19L cyanight (+2) vs DizzKneeLand33 (allies) BM3

  • '20 '16 '15 '14

    TripleA Turn Summary: UK_Pacific round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 6 bombers and 1 factory_minor; Remaining resources: 9 PUs; 
    
        Combat Move - Americans
            1 artillery moved from Kwangtung to Kwangsi
                  Chinese take Kwangsi from Japanese
            1 infantry moved from Kwangtung to Kiangsi
                  Chinese take Kiangsi from Japanese
            1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 19 Sea Zone
            1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
            1 transport moved from 20 Sea Zone to 35 Sea Zone
            1 infantry moved from Philippines to 35 Sea Zone
            1 infantry and 1 transport moved from 35 Sea Zone to 19 Sea Zone
            1 infantry moved from 19 Sea Zone to Manchuria
            4 bombers moved from India to Szechwan
            4 bombers moved from India to Kweichow
            4 bombers moved from India to Hopei
            3 bombers moved from India to Chahar
            3 fighters moved from 20 Sea Zone to Chahar
            3 bombers moved from Western United States to 92 Sea Zone
    
        Combat - Americans
            Battle in Manchuria
            Battle in Kweichow
                Americans attack with 4 bombers
                Japanese defend with 1 mech_infantry
                    Americans roll dice for 4 bombers in Kweichow, round 2 : 2/4 hits, 2.67 expected hits
                    Japanese roll dice for 1 mech_infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Kweichow
                Americans win, taking Manchuria from Japanese with 4 bombers remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
            Battle in Szechwan
                Americans attack with 4 bombers
                Japanese defend with 1 infantry
                    Americans roll dice for 4 bombers in Szechwan, round 2 : 3/4 hits, 2.67 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Szechwan
                Americans win with 4 bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Chahar
                Americans attack with 3 bombers and 3 fighters
                Japanese defend with 1 infantry
                    Americans roll dice for 3 bombers and 3 fighters in Chahar, round 2 : 2/6 hits, 3.50 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Chahar
                Americans win with 3 bombers and 3 fighters remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Hopei
                Americans attack with 4 bombers
                Japanese defend with 1 infantry
                    Americans roll dice for 4 bombers in Hopei, round 2 : 2/4 hits, 2.67 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hopei
                Americans win with 4 bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in 92 Sea Zone
                Americans attack with 3 bombers
                Italians defend with 1 battleship and 1 cruiser
                    Americans roll dice for 3 bombers in 92 Sea Zone, round 2 : 1/3 hits, 2.00 expected hits
                Units damaged: 1 battleship owned by the Italians
                    Italians roll dice for 1 battleship and 1 cruiser in 92 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits
                    Americans roll dice for 3 bombers in 92 Sea Zone, round 3 : 2/3 hits, 2.00 expected hits
                    Italians roll dice for 1 battleship and 1 cruiser in 92 Sea Zone, round 3 : 0/2 hits, 1.17 expected hits
                    1 cruiser owned by the Italians and 1 battleship owned by the Italians lost in 92 Sea Zone
                Americans win with 3 bombers remaining. Battle score for attacker is 32
                Casualties for Italians: 1 battleship and 1 cruiser
    
        Non Combat Move - Americans
            3 bombers moved from 92 Sea Zone to Algeria
            4 bombers moved from Western United States to United Kingdom
            7 bombers moved from Queensland to Western United States
            1 battleship, 3 cruisers, 1 destroyer and 2 submarines moved from 36 Sea Zone to 19 Sea Zone
            4 carriers, 1 destroyer, 4 fighters and 1 tactical_bomber moved from 20 Sea Zone to 19 Sea Zone
            2 submarines moved from 19 Sea Zone to 6 Sea Zone
            2 fighters and 1 tactical_bomber moved from Philippines to 19 Sea Zone
            3 bombers and 3 fighters moved from Chahar to Suiyuyan
            4 bombers moved from Szechwan to India
            4 bombers moved from Kweichow to India
            4 bombers moved from Hopei to Suiyuyan
            1 armour moved from Caroline Islands to 33 Sea Zone
            1 armour and 1 transport moved from 33 Sea Zone to 19 Sea Zone
            1 armour moved from 19 Sea Zone to Manchuria
    
        Place Units - Americans
            6 bombers placed in Eastern United States
            1 factory_minor placed in French Indo China
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 6,6
            Americans collect 54 PUs; end with 63 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 83 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 98 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow
            Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan
            Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
            Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei
            Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
    
