TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 carriers, 2 destroyers and 2 fighters; Remaining resources: 2 PUs;
Combat Move - Americans
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 bomber moved from United Kingdom to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 104 Sea Zone
2 fighters and 2 tactical_bombers moved from 91 Sea Zone to Tunisia
1 armour, 3 artilleries and 4 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 3 artilleries, 4 infantry and 4 transports moved from 91 Sea Zone to 94 Sea Zone
1 armour, 3 artilleries and 4 infantry moved from 94 Sea Zone to Tunisia
1 marine moved from Gibraltar to 91 Sea Zone
1 cruiser and 1 marine moved from 91 Sea Zone to 94 Sea Zone
1 marine moved from 94 Sea Zone to Algeria
1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 87 Sea Zone
1 artillery and 1 infantry moved from 87 Sea Zone to French West Africa
2 infantry moved from Central United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
Combat - Americans
Battle in Morocco
Battle in Algeria
Battle in 110 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Germans defend with 1 submarine
Americans roll dice for 1 bomber and 1 destroyer in 110 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Germans lost in 110 Sea Zone
Americans win, taking Morocco from Italians, taking Algeria from Italians with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 104 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Germans defend with 1 submarine
Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 104 Sea Zone, round 2 : 3/3 hits, 1,50 expected hits
Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Germans lost in 104 Sea Zone
Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in French West Africa
Americans attack with 1 artillery and 1 infantry
Neutral_Axis defend with 1 infantry
Americans roll dice for 1 artillery and 1 infantry in French West Africa, round 2 : 1/2 hits, 0,67 expected hits
Neutral_Axis roll dice for 1 infantry in French West Africa, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Neutral_Axis and 1 infantry owned by the Americans lost in French West Africa
Americans win, taking French West Africa from Neutral_Axis with 1 artillery remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Neutral_Axis: 1 infantry
Battle in Tunisia
Americans attack with 1 armour, 3 artilleries, 2 fighters, 4 infantry and 2 tactical_bombers
Italians defend with 4 infantry
Americans roll dice for 1 cruiser in Tunisia, round 2 : 0/1 hits, 0,50 expected hits
Americans roll dice for 1 armour, 3 artilleries, 2 fighters, 4 infantry and 2 tactical_bombers in Tunisia, round 2 : 3/12 hits, 5,00 expected hits
Italians roll dice for 4 infantry in Tunisia, round 2 : 0/4 hits, 1,33 expected hits
3 infantry owned by the Italians lost in Tunisia
Americans roll dice for 1 armour, 3 artilleries, 2 fighters, 4 infantry and 2 tactical_bombers in Tunisia, round 3 : 4/12 hits, 5,00 expected hits
Italians roll dice for 1 infantry in Tunisia, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Tunisia
Americans win, taking Tunisia from Italians with 1 armour, 3 artilleries, 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Italians: 4 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Americans
1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 94 Sea Zone
3 carriers moved from 91 Sea Zone to 94 Sea Zone
2 fighters and 2 tactical_bombers moved from Tunisia to 94 Sea Zone
1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 artillery and 1 infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 bomber moved from 110 Sea Zone to Gibraltar
1 carrier moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to 26 Sea Zone
2 transports moved from 26 Sea Zone to 10 Sea Zone
1 aaGun moved from British Columbia to Western United States
1 mech_infantry moved from British Columbia to Western United States
2 mech_infantrys moved from Alaska to British Columbia
Place Units - Americans
2 destroyers placed in 101 Sea Zone
2 carriers placed in 10 Sea Zone
2 fighters placed in Western United States
Turn Complete - Americans
Americans collect 56 PUs; end with 58 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 fighter and 2 infantry moved from Kansu to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Kansu
Place Units - Chinese
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUs
Purchase Units - British
British buy 3 artilleries, 4 infantry and 3 mech_infantrys; Remaining resources: 2 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from Egypt to Alexandria
1 fighter and 2 tactical_bombers moved from Egypt to Alexandria
1 fighter moved from 81 Sea Zone to Alexandria
1 fighter moved from 81 Sea Zone to Alexandria
1 infantry moved from Kenya to Ethiopia
British take Ethiopia from Italians
1 destroyer moved from 81 Sea Zone to 94 Sea Zone
2 infantry moved from India to Burma
3 fighters moved from India to Burma
Combat - British
Battle in Alexandria
British attack with 3 fighters, 2 infantry and 2 tactical_bombers
Italians defend with 1 artillery and 1 infantry
British roll dice for 3 fighters, 2 infantry and 2 tactical_bombers in Alexandria, round 2 : 5/7 hits, 3,17 expected hits
Italians roll dice for 1 artillery and 1 infantry in Alexandria, round 2 : 0/2 hits, 0,67 expected hits
1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Alexandria
British win, taking Alexandria from Italians with 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantry
Battle in Burma
British attack with 3 fighters and 2 infantry
Japanese defend with 1 infantry
British roll dice for 3 fighters and 2 infantry in Burma, round 2 : 1/5 hits, 1,83 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
3 fighters moved from Burma to India
1 carrier moved from 81 Sea Zone to 94 Sea Zone
1 marine moved from Egypt to 81 Sea Zone
1 cruiser and 1 marine moved from 81 Sea Zone to 94 Sea Zone
1 marine moved from 94 Sea Zone to Tunisia
1 armour, 1 artillery and 2 infantry moved from Egypt to 81 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 81 Sea Zone to 94 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 94 Sea Zone to Tunisia
1 armour, 1 artillery and 2 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 94 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 94 Sea Zone to Tunisia
1 tactical_bomber moved from Alexandria to 94 Sea Zone
1 fighter moved from Alexandria to 94 Sea Zone
2 fighters and 1 tactical_bomber moved from Alexandria to Egypt
Place Units - British
3 artilleries placed in Egypt
3 mech_infantrys placed in Union of South Africa
4 infantry placed in United Kingdom
Turn Complete - British
British collect 33 PUs; end with 35 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,2
UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs
Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Germans : -0,33
Italians : -1,33
British : 1,00
Americans : -1,67
Chinese : 0,17
Neutral_Axis : 0,67
Japanese : -0,67
Savegame