@Arthur-Bomber-Harris I am not sure you are as much of an underdog as you make yourself out to be.
19L MrRoboto (Axis) vs Dawgoneit (Allies) BM3
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TripleA Turn Summary: ANZAC round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 2 submarines; Remaining resources: 0 PUs; Combat Move - ANZAC 1 armour moved from New South Wales to Western Australia ANZAC take Western Australia from Japanese Combat - ANZAC Non Combat Move - ANZAC 1 cruiser moved from 54 Sea Zone to 56 Sea Zone 2 aaGuns, 1 artillery and 1 infantry moved from Queensland to New South Wales Place Units - ANZAC 2 submarines placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 2 submarines; Remaining resources: 0 PUs; Combat Move - ANZAC 1 armour moved from New South Wales to Western Australia ANZAC take Western Australia from Japanese Combat - ANZAC Non Combat Move - ANZAC 1 cruiser moved from 54 Sea Zone to 56 Sea Zone 2 aaGuns, 1 artillery and 1 infantry moved from Queensland to New South Wales Place Units - ANZAC 2 submarines placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Combat Move - French 1 infantry moved from Scotland to United Kingdom Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 2 submarines; Remaining resources: 0 PUs; Combat Move - ANZAC 1 armour moved from New South Wales to Western Australia ANZAC take Western Australia from Japanese Combat - ANZAC Non Combat Move - ANZAC 1 cruiser moved from 54 Sea Zone to 56 Sea Zone 2 aaGuns, 1 artillery and 1 infantry moved from Queensland to New South Wales Place Units - ANZAC 2 submarines placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Combat Move - French 1 infantry moved from Scotland to United Kingdom Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Dice Statistics:
Total 1 was rolled 323 times 2 was rolled 253 times 3 was rolled 278 times 4 was rolled 291 times 5 was rolled 284 times 6 was rolled 282 times Average roll : 3.471 Median : 4.000 Variance : 1.499 Standard Deviation : 1.224 Total rolls : 1711 Null / Other 1 was rolled 4 times 4 was rolled 1 times 5 was rolled 2 times 6 was rolled 1 times Average roll : 3.000 Median : 2.500 Variance : 1.619 Standard Deviation : 1.272 Total rolls : 8 Germans Combat 1 was rolled 81 times 2 was rolled 67 times 3 was rolled 64 times 4 was rolled 60 times 5 was rolled 76 times 6 was rolled 75 times Average roll : 3.492 Median : 3.000 Variance : 0.771 Standard Deviation : 0.878 Total rolls : 423 British Combat 1 was rolled 28 times 2 was rolled 30 times 3 was rolled 32 times 4 was rolled 37 times 5 was rolled 25 times 6 was rolled 28 times Average roll : 3.472 Median : 3.500 Variance : 0.480 Standard Deviation : 0.693 Total rolls : 180 Italians Combat 1 was rolled 19 times 2 was rolled 14 times 3 was rolled 14 times 4 was rolled 16 times 5 was rolled 17 times 6 was rolled 18 times Average roll : 3.531 Median : 4.000 Variance : 0.220 Standard Deviation : 0.469 Total rolls : 98 Americans Combat 1 was rolled 24 times 2 was rolled 19 times 3 was rolled 23 times 4 was rolled 11 times 5 was rolled 21 times 6 was rolled 13 times Average roll : 3.225 Median : 3.000 Variance : 1.305 Standard Deviation : 1.142 Total rolls : 111 Neutral_Axis Combat 1 was rolled 2 times 2 was rolled 2 times 4 was rolled 2 times 5 was rolled 3 times Average roll : 3.222 Median : 4.000 Variance : 0.938 Standard Deviation : 0.968 Total rolls : 9 Japanese Combat 1 was rolled 83 times 2 was rolled 59 times 3 was rolled 73 times 4 was rolled 70 times 5 was rolled 72 times 6 was rolled 73 times Average roll : 3.484 Median : 3.500 Variance : 0.688 Standard Deviation : 0.830 Total rolls : 430 French Combat 1 was rolled 6 times 2 was rolled 3 times 3 was rolled 6 times 4 was rolled 8 times 5 was rolled 4 times 6 was rolled 3 times Average roll : 3.333 Median : 3.500 Variance : 0.690 Standard Deviation : 0.830 Total rolls : 30 ANZAC Combat 1 was rolled 5 times 2 was rolled 3 times 3 was rolled 2 times 4 was rolled 3 times 5 was rolled 2 times 6 was rolled 1 times Average roll : 2.812 Median : 2.500 Variance : 0.622 Standard Deviation : 0.789 Total rolls : 16 Neutral_Allies Combat 1 was rolled 3 times 2 was rolled 2 times 3 was rolled 5 times 4 was rolled 4 times 5 was rolled 2 times 6 was rolled 3 times Average roll : 3.474 Median : 3.000 Variance : 0.380 Standard Deviation : 0.616 Total rolls : 19 Chinese Combat 1 was rolled 29 