scramble to sz111?
L19 Me1945 (Axis +4) vs. axis-dominion
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Hold on pls
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TripleA Turn Summary: Germans round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 16 Research Technology - Germans Combat Move - Germans 1 tactical_bomber moved from Smolensk to Poland 1 mech_infantry moved from Smolensk to Baltic States Germans take Baltic States from Russians 1 artillery moved from Trans-Jordan to Egypt Germans take Egypt from British 1 marine moved from Iraq to Persia 1 artillery moved from Iraq to Persia 3 bombers, 7 fighters and 9 tactical_bombers moved from Yugoslavia to 113 Sea Zone 1 marine moved from Slovakia Hungary to Germany 8 armour and 10 mech_infantrys moved from Romania to Germany 1 artillery moved from Yugoslavia to Bulgaria Combat - Germans Battle in 113 Sea Zone Germans attack with 3 bombers, 7 fighters and 9 tactical_bombers British defend with 1 destroyer, 4 fighters and 4 transports; Americans defend with 5 carriers, 6 fighters and 1 transport Germans roll dice for 3 bombers, 7 fighters and 9 tactical_bombers in 113 Sea Zone, round 2 : 11/19 hits, 11.17 expected hits Americans roll dice for 5 carriers, 1 destroyer, 10 fighters and 5 transports in 113 Sea Zone, round 2 : 7/16 hits, 8.67 expected hits 1 destroyer owned by the British, 1 bomber owned by the Germans, 2 fighters owned by the Germans, 5 carriers owned by the Americans and 4 tactical_bombers owned by the Germans lost in 113 Sea Zone Germans roll dice for 2 bombers, 5 fighters and 5 tactical_bombers in 113 Sea Zone, round 3 : 8/12 hits, 7.17 expected hits Americans roll dice for 10 fighters and 5 transports in 113 Sea Zone, round 3 : 6/10 hits, 6.67 expected hits 1 bomber owned by the Germans, 1 fighter owned by the Germans, 6 fighters owned by the Americans, 4 tactical_bombers owned by the Germans and 2 fighters owned by the British lost in 113 Sea Zone Germans roll dice for 1 bomber, 4 fighters and 1 tactical_bomber in 113 Sea Zone, round 4 : 5/6 hits, 3.33 expected hits Americans roll dice for 2 fighters and 5 transports in 113 Sea Zone, round 4 : 2/2 hits, 1.33 expected hits 2 transports owned by the British, 1 bomber owned by the Germans, 1 transport owned by the Americans, 1 tactical_bomber owned by the Germans and 2 fighters owned by the British lost in 113 Sea Zone 2 transports owned by the British lost in 113 Sea Zone Germans win with 4 fighters remaining. Battle score for attacker is 58 Casualties for Germans: 3 bombers, 3 fighters and 9 tactical_bombers Casualties for Americans: 5 carriers, 6 fighters and 1 transport Casualties for British: 1 destroyer, 4 fighters and 4 transports Battle in Persia Germans attack with 1 artillery and 1 marine British defend with 1 factory_minor and 1 infantry Germans roll dice for 1 artillery and 1 marine in Persia, round 2 : 0/2 hits, 0.50 expected hits British roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery and 1 marine in Persia, round 3 : 0/2 hits, 0.50 expected hits British roll dice for 1 infantry in Persia, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery and 1 marine in Persia, round 4 : 0/2 hits, 0.50 expected hits British roll dice for 1 infantry in Persia, round 4 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery and 1 marine in Persia, round 5 : 2/2 hits, 0.50 expected hits British roll dice for 1 infantry in Persia, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British and 1 marine owned by the Germans lost in Persia Germans win, taking Persia from British with 1 artillery remaining. Battle score for attacker is -2 Casualties for Germans: 1 marine Casualties for British: 1 infantry Battle in Poland Germans attack with 1 tactical_bomber Russians defend with 1 armour Germans roll dice for 1 tactical_bomber in Poland, round 2 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 armour in Poland, round 2 : 1/1 hits, 0.50 expected hits 1 tactical_bomber owned by the Germans lost in Poland Russians win with 1 armour remaining. Battle score for attacker is -11 Casualties for Germans: 1 tactical_bomber Battle in Bulgaria Germans attack with 1 artillery British defend with 1 infantry Germans roll dice for 1 artillery in Bulgaria, round 2 : 1/1 hits, 0.33 expected hits British roll dice for 1 infantry in Bulgaria, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Germans and 1 infantry owned by the British lost in Bulgaria British win with no units remaining. Battle score for attacker is -1 Casualties for Germans: 1 artillery Casualties for British: 1 infantry Battle in Germany Germans attack with 8 armour, 1 marine and 10 mech_infantrys British defend with 4 artilleries, 1 factory_minor and 4 infantry Germans roll dice for 8 armour, 1 marine and 10 mech_infantrys in Germany, round 2 : 6/19 hits, 5.83 expected hits British roll dice for 4 artilleries and 4 infantry in Germany, round 2 : 3/8 hits, 2.67 expected hits 2 artilleries owned by the British, 3 mech_infantrys owned by the Germans and 4 infantry owned by the British lost in Germany Germans roll dice for 8 armour, 1 marine and 7 mech_infantrys in Germany, round 3 : 5/16 hits, 5.33 expected hits British roll dice for 2 artilleries in Germany, round 3 : 0/2 hits, 0.67 expected hits 2 artilleries owned by the British lost in Germany Germans win, taking Germany from British with 8 armour, 1 marine and 7 mech_infantrys remaining. Battle score for attacker is 16 Casualties for Germans: 3 mech_infantrys Casualties for British: 4 artilleries and 4 infantry Non Combat Move - Germans 3 artilleries moved from Iraq to Northwest Persia 1 armour moved from Trans-Jordan to Egypt 1 mech_infantry moved from Trans-Jordan to Northwest Persia 1 armour moved from Trans-Jordan to Northwest Persia 1 armour moved from Trans-Jordan to Northwest Persia 1 armour moved from Trans-Jordan to Egypt 1 infantry moved from Russia to Samara 2 armour and 7 mech_infantrys moved from Smolensk to Samara 1 fighter moved from Smolensk to Samara 11 artilleries, 34 infantry and 1 marine moved from Smolensk to Belarus 4 fighters moved from 113 Sea Zone to Norway 2 artilleries moved from Yugoslavia to Greater Southern Germany 2 infantry moved from Finland to Norway 1 aaGun moved from Ukraine to Bryansk 1 mech_infantry moved from Trans-Jordan to Northwest Persia 11 armour, 9 artilleries and 6 mech_infantrys moved from Trans-Jordan to Egypt Turn Complete - Germans Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,6,3,5 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1,5,2,6,3,3,4,4,6,5,5,2,1 Germans collect 50 PUs (5 lost to blockades); end with 50 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 55 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 61 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 81 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Trans-Jordan: 1 armour EDIT: Adding units owned by Germans to Northwest Persia: 1 armour EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 2.33 British : 0.00 Americans : -1.67 Russians : 0.50
Territory Summary for Germans :
