18 League TITLE PLAYOFF QUARTER FINAL Oysteilo (Allies + 6) vs JuanSpain G40 BM3

  • '19 '18 '17 '16 '15

    TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 1 bomber and 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            2 armour moved from Novgorod to Bryansk
            2 armour and 1 mech_infantry moved from Eastern Poland to Bryansk
    
        Combat - Italians
            Battle in Bryansk
                Italians attack with 4 armour and 1 mech_infantry
                Russians defend with 1 infantry
                    Italians roll dice for 4 armour and 1 mech_infantry in Bryansk, round 2 : 2/5 hits, 2,17 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Bryansk
                Italians win, taking Bryansk from Russians with 4 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            1 artillery moved from Greece to Bulgaria
            5 infantry moved from Northern Italy to Southern Italy
            2 artilleries moved from Northern Italy to Southern Italy
            2 aaGuns moved from Northern Italy to Southern Italy
            5 infantry moved from Romania to Bessarabia
            1 aaGun moved from Eastern Poland to Belarus
            3 mech_infantrys moved from Slovakia Hungary to Belarus
    
        Place Units - Italians
            1 bomber and 1 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1
            Italians collect 15 PUs (2 lost to blockades); end with 16 PUs
    

    Combat Hit Differential Summary :

    Italians : -0,17
    Russians : -0,33
    

    Savegame

  • 2024 '23 '22 '21 '20 '19 '18 '17 '16 '15

    TripleA Turn Summary: ANZAC round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            1 infantry moved from 42 Sea Zone to Java
    
        Combat - ANZAC
            Battle in Java
    
        Non Combat Move - ANZAC
            2 infantry moved from Egypt to Trans-Jordan
            1 submarine moved from 62 Sea Zone to 54 Sea Zone
            1 artillery moved from New South Wales to Queensland
            1 fighter moved from New South Wales to Queensland
            1 fighter moved from Queensland to Hawaiian Islands
    
        Place Units - ANZAC
            1 submarine and 1 transport placed in 62 Sea Zone
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 '23 '22 '21 '20 '19 '18 '17 '16 '15

    TripleA Manual Gamesave Post: Germans round 5

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5
    
        Purchase Units - Germans
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '18 '17 '16 '15

    TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5
    
        Purchase Units - Germans
            Germans buy 19 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 infantry moved from Belarus to Archangel
            1 bomber moved from Novgorod to Archangel
            1 fighter moved from Novgorod to Archangel
            1 tactical_bomber moved from Novgorod to Archangel
            1 armour moved from Belarus to Smolensk
                  Germans take Smolensk from Russians
            1 armour moved from Smolensk to Bryansk
            1 bomber moved from Romania to Western Ukraine
            1 mech_infantry moved from Eastern Poland to Western Ukraine
            1 armour moved from Ukraine to Western Ukraine
            2 mech_infantrys moved from Ukraine to Rostov
            1 tactical_bomber moved from Southern Italy to Rostov
            2 fighters moved from Southern Italy to Rostov
            1 tactical_bomber moved from Slovakia Hungary to Rostov
            1 tactical_bomber moved from Western Germany to Western Ukraine
    
        Combat - Germans
            Battle in Western Ukraine
                Germans attack with 1 armour, 1 bomber, 1 mech_infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 armour, 1 bomber, 1 mech_infantry and 1 tactical_bomber in Western Ukraine, round 2 : 3/4 hits, 2,00 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Western Ukraine
                Germans win, taking Western Ukraine from Russians with 1 armour, 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is -1
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 infantry
            Battle in Archangel
                Germans attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
                Russians defend with 2 infantry
                    Germans roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 2/5 hits, 2,17 expected hits
                    Russians roll dice for 2 infantry in Archangel, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Russians lost in Archangel
                Germans win, taking Archangel from Russians with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
            Battle in Rostov
                Germans attack with 2 fighters, 2 mech_infantrys and 2 tactical_bombers
                Russians defend with 3 infantry
                    Germans roll dice for 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Rostov, round 2 : 3/6 hits, 2,67 expected hits
                    Russians roll dice for 3 infantry in Rostov, round 2 : 1/3 hits, 1,00 expected hits
                    3 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Rostov
                Germans win, taking Rostov from Russians with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 5
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 3 infantry
    
        Non Combat Move - Germans
            1 aaGun moved from Belarus to Archangel
            1 bomber moved from Archangel to Hunan
            2 aaGuns, 3 armour, 4 artilleries, 6 infantry and 17 mech_infantrys moved from Belarus to Bryansk
            10 mech_infantrys moved from Eastern Poland to Bryansk
            1 aaGun moved from Eastern Poland to Western Ukraine
            3 mech_infantrys moved from Novgorod to Bryansk
            4 infantry moved from Finland to Norway
            2 infantry moved from Western Germany to 113 Sea Zone
            2 infantry moved from 113 Sea Zone to Norway
            2 mech_infantrys moved from Ukraine to Bryansk
            5 armour moved from Ukraine to Bryansk
            1 fighter and 1 tactical_bomber moved from Archangel to Slovakia Hungary
            1 tactical_bomber moved from Western Ukraine to Ukraine
            1 bomber moved from Western Ukraine to Western Germany
            1 fighter moved from Western Germany to Southern Italy
            1 fighter moved from Rostov to Ukraine
            1 fighter moved from Rostov to Ukraine
            1 tactical_bomber moved from Rostov to Ukraine
            1 tactical_bomber moved from Rostov to Ukraine
            1 artillery moved from France to Normandy Bordeaux
            2 infantry moved from France to Normandy Bordeaux
            6 mech_infantrys moved from Germany to Eastern Poland
    
        Place Units - Germans
            3 infantry placed in Novgorod
            3 infantry placed in Ukraine
            3 infantry placed in Normandy Bordeaux
            3 infantry placed in France
            7 infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,5
            Germans collect 51 PUs (2 lost to blockades); end with 51 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Western Germany: 2 infantry
            EDIT: Adding units owned by Germans to Northern Italy: 2 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Romania: 2 infantry
            EDIT: Adding units owned by Germans to Bulgaria: 2 infantry
            EDIT: Removing units owned by Germans from Ukraine: 2 fighters and 3 tactical_bombers
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Adding units owned by Germans to Ukraine: 2 fighters and 2 tactical_bombers
            EDIT: Adding units owned by Germans to Slovakia Hungary: 1 tactical_bomber
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : 1,17
    Russians : 0,00
    