        Combat - Chinese
            Chinese creates battle in territory Kweichow
            Chinese creates battle in territory Hopei
            Chinese creates battle in territory Szechwan
            Chinese creates battle in territory Chahar
            Chinese creates battle in territory Anhwe
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Anhwe
    
        Turn Complete - Chinese
            Chinese collect 16 PUs; end with 18 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 21 PUs
    
        Purchase Units - British
            British buy 1 aaGun and 9 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 armour and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 bomber moved from Egypt to Morocco
    
        Combat - British
            Battle in Morocco
                British attack with 1 bomber
                Italians defend with 1 marine
                    British roll dice for 1 bomber in Morocco, round 2 : 1/1 hits, 0.67 expected hits
                    Italians roll dice for 1 marine in Morocco, round 2 : 0/1 hits, 0.33 expected hits
                    1 marine owned by the Italians lost in Morocco
                British win with 1 bomber remaining. Battle score for attacker is 5
                Casualties for Italians: 1 marine
    
        Non Combat Move - British
            1 bomber moved from Morocco to Algeria
            3 battleships, 2 carriers, 4 cruisers, 1 destroyer and 4 fighters moved from 80 Sea Zone to 81 Sea Zone
            3 infantry moved from Union of South Africa to 71 Sea Zone
            3 infantry and 2 transports moved from 71 Sea Zone to 81 Sea Zone
            3 infantry moved from 81 Sea Zone to Egypt
            6 fighters and 2 tactical_bombers moved from Ethiopia to Egypt
            1 submarine moved from 98 Sea Zone to 97 Sea Zone
            1 aaGun, 3 artilleries and 11 infantry moved from India to West India
            1 infantry moved from India to West India
            1 infantry moved from Burma to India
    
        Place Units - British
            1 aaGun and 9 infantry placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,1
            British collect 26 PUs (3 lost to blockades); end with 26 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 29 PUs
    
        Place Units - UK_Pacific
            3 armour and 1 mech_infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 17 PUs; end with 17 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs
            Some Units in India change ownership: 3 armour and 1 mech_infantry
    

    Combat Hit Differential Summary :

    Italians : -2.67
    British : 0.33
    Americans : -3.50
    Japanese : -1.33
    

    Savegame

  • '20 '16 '15 '14

    This board is a complete mess. LOL

  • '14 Customizer

    TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 2 bombers and 1 mech_infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            3 bombers moved from Southern Italy to Algeria
            3 fighters moved from Western Germany to Algeria
    
        Combat - Italians
            Battle in Algeria
                Italians attack with 3 bombers and 3 fighters
                British defend with 1 bomber; French defend with 1 infantry; Americans defend with 3 bombers
                    Italians roll dice for 3 bombers and 3 fighters in Algeria, round 2 : 2/6 hits, 3.50 expected hits
                    French roll dice for 4 bombers and 1 infantry in Algeria, round 2 : 2/5 hits, 1.00 expected hits
                    2 bombers owned by the Americans and 2 fighters owned by the Italians lost in Algeria
                    Italians roll dice for 3 bombers and 1 fighter in Algeria, round 3 : 3/4 hits, 2.50 expected hits
                    French roll dice for 2 bombers and 1 infantry in Algeria, round 3 : 1/3 hits, 0.67 expected hits
                    1 bomber owned by the British, 1 bomber owned by the Americans, 1 infantry owned by the French and 1 fighter owned by the Italians lost in Algeria
                Italians win with 3 bombers remaining. Battle score for attacker is 21
                Casualties for Italians: 3 fighters
                Casualties for Americans: 3 bombers
                Casualties for British: 1 bomber
                Casualties for French: 1 infantry
    
        Non Combat Move - Italians
            3 bombers moved from Algeria to Western Germany
            2 fighters moved from Iraq to Western Germany
            1 armour moved from Caucasus to Iraq
            4 mech_infantrys moved from Caucasus to Iraq
            1 mech_infantry moved from Northern Italy to Western Germany
            3 mech_infantrys moved from Southern Italy to Western Germany
            1 aaGun moved from Northern Italy to Western Germany
    
        Place Units - Italians
            2 bombers and 1 mech_infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2
            Italians collect 14 PUs (5 lost to blockades); end with 15 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
    

    Combat Hit Differential Summary :