Iceland : 1 flag, 1 airfield Trans-Jordan : 1 flag Egypt : 1 flag, 13 armour, 10 artilleries, 1 factory_minor, 1 harbour and 6 mech_infantrys Syria : 1 flag France : 1 flag, 1 airfield and 1 factory_minor Greater Southern Germany : 2 artilleries Germany : 8 armour, 1 factory_minor, 1 marine and 7 mech_infantrys Norway : 1 aaGun, 1 airfield, 4 fighters and 5 infantry Southern Italy : 1 infantry Belarus : 11 artilleries, 34 infantry and 1 marine Karelia : 1 flag Baltic States : 1 flag, 1 mech_infantry Bryansk : 1 aaGun Rostov : 1 flag, 1 factory_minor Nenetsia : 1 flag Vyborg : 1 flag Archangel : 1 flag Russia : 1 flag, 1 airfield and 1 factory_minor Tambov : 1 flag Ukraine : 1 flag, 1 factory_minor Western Ukraine : 1 flag Vologda : 1 flag Volgograd : 1 flag, 1 factory_minor Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour Caucasus : 1 flag Samara : 1 flag, 2 armour, 1 fighter, 1 infantry and 7 mech_infantrys Iraq : 1 flag Northwest Persia : 1 flag, 3 armour, 3 artilleries and 2 mech_infantrys Persia : 1 flag, 1 artillery and 1 factory_minor Yugoslavia : 1 flag, 1 airfield Finland : 1 flag
Production/PUs Summary :
Germans : 55 / 81 Russians : 14 / 0 Japanese : 54 / 79 Americans : 71 / 106 Chinese : 3 / 5 British : 37 / 59 UK_Pacific : 2 / 0 Italians : 10 / 3 ANZAC : 15 / 21 French : 4 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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TripleA Turn Summary: Russians round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 16 Combat Move - Russians 17 infantry moved from Novosibirsk to Samara 1 fighter moved from Eastern Persia to Samara 1 armour moved from Poland to Slovakia Hungary Russians take Slovakia Hungary from Germans 1 mech_infantry moved from Eastern Poland to Slovakia Hungary 1 armour and 1 mech_infantry moved from Slovakia Hungary to Greater Southern Germany 1 fighter and 1 tactical_bomber moved from 97 Sea Zone to Greater Southern Germany Combat - Russians Battle in Greater Southern Germany Russians attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber Germans defend with 2 artilleries; Italians defend with 1 aaGun AA fire in Greater Southern Germany : 1/2 hits, 0.33 expected hits 1 fighter owned by the Russians lost in Greater Southern Germany Russians roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Greater Southern Germany, round 2 : 1/3 hits, 1.33 expected hits Germans roll dice for 1 aaGun and 2 artilleries in Greater Southern Germany, round 2 : 0/2 hits, 0.67 expected hits 1 aaGun owned by the Italians lost in Greater Southern Germany Russians roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Greater Southern Germany, round 3 : 3/3 hits, 1.33 expected hits Germans roll dice for 2 artilleries in Greater Southern Germany, round 3 : 0/2 hits, 0.67 expected hits 2 artilleries owned by the Germans lost in Greater Southern Germany Russians win, taking Greater Southern Germany from Germans with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 fighter Casualties for Italians: 1 aaGun Casualties for Germans: 2 artilleries Battle in Samara Russians attack with 1 fighter and 17 infantry Germans defend with 2 armour, 1 fighter, 1 infantry and 7 mech_infantrys Russians roll dice for 1 fighter and 17 infantry in Samara, round 2 : 1/18 hits, 3.33 expected hits Germans roll dice for 2 armour, 1 fighter, 1 infantry and 7 mech_infantrys in Samara, round 2 : 5/11 hits, 4.33 expected hits 5 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara Russians roll dice for 1 fighter and 12 infantry in Samara, round 3 : 6/13 hits, 2.50 expected hits Germans roll dice for 2 armour, 1 fighter and 7 mech_infantrys in Samara, round 3 : 6/10 hits, 4.00 expected hits 6 infantry owned by the Russians and 6 mech_infantrys owned by the Germans lost in Samara Russians roll dice for 1 fighter and 6 infantry in Samara, round 4 : 1/7 hits, 1.50 expected hits Germans roll dice for 2 armour, 1 fighter and 1 mech_infantry in Samara, round 4 : 1/4 hits, 2.00 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Samara Russians roll dice for 1 fighter and 5 infantry in Samara, round 5 : 0/6 hits, 1.33 expected hits Germans roll dice for 2 armour and 1 fighter in Samara, round 5 : 0/3 hits, 1.67 expected hits Russians roll dice for 1 fighter and 5 infantry in Samara, round 6 : 0/6 hits, 1.33 expected hits Germans roll dice for 2 armour and 1 fighter in Samara, round 6 : 1/3 hits, 1.67 expected hits 1 infantry owned by the Russians lost in Samara Russians roll dice for 1 fighter and 4 infantry in Samara, round 7 : 4/5 hits, 1.17 expected hits Germans roll dice for 2 armour and 1 fighter in Samara, round 7 : 2/3 hits, 1.67 expected hits 2 infantry owned by the Russians, 1 fighter owned by the Germans and 2 armour owned by the Germans lost in Samara Russians win, taking Samara from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 8 Casualties for Russians: 15 infantry Casualties for Germans: 2 armour, 1 fighter, 1 infantry and 7 mech_infantrys Non Combat Move - Russians 2 aaGuns moved from Novosibirsk to Samara 2 aaGuns, 6 artilleries, 66 infantry and 1 mech_infantry moved from Eastern Poland to Poland 1 tactical_bomber moved from Greater Southern Germany to Poland 1 submarine moved from 110 Sea Zone to 91 Sea Zone 1 fighter moved from Samara to Kazakhstan Turn Complete - Russians
Combat Hit Differential Summary :
Germans : -1.67 AA fire in Greater Southern Germany : : 0.67 Russians : 2.17
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TripleA Turn Summary: Japanese round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 16 Purchase Units - Japanese Japanese buy 2 carriers, 1 destroyer, 4 infantry, 3 mech_infantrys and 2 transports; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 6 Sea Zone to 25 Sea Zone 1 marine moved from Japan to 6 Sea Zone 1 battleship and 1 marine moved from 6 Sea Zone to 33 Sea Zone 1 marine moved from 33 Sea Zone to Caroline Islands 1 transport moved from 6 Sea Zone to 17 Sea Zone 1 artillery and 1 infantry moved from Iwo Jima to 17 Sea Zone 1 infantry moved from Sikang to Tsinghai Japanese take Tsinghai from Chinese 1 infantry moved from Hopei to Shensi 1 infantry moved from Kweichow to Shensi 1 bomber moved from Japan to Shensi 1 infantry moved from India to West India Japanese take West India from UK_Pacific 1 fighter moved from 37 Sea Zone to 44 Sea Zone 1 fighter moved from 39 Sea Zone to 43 Sea Zone 1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 54 Sea Zone 1 fighter moved from 37 Sea Zone to 54 Sea Zone 1 destroyer moved from 39 Sea Zone to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 31 Sea Zone 1 artillery and 1 infantry moved from 31 Sea Zone to Wake Island 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone 1 fighter moved from 6 Sea Zone to 25 Sea Zone 1 fighter moved from Japan to 22 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to 22 Sea Zone 1 destroyer moved from 6 Sea Zone to 22 Sea Zone 1 artillery moved from Hopei to Shensi Combat - Japanese Battle in 43 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 43 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Caroline Islands Battle in 44 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 44 Sea Zone Japanese win, taking Caroline Islands from Americans with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Wake Island Battle in 54 Sea Zone Japanese attack with 2 fighters and 1 tactical_bomber Americans defend with 1 carrier, 1 cruiser and 1 transport Japanese roll dice for 2 fighters and 1 tactical_bomber in 54 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits Units damaged: 1 carrier owned by the Americans Americans