    Savegame

  • '19 '18 '17 '16 '15

    TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5
    
        Purchase Units - Germans
            Germans buy 19 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 infantry moved from Belarus to Archangel
            1 bomber moved from Novgorod to Archangel
            1 fighter moved from Novgorod to Archangel
            1 tactical_bomber moved from Novgorod to Archangel
            1 armour moved from Belarus to Smolensk
                  Germans take Smolensk from Russians
            1 armour moved from Smolensk to Bryansk
            1 bomber moved from Romania to Western Ukraine
            1 mech_infantry moved from Eastern Poland to Western Ukraine
            1 armour moved from Ukraine to Western Ukraine
            2 mech_infantrys moved from Ukraine to Rostov
            1 tactical_bomber moved from Southern Italy to Rostov
            2 fighters moved from Southern Italy to Rostov
            1 tactical_bomber moved from Slovakia Hungary to Rostov
            1 tactical_bomber moved from Western Germany to Western Ukraine
    
        Combat - Germans
            Battle in Western Ukraine
                Germans attack with 1 armour, 1 bomber, 1 mech_infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 armour, 1 bomber, 1 mech_infantry and 1 tactical_bomber in Western Ukraine, round 2 : 3/4 hits, 2,00 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Western Ukraine
                Germans win, taking Western Ukraine from Russians with 1 armour, 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is -1
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 infantry
            Battle in Archangel
                Germans attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
                Russians defend with 2 infantry
                    Germans roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 2/5 hits, 2,17 expected hits
                    Russians roll dice for 2 infantry in Archangel, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Russians lost in Archangel
                Germans win, taking Archangel from Russians with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
            Battle in Rostov
                Germans attack with 2 fighters, 2 mech_infantrys and 2 tactical_bombers
                Russians defend with 3 infantry
                    Germans roll dice for 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Rostov, round 2 : 3/6 hits, 2,67 expected hits
                    Russians roll dice for 3 infantry in Rostov, round 2 : 1/3 hits, 1,00 expected hits
                    3 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Rostov
                Germans win, taking Rostov from Russians with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 5
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 3 infantry
    
        Non Combat Move - Germans
            1 aaGun moved from Belarus to Archangel
            1 bomber moved from Archangel to Hunan
            2 aaGuns, 3 armour, 4 artilleries, 6 infantry and 17 mech_infantrys moved from Belarus to Bryansk
            10 mech_infantrys moved from Eastern Poland to Bryansk
            1 aaGun moved from Eastern Poland to Western Ukraine
            3 mech_infantrys moved from Novgorod to Bryansk
            4 infantry moved from Finland to Norway
            2 infantry moved from Western Germany to 113 Sea Zone
            2 infantry moved from 113 Sea Zone to Norway
            2 mech_infantrys moved from Ukraine to Bryansk
            5 armour moved from Ukraine to Bryansk
            1 fighter and 1 tactical_bomber moved from Archangel to Slovakia Hungary
            1 tactical_bomber moved from Western Ukraine to Ukraine
            1 bomber moved from Western Ukraine to Western Germany
            1 fighter moved from Western Germany to Southern Italy
            1 fighter moved from Rostov to Ukraine
            1 fighter moved from Rostov to Ukraine
            1 tactical_bomber moved from Rostov to Ukraine
            1 tactical_bomber moved from Rostov to Ukraine
            1 artillery moved from France to Normandy Bordeaux
            2 infantry moved from France to Normandy Bordeaux
            6 mech_infantrys moved from Germany to Eastern Poland
    
        Place Units - Germans
            3 infantry placed in Novgorod
            3 infantry placed in Ukraine
            3 infantry placed in Normandy Bordeaux
            3 infantry placed in France
            7 infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,5
            Germans collect 51 PUs (2 lost to blockades); end with 51 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Western Germany: 2 infantry
            EDIT: Adding units owned by Germans to Northern Italy: 2 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Romania: 2 infantry
            EDIT: Adding units owned by Germans to Bulgaria: 2 infantry
            EDIT: Removing units owned by Germans from Ukraine: 2 fighters and 3 tactical_bombers
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Adding units owned by Germans to Ukraine: 2 fighters and 2 tactical_bombers
            EDIT: Adding units owned by Germans to Slovakia Hungary: 1 tactical_bomber
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Normandy Bordeaux: 2 artilleries
            EDIT: Adding units owned by Germans to France: 2 artilleries
            EDIT: Removing units owned by Germans from France: 1 infantry
            EDIT: Adding units owned by Germans to Western Germany: 1 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : 1,17
    Russians : 0,00
    

    Savegame

  • '19 '18 '17 '16 '15

    TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5
    
        Purchase Units - Germans
            Germans buy 19 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 infantry moved from Belarus to Archangel
            1 bomber moved from Novgorod to Archangel
            1 fighter moved from Novgorod to Archangel
            1 tactical_bomber moved from Novgorod to Archangel
            1 armour moved from Belarus to Smolensk
                  Germans take Smolensk from Russians
            1 armour moved from Smolensk to Bryansk
            1 bomber moved from Romania to Western Ukraine
            1 mech_infantry moved from Eastern Poland to Western Ukraine
            1 armour moved from Ukraine to Western Ukraine
            2 mech_infantrys moved from Ukraine to Rostov
            1 tactical_bomber moved from Southern Italy to Rostov
            2 fighters moved from Southern Italy to Rostov
            1 tactical_bomber moved from Slovakia Hungary to Rostov
            1 tactical_bomber moved from Western Germany to Western Ukraine
    
        Combat - Germans
            Battle in Western Ukraine
                Germans attack with 1 armour, 1 bomber, 1 mech_infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 armour, 1 bomber, 1 mech_infantry and 1 tactical_bomber in Western Ukraine, round 2 : 3/4 hits, 2,00 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Western Ukraine
                Germans win, taking Western Ukraine from Russians with 1 armour, 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is -1
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 infantry
            Battle in Archangel
                Germans attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
                Russians defend with 2 infantry
                    Germans roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 2/5 hits, 2,17 expected hits
                    Russians roll dice for 2 infantry in Archangel, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Russians lost in Archangel
                Germans win, taking Archangel from Russians with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
            Battle in Rostov
                Germans attack with 2 fighters, 2 mech_infantrys and 2 tactical_bombers
                Russians defend with 3 infantry
                    Germans roll dice for 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Rostov, round 2 : 3/6 hits, 2,67 expected hits
                    Russians roll dice for 3 infantry in Rostov, round 2 : 1/3 hits, 1,00 expected hits
                    3 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Rostov
                Germans win, taking Rostov from Russians with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 5
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 3 infantry
    
