Wizmark (Axis + 3) vs AeV (Allies) BM3 19L Game 1


  • @wizmark Thank you for the detailed Ool.

  • '20 '19

    TripleA Move Summary: Italians round 6

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 1 battleship and 1 fighter; Remaining resources: 2 PUs; 
    
        Combat Move - Italians
            1 bomber moved from Western Ukraine to Belarus
            1 infantry moved from French West Africa to Gold Coast
                  Italians take Gold Coast from British
            1 destroyer moved from 95 Sea Zone to 93 Sea Zone
            2 fighters moved from 97 Sea Zone to 93 Sea Zone
    

    Savegame

  • '20 '19

    TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 1 battleship and 1 fighter; Remaining resources: 2 PUs; 
    
        Combat Move - Italians
            1 bomber moved from Western Ukraine to Belarus
            1 infantry moved from French West Africa to Gold Coast
                  Italians take Gold Coast from British
            1 destroyer moved from 95 Sea Zone to 93 Sea Zone
            2 fighters moved from 97 Sea Zone to 93 Sea Zone
    
        Combat - Italians
            Battle in Belarus
                Italians attack with 1 bomber
                Russians defend with 2 infantry
                    Italians roll dice for 1 bomber in Belarus, round 2 : 1/1 hits, 0.67 expected hits
                    Russians roll dice for 2 infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 bomber owned by the Italians lost in Belarus
                Russians win with 1 infantry remaining. Battle score for attacker is -9
                Casualties for Italians: 1 bomber
                Casualties for Russians: 1 infantry
            Battle in 93 Sea Zone
                Italians attack with 1 destroyer and 2 fighters
                Americans defend with 1 submarine
                    Italians roll dice for 1 destroyer and 2 fighters in 93 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits
                    Americans roll dice for 1 submarine in 93 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 destroyer owned by the Italians lost in 93 Sea Zone
                 retreated to 93 Sea Zone
                Americans win with 1 submarine remaining. Battle score for attacker is -8
                Casualties for Italians: 1 destroyer
    
        Non Combat Move - Italians
            2 fighters moved from 93 Sea Zone to 97 Sea Zone
            2 aaGuns moved from Western Ukraine to Ukraine
    
        Place Units - Italians
            1 battleship placed in 97 Sea Zone
            1 fighter placed in Southern Italy
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from French West Africa: 1 infantry
            EDIT: Changing ownership of French Central Africa from Neutral_Axis to Italians
            EDIT: Adding units owned by Italians to French Central Africa: 1 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Italians
            Italians collect 19 PUs; end with 21 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 29 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUs
    

    Combat Hit Differential Summary :

    Italians : -1.00
    Americans : 0.83
    Russians : 0.33
    

    Savegame


  • @aequitas-et-veritas no worries…had my usual shocking luck with the italians :white_frowning_face:


  • TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 54 Sea Zone to 49 Sea Zone
            1 fighter moved from New South Wales to 49 Sea Zone
            3 fighters moved from Burma to Kweichow
    
        Combat - ANZAC
            Battle in Kweichow
                ANZAC attack with 3 fighters
                Japanese defend with 2 armour
                    ANZAC roll dice for 3 fighters in Kweichow, round 2 : 1/3 hits, 1,50 expected hits
                    Japanese roll dice for 2 armour in Kweichow, round 2 : 1/2 hits, 1,00 expected hits
                    1 fighter owned by the ANZAC and 1 armour owned by the Japanese lost in Kweichow
                    ANZAC roll dice for 2 fighters in Kweichow, round 3 : 2/2 hits, 1,00 expected hits
                    Japanese roll dice for 1 armour in Kweichow, round 3 : 1/1 hits, 0,50 expected hits
                    1 fighter owned by the ANZAC and 1 armour owned by the Japanese lost in Kweichow
                ANZAC win with 1 fighter remaining. Battle score for attacker is -8
                Casualties for ANZAC: 2 fighters
                Casualties for Japanese: 2 armour
            Battle in 49 Sea Zone
                ANZAC attack with 1 fighter and 1 submarine
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 submarine in 49 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 1 fighter in 49 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
                    Japanese roll dice for 1 destroyer in 49 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 49 Sea Zone
                ANZAC win with 1 fighter remaining. Battle score for attacker is 2
                Casualties for ANZAC: 1 submarine
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            1 cruiser and 2 submarines moved from 54 Sea Zone to 30 Sea Zone
            1 fighter moved from 49 Sea Zone to 30 Sea Zone
            2 infantry moved from New South Wales to Queensland
            1 fighter moved from Kweichow to Burma
    
        Place Units - ANZAC
            1 fighter and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : 0,67
    Japanese : 1,17
    

    Savegame

  • '20 '19

    TripleA Move Summary: Germans round 7

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 5 armour, 2 artilleries, 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            4 bombers moved from Greece to Russia
            1 mech_infantry moved from Western Ukraine to Rostov
                  Germans take Rostov from Russians
            2 infantry moved from Novgorod to Belarus
            1 fighter and 1 tactical_bomber moved from Western Ukraine to Belarus
            1 submarine moved from 112 Sea Zone to 109 Sea Zone
            1 infantry moved from Archangel to Smolensk
                  Germans take Smolensk from Russians
            3 armour and 1 mech_infantry moved from Novgorod to Nenetsia
                  Germans take Nenetsia from Russians
            1 fighter and 1 tactical_bomber moved from Western Ukraine to Belarus
    