    Italians : -1.00
    French : 1.33
    

    Savegame

  • '20 '16 '15 '14

    TripleA Turn Summary: ANZAC round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 2 fighters and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Combat - ANZAC
            ANZAC creates battle in territory 19 Sea Zone
    
        Non Combat Move - ANZAC
            1 infantry moved from Shan State to 37 Sea Zone
            1 infantry moved from Siam to 37 Sea Zone
            1 infantry moved from Siam to French Indo China
            2 infantry and 1 transport moved from 37 Sea Zone to 19 Sea Zone
            1 artillery and 1 infantry moved from Hainan to 36 Sea Zone
            1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 36 Sea Zone to 19 Sea Zone
            1 artillery and 3 infantry moved from 19 Sea Zone to Manchuria
            2 fighters and 1 tactical_bomber moved from 19 Sea Zone to Manchuria
            1 fighter and 1 tactical_bomber moved from Philippines to Manchuria
            2 fighters and 1 tactical_bomber moved from Queensland to 19 Sea Zone
    
        Place Units - ANZAC
            2 fighters and 1 tactical_bomber placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 22 PUs; end with 22 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 31 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '16 '15 '14

    TripleA Turn Summary: French round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 2 fighters and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Combat - ANZAC
            ANZAC creates battle in territory 19 Sea Zone
    
        Non Combat Move - ANZAC
            1 infantry moved from Shan State to 37 Sea Zone
            1 infantry moved from Siam to 37 Sea Zone
            1 infantry moved from Siam to French Indo China
            2 infantry and 1 transport moved from 37 Sea Zone to 19 Sea Zone
            1 artillery and 1 infantry moved from Hainan to 36 Sea Zone
            1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 36 Sea Zone to 19 Sea Zone
            1 artillery and 3 infantry moved from 19 Sea Zone to Manchuria
            2 fighters and 1 tactical_bomber moved from 19 Sea Zone to Manchuria
            1 fighter and 1 tactical_bomber moved from Philippines to Manchuria
            2 fighters and 1 tactical_bomber moved from Queensland to 19 Sea Zone
    
        Place Units - ANZAC
            2 fighters and 1 tactical_bomber placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 22 PUs; end with 22 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 31 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from Tobruk to Alexandria
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '14 Customizer

    TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 8 artilleries, 8 infantry and 4 transports; Remaining resources: 4 PUs; 
    
        Combat Move - Germans
            2 bombers moved from France to United Kingdom
            2 fighters moved from 112 Sea Zone to United Kingdom
            3 artilleries moved from Western Germany to 112 Sea Zone
            5 infantry moved from Western Germany to 112 Sea Zone
            3 artilleries, 5 infantry and 4 transports moved from 112 Sea Zone to 111 Sea Zone
            3 artilleries and 5 infantry moved from 111 Sea Zone to Scotland
            1 destroyer moved from 112 Sea Zone to 111 Sea Zone
            1 carrier moved from 112 Sea Zone to 111 Sea Zone
    
        Combat - Germans
            Air Battle in United Kingdom
                Germans attacks with 4 units heading to United Kingdom
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in United Kingdom
                    AA fire in United Kingdom : 0/2 hits, 0.33 expected hits
                Bombing raid in United Kingdom rolls: 8,7 and causes: 15 damage to unit: factory_major
                Bombing raid in United Kingdom causes 15 damage total. 
            Battle in Scotland
            Cleaning up after air battles
    
        Non Combat Move - Germans
            2 bombers moved from United Kingdom to Western Germany
            1 bomber moved from France to Western Germany
            1 aaGun moved from Western Germany to Denmark
            1 aaGun moved from France to Western Germany
            2 fighters moved from United Kingdom to 111 Sea Zone
            2 tactical_bombers moved from Iraq to Western Germany
            1 submarine moved from 101 Sea Zone to 106 Sea Zone
            1 aaGun and 1 infantry moved from Caucasus to Volgograd
            8 mech_infantrys moved from Caucasus to Iraq
            3 infantry moved from Vologda to Russia
            1 infantry moved from Nenetsia to Vologda
            1 armour moved from Urals to Russia
            2 tactical_bombers moved from Novgorod to Denmark
    
        Place Units - Germans
            4 artilleries and 4 infantry placed in Western Germany
            2 transports placed in 113 Sea Zone
            4 artilleries and 4 infantry placed in Germany
            2 transports placed in 113 Sea Zone
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,6
            Germans collect 65 PUs; end with 69 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 76 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 96 PUs
    

