L19 Me1945 (Axis +4) vs. axis-dominion

  • '21 '20 '18 '17 '16 '15 '14 '13

    TripleA Turn Summary: Germans round 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 17
    
        Research Technology - Germans
    
        Combat Move - Germans
            3 artilleries moved from Northwest Persia to Iraq
            3 armour moved from Egypt to Iraq
            3 mech_infantrys moved from Egypt to Iraq
            1 fighter moved from Norway to 114 Sea Zone
            1 armour moved from Northwest Persia to Iraq
            1 armour moved from Egypt to Iraq
    
        Combat - Germans
            Battle in 114 Sea Zone
                Germans attack with 1 fighter
                British defend with 2 transports; Americans defend with 2 transports
                    2 transports owned by the British and 2 transports owned by the Americans lost in 114 Sea Zone
                Germans win with 1 fighter remaining. Battle score for attacker is 28
                Casualties for Americans: 2 transports
                Casualties for British: 2 transports
            Battle in Iraq
                Germans attack with 5 armour, 3 artilleries and 3 mech_infantrys
                British defend with 1 infantry
                    Germans roll dice for 5 armour, 3 artilleries and 3 mech_infantrys in Iraq, round 2 : 8/11 hits, 4.50 expected hits
                    British roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Iraq
                Germans win, taking Iraq from British with 5 armour, 3 artilleries and 3 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Germans
            1 aaGun and 5 infantry moved from Norway to Finland
            11 artilleries, 31 infantry and 1 marine moved from Belarus to Bryansk
            1 mech_infantry moved from Baltic States to Belarus
            1 fighter moved from 114 Sea Zone to Belarus
            3 fighters moved from Norway to Bryansk
            2 armour and 2 mech_infantrys moved from Northwest Persia to Iraq
            2 armour, 10 artilleries and 2 mech_infantrys moved from Egypt to Trans-Jordan
            7 armour and 1 mech_infantry moved from Egypt to Iraq
            1 mech_infantry moved from Iraq to Trans-Jordan
            1 infantry moved from Belarus to Bryansk
            1 aaGun moved from Bryansk to Belarus
    
        Turn Complete - Germans
    

    Combat Hit Differential Summary :

    Germans : 3.50
    British : -0.33
    

    Territory Summary for Germans :

    Iceland : 1 flag, 1 airfield
    Trans-Jordan : 1 flag, 2 armour, 10 artilleries and 3 mech_infantrys
    Egypt : 1 flag, 1 factory_minor and 1 harbour
    Syria : 1 flag
    Norway : 1 airfield
    Southern Italy : 1 infantry
    Belarus : 1 aaGun, 1 fighter, 2 infantry and 1 mech_infantry
    Karelia : 1 flag
    Baltic States : 1 flag
    Bryansk : 11 artilleries, 3 fighters, 32 infantry and 1 marine
    Rostov : 1 flag, 1 factory_minor
    Nenetsia : 1 flag
    Vyborg : 1 flag
    Archangel : 1 flag
    Tambov : 1 flag
    Ukraine : 1 flag, 1 factory_minor
    Western Ukraine : 1 flag
    Vologda : 1 flag
    Volgograd : 1 flag, 1 factory_minor
    Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
    Caucasus : 1 flag
    Iraq : 1 flag, 14 armour, 3 artilleries and 5 mech_infantrys
    Northwest Persia : 1 flag
    Finland : 1 flag, 1 aaGun and 5 infantry
    

    Production/PUs Summary :

    Germans : 28 / 0
    Russians : 26 / 0
    Japanese : 55 / 67
    Americans : 72 / 101
    Chinese : 4 / 6
    British : 43 / 58
    UK_Pacific : 0 / 0
    Italians : 6 / 3
    ANZAC : 15 / 22
    French : 16 / 16
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame


  • TripleA Turn Summary: Russians round 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 17
    
        Combat Move - Russians
    
        Non Combat Move - Russians
            2 aaGuns, 6 artilleries, 66 infantry and 1 mech_infantry moved from Poland to Eastern Poland
            1 armour and 1 mech_infantry moved from Greater Southern Germany to Eastern Poland
            2 aaGuns and 2 infantry moved from Samara to Kazakhstan
            1 fighter moved from Kazakhstan to Shensi
            1 tactical_bomber moved from Poland to Greece
            1 submarine moved from 91 Sea Zone to 64 Sea Zone
    