    Savegame

  • '20 '19

    TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 5 armour, 2 artilleries, 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            4 bombers moved from Greece to Russia
            1 mech_infantry moved from Western Ukraine to Rostov
                  Germans take Rostov from Russians
            2 infantry moved from Novgorod to Belarus
            1 fighter and 1 tactical_bomber moved from Western Ukraine to Belarus
            1 submarine moved from 112 Sea Zone to 109 Sea Zone
            1 infantry moved from Archangel to Smolensk
                  Germans take Smolensk from Russians
            3 armour and 1 mech_infantry moved from Novgorod to Nenetsia
                  Germans take Nenetsia from Russians
            1 fighter and 1 tactical_bomber moved from Western Ukraine to Belarus
    
        Combat - Germans
            Strategic bombing raid in Russia
                    AA fire in Russia : 0/4 hits, 0.67 expected hits
                Bombing raid in Russia rolls: 8,8,4,5 and causes: 20 damage to unit: factory_major
                Bombing raid in Russia causes 20 damage total. 
            Battle in Belarus
                Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers
                Russians defend with 1 infantry
                    Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Belarus, round 2 : 4/6 hits, 2.67 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Belarus
                Germans win, taking Belarus from Russians with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            4 bombers moved from Russia to Novgorod
            2 fighters moved from Belarus to Ukraine
            2 tactical_bombers moved from Belarus to Ukraine
            3 aaGuns, 14 armour, 2 artilleries, 3 fighters, 14 infantry, 11 mech_infantrys and 2 tactical_bombers moved from Western Ukraine to Ukraine
            10 mech_infantrys moved from Eastern Poland to Ukraine
            3 mech_infantrys moved from Germany to Baltic States
            1 infantry moved from Southern France to France
            1 artillery and 1 infantry moved from Northern Italy to France
    
        Place Units - Germans
            1 submarine placed in 105 Sea Zone
            1 bomber and 1 fighter placed in Western Germany
            1 armour and 2 artilleries placed in Ukraine
            2 armour and 1 mech_infantry placed in Novgorod
            2 armour placed in Germany
            1 infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,2
            Germans collect 54 PUs (3 lost to blockades); end with 54 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 61 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs
    

    Combat Hit Differential Summary :

    AA fire in Russia : : -0.67
    Germans : 1.33
    Russians : -0.33
    

    Savegame


  • TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Russians
            Russians repair damage of 15x factory_major; Remaining resources: 15 PUs; 
            Russians buy 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Bryansk to Belarus
            1 tactical_bomber moved from Bryansk to Smolensk
            1 infantry moved from Russia to Smolensk
            1 infantry moved from Vologda to Urals
                  Russians take Urals from Japanese
            1 infantry moved from Samara to Novosibirsk
                  Russians take Novosibirsk from Japanese
            1 infantry moved from Tambov to Rostov
            1 infantry moved from Volgograd to Rostov
            1 fighter moved from Bryansk to Belarus
            1 fighter moved from Bryansk to Rostov
    
        Combat - Russians
            Battle in Rostov
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 fighter and 2 infantry in Rostov, round 2 : 1/3 hits, 0,83 expected hits
                    Germans roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Rostov
                Russians win, taking Rostov from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Belarus
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 2 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Belarus, round 2 : 1/3 hits, 0,83 expected hits
                    Germans roll dice for 2 infantry in Belarus, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                    Russians roll dice for 1 fighter and 1 infantry in Belarus, round 3 : 0/2 hits, 0,67 expected hits
                    Germans roll dice for 1 infantry in Belarus, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Belarus
                 retreated to Belarus
                Germans win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Russians: 2 infantry
                Casualties for Germans: 1 infantry
            Battle in Smolensk
                Russians attack with 1 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 1/2 hits, 0,67 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 fighter moved from Belarus to Russia
            1 tactical_bomber moved from Smolensk to Russia
            4 armour and 5 mech_infantrys moved from Bryansk to Russia
            2 aaGuns moved from Bryansk to Tambov
            1 aaGun moved from Bryansk to Russia
            8 artilleries moved from Bryansk to Tambov
            41 infantry moved from Bryansk to Tambov
            1 mech_infantry moved from Volgograd to Novosibirsk
            6 infantry moved from Amur to Buryatia
            1 mech_infantry moved from Vologda to Novosibirsk
            1 aaGun moved from Vologda to Russia
            1 infantry moved from Russia to Vologda
            1 fighter moved from Rostov to Russia
            1 infantry moved from Bryansk to Russia
    
        Place Units - Russians
            2 infantry placed in Volgograd
            3 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 26 PUs; end with 26 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 30 PUs
    

    Combat Hit Differential Summary :

