18L MrRoboto (Axis) vs JWW(Allies) BM3 Game 2


  • I am going on vacation for a week, hopefully when I return my play will quicken. Have a great new year!

  • '19 '18

    HAve a great new year!

  • '19 '18

    TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 artillery and 18 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 artilleries and 4 infantry moved from Ukraine to Bryansk
            1 armour moved from Rostov to Northwest Persia
                  Germans take Caucasus from Russians
                  Germans take Northwest Persia from Neutral_Allies
            5 armour moved from Rostov to Volgograd
            1 armour moved from Ukraine to Volgograd
            2 armour moved from Rostov to Volgograd
            1 armour moved from Rostov to Volgograd
            3 armour moved from Rostov to Northwest Persia
            2 armour moved from Rostov to Northwest Persia
            2 infantry moved from Karelia to Finland
            1 tactical_bomber moved from Novgorod to Bryansk
            2 armour and 3 mech_infantrys moved from Karelia to Finland
            1 mech_infantry moved from Karelia to Finland
    
        Combat - Germans
            Battle in Bryansk
                Germans attack with 2 artilleries, 4 infantry and 1 tactical_bomber
                Russians defend with 1 artillery and 2 infantry
                    Germans roll dice for 2 artilleries, 4 infantry and 1 tactical_bomber in Bryansk, round 2 : 4/7 hits, 2,17 expected hits
                    Russians roll dice for 1 artillery and 2 infantry in Bryansk, round 2 : 0/3 hits, 1,00 expected hits
                    2 infantry owned by the Russians and 1 artillery owned by the Russians lost in Bryansk
                Germans win, taking Bryansk from Russians with 2 artilleries, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
                Casualties for Russians: 1 artillery and 2 infantry
            Battle in Finland
                Germans attack with 2 armour, 2 infantry and 4 mech_infantrys
                Americans defend with 1 infantry
                    Germans roll dice for 2 armour, 2 infantry and 4 mech_infantrys in Finland, round 2 : 3/8 hits, 2,00 expected hits
                    Americans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans lost in Finland
                Germans win, taking Finland from Americans with 2 armour, 2 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Volgograd
                Germans attack with 9 armour
                Russians defend with 1 factory_minor and 3 infantry
                    Germans roll dice for 9 armour in Volgograd, round 2 : 9/9 hits, 4,50 expected hits
                    Russians roll dice for 3 infantry in Volgograd, round 2 : 2/3 hits, 1,00 expected hits
                    3 infantry owned by the Russians and 2 armour owned by the Germans lost in Volgograd
                Germans win, taking Volgograd from Russians with 7 armour remaining. Battle score for attacker is -3
                Casualties for Germans: 2 armour
                Casualties for Russians: 3 infantry
    
        Non Combat Move - Germans
            6 aaGuns, 8 artilleries and 20 infantry moved from Ukraine to Rostov
            2 artilleries and 1 infantry moved from Novgorod to Belarus
            4 armour and 4 mech_infantrys moved from Germany to Eastern Poland
            3 armour and 2 mech_infantrys moved from Eastern Poland to Belarus
            1 tactical_bomber moved from Bryansk to Novgorod
            4 infantry moved from Karelia to Novgorod
            1 infantry moved from Archangel to Belarus
            2 artilleries and 3 infantry moved from Western Germany to France
            2 carriers, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber moved from 96 Sea Zone to 97 Sea Zone
            1 fighter and 1 tactical_bomber moved from Southern Italy to Western Germany
            1 submarine moved from 113 Sea Zone to 125 Sea Zone
    
        Place Units - Germans
            1 artillery and 2 infantry placed in Novgorod
            3 infantry placed in France
            8 infantry placed in Western Germany
            5 infantry placed in Germany
            Germans undo move 4.
            4 infantry placed in Germany
            1 infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,5
            Germans collect 56 PUs; end with 56 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 58 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUs
    

    Combat Hit Differential Summary :

    Germans : 7,33
    Americans : -0,33
    Russians : 0,00
    

    Savegame


  • TripleA Move Summary: Russians round 7

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Russians
            Russians buy 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Vologda to Archangel
                  Russians take Archangel from Germans
            1 armour, 1 artillery, 2 fighters, 49 infantry and 3 mech_infantrys moved from Russia to Bryansk
            1 artillery moved from Smolensk to Bryansk
    

    Savegame


  • TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Russians
            Russians buy 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Vologda to Archangel
                  Russians take Archangel from Germans
            1 armour, 1 artillery, 2 fighters, 49 infantry and 3 mech_infantrys moved from Russia to Bryansk
            1 artillery moved from Smolensk to Bryansk
    
        Combat - Russians
            Battle in Bryansk
                Russians attack with 1 armour, 2 artilleries, 2 fighters, 49 infantry and 3 mech_infantrys
                Germans defend with 2 artilleries and 4 infantry
                    Russians roll dice for 1 armour, 2 artilleries, 2 fighters, 49 infantry and 3 mech_infantrys in Bryansk, round 2 : 14/57 hits, 11.17 expected hits
                    Germans roll dice for 2 artilleries and 4 infantry in Bryansk, round 2 : 2/6 hits, 2.00 expected hits
                    2 infantry owned by the Russians, 2 artilleries owned by the Germans and 4 infantry owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Germans with 1 armour, 2 artilleries, 2 fighters, 47 infantry and 3 mech_infantrys remaining. Battle score for attacker is 14
                Casualties for Russians: 2 infantry
                Casualties for Germans: 2 artilleries and 4 infantry
    
        Non Combat Move - Russians
            3 aaGuns moved from Russia to Bryansk
            2 fighters moved from Bryansk to Russia
            1 infantry moved from Smolensk to Bryansk
            1 infantry moved from Vologda to Samara
            1 aaGun, 1 artillery and 1 infantry moved from Vologda to Russia
    
        Place Units - Russians
            9 infantry and 1 mech_infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 21 PUs; end with 21 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 24 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.00
    Russians : 2.83
    

    Territory Summary for Russians :

