@Jacob16 Did you check your spam folder? Usually the MARTI emails are sent there.
G4018L Karl7 Axis +3 vs Mr.Roboto Allies Round 4
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 19
Purchase Units - Americans
Americans buy 1 airfield, 1 carrier, 1 destroyer, 2 fighters, 7 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
2 transports moved from 99 Sea Zone to 100 Sea Zone
3 infantry moved from Romania to 100 Sea Zone
3 infantry and 2 transports moved from 100 Sea Zone to 97 Sea Zone
2 artilleries and 2 infantry moved from Celebes to 44 Sea Zone
1 destroyer and 10 fighters moved from 44 Sea Zone to 42 Sea Zone
Americans take 44 Sea Zone from Japanese
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 carrier, 4 destroyers and 2 fighters moved from 99 Sea Zone to 97 Sea Zone
3 infantry moved from 97 Sea Zone to Northern Italy
3 bombers moved from Romania to Western Germany
1 fighter moved from Romania to 97 Sea Zone
4 fighters moved from Romania to Northern ItalyCombat - Americans
Strategic bombing raid in Western Germany
AA fire in Western Germany : 0/3 hits, 0,50 expected hits
Bombing raid in Western Germany rolls: 5,6,7 and causes: 14 damage to unit: factory_major
Bombing raid in Western Germany causes 14 damage total.
Battle in Borneo
Battle in Malaya
Battle in Northern Italy
Americans attack with 4 fighters and 3 infantry
Germans defend with 2 infantry; Italians defend with 1 factory_minor
Americans roll dice for 4 fighters and 3 infantry in Northern Italy, round 2 : 2/7 hits, 2,50 expected hits
Italians roll dice for 2 infantry in Northern Italy, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Germans lost in Northern Italy
Americans win, taking Borneo from Japanese, taking Malaya from Japanese, taking Northern Italy from Italians with 4 fighters and 3 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in 42 Sea Zone
Americans attack with 1 destroyer and 10 fighters
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer and 10 fighters in 42 Sea Zone, round 2 : 4/11 hits, 5,33 expected hits
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Japanese lost in 42 Sea Zone
Americans win, taking 42 Sea Zone from Japanese with 1 destroyer and 10 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - Americans
10 fighters moved from 42 Sea Zone to India
5 carriers and 4 destroyers moved from 44 Sea Zone to 46 Sea Zone
1 fighter moved from Queensland to 46 Sea Zone
1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 carrier, 2 fighters, 3 infantry, 4 submarines and 2 transports moved from 26 Sea Zone to 46 Sea Zone
1 artillery and 3 infantry moved from 46 Sea Zone to New Guinea
1 carrier and 1 submarine moved from 10 Sea Zone to 30 Sea Zone
2 fighters moved from Western United States to 30 Sea Zone
16 transports moved from 64 Sea Zone to 101 Sea Zone
4 carriers, 1 cruiser, 1 destroyer, 2 fighters and 4 submarines moved from 117 Sea Zone to 106 Sea Zone
3 bombers moved from Western Germany to Romania
1 fighter moved from Northern Italy to 97 Sea Zone
3 fighters moved from Northern Italy to Romania
1 infantry moved from Bulgaria to Greece
3 submarines moved from 97 Sea Zone to 93 Sea Zone
1 infantry moved from Algeria to TunisiaPlace Units - Americans
1 airfield placed in Celebes
1 infantry placed in Greece
1 carrier and 1 transport placed in 97 Sea Zone
3 mech_infantrys placed in Turkey
2 fighters and 6 infantry placed in Eastern United States
1 destroyer placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 68 PUs; end with 68 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 98 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 103 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Combat - Chinese
Non Combat Move - Chinese
2 infantry moved from Tsinghai to ShensiPlace Units - Chinese
1 infantry placed in KansuTurn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUsPurchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;Combat Move - British
Combat - British
Non Combat Move - British
1 battleship moved from 117 Sea Zone to 106 Sea ZonePlace Units - UK_Pacific
1 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,1
UK_Pacific collect 9 PUs (3 lost to blockades); end with 9 PUs
Some Units in India change ownership: 1 infantryCombat Hit Differential Summary :
Italians : -0,67
AA fire in Western Germany : : -0,50
Americans : -1,83
Japanese : -0,17 -
Man, this turn took me ages. Can’t remember when a turn was causing me so many headache.
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Not sure where I went wrong here… Sealion wet well. Oh well.
I am calling this yours.
GG
I’ll post
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Thanks for the game Karl!
Not sure either. My best guess: You bought 3 subs+2 fighters in round 4 (38 TUV!). Had you invested in ground troops there, I don’t think I could have stopped you from holding Ukraine and its factory. This is important since Italy can can-open rostov for you to threaten Stalingrad+Caucasus.
Also, Italy was weak all game long, even from the beginning. Had Italy been a little stronger, at least getting the Med-Bonus, it would have been different.
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Thanks for the game Karl!
Not sure either. My best guess: You bought 3 subs+2 fighters in round 4 (38 TUV!). Had you invested in ground troops there, I don’t think I could have stopped you from holding Ukraine and its factory. This is important since Italy can can-open rostov for you to threaten Stalingrad+Caucasus.
Also, Italy was weak all game long, even from the beginning. Had Italy been a little stronger, at least getting the Med-Bonus, it would have been different.
Not to mention Japan, ooof. They never got explosive. This was one of the rare games where even when Japan was wiping out large stacks, it wasn’t actually resulting in significant forward progress. You played a battle of attrition which slowed me down even when I was winning.
Blah… this game was a bitter pill for me!! :lol: :-P
I think you are back in shape there Mr. Roboto. Time to take it up a notch!