    Germans : 0,33
    Russians : 0,00
    

    Savegame

  • '20 '19

    TripleA Move Summary: Japanese round 7

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 3 armour, 1 bomber, 1 cruiser, 1 destroyer, 1 factory_minor and 1 fighter; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 infantry moved from Kwangsi to French Indo China
            1 fighter and 1 tactical_bomber moved from Kwangsi to French Indo China
            2 armour moved from Szechwan to Yunnan
            2 artilleries moved from Szechwan to Yunnan
            3 tactical_bombers moved from Kwangsi to Yunnan
            3 fighters moved from Kwangsi to Yunnan
            1 destroyer and 1 submarine moved from 6 Sea Zone to 26 Sea Zone
            1 bomber moved from Japan to 30 Sea Zone
            1 bomber moved from Marshall Islands to 30 Sea Zone
            2 bombers and 2 fighters moved from Philippines to 30 Sea Zone
            1 fighter moved from Caroline Islands to 30 Sea Zone
            1 infantry and 1 marine moved from Caroline Islands to 33 Sea Zone
            1 infantry, 1 marine and 1 transport moved from 33 Sea Zone to 30 Sea Zone
            1 infantry and 1 marine moved from 30 Sea Zone to Johnston Island
            1 fighter moved from Japan to 30 Sea Zone
            1 fighter moved from 33 Sea Zone to 26 Sea Zone
            2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 2 fighters and 3 tactical_bombers moved from 33 Sea Zone to 30 Sea Zone
            1 infantry moved from Midway to 25 Sea Zone
            1 infantry and 1 transport moved from 25 Sea Zone to 8 Sea Zone
            1 infantry moved from 8 Sea Zone to Aleutian Islands
            1 infantry moved from Wake Island to 31 Sea Zone
            1 infantry and 1 transport moved from 31 Sea Zone to 30 Sea Zone
            1 infantry moved from 30 Sea Zone to Johnston Island
    

    Savegame

  • '20 '19

    TripleA Manual Gamesave Post: Japanese round 7

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 3 armour, 1 bomber, 1 cruiser, 1 destroyer, 1 factory_minor and 1 fighter; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 infantry moved from Kwangsi to French Indo China
            1 fighter and 1 tactical_bomber moved from Kwangsi to French Indo China
            2 armour moved from Szechwan to Yunnan
            2 artilleries moved from Szechwan to Yunnan
            3 tactical_bombers moved from Kwangsi to Yunnan
            3 fighters moved from Kwangsi to Yunnan
            1 destroyer and 1 submarine moved from 6 Sea Zone to 26 Sea Zone
            1 bomber moved from Japan to 30 Sea Zone
            1 bomber moved from Marshall Islands to 30 Sea Zone
            2 bombers and 2 fighters moved from Philippines to 30 Sea Zone
            1 fighter moved from Caroline Islands to 30 Sea Zone
            1 infantry and 1 marine moved from Caroline Islands to 33 Sea Zone
            1 infantry, 1 marine and 1 transport moved from 33 Sea Zone to 30 Sea Zone
            1 infantry and 1 marine moved from 30 Sea Zone to Johnston Island
            1 fighter moved from Japan to 30 Sea Zone
            1 fighter moved from 33 Sea Zone to 26 Sea Zone
            2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 2 fighters and 3 tactical_bombers moved from 33 Sea Zone to 30 Sea Zone
            1 infantry moved from Midway to 25 Sea Zone
            1 infantry and 1 transport moved from 25 Sea Zone to 8 Sea Zone
            1 infantry moved from 8 Sea Zone to Aleutian Islands
            1 infantry moved from Wake Island to 31 Sea Zone
            1 infantry and 1 transport moved from 31 Sea Zone to 30 Sea Zone
            1 infantry moved from 30 Sea Zone to Johnston Island
    
        Combat - Japanese
            Battle in Aleutian Islands
            Battle in 26 Sea Zone
                Japanese attack with 1 destroyer, 1 fighter and 1 submarine
                Americans defend with 3 submarines and 1 transport
                    Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans lost in 26 Sea Zone
                    Japanese roll dice for 1 destroyer and 1 fighter in 26 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
                    Americans roll dice for 2 submarines in 26 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits
                    1 submarine owned by the Japanese lost in 26 Sea Zone
                    Japanese roll dice for 1 destroyer and 1 fighter in 26 Sea Zone, round 3 : 0/2 hits, 0.83 expected hits
                    Americans roll dice for 2 submarines in 26 Sea Zone, round 3 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer and 1 fighter in 26 Sea Zone, round 4 : 2/2 hits, 0.83 expected hits
                    Americans roll dice for 2 submarines in 26 Sea Zone, round 4 : 0/2 hits, 0.33 expected hits
                    2 submarines owned by the Americans lost in 26 Sea Zone
                    1 transport owned by the Americans lost in 26 Sea Zone
                Japanese win, taking Aleutian Islands from Americans with 1 destroyer and 1 fighter remaining. Battle score for attacker is 19
                Casualties for Americans: 3 submarines and 1 transport
                Casualties for Japanese: 1 submarine
            Battle in Yunnan
                Japanese attack with 2 armour, 2 artilleries, 3 fighters and 3 tactical_bombers
                Chinese defend with 2 infantry
                    Japanese roll dice for 2 armour, 2 artilleries, 3 fighters and 3 tactical_bombers in Yunnan, round 2 : 5/10 hits, 5.17 expected hits
                    Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 2 armour, 2 artilleries, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Chinese: 2 infantry
            Battle in French Indo China
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                British defend with 1 mech_infantry; UK_Pacific defend with 1 factory_minor
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in French Indo China, round 2 : 1/4 hits, 1.50 expected hits
                    UK_Pacific roll dice for 1 mech_infantry in French Indo China, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in French Indo China
                Japanese win, taking French Indo China from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 mech_infantry
            Battle in 30 Sea Zone
                Japanese attack with 2 battleships, 4 bombers, 3 carriers, 2 cruisers, 1 destroyer, 6 fighters, 3 tactical_bombers and 2 transports
                Americans defend with 2 battleships, 3 carriers, 3 cruisers, 1 destroyer, 2 fighters, 2 submarines, 1 tactical_bomber and 1 transport; ANZAC defend with 1 cruiser, 1 fighter, 1 infantry and 2 submarines
                    Japanese roll dice for 2 battleships, 4 bombers, 3 carriers, 2 cruisers, 1 destroyer, 6 fighters, 3 tactical_bombers and 2 transports in 30 Sea Zone, round 2 : 7/18 hits, 10.33 expected hits
    

