got to get my move in… LOL
Will try for tomorrow
sorry for delay
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 1 bomber, 2 fighters, 2 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
2 submarines moved from 109 Sea Zone to 91 Sea Zone
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 infantry moved from Western Germany to 112 Sea Zone
1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
1 armour moved from Finland to 127 Sea Zone
1 armour and 1 infantry moved from 127 Sea Zone to Nenetsia
1 armour and 1 mech_infantry moved from Ukraine to Volgograd
Germans take Rostov from Russians
Germans take Volgograd from Russians
1 armour moved from Ukraine to Caucasus
Germans take Caucasus from Russians
1 infantry moved from Archangel to Smolensk
1 destroyer moved from 112 Sea Zone to 105 Sea Zone
1 fighter moved from Western Ukraine to Tambov
1 armour and 1 mech_infantry moved from Ukraine to Tambov
1 infantry moved from Western Ukraine to Bryansk
1 infantry moved from Western Ukraine to Bryansk
1 bomber moved from Western Germany to 105 Sea Zone
1 bomber moved from Novgorod to Tambov
1 fighter moved from Novgorod to Smolensk
1 fighter moved from Novgorod to Bryansk
1 bomber moved from Western Germany to Smolensk
1 infantry moved from Archangel to Smolensk
1 bomber moved from Western Germany to 105 Sea Zone
Combat - Germans
Americans scrambles 2 units out of Gibraltar to defend against the attack in 91 Sea Zone
Battle in Nenetsia
Battle in Bryansk
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 2 infantry in Bryansk, round 2 : 1/3 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Germans win, taking Nenetsia from Russians, taking Bryansk from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in 91 Sea Zone
Germans attack with 2 submarines
Americans defend with 1 carrier and 4 fighters
Germans roll dice for 2 submarines in 91 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
Units damaged: 1 carrier owned by the Americans
Americans roll dice for 1 carrier in 91 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Germans lost in 91 Sea Zone
Germans roll dice for 1 submarine in 91 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 carrier in 91 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Germans lost in 91 Sea Zone
Americans win with 1 carrier and 4 fighters remaining. Battle score for attacker is -12
Casualties for Germans: 2 submarines
Battle in Tambov
Germans attack with 1 armour, 1 bomber, 1 fighter and 1 mech_infantry
Russians defend with 3 artilleries
Germans roll dice for 1 armour, 1 bomber, 1 fighter and 1 mech_infantry in Tambov, round 2 : 4/4 hits, 1,83 expected hits
Russians roll dice for 3 artilleries in Tambov, round 2 : 1/3 hits, 1,00 expected hits
3 artilleries owned by the Russians and 1 mech_infantry owned by the Germans lost in Tambov
Germans win, taking Tambov from Russians with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 8
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 3 artilleries
Battle in 105 Sea Zone
Germans attack with 2 bombers and 1 destroyer
Russians defend with 1 submarine
Germans roll dice for 2 bombers and 1 destroyer in 105 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits
Russians roll dice for 1 submarine in 105 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Russians lost in 105 Sea Zone
Germans win, taking 105 Sea Zone from Neutral with 2 bombers and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Smolensk
Germans attack with 1 bomber, 1 fighter and 2 infantry
Russians defend with 2 infantry
Germans roll dice for 1 bomber, 1 fighter and 2 infantry in Smolensk, round 2 : 1/4 hits, 1,50 expected hits
Russians roll dice for 2 infantry in Smolensk, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Russians lost in Smolensk
Germans roll dice for 1 bomber, 1 fighter and 2 infantry in Smolensk, round 3 : 1/4 hits, 1,50 expected hits
Russians roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Moving scrambled unit from 91 Sea Zone back to originating territory: Gibraltar