times 2 was rolled 19 times 3 was rolled 16 times 4 was rolled 29 times 5 was rolled 25 times 6 was rolled 27 times Average roll : 3.572 Median : 4.000 Variance : 1.034 Standard Deviation : 1.017 Total rolls : 145 UK_Pacific Combat 1 was rolled 4 times 2 was rolled 1 times 3 was rolled 4 times 4 was rolled 3 times 5 was rolled 6 times 6 was rolled 5 times Average roll : 3.913 Median : 4.000 Variance : 0.674 Standard Deviation : 0.821 Total rolls : 23 Russians Combat 1 was rolled 35 times 2 was rolled 34 times 3 was rolled 39 times 4 was rolled 47 times 5 was rolled 29 times 6 was rolled 35 times Average roll : 3.484 Median : 4.000 Variance : 0.842 Standard Deviation : 0.917 Total rolls : 219
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TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans buy 4 artilleries, 2 fighters, 7 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery and 2 infantry moved from Volgograd to Caucasus 1 mech_infantry moved from Vologda to Urals Germans take Urals from Russians 1 infantry moved from Smolensk to Archangel Germans take Archangel from Russians 1 artillery moved from Smolensk to Russia 2 mech_infantrys moved from Samara to Russia 1 artillery moved from Tambov to Russia 19 armour and 2 mech_infantrys moved from Rostov to Russia 1 fighter, 3 mech_infantrys and 1 tactical_bomber moved from Ukraine to Russia 1 armour and 1 mech_infantry moved from Bryansk to Belarus 1 armour and 1 mech_infantry moved from Belarus to Novgorod 16 armour, 9 artilleries, 1 bomber, 16 infantry and 5 mech_infantrys moved from Bryansk to Russia 1 bomber moved from Poland to Russia 1 tactical_bomber moved from Southern Italy to Caucasus 2 artilleries and 2 infantry moved from Western Germany to 112 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 112 Sea Zone to 91 Sea Zone 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Gibraltar 2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar 1 bomber moved from Normandy Bordeaux to United Kingdom Combat - Germans Strategic bombing raid in United Kingdom AA fire in United Kingdom : 0/1 hits, 0,17 expected hits Bombing raid in United Kingdom rolls: 7 and causes: 7 damage to unit: factory_major Bombing raid in United Kingdom causes 7 damage total. Battle in Novgorod Germans attack with 1 armour and 1 mech_infantry Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 armour and 1 mech_infantry in Novgorod, round 2 : 1/2 hits, 0,67 expected hits Russians roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Novgorod Germans win, taking Novgorod from Russians with 1 armour remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 infantry Battle in Gibraltar Germans attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber British defend with 1 airfield and 1 harbour; Americans defend with 2 artilleries Germans roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Gibraltar, round 2 : 4/6 hits, 2,50 expected hits British roll dice for 2 artilleries in Gibraltar, round 2 : 0/2 hits, 0,67 expected hits 2 artilleries owned by the Americans lost in Gibraltar Germans win, taking Gibraltar from British with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 2 artilleries Battle in Caucasus Germans attack with 1 artillery, 2 infantry and 1 tactical_bomber Americans defend with 1 armour Germans roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Caucasus, round 2 : 1/4 hits, 1,33 expected hits Russians roll dice for 1 armour in Caucasus, round 2 : 1/1 hits, 0,50 expected hits 1 infantry owned by the Germans and 1 armour owned by the Americans lost in Caucasus Germans win, taking Caucasus from Russians with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Americans: 1 armour Battle in Russia Germans attack with 35 armour, 11 artilleries, 2 bombers, 1 fighter, 16 infantry, 12 mech_infantrys and 1 tactical_bomber British defend with 2 fighters and 1 tactical_bomber; Russians defend with 1 aaGun, 1 airfield, 17 armour, 11 artilleries, 1 factory_major, 7 fighters, 10 infantry and 1 tactical_bomber AA fire in Russia : 0/3 hits, 0,50 expected hits Germans roll dice for 35 armour, 11 artilleries, 2 bombers, 1 fighter, 16 infantry, 12 mech_infantrys and 1 tactical_bomber in Russia, round 2 : 35/78 hits, 30,17 expected hits Russians roll dice for 1 aaGun, 17 armour, 11 artilleries, 9 fighters, 10 infantry and 2 tactical_bombers in Russia, round 2 : 21/49 hits, 22,50 expected