persia 1 mech_infantry moved from Caucasus to Tsinghai Germans take Tsinghai from Chinese 1 fighter and 1 tactical_bomber moved from Caucasus to Tambov 1 submarine moved from 112 Sea Zone to 104 Sea Zone 2 fighters moved from 112 Sea Zone to 104 Sea Zone Combat - Germans Strategic bombing raid in Persia AA fire in Persia : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in Persia causes 0 damage total. Battle in 104 Sea Zone Germans attack with 2 fighters and 1 submarine Americans defend with 1 destroyer Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 fighters in 104 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in 104 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 fighters in 104 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits Americans roll dice for 1 destroyer in 104 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 104 Sea Zone Germans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Vologda Germans attack with 1 armour and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 armour and 2 infantry in Vologda, round 2 : 2/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda Germans win, taking Vologda from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Tambov Germans attack with 1 fighter, 3 mech_infantrys and 1 tactical_bomber Russians defend with 1 artillery and 1 infantry Germans roll dice for 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Tambov, round 2 : 4/5 hits, 1.67 expected hits Russians roll dice for 1 artillery and 1 infantry in Tambov, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Tambov Germans win, taking Tambov from Russians with 1 fighter, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Russians: 1 artillery and 1 infantry Battle in Smolensk Germans attack with 2 fighters, 3 infantry and 3 tactical_bombers Russians defend with 3 infantry Germans roll dice for 2 fighters, 3 infantry and 3 tactical_bombers in Smolensk, round 2 : 4/8 hits, 3.33 expected hits Russians roll dice for 3 infantry in Smolensk, round 2 : 0/3 hits, 1.00 expected hits 3 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 2 fighters, 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 9 Casualties for Russians: 3 infantry Non Combat Move - Germans 2 fighters and 3 tactical_bombers moved from Smolensk to Bryansk 1 fighter and 1 tactical_bomber moved from Tambov to Bryansk 2 armour, 1 infantry and 1 mech_infantry moved from Belarus to Bryansk 2 armour moved from Novgorod to Bryansk 6 mech_infantrys moved from Eastern Poland to Bryansk 4 aaGuns, 5 artilleries, 10 infantry and 5 mech_infantrys moved from Ukraine to Bryansk 1 armour moved from Caucasus to Volgograd 19 armour and 3 mech_infantrys moved from Caucasus to Bryansk 1 transport moved from 127 Sea Zone to 112 Sea Zone 6 mech_infantrys moved from Germany to Eastern Poland 1 fighter moved from Western Germany to Bryansk 1 bomber moved from Western Germany to Southern Italy 2 fighters moved from 104 Sea Zone to 112 Sea Zone 1 mech_infantry moved from Western Germany to Poland Place Units - Germans 2 armour and 1 mech_infantry placed in Novgorod 3 artilleries placed in Volgograd 8 mech_infantrys placed in Germany 1 bomber and 1 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,4 Germans collect 59 PUs; end with 59 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 79 PUs
Combat Hit Differential Summary :
Germans : 2.50 AA fire in Persia : : 0.83 Americans : -0.67 Russians : -1.00
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8 Purchase Units - Russians Russians buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Yakut S.S.R. to Yenisey Russians take Yenisey from Japanese 1 infantry moved from Buryatia to Amur Russians take Amur from Japanese Combat - Russians Non Combat Move - Russians Place Units - Russians 2 artilleries and 2 infantry placed in Russia Turn Complete - Russians Russians collect 7 PUs; end with 7 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8 Purchase Units - Japanese Japanese buy 1 carrier, 2 destroyers, 3 mech_infantrys, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 fighter moved from 6 Sea Zone to 17 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone 2 infantry moved from 17 Sea Zone to Iwo Jima 5 fighters and 2 tactical_bombers moved from 6 Sea Zone to Iwo Jima 3 artilleries and 11 infantry moved from Sakha to Amur 1 bomber moved from French Indo China to 44 Sea Zone 1 infantry moved from Yunnan to Burma 1 mech_infantry moved from French Indo China to Burma 1 mech_infantry moved from French Indo China to Burma 3 fighters and 2 tactical_bombers moved from French Indo China to Burma 1 armour and 1 mech_infantry moved from Kazakhstan to Shensi 1 destroyer moved from 6 Sea Zone to 34 Sea Zone 1 destroyer moved from 6 Sea Zone to 22 Sea Zone 1 bomber moved from French Indo China to 34 Sea Zone 1 tactical_bomber moved from Yunnan to Burma 1 fighter moved from Yunnan to Shensi Combat - Japanese Battle in 17 Sea Zone Japanese attack with 1 fighter and 1 transport Americans defend with 2 transports 2 transports owned by the Americans lost in 17 Sea Zone Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 14 Casualties for Americans: 2 transports Battle in 44 Sea Zone Japanese attack with 1 bomber Americans defend with 2 transports 2 transports owned by the Americans lost in 44 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 14 Casualties for Americans: 2 transports Battle in 34 Sea Zone Japanese attack with 1 bomber and 1 destroyer ANZAC defend with 1 submarine Japanese roll dice for 1 bomber and 1 destroyer