bid: ftr Malta, sub 98
hf
@wizmark Thank you for the detailed Ool.
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 battleship and 1 fighter; Remaining resources: 2 PUs;
Combat Move - Italians
1 bomber moved from Western Ukraine to Belarus
1 infantry moved from French West Africa to Gold Coast
Italians take Gold Coast from British
1 destroyer moved from 95 Sea Zone to 93 Sea Zone
2 fighters moved from 97 Sea Zone to 93 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 battleship and 1 fighter; Remaining resources: 2 PUs;
Combat Move - Italians
1 bomber moved from Western Ukraine to Belarus
1 infantry moved from French West Africa to Gold Coast
Italians take Gold Coast from British
1 destroyer moved from 95 Sea Zone to 93 Sea Zone
2 fighters moved from 97 Sea Zone to 93 Sea Zone
Combat - Italians
Battle in Belarus
Italians attack with 1 bomber
Russians defend with 2 infantry
Italians roll dice for 1 bomber in Belarus, round 2 : 1/1 hits, 0.67 expected hits
Russians roll dice for 2 infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 bomber owned by the Italians lost in Belarus
Russians win with 1 infantry remaining. Battle score for attacker is -9
Casualties for Italians: 1 bomber
Casualties for Russians: 1 infantry
Battle in 93 Sea Zone
Italians attack with 1 destroyer and 2 fighters
Americans defend with 1 submarine
Italians roll dice for 1 destroyer and 2 fighters in 93 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits
Americans roll dice for 1 submarine in 93 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the Italians lost in 93 Sea Zone
retreated to 93 Sea Zone
Americans win with 1 submarine remaining. Battle score for attacker is -8
Casualties for Italians: 1 destroyer
Non Combat Move - Italians
2 fighters moved from 93 Sea Zone to 97 Sea Zone
2 aaGuns moved from Western Ukraine to Ukraine
Place Units - Italians
1 battleship placed in 97 Sea Zone
1 fighter placed in Southern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from French West Africa: 1 infantry
EDIT: Changing ownership of French Central Africa from Neutral_Axis to Italians
EDIT: Adding units owned by Italians to French Central Africa: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - Italians
Italians collect 19 PUs; end with 21 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 29 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUs
Combat Hit Differential Summary :
Italians : -1.00
Americans : 0.83
Russians : 0.33
@aequitas-et-veritas no worries…had my usual shocking luck with the italians :white_frowning_face:
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 49 Sea Zone
1 fighter moved from New South Wales to 49 Sea Zone
3 fighters moved from Burma to Kweichow
Combat - ANZAC
Battle in Kweichow
ANZAC attack with 3 fighters
Japanese defend with 2 armour
ANZAC roll dice for 3 fighters in Kweichow, round 2 : 1/3 hits, 1,50 expected hits
Japanese roll dice for 2 armour in Kweichow, round 2 : 1/2 hits, 1,00 expected hits
1 fighter owned by the ANZAC and 1 armour owned by the Japanese lost in Kweichow
ANZAC roll dice for 2 fighters in Kweichow, round 3 : 2/2 hits, 1,00 expected hits
Japanese roll dice for 1 armour in Kweichow, round 3 : 1/1 hits, 0,50 expected hits
1 fighter owned by the ANZAC and 1 armour owned by the Japanese lost in Kweichow
ANZAC win with 1 fighter remaining. Battle score for attacker is -8
Casualties for ANZAC: 2 fighters
Casualties for Japanese: 2 armour
Battle in 49 Sea Zone
ANZAC attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 49 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 1 fighter in 49 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
Japanese roll dice for 1 destroyer in 49 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 49 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 2
Casualties for ANZAC: 1 submarine
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
1 cruiser and 2 submarines moved from 54 Sea Zone to 30 Sea Zone
1 fighter moved from 49 Sea Zone to 30 Sea Zone
2 infantry moved from New South Wales to Queensland
1 fighter moved from Kweichow to Burma
Place Units - ANZAC
1 fighter and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0,67
Japanese : 1,17
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour, 2 artilleries, 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
4 bombers moved from Greece to Russia
1 mech_infantry moved from Western Ukraine to Rostov
Germans take Rostov from Russians
2 infantry moved from Novgorod to Belarus
1 fighter and 1 tactical_bomber moved from Western Ukraine to Belarus
1 submarine moved from 112 Sea Zone to 109 Sea Zone
1 infantry moved from Archangel to Smolensk
Germans take Smolensk from Russians
3 armour and 1 mech_infantry moved from Novgorod to Nenetsia
Germans take Nenetsia from Russians
1 fighter and 1 tactical_bomber moved from Western Ukraine to Belarus
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour, 2 artilleries, 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
4 bombers moved from Greece to Russia
1 mech_infantry moved from Western Ukraine to Rostov
Germans take Rostov from Russians
2 infantry moved from Novgorod to Belarus
1 fighter and 1 tactical_bomber moved from Western Ukraine to Belarus
1 submarine moved from 112 Sea Zone to 109 Sea Zone
1 infantry moved from Archangel to Smolensk
Germans take Smolensk from Russians
3 armour and 1 mech_infantry moved from Novgorod to Nenetsia
Germans take Nenetsia from Russians
1 fighter and 1 tactical_bomber moved from Western Ukraine to Belarus
Combat - Germans
Strategic bombing raid in Russia
AA fire in Russia : 0/4 hits, 0.67 expected hits
Bombing raid in Russia rolls: 8,8,4,5 and causes: 20 damage to unit: factory_major
Bombing raid in Russia causes 20 damage total.