hits 10 infantry owned by the Russians, 13 armour owned by the Russians, 11 artilleries owned by the Russians, 2 artilleries owned by the Germans, 16 infantry owned by the Germans, 1 aaGun owned by the Russians and 3 mech_infantrys owned by the Germans lost in Russia Germans roll dice for 35 armour, 9 artilleries, 2 bombers, 1 fighter, 9 mech_infantrys and 1 tactical_bomber in Russia, round 3 : 28/57 hits, 26,00 expected hits Russians roll dice for 4 armour, 9 fighters and 2 tactical_bombers in Russia, round 3 : 6/15 hits, 9,00 expected hits 1 tactical_bomber owned by the Russians, 7 fighters owned by the Russians, 4 armour owned by the Russians, 1 tactical_bomber owned by the British, 6 artilleries owned by the Germans and 2 fighters owned by the British lost in Russia Germans captures 14PUs while taking Russians capital Germans converts factory_major into different units Germans win, taking Russia from Russians with 35 armour, 3 artilleries, 2 bombers, 1 fighter, 9 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 201 Casualties for Germans: 8 artilleries, 16 infantry and 3 mech_infantrys Casualties for Russians: 1 aaGun, 17 armour, 11 artilleries, 7 fighters, 10 infantry and 1 tactical_bomber Casualties for British: 2 fighters and 1 tactical_bomber triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians Non Combat Move - Germans 6 aaGuns moved from Bryansk to Rostov 1 artillery and 2 infantry moved from Ukraine to Rostov 1 fighter and 1 tactical_bomber moved from Russia to Ukraine 2 bombers moved from Russia to Ukraine 1 tactical_bomber moved from Caucasus to Rostov 1 bomber moved from United Kingdom to Western Germany 1 carrier and 2 destroyers moved from 112 Sea Zone to 110 Sea Zone 1 fighter and 1 tactical_bomber moved from Gibraltar to 91 Sea Zone 1 submarine moved from 91 Sea Zone to 109 Sea Zone 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports moved from 91 Sea Zone to 110 Sea Zone Place Units - Germans 1 artillery and 2 infantry placed in Normandy Bordeaux 1 submarine and 1 transport placed in 112 Sea Zone 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber placed in Western Germany 1 artillery and 2 infantry placed in Volgograd 1 artillery and 2 infantry placed in Ukraine Turn Complete - Germans Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,2,1,5 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,2,4,1,3,2,5,3,1,6,3,6,1,3,3,5,6,3,6,3,6,4,3 Germans collect 65 PUs (7 lost to blockades); end with 79 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 84 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 86 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 91 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 106 PUs
Combat Hit Differential Summary :
Germans : 8,33 AA fire in Russia : : -0,50 British : -0,67 Russians : -3,33 AA fire in United Kingdom : : -0,17
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TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Combat Move - Russians Turn Complete - Russians
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Japanese Japanese buy 6 armour, 3 infantry, 2 mech_infantrys, 3 submarines and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone 2 infantry moved from 2 Sea Zone to Alaska 1 destroyer and 1 submarine moved from 6 Sea Zone to 25 Sea Zone 1 submarine moved from 61 Sea Zone to 56 Sea Zone 4 fighters and 4 tactical_bombers moved from 42 Sea Zone to 56 Sea Zone 2 fighters, 2 infantry and 1 tactical_bomber moved from Shan State to Burma Combat - Japanese Battle in Alaska Battle in 56 Sea Zone Japanese attack with 4 fighters, 1 submarine and 4 tactical_bombers ANZAC defend with 1 cruiser Japanese roll dice for 1 submarine in 56 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 4 fighters and 4 tactical_bombers in 56 Sea Zone, round 2 : 5/8 hits, 4,67 expected hits ANZAC roll dice for 1 cruiser in 56 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits 1 cruiser owned by the ANZAC and 1 submarine owned by the Japanese lost in 56 Sea Zone Japanese win, taking Alaska from Americans with 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Casualties for ANZAC: 1 cruiser Battle in Burma Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Burma, round 2 : 0/5 hits, 2,00 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Burma Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Burma, round 3 : 2/4 hits, 1,83 