        Turn Complete - Russians
            Russians collect 26 PUs; end with 26 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 39 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '18 '17 '16 '15 '14 '13

    TripleA Turn Summary: Japanese round 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 17
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 1 artillery, 2 fighters, 5 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 marine moved from Hopei to Suiyuyan
            1 mech_infantry moved from Anhwe to Suiyuyan
            1 bomber moved from Kweichow to Suiyuyan
            1 infantry moved from West India to Eastern Persia
                  Japanese take Eastern Persia from British
            1 infantry moved from Malaya to 37 Sea Zone
            1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
            2 fighters and 2 tactical_bombers moved from 37 Sea Zone to 42 Sea Zone
            1 marine moved from Caroline Islands to 33 Sea Zone
            1 battleship and 1 marine moved from 33 Sea Zone to 46 Sea Zone
            1 destroyer moved from 33 Sea Zone to 49 Sea Zone
            4 fighters and 1 tactical_bomber moved from 33 Sea Zone to 49 Sea Zone
            1 tactical_bomber moved from 31 Sea Zone to 49 Sea Zone
            1 infantry moved from 42 Sea Zone to Java
            1 submarine moved from 25 Sea Zone to 26 Sea Zone
            2 fighters and 1 tactical_bomber moved from 37 Sea Zone to 46 Sea Zone
            1 marine moved from 46 Sea Zone to New Guinea
    
        Combat - Japanese
            Battle in 26 Sea Zone
                Japanese attack with 1 submarine
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 26 Sea Zone
                    Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Japanese win, taking 26 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 46 Sea Zone
                Japanese attack with 1 battleship, 2 fighters and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 battleship, 2 fighters and 1 tactical_bomber in 46 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits
                    Americans roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    1 destroyer owned by the Americans lost in 46 Sea Zone
                Japanese win with 1 battleship, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in 42 Sea Zone
                Japanese attack with 2 fighters, 2 tactical_bombers and 1 transport
                Americans defend with 1 destroyer
                    Japanese roll dice for 2 fighters, 2 tactical_bombers and 1 transport in 42 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits
                    Americans roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 42 Sea Zone
                Japanese win with 2 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in 49 Sea Zone
                Japanese attack with 1 destroyer, 4 fighters and 2 tactical_bombers
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 destroyer, 4 fighters and 2 tactical_bombers in 49 Sea Zone, round 2 : 6/7 hits, 3.67 expected hits
                    ANZAC roll dice for 1 destroyer in 49 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC lost in 49 Sea Zone
                Japanese win with 1 destroyer, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
            Battle in Java
            Battle in New Guinea
            Battle in Suiyuyan
                Japanese attack with 1 bomber, 1 marine and 1 mech_infantry
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 bomber, 1 marine and 1 mech_infantry in Suiyuyan, round 2 : 2/3 hits, 1.00 expected hits
                    Chinese roll dice for 2 infantry in Suiyuyan, round 2 : 1/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Suiyuyan
                Japanese win, taking Java from Americans, taking New Guinea from ANZAC, taking Suiyuyan from Chinese with 1 bomber and 1 marine remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 mech_infantry
                Casualties for Chinese: 2 infantry
    