    Combat Hit Differential Summary :

    AA fire in United Kingdom : : -0.33
    

    Savegame

  • '14 Customizer

    TripleA Manual Gamesave Post: Germans round 8

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 8 artilleries, 8 infantry and 4 transports; Remaining resources: 4 PUs; 
    
        Combat Move - Germans
            2 bombers moved from France to United Kingdom
            2 fighters moved from 112 Sea Zone to United Kingdom
            3 artilleries moved from Western Germany to 112 Sea Zone
            5 infantry moved from Western Germany to 112 Sea Zone
            3 artilleries, 5 infantry and 4 transports moved from 112 Sea Zone to 111 Sea Zone
            3 artilleries and 5 infantry moved from 111 Sea Zone to Scotland
            1 destroyer moved from 112 Sea Zone to 111 Sea Zone
            1 carrier moved from 112 Sea Zone to 111 Sea Zone
    
        Combat - Germans
            Air Battle in United Kingdom
                Germans attacks with 4 units heading to United Kingdom
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in United Kingdom
                    AA fire in United Kingdom : 0/2 hits, 0.33 expected hits
                Bombing raid in United Kingdom rolls: 8,7 and causes: 15 damage to unit: factory_major
                Bombing raid in United Kingdom causes 15 damage total. 
            Battle in Scotland
            Cleaning up after air battles
    
        Non Combat Move - Germans
            2 bombers moved from United Kingdom to Western Germany
            1 bomber moved from France to Western Germany
            1 aaGun moved from Western Germany to Denmark
            1 aaGun moved from France to Western Germany
            2 fighters moved from United Kingdom to 111 Sea Zone
            2 tactical_bombers moved from Iraq to Western Germany
            1 submarine moved from 101 Sea Zone to 106 Sea Zone
            1 aaGun and 1 infantry moved from Caucasus to Volgograd
            8 mech_infantrys moved from Caucasus to Iraq
            3 infantry moved from Vologda to Russia
            1 infantry moved from Nenetsia to Vologda
            1 armour moved from Urals to Russia
            2 tactical_bombers moved from Novgorod to Denmark
    
        Place Units - Germans
            4 artilleries and 4 infantry placed in Western Germany
            2 transports placed in 113 Sea Zone
            4 artilleries and 4 infantry placed in Germany
            2 transports placed in 113 Sea Zone
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,6
            Germans collect 65 PUs; end with 69 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 76 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 96 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from 109 Sea Zone: 1 submarine
            EDIT: Adding units owned by Germans to 111 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    AA fire in United Kingdom : : -0.33
    

    Savegame


  • Please use latest file. I forgot to move sub

  • '20 '16 '15 '14

    TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Combat Move - Russians
            5 infantry moved from Tsinghai to Sikang
            5 infantry moved from Shensi to Sikang
    
        Combat - Russians
            Battle in Sikang
                Russians attack with 10 infantry
                Japanese defend with 1 aaGun, 2 artilleries, 2 infantry and 2 mech_infantrys
                    Russians roll dice for 10 infantry in Sikang, round 2 : 1/10 hits, 1.67 expected hits
                    Japanese roll dice for 1 aaGun, 2 artilleries, 2 infantry and 2 mech_infantrys in Sikang, round 2 : 2/6 hits, 2.00 expected hits
                    2 infantry owned by the Russians and 1 aaGun owned by the Japanese lost in Sikang
                    Russians roll dice for 8 infantry in Sikang, round 3 : 1/8 hits, 1.33 expected hits
                    Japanese roll dice for 2 artilleries, 2 infantry and 2 mech_infantrys in Sikang, round 3 : 0/6 hits, 2.00 expected hits
                    1 infantry owned by the Japanese lost in Sikang
                    Russians roll dice for 8 infantry in Sikang, round 4 : 0/8 hits, 1.33 expected hits
                    Japanese roll dice for 2 artilleries, 1 infantry and 2 mech_infantrys in Sikang, round 4 : 2/5 hits, 1.67 expected hits
                    2 infantry owned by the Russians lost in Sikang
                    Russians roll dice for 6 infantry in Sikang, round 5 : 1/6 hits, 1.00 expected hits
                    Japanese roll dice for 2 artilleries, 1 infantry and 2 mech_infantrys in Sikang, round 5 : 4/5 hits, 1.67 expected hits
                    1 infantry owned by the Japanese and 4 infantry owned by the Russians lost in Sikang
                2 infantry owned by the Russians retreated to Tsinghai
                Japanese win with 2 artilleries and 2 mech_infantrys remaining. Battle score for attacker is -13
                Casualties for Russians: 8 infantry
                Casualties for Japanese: 1 aaGun and 2 infantry
    