Battle in Belarus
Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Belarus, round 2 : 4/6 hits, 2.67 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
4 bombers moved from Russia to Novgorod
2 fighters moved from Belarus to Ukraine
2 tactical_bombers moved from Belarus to Ukraine
3 aaGuns, 14 armour, 2 artilleries, 3 fighters, 14 infantry, 11 mech_infantrys and 2 tactical_bombers moved from Western Ukraine to Ukraine
10 mech_infantrys moved from Eastern Poland to Ukraine
3 mech_infantrys moved from Germany to Baltic States
1 infantry moved from Southern France to France
1 artillery and 1 infantry moved from Northern Italy to France
Place Units - Germans
1 submarine placed in 105 Sea Zone
1 bomber and 1 fighter placed in Western Germany
1 armour and 2 artilleries placed in Ukraine
2 armour and 1 mech_infantry placed in Novgorod
2 armour placed in Germany
1 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,2
Germans collect 54 PUs (3 lost to blockades); end with 54 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
AA fire in Russia : : -0.67
Germans : 1.33
Russians : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Russians
Russians repair damage of 15x factory_major; Remaining resources: 15 PUs;
Russians buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Bryansk to Belarus
1 tactical_bomber moved from Bryansk to Smolensk
1 infantry moved from Russia to Smolensk
1 infantry moved from Vologda to Urals
Russians take Urals from Japanese
1 infantry moved from Samara to Novosibirsk
Russians take Novosibirsk from Japanese
1 infantry moved from Tambov to Rostov
1 infantry moved from Volgograd to Rostov
1 fighter moved from Bryansk to Belarus
1 fighter moved from Bryansk to Rostov
Combat - Russians
Battle in Rostov
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter and 2 infantry in Rostov, round 2 : 1/3 hits, 0,83 expected hits
Germans roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Belarus
Russians attack with 1 fighter and 2 infantry
Germans defend with 2 infantry
Russians roll dice for 1 fighter and 2 infantry in Belarus, round 2 : 1/3 hits, 0,83 expected hits
Germans roll dice for 2 infantry in Belarus, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Russians roll dice for 1 fighter and 1 infantry in Belarus, round 3 : 0/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Belarus, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Belarus
retreated to Belarus
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 2 infantry
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 1/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter moved from Belarus to Russia
1 tactical_bomber moved from Smolensk to Russia
4 armour and 5 mech_infantrys moved from Bryansk to Russia
2 aaGuns moved from Bryansk to Tambov
1 aaGun moved from Bryansk to Russia
8 artilleries moved from Bryansk to Tambov
41 infantry moved from Bryansk to Tambov
1 mech_infantry moved from Volgograd to Novosibirsk
6 infantry moved from Amur to Buryatia
1 mech_infantry moved from Vologda to Novosibirsk
1 aaGun moved from Vologda to Russia
1 infantry moved from Russia to Vologda
1 fighter moved from Rostov to Russia
1 infantry moved from Bryansk to Russia
Place Units - Russians
2 infantry placed in Volgograd
3 infantry placed in Russia
Turn Complete - Russians
Russians collect 26 PUs; end with 26 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 30 PUs
Combat Hit Differential Summary :
Germans : 0,33
Russians : 0,00
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 3 armour, 1 bomber, 1 cruiser, 1 destroyer, 1 factory_minor and 1 fighter; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 infantry moved from Kwangsi to French Indo China
1 fighter and 1 tactical_bomber moved from Kwangsi to French Indo China
2 armour moved from Szechwan to Yunnan
2 artilleries moved from Szechwan to Yunnan
3 tactical_bombers moved from Kwangsi to Yunnan
3 fighters moved from Kwangsi to Yunnan
1 destroyer and 1 submarine moved from 6 Sea Zone to 26 Sea Zone
1 bomber moved from Japan to 30 Sea Zone
1 bomber moved from Marshall Islands to 30 Sea Zone
2 bombers and 2 fighters moved from Philippines to 30 Sea Zone
1 fighter moved from Caroline Islands to 30 Sea Zone
1 infantry and 1 marine moved from Caroline Islands to 33 Sea Zone
1 infantry, 1 marine and 1 transport moved from 33 Sea Zone to 30 Sea Zone
1 infantry and 1 marine moved from 30 Sea Zone to Johnston Island
1 fighter moved from Japan to 30 Sea Zone
1 fighter moved from 33 Sea Zone to 26 Sea Zone
2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 2 fighters and 3 tactical_bombers moved from 33 Sea Zone to 30 Sea Zone