    Amur : 2 aaGuns and 18 infantry
    Bryansk : 3 aaGuns, 1 armour, 2 artilleries, 48 infantry and 3 mech_infantrys
    Archangel : 1 infantry
    Russia : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 10 infantry and 1 mech_infantry
    Tambov : 1 infantry
    Smolensk : 1 infantry
    Samara : 1 infantry
    115 Sea Zone : 1 cruiser and 1 submarine
    105 Sea Zone : 1 submarine
    

    Production/PUs Summary :

    Germans : 54 / 73
    Russians : 21 / 26
    Japanese : 36 / 59
    Americans : 57 / 80
    Chinese : 11 / 14
    British : 37 / 41
    UK_Pacific : 15 / 15
    Italians : 14 / 14
    ANZAC : 18 / 27
    French : 1 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 1 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame

  • '19 '18

    TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 4 destroyers and 9 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from French Indo China to Shan State
                  Japanese take Shan State from UK_Pacific
            1 infantry moved from French Indo China to Siam
            1 fighter and 1 tactical_bomber moved from French Indo China to Siam
            1 fighter and 1 tactical_bomber moved from French Indo China to Malaya
            1 fighter moved from French Indo China to 43 Sea Zone
            1 submarine moved from 36 Sea Zone to 42 Sea Zone
            1 fighter moved from 36 Sea Zone to 44 Sea Zone
            2 infantry moved from French Indo China to 36 Sea Zone
            2 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
            2 infantry moved from 37 Sea Zone to Malaya
            1 transport moved from 36 Sea Zone to 20 Sea Zone
            2 infantry moved from Kwangtung to 20 Sea Zone
            2 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
            1 infantry moved from 36 Sea Zone to Kwangsi
            1 infantry moved from 36 Sea Zone to Kwangsi
            1 artillery and 2 infantry moved from Kwangtung to Kiangsi
            1 infantry moved from Kiangsu to Anhwe
            1 armour moved from Manchuria to Anhwe
            2 fighters moved from Japan to Anhwe
            1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
            1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
    
        Combat - Japanese
            Battle in 43 Sea Zone
                Japanese attack with 1 fighter and 1 transport
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 43 Sea Zone
                Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 44 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 44 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 42 Sea Zone
                Japanese attack with 1 submarine
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 42 Sea Zone
                    Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                Japanese win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Borneo
                Japanese attack with 1 artillery and 1 infantry
                Americans defend with 1 artillery
                    Japanese roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 1/2 hits, 0,67 expected hits
                    UK_Pacific roll dice for 1 artillery in Borneo, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Americans lost in Borneo
                Japanese win, taking Borneo from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Americans: 1 artillery
            Battle in Siam
                Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Siam, round 2 : 0/3 hits, 1,33 expected hits
                    UK_Pacific roll dice for 1 infantry in Siam, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Siam, round 3 : 1/3 hits, 1,33 expected hits
                    UK_Pacific roll dice for 1 infantry in Siam, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Siam
                Japanese win, taking Siam from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Kiangsi
                Japanese attack with 1 artillery and 2 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery and 2 infantry in Kiangsi, round 2 : 2/3 hits, 0,83 expected hits
                    Chinese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsi
                Japanese win, taking Kiangsi from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Kwangsi
                Japanese attack with 2 infantry
                Chinese defend with 1 artillery
                    Japanese roll dice for 2 battleships in Kwangsi, round 2 : 2/2 hits, 1,33 expected hits
                    Chinese roll dice for 1 artillery in Kwangsi, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Chinese lost in Kwangsi
                Japanese win, taking Kwangsi from Chinese with 2 infantry remaining. Battle score for attacker is 4
                Casualties for Chinese: 1 artillery
            Battle in Anhwe
                Japanese attack with 1 armour, 2 fighters and 1 infantry
                Chinese defend with 1 artillery and 2 infantry
                    Japanese roll dice for 1 armour, 2 fighters and 1 infantry in Anhwe, round 2 : 2/4 hits, 1,67 expected hits
                    Chinese roll dice for 1 artillery and 2 infantry in Anhwe, round 2 : 1/3 hits, 1,00 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Anhwe
                    Japanese roll dice for 1 armour and 2 fighters in Anhwe, round 3 : 2/3 hits, 1,50 expected hits
                    Chinese roll dice for 1 artillery in Anhwe, round 3 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Chinese lost in Anhwe
                Japanese win, taking Anhwe from Chinese with 1 armour and 2 fighters remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 artillery and 2 infantry
            Battle in Malaya
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                British defend with 1 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Malaya, round 2 : 1/4 hits, 1,50 expected hits
                    UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Malaya
                Japanese win, taking Malaya from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - Japanese
            1 fighter and 1 tactical_bomber moved from Malaya to French Indo China
            1 fighter and 1 tactical_bomber moved from Siam to French Indo China
            1 fighter moved from 43 Sea Zone to French Indo China
            1 fighter moved from 44 Sea Zone to 36 Sea Zone
            1 destroyer moved from 5 Sea Zone to 16 Sea Zone
            1 submarine moved from 6 Sea Zone to 36 Sea Zone
            2 fighters moved from Anhwe to Shantung
            1 infantry moved from Manchuria to Jehol
    
        Place Units - Japanese
            4 destroyers placed in 6 Sea Zone
            3 infantry placed in Manchuria
            3 infantry placed in Kwangtung
            3 infantry placed in French Indo China
    
        Turn Complete - Japanese
            Japanese collect 48 PUs; end with 48 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0,00
    UK_Pacific : -0,33
    Japanese : 1,50
    

    Savegame


  • TripleA Move Summary: Americans round 7

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 1 airfield, 1 factory_minor, 3 fighters, 3 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery moved from Queensland to 54 Sea Zone
            1 artillery and 1 transport moved from 54 Sea Zone to 35 Sea Zone
            1 destroyer moved from 54 Sea Zone to 42 Sea Zone
            6 fighters moved from 54 Sea Zone to 42 Sea Zone
            1 artillery moved from 35 Sea Zone to Philippines
            1 bomber moved from Yunnan to Kansu
            1 destroyer moved from 109 Sea Zone to 125 Sea Zone
            1 bomber moved from Gibraltar to 125 Sea Zone
    

