18L MrRoboto (Axis+6) vs Dawgoneit (Allies) BM

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 1 carrier; Remaining resources: 4 PUs;

    Combat Move - Italians
                2 infantry moved from Southern Italy to 97 Sea Zone
                2 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
                2 infantry moved from 92 Sea Zone to Gibraltar

    Combat - Italians
                Battle in Gibraltar

    Non Combat Move - Italians
                1 aaGun and 1 infantry moved from Southern Italy to 97 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
                1 aaGun and 1 infantry moved from 92 Sea Zone to Gibraltar
                2 fighters moved from Greece to Southern Italy
                1 bomber moved from Ukraine to France
                1 fighter moved from France to 97 Sea Zone
                1 fighter moved from Southern Italy to 97 Sea Zone
                1 battleship, 1 carrier, 1 destroyer and 2 fighters moved from 97 Sea Zone to 92 Sea Zone

    Place Units - Italians
                1 carrier placed in 97 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Southern Italy: 1 marine
                EDIT: Removing units owned by Italians from Southern Italy: 1 artillery
                EDIT: Adding units owned by Italians to Northern Italy: 1 artillery
                EDIT: Adding units owned by Italians to Gibraltar: 1 marine
                EDIT: Turning off Edit Mode

    Turn Complete - Italians
                Italians collect 11 PUs; end with 15 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
                Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 23 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs

    Combat Hit Differential Summary :

    triplea_42263_Ita8.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 cruiser, 3 destroyers and 6 submarines moved from 54 Sea Zone to 26 Sea Zone
                3 fighters moved from Queensland to Hawaiian Islands
                1 artillery moved from New South Wales to Queensland

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs

    triplea_42263_ANZ8.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 cruiser, 3 destroyers and 6 submarines moved from 54 Sea Zone to 26 Sea Zone
                3 fighters moved from Queensland to Hawaiian Islands
                1 artillery moved from New South Wales to Queensland

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs

    Combat Move - French

    Non Combat Move - French
                1 destroyer moved from 81 Sea Zone to 79 Sea Zone

    Turn Complete - French

    triplea_42263_Fre8.tsvg

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 10 armour, 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Normandy Bordeaux: 2 artilleries
                EDIT: Adding units owned by Germans to United Kingdom: 2 artilleries
                EDIT: Turning off Edit Mode
                1 artillery moved from Normandy Bordeaux to 110 Sea Zone
                2 fighters and 4 tactical_bombers moved from 110 Sea Zone to United Kingdom
                3 bombers moved from Western Germany to United Kingdom
                3 bombers moved from Southern Italy to United Kingdom
                1 fighter and 1 tactical_bomber moved from Southern Italy to 104 Sea Zone
                1 destroyer and 1 submarine moved from 110 Sea Zone to 104 Sea Zone
                2 artilleries and 3 infantry moved from 110 Sea Zone to United Kingdom
                EDIT: Germans undo move 2.
                EDIT: Germans undo move 1.
                1 artillery and 3 infantry moved from 110 Sea Zone to United Kingdom
                2 fighters and 4 tactical_bombers moved from 110 Sea Zone to United Kingdom
                3 bombers moved from Western Germany to United Kingdom
                2 infantry moved from Karelia to Novgorod
                1 armour and 3 infantry moved from Volgograd to Tambov
                16 armour, 5 artilleries, 2 infantry and 3 mech_infantrys moved from Ukraine to Bryansk
                3 armour and 3 infantry moved from Western Ukraine to Bryansk
                1 armour moved from Western Ukraine to Belarus
                1 artillery moved from Eastern Poland to Belarus
                2 armour and 3 infantry moved from Western Ukraine to Bryansk
                16 armour, 5 artilleries, 2 infantry and 3 mech_infantrys moved from Ukraine to Bryansk
                1 armour and 2 infantry moved from Volgograd to Tambov
                1 mech_infantry moved from Samara to Tambov
                1 mech_infantry moved from Samara to Tambov
                1 armour moved from Volgograd to Tambov
                1 infantry moved from Volgograd to Tambov