Moving scrambled unit from 91 Sea Zone back to originating territory: Gibraltar
2 fighters owned by the Americans forced to land in Gibraltar
Non Combat Move - Germans
1 bomber moved from 105 Sea Zone to Western Germany
1 bomber moved from 105 Sea Zone to Southern Italy
1 submarine moved from 110 Sea Zone to 109 Sea Zone
1 artillery moved from Norway to Finland
1 aaGun moved from Archangel to Belarus
3 armour moved from Ukraine to Volgograd
9 mech_infantrys moved from Ukraine to Volgograd
1 mech_infantry moved from Ukraine to Volgograd
3 mech_infantrys moved from Eastern Poland to Ukraine
2 armour moved from Western Ukraine to Ukraine
1 aaGun moved from Western Ukraine to Ukraine
1 artillery moved from Eastern Poland to Western Ukraine
1 aaGun moved from Eastern Poland to Western Ukraine
1 infantry moved from Novgorod to Archangel
1 mech_infantry moved from Novgorod to Archangel
1 infantry moved from Novgorod to Archangel
1 artillery moved from Novgorod to Archangel
1 fighter moved from Tambov to Ukraine
1 fighter moved from Bryansk to Novgorod
1 bomber moved from Smolensk to Novgorod
1 bomber moved from Tambov to Novgorod
1 fighter moved from Smolensk to Ukraine
1 armour moved from Ukraine to Rostov
1 armour moved from Ukraine to Rostov
1 mech_infantry moved from Archangel to Nenetsia
1 artillery moved from Archangel to Nenetsia
2 mech_infantrys moved from Germany to Eastern Poland
1 fighter moved from Western Germany to Ukraine
1 mech_infantry moved from Germany to Eastern Poland
1 mech_infantry moved from Germany to Greater Southern Germany
1 aaGun moved from Western Germany to Northern Italy
Place Units - Germans
1 armour and 1 mech_infantry placed in Ukraine
1 mech_infantry placed in Novgorod
1 bomber and 1 fighter placed in Western Germany
1 mech_infantry placed in Germany
1 artillery placed in Ukraine
1 infantry and 1 mech_infantry placed in Novgorod
1 fighter and 1 infantry placed in Western Germany
1 submarine placed in 112 Sea Zone
Turn Complete - Germans
Germans collect 62 PUs; end with 62 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 69 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 84 PUs
Combat Hit Differential Summary :
Germans : 1,67
Americans : 1,33
Russians : -0,50
Dice Statistics:
Total
1 was rolled 9 times
2 was rolled 5 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 8 times
Average roll : 3,387
Median : 3,000
Variance : 1,300
Standard Deviation : 1,140
Total rolls : 31
Germans Combat
1 was rolled 7 times
2 was rolled 3 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 6 times
Average roll : 3,429
Median : 4,000
Variance : 1,750
Standard Deviation : 1,323
Total rolls : 21
Americans Combat
1 was rolled 1 times
2 was rolled 1 times
Average roll : 1,500
Median : 1,500
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 2
Russians Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3,750
Median : 3,500
Variance : 0,286
Standard Deviation : 0,535
Total rolls : 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 armour, 1 artillery and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Russia to Samara
2 infantry moved from Russia to Bryansk
2 infantry moved from Russia to Vologda
3 infantry moved from Russia to Smolensk
2 infantry moved from Russia to Tambov
1 fighter and 1 tactical_bomber moved from Russia to Tambov
1 artillery moved from Russia to Bryansk
1 artillery and 1 fighter moved from Russia to Smolensk
1 artillery moved from Russia to Vologda
1 armour moved from Russia to Kazakhstan
6 infantry moved from Korea to Amur
Combat - Russians
Battle in Vologda
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Vologda, round 2 : 0/3 hits
Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits
Russians roll dice for 1 artillery and 2 infantry in Vologda, round 3 : 0/3 hits
Germans roll dice for 1 infantry in Vologda, round 3 : 0/1 hits
Russians roll dice for 1 artillery and 2 infantry in Vologda, round 4 : 0/3 hits