    Savegame


  • TripleA Turn Summary: Americans round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 1 airfield, 1 factory_minor, 3 fighters, 3 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery moved from Queensland to 54 Sea Zone
            1 artillery and 1 transport moved from 54 Sea Zone to 35 Sea Zone
            1 destroyer moved from 54 Sea Zone to 42 Sea Zone
            6 fighters moved from 54 Sea Zone to 42 Sea Zone
            1 artillery moved from 35 Sea Zone to Philippines
            1 bomber moved from Yunnan to Kansu
            1 destroyer moved from 109 Sea Zone to 125 Sea Zone
            1 bomber moved from Gibraltar to 125 Sea Zone
    
        Combat - Americans
            Battle in Philippines
            Battle in 42 Sea Zone
                Americans attack with 1 destroyer and 6 fighters
                Japanese defend with 1 submarine
                    Americans roll dice for 1 destroyer and 6 fighters in 42 Sea Zone, round 2 : 5/7 hits, 3.33 expected hits
                    Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 42 Sea Zone
                Americans win, taking Philippines from Japanese, taking 42 Sea Zone from Japanese with 1 destroyer and 6 fighters remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in 125 Sea Zone
                Americans attack with 1 bomber and 1 destroyer
                Germans defend with 1 submarine
                    Americans roll dice for 1 bomber and 1 destroyer in 125 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 125 Sea Zone
                Americans win, taking 125 Sea Zone from Neutral with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in Kansu
                Americans attack with 1 bomber
                Japanese defend with 1 infantry
                    Americans roll dice for 1 bomber in Kansu, round 2 : 0/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 bomber in Kansu, round 3 : 1/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kansu
                Americans win with 1 bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            1 bomber moved from Kansu to Yunnan
            1 destroyer moved from 54 Sea Zone to 57 Sea Zone
            6 fighters moved from 42 Sea Zone to 54 Sea Zone
            1 marine moved from Hawaiian Islands to 26 Sea Zone
            1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
            1 carrier, 1 destroyer, 2 fighters, 1 marine, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            1 marine and 1 mech_infantry moved from 54 Sea Zone to Queensland
            5 submarines moved from 10 Sea Zone to 30 Sea Zone
            1 infantry moved from Western United States to Central United States
            2 mech_infantrys moved from Central United States to 101 Sea Zone
            2 infantry moved from Eastern United States to 101 Sea Zone
            1 aaGun, 1 artillery, 2 infantry and 1 marine moved from Gibraltar to 91 Sea Zone
            2 fighters moved from Gibraltar to Norway
            1 bomber moved from 125 Sea Zone to Norway
            1 aaGun, 1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 2 infantry, 1 marine, 1 tactical_bomber and 2 transports moved from 91 Sea Zone to 112 Sea Zone
            1 aaGun, 1 artillery, 2 infantry and 1 marine moved from 112 Sea Zone to Norway
            1 submarine moved from 109 Sea Zone to 112 Sea Zone
            1 submarine moved from 109 Sea Zone to 91 Sea Zone
            1 carrier, 2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
            1 fighter moved from Eastern United States to 91 Sea Zone
            1 fighter moved from 91 Sea Zone to Gibraltar
    
        Place Units - Americans
            2 transports placed in 101 Sea Zone
            3 fighters and 3 infantry placed in Eastern United States
            1 airfield and 1 factory_minor placed in Norway
    
        Turn Complete - Americans
            Americans collect 59 PUs; end with 59 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 84 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.17
    Americans : 1.33
    Japanese : -0.83
    

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
    Iwo Jima : 1 flag, 1 infantry
    Yunnan : 1 bomber
    Queensland : 1 infantry, 1 marine and 1 mech_infantry
    Philippines : 1 airfield, 1 artillery and 1 harbour
    Wake Island : 1 airfield
    Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
    Hawaiian Islands : 1 airfield and 1 harbour
    Midway : 1 airfield
    42 Sea Zone : 1 flag, 1 destroyer
    30 Sea Zone : 5 submarines
    35 Sea Zone : 1 transport
    57 Sea Zone : 1 destroyer
    54 Sea Zone : 1 battleship, 5 carriers, 2 cruisers, 3 destroyers, 8 fighters, 1 submarine and 1 transport
    Central United States : 1 factory_major and 1 infantry
    Eastern United States : 1 aaGun, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 3 infantry
    Gibraltar : 1 fighter
    Morocco : 1 flag, 2 infantry and 2 mech_infantrys
    French Guiana : 1 flag
    Norway : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 2 fighters, 2 infantry, 1 marine and 1 mech_infantry
    112 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports
    125 Sea Zone : 1 flag, 1 destroyer
    101 Sea Zone : 2 transports
    Brazil : 1 flag
    91 Sea Zone : 1 carrier, 1 submarine and 2 transports
    

    Production/PUs Summary :

    Germans : 54 / 73
    Russians : 21 / 26
    Japanese : 46 / 48
    Americans : 59 / 84
    Chinese : 8 / 14
    British : 37 / 41
    UK_Pacific : 6 / 15
    Italians : 14 / 14
    ANZAC : 18 / 27
    French : 1 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 1 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame


  • TripleA Turn Summary: Chinese round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Kansu: Chinese has 1 infantry placed in Kansu
    
        Combat - Chinese
            Chinese creates battle in territory Kansu
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            2 artilleries and 2 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 9 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Territory Summary for Chinese :

    Yunnan : 4 artilleries and 5 infantry
    Kansu : 1 infantry
    

    Production/PUs Summary :

    Germans : 54 / 73
    Russians : 21 / 26
    Japanese : 45 / 48
    Americans : 59 / 84
    Chinese : 9 / 12
    British : 37 / 41
    UK_Pacific : 6 / 15
    Italians : 14 / 14
    ANZAC : 18 / 27
    French : 1 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 1 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame


  • TripleA Move Summary: British round 7

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Combat Move - British
            1 infantry moved from Gibraltar to 91 Sea Zone
            1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone
            1 infantry moved from 96 Sea Zone to Malta
            1 bomber moved from Gibraltar to Tobruk
            1 mech_infantry moved from Egypt to Tobruk
            1 artillery and 2 infantry moved from Yunnan to Kwangsi
            1 artillery and 1 infantry moved from Yunnan to Shan State
            1 fighter and 1 mech_infantry moved from Yunnan to Anhwe
            1 infantry moved from Yunnan to Kwangsi
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 1 airfield, 1 factory_minor, 3 fighters, 3 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery moved from Queensland to 54 Sea Zone
            1 artillery and 1 transport moved from 54 Sea Zone to 35 Sea Zone
            1 destroyer moved from 54 Sea Zone to 42 Sea Zone
            6 fighters moved from 54 Sea Zone to 42 Sea Zone
            1 artillery moved from 35 Sea Zone to Philippines
            1 bomber moved from Yunnan to Kansu
            1 destroyer moved from 109 Sea Zone to 125 Sea Zone
            1 bomber moved from Gibraltar to 125 Sea Zone
    
        Combat - Americans
            Battle in Philippines
            Battle in 42 Sea Zone
                Americans attack with 1 destroyer and 6 fighters
                Japanese defend with 1 submarine
                    Americans roll dice for 1 destroyer and 6 fighters in 42 Sea Zone, round 2 : 5/7 hits, 3.33 expected hits
                    Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 42 Sea Zone
                Americans win, taking Philippines from Japanese, taking 42 Sea Zone from Japanese with 1 destroyer and 6 fighters remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in 125 Sea Zone
                Americans attack with 1 bomber and 1 destroyer
                Germans defend with 1 submarine
                    Americans roll dice for 1 bomber and 1 destroyer in 125 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 125 Sea Zone
                Americans win, taking 125 Sea Zone from Neutral with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in Kansu
                Americans attack with 1 bomber
                Japanese defend with 1 infantry
                    Americans roll dice for 1 bomber in Kansu, round 2 : 0/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 bomber in Kansu, round 3 : 1/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kansu
                Americans win with 1 bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            1 bomber moved from Kansu to Yunnan
            1 destroyer moved from 54 Sea Zone to 57 Sea Zone
            6 fighters moved from 42 Sea Zone to 54 Sea Zone
            1 marine moved from Hawaiian Islands to 26 Sea Zone
            1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
            1 carrier, 1 destroyer, 2 fighters, 1 marine, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            1 marine and 1 mech_infantry moved from 54 Sea Zone to Queensland
            5 submarines moved from 10 Sea Zone to 30 Sea Zone
            1 infantry moved from Western United States to Central United States
            2 mech_infantrys moved from Central United States to 101 Sea Zone
            2 infantry moved from Eastern United States to 101 Sea Zone
            1 aaGun, 1 artillery, 2 infantry and 1 marine moved from Gibraltar to 91 Sea Zone
            2 fighters moved from Gibraltar to Norway
            1 bomber moved from 125 Sea Zone to Norway
            1 aaGun, 1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 2 infantry, 1 marine, 1 tactical_bomber and 2 transports moved from 91 Sea Zone to 112 Sea Zone
            1 aaGun, 1 artillery, 2 infantry and 1 marine moved from 112 Sea Zone to Norway
            1 submarine moved from 109 Sea Zone to 112 Sea Zone
            1 submarine moved from 109 Sea Zone to 91 Sea Zone
            1 carrier, 2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
            1 fighter moved from Eastern United States to 91 Sea Zone
            1 fighter moved from 91 Sea Zone to Gibraltar
    
        Place Units - Americans
            2 transports placed in 101 Sea Zone
            3 fighters and 3 infantry placed in Eastern United States
            1 airfield and 1 factory_minor placed in Norway
    
        Turn Complete - Americans
            Americans collect 59 PUs; end with 59 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 84 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Kansu: Chinese has 1 infantry placed in Kansu
    
        Combat - Chinese
            Chinese creates battle in territory Kansu
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            2 artilleries and 2 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 9 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
    
        Purchase Units - British
            British buy 2 fighters and 7 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Gibraltar to 91 Sea Zone
            1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone
            1 infantry moved from 96 Sea Zone to Malta
            1 bomber moved from Gibraltar to Tobruk
            1 mech_infantry moved from Egypt to Tobruk
            1 artillery and 2 infantry moved from Yunnan to Kwangsi
            1 artillery and 1 infantry moved from Yunnan to Shan State
            1 fighter and 1 mech_infantry moved from Yunnan to Anhwe
            1 infantry moved from Yunnan to Kwangsi
    
        Combat - British
            Battle in Malta
            Battle in Tobruk
                British attack with 1 bomber and 1 mech_infantry
                Italians defend with 1 infantry
                    British roll dice for 1 bomber and 1 mech_infantry in Tobruk, round 2 : 1/2 hits, 0.83 expected hits
                    Italians roll dice for 1 infantry in Tobruk, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Tobruk
                British win, taking Malta from Italians with 1 bomber remaining. Battle score for attacker is -1
                Casualties for British: 1 mech_infantry
                Casualties for Italians: 1 infantry
            Battle in Anhwe
                British attack with 1 fighter and 1 mech_infantry
                Japanese defend with 1 armour
                    British roll dice for 1 fighter and 1 mech_infantry in Anhwe, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 armour in Anhwe, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Japanese lost in Anhwe
                British win, taking Anhwe from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 armour
            Battle in Shan State
                British attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 artillery and 1 infantry in Shan State, round 3 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shan State
                British win, taking Shan State from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Kwangsi
                British attack with 1 artillery and 3 infantry
                Japanese defend with 2 infantry
                    British roll dice for 1 artillery and 3 infantry in Kwangsi, round 2 : 2/4 hits, 1.00 expected hits
                    Japanese roll dice for 2 infantry in Kwangsi, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese lost in Kwangsi
                British win, taking Kwangsi from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - British
            1 fighter moved from Anhwe to Yunnan
            3 infantry moved from India to Burma
            1 bomber moved from Tobruk to Egypt
            1 fighter moved from 98 Sea Zone to Bryansk
            1 aaGun and 1 infantry moved from United Kingdom to 109 Sea Zone
            1 transport moved from 91 Sea Zone to 110 Sea Zone
            2 infantry moved from United Kingdom to 110 Sea Zone
            2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 109 Sea Zone to 112 Sea Zone
            1 aaGun and 3 infantry moved from 112 Sea Zone to Norway
            1 fighter moved from 98 Sea Zone to Gibraltar
            1 armour moved from Alexandria to Egypt
            1 infantry moved from Trans-Jordan to Iraq
            1 artillery and 3 infantry moved from Egypt to Trans-Jordan
            1 infantry moved from Egypt to Alexandria
            1 fighter moved from Gibraltar to Norway
            1 destroyer moved from 109 Sea Zone to 91 Sea Zone
            1 cruiser moved from 109 Sea Zone to 112 Sea Zone
    