roll dice for 1 carrier, 1 cruiser and 1 transport in 54 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits Japanese roll dice for 2 fighters and 1 tactical_bomber in 54 Sea Zone, round 3 : 3/3 hits, 1.67 expected hits Americans roll dice for 1 carrier, 1 cruiser and 1 transport in 54 Sea Zone, round 3 : 0/2 hits, 0.83 expected hits 1 cruiser owned by the Americans, 1 carrier owned by the Americans and 1 transport owned by the Americans lost in 54 Sea Zone Japanese win, taking Wake Island from Americans with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 35 Casualties for Americans: 1 carrier, 1 cruiser and 1 transport Battle in 22 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 22 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 22 Sea Zone Japanese win, taking 22 Sea Zone from Americans with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in 42 Sea Zone Japanese attack with 1 destroyer Americans defend with 1 battleship, 5 carriers, 1 cruiser, 5 destroyers, 5 fighters, 1 marine and 1 tactical_bomber; ANZAC defend with 2 destroyers, 3 fighters and 4 submarines Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 4 submarines in 42 Sea Zone, round 2 : 0/4 hits, 0.67 expected hits Americans roll dice for 1 battleship, 5 carriers, 1 cruiser, 7 destroyers, 8 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 5/23 hits, 11.00 expected hits 1 destroyer owned by the Japanese lost in 42 Sea Zone Americans win with 1 battleship, 5 carriers, 1 cruiser, 7 destroyers, 8 fighters, 4 submarines and 1 tactical_bomber remaining. Battle score for attacker is -8 Casualties for Japanese: 1 destroyer Battle in 25 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Shensi Japanese attack with 1 artillery, 1 bomber and 2 infantry Chinese defend with 3 infantry Japanese roll dice for 1 artillery, 1 bomber and 2 infantry in Shensi, round 2 : 1/4 hits, 1.50 expected hits Chinese roll dice for 3 infantry in Shensi, round 2 : 0/3 hits, 1.00 expected hits 1 infantry owned by the Chinese lost in Shensi Japanese roll dice for 1 artillery, 1 bomber and 2 infantry in Shensi, round 3 : 2/4 hits, 1.50 expected hits Chinese roll dice for 2 infantry in Shensi, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 6 Casualties for Chinese: 3 infantry Casualties for Japanese: 1 infantry Non Combat Move - Japanese 2 fighters and 1 tactical_bomber could not land in 54 Sea Zone and were removed 1 marine moved from India to 39 Sea Zone 1 marine moved from Ceylon to 39 Sea Zone 1 battleship, 3 carriers, 1 cruiser, 1 fighter and 2 marines moved from 39 Sea Zone to 37 Sea Zone 2 marines moved from 37 Sea Zone to Shan State 1 artillery and 3 infantry moved from India to 39 Sea Zone 1 artillery, 3 infantry and 3 transports moved from 39 Sea Zone to 37 Sea Zone 1 artillery and 3 infantry moved from 37 Sea Zone to Shan State 1 fighter moved from 44 Sea Zone to 37 Sea Zone 1 fighter moved from 43 Sea Zone to 37 Sea Zone 4 fighters and 1 tactical_bomber moved from French Indo China to 33 Sea Zone 3 carriers and 1 destroyer moved from 6 Sea Zone to 33 Sea Zone 2 carriers moved from 6 Sea Zone to 31 Sea Zone 2 carriers moved from 6 Sea Zone to 25 Sea Zone 1 tactical_bomber moved from 25 Sea Zone to 31 Sea Zone 1 fighter moved from 25 Sea Zone to 31 Sea Zone 1 fighter moved from 22 Sea Zone to 31 Sea Zone 1 tactical_bomber moved from 22 Sea Zone to 31 Sea Zone 2 fighters and 1 tactical_bomber moved from Manchuria to 25 Sea Zone 1 armour, 1 infantry and 1 mech_infantry moved from Manchuria to Korea 3 fighters and 3 tactical_bombers moved from Kweichow to 37 Sea Zone 1 fighter moved from Kweichow to 6 Sea Zone 1 armour, 2 artilleries, 2 infantry and 10 mech_infantrys moved from India to West India 1 armour moved from India to West India 1 mech_infantry moved from India to West India 1 armour moved from Yunnan to India 1 mech_infantry moved from Yunnan to India 1 infantry moved from Szechwan to Sikang 1 infantry moved from Chahar to Suiyuyan 1 mech_infantry moved from Yunnan to Szechwan 1 infantry moved from French Indo China to Yunnan 1 mech_infantry moved from Hunan to Kweichow 1 mech_infantry moved from French Indo China to Hunan 1 infantry moved from French Indo China to Shan State 1 artillery moved from Hopei to Chahar 1 bomber moved from Shensi to Kweichow 1 aaGun moved from Hopei to Kweichow Place Units - Japanese 1 infantry and 2 mech_infantrys placed in India 1 carrier and 1 destroyer placed in 37 Sea Zone 1 infantry placed in Malaya 1 carrier and 2 transports placed in 6 Sea Zone 1 infantry and 1 mech_infantry placed in Manchuria 1 infantry placed in French Indo China Japanese undo move 5. Japanese undo move 1. 3 mech_infantrys placed in India 2 infantry placed in Manchuria Turn Complete - Japanese Japanese collect 58 PUs; end with 59 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 67 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from Shan State: 1 infantry EDIT: Adding units owned by Japanese to India: 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans : -8.83 Chinese : -0.67 Japanese : 0.50
Territory Summary for Japanese :
Caroline Islands : 1 airfield, 1 harbour and 1 marine Shantung : 1 flag Kwangsi : 1 flag Korea : 1 armour, 1 infantry and 1 mech_infantry Kiangsu : 1 flag Kiangsi : 1 flag Japan : 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Jehol : 1 flag Manchuria : 1 flag, 1 factory_minor and 2 infantry Shensi : 1 flag, 1 artillery and 1 infantry Yunnan : 1 flag, 1 infantry Suiyuyan : 1 flag, 1 infantry Kweichow : 1 flag, 1 aaGun, 1 bomber and 1 mech_infantry Hunan : 1 flag, 1 mech_infantry Hopei : 1 flag, 1 aaGun, 4 artilleries and 1 marine Tsinghai : 1 flag, 1 infantry Szechwan : 1 flag, 1 mech_infantry Chahar : 1 flag, 1 artillery Sikang : 1 flag, 1 infantry Anhwe : 1 flag, 1 mech_infantry Ceylon : 1 flag Shan State : 1 flag, 1 artillery, 3 infantry and 2 marines Burma : 1 flag India : 1 flag, 1 airfield, 1 armour, 1 factory_minor, 1 harbour, 1 infantry and 9 mech_infantrys Malaya : 1 flag, 1 factory_minor, 1 harbour and 1 infantry Kwangtung : 1 flag, 1 harbour Philippines : 1 flag, 1 airfield and 1 harbour Guam : 1 flag, 1 airfield Wake Island : 1 flag, 1 airfield, 1 artillery, 1 harbour and 1 infantry French Indo China : 1 flag, 1 factory_minor, 1 harbour and 1 infantry Sumatra : 1 flag 41 Sea Zone : 1 flag 33 Sea Zone : 1 battleship, 3 carriers, 1 destroyer, 4 fighters and 1 tactical_bomber 31 Sea Zone : 2 carriers, 2 fighters, 2 tactical_bombers and 1 transport 37 Sea Zone : 1 flag, 1 battleship, 5 carriers, 1 cruiser, 1 destroyer, 6 fighters, 3 tactical_bombers and 3 transports 39 Sea Zone : 1 flag 25 Sea Zone : 2 carriers, 2 fighters, 1 submarine and 1 tactical_bomber 22 Sea Zone : 1 destroyer 6 Sea Zone : 1 carrier, 1 fighter and 2 transports West India : 1 flag, 2 armour, 2 artilleries, 3 infantry and 11 mech_infantrys
Production/PUs Summary :
Germans : 47 / 81 Russians : 22 / 0 Japanese : 58 / 67 Americans : 71 / 106 Chinese : 1 / 5 British : 37 / 59 UK_Pacific : 0 / 0 Italians : 10 / 3 ANZAC : 15 / 21 French : 4 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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hi ME, just want to make sure you’re aware of the bm3 rule that, if Berlin is occupied, then it’ll require 7 VC to win in the pac.
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I do. Thanks.
