@Arthur-Bomber-Harris Good luck to you as well sir.
Wizmark (Axis + 3) vs AeV (Allies) BM3 19L Game 1
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Japanese Japanese buy 2 armour, 1 bomber, 1 destroyer, 1 fighter, 3 infantry, 1 marine, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 armour and 1 mech_infantry moved from Shantung to Kweichow 2 armour, 2 artilleries and 1 infantry moved from Yunnan to Szechwan 1 mech_infantry moved from Novosibirsk to Urals Japanese take Urals from Russians 1 infantry moved from Dutch New Guinea to New Guinea Japanese take New Guinea from ANZAC 1 bomber moved from Kwangsi to 41 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone 1 infantry moved from 25 Sea Zone to Midway 1 infantry moved from Marianas to 22 Sea Zone 1 infantry and 1 transport moved from 22 Sea Zone to 31 Sea Zone 1 infantry moved from 31 Sea Zone to Wake Island 1 bomber moved from Philippines to 30 Sea Zone 1 fighter moved from Philippines to 45 Sea Zone 1 marine moved from Japan to 6 Sea Zone 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 battleship, 1 carrier, 2 destroyers, 1 fighter, 1 infantry, 1 marine, 1 tactical_bomber and 1 transport moved from 6 Sea Zone to 26 Sea Zone 1 marine moved from 26 Sea Zone to Hawaiian Islands 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter and 1 tactical_bomber moved from Kwangsi to Kweichow 1 fighter and 1 tactical_bomber moved from Kwangsi to Szechwan 1 destroyer moved from 35 Sea Zone to 49 Sea Zone Combat - Japanese Battle in 41 Sea Zone Japanese attack with 1 bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 41 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Midway Battle in 30 Sea Zone Japanese attack with 1 bomber Americans defend with 1 artillery, 1 infantry and 1 transport 1 infantry owned by the Americans, 1 artillery owned by the Americans and 1 transport owned by the Americans lost in 30 Sea Zone Japanese win, taking Midway from Americans with 1 bomber remaining. Battle score for attacker is 14 Casualties for Americans: 1 artillery, 1 infantry and 1 transport Battle in 45 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 45 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Wake Island Battle in Hawaiian Islands Japanese attack with 1 artillery, 1 infantry and 1 marine Americans defend with 1 airfield, 1 harbour and 2 infantry Japanese roll dice for 1 battleship in Hawaiian Islands, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 artillery, 1 infantry and 1 marine in Hawaiian Islands, round 2 : 0/3 hits, 1.00 expected hits Americans roll dice for 2 infantry in Hawaiian Islands, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Hawaiian Islands Japanese roll dice for 1 artillery, 1 infantry and 1 marine in Hawaiian Islands, round 3 : 1/3 hits, 1.00 expected hits Americans roll dice for 1 infantry in Hawaiian Islands, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Hawaiian Islands Japanese win, taking Wake Island from Americans, taking Hawaiian Islands from Americans with 1 artillery and 1 marine remaining. Battle score for attacker is 3 Casualties for Americans: 2 infantry Casualties for Japanese: 1 infantry Battle in Kweichow Japanese attack with 2 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber Chinese defend with 2 infantry Japanese roll dice for 2 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kweichow, round 2 : 2/5 hits, 2.33 expected hits Chinese roll dice for 2 infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 2 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Japanese: 1 mech_infantry Casualties for Chinese: 2 infantry Battle in Szechwan Japanese attack with 2 armour, 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 2 armour, 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber in Szechwan, round 2 : 3/7 hits, 3.17 expected hits Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 2 armour, 2 artilleries, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 bomber moved from 41 Sea Zone to Philippines 1 bomber moved from Kwangsi to Philippines 1 fighter and 1 tactical_bomber moved from Szechwan to Kwangsi 1 fighter and 1 tactical_bomber moved from Kweichow to Kwangsi 1 fighter and 1 tactical_bomber moved from Jehol to Kwangsi 1 fighter and 1 tactical_bomber moved from Jehol to Kwangsi 2 infantry moved from French Indo China to Kwangsi 1 aaGun moved from Jehol to Anhwe 1 fighter moved from 45 Sea Zone to Caroline Islands 1 transport moved from 35 Sea Zone to 22 Sea Zone 1 infantry moved from Marianas to 22 Sea Zone 1 infantry and 1 transport moved from 22 Sea Zone to 33 Sea Zone 1 infantry moved from 33 Sea Zone to Caroline Islands 1 marine moved from Philippines to 35 Sea Zone 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 3 fighters, 1 marine and 3 tactical_bombers moved from 35 Sea Zone to 33 Sea Zone 1 marine moved from 33 Sea Zone to Caroline Islands 1 bomber moved from 30 Sea Zone to Marshall Islands Place Units - Japanese 1 bomber and 1 fighter placed in Japan 1 armour, 1 infantry and 1 mech_infantry placed in Shantung 1 armour and 2 infantry placed in French Indo China 1 marine placed in Japan 1 destroyer and 1 submarine placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 59 PUs; end with 59 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 67 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Americans : 0.00 Chinese : 1.00 Japanese : -1.17
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TripleA Manual Gamesave Post: Americans round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry, 1 marine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 2 bombers moved from New Zealand to 26 Sea Zone 5 submarines moved from 10 Sea Zone to 26 Sea Zone 2 fighters and 1 tactical_bomber moved from 54 Sea Zone to 26 Sea Zone 1 bomber moved from Western United States to Hawaiian Islands 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from 54 Sea Zone to 26 Sea Zone 3 bombers moved from India to French Indo China 2 fighters moved from India to French Indo China 2 bombers moved from Vologda to Urals 4 submarines moved from 92 Sea Zone to 93 Sea Zone 1 bomber moved from United Kingdom to 93 Sea Zone Combat - Americans Battle in 26 Sea Zone Americans attack with 2 bombers, 3 fighters, 5 submarines, 1 tactical_bomber and 1 transport Japanese defend with 1 battleship, 1 carrier, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport Americans roll dice for 5 submarines in 26 Sea Zone, round 2 : 1/5 hits, 1,67 expected hits
Combat Hit Differential Summary :
Americans : -0,67
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Sz 26, one Sub hit. Where do you want me to assign the hit to?