        Place Units - British
            2 fighters placed in 98 Sea Zone
            1 infantry placed in Egypt
            6 infantry placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,6,4,3,4,4,6,1,3,1,6,3,1,6,4,3,4,2,5,2
            British collect 35 PUs (2 lost to blockades); end with 35 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs
    
        Place Units - UK_Pacific
            5 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,6
            UK_Pacific collect 4 PUs (3 lost to blockades); end with 4 PUs
            Some Units in India change ownership: 5 infantry
            Turning on Edit Mode
            EDIT: Removing units owned by British from United Kingdom: 4 infantry
            EDIT: Adding units owned by British to Scotland: 4 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : -0.17
    British : 1.17
    Italians : 0.67
    Americans : 1.33
    Japanese : -2.67
    

    Territory Summary for Americans, British, Chinese and UK_Pacific :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
    Iwo Jima : 1 flag, 1 infantry
    Kwangsi : 1 artillery and 3 infantry
    Yunnan : 3 aaGuns, 5 artilleries, 1 bomber, 1 fighter and 17 infantry
    Kansu : 1 infantry
    Anhwe : 1 mech_infantry
    Shan State : 1 artillery and 1 infantry
    Burma : 3 infantry
    India : 1 airfield, 1 factory_major, 1 harbour and 5 infantry
    Queensland : 1 infantry, 1 marine and 1 mech_infantry
    Philippines : 1 airfield, 1 artillery and 1 harbour
    Wake Island : 1 airfield
    Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
    Hawaiian Islands : 1 airfield and 1 harbour
    Midway : 1 airfield
    42 Sea Zone : 1 flag, 1 destroyer
    30 Sea Zone : 5 submarines
    35 Sea Zone : 1 transport
    57 Sea Zone : 1 destroyer
    54 Sea Zone : 1 battleship, 5 carriers, 2 cruisers, 3 destroyers, 8 fighters, 1 submarine and 1 transport
    Central United States : 1 factory_major and 1 infantry
    Eastern United States : 1 aaGun, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 3 infantry
    Iceland : 1 airfield
    Quebec : 1 factory_minor
    Trans-Jordan : 1 airfield, 1 artillery, 4 infantry and 1 tactical_bomber
    Alexandria : 1 infantry
    Gibraltar : 1 airfield, 1 artillery, 3 fighters, 1 harbour and 2 infantry
    New Brunswick Nova Scotia : 1 harbour
    Egypt : 1 armour, 1 bomber, 1 factory_minor, 1 harbour and 1 infantry
    Union of South Africa : 1 factory_minor and 1 harbour
    Scotland : 1 airfield and 4 infantry
    Malta : 1 infantry
    United Kingdom : 4 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 7 infantry and 1 mech_infantry
    Morocco : 1 flag, 2 infantry and 2 mech_infantrys
    French Madagascar : 1 flag
    French Guiana : 1 flag
    Syria : 1 flag
    French West Africa : 1 flag
    Norway : 1 flag, 2 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 3 fighters, 5 infantry, 1 marine and 1 mech_infantry
    Italian Somaliland : 1 flag
    Bryansk : 1 fighter
    112 Sea Zone : 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 4 transports
    125 Sea Zone : 1 flag, 1 destroyer
    96 Sea Zone : 1 transport
    Greece : 1 flag
    Iraq : 1 flag, 1 infantry
    Eastern Persia : 1 flag
    101 Sea Zone : 2 transports
    Brazil : 1 flag
    Persia : 1 flag
    98 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 2 fighters and 2 submarines
    91 Sea Zone : 1 carrier, 1 destroyer, 1 submarine and 2 transports
    

    Production/PUs Summary :

    Germans : 54 / 73
    Russians : 21 / 26
    Japanese : 42 / 48
    Americans : 59 / 84
    Chinese : 11 / 12
    British : 37 / 44
    UK_Pacific : 7 / 4
    Italians : 14 / 14
    ANZAC : 18 / 27
    French : 1 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 1 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame


  • TripleA Manual Gamesave Post: UK_Pacific round 7

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 1 airfield, 1 factory_minor, 3 fighters, 3 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery moved from Queensland to 54 Sea Zone
            1 artillery and 1 transport moved from 54 Sea Zone to 35 Sea Zone
            1 destroyer moved from 54 Sea Zone to 42 Sea Zone
            6 fighters moved from 54 Sea Zone to 42 Sea Zone
            1 artillery moved from 35 Sea Zone to Philippines
            1 bomber moved from Yunnan to Kansu
            1 destroyer moved from 109 Sea Zone to 125 Sea Zone
            1 bomber moved from Gibraltar to 125 Sea Zone
    