in 34 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits ANZAC roll dice for 1 submarine in 34 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 34 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is -2 Casualties for Japanese: 1 destroyer Casualties for ANZAC: 1 submarine Battle in Amur Japanese attack with 3 artilleries and 11 infantry Russians defend with 1 infantry Japanese roll dice for 3 artilleries and 11 infantry in Amur, round 2 : 2/14 hits, 3.33 expected hits Russians roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Amur Japanese win, taking Amur from Russians with 3 artilleries and 11 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Iwo Jima Japanese attack with 5 fighters, 2 infantry and 2 tactical_bombers Americans defend with 1 armour, 1 artillery and 2 infantry Japanese roll dice for 5 fighters, 2 infantry and 2 tactical_bombers in Iwo Jima, round 2 : 3/9 hits, 4.17 expected hits Americans roll dice for 1 armour, 1 artillery and 2 infantry in Iwo Jima, round 2 : 2/4 hits, 1.50 expected hits 1 fighter owned by the Japanese, 1 infantry owned by the Japanese, 2 infantry owned by the Americans and 1 artillery owned by the Americans lost in Iwo Jima Japanese roll dice for 4 fighters, 1 infantry and 2 tactical_bombers in Iwo Jima, round 3 : 6/7 hits, 3.50 expected hits Americans roll dice for 1 armour in Iwo Jima, round 3 : 1/1 hits, 0.50 expected hits 1 tactical_bomber owned by the Japanese and 1 armour owned by the Americans lost in Iwo Jima Japanese win, taking Iwo Jima from Americans with 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -8 Casualties for Japanese: 1 fighter, 1 infantry and 1 tactical_bomber Casualties for Americans: 1 armour, 1 artillery and 2 infantry Battle in Burma Japanese attack with 3 fighters, 1 infantry, 2 mech_infantrys and 3 tactical_bombers British defend with 1 artillery and 2 infantry Japanese roll dice for 3 fighters, 1 infantry, 2 mech_infantrys and 3 tactical_bombers in Burma, round 2 : 5/9 hits, 4.00 expected hits UK_Pacific roll dice for 1 artillery and 2 infantry in Burma, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the British and 2 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 3 fighters, 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 7 Casualties for Japanese: 1 infantry Casualties for British: 1 artillery and 2 infantry Battle in Shensi Japanese attack with 1 armour, 1 fighter and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 1 armour, 1 fighter and 1 mech_infantry in Shensi, round 2 : 1/3 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 4 fighters and 1 tactical_bomber moved from Iwo Jima to 6 Sea Zone 1 fighter moved from 17 Sea Zone to 6 Sea Zone 1 aaGun moved from Sakha to Amur 1 destroyer moved from 6 Sea Zone to 34 Sea Zone 1 bomber moved from 34 Sea Zone to French Indo China 1 mech_infantry moved from French Indo China to Yunnan 1 armour moved from Kweichow to Szechwan 1 mech_infantry moved from Kweichow to Shensi 1 fighter moved from Shensi to Yunnan 1 fighter and 1 tactical_bomber moved from Burma to French Indo China 2 fighters and 2 tactical_bombers moved from Burma to Yunnan 1 bomber moved from 44 Sea Zone to French Indo China 1 destroyer moved from 16 Sea Zone to 23 Sea Zone 1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China Place Units - Japanese 3 mech_infantrys placed in French Indo China 1 carrier, 2 destroyers, 2 submarines and 1 tactical_bomber placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 63 PUs; end with 63 PUs
Combat Hit Differential Summary :
ANZAC : 0.83 Americans : 1.00 Chinese : -0.33 UK_Pacific : 0.00 Russians : -0.33 Japanese : 0.83
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TripleA Turn Summary: Americans round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8 Purchase Units - Americans Americans buy 3 bombers, 3 destroyers and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 mech_infantry moved from Eastern United States to 101 Sea Zone 1 mech_infantry and 1 transport moved from 101 Sea Zone to 123 Sea Zone 1 mech_infantry moved from 123 Sea Zone to Iceland 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone 1 fighter moved from 33 Sea Zone to 22 Sea Zone 1 fighter moved from 33 Sea Zone to 23 Sea Zone 1 bomber moved from Caroline Islands to 22 Sea Zone 1 bomber moved from Caroline Islands to 23 Sea Zone 1 bomber moved from Caroline Islands to 17 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 1 mech_infantry moved from Morocco to Tunisia Americans take Tunisia from Italians 1 destroyer moved from 91 Sea Zone to 104 Sea Zone 1 bomber moved from Western United States to 104 Sea Zone 1 infantry moved from Western United States to Central United States 1 mech_infantry moved from Eastern United States to Western United States Combat - Americans Battle in 17 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 17 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Holland Belgium Battle in Iceland Battle in 34 Sea Zone Americans attack with 1 fighter and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 fighter and 1 tactical_bomber in 34 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 34 Sea Zone Americans win, taking Holland Belgium from Germans, taking Iceland from Germans with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 104 Sea Zone Americans attack with 1 bomber and 1 destroyer Germans defend with 1 submarine Americans roll dice for 1 bomber and 1 destroyer in 104 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 104 Sea