        Non Combat Move - Russians
            1 infantry moved from Suiyuyan to Shensi
            1 aaGun moved from Shensi to Suiyuyan
            1 aaGun moved from Tsinghai to Shensi
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Russians : -2.33
    Japanese : 0.67
    

    Savegame

  • '14 Customizer

    TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 3 armour and 4 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 bombers moved from Western Germany to United Kingdom
            5 fighters moved from Western Germany to United Kingdom
            1 tactical_bomber moved from Western Germany to United Kingdom
            1 tactical_bomber moved from Western Germany to United Kingdom
    
        Combat - Japanese
            Air Battle in United Kingdom
                Japanese attacks with 9 units heading to United Kingdom
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in United Kingdom
                    AA fire in United Kingdom : 0/2 hits, 0.33 expected hits
                    AA fire in United Kingdom : 1/2 hits, 0.33 expected hits
                1 bomber killed by AA
                Bombing raid in United Kingdom rolls: 3 and causes: 3 damage to unit: factory_major
                Bombing raid in United Kingdom rolls: 4,2 and causes: 6 damage to unit: airfield
                Bombing raid in United Kingdom causes 9 damage total.  Damaged units is as follows: factory_major = 3, airfield = 6
            Cleaning up after air battles
    
        Non Combat Move - Japanese
            5 fighters moved from United Kingdom to Scotland
            2 tactical_bombers moved from United Kingdom to Scotland
            1 bomber moved from United Kingdom to Scotland
            4 tactical_bombers moved from Western Germany to Scotland
            3 bombers moved from Iraq to Western Germany
            1 armour moved from Persia to Iraq
            1 mech_infantry moved from Persia to Iraq
            1 armour moved from Caucasus to Iraq
            4 mech_infantrys moved from Caucasus to Iraq
            1 artillery moved from Caucasus to Northwest Persia
            1 infantry moved from Caucasus to Northwest Persia
            1 infantry moved from Kazakhstan to Caucasus
            2 mech_infantrys moved from Sikang to Caucasus
            1 artillery moved from Sikang to Kazakhstan
            1 artillery moved from Sikang to Kazakhstan
    
        Place Units - Japanese
            3 armour placed in Iraq
            3 mech_infantrys placed in Persia
            1 mech_infantry placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 13
                Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,3,2,1,1,4,1,3,3,4,6,4,5,6,4,1,5,3,1,2,1,6,3,1
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,1,3,5
            Japanese collect 15 PUs (13 lost to blockades); end with 15 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    AA fire in United Kingdom : : 0.33
    

    Savegame

  • '14 Customizer

    TripleA Manual Gamesave Post: Japanese round 8

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 3 armour and 4 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 bombers moved from Western Germany to United Kingdom
            5 fighters moved from Western Germany to United Kingdom
            1 tactical_bomber moved from Western Germany to United Kingdom
            1 tactical_bomber moved from Western Germany to United Kingdom
    
        Combat - Japanese
            Air Battle in United Kingdom
                Japanese attacks with 9 units heading to United Kingdom
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in United Kingdom
                    AA fire in United Kingdom : 0/2 hits, 0.33 expected hits
                    AA fire in United Kingdom : 1/2 hits, 0.33 expected hits
                1 bomber killed by AA
                Bombing raid in United Kingdom rolls: 3 and causes: 3 damage to unit: factory_major
                Bombing raid in United Kingdom rolls: 4,2 and causes: 6 damage to unit: airfield
                Bombing raid in United Kingdom causes 9 damage total.  Damaged units is as follows: factory_major = 3, airfield = 6
            Cleaning up after air battles
    
        Non Combat Move - Japanese
            5 fighters moved from United Kingdom to Scotland
            2 tactical_bombers moved from United Kingdom to Scotland
            1 bomber moved from United Kingdom to Scotland
            4 tactical_bombers moved from Western Germany to Scotland
            3 bombers moved from Iraq to Western Germany
            1 armour moved from Persia to Iraq
            1 mech_infantry moved from Persia to Iraq
            1 armour moved from Caucasus to Iraq
            4 mech_infantrys moved from Caucasus to Iraq
            1 artillery moved from Caucasus to Northwest Persia
            1 infantry moved from Caucasus to Northwest Persia
            1 infantry moved from Kazakhstan to Caucasus
            2 mech_infantrys moved from Sikang to Caucasus
            1 artillery moved from Sikang to Kazakhstan
            1 artillery moved from Sikang to Kazakhstan
    