        Non Combat Move - Germans
            1 aaGun moved from Belarus to Archangel
            1 bomber moved from Archangel to Hunan
            2 aaGuns, 3 armour, 4 artilleries, 6 infantry and 17 mech_infantrys moved from Belarus to Bryansk
            10 mech_infantrys moved from Eastern Poland to Bryansk
            1 aaGun moved from Eastern Poland to Western Ukraine
            3 mech_infantrys moved from Novgorod to Bryansk
            4 infantry moved from Finland to Norway
            2 infantry moved from Western Germany to 113 Sea Zone
            2 infantry moved from 113 Sea Zone to Norway
            2 mech_infantrys moved from Ukraine to Bryansk
            5 armour moved from Ukraine to Bryansk
            1 fighter and 1 tactical_bomber moved from Archangel to Slovakia Hungary
            1 tactical_bomber moved from Western Ukraine to Ukraine
            1 bomber moved from Western Ukraine to Western Germany
            1 fighter moved from Western Germany to Southern Italy
            1 fighter moved from Rostov to Ukraine
            1 fighter moved from Rostov to Ukraine
            1 tactical_bomber moved from Rostov to Ukraine
            1 tactical_bomber moved from Rostov to Ukraine
            1 artillery moved from France to Normandy Bordeaux
            2 infantry moved from France to Normandy Bordeaux
            6 mech_infantrys moved from Germany to Eastern Poland
    
        Place Units - Germans
            3 infantry placed in Novgorod
            3 infantry placed in Ukraine
            3 infantry placed in Normandy Bordeaux
            3 infantry placed in France
            7 infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,5
            Germans collect 51 PUs (2 lost to blockades); end with 51 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Western Germany: 2 infantry
            EDIT: Adding units owned by Germans to Northern Italy: 2 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Romania: 2 infantry
            EDIT: Adding units owned by Germans to Bulgaria: 2 infantry
            EDIT: Removing units owned by Germans from Ukraine: 2 fighters and 3 tactical_bombers
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Adding units owned by Germans to Ukraine: 2 fighters and 2 tactical_bombers
            EDIT: Adding units owned by Germans to Slovakia Hungary: 1 tactical_bomber
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Normandy Bordeaux: 2 artilleries
            EDIT: Adding units owned by Germans to France: 2 artilleries
            EDIT: Removing units owned by Germans from France: 1 infantry
            EDIT: Adding units owned by Germans to Western Germany: 1 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Northern Italy: 1 infantry
            EDIT: Removing units owned by Germans from Normandy Bordeaux: 1 infantry
            EDIT: Adding units owned by Germans to France: 1 infantry
            EDIT: Adding units owned by Germans to Western Germany: 1 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : 1,17
    Russians : 0,00
    

    Savegame


  • @JuanSpain Finished. Sorry for all the NCM edits

  • 2024 '23 '22 '21 '20 '19 '18 '17 '16 '15

    TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians buy 4 artilleries and 8 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Russia to Smolensk
                  Russians take Smolensk from Germans
            2 infantry moved from Volgograd to Rostov
            2 fighters moved from Russia to Rostov
            1 tactical_bomber moved from Russia to Rostov
    
        Combat - Russians
            Battle in Rostov
                Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 1 mech_infantry
                    Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Rostov, round 2 : 2/5 hits, 2,00 expected hits
                    Germans roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Rostov
                Russians win, taking Rostov from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
            2 fighters and 1 tactical_bomber moved from Rostov to Russia
            1 artillery moved from Volgograd to Kazakhstan
            2 infantry moved from Caucasus to Kazakhstan
            3 infantry moved from Novosibirsk to Kazakhstan
            3 infantry moved from Novosibirsk to Urals
            3 armour and 1 mech_infantry moved from Samara to Russia
            1 mech_infantry moved from Samara to Russia
    
        Place Units - Russians
            2 infantry placed in Volgograd
            4 artilleries and 6 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 27 PUs; end with 27 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 30 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
    

    Combat Hit Differential Summary :

    Germans : -0,33
    Russians : 0,00
    

    Savegame

  • '19 '18 '17 '16 '15

    TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 2 carriers, 1 destroyer, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Yunnan to Szechwan
                  Japanese take Szechwan from Chinese
            2 battleships moved from 45 Sea Zone to 42 Sea Zone
            2 submarines moved from 45 Sea Zone to 42 Sea Zone
            2 destroyers moved from 45 Sea Zone to 42 Sea Zone
            1 destroyer moved from 44 Sea Zone to 42 Sea Zone
            1 cruiser moved from 45 Sea Zone to 42 Sea Zone
            3 carriers moved from 45 Sea Zone to 42 Sea Zone
            1 infantry moved from Dutch New Guinea to New Guinea
                  Japanese take New Guinea from ANZAC
            2 carriers moved from 20 Sea Zone to 42 Sea Zone
            1 fighter moved from Sumatra to Java
            1 tactical_bomber moved from Malaya to Java
            1 fighter moved from Borneo to Java
            1 tactical_bomber moved from Borneo to Java
            1 fighter moved from Celebes to Java
            1 armour, 1 artillery and 1 marine moved from Dutch New Guinea to 45 Sea Zone
            1 armour, 1 artillery, 1 marine and 2 transports moved from 45 Sea Zone to 42 Sea Zone
            1 armour and 1 marine moved from 42 Sea Zone to Java
            1 artillery moved from 42 Sea Zone to Java
            2 tactical_bombers moved from Philippines to Java
            1 fighter moved from 45 Sea Zone to Java
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone
            1 infantry moved from 8 Sea Zone to Aleutian Islands
            1 infantry moved from Kweichow to Shensi
                  Japanese take Shensi from Chinese
    
        Combat - Japanese
            Battle in Aleutian Islands
            Battle in 42 Sea Zone
                Japanese attack with 2 battleships, 5 carriers, 1 cruiser, 3 destroyers, 2 submarines and 2 transports
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 42 Sea Zone
                    Japanese roll dice for 2 submarines in 42 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
                Japanese win, taking Aleutian Islands from Americans, taking 42 Sea Zone from Neutral with 2 battleships, 5 carriers, 1 cruiser, 3 destroyers, 2 submarines and 2 transports remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Java
                Japanese attack with 1 armour, 1 artillery, 4 fighters, 1 marine and 4 tactical_bombers
                ANZAC defend with 1 infantry
                    Japanese roll dice for 1 armour, 1 artillery, 4 fighters, 1 marine and 4 tactical_bombers in Java, round 2 : 8/11 hits, 5,83 expected hits
                    ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the ANZAC lost in Java
                Japanese win, taking Java from ANZAC with 1 armour, 1 artillery, 4 fighters, 1 marine and 4 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
    