Zone Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in 23 Sea Zone Americans attack with 1 bomber and 1 fighter Japanese defend with 1 destroyer Americans roll dice for 1 bomber and 1 fighter in 23 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 23 Sea Zone Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 22 Sea Zone Americans attack with 1 bomber and 1 fighter Japanese defend with 1 destroyer Americans roll dice for 1 bomber and 1 fighter in 22 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 22 Sea Zone Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 bomber moved from 22 Sea Zone to Caroline Islands 1 bomber moved from 23 Sea Zone to Caroline Islands 1 fighter moved from 23 Sea Zone to 33 Sea Zone 1 fighter moved from 22 Sea Zone to 33 Sea Zone 1 fighter moved from 34 Sea Zone to 33 Sea Zone 1 tactical_bomber moved from 34 Sea Zone to 33 Sea Zone 1 bomber moved from 17 Sea Zone to Caroline Islands 1 destroyer moved from 25 Sea Zone to 23 Sea Zone 1 destroyer moved from 33 Sea Zone to 22 Sea Zone 4 bombers moved from Western United States to Caroline Islands 1 cruiser and 2 destroyers moved from 91 Sea Zone to 101 Sea Zone 1 bomber moved from 104 Sea Zone to United Kingdom Place Units - Americans 3 bombers placed in Western United States 1 transport placed in 10 Sea Zone 1 destroyer placed in 10 Sea Zone 1 destroyer placed in 10 Sea Zone 1 destroyer and 1 transport placed in 101 Sea Zone Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
Germans : -0.17 Americans : 1.50 Japanese : -1.00
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TripleA Turn Summary: Chinese round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 2 infantry moved from Kansu to Shensi 1 fighter moved from Kansu to Shensi Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 armour and 2 mech_infantrys Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 armour and 2 mech_infantrys in Shensi, round 2 : 0/3 hits, 1.17 expected hits 1 mech_infantry owned by the Japanese lost in Shensi Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 3 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 armour and 1 mech_infantry in Shensi, round 3 : 1/2 hits, 0.83 expected hits 1 infantry owned by the Chinese lost in Shensi Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 4 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 armour and 1 mech_infantry in Shensi, round 4 : 0/2 hits, 0.83 expected hits Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 5 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 armour and 1 mech_infantry in Shensi, round 5 : 0/2 hits, 0.83 expected hits 1 mech_infantry owned by the Japanese lost in Shensi Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 6 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 armour in Shensi, round 6 : 0/1 hits, 0.50 expected hits Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 7 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 armour in Shensi, round 7 : 0/1 hits, 0.50 expected hits Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 8 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 armour in Shensi, round 8 : 1/1 hits, 0.50 expected hits 1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi Chinese win with 1 fighter remaining. Battle score for attacker is 8 Casualties for Japanese: 1 armour and 2 mech_infantrys Casualties for Chinese: 2 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Kansu Place Units - Chinese 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 1 PU; end with 2 PUs
Combat Hit Differential Summary :
Chinese : -2.00 Japanese : -3.17
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TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8 Purchase Units - British British buy 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 armour moved from Libya to Alexandria British take Tobruk from Italians 1 armour moved from Eastern Persia to India 6 fighters moved from Northwest Persia to Tambov 2 tactical_bombers moved from Northwest Persia to Tambov 2 infantry moved from Northwest Persia to Caucasus 1 bomber moved from Syria to Caucasus 1 infantry moved from Northwest Persia to Caucasus 1 infantry moved from Turkmenistan to Kazakhstan Russians take Kazakhstan from Japanese 1 armour moved from Eastern Persia to India 2 armour and 2 infantry moved from Persia to 80 Sea Zone 3 destroyers and 1 submarine moved from 80 Sea Zone to 39 Sea Zone 2 cruisers moved from 80 Sea Zone to 39 Sea Zone 1 carrier moved from 80 Sea Zone to 39 Sea Zone 1 armour and 3 infantry moved from Persia to Northwest Persia 1 armour and 5 infantry moved from Iraq to Northwest Persia 1 infantry moved from Trans-Jordan to Iraq 2 mech_infantrys moved from Egypt to Iraq 1 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan 2 infantry moved from Rhodesia to Belgian Congo 1 artillery and 2 infantry moved from Libya to Tobruk 1 battleship moved from 33 Sea Zone to 25 Sea Zone 1 artillery and 2 infantry moved from India to Burma Combat - British Battle in Caucasus British attack with 1 bomber and 3 infantry Italians defend with 1 infantry British roll dice for 1 bomber and 3 infantry in Caucasus, round 2 : 2/4 hits, 1.17 expected hits Italians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Caucasus British win, taking Caucasus from Italians with 1 bomber and 3 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Burma British attack with 1 artillery and 2 infantry Japanese defend with 2 mech_infantrys British roll dice for 1 artillery and 2 infantry in Burma, round 2 : 2/3 hits, 0.83 expected hits Japanese roll dice