    Combat - Germans
                Battle in 104 Sea Zone
                    Germans attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 destroyer
                        Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        Germans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 104 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits
                        Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                        1 destroyer owned by the Americans and 1 submarine owned by the Germans lost in 104 Sea Zone
                    Germans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 submarine
                    Casualties for Americans: 1 destroyer
                Battle in Novgorod
                    Germans attack with 2 infantry
                    Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                        Germans roll dice for 2 infantry in Novgorod, round 2 : 0/2 hits, 0,33 expected hits
                        Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0,33 expected hits
                        Germans roll dice for 2 infantry in Novgorod, round 3 : 0/2 hits, 0,33 expected hits
                        Russians roll dice for 1 infantry in Novgorod, round 3 : 0/1 hits, 0,33 expected hits
                        Germans roll dice for 2 infantry in Novgorod, round 4 : 1/2 hits, 0,33 expected hits
                        Russians roll dice for 1 infantry in Novgorod, round 4 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Russians lost in Novgorod
                    Germans win, taking Novgorod from Russians with 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Belarus
                    Germans attack with 1 armour and 1 artillery
                    Russians defend with 1 infantry
                        Germans roll dice for 1 armour and 1 artillery in Belarus, round 2 : 2/2 hits, 0,83 expected hits
                        Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Belarus
                    Germans win, taking Belarus from Russians with 1 armour remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 artillery
                    Casualties for Russians: 1 infantry
                Battle in Tambov
                    Germans attack with 1 armour, 1 infantry and 2 mech_infantrys
                    Russians defend with 2 infantry
                        Germans roll dice for 1 armour, 1 infantry and 2 mech_infantrys in Tambov, round 2 : 1/4 hits, 1,00 expected hits
                        Russians roll dice for 2 infantry in Tambov, round 2 : 1/2 hits, 0,67 expected hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
                        Germans roll dice for 1 armour and 2 mech_infantrys in Tambov, round 3 : 1/3 hits, 0,83 expected hits
                        Russians roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Russians lost in Tambov
                    Germans win, taking Tambov from Russians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in Bryansk
                    Germans attack with 18 armour, 5 artilleries, 5 infantry and 3 mech_infantrys
                    Russians defend with 1 artillery and 3 infantry
                        Germans roll dice for 18 armour, 5 artilleries, 5 infantry and 3 mech_infantrys in Bryansk, round 2 : 17/31 hits, 12,83 expected hits
                        Russians roll dice for 1 artillery and 3 infantry in Bryansk, round 2 : 2/4 hits, 1,33 expected hits
                        3 infantry owned by the Russians, 1 artillery owned by the Russians and 2 infantry owned by the Germans lost in Bryansk
                    Germans win, taking Bryansk from Russians with 18 armour, 5 artilleries, 3 infantry and 3 mech_infantrys remaining. Battle score for attacker is 7
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 artillery and 3 infantry
                Battle in United Kingdom
                    Germans attack with 3 artilleries, 6 bombers, 2 fighters, 3 infantry and 4 tactical_bombers
                    British defend with 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 14 infantry and 1 mech_infantry; French defend with 2 infantry
                        AA fire in United Kingdom : 0/12 hits, 2,00 expected hits
                        Germans roll dice for 1 battleship and 1 cruiser in United Kingdom, round 2 : 2/2 hits, 1,17 expected hits
                        Germans roll dice for 3 artilleries, 6 bombers, 2 fighters, 3 infantry and 4 tactical_bombers in United Kingdom, round 2 : 8/18 hits, 9,33 expected hits
                        British roll dice for 5 aaGuns, 16 infantry and 1 mech_infantry in United Kingdom, round 2 : 4/17 hits, 5,67 expected hits
                        5 aaGuns owned by the British, 1 artillery owned by the Germans, 3 infantry owned by the Germans, 2 infantry owned by the French and 3 infantry owned by the British lost in United Kingdom
                        Germans roll dice for 2 artilleries, 6 bombers, 2 fighters and 4 tactical_bombers in United Kingdom, round 3 : 6/14 hits, 8,00 expected hits
                        British roll dice for 11 infantry and 1 mech_infantry in United Kingdom, round 3 : 2/12 hits, 4,00 expected hits
                        1 artillery owned by the Germans, 1 tactical_bomber owned by the Germans and 6 infantry owned by the British lost in United Kingdom
                        Germans roll dice for 1 artillery, 6 bombers, 2 fighters and 3 tactical_bombers in United Kingdom, round 4 : 8/12 hits, 7,17 expected hits
                        British roll dice for 5 infantry and 1 mech_infantry in United Kingdom, round 4 : 4/6 hits, 2,00 expected hits
                        1 mech_infantry owned by the British, 1 bomber owned by the Germans, 1 fighter owned by the Germans, 2 tactical_bombers owned by the Germans and 5 infantry owned by the British lost in United Kingdom
                    Germans captures 37PUs while taking British capital
                    Germans converts factory_major into different units
                    Germans win, taking United Kingdom from British with 1 artillery, 5 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 5
                    Casualties for Germans: 2 artilleries, 1 bomber, 1 fighter, 3 infantry and 3 tactical_bombers
                    Casualties for British: 5 aaGuns, 14 infantry and 1 mech_infantry
                    Casualties for French: 2 infantry
                triggerBritishDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to British
                Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans

    Non Combat Move - Germans
                1 carrier moved from 110 Sea Zone to 104 Sea Zone
                1 fighter and 1 tactical_bomber moved from United Kingdom to 110 Sea Zone
                3 bombers moved from United Kingdom to Western Germany
                2 bombers moved from United Kingdom to Normandy Bordeaux
                1 armour moved from Samara to Bryansk
                1 infantry moved from Volgograd to Kazakhstan
                1 infantry moved from Volgograd to Caucasus
                6 aaGuns moved from Ukraine to Bryansk
                10 mech_infantrys moved from Germany to Eastern Poland

    Place Units - Germans
                1 infantry placed in Normandy Bordeaux
                3 infantry placed in Western Ukraine
                3 infantry placed in Ukraine
                3 infantry placed in Volgograd
                1 mech_infantry placed in Normandy Bordeaux
                10 armour placed in Germany

    Turn Complete - Germans
                Germans collect 66 PUs; end with 103 PUs
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 108 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 113 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 115 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 120 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 130 PUs

    Combat Hit Differential Summary :

    Germans : 4,00
        British : -1,67
        Americans : 0,67
        Russians : 0,33
        AA fire in United Kingdom : : -2,00

    triplea_42263_Ger9.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9

    Purchase Units - Russians
                Russians buy 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour moved from Novosibirsk to Russia
                      Russians take Samara from Germans
                2 infantry moved from Smolensk to Belarus
                2 fighters and 1 tactical_bomber moved from Russia to Belarus
                3 infantry moved from Russia to Tambov
                4 fighters moved from Russia to Tambov
                2 armour and 1 mech_infantry moved from Novosibirsk to Volgograd
                1 armour and 1 mech_infantry moved from Novosibirsk to Russia
                2 fighters moved from Russia to Volgograd

    Combat - Russians
                Battle in Belarus
                    Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 armour
                        Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Belarus, round 2 :  4/5 hits
                        Germans roll dice for 1 armour in Belarus, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 armour owned by the Germans lost in Belarus
                    Russians win, taking Belarus from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 armour
                    Casualties for Russians: 1 infantry
                Battle in Volgograd
                    Russians attack with 2 armour, 2 fighters and 1 mech_infantry
                    Germans defend with 1 factory_minor and 3 infantry
                        Russians roll dice for 2 armour, 2 fighters and 1 mech_infantry in Volgograd, round 2 :  4/5 hits
                        Germans roll dice for 3 infantry in Volgograd, round 2 :  1/3 hits
                        1 mech_infantry owned by the Russians and 3 infantry owned by the Germans lost in Volgograd
                    Russians win, taking Volgograd from Germans with 2 armour and 2 fighters remaining. Battle score for attacker is 5
                    Casualties for Germans: 3 infantry
                    Casualties for Russians: 1 mech_infantry
                Battle in Tambov
                    Russians attack with 4 fighters and 3 infantry
                    Germans defend with 1 armour and 2 mech_infantrys
                        Russians roll dice for 4 fighters and 3 infantry in Tambov, round 2 :  2/7 hits
                        Germans roll dice for 1 armour and 2 mech_infantrys in Tambov, round 2 :  1/3 hits
                        1 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Tambov
                        Russians roll dice for 4 fighters and 2 infantry in Tambov, round 3 :  4/6 hits
                        Germans roll dice for 1 armour in Tambov, round 3 :  0/1 hits
                        1 armour owned by the Germans lost in Tambov
                    Russians win, taking Tambov from Germans with 4 fighters and 2 infantry remaining. Battle score for attacker is 11
                    Casualties for Germans: 1 armour and 2 mech_infantrys
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                2 fighters moved from Volgograd to Russia
                4 fighters moved from Tambov to Russia
                1 mech_infantry moved from Novosibirsk to Russia
                2 fighters and 1 tactical_bomber moved from Belarus to Russia
                1 infantry moved from Russia to Smolensk
                1 artillery and 8 infantry moved from Vologda to Russia
                1 infantry moved from Dzavhan to Tsagaan Olom
                1 infantry moved from Dzavhan to Yenisey
                1 infantry moved from Yakut S.S.R. to Buryatia
                1 infantry moved from Ulaanbaatar to Yakut S.S.R.