        Combat - Americans
            Battle in Philippines
            Battle in 42 Sea Zone
                Americans attack with 1 destroyer and 6 fighters
                Japanese defend with 1 submarine
                    Americans roll dice for 1 destroyer and 6 fighters in 42 Sea Zone, round 2 : 5/7 hits, 3.33 expected hits
                    Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 42 Sea Zone
                Americans win, taking Philippines from Japanese, taking 42 Sea Zone from Japanese with 1 destroyer and 6 fighters remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in 125 Sea Zone
                Americans attack with 1 bomber and 1 destroyer
                Germans defend with 1 submarine
                    Americans roll dice for 1 bomber and 1 destroyer in 125 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 125 Sea Zone
                Americans win, taking 125 Sea Zone from Neutral with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in Kansu
                Americans attack with 1 bomber
                Japanese defend with 1 infantry
                    Americans roll dice for 1 bomber in Kansu, round 2 : 0/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 bomber in Kansu, round 3 : 1/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kansu
                Americans win with 1 bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            1 bomber moved from Kansu to Yunnan
            1 destroyer moved from 54 Sea Zone to 57 Sea Zone
            6 fighters moved from 42 Sea Zone to 54 Sea Zone
            1 marine moved from Hawaiian Islands to 26 Sea Zone
            1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
            1 carrier, 1 destroyer, 2 fighters, 1 marine, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            1 marine and 1 mech_infantry moved from 54 Sea Zone to Queensland
            5 submarines moved from 10 Sea Zone to 30 Sea Zone
            1 infantry moved from Western United States to Central United States
            2 mech_infantrys moved from Central United States to 101 Sea Zone
            2 infantry moved from Eastern United States to 101 Sea Zone
            1 aaGun, 1 artillery, 2 infantry and 1 marine moved from Gibraltar to 91 Sea Zone
            2 fighters moved from Gibraltar to Norway
            1 bomber moved from 125 Sea Zone to Norway
            1 aaGun, 1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 2 infantry, 1 marine, 1 tactical_bomber and 2 transports moved from 91 Sea Zone to 112 Sea Zone
            1 aaGun, 1 artillery, 2 infantry and 1 marine moved from 112 Sea Zone to Norway
            1 submarine moved from 109 Sea Zone to 112 Sea Zone
            1 submarine moved from 109 Sea Zone to 91 Sea Zone
            1 carrier, 2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
            1 fighter moved from Eastern United States to 91 Sea Zone
            1 fighter moved from 91 Sea Zone to Gibraltar
    
        Place Units - Americans
            2 transports placed in 101 Sea Zone
            3 fighters and 3 infantry placed in Eastern United States
            1 airfield and 1 factory_minor placed in Norway
    
        Turn Complete - Americans
            Americans collect 59 PUs; end with 59 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 84 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Kansu: Chinese has 1 infantry placed in Kansu
    
        Combat - Chinese
            Chinese creates battle in territory Kansu
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            2 artilleries and 2 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 9 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
    
        Purchase Units - British
            British buy 2 fighters and 7 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Gibraltar to 91 Sea Zone
            1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone
            1 infantry moved from 96 Sea Zone to Malta
            1 bomber moved from Gibraltar to Tobruk
            1 mech_infantry moved from Egypt to Tobruk
            1 artillery and 2 infantry moved from Yunnan to Kwangsi
            1 artillery and 1 infantry moved from Yunnan to Shan State
            1 fighter and 1 mech_infantry moved from Yunnan to Anhwe
            1 infantry moved from Yunnan to Kwangsi
    
        Combat - British
            Battle in Malta
            Battle in Tobruk
                British attack with 1 bomber and 1 mech_infantry
                Italians defend with 1 infantry
                    British roll dice for 1 bomber and 1 mech_infantry in Tobruk, round 2 : 1/2 hits, 0.83 expected hits
                    Italians roll dice for 1 infantry in Tobruk, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Tobruk
                British win, taking Malta from Italians with 1 bomber remaining. Battle score for attacker is -1
                Casualties for British: 1 mech_infantry
                Casualties for Italians: 1 infantry
            Battle in Anhwe
                British attack with 1 fighter and 1 mech_infantry
                Japanese defend with 1 armour
                    British roll dice for 1 fighter and 1 mech_infantry in Anhwe, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 armour in Anhwe, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Japanese lost in Anhwe
                British win, taking Anhwe from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 armour
            Battle in Shan State
                British attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 artillery and 1 infantry in Shan State, round 3 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shan State
                British win, taking Shan State from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Kwangsi
                British attack with 1 artillery and 3 infantry
                Japanese defend with 2 infantry
                    British roll dice for 1 artillery and 3 infantry in Kwangsi, round 2 : 2/4 hits, 1.00 expected hits
                    Japanese roll dice for 2 infantry in Kwangsi, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese lost in Kwangsi
                British win, taking Kwangsi from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - British
            1 fighter moved from Anhwe to Yunnan
            3 infantry moved from India to Burma
            1 bomber moved from Tobruk to Egypt
            1 fighter moved from 98 Sea Zone to Bryansk
            1 aaGun and 1 infantry moved from United Kingdom to 109 Sea Zone
            1 transport moved from 91 Sea Zone to 110 Sea Zone
            2 infantry moved from United Kingdom to 110 Sea Zone
            2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 109 Sea Zone to 112 Sea Zone
            1 aaGun and 3 infantry moved from 112 Sea Zone to Norway
            1 fighter moved from 98 Sea Zone to Gibraltar
            1 armour moved from Alexandria to Egypt
            1 infantry moved from Trans-Jordan to Iraq
            1 artillery and 3 infantry moved from Egypt to Trans-Jordan
            1 infantry moved from Egypt to Alexandria
            1 fighter moved from Gibraltar to Norway
            1 destroyer moved from 109 Sea Zone to 91 Sea Zone
            1 cruiser moved from 109 Sea Zone to 112 Sea Zone
    
        Place Units - British
            2 fighters placed in 98 Sea Zone
            1 infantry placed in Egypt
            6 infantry placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,6,4,3,4,4,6,1,3,1,6,3,1,6,4,3,4,2,5,2
            British collect 35 PUs (2 lost to blockades); end with 35 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs
    