for 2 mech_infantrys in Burma, round 2 : 0/2 hits, 0.67 expected hits 2 mech_infantrys owned by the Japanese lost in Burma British win, taking Burma from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 8 Casualties for Japanese: 2 mech_infantrys Battle in Tambov British attack with 6 fighters and 2 tactical_bombers Germans defend with 3 mech_infantrys British roll dice for 6 fighters and 2 tactical_bombers in Tambov, round 2 : 3/8 hits, 4.33 expected hits Germans roll dice for 3 mech_infantrys in Tambov, round 2 : 2/3 hits, 1.00 expected hits 2 tactical_bombers owned by the British and 3 mech_infantrys owned by the Germans lost in Tambov British win with 6 fighters remaining. Battle score for attacker is -10 Casualties for British: 2 tactical_bombers Casualties for Germans: 3 mech_infantrys Battle in 39 Sea Zone British attack with 1 carrier, 2 cruisers, 3 destroyers and 1 submarine Japanese defend with 1 submarine British roll dice for 1 submarine in 39 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 carrier, 2 cruisers and 3 destroyers in 39 Sea Zone, round 2 : 3/5 hits, 2.00 expected hits Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 39 Sea Zone British win, taking 39 Sea Zone from Neutral with 1 carrier, 2 cruisers, 3 destroyers and 1 submarine remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - British 2 armour, 2 infantry and 2 transports moved from 80 Sea Zone to 39 Sea Zone 2 armour and 2 infantry moved from 39 Sea Zone to India 6 fighters moved from Tambov to Russia 1 bomber moved from Caucasus to Northwest Persia Place Units - British 3 infantry placed in Persia 3 infantry placed in Iraq 3 infantry placed in Egypt 1 infantry and 1 mech_infantry placed in Union of South Africa Turn Complete - British British collect 34 PUs; end with 34 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Germans : 1.00 British : 1.33 Italians : -0.33 Japanese : -0.83
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8 Purchase Units - Italians Italians buy 1 armour, 1 artillery, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 2 mech_infantrys moved from Samara to Kansu 1 bomber moved from Ukraine to Kansu 2 artilleries moved from Volgograd to Caucasus 2 mech_infantrys moved from Ukraine to Caucasus 1 armour moved from Ukraine to Caucasus Combat - Italians Battle in Kansu Italians attack with 1 bomber and 2 mech_infantrys Chinese defend with 1 fighter and 1 infantry Italians roll dice for 1 bomber and 2 mech_infantrys in Kansu, round 2 : 2/3 hits, 1.00 expected hits Chinese roll dice for 1 fighter and 1 infantry in Kansu, round 2 : 2/2 hits, 1.00 expected hits 2 mech_infantrys owned by the Italians, 1 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Kansu Italians win with 1 bomber remaining. Battle score for attacker is 5 Casualties for Italians: 2 mech_infantrys Casualties for Chinese: 1 fighter and 1 infantry Battle in Caucasus Italians attack with 1 armour, 2 artilleries and 2 mech_infantrys British defend with 3 infantry Italians roll dice for 1 armour, 2 artilleries and 2 mech_infantrys in Caucasus, round 2 : 2/5 hits, 1.83 expected hits Russians roll dice for 3 infantry in Caucasus, round 2 : 2/3 hits, 1.00 expected hits 1 mech_infantry owned by the Italians, 1 artillery owned by the Italians and 2 infantry owned by the British lost in Caucasus Italians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Caucasus, round 3 : 1/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Caucasus, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians and 1 infantry owned by the British lost in Caucasus Italians win, taking Caucasus from Russians with 1 armour and 1 artillery remaining. Battle score for attacker is -3 Casualties for Italians: 1 artillery and 2 mech_infantrys Casualties for British: 3 infantry Non Combat Move - Italians 1 destroyer moved from 93 Sea Zone to 97 Sea Zone 1 bomber moved from Kansu to Shensi Place Units - Italians 1 armour and 1 mech_infantry placed in Ukraine 1 artillery placed in Southern Italy 1 transport placed in 97 Sea Zone Turn Complete - Italians Italians collect 20 PUs; end with 20 PUs
Combat Hit Differential Summary :
Italians : 1.00 Chinese : 1.00 Russians : 1.67
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TripleA Turn Summary: ANZAC round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 3 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 2 destroyers moved from 54 Sea Zone to 33 Sea Zone 1 destroyer moved from 62 Sea Zone to 33 Sea Zone 1 transport moved from 62 Sea Zone to 54 Sea Zone Combat - ANZAC Battle in Sumatra ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Sumatra ANZAC win, taking Sumatra from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - ANZAC Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 artillery and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 20 PUs; end with 23 PUs
Combat Hit Differential Summary :
ANZAC : 0.33 Japanese : -0.33