    Place Units - Russians
                8 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 18 PUs; end with 18 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 21 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 23 PUs
                Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 25 PUs

    triplea_42263_Rus9.tsvg

  • '19 '18

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 2 carriers, 6 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 artillery moved from Sakha to Buryatia
                3 armour moved from Manchuria to Buryatia
                3 armour and 1 mech_infantry moved from Central Mongolia to Tsagaan Olom
                1 infantry moved from Kansu to Novosibirsk
                      Japanese take Novosibirsk from Russians
                1 mech_infantry moved from Suiyuyan to Timguska
                      Japanese take Timguska from Russians
                1 destroyer moved from 33 Sea Zone to 62 Sea Zone
                2 infantry moved from Wake Island to 31 Sea Zone
                2 infantry and 1 transport moved from 31 Sea Zone to 29 Sea Zone
                2 infantry moved from 29 Sea Zone to Line Islands
                1 infantry moved from Wake Island to 31 Sea Zone
                1 infantry and 1 transport moved from 31 Sea Zone to 25 Sea Zone
                2 infantry moved from Wake Island to 31 Sea Zone
                3 submarines moved from 6 Sea Zone to 25 Sea Zone
                1 infantry moved from 25 Sea Zone to Midway
                2 battleships, 6 carriers, 1 cruiser, 8 destroyers, 7 fighters, 2 submarines and 5 tactical_bombers moved from 31 Sea Zone to 26 Sea Zone
                2 infantry and 1 transport moved from 31 Sea Zone to 26 Sea Zone
                2 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 1 Sea Zone
                1 artillery and 1 infantry moved from 1 Sea Zone to Alaska

    triplea_42263_Jap9.tsvg

  • '19 '18

    Scramble Hawaii?


  • yes! :evil:

  • '19 '18

    All 3, eh?

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 2 carriers, 6 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 artillery moved from Sakha to Buryatia
                3 armour moved from Manchuria to Buryatia
                3 armour and 1 mech_infantry moved from Central Mongolia to Tsagaan Olom
                1 infantry moved from Kansu to Novosibirsk
                      Japanese take Novosibirsk from Russians
                1 mech_infantry moved from Suiyuyan to Timguska
                      Japanese take Timguska from Russians
                1 destroyer moved from 33 Sea Zone to 62 Sea Zone
                2 infantry moved from Wake Island to 31 Sea Zone
                2 infantry and 1 transport moved from 31 Sea Zone to 29 Sea Zone
                2 infantry moved from 29 Sea Zone to Line Islands
                1 infantry moved from Wake Island to 31 Sea Zone
                1 infantry and 1 transport moved from 31 Sea Zone to 25 Sea Zone
                2 infantry moved from Wake Island to 31 Sea Zone
                3 submarines moved from 6 Sea Zone to 25 Sea Zone
                1 infantry moved from 25 Sea Zone to Midway
                2 battleships, 6 carriers, 1 cruiser, 8 destroyers, 7 fighters, 2 submarines and 5 tactical_bombers moved from 31 Sea Zone to 26 Sea Zone
                2 infantry and 1 transport moved from 31 Sea Zone to 26 Sea Zone
                2 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 1 Sea Zone
                1 artillery and 1 infantry moved from 1 Sea Zone to Alaska