        Non Combat Move - Japanese
            2 armour, 2 artilleries, 2 infantry and 11 mech_infantrys moved from West India to Eastern Persia
            1 armour and 9 mech_infantrys moved from India to Eastern Persia
            1 aaGun moved from Kweichow to Yunnan
            1 bomber moved from Suiyuyan to Yunnan
            1 infantry moved from Yunnan to Kweichow
            1 infantry moved from French Indo China to Yunnan
            1 mech_infantry moved from Kweichow to Anhwe
            1 armour, 1 infantry and 1 mech_infantry moved from Korea to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 armour, 1 carrier, 1 fighter, 2 infantry, 1 mech_infantry and 2 transports moved from 6 Sea Zone to 26 Sea Zone
            2 carriers, 2 fighters and 1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone
            1 artillery moved from Wake Island to 31 Sea Zone
            1 infantry moved from Wake Island to 31 Sea Zone
            1 artillery, 2 carriers, 2 fighters, 1 infantry, 1 tactical_bomber and 1 transport moved from 31 Sea Zone to 26 Sea Zone
            2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 46 Sea Zone
            1 artillery, 3 infantry and 2 marines moved from Shan State to 37 Sea Zone
            1 artillery, 1 battleship, 5 carriers, 1 cruiser, 1 destroyer, 2 fighters, 3 infantry, 2 marines and 2 transports moved from 37 Sea Zone to 46 Sea Zone
            1 artillery, 3 infantry and 1 marine moved from 46 Sea Zone to New Guinea
            2 infantry moved from Manchuria to Korea
            1 carrier moved from 33 Sea Zone to 46 Sea Zone
            2 carriers moved from 33 Sea Zone to 26 Sea Zone
            4 fighters and 2 tactical_bombers moved from 49 Sea Zone to 26 Sea Zone
            1 destroyer moved from 22 Sea Zone to 46 Sea Zone
    
        Place Units - Japanese
            2 transports placed in 6 Sea Zone
            1 artillery placed in Japan
            1 fighter, 1 infantry and 1 mech_infantry placed in India
            1 fighter, 1 infantry and 1 mech_infantry placed in Malaya
            Japanese undo move 4.
            1 fighter and 1 infantry placed in Malaya
            1 infantry placed in Malaya
            1 armour and 2 infantry placed in Manchuria
            1 mech_infantry placed in French Indo China
    
        Turn Complete - Japanese
            Japanese collect 60 PUs; end with 60 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Hopei: 1 aaGun and 4 artilleries
            EDIT: Removing units owned by Japanese from Anhwe: 1 mech_infantry
            EDIT: Adding units owned by Japanese to Anhwe: 1 aaGun and 4 artilleries
            EDIT: Adding units owned by Japanese to Hopei: 1 mech_infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Americans : 0.33
    ANZAC : -0.33
    Chinese : 0.33
    Japanese : 3.33
    

    Territory Summary for Japanese :

    Caroline Islands : 1 airfield and 1 harbour
    Shantung : 1 flag
    Kwangsi : 1 flag
    Korea : 2 infantry
    Kiangsu : 1 flag
    Kiangsi : 1 flag
    Japan : 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
    Jehol : 1 flag
    Manchuria : 1 flag, 1 armour, 1 factory_minor and 2 infantry
    Yunnan : 1 flag, 1 aaGun, 1 bomber and 1 infantry
    Suiyuyan : 1 flag, 1 marine
    Kweichow : 1 flag, 1 infantry
    Hunan : 1 flag, 1 mech_infantry
    Hopei : 1 flag, 1 mech_infantry
    Szechwan : 1 flag, 1 mech_infantry
    Chahar : 1 flag, 1 artillery
    Sikang : 1 flag, 1 infantry
    Anhwe : 1 flag, 1 aaGun and 4 artilleries
    Ceylon : 1 flag
    Shan State : 1 flag
    Burma : 1 flag
    India : 1 flag, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour, 2 infantry and 1 mech_infantry
    Malaya : 1 flag, 1 factory_minor, 1 fighter, 1 harbour and 2 infantry
    Kwangtung : 1 flag, 1 harbour
    New Guinea : 1 flag, 1 artillery, 3 infantry and 2 marines
    Philippines : 1 flag, 1 airfield and 1 harbour
    Guam : 1 flag, 1 airfield
    Wake Island : 1 flag, 1 airfield and 1 harbour
    French Indo China : 1 flag, 1 factory_minor, 1 harbour and 1 mech_infantry
    Java : 1 flag, 1 infantry
    Sumatra : 1 flag
    42 Sea Zone : 1 transport
    41 Sea Zone : 1 flag
    46 Sea Zone : 2 battleships, 6 carriers, 1 cruiser, 2 destroyers, 6 fighters, 1 marine, 3 tactical_bombers and 2 transports
    49 Sea Zone : 1 destroyer
    37 Sea Zone : 1 flag
    39 Sea Zone : 1 flag
    26 Sea Zone : 1 flag, 1 armour, 1 artillery, 7 carriers, 9 fighters, 3 infantry, 1 mech_infantry, 1 submarine, 4 tactical_bombers and 3 transports
    6 Sea Zone : 2 transports
    West India : 1 flag
    Eastern Persia : 1 flag, 3 armour, 2 artilleries, 3 infantry and 20 mech_infantrys
    