1 infantry moved from Midway to 25 Sea Zone
1 infantry and 1 transport moved from 25 Sea Zone to 8 Sea Zone
1 infantry moved from 8 Sea Zone to Aleutian Islands
1 infantry moved from Wake Island to 31 Sea Zone
1 infantry and 1 transport moved from 31 Sea Zone to 30 Sea Zone
1 infantry moved from 30 Sea Zone to Johnston Island
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 3 armour, 1 bomber, 1 cruiser, 1 destroyer, 1 factory_minor and 1 fighter; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 infantry moved from Kwangsi to French Indo China
1 fighter and 1 tactical_bomber moved from Kwangsi to French Indo China
2 armour moved from Szechwan to Yunnan
2 artilleries moved from Szechwan to Yunnan
3 tactical_bombers moved from Kwangsi to Yunnan
3 fighters moved from Kwangsi to Yunnan
1 destroyer and 1 submarine moved from 6 Sea Zone to 26 Sea Zone
1 bomber moved from Japan to 30 Sea Zone
1 bomber moved from Marshall Islands to 30 Sea Zone
2 bombers and 2 fighters moved from Philippines to 30 Sea Zone
1 fighter moved from Caroline Islands to 30 Sea Zone
1 infantry and 1 marine moved from Caroline Islands to 33 Sea Zone
1 infantry, 1 marine and 1 transport moved from 33 Sea Zone to 30 Sea Zone
1 infantry and 1 marine moved from 30 Sea Zone to Johnston Island
1 fighter moved from Japan to 30 Sea Zone
1 fighter moved from 33 Sea Zone to 26 Sea Zone
2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 2 fighters and 3 tactical_bombers moved from 33 Sea Zone to 30 Sea Zone
1 infantry moved from Midway to 25 Sea Zone
1 infantry and 1 transport moved from 25 Sea Zone to 8 Sea Zone
1 infantry moved from 8 Sea Zone to Aleutian Islands
1 infantry moved from Wake Island to 31 Sea Zone
1 infantry and 1 transport moved from 31 Sea Zone to 30 Sea Zone
1 infantry moved from 30 Sea Zone to Johnston Island
Combat - Japanese
Battle in Aleutian Islands
Battle in 26 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 submarine
Americans defend with 3 submarines and 1 transport
Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 26 Sea Zone
Japanese roll dice for 1 destroyer and 1 fighter in 26 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
Americans roll dice for 2 submarines in 26 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits
1 submarine owned by the Japanese lost in 26 Sea Zone
Japanese roll dice for 1 destroyer and 1 fighter in 26 Sea Zone, round 3 : 0/2 hits, 0.83 expected hits
Americans roll dice for 2 submarines in 26 Sea Zone, round 3 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer and 1 fighter in 26 Sea Zone, round 4 : 2/2 hits, 0.83 expected hits
Americans roll dice for 2 submarines in 26 Sea Zone, round 4 : 0/2 hits, 0.33 expected hits
2 submarines owned by the Americans lost in 26 Sea Zone
1 transport owned by the Americans lost in 26 Sea Zone
Japanese win, taking Aleutian Islands from Americans with 1 destroyer and 1 fighter remaining. Battle score for attacker is 19
Casualties for Americans: 3 submarines and 1 transport
Casualties for Japanese: 1 submarine
Battle in Yunnan
Japanese attack with 2 armour, 2 artilleries, 3 fighters and 3 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 2 armour, 2 artilleries, 3 fighters and 3 tactical_bombers in Yunnan, round 2 : 5/10 hits, 5.17 expected hits
Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 armour, 2 artilleries, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in French Indo China
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 mech_infantry; UK_Pacific defend with 1 factory_minor
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in French Indo China, round 2 : 1/4 hits, 1.50 expected hits
UK_Pacific roll dice for 1 mech_infantry in French Indo China, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in French Indo China
Japanese win, taking French Indo China from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for British: 1 mech_infantry
Battle in 30 Sea Zone
Japanese attack with 2 battleships, 4 bombers, 3 carriers, 2 cruisers, 1 destroyer, 6 fighters, 3 tactical_bombers and 2 transports
Americans defend with 2 battleships, 3 carriers, 3 cruisers, 1 destroyer, 2 fighters, 2 submarines, 1 tactical_bomber and 1 transport; ANZAC defend with 1 cruiser, 1 fighter, 1 infantry and 2 submarines
Japanese roll dice for 2 battleships, 4 bombers, 3 carriers, 2 cruisers, 1 destroyer, 6 fighters, 3 tactical_bombers and 2 transports in 30 Sea Zone, round 2 : 7/18 hits, 10.33 expected hits
Combat Hit Differential Summary :
Americans : 0.00
Chinese : -0.67
UK_Pacific : 0.67
Japanese : -3.83
@aequitas-et-veritas Order of loss…7 hits…10 would ahve been average…my rolling has really sucked this game!