Germans roll dice for 1 infantry in Vologda, round 4 : 0/1 hits
Russians roll dice for 1 artillery and 2 infantry in Vologda, round 5 : 2/3 hits
Germans roll dice for 1 infantry in Vologda, round 5 : 0/1 hits
1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 1 artillery, 1 fighter and 3 infantry
Germans defend with 2 infantry
Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Smolensk, round 2 : 1/5 hits
Germans roll dice for 2 infantry in Smolensk, round 2 : 0/2 hits
1 infantry owned by the Germans lost in Smolensk
Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Smolensk, round 3 : 1/5 hits
Germans roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Tambov
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 armour
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Tambov, round 2 : 1/4 hits
Germans roll dice for 1 armour in Tambov, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry
Battle in Bryansk
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Bryansk, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 tactical_bomber moved from Tambov to Russia
1 fighter moved from Tambov to Russia
1 fighter moved from Smolensk to Russia
Place Units - Russians
1 armour, 1 artillery and 8 infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2
Russians collect 21 PUs (2 lost to blockades); end with 21 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 24 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 armour, 1 carrier, 1 destroyer, 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 5 SuicideAttackTokens;
Combat Move - Japanese
1 armour moved from Manchuria to Korea
Japanese take Korea from Russians
1 armour moved from Korea to Amur
1 mech_infantry moved from Manchuria to Amur
1 artillery moved from Manchuria to Amur
1 transport moved from 37 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
1 battleship moved from 37 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 transport moved from 37 Sea Zone to 36 Sea Zone
2 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
1 fighter moved from Philippines to Celebes
1 tactical_bomber moved from 37 Sea Zone to Celebes
1 tactical_bomber moved from 37 Sea Zone to Celebes
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Java
1 mech_infantry moved from French Indo China to Burma
2 bombers moved from Anhwe to Amur
1 fighter moved from Japan to 35 Sea Zone
1 tactical_bomber moved from Jehol to Amur
1 infantry moved from Kweichow to Yunnan
1 mech_infantry moved from Hunan to Yunnan
1 tactical_bomber moved from Anhwe to Yunnan
1 artillery moved from Manchuria to Amur
1 fighter moved from Jehol to Amur
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 bomber moved from French Indo China to Burma
1 fighter moved from 37 Sea Zone to Java
1 cruiser moved from 37 Sea Zone to 42 Sea Zone
1 battleship moved from 37 Sea Zone to 42 Sea Zone
Submerge in SZ 42?
yes
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 armour, 1 carrier, 1 destroyer, 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 5 SuicideAttackTokens;
Combat Move - Japanese
1 armour moved from Manchuria to Korea
Japanese take Korea from Russians
1 armour moved from Korea to Amur
1 mech_infantry moved from Manchuria to Amur
1 artillery moved from Manchuria to Amur
1 transport moved from 37 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
1 battleship moved from 37 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 transport moved from 37 Sea Zone to 36 Sea Zone
2 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
1 fighter moved from Philippines to Celebes
1 tactical_bomber moved from 37 Sea Zone to Celebes
1 tactical_bomber moved from 37 Sea Zone to Celebes
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Java
1 mech_infantry moved from French Indo China to Burma
2 bombers moved from Anhwe to Amur
1 fighter moved from Japan to 35 Sea Zone
1 tactical_bomber moved from Jehol to Amur
1 infantry moved from Kweichow to Yunnan
1 mech_infantry moved from Hunan to Yunnan