    Combat Hit Differential Summary :

    Americans : 0.00
    Chinese : -0.67
    UK_Pacific : 0.67
    Japanese : -3.83
    

    Savegame

  • '20 '19

    @aequitas-et-veritas Order of loss…7 hits…10 would ahve been average…my rolling has really sucked this game!


  • Ok, sink all my CV’s first and one US Sub.

    Next Round go max Def and kill Ftr’s last, please.

    Thank you.

  • '20 '19

    TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 3 armour, 1 bomber, 1 cruiser, 1 destroyer, 1 factory_minor and 1 fighter; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 infantry moved from Kwangsi to French Indo China
            1 fighter and 1 tactical_bomber moved from Kwangsi to French Indo China
            2 armour moved from Szechwan to Yunnan
            2 artilleries moved from Szechwan to Yunnan
            3 tactical_bombers moved from Kwangsi to Yunnan
            3 fighters moved from Kwangsi to Yunnan
            1 destroyer and 1 submarine moved from 6 Sea Zone to 26 Sea Zone
            1 bomber moved from Japan to 30 Sea Zone
            1 bomber moved from Marshall Islands to 30 Sea Zone
            2 bombers and 2 fighters moved from Philippines to 30 Sea Zone
            1 fighter moved from Caroline Islands to 30 Sea Zone
            1 infantry and 1 marine moved from Caroline Islands to 33 Sea Zone
            1 infantry, 1 marine and 1 transport moved from 33 Sea Zone to 30 Sea Zone
            1 infantry and 1 marine moved from 30 Sea Zone to Johnston Island
            1 fighter moved from Japan to 30 Sea Zone
            1 fighter moved from 33 Sea Zone to 26 Sea Zone
            2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 2 fighters and 3 tactical_bombers moved from 33 Sea Zone to 30 Sea Zone
            1 infantry moved from Midway to 25 Sea Zone
            1 infantry and 1 transport moved from 25 Sea Zone to 8 Sea Zone
            1 infantry moved from 8 Sea Zone to Aleutian Islands
            1 infantry moved from Wake Island to 31 Sea Zone
            1 infantry and 1 transport moved from 31 Sea Zone to 30 Sea Zone
            1 infantry moved from 30 Sea Zone to Johnston Island
    
