@nikola1975 no scrambles
G40 BM JWW (allies) v Bobbarosa Game 2
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TripleA Move Summary: Americans round 26
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 26 Purchase Units - Americans Americans buy 1 artillery, 4 bombers, 1 fighter and 8 infantry; Remaining resources: 0 PUs; Combat Move - Americans 1 fighter moved from 54 Sea Zone to 42 Sea Zone 10 fighters moved from 54 Sea Zone to 55 Sea Zone 10 fighters moved from 54 Sea Zone to 46 Sea Zone 1 submarine moved from 54 Sea Zone to 55 Sea Zone 1 submarine moved from 54 Sea Zone to 46 Sea Zone
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TripleA Turn Summary: Americans round 26
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 26 Purchase Units - Americans Americans buy 1 artillery, 4 bombers, 1 fighter and 8 infantry; Remaining resources: 0 PUs; Combat Move - Americans 1 fighter moved from 54 Sea Zone to 42 Sea Zone 10 fighters moved from 54 Sea Zone to 55 Sea Zone 10 fighters moved from 54 Sea Zone to 46 Sea Zone 1 submarine moved from 54 Sea Zone to 55 Sea Zone 1 submarine moved from 54 Sea Zone to 46 Sea Zone Combat - Americans Battle in 42 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 42 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 55 Sea Zone Americans attack with 10 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 10 fighters in 55 Sea Zone, round 2 : 4/10 hits, 5.00 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 10 fighters remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 46 Sea Zone Americans attack with 10 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 10 fighters in 46 Sea Zone, round 2 : 3/10 hits, 5.00 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 46 Sea Zone Americans win with 10 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 10 fighters moved from 55 Sea Zone to 54 Sea Zone 10 fighters moved from 46 Sea Zone to 54 Sea Zone 10 infantry moved from Southeast Mexico to 89 Sea Zone 4 carriers, 1 destroyer, 2 fighters, 12 infantry and 12 transports moved from 89 Sea Zone to 101 Sea Zone 1 infantry moved from Central United States to 101 Sea Zone 2 artilleries and 10 infantry moved from Eastern United States to 101 Sea Zone 2 artilleries, 4 carriers, 1 destroyer, 2 fighters, 23 infantry, 5 submarines and 16 transports moved from 101 Sea Zone to 106 Sea Zone 2 fighters moved from Eastern United States to 106 Sea Zone 12 bombers moved from West India to Tobruk 1 artillery and 5 infantry moved from Eastern Persia to West India 1 fighter moved from 42 Sea Zone to 54 Sea Zone 8 infantry moved from Northwest Persia to Persia 1 artillery and 4 infantry moved from Iraq to Persia 1 destroyer moved from 54 Sea Zone to 26 Sea Zone 1 submarine moved from 54 Sea Zone to 26 Sea Zone Place Units - Americans 3 infantry placed in Iraq 1 artillery and 2 infantry placed in Persia 3 infantry placed in West India 4 bombers and 1 fighter placed in Eastern United States Turn Complete - Americans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 6,1 Americans collect 60 PUs (1 lost to blockades); end with 60 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Combat Hit Differential Summary :
Americans : -3.67 Japanese : 0.33
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour Marshall Islands : 1 flag Queensland : 2 artilleries, 4 infantry, 1 marine and 1 mech_infantry Wake Island : 1 airfield Western United States : 1 airfield, 1 factory_major and 1 harbour Hawaiian Islands : 1 aaGun, 1 airfield and 1 harbour Midway : 1 airfield 46 Sea Zone : 1 submarine 26 Sea Zone : 1 destroyer and 1 submarine 22 Sea Zone : 1 flag 54 Sea Zone : 1 flag, 1 battleship, 13 carriers, 2 cruisers, 6 destroyers, 21 fighters, 15 submarines and 3 transports Central United States : 1 factory_major Eastern United States : 1 airfield, 4 bombers, 1 factory_major, 1 fighter and 1 harbour West India : 1 flag, 1 airfield, 4 armour, 5 artilleries, 1 factory_minor, 8 fighters, 29 infantry and 3 mech_infantrys United Kingdom : 6 fighters Morocco : 1 aaGun and 1 infantry Syria : 1 flag Tunisia : 1 flag Tobruk : 12 bombers and 1 infantry Libya : 1 flag 106 Sea Zone : 2 artilleries, 4 carriers, 1 destroyer, 2 fighters, 23 infantry, 5 submarines and 16 transports 93 Sea Zone : 1 flag Iraq : 1 flag, 1 factory_minor and 3 infantry Brazil : 1 flag Persia : 1 flag, 3 artilleries, 1 factory_minor, 1 harbour and 16 infantry 98 Sea Zone : 1 flag