        Place Units - UK_Pacific
            5 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,6
            UK_Pacific collect 4 PUs (3 lost to blockades); end with 4 PUs
            Some Units in India change ownership: 5 infantry
            Turning on Edit Mode
            EDIT: Removing units owned by British from United Kingdom: 4 infantry
            EDIT: Adding units owned by British to Scotland: 4 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by British from Gibraltar: 1 fighter
            EDIT: Adding units owned by British to Norway: 1 fighter
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : -0.17
    British : 1.17
    Italians : 0.67
    Americans : 1.33
    Japanese : -2.67
    

    Savegame

  • '19 '18

    TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 fighter moved from Southern Italy to 96 Sea Zone
            1 infantry moved from Southern Italy to 97 Sea Zone
            1 infantry moved from 97 Sea Zone to Greece
            1 armour and 1 mech_infantry moved from Libya to Alexandria
            1 bomber moved from Southern Italy to Iraq
    
        Combat - Italians
            Battle in Greece
            Battle in 96 Sea Zone
                Italians attack with 1 fighter
                British defend with 1 transport
                    1 transport owned by the British lost in 96 Sea Zone
                Italians win, taking Greece from British with 1 fighter remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in Alexandria
                Italians attack with 1 armour and 1 mech_infantry
                British defend with 1 infantry
                    Italians roll dice for 1 armour and 1 mech_infantry in Alexandria, round 2 : 1/2 hits, 0,67 expected hits
                    British roll dice for 1 infantry in Alexandria, round 2 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Italians and 1 infantry owned by the British lost in Alexandria
                Italians win, taking Alexandria from British with 1 armour remaining. Battle score for attacker is -1
                Casualties for Italians: 1 mech_infantry
                Casualties for British: 1 infantry
            Battle in Iraq
                Italians attack with 1 bomber
                British defend with 1 infantry
                    Italians roll dice for 1 bomber in Iraq, round 2 : 1/1 hits, 0,67 expected hits
                    British roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Iraq
                Italians win with 1 bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Iraq to Caucasus
            1 bomber moved from Caucasus to Volgograd
            1 fighter moved from 96 Sea Zone to 97 Sea Zone
            1 fighter moved from 97 Sea Zone to Southern Italy
            1 artillery moved from Libya to Tobruk
            2 aaGuns, 1 artillery and 3 infantry moved from Ukraine to Bessarabia
    
        Place Units - Italians
            1 destroyer and 1 submarine placed in 97 Sea Zone
    
        Turn Complete - Italians
            Italians collect 16 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Italians : 0,67
    British : 0,33
    

    Savegame


  • TripleA Move Summary: ANZAC round 7

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 2 fighters and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 submarines moved from 54 Sea Zone to 42 Sea Zone
            1 submarine moved from 42 Sea Zone to 43 Sea Zone
            1 submarine moved from 42 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
            1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
            1 marine moved from Queensland to 54 Sea Zone
            1 cruiser and 1 marine moved from 54 Sea Zone to 32 Sea Zone
            1 marine moved from 32 Sea Zone to Marshall Islands
            1 infantry moved from Egypt to Alexandria
            3 fighters moved from Trans-Jordan to Alexandria
    

    Savegame


  • TripleA Turn Summary: ANZAC round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 2 fighters and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 submarines moved from 54 Sea Zone to 42 Sea Zone
            1 submarine moved from 42 Sea Zone to 43 Sea Zone
            1 submarine moved from 42 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
            1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
            1 marine moved from Queensland to 54 Sea Zone
            1 cruiser and 1 marine moved from 54 Sea Zone to 32 Sea Zone
            1 marine moved from 32 Sea Zone to Marshall Islands
            1 infantry moved from Egypt to Alexandria
            3 fighters moved from Trans-Jordan to Alexandria
    
        Combat - ANZAC
            Battle in 43 Sea Zone
                ANZAC attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 43 Sea Zone
                    ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                ANZAC win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Marshall Islands
            Battle in 37 Sea Zone
                ANZAC attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 37 Sea Zone
                    ANZAC roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                ANZAC win, taking Marshall Islands from Japanese, taking 37 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Sumatra
                ANZAC attack with 1 artillery and 1 infantry
                Japanese defend with 1 artillery
                    ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Sumatra, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 3 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Sumatra, round 3 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 4 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Sumatra, round 4 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Sumatra
                ANZAC win, taking Sumatra from Japanese with 1 artillery remaining. Battle score for attacker is 1
                Casualties for ANZAC: 1 infantry
                Casualties for Japanese: 1 artillery
            Battle in Alexandria
                ANZAC attack with 3 fighters and 1 infantry
                Italians defend with 1 armour
                    ANZAC roll dice for 3 fighters and 1 infantry in Alexandria, round 2 : 1/4 hits, 1.67 expected hits
                    Italians roll dice for 1 armour in Alexandria, round 2 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the ANZAC and 1 armour owned by the Italians lost in Alexandria
                ANZAC win with 3 fighters remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
                Casualties for Italians: 1 armour
    
        Non Combat Move - ANZAC
            3 fighters moved from Alexandria to Trans-Jordan
    
        Place Units - ANZAC
            2 fighters placed in Queensland
            1 transport placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 22 PUs; end with 22 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.50
    ANZAC : -1.33
    Japanese : 0.00
    

    Territory Summary for ANZAC :

    Caroline Islands : 1 infantry
    Marshall Islands : 1 flag, 1 marine
    Queensland : 2 aaGuns, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour, 2 infantry and 1 mech_infantry
    New Zealand : 1 airfield and 1 harbour
    New South Wales : 1 factory_minor and 1 harbour
    Celebes : 1 flag, 1 infantry
    Java : 1 flag, 1 artillery and 1 infantry
    Dutch New Guinea : 1 flag
    Sumatra : 1 flag, 1 artillery
    41 Sea Zone : 1 transport
    43 Sea Zone : 1 flag, 1 submarine
    32 Sea Zone : 1 cruiser
    37 Sea Zone : 1 flag, 1 submarine
    17 Sea Zone : 1 flag
    54 Sea Zone : 2 fighters and 1 transport
    Trans-Jordan : 3 fighters
    Ethiopia : 1 flag
    98 Sea Zone : 1 destroyer
    