Ok, sink all my CV’s first and one US Sub.
Next Round go max Def and kill Ftr’s last, please.
Thank you.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 3 armour, 1 bomber, 1 cruiser, 1 destroyer, 1 factory_minor and 1 fighter; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 infantry moved from Kwangsi to French Indo China
1 fighter and 1 tactical_bomber moved from Kwangsi to French Indo China
2 armour moved from Szechwan to Yunnan
2 artilleries moved from Szechwan to Yunnan
3 tactical_bombers moved from Kwangsi to Yunnan
3 fighters moved from Kwangsi to Yunnan
1 destroyer and 1 submarine moved from 6 Sea Zone to 26 Sea Zone
1 bomber moved from Japan to 30 Sea Zone
1 bomber moved from Marshall Islands to 30 Sea Zone
2 bombers and 2 fighters moved from Philippines to 30 Sea Zone
1 fighter moved from Caroline Islands to 30 Sea Zone
1 infantry and 1 marine moved from Caroline Islands to 33 Sea Zone
1 infantry, 1 marine and 1 transport moved from 33 Sea Zone to 30 Sea Zone
1 infantry and 1 marine moved from 30 Sea Zone to Johnston Island
1 fighter moved from Japan to 30 Sea Zone
1 fighter moved from 33 Sea Zone to 26 Sea Zone
2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 2 fighters and 3 tactical_bombers moved from 33 Sea Zone to 30 Sea Zone
1 infantry moved from Midway to 25 Sea Zone
1 infantry and 1 transport moved from 25 Sea Zone to 8 Sea Zone
1 infantry moved from 8 Sea Zone to Aleutian Islands
1 infantry moved from Wake Island to 31 Sea Zone
1 infantry and 1 transport moved from 31 Sea Zone to 30 Sea Zone
1 infantry moved from 30 Sea Zone to Johnston Island
Combat - Japanese
Battle in Aleutian Islands
Battle in 26 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 submarine
Americans defend with 3 submarines and 1 transport
Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 26 Sea Zone
Japanese roll dice for 1 destroyer and 1 fighter in 26 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
Americans roll dice for 2 submarines in 26 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits
1 submarine owned by the Japanese lost in 26 Sea Zone
Japanese roll dice for 1 destroyer and 1 fighter in 26 Sea Zone, round 3 : 0/2 hits, 0.83 expected hits
Americans roll dice for 2 submarines in 26 Sea Zone, round 3 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer and 1 fighter in 26 Sea Zone, round 4 : 2/2 hits, 0.83 expected hits
Americans roll dice for 2 submarines in 26 Sea Zone, round 4 : 0/2 hits, 0.33 expected hits
2 submarines owned by the Americans lost in 26 Sea Zone
1 transport owned by the Americans lost in 26 Sea Zone
Japanese win, taking Aleutian Islands from Americans with 1 destroyer and 1 fighter remaining. Battle score for attacker is 19
Casualties for Americans: 3 submarines and 1 transport
Casualties for Japanese: 1 submarine
Battle in Yunnan
Japanese attack with 2 armour, 2 artilleries, 3 fighters and 3 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 2 armour, 2 artilleries, 3 fighters and 3 tactical_bombers in Yunnan, round 2 : 5/10 hits, 5.17 expected hits
Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 armour, 2 artilleries, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in French Indo China
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 mech_infantry; UK_Pacific defend with 1 factory_minor
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in French Indo China, round 2 : 1/4 hits, 1.50 expected hits
UK_Pacific roll dice for 1 mech_infantry in French Indo China, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in French Indo China
Japanese win, taking French Indo China from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for British: 1 mech_infantry
Battle in 30 Sea Zone
Japanese attack with 2 battleships, 4 bombers, 3 carriers, 2 cruisers, 1 destroyer, 6 fighters, 3 tactical_bombers and 2 transports
Americans defend with 2 battleships, 3 carriers, 3 cruisers, 1 destroyer, 2 fighters, 2 submarines, 1 tactical_bomber and 1 transport; ANZAC defend with 1 cruiser, 1 fighter, 1 infantry and 2 submarines
Japanese roll dice for 2 battleships, 4 bombers, 3 carriers, 2 cruisers, 1 destroyer, 6 fighters, 3 tactical_bombers and 2 transports in 30 Sea Zone, round 2 : 7/18 hits, 10.33 expected hits
Americans roll dice for 4 submarines in 30 Sea Zone, round 2 : 1/4 hits, 0.67 expected hits
Units damaged: 1 battleship owned by the Japanese