    Combat - Japanese
                Americans scrambles 3 units out of Hawaiian Islands to defend against the attack in 26 Sea Zone
                Battle in Line Islands
                Battle in 62 Sea Zone
                    Japanese attack with 1 destroyer
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 62 Sea Zone
                    Japanese win, taking Line Islands from Americans, taking 62 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Buryatia
                    Japanese attack with 3 armour and 1 artillery
                    Russians defend with 1 infantry
                        Japanese roll dice for 3 armour and 1 artillery in Buryatia, round 2 : 2/4 hits, 1,83 expected hits
                        Russians roll dice for 1 infantry in Buryatia, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Russians lost in Buryatia
                    Japanese win, taking Buryatia from Russians with 3 armour and 1 artillery remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Alaska
                    Japanese attack with 1 artillery and 1 infantry
                    Americans defend with 1 mech_infantry
                        Japanese roll dice for 1 artillery and 1 infantry in Alaska, round 2 : 1/2 hits, 0,67 expected hits
                        Americans roll dice for 1 mech_infantry in Alaska, round 2 : 0/1 hits, 0,33 expected hits
                        1 mech_infantry owned by the Americans lost in Alaska
                    Japanese win, taking Alaska from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 mech_infantry
                Battle in 25 Sea Zone
                    Japanese attack with 3 submarines and 1 transport
                    Americans defend with 1 destroyer
                        Japanese roll dice for 3 submarines in 25 Sea Zone, round 2 : 2/3 hits, 1,00 expected hits
                        Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                        1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 25 Sea Zone
                    Japanese win with 2 submarines and 1 transport remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 submarine
                    Casualties for Americans: 1 destroyer
                Battle in Midway
                Battle in Tsagaan Olom
                    Japanese attack with 3 armour and 1 mech_infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 3 armour and 1 mech_infantry in Tsagaan Olom, round 2 : 3/4 hits, 1,67 expected hits
                        Russians roll dice for 1 infantry in Tsagaan Olom, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Russians lost in Tsagaan Olom
                    Japanese win, taking Midway from Americans, taking Tsagaan Olom from Russians with 3 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in 26 Sea Zone
                    Japanese attack with 2 battleships, 6 carriers, 1 cruiser, 8 destroyers, 7 fighters, 2 submarines, 5 tactical_bombers and 1 transport
                    Americans defend with 2 carriers, 4 cruisers, 3 destroyers, 3 fighters, 2 submarines and 1 tactical_bomber; ANZAC defend with 1 cruiser, 3 destroyers, 3 fighters and 6 submarines
                        Japanese roll dice for 2 submarines in 26 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
                        Japanese roll dice for 2 battleships, 6 carriers, 1 cruiser, 8 destroyers, 7 fighters, 5 tactical_bombers and 1 transport in 26 Sea Zone, round 2 : 14/23 hits, 11,33 expected hits
                    Units damaged: 2 carriers owned by the Americans
                        Americans roll dice for 8 submarines in 26 Sea Zone, round 2 : 2/8 hits, 1,33 expected hits
                    Units damaged: 2 carriers owned by the Japanese
                        Americans roll dice for 2 carriers, 5 cruisers, 6 destroyers, 6 fighters and 1 tactical_bomber in 26 Sea Zone, round 2 : 12/20 hits, 9,67 expected hits
                    Units damaged: 2 battleships owned by the Japanese
                        2 submarines owned by the Americans, 3 destroyers owned by the Americans, 1 destroyer owned by the ANZAC, 5 carriers owned by the Japanese, 1 destroyer owned by the Japanese, 1 submarine owned by the Japanese and 6 submarines owned by the ANZAC lost in 26 Sea Zone
                        Japanese roll dice for 1 submarine in 26 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                        Japanese roll dice for 2 battleships, 1 carrier, 1 cruiser, 7 destroyers, 7 fighters, 5 tactical_bombers and 1 transport in 26 Sea Zone, round 3 : 10/22 hits, 11,00 expected hits
                        Americans roll dice for 2 carriers, 5 cruisers, 2 destroyers, 6 fighters and 1 tactical_bomber in 26 Sea Zone, round 3 : 10/16 hits, 8,33 expected hits
                        4 cruisers owned by the Americans, 1 cruiser owned by the ANZAC, 2 destroyers owned by the ANZAC, 1 tactical_bomber owned by the Americans, 1 carrier owned by the Japanese, 7 destroyers owned by the Japanese, 2 carriers owned by the Americans and 1 submarine owned by the Japanese lost in 26 Sea Zone
                        Japanese roll dice for 2 battleships, 1 cruiser, 7 fighters, 5 tactical_bombers and 1 transport in 26 Sea Zone, round 4 : 11/15 hits, 8,67 expected hits
                        Americans roll dice for 6 fighters in 26 Sea Zone, round 4 : 5/6 hits, 4,00 expected hits
                        2 fighters owned by the Japanese, 3 fighters owned by the ANZAC, 2 battleships owned by the Japanese, 3 fighters owned by the Americans and 1 cruiser owned by the Japanese lost in 26 Sea Zone
                    Japanese win with 5 fighters, 5 tactical_bombers and 1 transport remaining. Battle score for attacker is 15
                    Casualties for Japanese: 2 battleships, 6 carriers, 1 cruiser, 8 destroyers, 2 fighters and 2 submarines
                    Casualties for ANZAC: 1 cruiser, 3 destroyers, 3 fighters and 6 submarines
                    Casualties for Americans: 2 carriers, 4 cruisers, 3 destroyers, 3 fighters, 2 submarines and 1 tactical_bomber
                Battle in Hawaiian Islands
                    Japanese attack with 2 infantry
                    Americans defend with 1 airfield and 1 harbour

    Non Combat Move - Japanese
                5 fighters and 5 tactical_bombers moved from 26 Sea Zone to Wake Island
                1 armour moved from Soviet Far East to Amur
                1 infantry moved from Yunnan to Szechwan
                1 infantry moved from Szechwan to Shensi
                1 infantry moved from Shensi to Kansu
                1 mech_infantry moved from Anhwe to Suiyuyan
                3 armour moved from Kiangsu to Hunan
                1 mech_infantry moved from Hunan to Anhwe
                1 aaGun, 4 armour, 7 artilleries, 2 infantry and 8 mech_infantrys moved from Burma to Shan State
                3 armour moved from Shan State to Malaya
                1 bomber, 4 fighters and 3 tactical_bombers moved from Philippines to Malaya
                4 mech_infantrys moved from Shan State to French Indo China
                3 mech_infantrys moved from Shan State to Malaya
                1 mech_infantry moved from Shan State to French Indo China
                1 submarine moved from 74 Sea Zone to 73 Sea Zone

    Place Units - Japanese
                3 infantry placed in French Indo China
                3 infantry placed in Kiangsu
                Japanese undo move 1.
                2 carriers and 1 transport placed in 36 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Malaya: 2 fighters and 2 tactical_bombers
                EDIT: Adding units owned by Japanese to 36 Sea Zone: 2 fighters and 2 tactical_bombers
                EDIT: Turning off Edit Mode
                3 infantry placed in Manchuria
                3 submarines and 1 transport placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 75 PUs; end with 75 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 78 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
                Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 88 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 93 PUs
                Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 98 PUs

    Combat Hit Differential Summary :

    Americans : 6,00
        Russians : -0,67
        Japanese : 5,83

    triplea_42263_Jap9.tsvg


  • TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 3 armour, 2 artilleries, 1 destroyer, 3 fighters and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 48 Sea Zone to 29 Sea Zone
                1 submarine moved from 48 Sea Zone to 26 Sea Zone
                2 destroyers moved from 10 Sea Zone to 25 Sea Zone
                1 destroyer moved from 10 Sea Zone to 26 Sea Zone
                1 bomber moved from Tobruk to Northern Italy
                9 fighters and 1 tactical_bomber moved from 91 Sea Zone to 110 Sea Zone
                2 battleships, 5 carriers, 2 cruisers and 3 destroyers moved from 91 Sea Zone to 104 Sea Zone
                3 destroyers moved from 101 Sea Zone to 104 Sea Zone
                1 destroyer moved from 10 Sea Zone to 1 Sea Zone
                2 destroyers moved from 10 Sea Zone to 26 Sea Zone