Production/PUs Summary :
Germans : 55 / 81 Russians : 0 / 0 Japanese : 80 / 94 Americans : 61 / 85 Chinese : 0 / 2 British : 29 / 37 UK_Pacific : 0 / 0 Italians : 24 / 32 ANZAC : 10 / 26 French : 6 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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TripleA Turn Summary: UK_Pacific round 26
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 26 Purchase Units - Americans Americans buy 1 artillery, 4 bombers, 1 fighter and 8 infantry; Remaining resources: 0 PUs; Combat Move - Americans 1 fighter moved from 54 Sea Zone to 42 Sea Zone 10 fighters moved from 54 Sea Zone to 55 Sea Zone 10 fighters moved from 54 Sea Zone to 46 Sea Zone 1 submarine moved from 54 Sea Zone to 55 Sea Zone 1 submarine moved from 54 Sea Zone to 46 Sea Zone Combat - Americans Battle in 42 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 42 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 55 Sea Zone Americans attack with 10 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 10 fighters in 55 Sea Zone, round 2 : 4/10 hits, 5.00 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 10 fighters remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 46 Sea Zone Americans attack with 10 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 10 fighters in 46 Sea Zone, round 2 : 3/10 hits, 5.00 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 46 Sea Zone Americans win with 10 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 10 fighters moved from 55 Sea Zone to 54 Sea Zone 10 fighters moved from 46 Sea Zone to 54 Sea Zone 10 infantry moved from Southeast Mexico to 89 Sea Zone 4 carriers, 1 destroyer, 2 fighters, 12 infantry and 12 transports moved from 89 Sea Zone to 101 Sea Zone 1 infantry moved from Central United States to 101 Sea Zone 2 artilleries and 10 infantry moved from Eastern United States to 101 Sea Zone 2 artilleries, 4 carriers, 1 destroyer, 2 fighters, 23 infantry, 5 submarines and 16 transports moved from 101 Sea Zone to 106 Sea Zone 2 fighters moved from Eastern United States to 106 Sea Zone 12 bombers moved from West India to Tobruk 1 artillery and 5 infantry moved from Eastern Persia to West India 1 fighter moved from 42 Sea Zone to 54 Sea Zone 8 infantry moved from Northwest Persia to Persia 1 artillery and 4 infantry moved from Iraq to Persia 1 destroyer moved from 54 Sea Zone to 26 Sea Zone 1 submarine moved from 54 Sea Zone to 26 Sea Zone Place Units - Americans 3 infantry placed in Iraq 1 artillery and 2 infantry placed in Persia 3 infantry placed in West India 4 bombers and 1 fighter placed in Eastern United States Turn Complete - Americans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 6,1 Americans collect 60 PUs (1 lost to blockades); end with 60 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 2 PUs Purchase Units - British British buy 1 aaGun, 1 airfield, 1 destroyer and 3 infantry; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from Eastern Persia to West India Non Combat Move - British 1 bomber moved from West India to Tobruk 1 armour and 4 infantry moved from Egypt to Trans-Jordan 6 infantry moved from Northwest Persia to Persia 1 aaGun, 4 armour and 3 mech_infantrys moved from Northwest Persia to Iraq 3 infantry moved from Northwest Persia to Iraq 1 armour moved from Trans-Jordan to Iraq 1 fighter moved from Egypt to Iraq 1 artillery and 2 infantry moved from Union of South Africa to 71 Sea Zone 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 2 infantry and 2 transports moved from 71 Sea Zone to 81 Sea Zone 1 artillery and 2 infantry moved from 81 Sea Zone to Trans-Jordan 1 destroyer moved from 80 Sea Zone to 81 Sea Zone 1 infantry moved from Scotland to Eire British take Eire from Neutral_Allies 1 infantry moved from Scotland to United Kingdom 2 fighters moved from 106 Sea Zone to United Kingdom 1 battleship and 1 cruiser moved from 89 Sea Zone to 106 Sea Zone Place Units - British 1 destroyer placed in 110 Sea Zone 1 airfield placed in Tobruk 1 aaGun and 1 infantry placed in United Kingdom 2 infantry placed in Scotland Turn Complete - British Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,6 British collect 29 PUs; end with 29 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 32 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 35 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans : -3.67 Japanese : 0.33