Americans roll dice for 2 battleships, 3 carriers, 4 cruisers, 1 destroyer, 3 fighters, 1 tactical_bomber and 1 transport in 30 Sea Zone, round 2 : 5/14 hits, 7.17 expected hits
Units damaged: 1 battleship owned by the Japanese
1 fighter owned by the Japanese, 1 submarine owned by the Americans, 1 carrier owned by the Japanese, 3 carriers owned by the Americans and 1 cruiser owned by the Japanese lost in 30 Sea Zone
Japanese roll dice for 2 battleships, 4 bombers, 2 carriers, 1 cruiser, 1 destroyer, 5 fighters, 3 tactical_bombers and 2 transports in 30 Sea Zone, round 3 : 7/16 hits, 9.33 expected hits
Units damaged: 2 battleships owned by the Americans
Americans roll dice for 3 submarines in 30 Sea Zone, round 3 : 0/3 hits, 0.50 expected hits
Americans roll dice for 2 battleships, 4 cruisers, 1 destroyer, 3 fighters, 1 tactical_bomber and 1 transport in 30 Sea Zone, round 3 : 3/11 hits, 6.17 expected hits
2 fighters owned by the Japanese, 1 submarine owned by the Americans, 1 destroyer owned by the Americans, 1 tactical_bomber owned by the Americans, 1 destroyer owned by the Japanese and 2 submarines owned by the ANZAC lost in 30 Sea Zone
Japanese roll dice for 2 battleships, 4 bombers, 2 carriers, 1 cruiser, 3 fighters, 3 tactical_bombers and 2 transports in 30 Sea Zone, round 4 : 10/13 hits, 8.00 expected hits
Americans roll dice for 2 battleships, 4 cruisers, 3 fighters and 1 transport in 30 Sea Zone, round 4 : 7/9 hits, 5.33 expected hits
1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 1 infantry owned by the ANZAC, 1 fighter owned by the ANZAC, 1 cruiser owned by the ANZAC, 3 cruisers owned by the Americans, 2 carriers owned by the Japanese, 2 fighters owned by the Americans, 1 transport owned by the Americans, 1 cruiser owned by the Japanese and 2 battleships owned by the Americans lost in 30 Sea Zone
Japanese win with 2 battleships, 4 bombers, 2 fighters, 2 tactical_bombers and 2 transports remaining. Battle score for attacker is 88
Casualties for Japanese: 3 carriers, 2 cruisers, 1 destroyer, 4 fighters and 1 tactical_bomber
Casualties for Americans: 2 battleships, 3 carriers, 3 cruisers, 1 destroyer, 2 fighters, 2 submarines, 1 tactical_bomber and 1 transport
Casualties for ANZAC: 1 cruiser, 1 fighter, 1 infantry and 2 submarines
Battle in Johnston Island
Japanese attack with 2 infantry and 1 marine
Americans defend with 1 infantry
Japanese roll dice for 2 infantry and 1 marine in Johnston Island, round 2 : 1/3 hits, 0.67 expected hits
Americans roll dice for 1 infantry in Johnston Island, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Johnston Island
Japanese win, taking Johnston Island from Americans with 2 infantry and 1 marine remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Japanese
1 fighter could not land in 26 Sea Zone and was removed
1 fighter moved from 30 Sea Zone to Marshall Islands
1 fighter moved from 30 Sea Zone to Marshall Islands
1 tactical_bomber moved from 30 Sea Zone to Marshall Islands
1 tactical_bomber moved from 30 Sea Zone to Marshall Islands
1 bomber moved from 30 Sea Zone to Caroline Islands
1 bomber moved from 30 Sea Zone to Marshall Islands
1 bomber moved from 30 Sea Zone to Marshall Islands
1 bomber moved from 30 Sea Zone to Marshall Islands
1 infantry moved from Shantung to Anhwe
1 mech_infantry moved from Anhwe to Szechwan
1 mech_infantry moved from Shantung to Kweichow
1 armour moved from Shantung to Hunan
1 fighter and 1 tactical_bomber moved from French Indo China to Kwangsi
3 fighters moved from Yunnan to Kwangsi
3 tactical_bombers moved from Yunnan to Kwangsi
1 mech_infantry moved from Jehol to Hunan
Place Units - Japanese
1 cruiser and 1 destroyer placed in 6 Sea Zone
1 bomber and 1 fighter placed in Japan
3 armour placed in Shantung
1 factory_minor placed in Kwangtung
Turn Complete - Japanese
Japanese collect 55 PUs; end with 55 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
Americans : -4.17
Chinese : -0.67
UK_Pacific : 0.67
Japanese : -3.83
@aequitas-et-veritas thought I was going to get away with it until your last roll!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 bombers, 1 carrier, 1 cruiser, 2 fighters, 1 marine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 46 Sea Zone to 30 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from 25 Sea Zone to Midway
2 fighters moved from Western United States to 30 Sea Zone
2 bombers moved from Western United States to 30 Sea Zone
1 destroyer moved from 10 Sea Zone to 8 Sea Zone
2 bombers moved from India to Kweichow