1 tactical_bomber moved from Anhwe to Yunnan
1 artillery moved from Manchuria to Amur
1 fighter moved from Jehol to Amur
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 bomber moved from French Indo China to Burma
1 fighter moved from 37 Sea Zone to Java
1 cruiser moved from 37 Sea Zone to 42 Sea Zone
1 battleship moved from 37 Sea Zone to 42 Sea Zone
Combat - Japanese
Battle in 35 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 35 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Celebes
Japanese attack with 1 fighter, 2 infantry and 2 tactical_bombers
Americans defend with 1 artillery, 1 fighter and 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Celebes, round 2 : 1/5 hits, 2,00 expected hits
Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Celebes, round 2 : 2/3 hits, 1,33 expected hits
1 tactical_bomber owned by the Japanese, 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Celebes
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Celebes, round 3 : 2/3 hits, 1,33 expected hits
Americans roll dice for 1 artillery and 1 fighter in Celebes, round 3 : 2/2 hits, 1,00 expected hits
1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 1 fighter owned by the Americans and 1 artillery owned by the Americans lost in Celebes
Japanese win, taking Celebes from Americans with 1 infantry remaining. Battle score for attacker is -18
Casualties for Japanese: 1 fighter, 1 infantry and 2 tactical_bombers
Casualties for Americans: 1 artillery, 1 fighter and 1 infantry
Battle in 42 Sea Zone
Japanese attack with 2 battleships, 1 cruiser and 1 transport
ANZAC defend with 1 destroyer and 1 submarine
1 submarine owned by the ANZAC Submerged
Japanese roll dice for 2 battleships, 1 cruiser and 1 transport in 42 Sea Zone, round 2 : 1/3 hits, 1,83 expected hits
ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from ANZAC with 2 battleships, 1 cruiser and 1 transport remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Java
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
ANZAC defend with 2 infantry
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Java, round 2 : 0/5 hits, 2,33 expected hits
ANZAC roll dice for 2 infantry in Java, round 2 : 2/2 hits, 0,67 expected hits
1 tactical_bomber owned by the Japanese and 1 infantry owned by the Japanese lost in Java
Japanese roll dice for 1 artillery and 2 fighters in Java, round 3 : 1/3 hits, 1,33 expected hits
ANZAC roll dice for 2 infantry in Java, round 3 : 1/2 hits, 0,67 expected hits
1 fighter owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
Japanese roll dice for 1 artillery and 1 fighter in Java, round 4 : 0/2 hits, 0,83 expected hits
ANZAC roll dice for 1 infantry in Java, round 4 : 1/1 hits, 0,33 expected hits
1 fighter owned by the Japanese lost in Java
Japanese roll dice for 1 artillery in Java, round 5 : 1/1 hits, 0,33 expected hits
ANZAC roll dice for 1 infantry in Java, round 5 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
ANZAC win with no units remaining. Battle score for attacker is -32
Casualties for Japanese: 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
Casualties for ANZAC: 2 infantry
Battle in Amur
Japanese attack with 1 armour, 2 artilleries, 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Russians defend with 6 infantry
Japanese roll dice for 1 armour, 2 artilleries, 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Amur, round 2 : 2/8 hits, 4,00 expected hits
Russians roll dice for 6 infantry in Amur, round 2 : 0/6 hits, 2,00 expected hits
2 infantry owned by the Russians lost in Amur
Japanese roll dice for 1 armour, 2 artilleries, 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Amur, round 3 : 6/8 hits, 4,00 expected hits
Russians roll dice for 4 infantry in Amur, round 3 : 1/4 hits, 1,33 expected hits
4 infantry owned by the Russians and 1 artillery owned by the Japanese lost in Amur
Japanese win, taking Amur from Russians with 1 armour, 1 artillery, 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Russians: 6 infantry