        Place Units - Japanese
            3 armour placed in Iraq
            3 mech_infantrys placed in Persia
            1 mech_infantry placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 13
                Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,3,2,1,1,4,1,3,3,4,6,4,5,6,4,1,5,3,1,2,1,6,3,1
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,1,3,5
            Japanese collect 15 PUs (13 lost to blockades); end with 15 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 18 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Iraq: 3 armour
            EDIT: Adding units owned by Japanese to Japan: 3 armour
            EDIT: Removing units owned by Japanese from Persia: 3 mech_infantrys
            EDIT: Adding units owned by Japanese to Iraq: 3 mech_infantrys
            EDIT: Removing units owned by Japanese from Persia: 1 aaGun
            EDIT: Adding units owned by Japanese to Iraq: 1 aaGun
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    AA fire in United Kingdom : : 0.33
    

    Savegame


  • Please use latest file. I changed my deployment.

  • '20 '16 '15 '14

    TripleA Turn Summary: Americans round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 1 artillery, 2 carriers, 1 destroyer, 4 fighters, 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Manchuria to Korea
                  Americans take Korea from Japanese
    
        Combat - Americans
            Americans creates battle in territory 19 Sea Zone
            Americans creates battle in territory 6 Sea Zone
    
        Non Combat Move - Americans
            1 armour, 1 artillery and 1 infantry moved from Manchuria to Korea
            3 fighters moved from Suiyuyan to Manchuria
            7 bombers moved from Suiyuyan to Manchuria
            1 fighter moved from Philippines to Manchuria
            1 battleship, 4 carriers, 3 cruisers, 2 destroyers, 6 fighters, 2 tactical_bombers and 3 transports moved from 19 Sea Zone to 6 Sea Zone
            8 bombers moved from India to Manchuria
            7 bombers moved from Western United States to Manchuria
            6 bombers moved from Eastern United States to British Columbia
            4 bombers moved from United Kingdom to Eastern United States
            1 artillery moved from Kwangsi to Kiangsi
            1 mech_infantry moved from Western United States to Southeast Mexico
            2 mech_infantrys moved from Western United States to Eastern United States
            2 aaGuns moved from Western United States to Central United States
    
        Place Units - Americans
            1 artillery and 1 infantry placed in Eastern United States
            2 carriers and 1 destroyer placed in 101 Sea Zone
            1 fighter placed in Eastern United States
            3 fighters and 1 tactical_bomber placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 57 PUs; end with 57 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 92 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '16 '15 '14

    TripleA Turn Summary: Chinese round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Sikang: Chinese has 1 infantry placed in Sikang
            1 infantry moved from Anhwe to Kiangsu
                  Chinese take Kiangsu from Japanese
            1 infantry moved from Anhwe to Shantung
                  Chinese take Shantung from Japanese
            1 infantry moved from Chahar to Jehol
                  Chinese take Jehol from Japanese
    
        Combat - Chinese
            Chinese creates battle in territory Sikang
            Trigger Chinese Destroy Factories Kiangsu Chinese: has removed 1 factory_minor owned by Chinese in Kiangsu
    
        Non Combat Move - Chinese
            1 infantry moved from Kweichow to Shensi
    
        Place Units - Chinese
            7 infantry placed in Manchuria
    
        Turn Complete - Chinese
            Chinese collect 23 PUs; end with 23 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '16 '15 '14

    TripleA Turn Summary: UK_Pacific round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 1 artillery, 2 carriers, 1 destroyer, 4 fighters, 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Manchuria to Korea
                  Americans take Korea from Japanese
    
        Combat - Americans
            Americans creates battle in territory 19 Sea Zone
            Americans creates battle in territory 6 Sea Zone
    