1 bomber moved from India to Szechwan
1 bomber moved from Iraq to Sikang
4 infantry moved from Brazil to 86 Sea Zone
4 infantry and 2 transports moved from 86 Sea Zone to 83 Sea Zone
4 infantry moved from 83 Sea Zone to French West Africa
Combat - Americans
Battle in Midway
Battle in French West Africa
Battle in 8 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 8 Sea Zone
Americans win, taking Midway from Japanese, taking French West Africa from Italians with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 30 Sea Zone
Americans attack with 2 bombers, 1 destroyer and 2 fighters
Japanese defend with 2 battleships and 2 transports
Americans roll dice for 2 bombers, 1 destroyer and 2 fighters in 30 Sea Zone, round 2 : 3/5 hits, 2,67 expected hits
Japanese roll dice for 2 battleships and 2 transports in 30 Sea Zone, round 2 : 1/2 hits, 1,33 expected hits
1 transport owned by the Japanese, 1 destroyer owned by the Americans and 2 battleships owned by the Japanese lost in 30 Sea Zone
1 transport owned by the Japanese lost in 30 Sea Zone
Americans win with 2 bombers and 2 fighters remaining. Battle score for attacker is 46
Casualties for Americans: 1 destroyer
Casualties for Japanese: 2 battleships and 2 transports
Battle in Kweichow
Americans attack with 2 bombers
Japanese defend with 1 mech_infantry
Americans roll dice for 2 bombers in Kweichow, round 2 : 0/2 hits, 1,33 expected hits
Japanese roll dice for 1 mech_infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 2 bombers in Kweichow, round 3 : 1/2 hits, 1,33 expected hits
Japanese roll dice for 1 mech_infantry in Kweichow, round 3 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese lost in Kweichow
Americans win with 2 bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Szechwan
Americans attack with 1 bomber
Japanese defend with 1 mech_infantry
Americans roll dice for 1 bomber in Szechwan, round 2 : 0/1 hits, 0,67 expected hits
Japanese roll dice for 1 mech_infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 bomber in Szechwan, round 3 : 0/1 hits, 0,67 expected hits
Japanese roll dice for 1 mech_infantry in Szechwan, round 3 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 bomber in Szechwan, round 4 : 0/1 hits, 0,67 expected hits
Japanese roll dice for 1 mech_infantry in Szechwan, round 4 : 1/1 hits, 0,33 expected hits
1 bomber owned by the Americans lost in Szechwan
Japanese win with 1 mech_infantry remaining. Battle score for attacker is -12
Casualties for Americans: 1 bomber
Battle in Sikang
Americans attack with 1 bomber
Japanese defend with 1 mech_infantry
Americans roll dice for 1 bomber in Sikang, round 2 : 1/1 hits, 0,67 expected hits
Japanese roll dice for 1 mech_infantry in Sikang, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese lost in Sikang
Americans win with 1 bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Americans
2 bombers moved from Kweichow to India
1 bomber moved from Sikang to Novosibirsk
2 fighters moved from 30 Sea Zone to 29 Sea Zone
1 marine moved from Western United States to 10 Sea Zone
1 carrier, 1 cruiser and 1 marine moved from 10 Sea Zone to 29 Sea Zone
1 marine moved from 29 Sea Zone to Line Islands
2 bombers moved from 30 Sea Zone to Queensland
Place Units - Americans
1 carrier, 1 cruiser and 1 transport placed in 10 Sea Zone
2 bombers, 2 fighters and 1 marine placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 2
Americans collect 59 PUs (1 lost to blockades); end with 59 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow
Trigger Chinese Guerilla Sikang: Chinese has 1 infantry placed in Sikang
Combat - Chinese
Chinese creates battle in territory Kweichow
Chinese creates battle in territory Sikang
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 2 PUs; end with 3 PUs
Purchase Units - British
British buy 1 artillery, 1 destroyer, 4 infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 1 fighter; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Egypt to Alexandria
British take Alexandria from Italians
1 armour moved from Egypt to Kenya
British take Kenya from Italians
1 mech_infantry moved from Egypt to Ethiopia
British take Ethiopia from Italians
1 armour moved from Egypt to French Equatorial Africa
British take French Equatorial Africa from Italians
1 infantry moved from Trans-Jordan to 81 Sea Zone
1 artillery moved from Trans-Jordan to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Greece