    Combat - Americans
                Strategic bombing raid in Northern Italy
                        AA fire in Northern Italy :  0/1 hits
                    Bombing raid in Northern Italy rolls: 7 and causes: 7 damage to unit: factory_major
                    Bombing raid in Northern Italy causes 7 damage total.
                Battle in 26 Sea Zone
                    Americans attack with 3 destroyers and 1 submarine
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 26 Sea Zone
                        Americans roll dice for 1 submarine in 26 Sea Zone, round 2 :  0/1 hits
                    Americans win, taking 26 Sea Zone from Neutral with 3 destroyers and 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 29 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 29 Sea Zone
                        Americans roll dice for 1 submarine in 29 Sea Zone, round 2 :  1/1 hits
                    Americans win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 1 Sea Zone
                    Americans attack with 1 destroyer
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 1 Sea Zone
                    Americans win, taking 1 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 25 Sea Zone
                    Americans attack with 2 destroyers
                    Japanese defend with 2 submarines and 1 transport
                        Americans roll dice for 2 destroyers in 25 Sea Zone, round 2 :  0/2 hits
                        Japanese roll dice for 2 submarines in 25 Sea Zone, round 2 :  0/2 hits
                        Americans roll dice for 2 destroyers in 25 Sea Zone, round 3 :  0/2 hits
                        Japanese roll dice for 2 submarines in 25 Sea Zone, round 3 :  1/2 hits
                        1 destroyer owned by the Americans lost in 25 Sea Zone
                        Americans roll dice for 1 destroyer in 25 Sea Zone, round 4 :  0/1 hits
                        Japanese roll dice for 2 submarines in 25 Sea Zone, round 4 :  0/2 hits
                        Americans roll dice for 1 destroyer in 25 Sea Zone, round 5 :  0/1 hits
                        Japanese roll dice for 2 submarines in 25 Sea Zone, round 5 :  1/2 hits
                        1 destroyer owned by the Americans lost in 25 Sea Zone
                    Japanese win with 2 submarines and 1 transport remaining. Battle score for attacker is -16
                    Casualties for Americans: 2 destroyers
                Battle in 104 Sea Zone
                    Americans attack with 2 battleships, 5 carriers, 2 cruisers and 6 destroyers
                    Germans defend with 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
                        Americans roll dice for 2 battleships, 5 carriers, 2 cruisers and 6 destroyers in 104 Sea Zone, round 2 :  6/10 hits
                        Germans roll dice for 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber in 104 Sea Zone, round 2 :  2/4 hits
                        1 destroyer owned by the Germans, 1 fighter owned by the Germans, 1 carrier owned by the Germans, 1 carrier owned by the Americans and 1 tactical_bomber owned by the Germans lost in 104 Sea Zone
                    Americans win with 2 battleships, 4 carriers, 2 cruisers and 6 destroyers remaining. Battle score for attacker is 29
                    Casualties for Germans: 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
                    Casualties for Americans: 1 carrier
                Battle in 110 Sea Zone
                    Americans attack with 9 fighters and 1 tactical_bomber
                    Germans defend with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 3 transports

    triplea_42263_Ame9.tsvg


  • submerge in sz110?
    ool?

  • '19 '18

    Well you can’t attack the submarines anyway.

    Max defense except for the planes. save them for last. And land them in London, should they survive


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 3 armour, 2 artilleries, 1 destroyer, 3 fighters and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 48 Sea Zone to 29 Sea Zone
                1 submarine moved from 48 Sea Zone to 26 Sea Zone
                2 destroyers moved from 10 Sea Zone to 25 Sea Zone
                1 destroyer moved from 10 Sea Zone to 26 Sea Zone
                1 bomber moved from Tobruk to Northern Italy
                9 fighters and 1 tactical_bomber moved from 91 Sea Zone to 110 Sea Zone
                2 battleships, 5 carriers, 2 cruisers and 3 destroyers moved from 91 Sea Zone to 104 Sea Zone
                3 destroyers moved from 101 Sea Zone to 104 Sea Zone
                1 destroyer moved from 10 Sea Zone to 1 Sea Zone
                2 destroyers moved from 10 Sea Zone to 26 Sea Zone