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TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8 Combat Move - French 1 fighter moved from Northwest Persia to Russia 1 infantry moved from Iraq to Northwest Persia 1 destroyer moved from 98 Sea Zone to 81 Sea Zone Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 1 carrier, 1 destroyer, 2 fighters, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Sikang to Kazakhstan 1 mech_infantry moved from Tsinghai to Kazakhstan 1 mech_infantry moved from Timguska to Kazakhstan 1 mech_infantry moved from Volgograd to Russia 1 armour and 1 infantry moved from Vologda to Russia 3 infantry moved from Smolensk to Russia 23 armour, 5 artilleries, 4 fighters, 11 infantry, 15 mech_infantrys and 4 tactical_bombers moved from Bryansk to Russia 1 armour moved from Volgograd to Russia 1 submarine moved from 112 Sea Zone to 123 Sea Zone 1 destroyer moved from 112 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from France to Holland Belgium 1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium 2 fighters moved from 112 Sea Zone to Holland Belgium Combat - Germans Battle in 110 Sea Zone Germans attack with 1 destroyer Americans defend with 1 transport 1 transport owned by the Americans lost in 110 Sea Zone Germans win with 1 destroyer remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 123 Sea Zone Germans attack with 1 submarine Americans defend with 1 transport 1 transport owned by the Americans lost in 123 Sea Zone Germans roll dice for 1 submarine in 123 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Kazakhstan Germans attack with 3 mech_infantrys British defend with 1 infantry Germans roll dice for 3 mech_infantrys in Kazakhstan, round 2 : 1/3 hits, 0.50 expected hits Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Kazakhstan Germans win, taking Kazakhstan from Russians with 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Russia Germans attack with 25 armour, 5 artilleries, 4 fighters, 15 infantry, 16 mech_infantrys and 4 tactical_bombers British defend with 6 fighters; French defend with 1 fighter; Russians defend with 2 aaGuns, 1 airfield, 8 armour, 12 artilleries, 1 factory_major, 4 fighters, 29 infantry, 1 mech_infantry and 1 tactical_bomber AA fire in Russia : 0/6 hits, 1.00 expected hits Germans roll dice for 25 armour, 5 artilleries, 4 fighters, 15 infantry, 16 mech_infantrys and 4 tactical_bombers in Russia, round 2 : 29/69 hits, 24.83 expected hits Russians roll dice for 2 aaGuns, 8 armour, 12 artilleries, 11 fighters, 29 infantry, 1 mech_infantry and 1 tactical_bomber in Russia, round 2 : 26/62 hits, 25.83 expected hits 27 infantry owned by the Russians, 15 infantry owned by the Germans, 2 aaGuns owned by the Russians and 11 mech_infantrys owned by the Germans lost in Russia Germans roll dice for 25 armour, 5 artilleries, 4 fighters, 5 mech_infantrys and 4 tactical_bombers in Russia, round 3 : 16/43 hits, 20.50 expected hits Russians roll dice for 8 armour, 12 artilleries, 11 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Russia, round 3 : 17/35 hits, 16.83 expected hits 1 mech_infantry owned by the Russians, 2 infantry owned by the Russians, 1 armour owned by the Russians, 12 artilleries owned by the Russians, 5 artilleries owned by the Germans, 7 armour owned by the Germans and 5 mech_infantrys owned by the Germans lost in Russia Germans roll dice for 18 armour, 4 fighters and 4 tactical_bombers in Russia, round 4 : 17/26 hits, 13.67 expected hits Russians roll dice for 7 armour, 11 fighters and 1 tactical_bomber in Russia, round 4 : 12/19 hits, 11.33 expected hits 1 tactical_bomber owned by the Russians, 4 fighters owned by the Russians, 7 armour owned by the Russians, 12 armour owned by the Germans and 5 fighters owned by the British lost in Russia Germans roll dice for 6 armour, 4 fighters and 4 tactical_bombers in Russia, round 5 : 4/14 hits, 7.67 expected hits Russians roll dice for 2 fighters in Russia, round 5 : 2/2 hits, 1.33 expected hits 2 armour owned by the Germans, 1 fighter owned by the French and 1 fighter owned by the British lost in Russia Germans captures 7PUs while taking Russians capital Germans win, taking Russia from Russians with 4 armour, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 63 Casualties for Germans: 21 armour, 5 artilleries, 15 infantry and 16 mech_infantrys Casualties for Russians: 2 aaGuns, 8 armour, 12 artilleries, 4 fighters, 29 infantry, 1 mech_infantry and 1 tactical_bomber Casualties for British: 6 fighters Casualties for French: 1 fighter Battle in Holland Belgium Germans attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber Americans defend with 1 infantry Germans roll dice for 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 2/6 hits, 2.83 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 1 artillery, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Americans: 1 infantry Non Combat Move - Germans 2 armour and 1 mech_infantry moved from Novgorod to Bryansk 4 aaGuns moved from Bryansk to Rostov 3 artilleries moved from Volgograd to Rostov 6 mech_infantrys moved from Eastern Poland to Bryansk 1 mech_infantry moved from Poland to Western Ukraine 8 mech_infantrys moved from Germany to Eastern Poland 2 mech_infantrys moved from Western Germany to Poland 2 fighters moved from Holland Belgium to 112 Sea Zone 1 fighter and 1 tactical_bomber moved from Holland Belgium to Southern Italy 4 fighters and 4 tactical_bombers moved from Russia to Rostov 5 infantry moved from Bulgaria to Yugoslavia 1 bomber moved from Western Germany to Southern Italy Place Units - Germans 3 infantry placed in Volgograd 3 armour placed in Novgorod 2 fighters and 2 mech_infantrys placed in Western Germany 1 carrier and 1 destroyer placed in 112 Sea Zone Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,3 Germans collect 61 PUs (2 lost to blockades); end with 68 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 73 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 93 PUs
Combat Hit Differential Summary :
Germans : -1.33 AA fire in Russia : : -1.00 Americans : 0.67 Russians : 1.33