1 fighter moved from Syria to Greece
2 fighters and 1 tactical_bomber moved from Bryansk to Western Ukraine
2 fighters and 1 tactical_bomber moved from Bryansk to Belarus
1 mech_infantry moved from Burma to Malaya
UK_Pacific take Malaya from Japanese
1 infantry moved from Shan State to French Indo China
1 mech_infantry moved from Burma to French Indo China
1 tactical_bomber moved from Burma to French Indo China
1 artillery, 1 fighter and 17 infantry moved from Burma to Yunnan
1 transport moved from 39 Sea Zone to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
Combat - British
Battle in Borneo
Battle in Greece
British attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 airfield and 2 infantry
British roll dice for 1 artillery, 1 fighter and 1 infantry in Greece, round 2 : 2/3 hits, 1,17 expected hits
Germans roll dice for 2 infantry in Greece, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Germans lost in Greece
British win, taking Borneo from Japanese, taking Greece from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Western Ukraine
British attack with 2 fighters and 1 tactical_bomber
Germans defend with 1 infantry
British roll dice for 2 fighters and 1 tactical_bomber in Western Ukraine, round 2 : 3/3 hits, 1,67 expected hits
Italians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Western Ukraine
British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Belarus
British attack with 2 fighters and 1 tactical_bomber
Germans defend with 1 infantry
British roll dice for 2 fighters and 1 tactical_bomber in Belarus, round 2 : 0/3 hits, 1,67 expected hits
Germans roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0,33 expected hits
1 fighter owned by the British lost in Belarus
British roll dice for 1 fighter and 1 tactical_bomber in Belarus, round 3 : 0/2 hits, 1,17 expected hits
Germans roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0,33 expected hits
British roll dice for 1 fighter and 1 tactical_bomber in Belarus, round 4 : 1/2 hits, 1,17 expected hits
Germans roll dice for 1 infantry in Belarus, round 4 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Belarus
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -7
Casualties for British: 1 fighter
Casualties for Germans: 1 infantry
Battle in Yunnan
British attack with 1 artillery, 1 fighter and 17 infantry
Japanese defend with 2 armour and 2 artilleries
British roll dice for 1 artillery, 1 fighter and 17 infantry in Yunnan, round 2 : 5/19 hits, 3,83 expected hits
Japanese roll dice for 2 armour and 2 artilleries in Yunnan, round 2 : 2/4 hits, 1,67 expected hits
2 artilleries owned by the Japanese, 2 armour owned by the Japanese and 2 infantry owned by the British lost in Yunnan
British win, taking Yunnan from Japanese with 1 artillery, 1 fighter and 15 infantry remaining. Battle score for attacker is 14
Casualties for British: 2 infantry
Casualties for Japanese: 2 armour and 2 artilleries
Battle in French Indo China
British attack with 1 infantry, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 factory_minor and 1 infantry
British roll dice for 1 infantry, 1 mech_infantry and 1 tactical_bomber in French Indo China, round 2 : 0/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0,33 expected hits
British roll dice for 1 infantry, 1 mech_infantry and 1 tactical_bomber in French Indo China, round 3 : 0/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in French Indo China, round 3 : 0/1 hits, 0,33 expected hits
British roll dice for 1 infantry, 1 mech_infantry and 1 tactical_bomber in French Indo China, round 4 : 0/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in French Indo China, round 4 : 1/1 hits, 0,33 expected hits
1 infantry owned by the British lost in French Indo China
British roll dice for 1 mech_infantry and 1 tactical_bomber in French Indo China, round 5 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in French Indo China, round 5 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the British lost in French Indo China
retreated to French Indo China
Japanese win with 1 infantry remaining. Battle score for attacker is -7
Casualties for British: 1 infantry and 1 mech_infantry
Non Combat Move - British
1 tactical_bomber moved from French Indo China to Burma
1 aaGun moved from Burma to Yunnan
1 fighter moved from Yunnan to Burma
1 aaGun, 2 artilleries and 1 infantry moved from India to Burma
1 fighter moved from Greece to Syria
3 infantry moved from Persia to Northwest Persia