    Combat - Americans
                Strategic bombing raid in Northern Italy
                        AA fire in Northern Italy :  0/1 hits
                    Bombing raid in Northern Italy rolls: 7 and causes: 7 damage to unit: factory_major
                    Bombing raid in Northern Italy causes 7 damage total.
                Battle in 26 Sea Zone
                    Americans attack with 3 destroyers and 1 submarine
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 26 Sea Zone
                        Americans roll dice for 1 submarine in 26 Sea Zone, round 2 :  0/1 hits
                    Americans win, taking 26 Sea Zone from Neutral with 3 destroyers and 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 29 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 29 Sea Zone
                        Americans roll dice for 1 submarine in 29 Sea Zone, round 2 :  1/1 hits
                    Americans win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 1 Sea Zone
                    Americans attack with 1 destroyer
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 1 Sea Zone
                    Americans win, taking 1 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 25 Sea Zone
                    Americans attack with 2 destroyers
                    Japanese defend with 2 submarines and 1 transport
                        Americans roll dice for 2 destroyers in 25 Sea Zone, round 2 :  0/2 hits
                        Japanese roll dice for 2 submarines in 25 Sea Zone, round 2 :  0/2 hits
                        Americans roll dice for 2 destroyers in 25 Sea Zone, round 3 :  0/2 hits
                        Japanese roll dice for 2 submarines in 25 Sea Zone, round 3 :  1/2 hits
                        1 destroyer owned by the Americans lost in 25 Sea Zone
                        Americans roll dice for 1 destroyer in 25 Sea Zone, round 4 :  0/1 hits
                        Japanese roll dice for 2 submarines in 25 Sea Zone, round 4 :  0/2 hits
                        Americans roll dice for 1 destroyer in 25 Sea Zone, round 5 :  0/1 hits
                        Japanese roll dice for 2 submarines in 25 Sea Zone, round 5 :  1/2 hits
                        1 destroyer owned by the Americans lost in 25 Sea Zone
                    Japanese win with 2 submarines and 1 transport remaining. Battle score for attacker is -16
                    Casualties for Americans: 2 destroyers
                Battle in 104 Sea Zone
                    Americans attack with 2 battleships, 5 carriers, 2 cruisers and 6 destroyers
                    Germans defend with 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
                        Americans roll dice for 2 battleships, 5 carriers, 2 cruisers and 6 destroyers in 104 Sea Zone, round 2 :  6/10 hits
                        Germans roll dice for 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber in 104 Sea Zone, round 2 :  2/4 hits
                        1 destroyer owned by the Germans, 1 fighter owned by the Germans, 1 carrier owned by the Germans, 1 carrier owned by the Americans and 1 tactical_bomber owned by the Germans lost in 104 Sea Zone
                    Americans win with 2 battleships, 4 carriers, 2 cruisers and 6 destroyers remaining. Battle score for attacker is 29
                    Casualties for Germans: 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
                    Casualties for Americans: 1 carrier
                Battle in 110 Sea Zone
                    Americans attack with 9 fighters and 1 tactical_bomber
                    Germans defend with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 3 transports
                    1 submarine owned by the Germans Submerged
                        Americans roll dice for 9 fighters and 1 tactical_bomber in 110 Sea Zone, round 2 :  6/10 hits
                    Units damaged: 1 battleship owned by the Germans
                        Germans roll dice for 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports in 110 Sea Zone, round 2 :  4/7 hits
                        1 destroyer owned by the Germans, 2 carriers owned by the Germans and 4 fighters owned by the Americans lost in 110 Sea Zone
                        Americans roll dice for 5 fighters and 1 tactical_bomber in 110 Sea Zone, round 3 :  2/6 hits
                        Germans roll dice for 1 battleship, 1 cruiser, 1 fighter, 1 tactical_bomber and 3 transports in 110 Sea Zone, round 3 :  3/4 hits
                        1 battleship owned by the Germans, 3 fighters owned by the Americans and 1 cruiser owned by the Germans lost in 110 Sea Zone
                        Americans roll dice for 2 fighters and 1 tactical_bomber in 110 Sea Zone, round 4 :  2/3 hits
                        Germans roll dice for 1 fighter, 1 tactical_bomber and 3 transports in 110 Sea Zone, round 4 :  1/2 hits
                        1 fighter owned by the Germans, 1 fighter owned by the Americans and 1 tactical_bomber owned by the Germans lost in 110 Sea Zone
                        3 transports owned by the Germans lost in 110 Sea Zone
                    Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 34
                    Casualties for Germans: 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports
                    Casualties for Americans: 8 fighters
                Battle in 110 Sea Zone
                    Americans attack with 1 fighter and 1 tactical_bomber
                    Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 34
                    Casualties for Germans: 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports
                    Casualties for Americans: 8 fighters

    Non Combat Move - Americans
                1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 104 Sea Zone
                3 armour moved from Tobruk to Egypt
                1 artillery and 2 infantry moved from Tobruk to Alexandria
                1 artillery and 3 infantry moved from Libya to Tobruk
                3 infantry moved from Tunisia to Libya
                1 mech_infantry moved from Tunisia to Tobruk
                1 infantry moved from Algeria to Tunisia
                1 armour and 3 mech_infantrys moved from Egypt to Iraq
                1 bomber moved from Northern Italy to Tobruk

    Place Units - Americans
                1 destroyer placed in 10 Sea Zone
                1 armour, 1 fighter and 1 infantry placed in Western United States
                2 armour, 2 artilleries, 2 fighters and 4 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 51 PUs; end with 51 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs

    triplea_42263_Ame9.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed

    Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 1 PU

    triplea_42263_Chi9.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 3 armour, 2 artilleries, 1 destroyer, 3 fighters and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 48 Sea Zone to 29 Sea Zone
                1 submarine moved from 48 Sea Zone to 26 Sea Zone
                2 destroyers moved from 10 Sea Zone to 25 Sea Zone
                1 destroyer moved from 10 Sea Zone to 26 Sea Zone
                1 bomber moved from Tobruk to Northern Italy
                9 fighters and 1 tactical_bomber moved from 91 Sea Zone to 110 Sea Zone
                2 battleships, 5 carriers, 2 cruisers and 3 destroyers moved from 91 Sea Zone to 104 Sea Zone
                3 destroyers moved from 101 Sea Zone to 104 Sea Zone
                1 destroyer moved from 10 Sea Zone to 1 Sea Zone
                2 destroyers moved from 10 Sea Zone to 26 Sea Zone