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TripleA Turn Summary: Chinese round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 16 Purchase Units - Americans Americans buy 1 artillery, 9 fighters and 4 infantry; Remaining resources: 0 PUs; Combat Move - Americans 1 armour and 1 mech_infantry moved from Turkmenistan to Persia 1 armour moved from Kazakhstan to Russia Russians take Russia from Germans Russians take Kazakhstan from Americans 8 bombers moved from Eastern Poland to Germany 2 artilleries and 2 infantry moved from Normandy Bordeaux to 110 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 110 Sea Zone to 114 Sea Zone 2 artilleries and 2 infantry moved from 114 Sea Zone to Germany 1 fighter moved from Normandy Bordeaux to Germany 4 fighters moved from Greece to Germany 1 fighter moved from 97 Sea Zone to Germany 1 infantry moved from Morocco to 92 Sea Zone 2 artilleries and 1 infantry moved from Greece to 97 Sea Zone 2 artilleries and 1 infantry moved from 97 Sea Zone to Northern Italy 1 infantry moved from Morocco to 92 Sea Zone 2 infantry and 1 transport moved from 92 Sea Zone to 97 Sea Zone 2 infantry moved from 97 Sea Zone to Northern Italy 1 armour moved from Greece to 97 Sea Zone 1 armour moved from 97 Sea Zone to Northern Italy 4 armour moved from Kazakhstan to Tsinghai Combat - Americans Battle in Northern Italy Americans attack with 1 armour, 2 artilleries and 3 infantry Italians defend with 1 factory_minor and 2 infantry Americans roll dice for 1 cruiser in Northern Italy, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 armour, 2 artilleries and 3 infantry in Northern Italy, round 2 : 2/6 hits, 2.00 expected hits Italians roll dice for 2 infantry in Northern Italy, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Northern Italy Americans win, taking Northern Italy from Italians with 1 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Italians: 2 infantry Battle in Germany Americans attack with 2 artilleries, 8 bombers, 6 fighters and 2 infantry Germans defend with 8 armour, 1 factory_minor, 1 marine and 7 mech_infantrys Americans roll dice for 2 artilleries, 8 bombers, 6 fighters and 2 infantry in Germany, round 2 : 7/18 hits, 9.67 expected hits Germans roll dice for 8 armour, 1 marine and 7 mech_infantrys in Germany, round 2 : 8/16 hits, 6.67 expected hits 4 fighters owned by the Americans, 2 infantry owned by the Americans, 2 artilleries owned by the Americans and 7 mech_infantrys owned by the Germans lost in Germany Americans roll dice for 8 bombers and 2 fighters in Germany, round 3 : 4/10 hits, 6.33 expected hits Germans roll dice for 8 armour and 1 marine in Germany, round 3 : 5/9 hits, 4.33 expected hits 3 armour owned by the Germans, 2 fighters owned by the Americans, 3 bombers owned by the Americans and 1 marine owned by the Germans lost in Germany Americans roll dice for 5 bombers in Germany, round 4 : 3/5 hits, 3.33 expected hits Germans roll dice for 5 armour in Germany, round 4 : 3/5 hits, 2.50 expected hits 3 armour owned by the Germans and 3 bombers owned by the Americans lost in Germany Americans roll dice for 2 bombers in Germany, round 5 : 0/2 hits, 1.33 expected hits Germans roll dice for 2 armour in Germany, round 5 : 1/2 hits, 1.00 expected hits 1 bomber owned by the Americans lost in Germany Germans win with 2 armour remaining. Battle score for attacker is -89 Casualties for Americans: 2 artilleries, 7 bombers, 6 fighters and 2 infantry Casualties for Germans: 6 armour, 1 marine and 7 mech_infantrys 1 bomber owned by the Americans retreated Battle in Persia Americans attack with 1 armour and 1 mech_infantry Germans defend with 1 artillery and 1 factory_minor Americans roll dice for 1 armour and 1 mech_infantry in Persia, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 artillery in Persia, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Germans and 1 mech_infantry owned by the Americans lost in Persia Americans win, taking Persia from Germans with 1 armour remaining. Battle score for attacker is 0 Casualties for Americans: 1 mech_infantry Casualties for Germans: 1 artillery Battle in Tsinghai Americans attack with 4 armour Japanese defend with 1 infantry Americans roll dice for 4 armour in Tsinghai, round 2 : 3/4 hits, 2.00 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 armour owned by the Americans lost in Tsinghai Americans win, taking Tsinghai from Japanese with 3 armour remaining. Battle score for attacker is -3 Casualties for Americans: 1 armour Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 armour and 1 mech_infantry moved from Alexandria to Tobruk 1 transport moved from 97 Sea Zone to 92 Sea Zone 3 carriers moved from 97 Sea Zone to 92 Sea Zone 1 destroyer moved from 97 Sea Zone to 92 Sea Zone 2 infantry moved from Western United States to 10 Sea Zone 2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 marine moved from Java to 42 Sea Zone 1 destroyer moved from 42 Sea Zone to 46 Sea Zone 1 battleship, 5 carriers, 1 cruiser, 3 destroyers, 8 fighters, 2 marines and 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone 1 submarine moved from 72 Sea Zone to 80 Sea Zone 1 submarine moved from 75 Sea Zone to 80 Sea Zone 1 bomber moved from Germany to Greece 1 transport moved from 91 Sea Zone to 64 Sea Zone 1 submarine moved from 64 Sea Zone to 10 Sea Zone 1 carrier moved from 26 Sea Zone to 54 Sea Zone 3 fighters moved from 54 Sea Zone to Queensland 1 fighter moved from Marianas to 46 Sea Zone 1 fighter moved from 46 Sea Zone to 54 Sea Zone 2 marines moved from 54 Sea Zone to Queensland 1 marine moved from Queensland to South Australia 1 submarine moved from 110 Sea Zone to 91 Sea Zone Place Units - Americans 1 artillery and 2 infantry placed in Greece 1 infantry placed in Normandy Bordeaux 1 infantry placed in Denmark 9 fighters placed in Western United States Turning on Edit Mode EDIT: Removing units owned by Americans from 26 Sea Zone: 1 destroyer EDIT: Adding units owned by Americans to 54 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Turn Complete - Americans Americans collect 76 PUs; end with 76 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 91 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 96 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 101 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 2 infantry moved from Kansu to Suiyuyan 1 fighter moved from Kansu to Suiyuyan 3 artilleries and 16 infantry moved from Kansu to Shensi Combat - Chinese Battle in Suiyuyan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 3 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Shensi Chinese attack with 3 artilleries and 16 infantry Japanese defend with 1 artillery and 1 infantry Chinese roll dice for 3 artilleries and 16 infantry in Shensi, round 2 : 3/19 hits, 4.17 expected hits Japanese roll dice for 1 artillery and 1 infantry in Shensi, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi Chinese win, taking Shensi from Japanese with 3 artilleries and 15 infantry remaining. Battle score for attacker is 4 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - Chinese 1 fighter moved from Suiyuyan to Tsinghai Place Units - Chinese 1 infantry placed in Shensi Turn Complete - Chinese Chinese collect 4 PUs; end with 6 PUs Purchase Units - British British repair damage of 6x factory_minor, 5x factory_minor; Remaining resources: 48 PUs; British buy 6 armour and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Western Germany to Germany 2 artilleries and 2 infantry moved from United Kingdom to 110 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 110 Sea Zone to 114 Sea Zone 2 artilleries and 2 infantry moved from 114 Sea Zone to Germany 3 fighters moved from United Kingdom to Germany 1 infantry moved from Union of South Africa to 71 Sea Zone 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone 1 infantry moved from 80 Sea Zone to Iraq 1 mech_infantry moved from Greece to Romania British take Romania from Germans 1 armour moved from Greece to Yugoslavia British take Yugoslavia from Germans Combat - British Battle in Iraq Battle in Germany British attack with 2 artilleries, 3 fighters and 3 infantry Germans defend with 2 armour and 1 factory_minor British roll dice for 2 artilleries, 3 fighters and 3 infantry in Germany, round 2 : 3/8 hits, 3.00 expected hits Germans roll dice for 2 armour in Germany, round 2 : 1/2 hits, 1.00 expected hits 2 armour owned by the Germans and 1 infantry owned by the British lost in Germany British destroys 81PUs while taking Germans capital British win, taking Iraq from Germans, taking Germany from Germans with 2 artilleries, 3 fighters and 2 infantry remaining. Battle score for attacker