        Non Combat Move - Japanese
            1 fighter moved from Japan to 8 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            1 aaGun moved from Hopei to Chahar
            1 infantry moved from Chahar to Hopei
            1 infantry moved from Anhwe to Hopei
            1 infantry moved from Jehol to Chahar
            1 infantry moved from Jehol to Anhwe
            3 artilleries and 11 infantry moved from Kweichow to Hopei
            1 infantry moved from Hunan to Kweichow
            2 mech_infantrys moved from Kwangtung to Anhwe
            3 infantry moved from Kwangsi to Hunan
            2 infantry moved from Yunnan to Szechwan
            2 artilleries moved from Yunnan to Szechwan
            1 infantry moved from Kwangtung to Kwangsi
            2 infantry moved from Malaya to Shan State
            2 infantry moved from French Indo China to Yunnan
            1 infantry moved from French Indo China to Kwangsi
            1 fighter moved from Japan to Caroline Islands
            2 carriers and 1 destroyer moved from 6 Sea Zone to 8 Sea Zone
            1 submarine moved from 6 Sea Zone to 35 Sea Zone
            4 tactical_bombers moved from Philippines to Caroline Islands
            2 bombers moved from Philippines to Caroline Islands
            5 fighters moved from 45 Sea Zone to Caroline Islands
            1 transport moved from 45 Sea Zone to 20 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
            2 infantry moved from 20 Sea Zone to Kiangsi
            4 tactical_bombers moved from Java to 42 Sea Zone
            4 fighters moved from Java to 42 Sea Zone
    
        Place Units - Japanese
            2 carriers and 1 destroyer placed in 6 Sea Zone
            2 infantry placed in Japan
            3 infantry placed in French Indo China
            1 infantry and 2 mech_infantrys placed in Kwangtung
    
        Turn Complete - Japanese
            Japanese collect 60 PUs; end with 60 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -0,33
    Japanese : 1,50
    

    Savegame

  • 2024 '23 '22 '21 '20 '19 '18 '17 '16 '15

    TripleA Turn Summary: Americans round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 destroyer, 1 fighter, 1 harbour, 4 infantry, 2 mech_infantrys and 4 submarines; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Americans takes Political Action: Political Action Allies To War With TrueNeutrals
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral
    
        Combat Move - Americans
            4 infantry moved from Gibraltar to Spain
            4 mech_infantrys moved from Gibraltar to Spain
            1 cruiser moved from 92 Sea Zone to 91 Sea Zone
            1 destroyer moved from 92 Sea Zone to 91 Sea Zone
            2 artilleries moved from Eastern United States to 101 Sea Zone
            2 infantry moved from Eastern United States to 101 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            2 artilleries and 2 infantry moved from 91 Sea Zone to Spain
            1 bomber and 2 fighters moved from Algeria to Spain
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone
            1 artillery and 1 infantry moved from 21 Sea Zone to Guam
    
        Combat - Americans
            Battle in Guam
            Battle in Spain
                Americans attack with 2 artilleries, 1 bomber, 2 fighters, 6 infantry and 4 mech_infantrys
                Neutral_True defend with 6 infantry
                    Americans roll dice for 1 cruiser in Spain, round 2 : 0/1 hits, 0,50 expected hits
                    Americans roll dice for 2 artilleries, 1 bomber, 2 fighters, 6 infantry and 4 mech_infantrys in Spain, round 2 : 2/15 hits, 4,33 expected hits
                    Neutral_True roll dice for 6 infantry in Spain, round 2 : 2/6 hits, 2,00 expected hits
                    2 infantry owned by the Americans and 2 infantry owned by the Neutral_True lost in Spain
                    Americans roll dice for 2 artilleries, 1 bomber, 2 fighters, 4 infantry and 4 mech_infantrys in Spain, round 3 : 6/13 hits, 4,00 expected hits
                    Neutral_True roll dice for 4 infantry in Spain, round 3 : 1/4 hits, 1,33 expected hits
                    1 infantry owned by the Americans and 4 infantry owned by the Neutral_True lost in Spain
                Americans win, taking Guam from Japanese, taking Spain from Neutral_True with 2 artilleries, 1 bomber, 2 fighters, 3 infantry and 4 mech_infantrys remaining. Battle score for attacker is 9
                Casualties for Americans: 3 infantry
                Casualties for Neutral_True: 6 infantry
    
        Non Combat Move - Americans
            2 fighters moved from Spain to 91 Sea Zone
            1 aaGun moved from Central United States to 101 Sea Zone
            1 infantry moved from Eastern United States to 101 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 aaGun and 1 infantry moved from 91 Sea Zone to Spain
            1 bomber moved from Spain to Southeast Mexico
            1 submarine moved from 91 Sea Zone to 93 Sea Zone
            1 submarine moved from 91 Sea Zone to 105 Sea Zone
            1 submarine moved from 55 Sea Zone to 54 Sea Zone
            1 carrier moved from 30 Sea Zone to 54 Sea Zone
            1 transport moved from 54 Sea Zone to 29 Sea Zone
            1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 29 Sea Zone
            1 fighter moved from Western United States to 29 Sea Zone
            3 transports moved from 91 Sea Zone to 101 Sea Zone
    
        Place Units - Americans
            1 harbour placed in Line Islands
            1 fighter and 2 mech_infantrys placed in Western United States
            1 destroyer and 4 submarines placed in 10 Sea Zone
            4 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 54 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
    

    Combat Hit Differential Summary :

    Americans : -0,83
    Neutral_True : -0,33
    

    Savegame

  • 2024 '23 '22 '21 '20 '19 '18 '17 '16 '15

    TripleA Turn Summary: Chinese round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            16 infantry moved from Suiyuyan to Chahar
    
        Combat - Chinese
            Battle in Chahar
                Chinese attack with 16 infantry
                Japanese defend with 1 aaGun and 1 infantry
                    Chinese roll dice for 16 infantry in Chahar, round 2 : 2/16 hits, 2,67 expected hits
                    Japanese roll dice for 1 aaGun and 1 infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Chahar
                Chinese win, taking Chahar from Japanese with 16 infantry remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 aaGun and 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Suiyuyan to Tsinghai
            1 infantry moved from Sikang to Tsinghai
    
        Place Units - Chinese
            2 infantry placed in Chahar
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 7 PUs
    

    Combat Hit Differential Summary :

    Chinese : -0,67
    Japanese : -0,33
    

    Savegame

  • 2024 '23 '22 '21 '20 '19 '18 '17 '16 '15

    TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 destroyer, 1 fighter, 1 harbour, 4 infantry, 2 mech_infantrys and 4 submarines; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Americans takes Political Action: Political Action Allies To War With TrueNeutrals
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral
    