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9 Combat Move - Russians 1 infantry moved from Yenisey to Evenkiyskiy Russians take Evenkiyskiy from Japanese Combat - Russians Non Combat Move - Russians 2 aaGuns and 13 infantry moved from Buryatia to Yakut S.S.R. Turn Complete - Russians
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9 Purchase Units - Japanese Japanese buy 6 destroyers, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 6 Sea Zone to 25 Sea Zone 1 submarine moved from 6 Sea Zone to 23 Sea Zone 1 destroyer moved from 6 Sea Zone to 22 Sea Zone 1 destroyer moved from 6 Sea Zone to 34 Sea Zone 2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone 1 fighter moved from 6 Sea Zone to 22 Sea Zone 1 tactical_bomber moved from Japan to 22 Sea Zone 1 tactical_bomber moved from Japan to 23 Sea Zone 1 fighter moved from Japan to 22 Sea Zone 1 destroyer moved from 6 Sea Zone to 23 Sea Zone 1 fighter moved from 6 Sea Zone to 23 Sea Zone 1 fighter moved from 6 Sea Zone to 25 Sea Zone 1 bomber moved from French Indo China to 41 Sea Zone 1 mech_infantry moved from Yunnan to Burma 1 mech_infantry moved from Szechwan to Burma 2 fighters and 1 tactical_bomber moved from Yunnan to Burma 2 fighters and 2 tactical_bombers moved from French Indo China to Burma 1 bomber moved from French Indo China to Burma 9 infantry moved from Amur to Buryatia Japanese take Buryatia from Russians 1 infantry moved from Amur to Buryatia Combat - Japanese Battle in 41 Sea Zone Japanese attack with 1 bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 41 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 25 Sea Zone Japanese attack with 3 fighters, 1 submarine and 2 tactical_bombers British defend with 1 battleship Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 3 fighters and 2 tactical_bombers in 25 Sea Zone, round 2 : 4/5 hits, 2.83 expected hits British roll dice for 1 battleship in 25 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits 1 battleship owned by the British lost in 25 Sea Zone Japanese win with 3 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 20 Casualties for British: 1 battleship Battle in 23 Sea Zone Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 23 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits Americans roll dice for 1 destroyer in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 23 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 23 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 23 Sea Zone Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Battle in 22 Sea Zone Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 22 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits Americans roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 22 Sea Zone Japanese win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Burma Japanese attack with 1 bomber, 4 fighters, 2 mech_infantrys and 3 tactical_bombers British defend with 1 artillery and 2 infantry Japanese roll dice for 1 bomber, 4 fighters, 2 mech_infantrys and 3 tactical_bombers in Burma, round 2 : 8/10 hits, 5.00 expected hits UK_Pacific roll dice for 1 artillery and 2 infantry in Burma, round 2 : 0/3 hits, 1.00 expected hits 1 artillery owned by the British and 2 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 bomber, 4 fighters, 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 10 Casualties for British: 1 artillery and 2 infantry Non Combat Move - Japanese 1 bomber, 4 fighters and 3 tactical_bombers moved from Burma to French Indo China 1 armour moved from Szechwan to French Indo China 1 bomber moved from 41 Sea Zone to French Indo China 1 aaGun moved from Amur to Buryatia 1 artillery moved from Amur to Buryatia 2 artilleries and 1 infantry moved from Amur to Korea 1 fighter and 1 tactical_bomber moved from 23 Sea Zone to 6 Sea Zone 3 fighters and 2 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone 2 fighters and 1 tactical_bomber moved from 22 Sea Zone to 6 Sea Zone Place Units - Japanese 3 mech_infantrys placed in French Indo China 1 infantry placed in Japan 6 destroyers placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 58 PUs; end with 58 PUs
Combat Hit Differential Summary :
British : -0.67 Americans : 0.00 UK_Pacific : -1.00 Japanese : 2.67
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TripleA Manual Gamesave Post: Americans round 9
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9 Purchase Units - Americans
Combat Hit Differential Summary :
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TripleA Turn Summary: Americans round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9 Purchase Units - Americans Americans buy 5 bombers, 1 fighter and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 fighter moved from 33 Sea Zone to 23 Sea Zone 1 fighter moved from 33 Sea Zone to 22 Sea Zone 1 fighter moved from 33 Sea Zone to 34 Sea Zone 2 bombers moved from Caroline Islands to 23 Sea Zone 2 bombers moved from Caroline Islands to 22 Sea Zone 2 bombers moved from Caroline Islands to 34 Sea Zone 1 bomber moved from United Kingdom to 110 Sea Zone 1 destroyer moved from 104 Sea Zone to 110 Sea Zone 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 3 bombers moved from Western United States to Caroline Islands Combat - Americans Battle in 34 Sea Zone Americans attack with 2 bombers and 1 fighter Japanese defend with 1 destroyer Americans roll dice for 2 bombers and 1 fighter in 34 Sea Zone, round 2 : 1/3 hits, 1.83 expected hits Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 34 Sea Zone Americans win with 2 bombers and 1 fighter remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 