    Production/PUs Summary :

    Germans : 28 / 0
    Russians : 26 / 39
    Japanese : 60 / 68
    Americans : 68 / 101
    Chinese : 3 / 6
    British : 43 / 58
    UK_Pacific : 0 / 0
    Italians : 6 / 3
    ANZAC : 15 / 22
    French : 16 / 16
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 17
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 9 fighters and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 transport moved from 97 Sea Zone to 96 Sea Zone
            1 armour moved from Tobruk to 96 Sea Zone
            1 armour and 1 transport moved from 96 Sea Zone to 95 Sea Zone
            1 armour moved from 95 Sea Zone to Southern Italy
            1 armour, 2 artilleries and 2 infantry moved from Northern Italy to Southern Italy
            1 artillery and 2 infantry moved from Greece to 97 Sea Zone
            1 infantry and 1 transport moved from 97 Sea Zone to 95 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 95 Sea Zone
            1 artillery and 2 infantry moved from 95 Sea Zone to Southern Italy
            1 cruiser moved from 97 Sea Zone to 95 Sea Zone
            1 bomber moved from Greece to Southern Italy
            1 armour moved from Persia to Northwest Persia
                  Americans take Northwest Persia from Germans
            1 fighter moved from 54 Sea Zone to 42 Sea Zone
            2 fighters and 1 tactical_bomber moved from 54 Sea Zone to 49 Sea Zone
            3 fighters moved from Queensland to 49 Sea Zone
            2 fighters moved from Hawaiian Islands to 49 Sea Zone
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
            2 infantry moved from 35 Sea Zone to Philippines
    
        Combat - Americans
            Battle in Philippines
            Battle in 42 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 42 Sea Zone
                Americans win, taking Philippines from Japanese with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 49 Sea Zone
                Americans attack with 7 fighters and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 7 fighters and 1 tactical_bomber in 49 Sea Zone, round 2 : 6/8 hits, 4.17 expected hits
                    Japanese roll dice for 1 destroyer in 49 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 49 Sea Zone
                Americans win with 7 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Southern Italy
                Americans attack with 2 armour, 3 artilleries, 1 bomber and 4 infantry
                Germans defend with 1 infantry; Italians defend with 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 6 infantry
                    AA fire in Southern Italy : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 cruiser in Southern Italy, round 2 : 1/1 hits, 0.50 expected hits
                    Americans roll dice for 2 armour, 3 artilleries, 1 bomber and 4 infantry in Southern Italy, round 2 : 6/10 hits, 3.83 expected hits
                    Italians roll dice for 1 aaGun and 7 infantry in Southern Italy, round 2 : 2/7 hits, 2.33 expected hits
                    1 aaGun owned by the Italians, 1 infantry owned by the Germans, 2 infantry owned by the Americans and 5 infantry owned by the Italians lost in Southern Italy
                    Americans roll dice for 2 armour, 3 artilleries, 1 bomber and 2 infantry in Southern Italy, round 3 : 3/8 hits, 3.33 expected hits
                    Italians roll dice for 1 infantry in Southern Italy, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern Italy
                Americans captures 3PUs while taking Italians capital
                Americans win, taking Southern Italy from Italians with 2 armour, 3 artilleries, 1 bomber and 1 infantry remaining. Battle score for attacker is 17
                Casualties for Americans: 3 infantry
                Casualties for Italians: 1 aaGun and 6 infantry
                Casualties for Germans: 1 infantry
            triggerItaliansDestroyPUsAmericans: Setting destroysPUs to true for playerAttachment attached to Italians
    