        Combat Move - Americans
            4 infantry moved from Gibraltar to Spain
            4 mech_infantrys moved from Gibraltar to Spain
            1 cruiser moved from 92 Sea Zone to 91 Sea Zone
            1 destroyer moved from 92 Sea Zone to 91 Sea Zone
            2 artilleries moved from Eastern United States to 101 Sea Zone
            2 infantry moved from Eastern United States to 101 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            2 artilleries and 2 infantry moved from 91 Sea Zone to Spain
            1 bomber and 2 fighters moved from Algeria to Spain
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone
            1 artillery and 1 infantry moved from 21 Sea Zone to Guam
    
        Combat - Americans
            Battle in Guam
            Battle in Spain
                Americans attack with 2 artilleries, 1 bomber, 2 fighters, 6 infantry and 4 mech_infantrys
                Neutral_True defend with 6 infantry
                    Americans roll dice for 1 cruiser in Spain, round 2 : 0/1 hits, 0,50 expected hits
                    Americans roll dice for 2 artilleries, 1 bomber, 2 fighters, 6 infantry and 4 mech_infantrys in Spain, round 2 : 2/15 hits, 4,33 expected hits
                    Neutral_True roll dice for 6 infantry in Spain, round 2 : 2/6 hits, 2,00 expected hits
                    2 infantry owned by the Americans and 2 infantry owned by the Neutral_True lost in Spain
                    Americans roll dice for 2 artilleries, 1 bomber, 2 fighters, 4 infantry and 4 mech_infantrys in Spain, round 3 : 6/13 hits, 4,00 expected hits
                    Neutral_True roll dice for 4 infantry in Spain, round 3 : 1/4 hits, 1,33 expected hits
                    1 infantry owned by the Americans and 4 infantry owned by the Neutral_True lost in Spain
                Americans win, taking Guam from Japanese, taking Spain from Neutral_True with 2 artilleries, 1 bomber, 2 fighters, 3 infantry and 4 mech_infantrys remaining. Battle score for attacker is 9
                Casualties for Americans: 3 infantry
                Casualties for Neutral_True: 6 infantry
    
        Non Combat Move - Americans
            2 fighters moved from Spain to 91 Sea Zone
            1 aaGun moved from Central United States to 101 Sea Zone
            1 infantry moved from Eastern United States to 101 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 aaGun and 1 infantry moved from 91 Sea Zone to Spain
            1 bomber moved from Spain to Southeast Mexico
            1 submarine moved from 91 Sea Zone to 93 Sea Zone
            1 submarine moved from 91 Sea Zone to 105 Sea Zone
            1 submarine moved from 55 Sea Zone to 54 Sea Zone
            1 carrier moved from 30 Sea Zone to 54 Sea Zone
            1 transport moved from 54 Sea Zone to 29 Sea Zone
            1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 29 Sea Zone
            1 fighter moved from Western United States to 29 Sea Zone
            3 transports moved from 91 Sea Zone to 101 Sea Zone
    
        Place Units - Americans
            1 harbour placed in Line Islands
            1 fighter and 2 mech_infantrys placed in Western United States
            1 destroyer and 4 submarines placed in 10 Sea Zone
            4 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 54 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            16 infantry moved from Suiyuyan to Chahar
    
        Combat - Chinese
            Battle in Chahar
                Chinese attack with 16 infantry
                Japanese defend with 1 aaGun and 1 infantry
                    Chinese roll dice for 16 infantry in Chahar, round 2 : 2/16 hits, 2,67 expected hits
                    Japanese roll dice for 1 aaGun and 1 infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Chahar
                Chinese win, taking Chahar from Japanese with 16 infantry remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 aaGun and 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Suiyuyan to Tsinghai
            1 infantry moved from Sikang to Tsinghai
    
        Place Units - Chinese
            2 infantry placed in Chahar
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 7 PUs
    
        Purchase Units - British
            British buy 1 armour, 3 artilleries, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 artilleries; Remaining resources: 1 PUs; 
    
        Combat Move - British
            1 fighter moved from Sikang to Yunnan
            3 infantry moved from Burma to Yunnan
            1 artillery and 2 infantry moved from Burma to Shan State
            1 fighter moved from India to Shan State
            1 artillery and 1 infantry moved from Northwest Persia to Turkey
            1 armour, 2 artilleries and 3 infantry moved from Iraq to Turkey
            1 bomber moved from Egypt to Turkey
            5 fighters and 1 tactical_bomber moved from Northwest Persia to Turkey
            1 armour moved from Gibraltar to Southern France
                  British take Southern France from Italians
    
        Combat - British
            Battle in Turkey
                British attack with 1 armour, 3 artilleries, 1 bomber, 5 fighters, 4 infantry and 1 tactical_bomber
                Neutral_True defend with 8 infantry
                    British roll dice for 1 armour, 3 artilleries, 1 bomber, 5 fighters, 4 infantry and 1 tactical_bomber in Turkey, round 2 : 5/15 hits, 6,50 expected hits
                    Neutral_True roll dice for 8 infantry in Turkey, round 2 : 0/8 hits, 2,67 expected hits
                    5 infantry owned by the Neutral_True lost in Turkey
                    British roll dice for 1 armour, 3 artilleries, 1 bomber, 5 fighters, 4 infantry and 1 tactical_bomber in Turkey, round 3 : 5/15 hits, 6,50 expected hits
                    Neutral_True roll dice for 3 infantry in Turkey, round 3 : 1/3 hits, 1,00 expected hits
                    3 infantry owned by the Neutral_True and 1 infantry owned by the British lost in Turkey
                British win, taking Turkey from Neutral_True with 1 armour, 3 artilleries, 1 bomber, 5 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 21
                Casualties for Neutral_True: 8 infantry
                Casualties for British: 1 infantry
            Battle in Yunnan
                British attack with 1 fighter and 3 infantry
                Japanese defend with 2 infantry
                    British roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 1/4 hits, 1,00 expected hits
                    Japanese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                    British roll dice for 1 fighter and 3 infantry in Yunnan, round 3 : 2/4 hits, 1,00 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                British win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
            Battle in Shan State
                British attack with 1 artillery, 1 fighter and 2 infantry
                Japanese defend with 2 infantry
                    British roll dice for 1 artillery, 1 fighter and 2 infantry in Shan State, round 2 : 1/4 hits, 1,33 expected hits
                    Japanese roll dice for 2 infantry in Shan State, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
                    British roll dice for 1 artillery, 1 fighter and 1 infantry in Shan State, round 3 : 1/3 hits, 1,17 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Shan State
                British win, taking Shan State from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - British
            1 bomber moved from Turkey to Egypt
            1 submarine moved from 98 Sea Zone to 97 Sea Zone
            1 armour and 2 mech_infantrys moved from Egypt to Iraq
            5 fighters and 1 tactical_bomber moved from Turkey to Northwest Persia
            2 fighters moved from Algeria to Gibraltar
            1 mech_infantry moved from Eire to United Kingdom
            1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Spain
            1 transport moved from 91 Sea Zone to 106 Sea Zone
            1 transport moved from 80 Sea Zone to 76 Sea Zone
            1 infantry moved from Italian Somaliland to 76 Sea Zone
            1 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone
            1 infantry moved from 80 Sea Zone to Eastern Persia
                  British take Eastern Persia from Neutral_Allies
            2 aaGuns and 18 infantry moved from Burma to India
            1 fighter moved from Shan State to India
            1 fighter moved from Yunnan to India
            1 destroyer moved from 39 Sea Zone to 77 Sea Zone
    