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@aequitas-et-veritas Battleship please…then 2 hits to carrier, destroyers, tac bomber, fighter, 2nd battleship
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry, 1 marine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 2 bombers moved from New Zealand to 26 Sea Zone 5 submarines moved from 10 Sea Zone to 26 Sea Zone 2 fighters and 1 tactical_bomber moved from 54 Sea Zone to 26 Sea Zone 1 bomber moved from Western United States to Hawaiian Islands 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from 54 Sea Zone to 26 Sea Zone 3 bombers moved from India to French Indo China 2 fighters moved from India to French Indo China 2 bombers moved from Vologda to Urals 4 submarines moved from 92 Sea Zone to 93 Sea Zone 1 bomber moved from United Kingdom to 93 Sea Zone Combat - Americans Battle in 26 Sea Zone Americans attack with 2 bombers, 3 fighters, 5 submarines, 1 tactical_bomber and 1 transport Japanese defend with 1 battleship, 1 carrier, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport Americans roll dice for 5 submarines in 26 Sea Zone, round 2 : 1/5 hits, 1,67 expected hits Units damaged: 1 battleship owned by the Japanese Americans roll dice for 2 bombers, 3 fighters, 1 tactical_bomber and 1 transport in 26 Sea Zone, round 2 : 3/6 hits, 3,50 expected hits Japanese roll dice for 1 battleship, 1 carrier, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport in 26 Sea Zone, round 2 : 1/6 hits, 2,83 expected hits 1 submarine owned by the Americans, 1 carrier owned by the Japanese and 1 destroyer owned by the Japanese lost in 26 Sea Zone Americans roll dice for 4 submarines in 26 Sea Zone, round 3 : 3/4 hits, 1,33 expected hits Americans roll dice for 2 bombers, 3 fighters, 1 tactical_bomber and 1 transport in 26 Sea Zone, round 3 : 1/6 hits, 3,50 expected hits Japanese roll dice for 1 battleship, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 26 Sea Zone, round 3 : 1/4 hits, 2,17 expected hits 1 tactical_bomber owned by the Japanese, 1 transport owned by the Japanese, 1 submarine owned by the Americans, 1 destroyer owned by the Japanese and 1 battleship owned by the Japanese lost in 26 Sea Zone 3 submarines owned by the Americans Submerged Americans roll dice for 2 bombers, 3 fighters, 1 tactical_bomber and 1 transport in 26 Sea Zone, round 4 : 2/6 hits, 3,50 expected hits Japanese roll dice for 1 fighter in 26 Sea Zone, round 4 : 1/1 hits, 0,67 expected hits 1 fighter owned by the Japanese and 1 fighter owned by the Americans lost in 26 Sea Zone Americans win with 2 bombers, 2 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 58 Casualties for Americans: 1 fighter and 2 submarines Casualties for Japanese: 1 battleship, 1 carrier, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport Battle in Hawaiian Islands Americans attack with 1 artillery, 1 bomber and 1 infantry Japanese defend with 1 airfield, 1 artillery, 1 harbour and 1 marine Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Hawaiian Islands, round 2 : 1/3 hits, 1,33 expected hits Japanese roll dice for 1 artillery and 1 marine in Hawaiian Islands, round 2 : 1/2 hits, 0,67 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Hawaiian Islands Americans roll dice for 1 artillery and 1 bomber in Hawaiian Islands, round 3 : 0/2 hits, 1,00 expected hits Japanese roll dice for 1 marine in Hawaiian Islands, round 3 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 artillery and 1 bomber in Hawaiian Islands, round 4 : 1/2 hits, 1,00 expected hits Japanese roll dice for 1 marine in Hawaiian Islands, round 4 : 1/1 hits, 0,33 expected hits 1 marine owned by the Japanese and 1 bomber owned by the Americans lost in Hawaiian Islands Americans win, taking Hawaiian Islands from Japanese with 1 artillery remaining. Battle score for attacker is -6 Casualties for Americans: 1 bomber and 1 infantry Casualties for Japanese: 1 artillery and 1 marine Battle in 93 Sea Zone Americans attack with 1 bomber and 4 submarines Germans defend with 1 battleship, 1 carrier and 1 cruiser Americans roll dice for 4 submarines in 93 Sea Zone, round 2 : 1/4 hits, 1,33 expected hits Units damaged: 1 carrier owned by the Germans Americans roll dice for 1 bomber in 93 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits Units damaged: 1 battleship owned by the Germans Germans roll dice for 1 battleship, 1 carrier and 1 cruiser in 93 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits 1 submarine owned by the Americans lost in 93 Sea Zone Americans roll dice for 3 submarines in 93 Sea Zone, round 3 : 1/3 hits, 1,00 expected hits 1 carrier owned by the Germans lost in 93 Sea Zone Americans roll dice for 1 bomber in 93 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits Germans roll dice for 1 battleship and 1 cruiser in 93 Sea Zone, round 3 : 2/2 hits, 1,17 expected hits 2 submarines owned by the Americans and 1 cruiser owned by the Germans lost in 93 Sea Zone Americans roll dice for 1 submarine in 93 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits 1 battleship owned by the Germans lost in 93 Sea Zone Americans win, taking 93 Sea Zone from Neutral with 1 bomber and 1 submarine remaining. Battle score for attacker is 30 Casualties for Americans: 3 submarines Casualties for Germans: 1 battleship, 1 carrier and 1 cruiser Battle in Urals Americans attack with 2 bombers Japanese defend with 1 mech_infantry Americans roll dice for 2 bombers in Urals, round 2 : 1/2 hits, 1,33 expected hits Japanese roll dice for 1 mech_infantry in Urals, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese and 1 bomber owned by the Americans lost in Urals Americans win with 1 bomber remaining. Battle score for attacker is -8 Casualties for Americans: 1 bomber Casualties for Japanese: 1 mech_infantry Battle in French Indo China Americans attack with 3 bombers and 2 fighters Japanese defend with 1 armour, 1 factory_minor and 3 infantry Americans roll dice for 3 bombers and 2 fighters