25 Sea Zone Americans attack with 1 destroyer Japanese defend with 1 submarine Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 25 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 25 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 25 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 25 Sea Zone, round 6 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 7 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 25 Sea Zone, round 7 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 8 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 25 Sea Zone, round 8 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 9 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 25 Sea Zone, round 9 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 10 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 25 Sea Zone, round 10 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 11 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 25 Sea Zone, round 11 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 25 Sea Zone Americans win with 1 destroyer remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in 110 Sea Zone Americans attack with 1 bomber and 1 destroyer Germans defend with 1 destroyer Americans roll dice for 1 bomber and 1 destroyer in 110 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 110 Sea Zone Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Battle in 22 Sea Zone Americans attack with 2 bombers and 1 fighter Japanese defend with 1 destroyer Americans roll dice for 2 bombers and 1 fighter in 22 Sea Zone, round 2 : 3/3 hits, 1.83 expected hits Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 22 Sea Zone Americans win with 2 bombers remaining. Battle score for attacker is -2 Casualties for Americans: 1 fighter Casualties for Japanese: 1 destroyer Battle in 23 Sea Zone Americans attack with 2 bombers and 1 fighter Japanese defend with 1 destroyer Americans roll dice for 2 bombers and 1 fighter in 23 Sea Zone, round 2 : 2/3 hits, 1.83 expected hits Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 23 Sea Zone Americans win with 2 bombers and 1 fighter remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 bomber moved from 22 Sea Zone to Caroline Islands 2 bombers moved from 23 Sea Zone to Caroline Islands 1 bomber moved from 22 Sea Zone to Caroline Islands 2 bombers moved from 34 Sea Zone to Caroline Islands 1 fighter moved from 34 Sea Zone to 33 Sea Zone 1 fighter moved from 23 Sea Zone to 33 Sea Zone 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 1 bomber moved from 110 Sea Zone to United Kingdom Place Units - Americans 1 transport placed in 101 Sea Zone 5 bombers and 1 fighter placed in Western United States Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
Germans : -0.33 Americans : -1.83 Japanese : -1.67
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TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9 Purchase Units - British British buy 1 armour and 11 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from India to 39 Sea Zone 1 infantry and 1 transport moved from 39 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo 1 artillery and 2 infantry moved from India to Burma 5 armour, 2 artilleries, 1 bomber, 17 infantry and 5 mech_infantrys moved from Northwest Persia to Caucasus 2 mech_infantrys moved from Iraq to Caucasus 3 infantry moved from Persia to Eastern Persia Combat - British Battle in Borneo Battle in Caucasus British attack with 5 armour, 2 artilleries, 1 bomber, 17 infantry and 7 mech_infantrys Italians defend with 1 armour and 1 artillery British roll dice for 5 armour, 2 artilleries, 1 bomber, 17 infantry and 7 mech_infantrys in Caucasus, round 2 : 3/32 hits, 8.17 expected hits Italians roll dice for 1 armour and 1 artillery in Caucasus, round 2 : 0/2 hits, 0.83 expected hits 1 artillery owned by the Italians and 1 armour owned by the Italians lost in Caucasus British win, taking Borneo from Japanese, taking Caucasus from Italians with 5 armour, 2 artilleries, 1 bomber, 17 infantry and 7 mech_infantrys remaining. Battle score for attacker is 10 Casualties for Italians: 1 armour and 1 artillery Battle in Burma British attack with 1 artillery and 2 infantry Japanese defend with 2 mech_infantrys British roll dice for 1 artillery and 2 infantry in Burma, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 2 mech_infantrys in Burma, round 2 : 2/2 hits, 0.67 expected hits 1 mech_infantry owned by the Japanese and 2 infantry owned by the British lost in Burma British roll dice for 1 artillery in Burma, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 mech_infantry in Burma, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 artillery in Burma, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 mech_infantry in Burma, round 4 : 1/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Burma Japanese win with 1 mech_infantry remaining. Battle score for attacker is -6 Casualties for British: 1 artillery and 2 infantry Casualties for Japanese: 1 mech_infantry Non Combat Move - British 1 bomber moved from Caucasus to Northwest Persia 4 infantry moved from Iraq to Northwest Persia 1 infantry moved from Trans-Jordan to Iraq 3 infantry moved from Egypt to Trans-Jordan 1 armour moved from Alexandria to Trans-Jordan 1 infantry moved from Anglo Egyptian Sudan to Egypt 2 infantry moved from Belgian Congo to Anglo Egyptian Sudan 1 infantry and 1 mech_infantry moved from Union of South Africa to Rhodesia 1 mech_infantry moved from Rhodesia to Belgian Congo 1 submarine moved from 39 Sea Zone to 37 Sea Zone Place Units - British 1 armour and 2 infantry placed in Iraq 3 infantry placed in Egypt 3 infantry placed in Union of South Africa 3 infantry placed in Persia Turn Complete - British British collect 36 PUs; end with 36 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 9 PUs; end with 9 PUs Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