        Non Combat Move - Americans
            1 infantry moved from Normandy Bordeaux to France
            1 mech_infantry moved from Tobruk to Tunisia
            1 destroyer moved from 54 Sea Zone to 45 Sea Zone
            1 destroyer moved from 54 Sea Zone to 45 Sea Zone
            2 destroyers moved from 54 Sea Zone to 35 Sea Zone
            2 marines moved from Queensland to 54 Sea Zone
            1 battleship, 6 carriers, 1 cruiser and 2 marines moved from 54 Sea Zone to 35 Sea Zone
            2 marines moved from 35 Sea Zone to Philippines
            1 fighter moved from 42 Sea Zone to 35 Sea Zone
            1 destroyer moved from 45 Sea Zone to 35 Sea Zone
            1 carrier and 2 fighters moved from 92 Sea Zone to 89 Sea Zone
            1 destroyer moved from 92 Sea Zone to 89 Sea Zone
            2 carriers moved from 92 Sea Zone to 89 Sea Zone
            1 transport moved from 92 Sea Zone to 89 Sea Zone
            1 destroyer moved from 110 Sea Zone to 91 Sea Zone
            1 submarine moved from 91 Sea Zone to 89 Sea Zone
            1 transport moved from 97 Sea Zone to 95 Sea Zone
            3 armour moved from Tsinghai to Kazakhstan
            1 armour moved from Russia to Kazakhstan
            1 aaGun and 1 marine moved from South Australia to Queensland
            2 fighters moved from 49 Sea Zone to Queensland
            5 fighters and 1 tactical_bomber moved from 49 Sea Zone to Hawaiian Islands
            4 fighters moved from Western United States to Hawaiian Islands
            1 transport moved from 64 Sea Zone to 89 Sea Zone
            1 bomber moved from Southern Italy to Greece
            1 infantry moved from Denmark to Western Germany
            2 submarines moved from 80 Sea Zone to 39 Sea Zone
            1 submarine moved from 10 Sea Zone to 26 Sea Zone
    
        Place Units - Americans
            9 fighters and 1 infantry placed in Western United States
            2 artilleries placed in Central United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 5,3,4,4,5,3,4,2,6,6,5,3,3,5,3,4,1,4,4,1,6,3,1,3,2,6,4,5
            Americans collect 72 PUs (1 lost to blockades); end with 75 PUs
            Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 80 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 85 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 95 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 100 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 105 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 110 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Shensi to Sikang
            1 fighter moved from Tsinghai to Sikang
            2 artilleries and 6 infantry moved from Shensi to Szechwan
            1 infantry moved from Shensi to Sikang
            1 artillery and 7 infantry moved from Shensi to Suiyuyan
    
        Combat - Chinese
            Battle in Sikang
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 3 infantry in Sikang, round 2 : 1/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Sikang
                Chinese win, taking Sikang from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Szechwan
                Chinese attack with 2 artilleries and 6 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 2 artilleries and 6 infantry in Szechwan, round 2 : 2/8 hits, 2.00 expected hits
                    Japanese roll dice for 1 mech_infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 2 artilleries and 5 infantry remaining. Battle score for attacker is 1
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 mech_infantry
            Battle in Suiyuyan
                Chinese attack with 1 artillery and 7 infantry
                Japanese defend with 1 marine
                    Chinese roll dice for 1 artillery and 7 infantry in Suiyuyan, round 2 : 0/8 hits, 1.67 expected hits
                    Japanese roll dice for 1 marine in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 artillery and 7 infantry in Suiyuyan, round 3 : 2/8 hits, 1.67 expected hits
                    Japanese roll dice for 1 marine in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits
                    1 marine owned by the Japanese lost in Suiyuyan
                Chinese win, taking Suiyuyan from Japanese with 1 artillery and 7 infantry remaining. Battle score for attacker is 5
                Casualties for Japanese: 1 marine
    
        Non Combat Move - Chinese
            1 fighter moved from Sikang to Kansu
    
        Place Units - Chinese
            2 infantry placed in Kansu
            Chinese undo move 1.
            1 infantry placed in Kansu
            1 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 6 PUs
    