is 9 Casualties for British: 1 infantry Casualties for Germans: 2 armour Non Combat Move - British 3 fighters moved from Germany to Western Germany 1 aaGun and 2 infantry moved from Southern France to Northern Italy 1 artillery moved from Greece to 97 Sea Zone 1 artillery moved from 97 Sea Zone to Northern Italy 2 submarines moved from 92 Sea Zone to 89 Sea Zone 2 submarines moved from 125 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from United Kingdom to 109 Sea Zone 1 armour and 2 mech_infantrys moved from Eastern Persia to Kazakhstan 2 aaGuns, 4 artilleries and 10 infantry moved from Eastern Persia to Persia 2 infantry moved from Anglo Egyptian Sudan to Belgian Congo 1 artillery and 1 infantry moved from French West Africa to 83 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 83 Sea Zone to 70 Sea Zone 1 artillery and 1 infantry moved from 70 Sea Zone to Belgian Congo 1 transport moved from 81 Sea Zone to 80 Sea Zone 1 destroyer moved from 81 Sea Zone to 80 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 92 Sea Zone 1 artillery and 1 infantry moved from 92 Sea Zone to Algeria 2 artilleries and 3 infantry moved from Alexandria to Tobruk 1 destroyer moved from 97 Sea Zone to 92 Sea Zone 1 cruiser moved from 97 Sea Zone to 92 Sea Zone 1 aaGun moved from Normandy Bordeaux to Southern France Place Units - British 3 armour placed in Western Germany 3 armour placed in Southern France 3 mech_infantrys placed in Union of South Africa Turn Complete - British British collect 49 PUs; end with 49 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 52 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 55 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 58 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : 3.17 Italians : 0.33 British : 0.00 Americans : -5.83 Chinese : -1.83 Japanese : 0.33
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TripleA Turn Summary: Italians round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 16 Purchase Units - Italians Italians buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians Place Units - Italians 1 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2,6,3,5 Italians collect 3 PUs (3 lost to blockades); end with 3 PUs
Combat Hit Differential Summary :
Territory Summary for Italians :
Southern Italy : 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 6 infantry Belarus : 1 flag, 1 infantry Bryansk : 1 flag Bessarabia : 1 flag Smolensk : 1 flag
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TripleA Turn Summary: French round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 16 Purchase Units - ANZAC ANZAC buy 1 armour, 1 fighter and 1 mech_infantry; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 3 fighters moved from 54 Sea Zone to Hawaiian Islands 1 destroyer moved from 62 Sea Zone to 49 Sea Zone 2 destroyers and 4 submarines moved from 42 Sea Zone to 54 Sea Zone 1 infantry moved from New South Wales to Queensland 1 transport moved from 62 Sea Zone to 54 Sea Zone 2 infantry moved from Alexandria to Tobruk 2 fighters moved from Greece to 92 Sea Zone 1 submarine moved from 77 Sea Zone to 71 Sea Zone Place Units - ANZAC 1 armour, 1 fighter and 1 mech_infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 15 PUs; end with 16 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Combat Move - French 1 infantry moved from Normandy Bordeaux to France French take France from Germans French take Normandy Bordeaux from Americans French take French Central Africa from Americans French take French Madagascar from British French take French Guiana from Americans French take Southern France from British French take French West Africa from Americans Combat - French Trigger French 1 Liberation By French: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French Trigger French 1 Liberation By French: French has 4 infantry placed in France Trigger French Liberation France Liberated Southern France 2 activates a trigger called: Trigger French Liberation France Liberated Southern France 3 Trigger French Liberation France Liberated Algeria 2 activates a trigger called: Trigger French Liberation France Liberated Algeria 3 Trigger French Liberation France Liberated Tunisia 2 activates a trigger called: Trigger French Liberation France Liberated Tunisia 3 Trigger French Liberation France Liberated French Guiana 2 activates a trigger called: Trigger French Liberation France Liberated French Guiana 3 Trigger French Liberation France Liberated French Indo China 2 activates a trigger called: Trigger French Liberation France Liberated French Indo China 3 Trigger French Liberation France Liberated French Madagascar 2 activates a trigger called: Trigger French Liberation France Liberated French Madagascar 3 Trigger French Liberation France Liberated Morocco 2 activates a trigger called: Trigger French Liberation France Liberated Morocco 3 Trigger French Liberation France Liberated French Central Africa 2 activates a trigger called: Trigger French Liberation France Liberated French Central Africa 3 Trigger French Liberation France Liberated French West Africa 2 activates a trigger called: Trigger French Liberation France Liberated French West Africa 3 Trigger French Liberation France Liberated Syria 2 activates a trigger called: Trigger French Liberation France Liberated Syria 3 Non Combat Move - French 1 infantry moved from Normandy Bordeaux to Southern France 1 infantry moved from Greece to Bulgaria Turn Complete - French French collect 16 PUs; end with 16 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 17 Research Technology - Germans Combat Move - Germans 3 artilleries moved from Northwest Persia to Iraq 3 armour moved from Egypt to Iraq 3 mech_infantrys moved from Egypt to Iraq 1 fighter moved from Norway to 114 Sea Zone 1 armour moved from Northwest Persia to Iraq 1 armour moved from Egypt to Iraq Combat - Germans Battle in 114 Sea Zone Germans attack with 1 fighter British defend with 2 transports; Americans defend with 2 transports 2 transports owned by the British and 2 transports owned by the Americans lost in 114 Sea Zone Germans win with 1 fighter remaining. Battle score for attacker is 28 Casualties for Americans: 2 transports Casualties for British: 2 transports Battle in Iraq Germans attack with 5 armour, 3 artilleries and 3 mech_infantrys British defend with 1 infantry Germans roll dice for 5 armour, 3 artilleries and 3 mech_infantrys in Iraq, round 2 : 8/11 hits, 4.50 expected hits British roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Iraq Germans win, taking Iraq from British with 5 armour, 3 artilleries and 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Germans 1 aaGun and 5 infantry moved from Norway to Finland 11 artilleries, 31 infantry and 1 marine moved from Belarus to Bryansk 1 mech_infantry moved from Baltic States to Belarus 1 fighter moved from 114 Sea Zone to Belarus 3 fighters moved from Norway to Bryansk 2 armour and 2 mech_infantrys moved from Northwest Persia to Iraq 2 armour, 10 artilleries and 2 mech_infantrys moved from Egypt to Trans-Jordan 7 armour and 1 mech_infantry moved from Egypt to Iraq 1 mech_infantry moved from Iraq to Trans-Jordan 1 infantry moved from Belarus to Bryansk 1 aaGun moved from Bryansk to Belarus Turn Complete - Germans
Combat Hit Differential Summary :
Germans : 3.50 British : -0.33
Territory Summary for Germans :
Iceland : 1 flag, 1 airfield Trans-Jordan : 1 flag, 2 armour, 10 artilleries and 3 mech_infantrys Egypt : 1 flag, 1 factory_minor and 1 harbour Syria : 1 flag Norway : 1 airfield Southern Italy : 1 infantry Belarus : 1 aaGun, 1 fighter, 2 infantry and 1 mech_infantry Karelia : 1 flag Baltic States : 1 flag Bryansk : 11 artilleries, 3 fighters, 32 infantry and 1 marine Rostov : 1 flag, 1 factory_minor Nenetsia : 1 flag Vyborg : 1 flag Archangel : 1 flag Tambov : 1 flag Ukraine : 1 flag, 1 factory_minor Western Ukraine : 1 flag Vologda : 1 flag Volgograd : 1 flag, 1 factory_minor Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour Caucasus : 1 flag Iraq : 1 flag, 14 armour, 3 artilleries and 5 mech_infantrys Northwest Persia : 1 flag Finland : 1 flag, 1 aaGun and 5 infantry
Production/PUs Summary :