Territory Summary for Americans, British, Chinese and UK_Pacific :
Caroline Islands : 1 flag, 1 airfield and 1 harbour Marshall Islands : 1 flag Queensland : 2 artilleries, 4 infantry, 1 marine and 1 mech_infantry Wake Island : 1 airfield Western United States : 1 airfield, 1 factory_major and 1 harbour Hawaiian Islands : 1 aaGun, 1 airfield and 1 harbour Midway : 1 airfield 46 Sea Zone : 1 submarine 26 Sea Zone : 1 destroyer and 1 submarine 22 Sea Zone : 1 flag 54 Sea Zone : 1 flag, 1 battleship, 13 carriers, 2 cruisers, 6 destroyers, 21 fighters, 15 submarines and 3 transports Central United States : 1 factory_major Eastern United States : 1 airfield, 4 bombers, 1 factory_major, 1 fighter and 1 harbour West India : 5 aaGuns, 1 airfield, 4 armour, 10 artilleries, 1 factory_minor, 11 fighters, 37 infantry and 3 mech_infantrys Iceland : 1 airfield Quebec : 1 factory_minor Trans-Jordan : 1 artillery and 6 infantry Gibraltar : 1 airfield and 1 harbour New Brunswick Nova Scotia : 1 harbour Egypt : 1 airfield, 1 factory_minor and 1 harbour Union of South Africa : 1 factory_minor and 1 harbour Scotland : 1 airfield, 1 factory_minor and 2 infantry United Kingdom : 2 aaGuns, 1 airfield, 1 factory_minor, 9 fighters, 1 harbour and 15 infantry Morocco : 1 aaGun and 1 infantry Syria : 1 flag Tunisia : 1 flag Tobruk : 1 flag, 1 airfield, 13 bombers and 1 infantry Libya : 1 flag Italian Somaliland : 1 flag Ethiopia : 1 flag 80 Sea Zone : 1 flag 106 Sea Zone : 1 flag, 2 artilleries, 1 battleship, 4 carriers, 1 cruiser, 1 destroyer, 2 fighters, 23 infantry, 5 submarines and 16 transports 93 Sea Zone : 1 flag Eire : 1 flag, 1 infantry Crete : 1 flag, 1 infantry Iraq : 1 flag, 1 aaGun, 5 armour, 2 artilleries, 1 factory_minor, 1 fighter, 16 infantry and 3 mech_infantrys Eastern Persia : 1 flag 72 Sea Zone : 1 flag 81 Sea Zone : 1 carrier, 2 destroyers, 1 fighter and 2 transports Brazil : 1 flag Northwest Persia : 1 flag, 1 aaGun and 3 infantry Persia : 1 flag, 3 artilleries, 1 factory_minor, 1 harbour and 22 infantry 98 Sea Zone : 1 flag 110 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 55 / 81 Russians : 0 / 0 Japanese : 80 / 94 Americans : 61 / 85 Chinese : 0 / 2 British : 29 / 35 UK_Pacific : 0 / 0 Italians : 24 / 32 ANZAC : 10 / 26 French : 6 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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TripleA Turn Summary: Italians round 26
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 26 Purchase Units - Italians Italians buy 1 carrier and 2 transports; Remaining resources: 2 PUs; Combat Move - Italians 1 bomber and 2 fighters moved from Southern Italy to 110 Sea Zone 4 fighters moved from 112 Sea Zone to 110 Sea Zone Combat - Italians Battle in 110 Sea Zone Italians attack with 1 bomber, 6 fighters and 1 submarine British defend with 1 destroyer Italians roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 bomber and 6 fighters in 110 Sea Zone, round 2 : 7/7 hits, 3.67 expected hits British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 110 Sea Zone Italians win with 1 bomber, 6 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Non Combat Move - Italians 1 bomber moved from 110 Sea Zone to Western Germany 4 fighters moved from 110 Sea Zone to Western Germany 1 artillery and 3 infantry moved from France to Normandy Bordeaux 3 infantry moved from Northern Italy to France 1 artillery and 5 infantry moved from Yugoslavia to Bulgaria 1 artillery moved from Southern Italy to Northern Italy 1 armour and 2 mech_infantrys moved from Ukraine to Caucasus 1 artillery moved from Volgograd to Caucasus 4 infantry moved from Northern Italy to Yugoslavia 1 infantry moved from Southern Italy to Northern Italy Place Units - Italians 1 carrier and 2 transports placed in 110 Sea Zone Turn Complete - Italians Italians collect 24 PUs; end with 26 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Combat Hit Differential Summary :