British : -5.67 Italians : -0.83 Japanese : 1.67
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TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9 Purchase Units - Italians Italians buy 1 armour, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 2 infantry moved from Northern Italy to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone 2 infantry moved from 96 Sea Zone to Malta 1 cruiser moved from 97 Sea Zone to 96 Sea Zone 2 destroyers moved from 97 Sea Zone to 96 Sea Zone Combat - Italians Battle in Malta Non Combat Move - Italians 4 infantry moved from Bulgaria to Greece 2 armour moved from Bryansk to Samara 1 armour and 1 mech_infantry moved from Ukraine to Tambov 1 aaGun moved from Volgograd to Tambov 1 bomber moved from Shensi to Greece Place Units - Italians 1 armour and 1 mech_infantry placed in Ukraine 1 transport placed in 97 Sea Zone 1 infantry placed in Southern Italy Turn Complete - Italians Italians collect 18 PUs; end with 18 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 factory_minor and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 transport moved from 54 Sea Zone to 42 Sea Zone 2 infantry moved from Java to 42 Sea Zone 2 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to Malaya Combat - ANZAC Battle in Malaya Non Combat Move - ANZAC 1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone 1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 2 infantry moved from French Equatorial Africa to 82 Sea Zone 2 infantry and 1 transport moved from 82 Sea Zone to 71 Sea Zone 2 infantry moved from 71 Sea Zone to Union of South Africa 2 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan 1 aaGun moved from New South Wales to Queensland Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 factory_minor placed in Queensland 1 artillery placed in New South Wales Turn Complete - ANZAC ANZAC collect 20 PUs; end with 20 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9 Combat Move - French 1 infantry moved from Algeria to Morocco 1 infantry moved from Algeria to Morocco 1 infantry moved from Northwest Persia to Caucasus Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 1 bomber, 1 fighter, 3 infantry, 8 mech_infantrys, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Kazakhstan to Kansu Germans take Kansu from Chinese 1 bomber moved from Southern Italy to Egypt 1 destroyer moved from 112 Sea Zone to 110 Sea Zone 2 fighters moved from 112 Sea Zone to 110 Sea Zone 1 bomber moved from Southern Italy to 110 Sea Zone Combat - Germans Strategic bombing raid in Egypt AA fire in Egypt : 0/1 hits, 0.17 expected hits Bombing raid in Egypt rolls: 6 and causes: 6 damage to unit: factory_minor Bombing raid in Egypt causes 6 damage total. Battle in 110 Sea Zone Germans attack with 1 bomber, 1 destroyer and 2 fighters Americans defend with 1 destroyer Germans roll dice for 1 bomber, 1 destroyer and 2 fighters in 110 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits Americans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Germans and 1 destroyer owned by the Americans lost in 110 Sea Zone Germans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 0 Casualties for Germans: 1 destroyer Casualties for Americans: 1 destroyer Non Combat Move - Germans 1 bomber moved from 110 Sea Zone to Western Germany 2 carriers, 1 cruiser, 2 destroyers and 1 transport moved from 112 Sea Zone to 110 Sea Zone 1 submarine moved from 123 Sea Zone to 109 Sea Zone 1 bomber moved from Egypt to Greece 1 fighter and 1 tactical_bomber moved from Southern Italy to Ukraine 2 mech_infantrys moved from Kazakhstan to Samara 4 armour moved from Russia to Samara 2 armour and 7 mech_infantrys moved from Bryansk to Samara 3 artilleries moved from Rostov to Tambov 3 aaGuns moved from Rostov to Tambov 1 aaGun moved from Rostov to Bryansk 1 infantry moved from Volgograd to Kazakhstan 1 infantry moved from Volgograd to Rostov 2 fighters and 2 tactical_bombers moved from Rostov to Samara 2 fighters and 2 tactical_bombers moved from Rostov to Ukraine 1 mech_infantry moved from Western Ukraine to Tambov 8 mech_infantrys moved from Eastern Poland to Bryansk 3 armour moved from Novgorod to Bryansk 2 mech_infantrys moved from Poland to Western Ukraine 1 infantry moved from Volgograd to Tambov 2 fighters moved from Western Germany to Ukraine 1 artillery moved from Holland Belgium to France 2 mech_infantrys moved from Western Germany to Poland Place Units - Germans 3 infantry placed in Volgograd 3 mech_infantrys placed in Russia 3 mech_infantrys placed in Novgorod 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber placed in Western Germany 2 submarines and 1 transport placed in 110 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Germans from France: 2 artilleries and 2 infantry EDIT: Adding units owned by Germans to Normandy Bordeaux: 2 artilleries and 2 infantry EDIT: Turning off Edit Mode Turn Complete - Germans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,5 Germans collect 63 PUs (1 lost to blockades); end with 63 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 83 PUs
Combat Hit Differential Summary :
Germans : 0.00 Americans : 0.67 AA fire in Egypt : : -0.17