Casualties for Japanese: 1 artillery
Battle in Yunnan
Japanese attack with 1 infantry, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 infantry, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 2 : 2/3 hits, 0,83 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Burma
Japanese attack with 1 bomber and 1 mech_infantry
British defend with 1 artillery
Japanese roll dice for 1 bomber and 1 mech_infantry in Burma, round 2 : 1/2 hits, 0,83 expected hits
UK_Pacific roll dice for 1 artillery in Burma, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Non Combat Move - Japanese
1 infantry moved from Anhwe to Kweichow
1 mech_infantry moved from Hopei to Chahar
1 armour moved from Shantung to Hopei
1 mech_infantry moved from Shantung to Hunan
1 infantry moved from Manchuria to 19 Sea Zone
1 marine moved from Manchuria to 19 Sea Zone
1 fighter moved from 35 Sea Zone to Philippines
1 cruiser and 1 marine moved from 19 Sea Zone to 20 Sea Zone
1 marine moved from 20 Sea Zone to Kiangsi
1 aaGun moved from Jehol to Anhwe
1 infantry moved from Shantung to Anhwe
1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Kiangsi
1 fighter moved from Amur to Jehol
1 tactical_bomber moved from Amur to Jehol
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
1 bomber moved from Burma to Kwangsi
3 carriers moved from 37 Sea Zone to 42 Sea Zone
2 transports moved from 37 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from Yunnan to Kwangsi
1 bomber moved from Amur to Japan
1 bomber moved from Amur to Kiangsu
1 submarine moved from 41 Sea Zone to 42 Sea Zone
Place Units - Japanese
1 carrier and 1 destroyer placed in 37 Sea Zone
1 mech_infantry placed in Malaya
1 armour, 1 infantry and 1 mech_infantry placed in French Indo China
3 mech_infantrys placed in Shantung
Turn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 1,4
Japanese collect 56 PUs (1 lost to blockades); end with 56 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 59 PUs
Combat Hit Differential Summary :
Americans : 1,67
ANZAC : 2,67
Chinese : -0,33
UK_Pacific : -0,33
Russians : -2,33
Japanese : -2,67
Dice Statistics:
Total
1 was rolled 17 times
2 was rolled 14 times
3 was rolled 14 times
4 was rolled 8 times
5 was rolled 16 times
6 was rolled 9 times
Average roll : 3,244
Median : 3,000
Variance : 0,883
Standard Deviation : 0,940
Total rolls : 78
Null / Other
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 2,333
Median : 2,000
Variance : 1,125
Standard Deviation : 1,061
Total rolls : 9
Americans Combat
1 was rolled 1 times
2 was rolled 2 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 3,000
Median : 2,000
Variance : 1,750
Standard Deviation : 1,323
Total rolls : 5
ANZAC Combat
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 2,333
Median : 2,000
Variance : 1,125
Standard Deviation : 1,061
Total rolls : 9
Chinese Combat
5 was rolled 1 times
Average roll : 5,000
Median : 5,000
Variance : ?
Standard Deviation : ?
Total rolls : 1
UK_Pacific Combat
5 was rolled 1 times
Average roll : 5,000
Median : 5,000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Russians Combat
1 was rolled 1 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 3,900
Median : 4,000
Variance : 1,111
Standard Deviation : 1,054
Total rolls : 10
Japanese Combat
1 was rolled 9 times
2 was rolled 6 times
3 was rolled 9 times
4 was rolled 3 times
5 was rolled 9 times
6 was rolled 7 times
Average roll : 3,419
Median : 3,000
Variance : 0,690
Standard Deviation : 0,831
Total rolls : 43
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 2 infantry and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 unit repaired.
1 bomber moved from Libya to Northern Italy
1 battleship, 2 carriers, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
Combat - Americans
Strategic bombing raid in Northern Italy
AA fire in Northern Italy : 0/1 hits
Bombing raid in Northern Italy rolls: 5 and causes: 5 damage to unit: factory_major
Bombing raid in Northern Italy causes 5 damage total.