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in 25 Sea Zone Japanese attack with 1 destroyer and 1 submarine Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Non Combat Move - Japanese 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone 2 destroyers moved from 36 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China 1 artillery and 2 infantry moved from Kwangtung to Kwangsi 3 infantry moved from Kwangsi to Yunnan 3 infantry moved from French Indo China to Yunnan 1 artillery and 2 infantry moved from Malaya to Shan State 4 infantry moved from Yunnan to Shan State 1 infantry moved from Szechwan to Sikang 1 artillery moved from Sikang to Szechwan 1 artillery and 3 infantry moved from Kweichow to Yunnan 1 artillery and 2 infantry moved from Hunan to Yunnan 3 mech_infantrys moved from Anhwe to Yunnan 2 fighters and 1 tactical_bomber moved from Kweichow to Yunnan 2 armour moved from Kansu to Szechwan 1 infantry moved from Shensi to Kansu 1 artillery moved from Kansu to Shensi 3 mech_infantrys moved from Manchuria to Anhwe 4 fighters and 4 tactical_bombers moved from 56 Sea Zone to 42 Sea Zone 1 transport moved from 42 Sea Zone to 37 Sea Zone 1 submarine moved from 42 Sea Zone to 39 Sea Zone 1 submarine moved from 42 Sea Zone to 74 Sea Zone 2 fighters and 1 tactical_bomber moved from Burma to Shan State 1 bomber, 2 fighters and 1 tactical_bomber moved from Yunnan to Shan State Place Units - Japanese 3 submarines placed in 37 Sea Zone 2 transports placed in 6 Sea Zone 3 armour placed in French Indo China 3 armour placed in Kwangtung 2 mech_infantrys placed in Manchuria 3 infantry placed in Japan Turn Complete - Japanese Japanese collect 76 PUs; end with 76 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 79 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
Combat Hit Differential Summary :
ANZAC : 0,50 Americans : -0,33 UK_Pacific : 0,33 Japanese : -1,17
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TripleA Turn Summary: Americans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 4 destroyers, 2 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 artillery and 2 infantry moved from South Australia to Queensland 2 transports moved from 26 Sea Zone to 54 Sea Zone 1 destroyer moved from 26 Sea Zone to 24 Sea Zone 1 destroyer moved from 24 Sea Zone to 16 Sea Zone 1 destroyer and 2 submarines moved from 54 Sea Zone to 26 Sea Zone 1 fighter moved from 54 Sea Zone to Hawaiian Islands 2 submarines moved from 93 Sea Zone to 91 Sea Zone 1 submarine moved from 54 Sea Zone to 26 Sea Zone 1 armour moved from Eastern United States to Alberta Saskatchewan Manitoba Combat - Americans Battle in Philippines Battle in 91 Sea Zone Americans attack with 2 submarines Germans defend with 2 transports 2 transports owned by the Germans lost in 91 Sea Zone Americans roll dice for 2 submarines in 91 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Americans win, taking Philippines from Japanese with 2 submarines remaining. Battle score for attacker is 14 Casualties for Germans: 2 transports Non Combat Move - Americans 2 submarines moved from 97 Sea Zone to 99 Sea Zone 1 submarine moved from 97 Sea Zone to 99 Sea Zone 3 submarines moved from 97 Sea Zone to 98 Sea Zone Place Units - Americans 1 artillery and 1 infantry placed in Western United States 1 destroyer placed in 10 Sea Zone 1 carrier, 3 destroyers and 2 fighters placed in 101 Sea Zone 1 transport placed in 10 Sea Zone Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Combat Hit Differential Summary :
Americans : 0.33
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TripleA Turn Summary: UK_Pacific round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 4 destroyers, 2 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 artillery and 2 infantry moved from South Australia to Queensland 2 transports moved from 26 Sea Zone to 54 Sea Zone 1 destroyer moved from 26 Sea Zone to 24 Sea Zone 1 destroyer moved from 24 Sea Zone to 16 Sea Zone 1 destroyer and 2 submarines moved from 54 Sea Zone to 26 Sea Zone 1 fighter moved from 54 Sea Zone to Hawaiian Islands 2 submarines moved from 93 Sea Zone to 91 Sea Zone 1 submarine moved from 54 Sea Zone to 26 Sea Zone 1 armour moved from Eastern United States to Alberta Saskatchewan Manitoba Combat - Americans Battle in Philippines Battle in 91 Sea Zone Americans attack with 2 submarines Germans defend with 2 transports 2 