    Combat - Americans
                Strategic bombing raid in Northern Italy
                        AA fire in Northern Italy :  0/1 hits
                    Bombing raid in Northern Italy rolls: 7 and causes: 7 damage to unit: factory_major
                    Bombing raid in Northern Italy causes 7 damage total.
                Battle in 26 Sea Zone
                    Americans attack with 3 destroyers and 1 submarine
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 26 Sea Zone
                        Americans roll dice for 1 submarine in 26 Sea Zone, round 2 :  0/1 hits
                    Americans win, taking 26 Sea Zone from Neutral with 3 destroyers and 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 29 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 29 Sea Zone
                        Americans roll dice for 1 submarine in 29 Sea Zone, round 2 :  1/1 hits
                    Americans win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 1 Sea Zone
                    Americans attack with 1 destroyer
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 1 Sea Zone
                    Americans win, taking 1 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 25 Sea Zone
                    Americans attack with 2 destroyers
                    Japanese defend with 2 submarines and 1 transport
                        Americans roll dice for 2 destroyers in 25 Sea Zone, round 2 :  0/2 hits
                        Japanese roll dice for 2 submarines in 25 Sea Zone, round 2 :  0/2 hits
                        Americans roll dice for 2 destroyers in 25 Sea Zone, round 3 :  0/2 hits
                        Japanese roll dice for 2 submarines in 25 Sea Zone, round 3 :  1/2 hits
                        1 destroyer owned by the Americans lost in 25 Sea Zone
                        Americans roll dice for 1 destroyer in 25 Sea Zone, round 4 :  0/1 hits
                        Japanese roll dice for 2 submarines in 25 Sea Zone, round 4 :  0/2 hits
                        Americans roll dice for 1 destroyer in 25 Sea Zone, round 5 :  0/1 hits
                        Japanese roll dice for 2 submarines in 25 Sea Zone, round 5 :  1/2 hits
                        1 destroyer owned by the Americans lost in 25 Sea Zone
                    Japanese win with 2 submarines and 1 transport remaining. Battle score for attacker is -16
                    Casualties for Americans: 2 destroyers
                Battle in 104 Sea Zone
                    Americans attack with 2 battleships, 5 carriers, 2 cruisers and 6 destroyers
                    Germans defend with 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
                        Americans roll dice for 2 battleships, 5 carriers, 2 cruisers and 6 destroyers in 104 Sea Zone, round 2 :  6/10 hits
                        Germans roll dice for 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber in 104 Sea Zone, round 2 :  2/4 hits
                        1 destroyer owned by the Germans, 1 fighter owned by the Germans, 1 carrier owned by the Germans, 1 carrier owned by the Americans and 1 tactical_bomber owned by the Germans lost in 104 Sea Zone
                    Americans win with 2 battleships, 4 carriers, 2 cruisers and 6 destroyers remaining. Battle score for attacker is 29
                    Casualties for Germans: 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
                    Casualties for Americans: 1 carrier
                Battle in 110 Sea Zone
                    Americans attack with 9 fighters and 1 tactical_bomber
                    Germans defend with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 3 transports
                    1 submarine owned by the Germans Submerged
                        Americans roll dice for 9 fighters and 1 tactical_bomber in 110 Sea Zone, round 2 :  6/10 hits
                    Units damaged: 1 battleship owned by the Germans
                        Germans roll dice for 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports in 110 Sea Zone, round 2 :  4/7 hits
                        1 destroyer owned by the Germans, 2 carriers owned by the Germans and 4 fighters owned by the Americans lost in 110 Sea Zone
                        Americans roll dice for 5 fighters and 1 tactical_bomber in 110 Sea Zone, round 3 :  2/6 hits
                        Germans roll dice for 1 battleship, 1 cruiser, 1 fighter, 1 tactical_bomber and 3 transports in 110 Sea Zone, round 3 :  3/4 hits
                        1 battleship owned by the Germans, 3 fighters owned by the Americans and 1 cruiser owned by the Germans lost in 110 Sea Zone
                        Americans roll dice for 2 fighters and 1 tactical_bomber in 110 Sea Zone, round 4 :  2/3 hits
                        Germans roll dice for 1 fighter, 1 tactical_bomber and 3 transports in 110 Sea Zone, round 4 :  1/2 hits
                        1 fighter owned by the Germans, 1 fighter owned by the Americans and 1 tactical_bomber owned by the Germans lost in 110 Sea Zone
                        3 transports owned by the Germans lost in 110 Sea Zone
                    Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 34
                    Casualties for Germans: 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports
                    Casualties for Americans: 8 fighters
                Battle in 110 Sea Zone
                    Americans attack with 1 fighter and 1 tactical_bomber
                    Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 34
                    Casualties for Germans: 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports
                    Casualties for Americans: 8 fighters

    Non Combat Move - Americans
                1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 104 Sea Zone
                3 armour moved from Tobruk to Egypt
                1 artillery and 2 infantry moved from Tobruk to Alexandria
                1 artillery and 3 infantry moved from Libya to Tobruk
                3 infantry moved from Tunisia to Libya
                1 mech_infantry moved from Tunisia to Tobruk
                1 infantry moved from Algeria to Tunisia
                1 armour and 3 mech_infantrys moved from Egypt to Iraq
                1 bomber moved from Northern Italy to Tobruk

    Place Units - Americans
                1 destroyer placed in 10 Sea Zone
                1 armour, 1 fighter and 1 infantry placed in Western United States
                2 armour, 2 artilleries, 2 fighters and 4 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 51 PUs; end with 51 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed

    Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 1 PU

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 marine; Remaining resources: 0 PUs;

    Combat Move - British
                1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
                1 artillery and 1 infantry moved from 109 Sea Zone to United Kingdom
                2 infantry moved from India to Burma
                1 fighter and 1 tactical_bomber moved from India to Burma
                1 infantry moved from India to 39 Sea Zone
                1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
                1 infantry moved from India to 39 Sea Zone
                1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
                1 destroyer moved from 39 Sea Zone to 37 Sea Zone
                      UK_Pacific take 37 Sea Zone from Japanese
                1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                1 infantry and 1 transport moved from 41 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo
                2 fighters moved from India to Burma
                1 battleship and 1 cruiser moved from 39 Sea Zone to 79 Sea Zone
                5 armour moved from Persia to West India
                3 armour moved from Iraq to Northwest Persia
                4 armour moved from Egypt to Iraq
                1 infantry moved from Libya to Tobruk
                2 infantry moved from Tunisia to Libya
                2 infantry moved from Algeria to Tunisia
                2 mech_infantrys moved from Belgian Congo to Egypt
                1 infantry moved from Rhodesia to Belgian Congo
                3 mech_infantrys moved from Union of South Africa to Belgian Congo

    Combat - British
                Battle in Java
                Battle in Borneo
                Battle in Burma
                    British attack with 3 fighters, 2 infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                        British roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Burma, round 2 :  1/6 hits
                        Japanese roll dice for 1 infantry in Burma, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
                    British win, taking Java from Japanese, taking Borneo from Japanese, taking Burma from Japanese with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in United Kingdom
                    British attack with 1 artillery and 1 infantry
                    Germans defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
                        British roll dice for 1 artillery and 1 infantry in United Kingdom, round 2 :  0/2 hits
                        Germans roll dice for 1 artillery in United Kingdom, round 2 :  0/1 hits
                        British roll dice for 1 artillery and 1 infantry in United Kingdom, round 3 :  1/2 hits
                        Germans roll dice for 1 artillery in United Kingdom, round 3 :  1/1 hits
                        1 artillery owned by the Germans and 1 infantry owned by the British lost in United Kingdom
                    British win, taking United Kingdom from Germans with 1 artillery remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 artillery
                    Casualties for British: 1 infantry

    Non Combat Move - British
                3 fighters and 1 tactical_bomber moved from Burma to India

    Turn Complete - British
                British collect 37 PUs; end with 37 PUs

    Place Units - UK_Pacific
                1 marine placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 14 PUs; end with 14 PUs
                Some Units in India change ownership: 1 marine

    triplea_42263_UK_9.tsvg

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9

    Purchase Units - Italians
                Italians repair damage of 4x factory_major; Remaining resources: 24 PUs;
                Italians buy 1 destroyer, 3 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians

    Non Combat Move - Italians
                Trigger Italy Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
                Trigger Italy Occupies Southern France Army Disband: has removed 1 artillery, 1 factory_minor, 1 harbour and 1 infantry owned by Neutral_Axis in Southern France
                Trigger Italy Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa
                Trigger Italy Occupies Southern France Facilities: Italians has 1 factory_minor and 1 harbour placed in Southern France
                1 artillery moved from Northern Italy to Southern France
                      Italians take Southern France from Neutral_Axis
                1 battleship, 1 carrier, 2 destroyers, 2 fighters and 2 transports moved from 92 Sea Zone to 95 Sea Zone
                2 submarines moved from 97 Sea Zone to 98 Sea Zone
                1 carrier, 2 fighters and 2 submarines moved from 97 Sea Zone to 95 Sea Zone

    Place Units - Italians
                1 destroyer and 1 transport placed in 95 Sea Zone
                3 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 14 PUs; end with 14 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
                Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 22 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs

    Combat Hit Differential Summary :

    triplea_42263_Ita9.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer; Remaining resources: 2 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 armour moved from New South Wales to Queensland
                1 artillery and 2 infantry moved from New South Wales to Queensland

    Place Units - ANZAC
                1 destroyer placed in 62 Sea Zone

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 1
                ANZAC collect 9 PUs (1 lost to blockades); end with 11 PUs

    triplea_42263_ANZ9.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer; Remaining resources: 2 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 armour moved from New South Wales to Queensland
                1 artillery and 2 infantry moved from New South Wales to Queensland

    Place Units - ANZAC
                1 destroyer placed in 62 Sea Zone

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 1
                ANZAC collect 9 PUs (1 lost to blockades); end with 11 PUs

    Combat Move - French

    Turn Complete - French

    triplea_42263_Fre9.tsvg

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 11 armour, 1 artillery, 2 fighters, 8 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 bomber moved from Normandy Bordeaux to 109 Sea Zone
                2 bombers moved from Western Germany to Volgograd
                1 infantry moved from Kazakhstan to Samara
                      Germans take Samara from Russians
                1 infantry moved from Caucasus to Volgograd
                1 bomber moved from Western Germany to Tambov
                1 artillery and 2 infantry moved from Bryansk to Tambov
                2 armour and 2 mech_infantrys moved from Bryansk to Volgograd
                1 infantry moved from Novgorod to Archangel
                      Germans take Archangel from Russians
                1 infantry moved from Novgorod to Belarus
                1 mech_infantry moved from Eastern Poland to Belarus
                1 artillery moved from Bryansk to Belarus
                1 artillery, 1 infantry and 1 mech_infantry moved from Bryansk to Smolensk

    Combat - Germans
                Battle in 109 Sea Zone
                    Germans attack with 1 bomber
                    British defend with 1 transport
                        1 transport owned by the British lost in 109 Sea Zone
                    Germans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Tambov
                    Germans attack with 1 artillery, 1 bomber and 2 infantry
                    Russians defend with 2 infantry
                        Germans roll dice for 1 artillery, 1 bomber and 2 infantry in Tambov, round 2 : 2/4 hits, 1,50 expected hits
                        Russians roll dice for 2 infantry in Tambov, round 2 : 1/2 hits, 0,67 expected hits
                        2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
                    Germans win, taking Tambov from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in Volgograd
                    Germans attack with 2 armour, 2 bombers, 1 infantry and 2 mech_infantrys
                    Russians defend with 2 armour and 1 factory_minor
                        Germans roll dice for 2 armour, 2 bombers, 1 infantry and 2 mech_infantrys in Volgograd, round 2 : 3/7 hits, 2,83 expected hits
                        Russians roll dice for 2 armour in Volgograd, round 2 : 2/2 hits, 1,00 expected hits
                        2 armour owned by the Russians, 1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Volgograd
                    Germans win, taking Volgograd from Russians with 2 armour, 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 5
                    Casualties for Germans: 1 infantry and 1 mech_infantry
                    Casualties for Russians: 2 armour
                Battle in Belarus
                    Germans attack with 1 artillery, 1 infantry and 1 mech_infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Belarus, round 2 : 2/3 hits, 0,83 expected hits
                        Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Russians lost in Belarus
                    Germans win, taking Belarus from Russians with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Smolensk
                    Germans attack with 1 artillery, 1 infantry and 1 mech_infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Smolensk, round 2 : 0/3 hits, 0,83 expected hits
                        Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Germans lost in Smolensk
                        Germans roll dice for 1 artillery and 1 mech_infantry in Smolensk, round 3 : 1/2 hits, 0,67 expected hits
                        Russians roll dice for 1 infantry in Smolensk, round 3 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Smolensk
                    Germans win, taking Smolensk from Russians with 1 artillery remaining. Battle score for attacker is -4
                    Casualties for Germans: 1 infantry and 1 mech_infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                6 aaGuns, 17 armour and 2 artilleries moved from Bryansk to Rostov
                1 infantry moved from Western Ukraine to Bryansk
                2 infantry moved from Western Ukraine to Ukraine
                3 infantry moved from Ukraine to Rostov
                9 mech_infantrys moved from Eastern Poland to Ukraine
                1 bomber moved from Tambov to Rostov
                2 bombers moved from Volgograd to Rostov
                10 armour moved from Germany to Eastern Poland
                1 bomber moved from Normandy Bordeaux to Southern Italy
                1 submarine moved from 110 Sea Zone to 123 Sea Zone
                1 bomber moved from 109 Sea Zone to Western Germany
                1 infantry and 1 mech_infantry moved from Normandy Bordeaux to France

    Place Units - Germans
                2 fighters placed in Western Germany
                1 artillery and 2 infantry placed in Ukraine
                3 infantry placed in Western Ukraine
                3 infantry placed in Novgorod
                10 armour placed in Germany
                1 mech_infantry placed in France
                1 armour and 3 mech_infantrys placed in Western Germany

    Turn Complete - Germans
                Germans collect 62 PUs; end with 62 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 69 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 84 PUs

    Combat Hit Differential Summary :

    Germans : 1,33
        Russians : 2,33

    triplea_42263_Ger10.tsvg

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