in French Indo China, round 2 : 3/5 hits, 3,00 expected hits Japanese roll dice for 1 armour and 3 infantry in French Indo China, round 2 : 1/4 hits, 1,50 expected hits 3 infantry owned by the Japanese and 1 fighter owned by the Americans lost in French Indo China Americans roll dice for 3 bombers and 1 fighter in French Indo China, round 3 : 2/4 hits, 2,50 expected hits Japanese roll dice for 1 armour in French Indo China, round 3 : 1/1 hits, 0,50 expected hits 1 armour owned by the Japanese and 1 fighter owned by the Americans lost in French Indo China Americans win with 3 bombers remaining. Battle score for attacker is -5 Casualties for Americans: 2 fighters Casualties for Japanese: 1 armour and 3 infantry Non Combat Move - Americans 3 bombers moved from French Indo China to India 1 infantry moved from Queensland to 54 Sea Zone 2 battleships, 3 carriers, 3 cruisers, 1 destroyer, 2 infantry, 2 submarines and 1 transport moved from 54 Sea Zone to 50 Sea Zone 2 battleships, 3 carriers, 3 cruisers, 1 destroyer, 2 infantry, 2 submarines and 1 transport moved from 50 Sea Zone to 30 Sea Zone 1 infantry moved from 30 Sea Zone to Johnston Island 1 destroyer moved from 42 Sea Zone to 46 Sea Zone 1 bomber moved from Urals to Iraq 1 bomber moved from 93 Sea Zone to Morocco 1 infantry moved from Morocco to 91 Sea Zone 1 infantry and 2 transports moved from 91 Sea Zone to 86 Sea Zone 1 infantry moved from 86 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 2 bombers moved from 26 Sea Zone to Western United States 2 fighters and 1 tactical_bomber moved from 26 Sea Zone to 30 Sea Zone 1 armour moved from Tunisia to Morocco Place Units - Americans 1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone Americans undo move 1. 1 carrier, 1 cruiser, 1 destroyer and 1 transport placed in 10 Sea Zone 1 artillery, 2 fighters, 1 infantry and 1 marine placed in Western United States 1 transport placed in 101 Sea Zone Turn Complete - Americans Americans collect 59 PUs; end with 59 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan Combat - Chinese Chinese creates battle in territory Yunnan Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 1 PU; end with 1 PU Purchase Units - British British buy 2 artilleries, 1 destroyer, 3 infantry and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - British 1 mech_infantry moved from Burma to Yunnan 1 mech_infantry moved from Yunnan to French Indo China UK_Pacific take French Indo China from Japanese 1 infantry moved from Burma to Shan State UK_Pacific take Shan State from Japanese 1 artillery and 1 infantry moved from Iraq to Trans-Jordan 1 fighter moved from Iraq to Egypt 1 armour and 1 mech_infantry moved from Belgian Congo to Egypt British take Anglo Egyptian Sudan from Italians 2 infantry moved from Union of South Africa to 71 Sea Zone 2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone 2 infantry moved from 81 Sea Zone to Egypt 1 fighter moved from Morocco to 98 Sea Zone 1 fighter and 1 tactical_bomber moved from India to Hunan Combat - British Battle in 98 Sea Zone British attack with 1 fighter Germans defend with 2 transports; Italians defend with 1 transport 1 transport owned by the Italians and 2 transports owned by the Germans lost in 98 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 21 Casualties for Italians: 1 transport Casualties for Germans: 2 transports Battle in Egypt British attack with 1 armour, 1 fighter, 2 infantry and 1 mech_infantry Germans defend with 1 armour, 1 harbour and 1 infantry British roll dice for 1 armour, 1 fighter, 2 infantry and 1 mech_infantry in Egypt, round 2 : 2/5 hits, 1,50 expected hits Germans roll dice for 1 armour and 1 infantry in Egypt, round 2 : 1/2 hits, 0,83 expected hits 1 infantry owned by the Germans, 1 armour owned by the Germans and 1 infantry owned by the British lost in Egypt British win, taking Egypt from Germans with 1 armour, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for British: 1 infantry Casualties for Germans: 1 armour and 1 infantry Battle in Hunan British attack with 1 fighter and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 1 fighter and 1 tactical_bomber in Hunan, round 2 : 0/2 hits, 1,17 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 1 fighter and 1 tactical_bomber in Hunan, round 3 : 2/2 hits, 1,17 expected hits Japanese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Hunan British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Trans-Jordan British attack with 1 artillery and 1 infantry Germans defend with 1 infantry British roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 2 : 1/2 hits, 0,67 expected hits Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Trans-Jordan British win, taking Trans-Jordan from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - British 3 fighters and 2 tactical_bombers moved from Iraq to Bryansk 1 fighter moved from Persia to Bryansk 1 fighter moved from Egypt to Iraq 1 fighter moved from 98 Sea Zone to Syria 1 infantry moved from Iraq to Syria 1 armour moved from Iraq to Egypt 1 infantry and 1 mech_infantry moved from Persia to Iraq 2 mech_infantrys moved from India to Burma 1 fighter and 1 tactical_bomber moved from Hunan to Burma Place Units - British 2 artilleries placed in Iraq 3 infantry placed in Persia 1 destroyer and 1 transport placed in 106 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 4,5 British collect 31 PUs; end with 31 PUs Place Units - UK_Pacific 1 transport placed in 39 Sea Zone 2 artilleries and 1 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 13 PUs; end with 13 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs Units Change Ownership Some Units in India change ownership: 2 artilleries and 1 infantry Some Units in 39 Sea Zone change ownership: 1 transport
Combat Hit Differential Summary :
Germans : 0,50 British : 0,50 Italians : -0,33 Americans : -4,67 Japanese : -2,00
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@wizmark Thank you for the detailed Ool.