        Place Units - British
            1 artillery and 2 infantry placed in Iraq
            1 artillery and 2 infantry placed in Egypt
            1 artillery and 1 infantry placed in Quebec
            1 armour and 2 mech_infantrys placed in Union of South Africa
    
        Turn Complete - British
            British collect 36 PUs; end with 36 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs
    
        Place Units - UK_Pacific
            2 artilleries placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 7 PUs; end with 8 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs
            Some Units in India change ownership: 2 artilleries
            Turning on Edit Mode
            EDIT: Removing units owned by British from Union of South Africa: 3 mech_infantrys
            EDIT: Adding units owned by British to Belgian Congo: 3 mech_infantrys
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by British from Gibraltar: 1 infantry
            EDIT: Adding units owned by British to Spain: 1 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    British : -2,50
    Americans : -0,83
    Neutral_True : -3,00
    Chinese : -0,67
    Japanese : -1,33
    

    Savegame

  • 2024 '23 '22 '21 '20 '19 '18 '17 '16 '15

    one sec please

  • 2024 '23 '22 '21 '20 '19 '18 '17 '16 '15

    TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 destroyer, 1 fighter, 1 harbour, 4 infantry, 2 mech_infantrys and 4 submarines; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Americans takes Political Action: Political Action Allies To War With TrueNeutrals
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral
    
        Combat Move - Americans
            4 infantry moved from Gibraltar to Spain
            4 mech_infantrys moved from Gibraltar to Spain
            1 cruiser moved from 92 Sea Zone to 91 Sea Zone
            1 destroyer moved from 92 Sea Zone to 91 Sea Zone
            2 artilleries moved from Eastern United States to 101 Sea Zone
            2 infantry moved from Eastern United States to 101 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            2 artilleries and 2 infantry moved from 91 Sea Zone to Spain
            1 bomber and 2 fighters moved from Algeria to Spain
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone
            1 artillery and 1 infantry moved from 21 Sea Zone to Guam
    
        Combat - Americans
            Battle in Guam
            Battle in Spain
                Americans attack with 2 artilleries, 1 bomber, 2 fighters, 6 infantry and 4 mech_infantrys
                Neutral_True defend with 6 infantry
                    Americans roll dice for 1 cruiser in Spain, round 2 : 0/1 hits, 0,50 expected hits
                    Americans roll dice for 2 artilleries, 1 bomber, 2 fighters, 6 infantry and 4 mech_infantrys in Spain, round 2 : 2/15 hits, 4,33 expected hits
                    Neutral_True roll dice for 6 infantry in Spain, round 2 : 2/6 hits, 2,00 expected hits
                    2 infantry owned by the Americans and 2 infantry owned by the Neutral_True lost in Spain
                    Americans roll dice for 2 artilleries, 1 bomber, 2 fighters, 4 infantry and 4 mech_infantrys in Spain, round 3 : 6/13 hits, 4,00 expected hits
                    Neutral_True roll dice for 4 infantry in Spain, round 3 : 1/4 hits, 1,33 expected hits
                    1 infantry owned by the Americans and 4 infantry owned by the Neutral_True lost in Spain
                Americans win, taking Guam from Japanese, taking Spain from Neutral_True with 2 artilleries, 1 bomber, 2 fighters, 3 infantry and 4 mech_infantrys remaining. Battle score for attacker is 9
                Casualties for Americans: 3 infantry
                Casualties for Neutral_True: 6 infantry
    
        Non Combat Move - Americans
            2 fighters moved from Spain to 91 Sea Zone
            1 aaGun moved from Central United States to 101 Sea Zone
            1 infantry moved from Eastern United States to 101 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 aaGun and 1 infantry moved from 91 Sea Zone to Spain
            1 bomber moved from Spain to Southeast Mexico
            1 submarine moved from 91 Sea Zone to 93 Sea Zone
            1 submarine moved from 91 Sea Zone to 105 Sea Zone
            1 submarine moved from 55 Sea Zone to 54 Sea Zone
            1 carrier moved from 30 Sea Zone to 54 Sea Zone
            1 transport moved from 54 Sea Zone to 29 Sea Zone
            1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 29 Sea Zone
            1 fighter moved from Western United States to 29 Sea Zone
            3 transports moved from 91 Sea Zone to 101 Sea Zone
    
        Place Units - Americans
            1 harbour placed in Line Islands
            1 fighter and 2 mech_infantrys placed in Western United States
            1 destroyer and 4 submarines placed in 10 Sea Zone
            4 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 54 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            16 infantry moved from Suiyuyan to Chahar
    
        Combat - Chinese
            Battle in Chahar
                Chinese attack with 16 infantry
                Japanese defend with 1 aaGun and 1 infantry
                    Chinese roll dice for 16 infantry in Chahar, round 2 : 2/16 hits, 2,67 expected hits
                    Japanese roll dice for 1 aaGun and 1 infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Chahar
                Chinese win, taking Chahar from Japanese with 16 infantry remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 aaGun and 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Suiyuyan to Tsinghai
            1 infantry moved from Sikang to Tsinghai
    
        Place Units - Chinese
            2 infantry placed in Chahar
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 7 PUs
    
        Purchase Units - British
            British buy 1 armour, 3 artilleries, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 artilleries; Remaining resources: 1 PUs; 
    
        Combat Move - British
            1 fighter moved from Sikang to Yunnan
            3 infantry moved from Burma to Yunnan
            1 artillery and 2 infantry moved from Burma to Shan State
            1 fighter moved from India to Shan State
            1 artillery and 1 infantry moved from Northwest Persia to Turkey
            1 armour, 2 artilleries and 3 infantry moved from Iraq to Turkey
            1 bomber moved from Egypt to Turkey
            5 fighters and 1 tactical_bomber moved from Northwest Persia to Turkey
            1 armour moved from Gibraltar to Southern France
                  British take Southern France from Italians
    