        Purchase Units - British
            British buy 1 artillery, 3 fighters, 1 infantry and 5 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - British
            1 infantry moved from Northern Italy to 97 Sea Zone
            1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
            1 infantry moved from 98 Sea Zone to Syria
            1 infantry moved from Northern Italy to 97 Sea Zone
            1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
            1 infantry moved from 98 Sea Zone to Egypt
            1 armour moved from Kazakhstan to Caucasus
                  Russians take Caucasus from Germans
            1 armour moved from Caucasus to Northwest Persia
    
        Combat - British
            Battle in Egypt
            Battle in Syria
    
        Non Combat Move - British
            1 mech_infantry moved from Romania to Greece
            1 armour moved from Yugoslavia to Eastern Poland
            3 fighters moved from Western Germany to Greece
            2 artilleries and 2 infantry moved from Germany to Poland
            3 armour moved from Western Germany to Poland
            2 artilleries and 3 infantry moved from Tobruk to Alexandria
            4 armour, 1 artillery, 3 infantry and 4 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
            3 mech_infantrys moved from Union of South Africa to Belgian Congo
            1 transport moved from 70 Sea Zone to 71 Sea Zone
            2 transports moved from 80 Sea Zone to 72 Sea Zone
            1 destroyer moved from 80 Sea Zone to 72 Sea Zone
            1 artillery and 1 infantry moved from Algeria to 92 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
            1 artillery and 1 infantry moved from 98 Sea Zone to Alexandria
            2 aaGuns, 4 artilleries and 10 infantry moved from Persia to Northwest Persia
            5 armour and 8 mech_infantrys moved from Kazakhstan to Northwest Persia
            1 aaGun and 1 artillery moved from Northern Italy to 97 Sea Zone
            1 aaGun, 1 artillery and 2 transports moved from 97 Sea Zone to 98 Sea Zone
            1 aaGun and 1 artillery moved from 98 Sea Zone to Alexandria
            1 cruiser moved from 97 Sea Zone to 98 Sea Zone
            1 carrier moved from 97 Sea Zone to 98 Sea Zone
            1 cruiser and 1 destroyer moved from 92 Sea Zone to 89 Sea Zone
            1 submarine moved from 89 Sea Zone to 28 Sea Zone
            1 submarine moved from 89 Sea Zone to 51 Sea Zone
            1 destroyer moved from 97 Sea Zone to 92 Sea Zone
            1 carrier moved from 97 Sea Zone to 92 Sea Zone
            1 destroyer moved from 97 Sea Zone to 98 Sea Zone
            1 cruiser moved from 97 Sea Zone to 92 Sea Zone
            1 aaGun moved from Southern France to Northern Italy
            3 armour moved from Southern France to Yugoslavia
            2 submarines moved from 110 Sea Zone to 91 Sea Zone
    
        Place Units - British
            3 fighters placed in Western Germany
            3 mech_infantrys placed in Germany
            1 artillery and 1 infantry placed in Union of South Africa
            2 mech_infantrys placed in Quebec
    
        Turn Complete - British
            British collect 45 PUs; end with 46 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 49 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 52 PUs
            Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 55 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Italians : 0.33
    Americans : 4.17
    AA fire in Southern Italy : : -0.17
    Chinese : -1.33
    Japanese : -0.67
    

    Savegame

  • '21 '20 '18 '17 '16 '15 '14 '13

    TripleA Turn Summary: Italians round 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 17
    
        Combat Move - Italians
    
        Non Combat Move - Italians
            1 infantry moved from Belarus to Bryansk
    
        Turn Complete - Italians
    

    Combat Hit Differential Summary :

    Territory Summary for Italians :

    Belarus : 1 flag
    Bryansk : 1 flag, 1 infantry
    Bessarabia : 1 flag
    Smolensk : 1 flag
    

    Production/PUs Summary :

    Germans : 23 / 0
    Russians : 28 / 39
    Japanese : 55 / 68
    Americans : 73 / 110
    Chinese : 6 / 6
    British : 45 / 55
    UK_Pacific : 0 / 0
    Italians : 3 / 0
    ANZAC : 15 / 22
    French : 17 / 16
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame


  • TripleA Turn Summary: French round 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 17
    