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TripleA Move Summary: Italians round 6
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Italians Italians buy 1 battleship and 1 fighter; Remaining resources: 2 PUs; Combat Move - Italians 1 bomber moved from Western Ukraine to Belarus 1 infantry moved from French West Africa to Gold Coast Italians take Gold Coast from British 1 destroyer moved from 95 Sea Zone to 93 Sea Zone 2 fighters moved from 97 Sea Zone to 93 Sea Zone
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Italians Italians buy 1 battleship and 1 fighter; Remaining resources: 2 PUs; Combat Move - Italians 1 bomber moved from Western Ukraine to Belarus 1 infantry moved from French West Africa to Gold Coast Italians take Gold Coast from British 1 destroyer moved from 95 Sea Zone to 93 Sea Zone 2 fighters moved from 97 Sea Zone to 93 Sea Zone Combat - Italians Battle in Belarus Italians attack with 1 bomber Russians defend with 2 infantry Italians roll dice for 1 bomber in Belarus, round 2 : 1/1 hits, 0.67 expected hits Russians roll dice for 2 infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 bomber owned by the Italians lost in Belarus Russians win with 1 infantry remaining. Battle score for attacker is -9 Casualties for Italians: 1 bomber Casualties for Russians: 1 infantry Battle in 93 Sea Zone Italians attack with 1 destroyer and 2 fighters Americans defend with 1 submarine Italians roll dice for 1 destroyer and 2 fighters in 93 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits Americans roll dice for 1 submarine in 93 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the Italians lost in 93 Sea Zone retreated to 93 Sea Zone Americans win with 1 submarine remaining. Battle score for attacker is -8 Casualties for Italians: 1 destroyer Non Combat Move - Italians 2 fighters moved from 93 Sea Zone to 97 Sea Zone 2 aaGuns moved from Western Ukraine to Ukraine Place Units - Italians 1 battleship placed in 97 Sea Zone 1 fighter placed in Southern Italy Turning on Edit Mode EDIT: Removing units owned by Italians from French West Africa: 1 infantry EDIT: Changing ownership of French Central Africa from Neutral_Axis to Italians EDIT: Adding units owned by Italians to French Central Africa: 1 infantry EDIT: Turning off Edit Mode Turn Complete - Italians Italians collect 19 PUs; end with 21 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 29 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUs
Combat Hit Differential Summary :
Italians : -1.00 Americans : 0.83 Russians : 0.33
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@aequitas-et-veritas no worries…had my usual shocking luck with the italians :white_frowning_face:
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 54 Sea Zone to 49 Sea Zone 1 fighter moved from New South Wales to 49 Sea Zone 3 fighters moved from Burma to Kweichow Combat - ANZAC Battle in Kweichow ANZAC attack with 3 fighters Japanese defend with 2 armour ANZAC roll dice for 3 fighters in Kweichow, round 2 : 1/3 hits, 1,50 expected hits Japanese roll dice for 2 armour in Kweichow, round 2 : 1/2 hits, 1,00 expected hits 1 fighter owned by the ANZAC and 1 armour owned by the Japanese lost in Kweichow ANZAC roll dice for 2 fighters in Kweichow, round 3 : 2/2 hits, 1,00 expected hits Japanese roll dice for 1 armour in Kweichow, round 3 : 1/1 hits, 0,50 expected hits 1 fighter owned by the ANZAC and 1 armour owned by the Japanese lost in Kweichow ANZAC win with 1 fighter remaining. Battle score for attacker is -8 Casualties for ANZAC: 2 fighters Casualties for Japanese: 2 armour Battle in 49 Sea Zone ANZAC attack with 1 fighter and 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 49 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 fighter in 49 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits Japanese roll dice for 1 destroyer in 49 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 49 Sea Zone ANZAC win with 1 fighter remaining. Battle score for attacker is 2 Casualties for ANZAC: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 1 cruiser and 2 submarines moved from 54 Sea Zone to 30 Sea Zone 1 fighter moved from 49 Sea Zone to 30 Sea Zone 2 infantry moved from New South Wales to Queensland 1 fighter moved from Kweichow to Burma Place Units - ANZAC 1 fighter and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0,67 Japanese : 1,17
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TripleA Move Summary: Germans round 7
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 5 armour, 2 artilleries, 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 4 bombers moved from Greece to Russia 1 mech_infantry moved from Western Ukraine to Rostov Germans take Rostov from Russians 2 infantry moved from Novgorod to Belarus 1 fighter and 1 tactical_bomber moved from Western Ukraine to Belarus 1 submarine moved from 112 Sea Zone to 109 Sea Zone 1 infantry moved from Archangel to Smolensk Germans take Smolensk from Russians 3 armour and 1 mech_infantry moved from Novgorod to Nenetsia Germans take Nenetsia from Russians 1 fighter and 1 tactical_bomber moved from Western Ukraine to Belarus
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 5 armour, 2 artilleries, 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 4 bombers moved from Greece to Russia 1 mech_infantry moved from Western Ukraine to Rostov Germans take Rostov from Russians 2 infantry moved from Novgorod to Belarus 1 fighter and 1 tactical_bomber moved from Western Ukraine to Belarus 1 submarine moved from 112 Sea Zone to 109 Sea Zone 1 infantry moved from Archangel to Smolensk Germans take Smolensk from Russians 3 armour and 1 mech_infantry moved from Novgorod to Nenetsia Germans take Nenetsia from Russians 1 fighter and 1 tactical_bomber moved from Western Ukraine to Belarus Combat - Germans Strategic bombing raid in Russia AA fire in Russia : 0/4 hits, 0.67 expected hits Bombing raid in Russia rolls: 8,8,4,5 and causes: 20 damage to unit: factory_major Bombing raid in Russia causes 20 damage total. Battle in Belarus Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers Russians defend with 1 infantry Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Belarus, round 2 : 4/6 hits, 2.67 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 4 bombers moved from Russia to Novgorod 2 fighters moved from Belarus to Ukraine 2 tactical_bombers moved from Belarus to Ukraine 3 aaGuns, 14 armour, 2 artilleries, 3 fighters, 14 infantry, 11 mech_infantrys and 2 tactical_bombers moved from Western Ukraine to Ukraine 10 mech_infantrys moved from Eastern Poland to Ukraine 3 mech_infantrys moved from Germany to Baltic States 1 infantry moved from Southern France to France 1 artillery and 1 infantry moved from Northern Italy to France Place Units - Germans 1 submarine placed in 105 Sea Zone 1 bomber and 1 fighter placed in Western Germany 1 armour and 2 artilleries placed in Ukraine 2 armour and 1 mech_infantry placed in Novgorod 2 armour placed in Germany 1 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,2 Germans collect 54 PUs (3 lost to blockades); end with 54 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 61 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
AA fire in Russia : : -0.67 Germans : 1.33 Russians : -0.33