transports owned by the Germans lost in 91 Sea Zone Americans roll dice for 2 submarines in 91 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Americans win, taking Philippines from Japanese with 2 submarines remaining. Battle score for attacker is 14 Casualties for Germans: 2 transports Non Combat Move - Americans 2 submarines moved from 97 Sea Zone to 99 Sea Zone 1 submarine moved from 97 Sea Zone to 99 Sea Zone 3 submarines moved from 97 Sea Zone to 98 Sea Zone Place Units - Americans 1 artillery and 1 infantry placed in Western United States 1 destroyer placed in 10 Sea Zone 1 carrier, 3 destroyers and 2 fighters placed in 101 Sea Zone 1 transport placed in 10 Sea Zone Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 2 PUs Purchase Units - British British buy 1 armour and 8 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from Union of South Africa to Rhodesia 3 infantry moved from Rhodesia to Belgian Congo 2 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone 2 infantry and 4 mech_infantrys moved from Egypt to Trans-Jordan 4 mech_infantrys moved from Trans-Jordan to Iraq 1 infantry moved from Trans-Jordan to Iraq 1 transport moved from 80 Sea Zone to 81 Sea Zone 5 infantry and 1 mech_infantry moved from Iraq to Northwest Persia 1 artillery and 2 infantry moved from Northwest Persia to Caucasus 1 mech_infantry moved from Northwest Persia to Caucasus 2 infantry moved from India to Burma 1 bomber moved from India to Burma Combat - British Battle in Caucasus British attack with 1 artillery, 2 infantry and 1 mech_infantry Germans defend with 1 artillery and 1 infantry British roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Caucasus, round 2 : 2/4 hits, 1.00 expected hits Germans roll dice for 1 artillery and 1 infantry in Caucasus, round 2 : 1/2 hits, 0.67 expected hits 1 artillery owned by the Germans, 1 infantry owned by the Germans and 1 infantry owned by the British lost in Caucasus British win, taking Caucasus from Germans with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for British: 1 infantry Casualties for Germans: 1 artillery and 1 infantry Battle in Burma British attack with 1 bomber and 2 infantry Japanese defend with 1 infantry British roll dice for 1 bomber and 2 infantry in Burma, round 2 : 2/3 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma British win, taking Burma from Japanese with 1 bomber and 1 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - British 1 bomber moved from Burma to India Place Units - British 1 armour and 2 mech_infantrys placed in Iraq 3 mech_infantrys placed in Egypt 3 mech_infantrys placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,2 British collect 35 PUs (2 lost to blockades); end with 35 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,6 UK_Pacific collect 6 PUs; end with 6 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Germans : 0.33 British : 2.00 Americans : 0.33 Japanese : 0.67
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TripleA Turn Summary: Italians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Italians Italians buy 1 destroyer; Remaining resources: 0 PUs; Combat Move - Italians 1 destroyer moved from 95 Sea Zone to 97 Sea Zone 1 bomber and 1 tactical_bomber moved from Western Germany to 97 Sea Zone 1 bomber and 1 fighter moved from Southern Italy to 97 Sea Zone Combat - Italians Battle in 97 Sea Zone Italians attack with 2 bombers, 1 destroyer, 1 fighter and 1 tactical_bomber Americans defend with 6 submarines Italians roll dice for 2 bombers, 1 destroyer, 1 fighter and 1 tactical_bomber in 97 Sea Zone, round 2 : 4/5 hits, 2,83 expected hits Americans roll dice for 6 submarines in 97 Sea Zone, round 2 : 2/6 hits, 1,00 expected hits 4 submarines owned by the Americans and 1 destroyer owned by the Italians lost in 97 Sea Zone 2 submarines owned by the Americans Submerged Italians win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 16 Casualties for Italians: 1 destroyer Casualties for Americans: 4 submarines Non Combat Move - Italians 2 bombers, 1 fighter and 1 tactical_bomber moved from 97 Sea Zone to Southern Italy Place Units - Italians 1 destroyer placed in 95 Sea Zone Turn Complete - Italians Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,4,3 Italians collect 4 PUs (6 lost to blockades); end with 4 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 9 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 14 PUs