        Combat - Japanese
            Battle in Aleutian Islands
            Battle in 26 Sea Zone
                Japanese attack with 1 destroyer, 1 fighter and 1 submarine
                Americans defend with 3 submarines and 1 transport
                    Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans lost in 26 Sea Zone
                    Japanese roll dice for 1 destroyer and 1 fighter in 26 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
                    Americans roll dice for 2 submarines in 26 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits
                    1 submarine owned by the Japanese lost in 26 Sea Zone
                    Japanese roll dice for 1 destroyer and 1 fighter in 26 Sea Zone, round 3 : 0/2 hits, 0.83 expected hits
                    Americans roll dice for 2 submarines in 26 Sea Zone, round 3 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer and 1 fighter in 26 Sea Zone, round 4 : 2/2 hits, 0.83 expected hits
                    Americans roll dice for 2 submarines in 26 Sea Zone, round 4 : 0/2 hits, 0.33 expected hits
                    2 submarines owned by the Americans lost in 26 Sea Zone
                    1 transport owned by the Americans lost in 26 Sea Zone
                Japanese win, taking Aleutian Islands from Americans with 1 destroyer and 1 fighter remaining. Battle score for attacker is 19
                Casualties for Americans: 3 submarines and 1 transport
                Casualties for Japanese: 1 submarine
            Battle in Yunnan
                Japanese attack with 2 armour, 2 artilleries, 3 fighters and 3 tactical_bombers
                Chinese defend with 2 infantry
                    Japanese roll dice for 2 armour, 2 artilleries, 3 fighters and 3 tactical_bombers in Yunnan, round 2 : 5/10 hits, 5.17 expected hits
                    Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 2 armour, 2 artilleries, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Chinese: 2 infantry
            Battle in French Indo China
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                British defend with 1 mech_infantry; UK_Pacific defend with 1 factory_minor
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in French Indo China, round 2 : 1/4 hits, 1.50 expected hits
                    UK_Pacific roll dice for 1 mech_infantry in French Indo China, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in French Indo China
                Japanese win, taking French Indo China from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 mech_infantry
            Battle in 30 Sea Zone
                Japanese attack with 2 battleships, 4 bombers, 3 carriers, 2 cruisers, 1 destroyer, 6 fighters, 3 tactical_bombers and 2 transports
                Americans defend with 2 battleships, 3 carriers, 3 cruisers, 1 destroyer, 2 fighters, 2 submarines, 1 tactical_bomber and 1 transport; ANZAC defend with 1 cruiser, 1 fighter, 1 infantry and 2 submarines
                    Japanese roll dice for 2 battleships, 4 bombers, 3 carriers, 2 cruisers, 1 destroyer, 6 fighters, 3 tactical_bombers and 2 transports in 30 Sea Zone, round 2 : 7/18 hits, 10.33 expected hits
                    Americans roll dice for 4 submarines in 30 Sea Zone, round 2 : 1/4 hits, 0.67 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    Americans roll dice for 2 battleships, 3 carriers, 4 cruisers, 1 destroyer, 3 fighters, 1 tactical_bomber and 1 transport in 30 Sea Zone, round 2 : 5/14 hits, 7.17 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    1 fighter owned by the Japanese, 1 submarine owned by the Americans, 1 carrier owned by the Japanese, 3 carriers owned by the Americans and 1 cruiser owned by the Japanese lost in 30 Sea Zone
                    Japanese roll dice for 2 battleships, 4 bombers, 2 carriers, 1 cruiser, 1 destroyer, 5 fighters, 3 tactical_bombers and 2 transports in 30 Sea Zone, round 3 : 7/16 hits, 9.33 expected hits
                Units damaged: 2 battleships owned by the Americans
                    Americans roll dice for 3 submarines in 30 Sea Zone, round 3 : 0/3 hits, 0.50 expected hits
                    Americans roll dice for 2 battleships, 4 cruisers, 1 destroyer, 3 fighters, 1 tactical_bomber and 1 transport in 30 Sea Zone, round 3 : 3/11 hits, 6.17 expected hits
                    2 fighters owned by the Japanese, 1 submarine owned by the Americans, 1 destroyer owned by the Americans, 1 tactical_bomber owned by the Americans, 1 destroyer owned by the Japanese and 2 submarines owned by the ANZAC lost in 30 Sea Zone
                    Japanese roll dice for 2 battleships, 4 bombers, 2 carriers, 1 cruiser, 3 fighters, 3 tactical_bombers and 2 transports in 30 Sea Zone, round 4 : 10/13 hits, 8.00 expected hits
                    Americans roll dice for 2 battleships, 4 cruisers, 3 fighters and 1 transport in 30 Sea Zone, round 4 : 7/9 hits, 5.33 expected hits
                    1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 1 infantry owned by the ANZAC, 1 fighter owned by the ANZAC, 1 cruiser owned by the ANZAC, 3 cruisers owned by the Americans, 2 carriers owned by the Japanese, 2 fighters owned by the Americans, 1 transport owned by the Americans, 1 cruiser owned by the Japanese and 2 battleships owned by the Americans lost in 30 Sea Zone
                Japanese win with 2 battleships, 4 bombers, 2 fighters, 2 tactical_bombers and 2 transports remaining. Battle score for attacker is 88
                Casualties for Japanese: 3 carriers, 2 cruisers, 1 destroyer, 4 fighters and 1 tactical_bomber
                Casualties for Americans: 2 battleships, 3 carriers, 3 cruisers, 1 destroyer, 2 fighters, 2 submarines, 1 tactical_bomber and 1 transport
                Casualties for ANZAC: 1 cruiser, 1 fighter, 1 infantry and 2 submarines
            Battle in Johnston Island
                Japanese attack with 2 infantry and 1 marine
                Americans defend with 1 infantry
                    Japanese roll dice for 2 infantry and 1 marine in Johnston Island, round 2 : 1/3 hits, 0.67 expected hits
                    Americans roll dice for 1 infantry in Johnston Island, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Johnston Island
                Japanese win, taking Johnston Island from Americans with 2 infantry and 1 marine remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Japanese
            1 fighter could not land in 26 Sea Zone and was removed
            1 fighter moved from 30 Sea Zone to Marshall Islands
            1 fighter moved from 30 Sea Zone to Marshall Islands
            1 tactical_bomber moved from 30 Sea Zone to Marshall Islands
            1 tactical_bomber moved from 30 Sea Zone to Marshall Islands
            1 bomber moved from 30 Sea Zone to Caroline Islands
            1 bomber moved from 30 Sea Zone to Marshall Islands
            1 bomber moved from 30 Sea Zone to Marshall Islands
            1 bomber moved from 30 Sea Zone to Marshall Islands
            1 infantry moved from Shantung to Anhwe
            1 mech_infantry moved from Anhwe to Szechwan
            1 mech_infantry moved from Shantung to Kweichow
            1 armour moved from Shantung to Hunan
            1 fighter and 1 tactical_bomber moved from French Indo China to Kwangsi
            3 fighters moved from Yunnan to Kwangsi
            3 tactical_bombers moved from Yunnan to Kwangsi
            1 mech_infantry moved from Jehol to Hunan
    