Italians : 3.00 British : -0.33
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TripleA Move Summary: ANZAC round 26
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 26 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 destroyer and 2 transports; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 54 Sea Zone to 43 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes
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TripleA Turn Summary: ANZAC round 26
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 26 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 destroyer and 2 transports; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 54 Sea Zone to 43 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes Combat - ANZAC Battle in 43 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 43 Sea Zone ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits ANZAC win, taking 43 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Sumatra Battle in Celebes Non Combat Move - ANZAC 1 infantry moved from Queensland to New South Wales Place Units - ANZAC 1 destroyer and 1 transport placed in 54 Sea Zone 1 transport placed in 62 Sea Zone 1 artillery placed in New South Wales Turn Complete - ANZAC ANZAC collect 17 PUs; end with 17 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Combat Hit Differential Summary :
ANZAC : 0.67
Territory Summary for ANZAC :
Caroline Islands : 1 artillery Marianas : 1 flag Queensland : 4 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 1 harbour, 3 infantry and 1 mech_infantry New Zealand : 1 airfield and 1 harbour New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Celebes : 1 flag, 1 infantry Dutch New Guinea : 1 flag Sumatra : 1 flag, 1 infantry 42 Sea Zone : 1 flag 41 Sea Zone : 1 transport 44 Sea Zone : 1 transport 43 Sea Zone : 1 flag, 1 submarine 54 Sea Zone : 1 carrier, 3 destroyers, 5 fighters and 1 transport 62 Sea Zone : 1 transport
Production/PUs Summary :
Germans : 55 / 81 Russians : 0 / 0 Japanese : 73 / 94 Americans : 61 / 85 Chinese : 0 / 2 British : 29 / 35 UK_Pacific : 0 / 0 Italians : 24 / 31 ANZAC : 17 / 23 French : 6 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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TripleA Turn Summary: French round 26
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 26 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 destroyer and 2 transports; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 54 Sea Zone to 43 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes Combat - ANZAC Battle in 43 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 43 Sea Zone ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits ANZAC win, taking 43 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Sumatra Battle in Celebes Non Combat Move - ANZAC 1 infantry moved from Queensland to New South Wales Place Units - ANZAC 1 destroyer and 1 transport placed in 54 Sea Zone 1 transport placed in 62 Sea Zone 1 artillery placed in New South Wales Turn Complete - ANZAC ANZAC collect 17 PUs; end with 17 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0.67
Territory Summary for ANZAC and French :
Caroline Islands : 1 artillery Marianas : 1 flag Queensland : 4 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 1 harbour, 3 infantry and 1 mech_infantry New Zealand : 1 airfield and 1 harbour New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Celebes : 1 flag, 1 infantry Dutch New Guinea : 1 flag Sumatra : 1 flag, 1 infantry 42 Sea Zone : 1 flag 41 Sea Zone : 1 transport 44 Sea Zone : 1 transport 43 Sea Zone : 1 flag, 1 submarine 54 Sea Zone : 1 carrier, 3 destroyers, 5 fighters and 1 transport 62 Sea Zone : 1 transport
Production/PUs Summary :
Germans : 55 / 81 Russians : 0 / 0 Japanese : 73 / 94 Americans : 61 / 85 Chinese : 0 / 2 British : 29 / 35 UK_Pacific : 0 / 0 Italians : 24 / 31 ANZAC : 17 / 23 French : 6 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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Ugh… 2 of your planes didn’t get rolled in the UK battle. I’m going to roll for their two rounds simultaneously via forum considering the way my rolls went.