Battle in Celebes
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Celebes, round 2 : 1/1 hits
1 infantry owned by the Americans lost in Celebes
Americans roll dice for 1 artillery in Celebes, round 3 : 0/1 hits
Japanese roll dice for 1 infantry in Celebes, round 3 : 0/1 hits
Americans roll dice for 1 artillery in Celebes, round 4 : 1/1 hits
Japanese roll dice for 1 infantry in Celebes, round 4 : 0/1 hits
1 infantry owned by the Japanese lost in Celebes
Americans win, taking Celebes from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 42 Sea Zone
ANZAC loiter and taunt; Americans attack with 1 battleship, 2 carriers, 1 destroyer, 1 fighter and 1 tactical_bomber
Japanese defend with 2 battleships, 3 carriers, 1 cruiser, 1 submarine and 3 transports
Americans roll dice for 1 battleship, 2 carriers, 1 destroyer, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 3/4 hits
Units damaged: 3 carriers owned by the Japanese
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 battleships, 3 carriers, 1 cruiser and 3 transports in 42 Sea Zone, round 2 : 3/6 hits
Units damaged: 2 carriers owned by the Americans and 1 battleship owned by the Americans
Americans roll dice for 1 battleship, 2 carriers, 1 destroyer, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 3 : 3/4 hits
Units damaged: 2 battleships owned by the Japanese
Japanese roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 2 battleships, 3 carriers, 1 cruiser and 3 transports in 42 Sea Zone, round 3 : 2/6 hits
1 submarine owned by the Japanese and 2 carriers owned by the Americans lost in 42 Sea Zone
Americans roll dice for 1 battleship, 1 destroyer, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 4 : 1/4 hits
Japanese roll dice for 2 battleships, 3 carriers, 1 cruiser and 3 transports in 42 Sea Zone, round 4 : 4/6 hits
1 destroyer owned by the Americans, 1 carrier owned by the Japanese, 1 tactical_bomber owned by the Americans, 1 fighter owned by the Americans and 1 battleship owned by the Americans lost in 42 Sea Zone
Japanese win with 2 battleships, 2 carriers, 1 cruiser and 3 transports remaining. Battle score for attacker is -59
Casualties for Americans: 1 battleship, 2 carriers, 1 destroyer, 1 fighter and 1 tactical_bomber
Casualties for Japanese: 1 carrier and 1 submarine
Non Combat Move - Americans
1 carrier and 2 fighters moved from 26 Sea Zone to 54 Sea Zone
1 carrier and 2 fighters moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Gibraltar to 91 Sea Zone
1 fighter moved from Alexandria to Libya
2 mech_infantrys moved from Tunisia to Algeria
1 fighter moved from Libya to Algeria
1 armour moved from Tobruk to Libya
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
2 infantry moved from Brazil to British Guiana
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
2 artilleries, 3 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 1 destroyer, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries, 5 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 bomber moved from Northern Italy to Libya
Place Units - Americans
1 transport placed in 101 Sea Zone
1 carrier placed in 101 Sea Zone
1 destroyer placed in 101 Sea Zone
1 cruiser, 1 destroyer and 2 transports placed in 10 Sea Zone
1 armour, 1 artillery and 2 infantry placed in Western United States
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
2 infantry moved from Szechwan to Kweichow
1 fighter moved from Szechwan to Kweichow
14 infantry moved from Szechwan to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 14 infantry
Japanese defend with 1 infantry and 1 mech_infantry
Chinese roll dice for 14 infantry in Yunnan, round 2 : 2/14 hits
Japanese roll dice for 1 infantry and 1 mech_infantry in Yunnan, round 2 : 0/2 hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 14 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry and 1 mech_infantry
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Sikang
Place Units - Chinese
1 infantry placed in Yunnan
1 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 7 PUs; end with 8 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 2 infantry and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 unit repaired.
1 bomber moved from Libya to Northern Italy
1 battleship, 2 carriers, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
Combat - Americans
Strategic bombing raid in Northern Italy
AA fire in Northern Italy : 0/1 hits
Bombing raid in Northern Italy rolls: 5 and causes: 5 damage to unit: factory_major
Bombing raid in Northern Italy causes 5 damage total.