Combat Hit Differential Summary :
Italians : 1,17 Americans : 1,00
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TripleA Turn Summary: ANZAC round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 2 submarines; Remaining resources: 1 PUs; Combat Move - ANZAC 2 submarines moved from 62 Sea Zone to 54 Sea Zone 2 artilleries and 4 infantry moved from New South Wales to Queensland 1 fighter moved from India to 37 Sea Zone Combat - ANZAC Battle in 37 Sea Zone ANZAC attack with 1 fighter Japanese defend with 3 submarines and 1 transport 3 submarines owned by the Japanese Submerged 1 transport owned by the Japanese lost in 37 Sea Zone ANZAC win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 1 fighter moved from 37 Sea Zone to Burma Place Units - ANZAC 2 submarines placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 2 submarines; Remaining resources: 1 PUs; Combat Move - ANZAC 2 submarines moved from 62 Sea Zone to 54 Sea Zone 2 artilleries and 4 infantry moved from New South Wales to Queensland 1 fighter moved from India to 37 Sea Zone Combat - ANZAC Battle in 37 Sea Zone ANZAC attack with 1 fighter Japanese defend with 3 submarines and 1 transport 3 submarines owned by the Japanese Submerged 1 transport owned by the Japanese lost in 37 Sea Zone ANZAC win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 1 fighter moved from 37 Sea Zone to Burma Place Units - ANZAC 2 submarines placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 2 bombers, 1 carrier, 1 destroyer, 1 fighter, 8 infantry and 2 submarines; Remaining resources: 0 PUs; Combat Move - Germans 2 units repaired. 1 artillery and 2 infantry moved from Normandy Bordeaux to 110 Sea Zone 1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone 1 artillery, 1 infantry, 1 submarine and 1 transport moved from 112 Sea Zone to 111 Sea Zone 1 destroyer moved from 110 Sea Zone to 91 Sea Zone 1 bomber moved from Western Germany to 91 Sea Zone 2 fighters and 1 tactical_bomber moved from Southern Italy to 91 Sea Zone 1 artillery, 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 1 fighter, 2 infantry, 1 tactical_bomber and 3 transports moved from 110 Sea Zone to 111 Sea Zone 2 artilleries and 3 infantry moved from 111 Sea Zone to Scotland 1 fighter and 1 tactical_bomber moved from 111 Sea Zone to Scotland 1 fighter and 1 tactical_bomber moved from Western Germany to Scotland 1 fighter moved from Western Germany to Scotland 1 artillery and 2 infantry moved from Volgograd to Caucasus 1 infantry moved from Rostov to Caucasus 1 tactical_bomber moved from Rostov to Caucasus 2 bombers moved from Ukraine to Caucasus 1 mech_infantry moved from Urals to Nenetsia Germans take Nenetsia from Russians Combat - Germans Battle in Scotland Germans attack with 2 artilleries, 3 fighters, 3 infantry and 2 tactical_bombers British defend with 1 airfield and 5 infantry Germans roll dice for 1 battleship and 1 cruiser in Scotland, round 2 : 1/2 hits, 1,17 expected hits Germans roll dice for 2 artilleries, 3 fighters, 3 infantry and 2 tactical_bombers in Scotland, round 2 : 4/10 hits, 4,33 expected hits British roll dice for 5 infantry in Scotland, round 2 : 3/5 hits, 1,67 expected hits 3 infantry owned by the Germans and 5 infantry owned by the British lost in Scotland Germans win, taking Scotland from British with 2 artilleries, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Germans: 3 infantry Casualties for British: 5 infantry Battle in 91 Sea Zone Germans attack with 1 bomber, 1 destroyer, 2 fighters and 1 tactical_bomber Americans defend with 2 submarines Germans roll dice for 1 bomber, 1 destroyer, 2 fighters and 1 tactical_bomber in 91 Sea Zone, round 2 : 3/5 hits, 2,67 expected hits Americans roll dice for 2 submarines in 91 Sea Zone, round 2 : 0/2 hits, 0,33 expected hits 2 submarines owned by the Americans lost in 91 Sea Zone Germans win with 1 bomber, 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for Americans: 2 submarines Battle in Caucasus Germans attack with 1 artillery, 2 bombers, 3 infantry and 1 tactical_bomber British defend with 1 artillery, 1 infantry and 1 mech_infantry Germans roll dice for 1 artillery, 2 bombers, 3 infantry and 1 tactical_bomber in Caucasus, round 2 : 4/7 hits, 2,83 expected hits British roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Caucasus, round 2 : 1/3 hits, 1,00 expected hits 1 mech_infantry owned