Germans : 28 / 0 Russians : 26 / 0 Japanese : 55 / 67 Americans : 72 / 101 Chinese : 4 / 6 British : 43 / 58 UK_Pacific : 0 / 0 Italians : 6 / 3 ANZAC : 15 / 22 French : 16 / 16 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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TripleA Turn Summary: Russians round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 17 Combat Move - Russians Non Combat Move - Russians 2 aaGuns, 6 artilleries, 66 infantry and 1 mech_infantry moved from Poland to Eastern Poland 1 armour and 1 mech_infantry moved from Greater Southern Germany to Eastern Poland 2 aaGuns and 2 infantry moved from Samara to Kazakhstan 1 fighter moved from Kazakhstan to Shensi 1 tactical_bomber moved from Poland to Greece 1 submarine moved from 91 Sea Zone to 64 Sea Zone Turn Complete - Russians Russians collect 26 PUs; end with 26 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 39 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 17 Purchase Units - Japanese Japanese buy 1 armour, 1 artillery, 2 fighters, 5 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 marine moved from Hopei to Suiyuyan 1 mech_infantry moved from Anhwe to Suiyuyan 1 bomber moved from Kweichow to Suiyuyan 1 infantry moved from West India to Eastern Persia Japanese take Eastern Persia from British 1 infantry moved from Malaya to 37 Sea Zone 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone 2 fighters and 2 tactical_bombers moved from 37 Sea Zone to 42 Sea Zone 1 marine moved from Caroline Islands to 33 Sea Zone 1 battleship and 1 marine moved from 33 Sea Zone to 46 Sea Zone 1 destroyer moved from 33 Sea Zone to 49 Sea Zone 4 fighters and 1 tactical_bomber moved from 33 Sea Zone to 49 Sea Zone 1 tactical_bomber moved from 31 Sea Zone to 49 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 submarine moved from 25 Sea Zone to 26 Sea Zone 2 fighters and 1 tactical_bomber moved from 37 Sea Zone to 46 Sea Zone 1 marine moved from 46 Sea Zone to New Guinea Combat - Japanese Battle in 26 Sea Zone Japanese attack with 1 submarine Americans defend with 1 transport 1 transport owned by the Americans lost in 26 Sea Zone Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese win, taking 26 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 46 Sea Zone Japanese attack with 1 battleship, 2 fighters and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 battleship, 2 fighters and 1 tactical_bomber in 46 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits Americans roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 battleship owned by the Japanese 1 destroyer owned by the Americans lost in 46 Sea Zone Japanese win with 1 battleship, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 42 Sea Zone Japanese attack with 2 fighters, 2 tactical_bombers and 1 transport Americans defend with 1 destroyer Japanese roll dice for 2 fighters, 2 tactical_bombers and 1 transport in 42 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits Americans roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 42 Sea Zone Japanese win with 2 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 49 Sea Zone Japanese attack with 1 destroyer, 4 fighters and 2 tactical_bombers ANZAC defend with 1 destroyer Japanese roll dice for 1 destroyer, 4 fighters and 2 tactical_bombers in 49 Sea Zone, round 2 : 6/7 hits, 3.67 expected hits ANZAC roll dice for 1 destroyer in 49 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 49 Sea Zone Japanese win with 1 destroyer, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in Java Battle in New Guinea Battle in Suiyuyan Japanese attack with 1 bomber, 1 marine and 1 mech_infantry Chinese defend with 2 infantry Japanese roll dice for 1 bomber, 1 marine and 1 mech_infantry in Suiyuyan, round 2 : 2/3 hits, 1.00 expected hits Chinese roll dice for 2 infantry in Suiyuyan, round 2 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Suiyuyan Japanese win, taking Java from Americans, taking New Guinea from ANZAC, taking Suiyuyan from Chinese with 1 bomber and 1 marine remaining. Battle score for attacker is 2 Casualties for Japanese: 1 mech_infantry Casualties for Chinese: 2 infantry Non Combat Move - Japanese 2 armour, 2 artilleries, 2 infantry and 11 mech_infantrys moved from West India to Eastern Persia 1 armour and 9 mech_infantrys moved from India to Eastern Persia 1 aaGun moved from Kweichow to Yunnan 1 bomber moved from Suiyuyan to Yunnan 1 infantry moved from Yunnan to Kweichow 1 infantry moved from French Indo China to Yunnan 1 mech_infantry moved from Kweichow to Anhwe 1 armour, 1 infantry and 1 mech_infantry moved from Korea to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 armour, 1 carrier, 1 fighter, 2 infantry, 1 mech_infantry and 2 transports moved from 6 Sea Zone to 26 Sea Zone 2 carriers, 2 fighters and 1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone 1 artillery moved from Wake Island to 31 Sea Zone 1 infantry moved from Wake Island to 31 Sea Zone 1 artillery, 2 carriers, 2 fighters, 1 infantry, 1 tactical_bomber and 1 transport moved from 31 Sea Zone to 26 Sea Zone 2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 46 Sea Zone 1 artillery, 3 infantry and 2 marines moved from Shan State to 37 Sea Zone 1 artillery, 1 battleship, 5 carriers, 1 cruiser, 1 destroyer, 2 fighters, 3 infantry, 2 marines and 2 transports moved from 37 Sea Zone to 46 Sea Zone 1 artillery, 3 infantry and 1 marine moved from 46 Sea Zone to New Guinea 2 infantry moved from Manchuria to Korea 1 carrier moved from 33 Sea Zone to 46 Sea Zone 2 carriers moved from 33 Sea Zone to 26 Sea Zone 4 fighters and 2 tactical_bombers moved from 49 Sea Zone to 26 Sea Zone 1 destroyer moved from 22 Sea Zone to 46 Sea Zone Place Units - Japanese 2 transports placed in 6 Sea Zone 1 artillery placed in Japan 1 fighter, 1 infantry and 1 mech_infantry placed in India 1 fighter, 1 infantry and 1 mech_infantry placed in Malaya Japanese undo move 4. 1 fighter and 1 infantry placed in Malaya 1 infantry placed in Malaya 1 armour and 2 infantry placed in Manchuria 1 mech_infantry placed in French Indo China Turn Complete - Japanese Japanese collect 60 PUs; end with 60 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 68 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from Hopei: 1 aaGun and 4 artilleries EDIT: Removing units owned by Japanese from Anhwe: 1 mech_infantry EDIT: Adding units owned by Japanese to Anhwe: 1 aaGun and 4 artilleries EDIT: Adding units owned by Japanese to Hopei: 1 mech_infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans : 0.33 ANZAC : -0.33 Chinese : 0.33 Japanese : 3.33
Territory Summary for Japanese :
Caroline Islands : 1 airfield and 1 harbour Shantung : 1 flag Kwangsi : 1 flag Korea : 2 infantry Kiangsu : 1 flag Kiangsi : 1 flag Japan : 1 airfield, 1 artillery, 1 factory_minor and 1 harbour Jehol : 1 flag Manchuria : 1 flag, 1 armour, 1 factory_minor and 2 infantry Yunnan : 1 flag, 1 aaGun, 1 bomber and 1 infantry Suiyuyan : 1 flag, 1 marine Kweichow : 1 flag, 1 infantry Hunan : 1 flag, 1 mech_infantry Hopei : 1 flag, 1 mech_infantry Szechwan : 1 flag, 1 mech_infantry Chahar : 1 flag, 1 artillery Sikang : 1 flag, 1 infantry Anhwe : 1 flag, 1 aaGun and 4 artilleries Ceylon : 1 flag Shan State : 1 flag Burma : 1 flag India : 1 flag, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour, 2 infantry and 1 mech_infantry Malaya : 1 flag, 1 factory_minor, 1 fighter, 1 harbour and 2 infantry Kwangtung : 1 flag, 1 harbour New Guinea : 1 flag, 1 artillery, 3 infantry and 2 marines Philippines : 1 flag, 1 airfield and 1 harbour Guam : 1 flag, 1 airfield Wake Island : 1 flag, 1 airfield and 1 harbour French Indo China : 1 flag, 1 factory_minor, 1 harbour and 1 mech_infantry Java : 1 flag, 1 infantry Sumatra : 1 flag 42 Sea Zone : 1 transport 41 Sea Zone : 1 flag 46 Sea Zone : 2 battleships, 6 carriers, 1 cruiser, 2 destroyers, 6 fighters, 1 marine, 3 tactical_bombers and 2 transports 49 Sea Zone : 1 destroyer 37 Sea Zone : 1 flag 39 Sea Zone : 1 flag 26 Sea Zone : 1 flag, 1 armour, 1 artillery, 7 carriers, 9 fighters, 3 infantry, 1 mech_infantry, 1 submarine, 4 tactical_bombers and 3 transports 6 Sea Zone : 2 transports West India : 1 flag Eastern Persia : 1 flag, 3 armour, 2 artilleries, 3 infantry and 20 mech_infantrys
Production/PUs Summary :