:AAA 4@4
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Hmmm, that didn’t work… I’ll just take 4 extra casualties in the battle. The dice were obscenely good to me :(.
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TripleA Turn Summary: Germans round 27
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 27 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 4 artilleries, 1 bomber, 9 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 armour, 6 artilleries, 9 infantry and 2 mech_infantrys moved from Western Germany to 112 Sea Zone 1 armour, 6 artilleries, 6 carriers, 2 destroyers, 9 infantry, 2 mech_infantrys and 9 transports moved from 112 Sea Zone to 110 Sea Zone 1 armour, 6 artilleries, 9 infantry and 2 mech_infantrys moved from 110 Sea Zone to United Kingdom 25 armour, 2 artilleries, 1 infantry and 14 mech_infantrys moved from Caucasus to Northwest Persia 3 armour and 5 mech_infantrys moved from Volgograd to Northwest Persia 1 fighter moved from Western Germany to 110 Sea Zone 9 bombers, 5 fighters and 7 tactical_bombers moved from Western Germany to United Kingdom Combat - Germans Battle in Northwest Persia Germans attack with 28 armour, 2 artilleries, 1 infantry and 19 mech_infantrys British defend with 1 aaGun and 3 infantry Germans roll dice for 28 armour, 2 artilleries, 1 infantry and 19 mech_infantrys in Northwest Persia, round 2 : 20/50 hits, 18.33 expected hits British roll dice for 1 aaGun and 3 infantry in Northwest Persia, round 2 : 2/3 hits, 1.00 expected hits 1 aaGun owned by the British, 1 infantry owned by the Germans, 1 mech_infantry owned by the Germans and 3 infantry owned by the British lost in Northwest Persia Germans win, taking Northwest Persia from British with 28 armour, 2 artilleries and 18 mech_infantrys remaining. Battle score for attacker is 7 Casualties for Germans: 1 infantry and 1 mech_infantry Casualties for British: 1 aaGun and 3 infantry Battle in United Kingdom Germans attack with 1 armour, 6 artilleries, 9 bombers, 5 fighters, 9 infantry, 2 mech_infantrys and 7 tactical_bombers British defend with 2 aaGuns, 1 airfield, 1 factory_minor, 3 fighters, 1 harbour and 15 infantry; Americans defend with 6 fighters AA fire in United Kingdom : 1/6 hits, 1.00 expected hits 1 tactical_bomber owned by the Germans lost in United Kingdom Germans roll dice for 1 armour, 6 artilleries, 9 bombers, 5 fighters, 9 infantry, 2 mech_infantrys and 6 tactical_bombers in United Kingdom, round 2 : 21/38 hits, 17.83 expected hits British roll dice for 2 aaGuns, 7 fighters and 15 infantry in United Kingdom, round 2 : 6/22 hits, 9.67 expected hits 2 aaGuns owned by the British, 6 infantry owned by the Germans, 3 fighters owned by the Americans, 1 fighter owned by the British and 15 infantry owned by the British lost in United Kingdom Germans roll dice for 1 armour, 6 artilleries, 9 bombers, 5 fighters, 3 infantry, 2 mech_infantrys and 6 tactical_bombers in United Kingdom, round 3 : 25/32 hits, 16.67 expected hits British roll dice for 3 fighters in United Kingdom, round 3 : 3/3 hits, 2.00 expected hits 3 infantry owned by the Germans, 1 fighter owned by the Americans and 2 fighters owned by the British lost in United Kingdom Germans destroys 35PUs while taking British capital Germans win, taking United Kingdom from British with 1 armour, 6 artilleries, 9 bombers, 5 fighters, 2 mech_infantrys and 6 tactical_bombers remaining. Battle score for attacker is 87 Casualties for Germans: 9 infantry and 1 tactical_bomber Casualties for Americans: 4 fighters Casualties for British: 2 aaGuns, 3 fighters and 15 infantry Non Combat Move - Germans Turning on Edit Mode EDIT: Turning off Edit Mode 2 fighters could not land in United Kingdom and were removed 9 bombers moved from United Kingdom to Western Germany 5 fighters and 6 tactical_bombers moved from United Kingdom to 110 Sea Zone 3 artilleries and 7 infantry moved from Bryansk to Rostov 3 mech_infantrys moved from Russia to Volgograd 3 artilleries moved from Volgograd to Caucasus 2 armour and 10 mech_infantrys moved from Western Germany to Yugoslavia Place Units - Germans Turning on Edit Mode EDIT: Removing units owned by Germans from United Kingdom: 2 artilleries and 2 mech_infantrys EDIT: Turning off Edit Mode 1 artillery and 9 infantry placed in Western Germany 3 mech_infantrys placed in Russia 3 artilleries placed in France 1 armour and 2 mech_infantrys placed in Volgograd 1 bomber placed in Germany Turn Complete - Germans Germans collect 61 PUs; end with 61 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 66 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 73 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 93 PUs
Combat Hit Differential Summary :
Germans : 13.17 British : -1.67 AA fire in United Kingdom : : 0.00
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Ugh that was weird. Is it just a cursed file we have?