Battle in Celebes
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Celebes, round 2 : 1/1 hits
1 infantry owned by the Americans lost in Celebes
Americans roll dice for 1 artillery in Celebes, round 3 : 0/1 hits
Japanese roll dice for 1 infantry in Celebes, round 3 : 0/1 hits
Americans roll dice for 1 artillery in Celebes, round 4 : 1/1 hits
Japanese roll dice for 1 infantry in Celebes, round 4 : 0/1 hits
1 infantry owned by the Japanese lost in Celebes
Americans win, taking Celebes from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 42 Sea Zone
ANZAC loiter and taunt; Americans attack with 1 battleship, 2 carriers, 1 destroyer, 1 fighter and 1 tactical_bomber
Japanese defend with 2 battleships, 3 carriers, 1 cruiser, 1 submarine and 3 transports
Americans roll dice for 1 battleship, 2 carriers, 1 destroyer, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 3/4 hits
Units damaged: 3 carriers owned by the Japanese
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 battleships, 3 carriers, 1 cruiser and 3 transports in 42 Sea Zone, round 2 : 3/6 hits
Units damaged: 2 carriers owned by the Americans and 1 battleship owned by the Americans
Americans roll dice for 1 battleship, 2 carriers, 1 destroyer, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 3 : 3/4 hits
Units damaged: 2 battleships owned by the Japanese
Japanese roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 2 battleships, 3 carriers, 1 cruiser and 3 transports in 42 Sea Zone, round 3 : 2/6 hits
1 submarine owned by the Japanese and 2 carriers owned by the Americans lost in 42 Sea Zone
Americans roll dice for 1 battleship, 1 destroyer, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 4 : 1/4 hits
Japanese roll dice for 2 battleships, 3 carriers, 1 cruiser and 3 transports in 42 Sea Zone, round 4 : 4/6 hits
1 destroyer owned by the Americans, 1 carrier owned by the Japanese, 1 tactical_bomber owned by the Americans, 1 fighter owned by the Americans and 1 battleship owned by the Americans lost in 42 Sea Zone
Japanese win with 2 battleships, 2 carriers, 1 cruiser and 3 transports remaining. Battle score for attacker is -59
Casualties for Americans: 1 battleship, 2 carriers, 1 destroyer, 1 fighter and 1 tactical_bomber
Casualties for Japanese: 1 carrier and 1 submarine
Non Combat Move - Americans
1 carrier and 2 fighters moved from 26 Sea Zone to 54 Sea Zone
1 carrier and 2 fighters moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Gibraltar to 91 Sea Zone
1 fighter moved from Alexandria to Libya
2 mech_infantrys moved from Tunisia to Algeria
1 fighter moved from Libya to Algeria
1 armour moved from Tobruk to Libya
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
2 infantry moved from Brazil to British Guiana
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
2 artilleries, 3 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 1 destroyer, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries, 5 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 bomber moved from Northern Italy to Libya
Place Units - Americans
1 transport placed in 101 Sea Zone
1 carrier placed in 101 Sea Zone
1 destroyer placed in 101 Sea Zone
1 cruiser, 1 destroyer and 2 transports placed in 10 Sea Zone
1 armour, 1 artillery and 2 infantry placed in Western United States
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
2 infantry moved from Szechwan to Kweichow
1 fighter moved from Szechwan to Kweichow
14 infantry moved from Szechwan to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 14 infantry
Japanese defend with 1 infantry and 1 mech_infantry
Chinese roll dice for 14 infantry in Yunnan, round 2 : 2/14 hits
Japanese roll dice for 1 infantry and 1 mech_infantry in Yunnan, round 2 : 0/2 hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 14 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry and 1 mech_infantry
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Sikang
Place Units - Chinese
1 infantry placed in Yunnan
1 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 7 PUs; end with 8 PUs
Purchase Units - British
British buy 1 armour, 2 artilleries and 3 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 5 infantry moved from India to Burma
1 artillery and 2 infantry moved from Persia to Iraq
1 infantry moved from Persia to Northwest Persia
1 armour moved from Egypt to Syria
British take Trans-Jordan from Italians
British take Syria from Italians
1 artillery and 1 infantry moved from Quebec to Eastern United States