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Russians Russians repair damage of 15x factory_major; Remaining resources: 15 PUs; Russians buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Bryansk to Belarus 1 tactical_bomber moved from Bryansk to Smolensk 1 infantry moved from Russia to Smolensk 1 infantry moved from Vologda to Urals Russians take Urals from Japanese 1 infantry moved from Samara to Novosibirsk Russians take Novosibirsk from Japanese 1 infantry moved from Tambov to Rostov 1 infantry moved from Volgograd to Rostov 1 fighter moved from Bryansk to Belarus 1 fighter moved from Bryansk to Rostov Combat - Russians Battle in Rostov Russians attack with 1 fighter and 2 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 fighter and 2 infantry in Rostov, round 2 : 1/3 hits, 0,83 expected hits Germans roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Belarus Russians attack with 1 fighter and 2 infantry Germans defend with 2 infantry Russians roll dice for 1 fighter and 2 infantry in Belarus, round 2 : 1/3 hits, 0,83 expected hits Germans roll dice for 2 infantry in Belarus, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus Russians roll dice for 1 fighter and 1 infantry in Belarus, round 3 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Belarus, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Belarus retreated to Belarus Germans win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Russians: 2 infantry Casualties for Germans: 1 infantry Battle in Smolensk Russians attack with 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Belarus to Russia 1 tactical_bomber moved from Smolensk to Russia 4 armour and 5 mech_infantrys moved from Bryansk to Russia 2 aaGuns moved from Bryansk to Tambov 1 aaGun moved from Bryansk to Russia 8 artilleries moved from Bryansk to Tambov 41 infantry moved from Bryansk to Tambov 1 mech_infantry moved from Volgograd to Novosibirsk 6 infantry moved from Amur to Buryatia 1 mech_infantry moved from Vologda to Novosibirsk 1 aaGun moved from Vologda to Russia 1 infantry moved from Russia to Vologda 1 fighter moved from Rostov to Russia 1 infantry moved from Bryansk to Russia Place Units - Russians 2 infantry placed in Volgograd 3 infantry placed in Russia Turn Complete - Russians Russians collect 26 PUs; end with 26 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 30 PUs
Combat Hit Differential Summary :
Germans : 0,33 Russians : 0,00
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TripleA Move Summary: Japanese round 7
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Japanese Japanese buy 3 armour, 1 bomber, 1 cruiser, 1 destroyer, 1 factory_minor and 1 fighter; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from Kwangsi to French Indo China 1 fighter and 1 tactical_bomber moved from Kwangsi to French Indo China 2 armour moved from Szechwan to Yunnan 2 artilleries moved from Szechwan to Yunnan 3 tactical_bombers moved from Kwangsi to Yunnan 3 fighters moved from Kwangsi to Yunnan 1 destroyer and 1 submarine moved from 6 Sea Zone to 26 Sea Zone 1 bomber moved from Japan to 30 Sea Zone 1 bomber moved from Marshall Islands to 30 Sea Zone 2 bombers and 2 fighters moved from Philippines to 30 Sea Zone 1 fighter moved from Caroline Islands to 30 Sea Zone 1 infantry and 1 marine moved from Caroline Islands to 33 Sea Zone 1 infantry, 1 marine and 1 transport moved from 33 Sea Zone to 30 Sea Zone 1 infantry and 1 marine moved from 30 Sea Zone to Johnston Island 1 fighter moved from Japan to 30 Sea Zone 1 fighter moved from 33 Sea Zone to 26 Sea Zone 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 2 fighters and 3 tactical_bombers moved from 33 Sea Zone to 30 Sea Zone 1 infantry moved from Midway to 25 Sea Zone 1 infantry and 1 transport moved from 25 Sea Zone to 8 Sea Zone 1 infantry moved from 8 Sea Zone to Aleutian Islands 1 infantry moved from Wake Island to 31 Sea Zone 1 infantry and 1 transport moved from 31 Sea Zone to 30 Sea Zone 1 infantry moved from 30 Sea Zone to Johnston Island
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TripleA Manual Gamesave Post: Japanese round 7
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Japanese Japanese buy 3 armour, 1 bomber, 1 cruiser, 1 destroyer, 1 factory_minor and 1 fighter; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from Kwangsi to French Indo China 1 fighter and 1 tactical_bomber moved from Kwangsi to French Indo China 2 armour moved from Szechwan to Yunnan 2 artilleries moved from Szechwan to Yunnan 3 tactical_bombers moved from Kwangsi to Yunnan 3 fighters moved from Kwangsi to Yunnan 1 destroyer and 1 submarine moved from 6 Sea Zone to 26 Sea Zone 1 bomber moved from Japan to 30 Sea Zone 1 bomber moved from Marshall Islands to 30 Sea Zone 2 bombers and 2 fighters moved from Philippines to 30 Sea Zone 1 fighter moved from Caroline Islands to 30 Sea Zone 1 infantry and 1 marine moved from Caroline Islands to 33 Sea Zone 1 infantry, 1 marine and 1 transport moved from 33 Sea Zone to 30 Sea Zone 1 infantry and 1 marine moved from 30 Sea Zone to Johnston Island 1 fighter moved from Japan to 30 Sea Zone 1 fighter moved from 33 Sea Zone to 26 Sea Zone 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 2 fighters and 3 tactical_bombers moved from 33 Sea Zone to 30 Sea Zone 1 infantry moved from Midway to 25 Sea Zone 1 infantry and 1 transport moved from 25 Sea Zone to 8 Sea Zone 1 infantry moved from 8 Sea Zone to Aleutian Islands 1 infantry moved from Wake Island to 31 Sea Zone 1 infantry and 1 transport moved from 31 Sea Zone to 30 Sea Zone 1 infantry moved from 30 Sea Zone to Johnston Island Combat - Japanese Battle in Aleutian Islands Battle in 26 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 1 submarine Americans defend with 3 submarines and 1 transport Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 26 Sea Zone Japanese roll dice for 1 destroyer and 1 fighter in 26 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits Americans roll dice for 2 submarines in 26 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 26 Sea Zone Japanese roll dice for 1 destroyer and 1 fighter in 26 Sea Zone, round 3 : 0/2 hits, 0.83 expected hits Americans roll dice for 2 submarines in 26 Sea Zone, round 3 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 destroyer and 1 fighter in 26 Sea Zone, round 4 : 2/2 hits, 0.83 expected hits Americans roll dice for 2 submarines in 26 Sea Zone, round 4 : 0/2 hits, 0.33 expected hits 2 submarines owned by the Americans lost in 26 Sea Zone 1 transport owned by the Americans lost in 26 Sea Zone Japanese win, taking Aleutian Islands from Americans with 1 destroyer and 1 fighter remaining. Battle score for attacker is 19 Casualties for Americans: 3 submarines and 1 transport Casualties for Japanese: 1 submarine Battle in Yunnan Japanese attack with 2 armour, 2 artilleries, 3 fighters and 3 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 2 armour, 2 artilleries, 3 fighters and 3 tactical_bombers in Yunnan, round 2 : 5/10 hits, 5.17 expected hits Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 2 armour, 2 artilleries, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Battle in French Indo China Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber British defend with 1 mech_infantry; UK_Pacific defend with 1 factory_minor Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in French Indo China, round 2 : 1/4 hits, 1.50 expected hits UK_Pacific roll dice for 1 mech_infantry in French Indo China, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in French Indo China Japanese win, taking French Indo China from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Japanese: 1 infantry Casualties for British: 1 mech_infantry Battle in 30 Sea Zone Japanese attack with 2 battleships, 4 bombers, 3 carriers, 2 cruisers, 1 destroyer, 6 fighters, 3 tactical_bombers and 2 transports Americans defend with 2 battleships, 3 carriers, 3 cruisers, 1 destroyer, 2 fighters, 2 submarines, 1 tactical_bomber and 1 transport; ANZAC defend with 1 cruiser, 1 fighter, 1 infantry and 2 submarines Japanese roll dice for 2 battleships, 4 bombers, 3 carriers, 2 cruisers, 1 destroyer, 6 fighters, 3 tactical_bombers and 2 transports in 30 Sea Zone, round 2 : 7/18 hits, 10.33 expected hits
Combat Hit Differential Summary :
Americans : 0.00 Chinese : -0.67 UK_Pacific : 0.67 Japanese : -3.83
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@aequitas-et-veritas Order of loss…7 hits…10 would ahve been average…my rolling has really sucked this game!