by the British, 1 infantry owned by the Germans, 1 artillery owned by the British and 1 infantry owned by the British lost in Caucasus Germans win, taking Caucasus from British with 1 artillery, 2 bombers, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Germans: 1 infantry Casualties for British: 1 artillery, 1 infantry and 1 mech_infantry Non Combat Move - Germans Turning on Edit Mode EDIT: Turning off Edit Mode 1 artillery and 2 infantry moved from Ukraine to Rostov 35 armour, 3 artilleries and 9 mech_infantrys moved from Russia to Tambov 35 armour and 9 mech_infantrys moved from Tambov to Rostov 1 infantry moved from Archangel to Smolensk 1 armour moved from Novgorod to Bryansk 1 fighter and 1 tactical_bomber moved from Ukraine to Southern Italy 1 tactical_bomber moved from Caucasus to Yugoslavia 2 bombers moved from Caucasus to Southern Italy 1 submarine moved from 109 Sea Zone to 110 Sea Zone 3 fighters and 2 tactical_bombers moved from Scotland to 111 Sea Zone 1 submarine moved from 110 Sea Zone to 112 Sea Zone 1 bomber, 2 fighters and 1 tactical_bomber moved from 91 Sea Zone to Gibraltar Place Units - Germans Turning on Edit Mode EDIT: Removing units owned by Germans from 111 Sea Zone: 1 submarine EDIT: Adding units owned by Germans to 112 Sea Zone: 1 submarine EDIT: Turning off Edit Mode 1 carrier placed in 112 Sea Zone 1 destroyer and 2 submarines placed in 93 Sea Zone 3 artilleries and 5 infantry placed in Western Germany 3 infantry placed in Volgograd 2 bombers and 1 fighter placed in France Turn Complete - Germans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,5,3,3,2,3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,1,1 Germans collect 70 PUs (4 lost to blockades); end with 70 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 75 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 77 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 82 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 97 PUs
Combat Hit Differential Summary :
Germans : 1,00 British : 1,33 Americans : -0,33
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TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Combat Move - Russians Turn Complete - Russians
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Japanese Japanese buy 6 armour, 1 artillery, 1 carrier, 1 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Java to 42 Sea Zone 1 destroyer, 1 infantry, 3 submarines and 1 transport moved from 42 Sea Zone to 62 Sea Zone 1 infantry moved from 62 Sea Zone to New South Wales 3 artilleries, 1 bomber, 4 fighters, 10 infantry and 2 tactical_bombers moved from Shan State to Burma 4 artilleries, 11 infantry and 6 mech_infantrys moved from Yunnan to Burma 2 armour moved from Szechwan to Burma 2 artilleries, 2 infantry and 1 marine moved from Java to 42 Sea Zone 2 artilleries, 2 battleships, 6 carriers, 2 cruisers, 5 destroyers, 6 fighters, 2 infantry, 1 marine, 6 tactical_bombers and 2 transports moved from 42 Sea Zone to 35 Sea Zone 2 artilleries, 2 infantry and 1 marine moved from 35 Sea Zone to Philippines 6 fighters and 6 tactical_bombers moved from 35 Sea Zone to Philippines 1 destroyer and 1 submarine moved from 25 Sea Zone to 16 Sea Zone 1 infantry moved from Alaska to British Columbia Japanese take British Columbia from British 1 infantry moved from Alaska to 2 Sea Zone 1 infantry and 1 transport moved from 2 Sea Zone to 8 Sea Zone 1 infantry moved from 8 Sea Zone to Aleutian Islands 3 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 24 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 31 Sea Zone 2 infantry and 1 transport moved from 24 Sea Zone to 25 Sea Zone 1 infantry moved from 31 Sea Zone to Wake Island 2 infantry moved from 25 Sea Zone to Midway Combat - Japanese Battle in Aleutian Islands Battle in 35 Sea Zone Japanese attack with 2 battleships, 6 carriers, 2 cruisers, 5 destroyers and 2 transports Americans defend with 1 transport 1 transport owned by the Americans lost in 35 Sea Zone Japanese win, taking Aleutian Islands from Americans with 2 battleships, 6 carriers, 2 cruisers, 5 destroyers and 2 transports remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Midway Battle in Wake Island Battle in 16 Sea Zone Japanese attack with 1 destroyer and 1 submarine Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 16 Sea Zone Japanese win, taking Midway from Americans, taking Wake Island from