        Purchase Units - ANZAC
            ANZAC buy 2 armour and 1 fighter; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
            1 infantry moved from 41 Sea Zone to Sumatra
    
        Combat - ANZAC
            Battle in Sumatra
    
        Non Combat Move - ANZAC
            1 destroyer moved from 54 Sea Zone to 45 Sea Zone
            1 destroyer moved from 45 Sea Zone to 34 Sea Zone
            1 submarine moved from 54 Sea Zone to 26 Sea Zone
            1 submarine moved from 54 Sea Zone to 35 Sea Zone
            2 submarines moved from 54 Sea Zone to 37 Sea Zone
            1 submarine moved from 71 Sea Zone to 80 Sea Zone
            2 infantry moved from Tobruk to Alexandria
            2 fighters moved from 89 Sea Zone to Western United States
            2 aaGuns, 2 artilleries and 2 infantry moved from South Australia to Queensland
            1 armour, 1 fighter and 1 mech_infantry moved from New South Wales to Queensland
    
        Place Units - ANZAC
            2 armour and 1 fighter placed in New South Wales
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from Queensland: 1 aaGun
            EDIT: Adding units owned by ANZAC to New South Wales: 1 aaGun
            EDIT: Turning off Edit Mode
    
        Turn Complete - ANZAC
            ANZAC collect 19 PUs; end with 19 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
    
        Purchase Units - French
            French buy 1 armour and 1 fighter; Remaining resources: 0 PUs; 
    
        Combat Move - French
            Trigger French Liberate Southern France2 activates a trigger called: Trigger French Liberate Southern France3
    
        Combat - French
    
        Non Combat Move - French
            5 infantry moved from France to Western Germany
            1 infantry moved from Southern France to Northern Italy
            1 infantry moved from Bulgaria to Romania
    
        Place Units - French
            1 armour and 1 fighter placed in France
    
        Turn Complete - French
            French collect 17 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '18 '17 '16 '15 '14 '13

    TripleA Turn Summary: Germans round 18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 18
    
        Research Technology - Germans
    
        Combat Move - Germans
            14 armour, 3 artilleries and 5 mech_infantrys moved from Iraq to Northwest Persia
            2 armour and 3 mech_infantrys moved from Trans-Jordan to Northwest Persia
            3 fighters moved from Bryansk to Northwest Persia
            7 artilleries moved from Trans-Jordan to Egypt
    
        Combat - Germans
            Battle in Egypt
                Germans attack with 7 artilleries
                British defend with 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 7 artilleries in Egypt, round 2 : 1/7 hits, 2.33 expected hits
                    British roll dice for 1 infantry in Egypt, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Egypt
                Germans win, taking Egypt from British with 7 artilleries remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Northwest Persia
                Germans attack with 16 armour, 3 artilleries, 3 fighters and 8 mech_infantrys
                British defend with 2 aaGuns, 6 armour, 4 artilleries, 10 infantry and 8 mech_infantrys; Americans defend with 1 armour
                    AA fire in Northwest Persia : 0/3 hits, 0.50 expected hits
                    Germans roll dice for 16 armour, 3 artilleries, 3 fighters and 8 mech_infantrys in Northwest Persia, round 2 : 10/30 hits, 12.33 expected hits
                    Americans roll dice for 2 aaGuns, 7 armour, 4 artilleries, 10 infantry and 8 mech_infantrys in Northwest Persia, round 2 : 13/29 hits, 10.83 expected hits
                    2 aaGuns owned by the British, 3 artilleries owned by the Germans, 2 armour owned by the Germans, 8 mech_infantrys owned by the Germans and 8 infantry owned by the British lost in Northwest Persia
                    Germans roll dice for 14 armour and 3 fighters in Northwest Persia, round 3 : 10/17 hits, 8.50 expected hits
                    Americans roll dice for 7 armour, 4 artilleries, 2 infantry and 8 mech_infantrys in Northwest Persia, round 3 : 10/21 hits, 8.17 expected hits
                    8 mech_infantrys owned by the British, 10 armour owned by the Germans and 2 infantry owned by the British lost in Northwest Persia
                    Germans roll dice for 4 armour and 3 fighters in Northwest Persia, round 4 : 3/7 hits, 3.50 expected hits
                    Americans roll dice for 7 armour and 4 artilleries in Northwest Persia, round 4 : 3/11 hits, 4.83 expected hits
                    3 armour owned by the Germans and 3 artilleries owned by the British lost in Northwest Persia
                    Germans roll dice for 1 armour and 3 fighters in Northwest Persia, round 5 : 2/4 hits, 2.00 expected hits
                    Americans roll dice for 7 armour and 1 artillery in Northwest Persia, round 5 : 5/8 hits, 3.83 expected hits
                    3 fighters owned by the Germans, 1 armour owned by the Germans, 1 armour owned by the Americans and 1 artillery owned by the British lost in Northwest Persia
                Americans win with 6 armour remaining. Battle score for attacker is -76
                Casualties for Germans: 16 armour, 3 artilleries, 3 fighters and 8 mech_infantrys
                Casualties for British: 2 aaGuns, 4 artilleries, 10 infantry and 8 mech_infantrys
                Casualties for Americans: 1 armour
    