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Ok, sink all my CV’s first and one US Sub.
Next Round go max Def and kill Ftr’s last, please.
Thank you.
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Japanese Japanese buy 3 armour, 1 bomber, 1 cruiser, 1 destroyer, 1 factory_minor and 1 fighter; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from Kwangsi to French Indo China 1 fighter and 1 tactical_bomber moved from Kwangsi to French Indo China 2 armour moved from Szechwan to Yunnan 2 artilleries moved from Szechwan to Yunnan 3 tactical_bombers moved from Kwangsi to Yunnan 3 fighters moved from Kwangsi to Yunnan 1 destroyer and 1 submarine moved from 6 Sea Zone to 26 Sea Zone 1 bomber moved from Japan to 30 Sea Zone 1 bomber moved from Marshall Islands to 30 Sea Zone 2 bombers and 2 fighters moved from Philippines to 30 Sea Zone 1 fighter moved from Caroline Islands to 30 Sea Zone 1 infantry and 1 marine moved from Caroline Islands to 33 Sea Zone 1 infantry, 1 marine and 1 transport moved from 33 Sea Zone to 30 Sea Zone 1 infantry and 1 marine moved from 30 Sea Zone to Johnston Island 1 fighter moved from Japan to 30 Sea Zone 1 fighter moved from 33 Sea Zone to 26 Sea Zone 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 2 fighters and 3 tactical_bombers moved from 33 Sea Zone to 30 Sea Zone 1 infantry moved from Midway to 25 Sea Zone 1 infantry and 1 transport moved from 25 Sea Zone to 8 Sea Zone 1 infantry moved from 8 Sea Zone to Aleutian Islands 1 infantry moved from Wake Island to 31 Sea Zone 1 infantry and 1 transport moved from 31 Sea Zone to 30 Sea Zone 1 infantry moved from 30 Sea Zone to Johnston Island Combat - Japanese Battle in Aleutian Islands Battle in 26 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 1 submarine Americans defend with 3 submarines and 1 transport Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 26 Sea Zone Japanese roll dice for 1 destroyer and 1 fighter in 26 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits Americans roll dice for 2 submarines in 26 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 26 Sea Zone Japanese roll dice for 1 destroyer and 1 fighter in 26 Sea Zone, round 3 : 0/2 hits, 0.83 expected hits Americans roll dice for 2 submarines in 26 Sea Zone, round 3 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 destroyer and 1 fighter in 26 Sea Zone, round 4 : 2/2 hits, 0.83 expected hits Americans roll dice for 2 submarines in 26 Sea Zone, round 4 : 0/2 hits, 0.33 expected hits 2 submarines owned by the Americans lost in 26 Sea Zone 1 transport owned by the Americans lost in 26 Sea Zone Japanese win, taking Aleutian Islands from Americans with 1 destroyer and 1 fighter remaining. Battle score for attacker is 19 Casualties for Americans: 3 submarines and 1 transport Casualties for Japanese: 1 submarine Battle in Yunnan Japanese attack with 2 armour, 2 artilleries, 3 fighters and 3 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 2 armour, 2 artilleries, 3 fighters and 3 tactical_bombers in Yunnan, round 2 : 5/10 hits, 5.17 expected hits Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 2 armour, 2 artilleries, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Battle in French Indo China Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber British defend with 1 mech_infantry; UK_Pacific defend with 1 factory_minor Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in French Indo China, round 2 : 1/4 hits, 1.50 expected hits UK_Pacific roll dice for 1 mech_infantry in French Indo China, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in French Indo China Japanese win, taking French Indo China from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Japanese: 1 infantry Casualties for British: 1 mech_infantry Battle in 30 Sea Zone Japanese attack with 2 battleships, 4 bombers, 3 carriers, 2 cruisers, 1 destroyer, 6 fighters, 3 tactical_bombers and 2 transports Americans defend with 2 battleships, 3 carriers, 3 cruisers, 1 destroyer, 2 fighters, 2 submarines, 1 tactical_bomber and 1 transport; ANZAC defend with 1 cruiser, 1 fighter, 1 infantry and 2 submarines Japanese roll dice for 2 battleships, 4 bombers, 3 carriers, 2 cruisers, 1 destroyer, 6 fighters, 3 tactical_bombers and 2 transports in 30 Sea Zone, round 2 : 7/18 hits, 10.33 expected hits Americans roll dice for 4 submarines in 30 Sea Zone, round 2 : 1/4 hits, 0.67 expected hits Units damaged: 1 battleship owned by the Japanese Americans roll dice for 2 battleships, 3 carriers, 4 cruisers, 1 destroyer, 3 fighters, 1 tactical_bomber and 1 transport in 30 Sea Zone, round 2 : 5/14 hits, 7.17 expected hits Units damaged: 1 battleship owned by the Japanese 1 fighter owned by the Japanese, 1 submarine owned by the Americans, 1 carrier owned by the Japanese, 3 carriers owned by the Americans and 1 cruiser owned by the Japanese lost in 30 Sea Zone Japanese roll dice for 2 battleships, 4 bombers, 2 carriers, 1 cruiser, 1 destroyer, 5 fighters, 3 tactical_bombers and 2 transports in 30 Sea Zone, round 3 : 7/16 hits, 9.33 expected hits Units damaged: 2 battleships owned by the Americans Americans roll dice for 3 submarines in 30 Sea Zone, round 3 : 0/3 hits, 0.50 expected hits Americans roll dice for 2 battleships, 4 cruisers, 1 destroyer, 3 fighters, 1 tactical_bomber and 1 transport in 30 Sea Zone, round 3 : 3/11 hits, 6.17 expected hits 2 fighters owned by the Japanese, 1 submarine owned by the Americans, 1 destroyer owned by the Americans, 1 tactical_bomber owned by the Americans, 1 destroyer owned by the Japanese and 2 submarines owned by the ANZAC lost in 30 Sea Zone Japanese roll dice for 2 battleships, 4 bombers, 2 carriers, 1 cruiser, 3 fighters, 3 tactical_bombers and 2 transports in 30 Sea Zone, round 4 : 10/13 hits, 8.00 expected hits Americans roll dice for 2 battleships, 4 cruisers, 3 fighters and 1 transport in 30 Sea Zone, round 4 : 7/9 hits, 5.33 expected hits 1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 1 infantry owned by the ANZAC, 1 fighter owned by the ANZAC, 1 cruiser owned by the ANZAC, 3 cruisers owned by the Americans, 2 carriers owned by the Japanese, 2 fighters owned by the Americans, 1 transport owned by the Americans, 1 cruiser owned by the Japanese and 2 battleships owned by the Americans lost in 30 Sea Zone Japanese win with 2 battleships, 4 bombers, 2 fighters, 2 tactical_bombers and 2 transports remaining. Battle score for attacker is 88 Casualties for