        Place Units - Japanese
            1 cruiser and 1 destroyer placed in 6 Sea Zone
            1 bomber and 1 fighter placed in Japan
            3 armour placed in Shantung
            1 factory_minor placed in Kwangtung
    
        Turn Complete - Japanese
            Japanese collect 55 PUs; end with 55 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUs
            Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
    

    Combat Hit Differential Summary :

    Americans : -4.17
    Chinese : -0.67
    UK_Pacific : 0.67
    Japanese : -3.83
    

    Savegame

  • '20 '19

    @aequitas-et-veritas thought I was going to get away with it until your last roll!


  • TripleA Turn Summary: UK_Pacific round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 2 bombers, 1 carrier, 1 cruiser, 2 fighters, 1 marine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 destroyer moved from 46 Sea Zone to 30 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone
            1 artillery and 1 infantry moved from 25 Sea Zone to Midway
            2 fighters moved from Western United States to 30 Sea Zone
            2 bombers moved from Western United States to 30 Sea Zone
            1 destroyer moved from 10 Sea Zone to 8 Sea Zone
            2 bombers moved from India to Kweichow
            1 bomber moved from India to Szechwan
            1 bomber moved from Iraq to Sikang
            4 infantry moved from Brazil to 86 Sea Zone
            4 infantry and 2 transports moved from 86 Sea Zone to 83 Sea Zone
            4 infantry moved from 83 Sea Zone to French West Africa
    
        Combat - Americans
            Battle in Midway
            Battle in French West Africa
            Battle in 8 Sea Zone
                Americans attack with 1 destroyer
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 8 Sea Zone
                Americans win, taking Midway from Japanese, taking French West Africa from Italians with 1 destroyer remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 30 Sea Zone
                Americans attack with 2 bombers, 1 destroyer and 2 fighters
                Japanese defend with 2 battleships and 2 transports
                    Americans roll dice for 2 bombers, 1 destroyer and 2 fighters in 30 Sea Zone, round 2 : 3/5 hits, 2,67 expected hits
                    Japanese roll dice for 2 battleships and 2 transports in 30 Sea Zone, round 2 : 1/2 hits, 1,33 expected hits
                    1 transport owned by the Japanese, 1 destroyer owned by the Americans and 2 battleships owned by the Japanese lost in 30 Sea Zone
                    1 transport owned by the Japanese lost in 30 Sea Zone
                Americans win with 2 bombers and 2 fighters remaining. Battle score for attacker is 46
                Casualties for Americans: 1 destroyer
                Casualties for Japanese: 2 battleships and 2 transports
            Battle in Kweichow
                Americans attack with 2 bombers
                Japanese defend with 1 mech_infantry
                    Americans roll dice for 2 bombers in Kweichow, round 2 : 0/2 hits, 1,33 expected hits
                    Japanese roll dice for 1 mech_infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 2 bombers in Kweichow, round 3 : 1/2 hits, 1,33 expected hits
                    Japanese roll dice for 1 mech_infantry in Kweichow, round 3 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese lost in Kweichow
                Americans win with 2 bombers remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
            Battle in Szechwan
                Americans attack with 1 bomber
                Japanese defend with 1 mech_infantry
                    Americans roll dice for 1 bomber in Szechwan, round 2 : 0/1 hits, 0,67 expected hits
                    Japanese roll dice for 1 mech_infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 bomber in Szechwan, round 3 : 0/1 hits, 0,67 expected hits
                    Japanese roll dice for 1 mech_infantry in Szechwan, round 3 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 bomber in Szechwan, round 4 : 0/1 hits, 0,67 expected hits
                    Japanese roll dice for 1 mech_infantry in Szechwan, round 4 : 1/1 hits, 0,33 expected hits
                    1 bomber owned by the Americans lost in Szechwan
                Japanese win with 1 mech_infantry remaining. Battle score for attacker is -12
                Casualties for Americans: 1 bomber
            Battle in Sikang
                Americans attack with 1 bomber
                Japanese defend with 1 mech_infantry
                    Americans roll dice for 1 bomber in Sikang, round 2 : 1/1 hits, 0,67 expected hits
                    Japanese roll dice for 1 mech_infantry in Sikang, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese lost in Sikang
                Americans win with 1 bomber remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - Americans
            2 bombers moved from Kweichow to India
            1 bomber moved from Sikang to Novosibirsk
            2 fighters moved from 30 Sea Zone to 29 Sea Zone
            1 marine moved from Western United States to 10 Sea Zone
            1 carrier, 1 cruiser and 1 marine moved from 10 Sea Zone to 29 Sea Zone
            1 marine moved from 29 Sea Zone to Line Islands
            2 bombers moved from 30 Sea Zone to Queensland
    