        Combat - British
            Battle in Turkey
                British attack with 1 armour, 3 artilleries, 1 bomber, 5 fighters, 4 infantry and 1 tactical_bomber
                Neutral_True defend with 8 infantry
                    British roll dice for 1 armour, 3 artilleries, 1 bomber, 5 fighters, 4 infantry and 1 tactical_bomber in Turkey, round 2 : 5/15 hits, 6,50 expected hits
                    Neutral_True roll dice for 8 infantry in Turkey, round 2 : 0/8 hits, 2,67 expected hits
                    5 infantry owned by the Neutral_True lost in Turkey
                    British roll dice for 1 armour, 3 artilleries, 1 bomber, 5 fighters, 4 infantry and 1 tactical_bomber in Turkey, round 3 : 5/15 hits, 6,50 expected hits
                    Neutral_True roll dice for 3 infantry in Turkey, round 3 : 1/3 hits, 1,00 expected hits
                    3 infantry owned by the Neutral_True and 1 infantry owned by the British lost in Turkey
                British win, taking Turkey from Neutral_True with 1 armour, 3 artilleries, 1 bomber, 5 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 21
                Casualties for Neutral_True: 8 infantry
                Casualties for British: 1 infantry
            Battle in Yunnan
                British attack with 1 fighter and 3 infantry
                Japanese defend with 2 infantry
                    British roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 1/4 hits, 1,00 expected hits
                    Japanese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                    British roll dice for 1 fighter and 3 infantry in Yunnan, round 3 : 2/4 hits, 1,00 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                British win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
            Battle in Shan State
                British attack with 1 artillery, 1 fighter and 2 infantry
                Japanese defend with 2 infantry
                    British roll dice for 1 artillery, 1 fighter and 2 infantry in Shan State, round 2 : 1/4 hits, 1,33 expected hits
                    Japanese roll dice for 2 infantry in Shan State, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
                    British roll dice for 1 artillery, 1 fighter and 1 infantry in Shan State, round 3 : 1/3 hits, 1,17 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Shan State
                British win, taking Shan State from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - British
            1 bomber moved from Turkey to Egypt
            1 submarine moved from 98 Sea Zone to 97 Sea Zone
            1 armour and 2 mech_infantrys moved from Egypt to Iraq
            5 fighters and 1 tactical_bomber moved from Turkey to Northwest Persia
            2 fighters moved from Algeria to Gibraltar
            1 mech_infantry moved from Eire to United Kingdom
            1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Spain
            1 transport moved from 91 Sea Zone to 106 Sea Zone
            1 transport moved from 80 Sea Zone to 76 Sea Zone
            1 infantry moved from Italian Somaliland to 76 Sea Zone
            1 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone
            1 infantry moved from 80 Sea Zone to Eastern Persia
                  British take Eastern Persia from Neutral_Allies
            2 aaGuns and 18 infantry moved from Burma to India
            1 fighter moved from Shan State to India
            1 fighter moved from Yunnan to India
            1 destroyer moved from 39 Sea Zone to 77 Sea Zone
    
        Place Units - British
            1 artillery and 2 infantry placed in Iraq
            1 artillery and 2 infantry placed in Egypt
            1 artillery and 1 infantry placed in Quebec
            1 armour and 2 mech_infantrys placed in Union of South Africa
    
        Turn Complete - British
            British collect 36 PUs; end with 36 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs
    
        Place Units - UK_Pacific
            2 artilleries placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 7 PUs; end with 8 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs
            Some Units in India change ownership: 2 artilleries
            Turning on Edit Mode
            EDIT: Removing units owned by British from Union of South Africa: 3 mech_infantrys
            EDIT: Adding units owned by British to Belgian Congo: 3 mech_infantrys
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by British from Gibraltar: 1 infantry
            EDIT: Adding units owned by British to Spain: 1 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by British from India: 1 fighter
            EDIT: Adding units owned by British to Chahar: 1 fighter
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    British : -2,50
    Americans : -0,83
    Neutral_True : -3,00
    Chinese : -0,67
    Japanese : -1,33
    

    Savegame

  • '19 '18 '17 '16 '15

    TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 1 bomber and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Politics - Italians
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
    
        Combat Move - Italians
            1 infantry moved from Normandy Bordeaux to Southern France
            2 fighters moved from Southern Italy to Southern France
            4 armour and 1 mech_infantry moved from Bryansk to Rostov
            1 bomber moved from Southern Italy to Rostov
            3 mech_infantrys moved from Belarus to Rostov
    
        Combat - Italians
            Battle in Rostov
                Italians attack with 4 armour, 1 bomber and 4 mech_infantrys
                Russians defend with 2 infantry
                    Italians roll dice for 4 armour, 1 bomber and 4 mech_infantrys in Rostov, round 2 : 5/9 hits, 3,33 expected hits
                    Russians roll dice for 2 infantry in Rostov, round 2 : 1/2 hits, 0,67 expected hits
                    2 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Rostov
                Italians win, taking Rostov from Russians with 4 armour, 1 bomber and 3 mech_infantrys remaining. Battle score for attacker is 2
                Casualties for Italians: 1 mech_infantry
                Casualties for Russians: 2 infantry
            Battle in Southern France
                Italians attack with 2 fighters and 1 infantry
                British defend with 1 armour, 1 factory_minor and 1 harbour
                    Italians roll dice for 2 fighters and 1 infantry in Southern France, round 2 : 2/3 hits, 1,17 expected hits
                    British roll dice for 1 armour in Southern France, round 2 : 1/1 hits, 0,50 expected hits
                    1 infantry owned by the Italians and 1 armour owned by the British lost in Southern France
                Italians win with 2 fighters remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
                Casualties for British: 1 armour
    
        Non Combat Move - Italians
            1 bomber moved from Rostov to Albania
            1 artillery moved from Bulgaria to Albania
            2 fighters moved from Southern France to Southern Italy
    
        Place Units - Italians
            1 bomber and 1 mech_infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 7
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2,5,3
            Italians collect 9 PUs (7 lost to blockades); end with 9 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Bessarabia: 5 infantry
            EDIT: Adding units owned by Italians to Ukraine: 5 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Italians : 2,50
    British : 0,50
    Russians : 0,33
    

    Savegame

  • 2024 '23 '22 '21 '20 '19 '18 '17 '16 '15

    TripleA Turn Summary: ANZAC round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 1 submarine; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from New South Wales to 62 Sea Zone
            1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 artillery moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
            1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
            2 fighters moved from Queensland to New Guinea
    