Japanese: 3 carriers, 2 cruisers, 1 destroyer, 4 fighters and 1 tactical_bomber Casualties for Americans: 2 battleships, 3 carriers, 3 cruisers, 1 destroyer, 2 fighters, 2 submarines, 1 tactical_bomber and 1 transport Casualties for ANZAC: 1 cruiser, 1 fighter, 1 infantry and 2 submarines Battle in Johnston Island Japanese attack with 2 infantry and 1 marine Americans defend with 1 infantry Japanese roll dice for 2 infantry and 1 marine in Johnston Island, round 2 : 1/3 hits, 0.67 expected hits Americans roll dice for 1 infantry in Johnston Island, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Johnston Island Japanese win, taking Johnston Island from Americans with 2 infantry and 1 marine remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Japanese 1 fighter could not land in 26 Sea Zone and was removed 1 fighter moved from 30 Sea Zone to Marshall Islands 1 fighter moved from 30 Sea Zone to Marshall Islands 1 tactical_bomber moved from 30 Sea Zone to Marshall Islands 1 tactical_bomber moved from 30 Sea Zone to Marshall Islands 1 bomber moved from 30 Sea Zone to Caroline Islands 1 bomber moved from 30 Sea Zone to Marshall Islands 1 bomber moved from 30 Sea Zone to Marshall Islands 1 bomber moved from 30 Sea Zone to Marshall Islands 1 infantry moved from Shantung to Anhwe 1 mech_infantry moved from Anhwe to Szechwan 1 mech_infantry moved from Shantung to Kweichow 1 armour moved from Shantung to Hunan 1 fighter and 1 tactical_bomber moved from French Indo China to Kwangsi 3 fighters moved from Yunnan to Kwangsi 3 tactical_bombers moved from Yunnan to Kwangsi 1 mech_infantry moved from Jehol to Hunan Place Units - Japanese 1 cruiser and 1 destroyer placed in 6 Sea Zone 1 bomber and 1 fighter placed in Japan 3 armour placed in Shantung 1 factory_minor placed in Kwangtung Turn Complete - Japanese Japanese collect 55 PUs; end with 55 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
Americans : -4.17 Chinese : -0.67 UK_Pacific : 0.67 Japanese : -3.83
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@aequitas-et-veritas thought I was going to get away with it until your last roll!
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Americans Americans buy 2 bombers, 1 carrier, 1 cruiser, 2 fighters, 1 marine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 46 Sea Zone to 30 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone 1 artillery and 1 infantry moved from 25 Sea Zone to Midway 2 fighters moved from Western United States to 30 Sea Zone 2 bombers moved from Western United States to 30 Sea Zone 1 destroyer moved from 10 Sea Zone to 8 Sea Zone 2 bombers moved from India to Kweichow 1 bomber moved from India to Szechwan 1 bomber moved from Iraq to Sikang 4 infantry moved from Brazil to 86 Sea Zone 4 infantry and 2 transports moved from 86 Sea Zone to 83 Sea Zone 4 infantry moved from 83 Sea Zone to French West Africa Combat - Americans Battle in Midway Battle in French West Africa Battle in 8 Sea Zone Americans attack with 1 destroyer Japanese defend with 1 transport 1 transport owned by the Japanese lost in 8 Sea Zone Americans win, taking Midway from Japanese, taking French West Africa from Italians with 1 destroyer remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 30 Sea Zone Americans attack with 2 bombers, 1 destroyer and 2 fighters Japanese defend with 2 battleships and 2 transports Americans roll dice for 2 bombers, 1 destroyer and 2 fighters in 30 Sea Zone, round 2 : 3/5 hits, 2,67 expected hits Japanese roll dice for 2 battleships and 2 transports in 30 Sea Zone, round 2 : 1/2 hits, 1,33 expected hits 1 transport owned by the Japanese, 1 destroyer owned by the Americans and 2 battleships owned by the Japanese lost in 30 Sea Zone 1 transport owned by the Japanese lost in 30 Sea Zone Americans win with 2 bombers and 2 fighters remaining. Battle score for attacker is 46 Casualties for Americans: 1 destroyer Casualties for Japanese: 2 battleships and 2 transports Battle in Kweichow Americans attack with 2 bombers Japanese defend with 1 mech_infantry Americans roll dice for 2 bombers in Kweichow, round 2 : 0/2 hits, 1,33 expected hits Japanese roll dice for 1 mech_infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 2 bombers in Kweichow, round 3 : 1/2 hits, 1,33 expected hits Japanese roll dice for 1 mech_infantry in Kweichow, round 3 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Kweichow Americans win with 2 bombers remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in Szechwan Americans attack with 1 bomber Japanese defend with 1 mech_infantry Americans roll dice for 1 bomber in Szechwan, round 2 : 0/1 hits, 0,67 expected hits Japanese roll dice for 1 mech_infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 bomber in Szechwan, round 3 : 0/1 hits, 0,67 expected hits Japanese roll dice for 1 mech_infantry in Szechwan, round 3 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 bomber in Szechwan, round 4 : 0/1 hits, 0,67 expected hits Japanese roll dice for 1 mech_infantry in Szechwan, round 4 : 1/1 hits, 0,33 expected hits 1 bomber owned by the Americans lost in Szechwan Japanese win with 1 mech_infantry remaining. Battle score for attacker is -12 Casualties for Americans: 1 bomber Battle in Sikang Americans attack with 1 bomber Japanese defend with 1 mech_infantry Americans roll dice for 1 bomber in Sikang, round 2 : 1/1 hits, 0,67 expected hits Japanese roll dice for 1 mech_infantry in Sikang, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Sikang Americans win with 1 bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Non Combat Move - Americans 2 bombers moved from Kweichow to India 1 bomber moved from Sikang to Novosibirsk 2 fighters moved from 30 Sea Zone to 29 Sea Zone 1 marine moved from Western United States to 10 Sea Zone 1 carrier, 1 cruiser and 1 marine moved from 10 Sea Zone to 29 Sea Zone 1 marine moved from 29 Sea Zone to Line Islands 2 bombers moved from 30 Sea Zone to Queensland Place Units - Americans 1 carrier, 1 cruiser and 1 transport placed in 10 Sea Zone 2 bombers, 2 fighters and 1 marine placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 2 Americans collect 59 PUs (1 lost to blockades); end with 59 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow Trigger Chinese Guerilla Sikang: Chinese has 1 infantry placed in Sikang Combat - Chinese Chinese creates battle in territory Kweichow Chinese creates battle in territory Sikang Non Combat Move - Chinese Turn