        Place Units - Americans
            1 carrier, 1 cruiser and 1 transport placed in 10 Sea Zone
            2 bombers, 2 fighters and 1 marine placed in Western United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 2
            Americans collect 59 PUs (1 lost to blockades); end with 59 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow
            Trigger Chinese Guerilla Sikang: Chinese has 1 infantry placed in Sikang
    
        Combat - Chinese
            Chinese creates battle in territory Kweichow
            Chinese creates battle in territory Sikang
    
        Non Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 2 PUs; end with 3 PUs
    
        Purchase Units - British
            British buy 1 artillery, 1 destroyer, 4 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 armour and 1 fighter; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Egypt to Alexandria
                  British take Alexandria from Italians
            1 armour moved from Egypt to Kenya
                  British take Kenya from Italians
            1 mech_infantry moved from Egypt to Ethiopia
                  British take Ethiopia from Italians
            1 armour moved from Egypt to French Equatorial Africa
                  British take French Equatorial Africa from Italians
            1 infantry moved from Trans-Jordan to 81 Sea Zone
            1 artillery moved from Trans-Jordan to 81 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
            1 artillery and 1 infantry moved from 99 Sea Zone to Greece
            1 fighter moved from Syria to Greece
            2 fighters and 1 tactical_bomber moved from Bryansk to Western Ukraine
            2 fighters and 1 tactical_bomber moved from Bryansk to Belarus
            1 mech_infantry moved from Burma to Malaya
                  UK_Pacific take Malaya from Japanese
            1 infantry moved from Shan State to French Indo China
            1 mech_infantry moved from Burma to French Indo China
            1 tactical_bomber moved from Burma to French Indo China
            1 artillery, 1 fighter and 17 infantry moved from Burma to Yunnan
            1 transport moved from 39 Sea Zone to 42 Sea Zone
            1 infantry moved from Java to 42 Sea Zone
            1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
            1 infantry moved from 43 Sea Zone to Borneo
    
        Combat - British
            Battle in Borneo
            Battle in Greece
                British attack with 1 artillery, 1 fighter and 1 infantry
                Germans defend with 1 airfield and 2 infantry
                    British roll dice for 1 artillery, 1 fighter and 1 infantry in Greece, round 2 : 2/3 hits, 1,17 expected hits
                    Germans roll dice for 2 infantry in Greece, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Germans lost in Greece
                British win, taking Borneo from Japanese, taking Greece from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
            Battle in Western Ukraine
                British attack with 2 fighters and 1 tactical_bomber
                Germans defend with 1 infantry
                    British roll dice for 2 fighters and 1 tactical_bomber in Western Ukraine, round 2 : 3/3 hits, 1,67 expected hits
                    Italians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Western Ukraine
                British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Belarus
                British attack with 2 fighters and 1 tactical_bomber
                Germans defend with 1 infantry
                    British roll dice for 2 fighters and 1 tactical_bomber in Belarus, round 2 : 0/3 hits, 1,67 expected hits
                    Germans roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0,33 expected hits
                    1 fighter owned by the British lost in Belarus
                    British roll dice for 1 fighter and 1 tactical_bomber in Belarus, round 3 : 0/2 hits, 1,17 expected hits
                    Germans roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0,33 expected hits
                    British roll dice for 1 fighter and 1 tactical_bomber in Belarus, round 4 : 1/2 hits, 1,17 expected hits
                    Germans roll dice for 1 infantry in Belarus, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Belarus
                British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -7
                Casualties for British: 1 fighter
                Casualties for Germans: 1 infantry
            Battle in Yunnan
                British attack with 1 artillery, 1 fighter and 17 infantry
                Japanese defend with 2 armour and 2 artilleries
                    British roll dice for 1 artillery, 1 fighter and 17 infantry in Yunnan, round 2 : 5/19 hits, 3,83 expected hits
                    Japanese roll dice for 2 armour and 2 artilleries in Yunnan, round 2 : 2/4 hits, 1,67 expected hits
                    2 artilleries owned by the Japanese, 2 armour owned by the Japanese and 2 infantry owned by the British lost in Yunnan
                British win, taking Yunnan from Japanese with 1 artillery, 1 fighter and 15 infantry remaining. Battle score for attacker is 14
                Casualties for British: 2 infantry
                Casualties for Japanese: 2 armour and 2 artilleries
            Battle in French Indo China
                British attack with 1 infantry, 1 mech_infantry and 1 tactical_bomber
                Japanese defend with 1 factory_minor and 1 infantry
                    British roll dice for 1 infantry, 1 mech_infantry and 1 tactical_bomber in French Indo China, round 2 : 0/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0,33 expected hits
                    British roll dice for 1 infantry, 1 mech_infantry and 1 tactical_bomber in French Indo China, round 3 : 0/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in French Indo China, round 3 : 0/1 hits, 0,33 expected hits
                    British roll dice for 1 infantry, 1 mech_infantry and 1 tactical_bomber in French Indo China, round 4 : 0/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in French Indo China, round 4 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in French Indo China
                    British roll dice for 1 mech_infantry and 1 tactical_bomber in French Indo China, round 5 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in French Indo China, round 5 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the British lost in French Indo China
                 retreated to French Indo China
                Japanese win with 1 infantry remaining. Battle score for attacker is -7
                Casualties for British: 1 infantry and 1 mech_infantry
    