1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 armour moved from Belgian Congo to Egypt
Combat - British
Battle in Iraq
British attack with 1 artillery and 2 infantry
Neutral_Axis defend with 1 infantry
British roll dice for 1 artillery and 2 infantry in Iraq, round 2 : 1/3 hits
Neutral_Axis roll dice for 1 infantry in Iraq, round 2 : 0/1 hits
1 infantry owned by the Neutral_Axis lost in Iraq
British win, taking Iraq from Neutral_Axis with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Neutral_Axis: 1 infantry
Battle in Burma
British attack with 1 artillery and 5 infantry
Japanese defend with 1 mech_infantry
British roll dice for 1 artillery and 5 infantry in Burma, round 2 : 1/6 hits
Japanese roll dice for 1 mech_infantry in Burma, round 2 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 artillery and 5 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - British
1 artillery moved from Persia to Eastern Persia
1 artillery moved from Persia to Iraq
Place Units - British
1 artillery and 2 infantry placed in Persia
1 armour, 1 artillery and 1 infantry placed in Egypt
Turn Complete - British
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,2
British collect 28 PUs (5 lost to blockades); end with 28 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 3 infantry
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 artillery, 1 bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
1 bomber moved from Southern Italy to 104 Sea Zone
1 submarine moved from 92 Sea Zone to 91 Sea Zone
Combat - Italians
Americans scrambles 2 units out of Gibraltar to defend against the attack in 91 Sea Zone
Battle in 104 Sea Zone
Italians attack with 1 bomber
Americans defend with 1 destroyer
Italians roll dice for 1 bomber in 104 Sea Zone, round 2 : 0/1 hits, 0,67 expected hits
Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 bomber owned by the Italians lost in 104 Sea Zone
Americans win with 1 destroyer remaining. Battle score for attacker is -12
Casualties for Italians: 1 bomber
Battle in 91 Sea Zone
Italians attack with 1 submarine
Americans defend with 1 carrier, 1 destroyer, 4 fighters and 4 transports
Italians roll dice for 1 submarine in 91 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Units damaged: 1 carrier owned by the Americans
Americans roll dice for 1 carrier, 1 destroyer, 4 fighters and 4 transports in 91 Sea Zone, round 2 : 2/6 hits, 3,33 expected hits
1 submarine owned by the Italians lost in 91 Sea Zone
Americans win with 1 carrier, 1 destroyer, 4 fighters and 4 transports remaining. Battle score for attacker is -6
Casualties for Italians: 1 submarine
Moving scrambled unit from 91 Sea Zone back to originating territory: Gibraltar
Moving scrambled unit from 91 Sea Zone back to originating territory: Gibraltar
2 fighters owned by the Americans forced to land in Gibraltar
Non Combat Move - Italians
1 transport moved from 97 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from Crete to 99 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone
1 cruiser moved from 97 Sea Zone to 99 Sea Zone
1 marine moved from Cyprus to 99 Sea Zone
1 cruiser and 1 marine moved from 99 Sea Zone to 97 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 97 Sea Zone to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
2 infantry moved from Western Ukraine to Ukraine
1 infantry moved from Ukraine to Rostov
Place Units - Italians
1 artillery and 1 bomber placed in Southern Italy
1 transport placed in 97 Sea Zone
Turning on Edit Mode
EDIT: Adding units owned by Italians to Southern Italy: 1 infantry and 1 marine
EDIT: Removing units owned by Italians from Northern Italy: 1 infantry
EDIT: Removing units owned by Italians from Northern Italy: 1 marine
EDIT: Turning off Edit Mode
Turn Complete - Italians
Italians collect 13 PUs; end with 13 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 21 PUs
Combat Hit Differential Summary :
Italians : 0,00
Americans : -0,67
Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 1 times
4 was rolled 3 times
5 was rolled 3 times
Average roll : 3,444
Median : 4,000
Variance : 1,375
Standard Deviation : 1,173
Total rolls : 9
Italians Combat
2 was rolled 1 times
5 was rolled 1 times
Average roll : 3,500
Median : 3,500
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 2
Americans Combat
1 was rolled 2 times
4 was rolled 3 times
5 was rolled 2 times
Average roll : 3,429
Median : 4,000
Variance : 1,500
Standard Deviation : 1,225
Total rolls : 7