Germans : 28 / 0 Russians : 26 / 39 Japanese : 60 / 68 Americans : 68 / 101 Chinese : 3 / 6 British : 43 / 58 UK_Pacific : 0 / 0 Italians : 6 / 3 ANZAC : 15 / 22 French : 16 / 16 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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TripleA Turn Summary: UK_Pacific round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 17 Purchase Units - Americans Americans buy 2 artilleries, 9 fighters and 1 infantry; Remaining resources: 0 PUs; Combat Move - Americans 1 transport moved from 97 Sea Zone to 96 Sea Zone 1 armour moved from Tobruk to 96 Sea Zone 1 armour and 1 transport moved from 96 Sea Zone to 95 Sea Zone 1 armour moved from 95 Sea Zone to Southern Italy 1 armour, 2 artilleries and 2 infantry moved from Northern Italy to Southern Italy 1 artillery and 2 infantry moved from Greece to 97 Sea Zone 1 infantry and 1 transport moved from 97 Sea Zone to 95 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 95 Sea Zone 1 artillery and 2 infantry moved from 95 Sea Zone to Southern Italy 1 cruiser moved from 97 Sea Zone to 95 Sea Zone 1 bomber moved from Greece to Southern Italy 1 armour moved from Persia to Northwest Persia Americans take Northwest Persia from Germans 1 fighter moved from 54 Sea Zone to 42 Sea Zone 2 fighters and 1 tactical_bomber moved from 54 Sea Zone to 49 Sea Zone 3 fighters moved from Queensland to 49 Sea Zone 2 fighters moved from Hawaiian Islands to 49 Sea Zone 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines Combat - Americans Battle in Philippines Battle in 42 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 42 Sea Zone Americans win, taking Philippines from Japanese with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 49 Sea Zone Americans attack with 7 fighters and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 7 fighters and 1 tactical_bomber in 49 Sea Zone, round 2 : 6/8 hits, 4.17 expected hits Japanese roll dice for 1 destroyer in 49 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 49 Sea Zone Americans win with 7 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Southern Italy Americans attack with 2 armour, 3 artilleries, 1 bomber and 4 infantry Germans defend with 1 infantry; Italians defend with 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 6 infantry AA fire in Southern Italy : 0/1 hits, 0.17 expected hits Americans roll dice for 1 cruiser in Southern Italy, round 2 : 1/1 hits, 0.50 expected hits Americans roll dice for 2 armour, 3 artilleries, 1 bomber and 4 infantry in Southern Italy, round 2 : 6/10 hits, 3.83 expected hits Italians roll dice for 1 aaGun and 7 infantry in Southern Italy, round 2 : 2/7 hits, 2.33 expected hits 1 aaGun owned by the Italians, 1 infantry owned by the Germans, 2 infantry owned by the Americans and 5 infantry owned by the Italians lost in Southern Italy Americans roll dice for 2 armour, 3 artilleries, 1 bomber and 2 infantry in Southern Italy, round 3 : 3/8 hits, 3.33 expected hits Italians roll dice for 1 infantry in Southern Italy, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern Italy Americans captures 3PUs while taking Italians capital Americans win, taking Southern Italy from Italians with 2 armour, 3 artilleries, 1 bomber and 1 infantry remaining. Battle score for attacker is 17 Casualties for Americans: 3 infantry Casualties for Italians: 1 aaGun and 6 infantry Casualties for Germans: 1 infantry triggerItaliansDestroyPUsAmericans: Setting destroysPUs to true for playerAttachment attached to Italians Non Combat Move - Americans 1 infantry moved from Normandy Bordeaux to France 1 mech_infantry moved from Tobruk to Tunisia 1 destroyer moved from 54 Sea Zone to 45 Sea Zone 1 destroyer moved from 54 Sea Zone to 45 Sea Zone 2 destroyers moved from 54 Sea Zone to 35 Sea Zone 2 marines moved from Queensland to 54 Sea Zone 1 battleship, 6 carriers, 1 cruiser and 2 marines moved from 54 Sea Zone to 35 Sea Zone 2 marines moved from 35 Sea Zone to Philippines 1 fighter moved from 42 Sea Zone to 35 Sea Zone 1 destroyer moved from 45 Sea Zone to 35 Sea Zone 1 carrier and 2 fighters moved from 92 Sea Zone to 89 Sea Zone 1 destroyer moved from 92 Sea Zone to 89 Sea Zone 2 carriers moved from 92 Sea Zone to 89 Sea Zone 1 transport moved from 92 Sea Zone to 89 Sea Zone 1 destroyer moved from 110 Sea Zone to 91 Sea Zone 1 submarine moved from 91 Sea Zone to 89 Sea Zone 1 transport moved from 97 Sea Zone to 95 Sea Zone 3 armour moved from Tsinghai to Kazakhstan 1 armour moved from Russia to Kazakhstan 1 aaGun and 1 marine moved from South Australia to Queensland 2 fighters moved from 49 Sea Zone to Queensland 5 fighters and 1 tactical_bomber moved from 49 Sea Zone to Hawaiian Islands 4 fighters moved from Western United States to Hawaiian Islands 1 transport moved from 64 Sea Zone to 89 Sea Zone 1 bomber moved from Southern Italy to Greece 1 infantry moved from Denmark to Western Germany 2 submarines moved from 80 Sea Zone to 39 Sea Zone 1 submarine moved from 10 Sea Zone to 26 Sea Zone Place Units - Americans 9 fighters and 1 infantry placed in Western United States 2 artilleries placed in Central United States Turn Complete - Americans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 5,3,4,4,5,3,4,2,6,6,5,3,3,5,3,4,1,4,4,1,6,3,1,3,2,6,4,5 Americans collect 72 PUs (1 lost to blockades); end with 75 PUs Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 80 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 95 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 100 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 105 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 110 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Shensi to Sikang 1 fighter moved from Tsinghai to Sikang 2 artilleries and 6 infantry moved from Shensi to Szechwan 1 infantry moved from Shensi to Sikang 1 artillery and 7 infantry moved from Shensi to Suiyuyan Combat - Chinese Battle in Sikang Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 3 infantry in Sikang, round 2 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Sikang Chinese win, taking Sikang from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Szechwan Chinese attack with 2 artilleries and 6 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 2 artilleries and 6 infantry in Szechwan, round 2 : 2/8 hits, 2.00 expected hits Japanese roll dice for 1 mech_infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan Chinese win, taking Szechwan from Japanese with 2 artilleries and 5 infantry remaining. Battle score for attacker is 1 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 mech_infantry Battle in Suiyuyan Chinese attack with 1 artillery and 7 infantry Japanese defend with 1 marine Chinese roll dice for 1 artillery and 7 infantry in Suiyuyan, round 2 : 0/8 hits, 1.67 expected hits Japanese roll dice for 1 marine in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 artillery and 7 infantry in Suiyuyan, round 3 : 2/8 hits, 1.67 expected hits Japanese roll dice for 1 marine in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits 1 marine owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 1 artillery and 7 infantry remaining. Battle score for attacker is 5 Casualties for Japanese: 1 marine Non Combat Move - Chinese 1 fighter moved from Sikang to Kansu Place Units - Chinese 2 infantry placed in Kansu Chinese undo move 1. 1 infantry placed in Kansu 1 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs Purchase Units - British British buy 1 artillery, 3 fighters, 1 infantry and 5 mech_infantrys; Remaining resources: 1 PUs; Combat Move - British 1 infantry moved from Northern Italy to 97 Sea Zone 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone 1 infantry moved from 98 Sea Zone to Syria 1 infantry moved from Northern Italy to 97 Sea Zone 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone 1 infantry moved from 98 Sea Zone to Egypt 1 armour moved from Kazakhstan to Caucasus Russians take Caucasus from Germans 1 armour moved from Caucasus to Northwest Persia Combat - British Battle in Egypt Battle in Syria Non Combat Move - British 1 mech_infantry moved from Romania to Greece 1 armour moved from Yugoslavia to Eastern Poland 3 fighters moved from Western Germany to Greece 2 artilleries and 2 infantry moved from Germany to Poland 3 armour moved from Western Germany to Poland 2 artilleries and 3 infantry moved from Tobruk to Alexandria 4 armour, 1 artillery, 3 infantry and 4 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan 3 mech_infantrys moved from Union of South Africa to Belgian Congo 1 transport moved from 70 Sea Zone to 71 Sea Zone 2 transports moved from 80 Sea Zone to 72 Sea Zone 1 destroyer moved from 80 Sea Zone to 72 Sea Zone 1 artillery and 1 infantry moved from Algeria to 92 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone 1 artillery and 1 infantry moved from 98 Sea Zone to Alexandria 2 aaGuns, 4 artilleries and 10 infantry moved from Persia to Northwest Persia 5 armour and 8 mech_infantrys moved from Kazakhstan to Northwest Persia 1 aaGun and 1 artillery moved from Northern Italy to 97 Sea Zone 1 aaGun, 1 artillery and 2 transports moved from 97 Sea Zone to 98 Sea Zone 1 aaGun and 1 artillery moved from 98 Sea Zone to Alexandria 1 cruiser moved from 97 Sea Zone to 98 Sea Zone 1 carrier moved from 97 Sea Zone to 98 Sea Zone 1 cruiser and 1 destroyer moved from 92 Sea Zone to 89 Sea Zone 1 submarine moved from 89 Sea Zone to 28 Sea Zone 1 submarine moved from 89 Sea Zone to 51 Sea Zone 1 destroyer moved from 97 Sea Zone to 92 Sea Zone 1 carrier moved from 97 Sea Zone to 92 Sea Zone 1 destroyer moved from 97 Sea Zone to 98 Sea Zone 1 cruiser moved from 97 Sea Zone to 92 Sea Zone 1 aaGun moved from Southern France to Northern Italy 3 armour moved from Southern France to Yugoslavia 2 submarines moved from 110 Sea Zone to 91 Sea Zone Place Units - British 3 fighters placed in Western Germany 3 mech_infantrys placed in Germany 1 artillery and 1 infantry placed in Union of South Africa 2 mech_infantrys placed in Quebec Turn Complete - British British collect 45 PUs; end with 46 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 49 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 52 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 55 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Italians : 0.33 Americans : 4.17 AA fire in Southern Italy : : -0.17 Chinese : -1.33 Japanese : -0.67