        Combat - ANZAC
            Battle in New Guinea
                ANZAC attack with 1 artillery, 2 fighters and 1 infantry
                Japanese defend with 1 infantry
                    ANZAC roll dice for 1 artillery, 2 fighters and 1 infantry in New Guinea, round 2 : 1/4 hits, 1,67 expected hits
                    Japanese roll dice for 1 infantry in New Guinea, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in New Guinea
                ANZAC win, taking New Guinea from Japanese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - ANZAC
            2 fighters moved from New Guinea to 54 Sea Zone
            1 fighter moved from Hawaiian Islands to 54 Sea Zone
            1 fighter moved from 54 Sea Zone to Queensland
            1 submarine moved from 62 Sea Zone to 54 Sea Zone
            2 infantry moved from Trans-Jordan to Iraq
    
        Place Units - ANZAC
            1 submarine placed in 62 Sea Zone
            1 fighter placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -0,67
    Japanese : -0,33
    

    Savegame

  • 2024 '23 '22 '21 '20 '19 '18 '17 '16 '15

    TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 1 submarine; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from New South Wales to 62 Sea Zone
            1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 artillery moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
            1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
            2 fighters moved from Queensland to New Guinea
    
        Combat - ANZAC
            Battle in New Guinea
                ANZAC attack with 1 artillery, 2 fighters and 1 infantry
                Japanese defend with 1 infantry
                    ANZAC roll dice for 1 artillery, 2 fighters and 1 infantry in New Guinea, round 2 : 1/4 hits, 1,67 expected hits
                    Japanese roll dice for 1 infantry in New Guinea, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in New Guinea
                ANZAC win, taking New Guinea from Japanese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - ANZAC
            2 fighters moved from New Guinea to 54 Sea Zone
            1 fighter moved from Hawaiian Islands to 54 Sea Zone
            1 fighter moved from 54 Sea Zone to Queensland
            1 submarine moved from 62 Sea Zone to 54 Sea Zone
            2 infantry moved from Trans-Jordan to Iraq
    
        Place Units - ANZAC
            1 submarine placed in 62 Sea Zone
            1 fighter placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            2 infantry moved from Egypt to Trans-Jordan
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : -0,67
    Japanese : -0,33
    

    Savegame

  • 2024 '23 '22 '21 '20 '19 '18 '17 '16 '15

    Luckily spain and turkey went ok, but there are dire times in the pacific. A hint for you, you need more planes if you are buying more carriers


  • @oysteilo said in 18 League TITLE PLAYOFF QUARTER FINAL Oysteilo (Allies + 6) vs JuanSpain G40 BM3:

    Luckily spain and turkey went ok, but there are dire times in the pacific. A hint for you, you need more planes if you are buying more carriers

    Jaja, yeah, purchases get complicated now

  • '19 '18 '17 '16 '15

    TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 artilleries, 11 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
    
        Combat Move - Germans
            1 infantry moved from Northern Italy to Southern France
                  Germans take Southern France from British
            1 infantry moved from Archangel to Vologda
                  Germans take Vologda from Russians
            1 infantry moved from Archangel to Smolensk
            1 fighter and 1 tactical_bomber moved from Ukraine to Smolensk
            1 fighter and 1 tactical_bomber moved from Ukraine to Volgograd
            2 mech_infantrys moved from Bryansk to Rostov
            2 mech_infantrys moved from Rostov to Volgograd
            10 mech_infantrys moved from Bryansk to Caucasus
            3 armour moved from Bryansk to Caucasus
            7 mech_infantrys moved from Bryansk to Caucasus
            2 mech_infantrys moved from Bryansk to Caucasus
            2 mech_infantrys moved from Bryansk to Caucasus
            1 bomber moved from Hunan to 21 Sea Zone
            1 bomber moved from Western Germany to Volgograd
            1 armour moved from Bryansk to Tambov
                  Germans take Tambov from Russians
            1 armour moved from Tambov to Rostov
    
        Combat - Germans
            Battle in 21 Sea Zone
                Germans attack with 1 bomber
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 21 Sea Zone
                Germans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Volgograd
                Germans attack with 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                Russians defend with 1 factory_minor and 2 infantry
                    Germans roll dice for 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 1/5 hits, 2,17 expected hits
                    Russians roll dice for 2 infantry in Volgograd, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians lost in Volgograd
                    Germans roll dice for 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 3 : 3/5 hits, 2,17 expected hits
                    Russians roll dice for 1 infantry in Volgograd, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Volgograd
                Germans win, taking Volgograd from Russians with 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
            Battle in Caucasus
                Germans attack with 3 armour and 21 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 3 armour and 21 mech_infantrys in Caucasus, round 2 : 5/24 hits, 5,00 expected hits
                    Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Caucasus
                Germans win, taking Caucasus from Russians with 3 armour and 21 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Smolensk
                Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 0/3 hits, 1,33 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Smolensk
                 retreated to Smolensk
                Russians win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Germans
            1 tactical_bomber moved from Volgograd to Ukraine
            1 fighter moved from Volgograd to Ukraine
            1 fighter and 1 tactical_bomber moved from Smolensk to Ukraine
            2 infantry moved from Novgorod to Archangel
            1 infantry moved from Novgorod to Belarus
            2 infantry moved from Western Germany to 113 Sea Zone
            2 infantry moved from 113 Sea Zone to Norway
            1 mech_infantry moved from Norway to Karelia
            2 artilleries moved from France to Normandy Bordeaux
            3 infantry moved from France to Normandy Bordeaux
            6 infantry moved from Western Germany to France
            1 fighter and 2 tactical_bombers moved from Slovakia Hungary to Southern Italy
            1 fighter moved from Western Germany to Southern Italy
            1 bomber moved from Volgograd to Rostov
            1 bomber moved from 21 Sea Zone to Philippines
            3 infantry moved from Ukraine to Rostov
            1 aaGun moved from Western Ukraine to Ukraine
            1 armour moved from Western Ukraine to Rostov
            2 aaGuns, 5 armour, 4 artilleries, 6 infantry and 9 mech_infantrys moved from Bryansk to Rostov
            6 mech_infantrys moved from Eastern Poland to Ukraine
            1 infantry moved from Bulgaria to Albania
            1 infantry moved from Bulgaria to Greece
    
        Place Units - Germans
            3 artilleries placed in Normandy Bordeaux
            2 infantry and 1 mech_infantry placed in Novgorod
            3 infantry placed in Ukraine
            6 infantry and 3 mech_infantrys placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,1
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,1
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,6
            Germans collect 55 PUs (4 lost to blockades); end with 55 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs
    

    Combat Hit Differential Summary :

    Germans : -1,67
    Russians : -0,67
    

    Savegame

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