        Non Combat Move - British
            1 tactical_bomber moved from French Indo China to Burma
            1 aaGun moved from Burma to Yunnan
            1 fighter moved from Yunnan to Burma
            1 aaGun, 2 artilleries and 1 infantry moved from India to Burma
            1 fighter moved from Greece to Syria
            3 infantry moved from Persia to Northwest Persia
            1 fighter moved from Iraq to Novosibirsk
            1 fighter and 1 tactical_bomber moved from Belarus to Russia
            2 fighters and 1 tactical_bomber moved from Western Ukraine to Russia
            3 artilleries, 1 infantry and 1 mech_infantry moved from Iraq to Northwest Persia
            1 armour and 1 infantry moved from Quebec to 106 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 101 Sea Zone
            1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
    
        Place Units - British
            1 transport placed in 80 Sea Zone
            1 destroyer placed in 106 Sea Zone
            2 infantry placed in Persia
            1 artillery and 2 infantry placed in Iraq
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 3,3
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,1
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5,3,1,5,3,4,6
            British collect 30 PUs (5 lost to blockades); end with 30 PUs
    
        Place Units - UK_Pacific
            1 armour and 1 fighter placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 18 PUs; end with 18 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 21 PUs
            Some Units in India change ownership: 1 armour and 1 fighter
    

    Combat Hit Differential Summary :

    Germans : -0,67
    British : -2,83
    Italians : -0,33
    Americans : -3,00
    Japanese : -0,33
    

    Savegame

  • '20 '19

    TripleA Move Summary: Italians round 7

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 2 artilleries, 1 destroyer, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 fighter moved from 97 Sea Zone to 99 Sea Zone
            1 destroyer moved from 97 Sea Zone to 93 Sea Zone
            1 fighter moved from Southern Italy to 93 Sea Zone
            1 fighter moved from 97 Sea Zone to 93 Sea Zone
            1 submarine moved from 97 Sea Zone to 98 Sea Zone
    

    Savegame

  • '20 '19

    TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 2 artilleries, 1 destroyer, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 fighter moved from 97 Sea Zone to 99 Sea Zone
            1 destroyer moved from 97 Sea Zone to 93 Sea Zone
            1 fighter moved from Southern Italy to 93 Sea Zone
            1 fighter moved from 97 Sea Zone to 93 Sea Zone
            1 submarine moved from 97 Sea Zone to 98 Sea Zone
    
        Combat - Italians
            Battle in 99 Sea Zone
                Italians attack with 1 fighter
                British defend with 1 transport
                    1 transport owned by the British lost in 99 Sea Zone
                Italians win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in 93 Sea Zone
                Italians attack with 1 destroyer and 2 fighters
                Americans defend with 1 submarine
                    Italians roll dice for 1 destroyer and 2 fighters in 93 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
                    Americans roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 93 Sea Zone
                Italians win, taking 93 Sea Zone from Americans with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
    
        Non Combat Move - Italians
            1 fighter moved from 99 Sea Zone to 97 Sea Zone
            1 fighter moved from 93 Sea Zone to Southern Italy
            1 fighter moved from 93 Sea Zone to 97 Sea Zone
    
        Place Units - Italians
            1 destroyer and 1 transport placed in 97 Sea Zone
            2 artilleries and 1 tactical_bomber placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 15 PUs; end with 15 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Italians : -0.33
    Americans : -0.17
    

    Savegame


  • TripleA Turn Summary: French round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter; Remaining resources: 3 PUs; 
    
        Combat Move - ANZAC
            1 fighter moved from Burma to Szechwan
    
        Combat - ANZAC
            Battle in Szechwan
                ANZAC attack with 1 fighter
                Japanese defend with 1 mech_infantry
                    ANZAC roll dice for 1 fighter in Szechwan, round 2 : 1/1 hits, 0,50 expected hits
                    Japanese roll dice for 1 mech_infantry in Szechwan, round 2 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese and 1 fighter owned by the ANZAC lost in Szechwan
                Japanese win with no units remaining. Battle score for attacker is -6
                Casualties for ANZAC: 1 fighter
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - ANZAC
            1 fighter moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 fighter placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : 0,50
    Japanese : 0,67
    

    Savegame


  • Tough round for both of us.

  • '20 '19

    TripleA Move Summary: Germans round 8

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 armour, 3 artilleries, 1 bomber, 1 carrier, 1 destroyer and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            5 bombers moved from Western Germany to Greece
            1 infantry moved from Archangel to Smolensk
            1 mech_infantry moved from Baltic States to Bryansk
            2 bombers moved from Novgorod to Smolensk
            2 bombers moved from Novgorod to Bryansk
            3 infantry moved from Ukraine to Rostov
            2 fighters and 2 tactical_bombers moved from Ukraine to Rostov
            1 fighter and 1 tactical_bomber moved from Ukraine to Rostov
            2 fighters and 1 tactical_bomber moved from Ukraine to Greece
            1 infantry moved from Ukraine to Bryansk
    

    Savegame

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