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I posted about this in the TripleA support just now (also mentioning the US fighters that refused to attack in earlier turns). Maybe someone there knows what’s up. :(
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TripleA Turn Summary: Germans round 27
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 27 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 4 artilleries, 1 bomber, 9 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 armour, 6 artilleries, 9 infantry and 2 mech_infantrys moved from Western Germany to 112 Sea Zone 1 armour, 6 artilleries, 6 carriers, 2 destroyers, 9 infantry, 2 mech_infantrys and 9 transports moved from 112 Sea Zone to 110 Sea Zone 1 armour, 6 artilleries, 9 infantry and 2 mech_infantrys moved from 110 Sea Zone to United Kingdom 25 armour, 2 artilleries, 1 infantry and 14 mech_infantrys moved from Caucasus to Northwest Persia 3 armour and 5 mech_infantrys moved from Volgograd to Northwest Persia 1 fighter moved from Western Germany to 110 Sea Zone 9 bombers, 5 fighters and 7 tactical_bombers moved from Western Germany to United Kingdom Combat - Germans Battle in Northwest Persia Germans attack with 28 armour, 2 artilleries, 1 infantry and 19 mech_infantrys British defend with 1 aaGun and 3 infantry Germans roll dice for 28 armour, 2 artilleries, 1 infantry and 19 mech_infantrys in Northwest Persia, round 2 : 20/50 hits, 18.33 expected hits British roll dice for 1 aaGun and 3 infantry in Northwest Persia, round 2 : 2/3 hits, 1.00 expected hits 1 aaGun owned by the British, 1 infantry owned by the Germans, 1 mech_infantry owned by the Germans and 3 infantry owned by the British lost in Northwest Persia Germans win, taking Northwest Persia from British with 28 armour, 2 artilleries and 18 mech_infantrys remaining. Battle score for attacker is 7 Casualties for Germans: 1 infantry and 1 mech_infantry Casualties for British: 1 aaGun and 3 infantry Battle in United Kingdom Germans attack with 1 armour, 6 artilleries, 9 bombers, 5 fighters, 9 infantry, 2 mech_infantrys and 7 tactical_bombers British defend with 2 aaGuns, 1 airfield, 1 factory_minor, 3 fighters, 1 harbour and 15 infantry; Americans defend with 6 fighters AA fire in United Kingdom : 1/6 hits, 1.00 expected hits 1 tactical_bomber owned by the Germans lost in United Kingdom Germans roll dice for 1 armour, 6 artilleries, 9 bombers, 5 fighters, 9 infantry, 2 mech_infantrys and 6 tactical_bombers in United Kingdom, round 2 : 21/38 hits, 17.83 expected hits British roll dice for 2 aaGuns, 7 fighters and 15 infantry in United Kingdom, round 2 : 6/22 hits, 9.67 expected hits 2 aaGuns owned by the British, 6 infantry owned by the Germans, 3 fighters owned by the Americans, 1 fighter owned by the British and 15 infantry owned by the British lost in United Kingdom Germans roll dice for 1 armour, 6 artilleries, 9 bombers, 5 fighters, 3 infantry, 2 mech_infantrys and 6 tactical_bombers in United Kingdom, round 3 : 25/32 hits, 16.67 expected hits British roll dice for 3 fighters in United Kingdom, round 3 : 3/3 hits, 2.00 expected hits 3 infantry owned by the Germans, 1 fighter owned by the Americans and 2 fighters owned by the British lost in United Kingdom Germans destroys 35PUs while taking British capital Germans win, taking United Kingdom from British with 1 armour, 6 artilleries, 9 bombers, 5 fighters, 2 mech_infantrys and 6 tactical_bombers remaining. Battle score for attacker is 87 Casualties for Germans: 9 infantry and 1 tactical_bomber Casualties for Americans: 4 fighters Casualties for British: 2 aaGuns, 3 