Americans with 1 destroyer remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Battle in 62 Sea Zone Japanese attack with 1 destroyer, 3 submarines and 1 transport ANZAC defend with 2 submarines Japanese roll dice for 3 submarines in 62 Sea Zone, round 2 : 1/3 hits, 1,00 expected hits 1 submarine owned by the ANZAC lost in 62 Sea Zone Japanese roll dice for 1 destroyer and 1 transport in 62 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 submarine in 62 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Japanese roll dice for 3 submarines in 62 Sea Zone, round 3 : 2/3 hits, 1,00 expected hits 1 submarine owned by the ANZAC lost in 62 Sea Zone Japanese win, taking 62 Sea Zone from Neutral with 1 destroyer, 3 submarines and 1 transport remaining. Battle score for attacker is 12 Casualties for ANZAC: 2 submarines Battle in New South Wales Japanese attack with 1 infantry ANZAC defend with 2 aaGuns, 1 factory_minor and 1 harbour 2 aaGuns owned by the ANZAC lost in New South Wales Japanese captures 14PUs while taking ANZAC capital Japanese win, taking New South Wales from ANZAC with 1 infantry remaining. Battle score for attacker is 10 Casualties for ANZAC: 2 aaGuns Battle in Philippines Japanese attack with 2 artilleries, 6 fighters, 2 infantry, 1 marine and 6 tactical_bombers Americans defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry Japanese roll dice for 2 artilleries, 6 fighters, 2 infantry, 1 marine and 6 tactical_bombers in Philippines, round 2 : 10/17 hits, 8,67 expected hits Americans roll dice for 1 artillery and 1 infantry in Philippines, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 2 artilleries, 6 fighters, 2 infantry, 1 marine and 6 tactical_bombers remaining. Battle score for attacker is 7 Casualties for Americans: 1 artillery and 1 infantry Battle in Burma Japanese attack with 2 armour, 7 artilleries, 1 bomber, 4 fighters, 21 infantry, 6 mech_infantrys and 2 tactical_bombers British defend with 1 infantry; ANZAC defend with 1 fighter Japanese roll dice for 2 armour, 7 artilleries, 1 bomber, 4 fighters, 21 infantry, 6 mech_infantrys and 2 tactical_bombers in Burma, round 2 : 12/43 hits, 13,00 expected hits UK_Pacific roll dice for 1 fighter and 1 infantry in Burma, round 2 : 0/2 hits, 1,00 expected hits 1 fighter owned by the ANZAC and 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 2 armour, 7 artilleries, 1 bomber, 4 fighters, 21 infantry, 6 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 13 Casualties for ANZAC: 1 fighter Casualties for British: 1 infantry Trigger Japanese Land In North America: Setting switch to true for conditionAttachment_Axis_Land_In_North_America_Switch attached to Germans triggerANZACDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to ANZAC Non Combat Move - Japanese 3 armour moved from French Indo China to Burma 1 artillery moved from Szechwan to Yunnan 1 artillery moved from Shensi to Kweichow 1 infantry moved from Kweichow to Shensi 1 infantry moved from Yunnan to Szechwan 3 mech_infantrys moved from Anhwe to Yunnan 3 armour moved from Kwangtung to Kwangsi 3 armour, 1 artillery and 2 infantry moved from Kwangsi to Yunnan 1 aaGun and 3 infantry moved from Yunnan to Burma 1 submarine moved from 42 Sea Zone to 54 Sea Zone 1 submarine moved from 42 Sea Zone to 35 Sea Zone 3 submarines moved from 37 Sea Zone to 35 Sea Zone 1 submarine moved from 39 Sea Zone to 37 Sea Zone 1 submarine moved from 74 Sea Zone to 41 Sea Zone 1 bomber, 4 fighters and 2 tactical_bombers moved from Burma to French Indo China 2 mech_infantrys moved from Manchuria to Anhwe 6 fighters and 6 tactical_bombers moved from Philippines to 35 Sea Zone Place Units - Japanese 3 armour placed in French Indo China 3 armour placed in Kwangtung 3 submarines placed in 37 Sea Zone 1 carrier and 1 transport placed in 6 Sea Zone 1 artillery and 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 79 PUs; end with 93 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 96 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 101 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 106 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 111 PUs
Combat Hit Differential Summary :
Americans : 0,00 ANZAC : -0,17 UK_Pacific : -1,00 Japanese : 1,67
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@MrRoboto you win sir. G.G.
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gg
thanks for the game!