Complete - Chinese Chinese collect 2 PUs; end with 3 PUs Purchase Units - British British buy 1 artillery, 1 destroyer, 4 infantry and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour and 1 fighter; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Egypt to Alexandria British take Alexandria from Italians 1 armour moved from Egypt to Kenya British take Kenya from Italians 1 mech_infantry moved from Egypt to Ethiopia British take Ethiopia from Italians 1 armour moved from Egypt to French Equatorial Africa British take French Equatorial Africa from Italians 1 infantry moved from Trans-Jordan to 81 Sea Zone 1 artillery moved from Trans-Jordan to 81 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from 99 Sea Zone to Greece 1 fighter moved from Syria to Greece 2 fighters and 1 tactical_bomber moved from Bryansk to Western Ukraine 2 fighters and 1 tactical_bomber moved from Bryansk to Belarus 1 mech_infantry moved from Burma to Malaya UK_Pacific take Malaya from Japanese 1 infantry moved from Shan State to French Indo China 1 mech_infantry moved from Burma to French Indo China 1 tactical_bomber moved from Burma to French Indo China 1 artillery, 1 fighter and 17 infantry moved from Burma to Yunnan 1 transport moved from 39 Sea Zone to 42 Sea Zone 1 infantry moved from Java to 42 Sea Zone 1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo Combat - British Battle in Borneo Battle in Greece British attack with 1 artillery, 1 fighter and 1 infantry Germans defend with 1 airfield and 2 infantry British roll dice for 1 artillery, 1 fighter and 1 infantry in Greece, round 2 : 2/3 hits, 1,17 expected hits Germans roll dice for 2 infantry in Greece, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Germans lost in Greece British win, taking Borneo from Japanese, taking Greece from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in Western Ukraine British attack with 2 fighters and 1 tactical_bomber Germans defend with 1 infantry British roll dice for 2 fighters and 1 tactical_bomber in Western Ukraine, round 2 : 3/3 hits, 1,67 expected hits Italians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Western Ukraine British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Belarus British attack with 2 fighters and 1 tactical_bomber Germans defend with 1 infantry British roll dice for 2 fighters and 1 tactical_bomber in Belarus, round 2 : 0/3 hits, 1,67 expected hits Germans roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0,33 expected hits 1 fighter owned by the British lost in Belarus British roll dice for 1 fighter and 1 tactical_bomber in Belarus, round 3 : 0/2 hits, 1,17 expected hits Germans roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0,33 expected hits British roll dice for 1 fighter and 1 tactical_bomber in Belarus, round 4 : 1/2 hits, 1,17 expected hits Germans roll dice for 1 infantry in Belarus, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Belarus British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -7 Casualties for British: 1 fighter Casualties for Germans: 1 infantry Battle in Yunnan British attack with 1 artillery, 1 fighter and 17 infantry Japanese defend with 2 armour and 2 artilleries British roll dice for 1 artillery, 1 fighter and 17 infantry in Yunnan, round 2 : 5/19 hits, 3,83 expected hits Japanese roll dice for 2 armour and 2 artilleries in Yunnan, round 2 : 2/4 hits, 1,67 expected hits 2 artilleries owned by the Japanese, 2 armour owned by the Japanese and 2 infantry owned by the British lost in Yunnan British win, taking Yunnan from Japanese with 1 artillery, 1 fighter and 15 infantry remaining. Battle score for attacker is 14 Casualties for British: 2 infantry Casualties for Japanese: 2 armour and 2 artilleries Battle in French Indo China British attack with 1 infantry, 1 mech_infantry and 1 tactical_bomber Japanese defend with 1 factory_minor and 1 infantry British roll dice for 1 infantry, 1 mech_infantry and 1 tactical_bomber in French Indo China, round 2 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 1 infantry, 1 mech_infantry and 1 tactical_bomber in French Indo China, round 3 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in French Indo China, round 3 : 0/1 hits, 0,33 expected hits British roll dice for 1 infantry, 1 mech_infantry and 1 tactical_bomber in French Indo China, round 4 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in French Indo China, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the British lost in French Indo China British roll dice for 1 mech_infantry and 1 tactical_bomber in French Indo China, round 5 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in French Indo China, round 5 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the British lost in French Indo China retreated to French Indo China Japanese win with 1 infantry remaining. Battle score for attacker is -7 Casualties for British: 1 infantry and 1 mech_infantry Non Combat Move - British 1 tactical_bomber moved from French Indo China to Burma 1 aaGun moved from Burma to Yunnan 1 fighter moved from Yunnan to Burma 1 aaGun, 2 artilleries and 1 infantry moved from India to Burma 1 fighter moved from Greece to Syria 3 infantry moved from Persia to Northwest Persia 1 fighter moved from Iraq to Novosibirsk 1 fighter and 1 tactical_bomber moved from Belarus to Russia 2 fighters and 1 tactical_bomber moved from Western Ukraine to Russia 3 artilleries, 1 infantry and 1 mech_infantry moved from Iraq to Northwest Persia 1 armour and 1 infantry moved from Quebec to 106 Sea Zone 1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 101 Sea Zone 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone Place Units - British 1 transport placed in 80 Sea Zone 1 destroyer placed in 106 Sea Zone 2 infantry placed in Persia 1 artillery and 2 infantry placed in Iraq Turn Complete - British Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 3,3 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,1 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5,3,1,5,3,4,6 British collect 30 PUs (5 lost to blockades); end with 30 PUs Place Units - UK_Pacific 1 armour and 1 fighter placed in India Turn Complete - UK_Pacific UK_Pacific collect 18 PUs; end with 18 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 21 PUs Some Units in India change ownership: 1 armour and 1 fighter
Combat Hit Differential Summary :
Germans : -0,67 British : -2,83 Italians : -0,33 Americans : -3,00 Japanese : -0,33