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TripleA Turn Summary: Italians round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 17 Combat Move - Italians Non Combat Move - Italians 1 infantry moved from Belarus to Bryansk Turn Complete - Italians
Combat Hit Differential Summary :
Territory Summary for Italians :
Belarus : 1 flag Bryansk : 1 flag, 1 infantry Bessarabia : 1 flag Smolensk : 1 flag
Production/PUs Summary :
Germans : 23 / 0 Russians : 28 / 39 Japanese : 55 / 68 Americans : 73 / 110 Chinese : 6 / 6 British : 45 / 55 UK_Pacific : 0 / 0 Italians : 3 / 0 ANZAC : 15 / 22 French : 17 / 16 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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TripleA Turn Summary: French round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 17 Purchase Units - ANZAC ANZAC buy 2 armour and 1 fighter; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra Combat - ANZAC Battle in Sumatra Non Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 45 Sea Zone 1 destroyer moved from 45 Sea Zone to 34 Sea Zone 1 submarine moved from 54 Sea Zone to 26 Sea Zone 1 submarine moved from 54 Sea Zone to 35 Sea Zone 2 submarines moved from 54 Sea Zone to 37 Sea Zone 1 submarine moved from 71 Sea Zone to 80 Sea Zone 2 infantry moved from Tobruk to Alexandria 2 fighters moved from 89 Sea Zone to Western United States 2 aaGuns, 2 artilleries and 2 infantry moved from South Australia to Queensland 1 armour, 1 fighter and 1 mech_infantry moved from New South Wales to Queensland Place Units - ANZAC 2 armour and 1 fighter placed in New South Wales Turning on Edit Mode EDIT: Removing units owned by ANZAC from Queensland: 1 aaGun EDIT: Adding units owned by ANZAC to New South Wales: 1 aaGun EDIT: Turning off Edit Mode Turn Complete - ANZAC ANZAC collect 19 PUs; end with 19 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Purchase Units - French French buy 1 armour and 1 fighter; Remaining resources: 0 PUs; Combat Move - French Trigger French Liberate Southern France2 activates a trigger called: Trigger French Liberate Southern France3 Combat - French Non Combat Move - French 5 infantry moved from France to Western Germany 1 infantry moved from Southern France to Northern Italy 1 infantry moved from Bulgaria to Romania Place Units - French 1 armour and 1 fighter placed in France Turn Complete - French French collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 18
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 18 Research Technology - Germans Combat Move - Germans 14 armour, 3 artilleries and 5 mech_infantrys moved from Iraq to Northwest Persia 2 armour and 3 mech_infantrys moved from Trans-Jordan to Northwest Persia 3 fighters moved from Bryansk to Northwest Persia 7 artilleries moved from Trans-Jordan to Egypt Combat - Germans Battle in Egypt Germans attack with 7 artilleries British defend with 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 7 artilleries in Egypt, round 2 : 1/7 hits, 2.33 expected hits British roll dice for 1 infantry in Egypt, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Egypt Germans win, taking Egypt from British with 7 artilleries remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Northwest Persia Germans attack with 16 armour, 3 artilleries, 3 fighters and 8 mech_infantrys British defend with 2 aaGuns, 6 armour, 4 artilleries, 10 infantry and 8 mech_infantrys; Americans defend with 1 armour AA fire in Northwest Persia : 0/3 hits, 0.50 expected hits Germans roll dice for 16 armour, 3 artilleries, 3 fighters and 8 mech_infantrys in Northwest Persia, round 2 : 10/30 hits, 12.33 expected hits Americans roll dice for 2 aaGuns, 7 armour, 4 artilleries, 10 infantry and 8 mech_infantrys in Northwest Persia, round 2 : 13/29 hits, 10.83 expected hits 2 aaGuns owned by the British, 3 artilleries owned by the Germans, 2 armour owned by the Germans, 8 mech_infantrys owned by the Germans and 8 infantry owned by the British lost in Northwest Persia Germans roll dice for 14 armour and 3 fighters in Northwest Persia, round 3 : 10/17 hits, 8.50 expected hits Americans roll dice for 7 armour, 4 artilleries, 2 infantry and 8 mech_infantrys in Northwest Persia, round 3 : 10/21 hits, 8.17 expected hits 8 mech_infantrys owned by the British, 10 armour owned by the Germans and 2 infantry owned by the British lost in Northwest Persia Germans roll dice for 4 armour and 3 fighters in Northwest Persia, round 4 : 3/7 hits, 3.50 expected hits Americans roll dice for 7 armour and 4 artilleries in Northwest Persia, round 4 : 3/11 hits, 4.83 expected hits 3 armour owned by the Germans and 3 artilleries owned by the British lost in Northwest Persia Germans roll dice for 1 armour and 3 fighters in Northwest Persia, round 5 : 2/4 hits, 2.00 expected hits Americans roll dice for 7 armour and 1 artillery in Northwest Persia, round 5 : 5/8 hits, 3.83 expected hits 3 fighters owned by the Germans, 1 armour owned by the Germans, 1 armour owned by the Americans and 1 artillery owned by the British lost in Northwest Persia Americans win with 6 armour remaining. Battle score for attacker is -76 Casualties for Germans: 16 armour, 3 artilleries, 3 fighters and 8 mech_infantrys Casualties for British: 2 aaGuns, 4 artilleries, 10 infantry and 8 mech_infantrys Casualties for Americans: 1 armour Non Combat Move - Germans 3 artilleries moved from Trans-Jordan to Iraq 1 fighter moved from Belarus to Bryansk 2 infantry moved from Belarus to Bryansk 1 aaGun moved from Belarus to Bryansk 1 mech_infantry moved from Belarus to Bryansk 1 aaGun and 5 infantry moved from Finland to Karelia Turn Complete - Germans
Combat Hit Differential Summary :
Germans : -2.67 British : -0.33 Americans : 3.33 AA fire in Northwest Persia : : -0.50
Territory Summary for Germans :
Iceland : 1 flag, 1 airfield Trans-Jordan : 1 flag Egypt : 1 flag, 7 artilleries, 1 factory_minor and 1 harbour Norway : 1 airfield Karelia : 1 flag, 1 aaGun and 5 infantry Baltic States : 1 flag Bryansk : 1 aaGun, 11 artilleries, 1 fighter, 34 infantry, 1 marine and 1 mech_infantry Rostov : 1 flag, 1 factory_minor Nenetsia : 1 flag Vyborg : 1 flag Archangel : 1 flag Tambov : 1 flag Ukraine : 1 flag, 1 factory_minor Western Ukraine : 1 flag Vologda : 1 flag Volgograd : 1 flag, 1 factory_minor Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour Iraq : 1 flag, 3 artilleries Finland : 1 flag
Production/PUs Summary :
Germans : 25 / 0 Russians : 28 / 39 Japanese : 51 / 68 Americans : 73 / 110 Chinese : 6 / 6 British : 43 / 55 UK_Pacific : 0 / 0 Italians : 3 / 0 ANZAC : 19 / 22 French : 17 / 17 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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TripleA Turn Summary: Russians round 18
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 18 Purchase Units - Russians Russians buy 3 fighters; Remaining resources: 9 PUs; Combat Move - Russians 1 infantry moved from Eastern Poland to Western Ukraine Russians take Western Ukraine from Germans Combat - Russians Non Combat Move - Russians 2 aaGuns, 1 armour, 6 artilleries, 65 infantry and 2 mech_infantrys moved from Eastern Poland to Western Ukraine 1 fighter moved from Shensi to Szechwan 1 submarine moved from 64 Sea Zone to 29 Sea Zone 1 tactical_bomber moved from Greece to Kazakhstan 1 fighter moved from Szechwan to Kazakhstan Place Units - Russians 3 fighters placed in Russia Turn Complete - Russians Russians collect 30 PUs; end with 39 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 52 PUs
Combat Hit Differential Summary :
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You win. Thank for the game.
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@Me1945 gg! likewise thank you.
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And per our agreement set up the reversed side’s game when you are ready.