1 fighter moved from Iraq to Novosibirsk
1 fighter and 1 tactical_bomber moved from Belarus to Russia
2 fighters and 1 tactical_bomber moved from Western Ukraine to Russia
3 artilleries, 1 infantry and 1 mech_infantry moved from Iraq to Northwest Persia
1 armour and 1 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 101 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
Place Units - British
1 transport placed in 80 Sea Zone
1 destroyer placed in 106 Sea Zone
2 infantry placed in Persia
1 artillery and 2 infantry placed in Iraq
Turn Complete - British
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 3,3
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5,3,1,5,3,4,6
British collect 30 PUs (5 lost to blockades); end with 30 PUs
Place Units - UK_Pacific
1 armour and 1 fighter placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 18 PUs; end with 18 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 21 PUs
Some Units in India change ownership: 1 armour and 1 fighter
Combat Hit Differential Summary :
Germans : -0,67
British : -2,83
Italians : -0,33
Americans : -3,00
Japanese : -0,33
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Italians
Italians buy 2 artilleries, 1 destroyer, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
1 fighter moved from 97 Sea Zone to 99 Sea Zone
1 destroyer moved from 97 Sea Zone to 93 Sea Zone
1 fighter moved from Southern Italy to 93 Sea Zone
1 fighter moved from 97 Sea Zone to 93 Sea Zone
1 submarine moved from 97 Sea Zone to 98 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Italians
Italians buy 2 artilleries, 1 destroyer, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
1 fighter moved from 97 Sea Zone to 99 Sea Zone
1 destroyer moved from 97 Sea Zone to 93 Sea Zone
1 fighter moved from Southern Italy to 93 Sea Zone
1 fighter moved from 97 Sea Zone to 93 Sea Zone
1 submarine moved from 97 Sea Zone to 98 Sea Zone
Combat - Italians
Battle in 99 Sea Zone
Italians attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 99 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 93 Sea Zone
Italians attack with 1 destroyer and 2 fighters
Americans defend with 1 submarine
Italians roll dice for 1 destroyer and 2 fighters in 93 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
Americans roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 93 Sea Zone
Italians win, taking 93 Sea Zone from Americans with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Non Combat Move - Italians
1 fighter moved from 99 Sea Zone to 97 Sea Zone
1 fighter moved from 93 Sea Zone to Southern Italy
1 fighter moved from 93 Sea Zone to 97 Sea Zone
Place Units - Italians
1 destroyer and 1 transport placed in 97 Sea Zone
2 artilleries and 1 tactical_bomber placed in Southern Italy
Turn Complete - Italians
Italians collect 15 PUs; end with 15 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 23 PUs
Combat Hit Differential Summary :
Italians : -0.33
Americans : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 fighter; Remaining resources: 3 PUs;
Combat Move - ANZAC
1 fighter moved from Burma to Szechwan
Combat - ANZAC
Battle in Szechwan
ANZAC attack with 1 fighter
Japanese defend with 1 mech_infantry
ANZAC roll dice for 1 fighter in Szechwan, round 2 : 1/1 hits, 0,50 expected hits
Japanese roll dice for 1 mech_infantry in Szechwan, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese and 1 fighter owned by the ANZAC lost in Szechwan
Japanese win with no units remaining. Battle score for attacker is -6
Casualties for ANZAC: 1 fighter
Casualties for Japanese: 1 mech_infantry
Non Combat Move - ANZAC
1 fighter moved from New South Wales to Queensland
Place Units - ANZAC
1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0,50
Japanese : 0,67
Tough round for both of us.
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 3 artilleries, 1 bomber, 1 carrier, 1 destroyer and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
5 bombers moved from Western Germany to Greece
1 infantry moved from Archangel to Smolensk
1 mech_infantry moved from Baltic States to Bryansk
2 bombers moved from Novgorod to Smolensk
2 bombers moved from Novgorod to Bryansk
3 infantry moved from Ukraine to Rostov
2 fighters and 2 tactical_bombers moved from Ukraine to Rostov
1 fighter and 1 tactical_bomber moved from Ukraine to Rostov
2 fighters and 1 tactical_bomber moved from Ukraine to Greece
1 infantry moved from Ukraine to Bryansk