        Non Combat Move - Germans
            3 artilleries moved from Trans-Jordan to Iraq
            1 fighter moved from Belarus to Bryansk
            2 infantry moved from Belarus to Bryansk
            1 aaGun moved from Belarus to Bryansk
            1 mech_infantry moved from Belarus to Bryansk
            1 aaGun and 5 infantry moved from Finland to Karelia
    
        Turn Complete - Germans
    

    Combat Hit Differential Summary :

    Germans : -2.67
    British : -0.33
    Americans : 3.33
    AA fire in Northwest Persia : : -0.50
    

    Territory Summary for Germans :

    Iceland : 1 flag, 1 airfield
    Trans-Jordan : 1 flag
    Egypt : 1 flag, 7 artilleries, 1 factory_minor and 1 harbour
    Norway : 1 airfield
    Karelia : 1 flag, 1 aaGun and 5 infantry
    Baltic States : 1 flag
    Bryansk : 1 aaGun, 11 artilleries, 1 fighter, 34 infantry, 1 marine and 1 mech_infantry
    Rostov : 1 flag, 1 factory_minor
    Nenetsia : 1 flag
    Vyborg : 1 flag
    Archangel : 1 flag
    Tambov : 1 flag
    Ukraine : 1 flag, 1 factory_minor
    Western Ukraine : 1 flag
    Vologda : 1 flag
    Volgograd : 1 flag, 1 factory_minor
    Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
    Iraq : 1 flag, 3 artilleries
    Finland : 1 flag
    

    Production/PUs Summary :

    Germans : 25 / 0
    Russians : 28 / 39
    Japanese : 51 / 68
    Americans : 73 / 110
    Chinese : 6 / 6
    British : 43 / 55
    UK_Pacific : 0 / 0
    Italians : 3 / 0
    ANZAC : 19 / 22
    French : 17 / 17
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame


  • TripleA Turn Summary: Russians round 18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 18
    
        Purchase Units - Russians
            Russians buy 3 fighters; Remaining resources: 9 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Eastern Poland to Western Ukraine
                  Russians take Western Ukraine from Germans
    
        Combat - Russians
    
        Non Combat Move - Russians
            2 aaGuns, 1 armour, 6 artilleries, 65 infantry and 2 mech_infantrys moved from Eastern Poland to Western Ukraine
            1 fighter moved from Shensi to Szechwan
            1 submarine moved from 64 Sea Zone to 29 Sea Zone
            1 tactical_bomber moved from Greece to Kazakhstan
            1 fighter moved from Szechwan to Kazakhstan
    
        Place Units - Russians
            3 fighters placed in Russia
    
        Turn Complete - Russians
            Russians collect 30 PUs; end with 39 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 52 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '18 '17 '16 '15 '14 '13

    You win. Thank for the game.


  • @Me1945 gg! likewise thank you.

  • '21 '20 '18 '17 '16 '15 '14 '13

    And per our agreement set up the reversed side’s game when you are ready.


  • @Me1945 sounds good, I will try to set up within a day or two. in case by fri evening it’s not up, just shoot me a reminder.

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