    Production/PUs Summary :

    Germans : 54 / 73
    Russians : 21 / 26
    Japanese : 38 / 48
    Americans : 59 / 84
    Chinese : 11 / 12
    British : 35 / 44
    UK_Pacific : 7 / 4
    Italians : 16 / 16
    ANZAC : 22 / 28
    French : 1 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 1 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame


  • TripleA Move Summary: French round 7

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Combat Move - French
            1 infantry moved from Egypt to Alexandria
                  British take Alexandria from Italians
    

    Savegame


  • TripleA Turn Summary: French round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 2 fighters and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 submarines moved from 54 Sea Zone to 42 Sea Zone
            1 submarine moved from 42 Sea Zone to 43 Sea Zone
            1 submarine moved from 42 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
            1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
            1 marine moved from Queensland to 54 Sea Zone
            1 cruiser and 1 marine moved from 54 Sea Zone to 32 Sea Zone
            1 marine moved from 32 Sea Zone to Marshall Islands
            1 infantry moved from Egypt to Alexandria
            3 fighters moved from Trans-Jordan to Alexandria
    
        Combat - ANZAC
            Battle in 43 Sea Zone
                ANZAC attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 43 Sea Zone
                    ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                ANZAC win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Marshall Islands
            Battle in 37 Sea Zone
                ANZAC attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 37 Sea Zone
                    ANZAC roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                ANZAC win, taking Marshall Islands from Japanese, taking 37 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Sumatra
                ANZAC attack with 1 artillery and 1 infantry
                Japanese defend with 1 artillery
                    ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Sumatra, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 3 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Sumatra, round 3 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 4 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Sumatra, round 4 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Sumatra
                ANZAC win, taking Sumatra from Japanese with 1 artillery remaining. Battle score for attacker is 1
                Casualties for ANZAC: 1 infantry
                Casualties for Japanese: 1 artillery
            Battle in Alexandria
                ANZAC attack with 3 fighters and 1 infantry
                Italians defend with 1 armour
                    ANZAC roll dice for 3 fighters and 1 infantry in Alexandria, round 2 : 1/4 hits, 1.67 expected hits
                    Italians roll dice for 1 armour in Alexandria, round 2 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the ANZAC and 1 armour owned by the Italians lost in Alexandria
                ANZAC win with 3 fighters remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
                Casualties for Italians: 1 armour
    
        Non Combat Move - ANZAC
            3 fighters moved from Alexandria to Trans-Jordan
    
        Place Units - ANZAC
            2 fighters placed in Queensland
            1 transport placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 22 PUs; end with 22 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
    
        Combat Move - French
            1 infantry moved from Egypt to Alexandria
                  British take Alexandria from Italians
    
        Combat - French
    
        Non Combat Move - French
            2 infantry moved from United Kingdom to Scotland
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Italians : 0.50
    ANZAC : -1.33
    Japanese : 0.00
    

    Territory Summary for ANZAC and French :

    Caroline Islands : 1 infantry
    Marshall Islands : 1 flag, 1 marine
    Queensland : 2 aaGuns, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour, 2 infantry and 1 mech_infantry
    New Zealand : 1 airfield and 1 harbour
    New South Wales : 1 factory_minor and 1 harbour
    Celebes : 1 flag, 1 infantry
    Java : 1 flag, 1 artillery and 1 infantry
    Dutch New Guinea : 1 flag
    Sumatra : 1 flag, 1 artillery
    41 Sea Zone : 1 transport
    43 Sea Zone : 1 flag, 1 submarine
    32 Sea Zone : 1 cruiser
    37 Sea Zone : 1 flag, 1 submarine
    17 Sea Zone : 1 flag
    54 Sea Zone : 2 fighters and 1 transport
    Trans-Jordan : 3 fighters
    Alexandria : 1 infantry
    Scotland : 2 infantry
    Ethiopia : 1 flag
    98 Sea Zone : 1 cruiser and 3 destroyers
    

    Production/PUs Summary :

    Germans : 54 / 73
    Russians : 21 / 26
    Japanese : 38 / 48
    Americans : 59 / 84
    Chinese : 11 / 12
    British : 35 / 44
    UK_Pacific : 7 / 4
    Italians : 16 / 16
    ANZAC : 22 / 28
    French : 1 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 1 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame

  • '19 '18

    TripleA Move Summary: Germans round 8

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 artilleries, 1 factory_minor, 3 fighters, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Germans To War With Chinese
                Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
    
        Combat Move - Germans
            1 armour moved from Volgograd to Sikang
                  Germans take Kazakhstan from Russians
                  Germans take Sikang from Chinese
            1 armour moved from Northwest Persia to Persia
                  Germans take Persia from British
            1 armour moved from Northwest Persia to Iraq
                  Germans take Iraq from British
            1 armour moved from Iraq to Northwest Persia
            1 armour moved from Persia to Northwest Persia
            1 armour moved from Volgograd to Tsinghai
                  Germans take Tsinghai from Chinese
            2 armour moved from Volgograd to Novosibirsk
                  Germans take Novosibirsk from Russians
            1 armour moved from Volgograd to Novosibirsk
            1 artillery and 2 infantry moved from Rostov to Tambov
            2 infantry moved from Belarus to Smolensk
            1 artillery and 2 infantry moved from Novgorod to Archangel
            1 artillery moved from Belarus to Smolensk
            1 tactical_bomber moved from Novgorod to 112 Sea Zone
            1 submarine moved from 113 Sea Zone to 112 Sea Zone
            3 fighters and 1 tactical_bomber moved from 97 Sea Zone to Western Germany
            1 fighter and 1 tactical_bomber moved from Southern Italy to Western Germany
            5 fighters and 4 tactical_bombers moved from Western Germany to 112 Sea Zone
    

    Savegame

  • '19 '18

    Coin flip! Scramble? Submerge? OOL?


  • @MrRoboto full scramble, 2 usa & 1 brit, no submerge, ss fights. I suspect you will lose the ss, 1st, if so then Max D

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