        Non Combat Move - Americans
            1 armour, 1 artillery and 1 infantry moved from Manchuria to Korea
            3 fighters moved from Suiyuyan to Manchuria
            7 bombers moved from Suiyuyan to Manchuria
            1 fighter moved from Philippines to Manchuria
            1 battleship, 4 carriers, 3 cruisers, 2 destroyers, 6 fighters, 2 tactical_bombers and 3 transports moved from 19 Sea Zone to 6 Sea Zone
            8 bombers moved from India to Manchuria
            7 bombers moved from Western United States to Manchuria
            6 bombers moved from Eastern United States to British Columbia
            4 bombers moved from United Kingdom to Eastern United States
            1 artillery moved from Kwangsi to Kiangsi
            1 mech_infantry moved from Western United States to Southeast Mexico
            2 mech_infantrys moved from Western United States to Eastern United States
            2 aaGuns moved from Western United States to Central United States
    
        Place Units - Americans
            1 artillery and 1 infantry placed in Eastern United States
            2 carriers and 1 destroyer placed in 101 Sea Zone
            1 fighter placed in Eastern United States
            3 fighters and 1 tactical_bomber placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 57 PUs; end with 57 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 92 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Sikang: Chinese has 1 infantry placed in Sikang
            1 infantry moved from Anhwe to Kiangsu
                  Chinese take Kiangsu from Japanese
            1 infantry moved from Anhwe to Shantung
                  Chinese take Shantung from Japanese
            1 infantry moved from Chahar to Jehol
                  Chinese take Jehol from Japanese
    
        Combat - Chinese
            Chinese creates battle in territory Sikang
            Trigger Chinese Destroy Factories Kiangsu Chinese: has removed 1 factory_minor owned by Chinese in Kiangsu
    
        Non Combat Move - Chinese
            1 infantry moved from Kweichow to Shensi
    
        Place Units - Chinese
            7 infantry placed in Manchuria
    
        Turn Complete - Chinese
            Chinese collect 23 PUs; end with 23 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUs
    
        Purchase Units - British
            British buy 1 aaGun, 1 airfield and 3 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 armour and 1 mech_infantry; Remaining resources: 1 PUs; 
    
        Combat Move - British
            3 units repaired.
    
        Non Combat Move - British
            3 aaGuns, 3 artilleries and 24 infantry moved from West India to Eastern Persia
            3 armour and 1 mech_infantry moved from India to Eastern Persia
            1 aaGun and 4 infantry moved from India to West India
            3 battleships, 2 carriers, 4 cruisers, 1 destroyer, 4 fighters and 2 transports moved from 81 Sea Zone to 71 Sea Zone
    
        Place Units - British
            1 aaGun and 2 infantry placed in Egypt
            1 infantry placed in Union of South Africa
            1 airfield placed in British Columbia
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 1,1
            British collect 25 PUs (2 lost to blockades); end with 25 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 28 PUs
    
        Place Units - UK_Pacific
            3 armour and 1 mech_infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 17 PUs; end with 18 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 21 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 24 PUs
            Some Units in India change ownership: 3 armour and 1 mech_infantry
    

    Combat Hit Differential Summary :

    Savegame

  • '14 Customizer

    TripleA Turn Summary: Italians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Italians
            Italians buy 1 destroyer, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
    
        Combat - Italians
    
        Non Combat Move - Italians
            1 aaGun, 1 armour, 1 artillery and 4 mech_infantrys moved from Iraq to Trans-Jordan
            3 bombers moved from Western Germany to Southern Italy
            2 fighters moved from Western Germany to Southern Italy
            4 mech_infantrys moved from Western Germany to Southern Italy
    
        Place Units - Italians
            1 destroyer and 1 submarine placed in 97 Sea Zone
            1 tactical_bomber placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4
            Italians collect 17 PUs (2 lost to blockades); end with 17 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '16 '15 '14

    TripleA Turn Summary: ANZAC round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 1 carrier and 2 transports; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 cruiser, 1 destroyer and 2 transports moved from 19 Sea Zone to 6 Sea Zone
            1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers moved from Manchuria to Korea
            2 fighters and 1 tactical_bomber moved from Queensland to Guam
    
        Place Units - ANZAC
            1 carrier and 2 transports placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 22 PUs; end with 23 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 32 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '16 '15 '14

    TripleA Turn Summary: French round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 1 carrier and 2 transports; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 cruiser, 1 destroyer and 2 transports moved from 19 Sea Zone to 6 Sea Zone
            1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers moved from Manchuria to Korea
            2 fighters and 1 tactical_bomber moved from Queensland to Guam
    
        Place Units - ANZAC
            1 carrier and 2 transports placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 22 PUs; end with 23 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 32 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from Alexandria to Egypt
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '14 Customizer

    TripleA Turn Summary: Germans round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 8 bombers; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            3 artilleries and 5 infantry moved from Scotland to United Kingdom
            4 transports moved from 111 Sea Zone to 112 Sea Zone
            4 artilleries moved from Western Germany to 112 Sea Zone
            4 infantry moved from Western Germany to 112 Sea Zone
            3 artilleries, 3 infantry and 3 transports moved from 112 Sea Zone to 110 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
            4 artilleries moved from Germany to 113 Sea Zone
            4 infantry moved from Germany to 113 Sea Zone
            4 artilleries, 4 infantry and 4 transports moved from 113 Sea Zone to 110 Sea Zone
            13 bombers moved from Western Germany to United Kingdom
            8 artilleries and 8 infantry moved from 110 Sea Zone to United Kingdom
            1 carrier moved from 111 Sea Zone to 110 Sea Zone
            1 destroyer moved from 111 Sea Zone to 110 Sea Zone
            1 infantry moved from Vologda to Urals
            1 submarine moved from 106 Sea Zone to 89 Sea Zone
            1 submarine moved from 111 Sea Zone to 110 Sea Zone
    
        Combat - Germans
            Battle in United Kingdom
                Germans attack with 11 artilleries, 13 bombers and 13 infantry
                British defend with 4 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 24 infantry; French defend with 1 fighter and 2 infantry
                    AA fire in United Kingdom : 4/12 hits, 2.00 expected hits
                    4 bombers owned by the Germans lost in United Kingdom
                    Germans roll dice for 11 artilleries, 9 bombers and 13 infantry in United Kingdom, round 2 : 14/33 hits, 13.67 expected hits
                    British roll dice for 4 aaGuns, 1 artillery, 1 fighter and 26 infantry in United Kingdom, round 2 : 11/28 hits, 9.67 expected hits
                    4 aaGuns owned by the British, 11 infantry owned by the Germans, 2 infantry owned by the French and 8 infantry owned by the British lost in United Kingdom
                    Germans roll dice for 11 artilleries, 9 bombers and 2 infantry in United Kingdom, round 3 : 12/22 hits, 10.33 expected hits
                    British roll dice for 1 artillery, 1 fighter and 16 infantry in United Kingdom, round 3 : 7/18 hits, 6.33 expected hits
                    5 artilleries owned by the Germans, 2 infantry owned by the Germans and 12 infantry owned by the British lost in United Kingdom
                    Germans roll dice for 6 artilleries and 9 bombers in United Kingdom, round 4 : 6/15 hits, 8.00 expected hits
                    British roll dice for 1 artillery, 1 fighter and 4 infantry in United Kingdom, round 4 : 2/6 hits, 2.33 expected hits
                    2 artilleries owned by the Germans, 1 fighter owned by the French, 1 artillery owned by the British and 4 infantry owned by the British lost in United Kingdom
                Germans captures 28PUs while taking British capital
                Germans converts factory_major into different units
                Germans win, taking United Kingdom from British with 4 artilleries and 9 bombers remaining. Battle score for attacker is -3
                Casualties for Germans: 7 artilleries, 4 bombers and 13 infantry
                Casualties for British: 4 aaGuns, 1 artillery and 24 infantry
                Casualties for French: 1 fighter and 2 infantry
            triggerBritishDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to British
            Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans
    
        Non Combat Move - Germans
            9 bombers moved from United Kingdom to Western Germany
            2 fighters moved from 111 Sea Zone to Southern Italy
            3 fighters moved from Denmark to Southern Italy
            2 tactical_bombers moved from Western Germany to Trans-Jordan
            2 tactical_bombers moved from Denmark to Southern Italy
            1 aaGun moved from Denmark to Western Germany
            1 armour moved from Russia to Volgograd
            2 armour and 9 mech_infantrys moved from Iraq to Trans-Jordan
    
        Place Units - Germans
            3 bombers placed in Volgograd
            5 bombers placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,4
            Germans collect 71 PUs; end with 99 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 104 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 109 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 111 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 116 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 131 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.00
    British : 1.67
    AA fire in United Kingdom : : 2.00
    

    Savegame

  • '20 '16 '15 '14

    TripleA Turn Summary: Russians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Combat Move - Russians
    
        Non Combat Move - Russians
            2 infantry moved from Tsinghai to Shensi
            2 infantry moved from Suiyuyan to Shensi
            1 aaGun moved from Suiyuyan to Shensi
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Savegame

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