fighters and 15 infantry Non Combat Move - Germans Turning on Edit Mode EDIT: Turning off Edit Mode 2 fighters could not land in United Kingdom and were removed 9 bombers moved from United Kingdom to Western Germany 5 fighters and 6 tactical_bombers moved from United Kingdom to 110 Sea Zone 3 artilleries and 7 infantry moved from Bryansk to Rostov 3 mech_infantrys moved from Russia to Volgograd 3 artilleries moved from Volgograd to Caucasus 2 armour and 10 mech_infantrys moved from Western Germany to Yugoslavia Place Units - Germans Turning on Edit Mode EDIT: Removing units owned by Germans from United Kingdom: 2 artilleries and 2 mech_infantrys EDIT: Turning off Edit Mode 1 artillery and 9 infantry placed in Western Germany 3 mech_infantrys placed in Russia 3 artilleries placed in France 1 armour and 2 mech_infantrys placed in Volgograd 1 bomber placed in Germany Turn Complete - Germans Germans collect 61 PUs; end with 61 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 66 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 73 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 93 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from 109 Sea Zone: 1 submarine EDIT: Adding units owned by Germans to 110 Sea Zone: 1 submarine EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 13.17 British : -1.67 AA fire in United Kingdom : : 0.00
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@BobbaRossa was going to attack London with russian air but the file won’t let the fighters and tac go there???
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@BobbaRossa it is working now…tried it again? weird
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TripleA Move Summary: Russians round 27
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 27 Combat Move - Russians 1 fighter moved from Gibraltar to United Kingdom 1 bomber, 4 fighters and 1 tactical_bomber moved from Gibraltar to United Kingdom
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TripleA Turn Summary: Russians round 27
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 27 Combat Move - Russians 1 fighter moved from Gibraltar to United Kingdom 1 bomber, 4 fighters and 1 tactical_bomber moved from Gibraltar to United Kingdom Combat - Russians Battle in United Kingdom Russians attack with 1 bomber, 5 fighters and 1 tactical_bomber Germans defend with 1 airfield, 1 armour, 4 artilleries, 1 factory_minor and 1 harbour Russians roll dice for 1 bomber, 5 fighters and 1 tactical_bomber in United Kingdom, round 2 : 2/7 hits, 3.83 expected hits Germans roll dice for 1 armour and 4 artilleries in United Kingdom, round 2 : 2/5 hits, 1.83 expected hits 2 fighters owned by the Russians and 2 artilleries owned by the Germans lost in United Kingdom Russians roll dice for 1 bomber, 3 fighters and 1 tactical_bomber in United Kingdom, round 3 : 4/5 hits, 2.83 expected hits Germans roll dice for 1 armour and 2 artilleries in United Kingdom, round 3 : 1/3 hits, 1.17 expected hits 1 tactical_bomber owned by the Russians, 2 artilleries owned by the Germans and 1 armour owned by the Germans lost in United Kingdom Russians win with 1 bomber and 3 fighters remaining. Battle score for attacker is -9 Casualties for Russians: 2 fighters and 1 tactical_bomber Casualties for Germans: 1 armour and 4 artilleries Non Combat Move - Russians 1 bomber moved from United Kingdom to Eire 3 fighters moved from United Kingdom to Scotland Turn Complete - Russians
Combat Hit Differential Summary :
Germans : 0.00 Russians : -0.67
Territory Summary for Russians :
Scotland : 3 fighters Eire : 1 bomber
Production/PUs Summary :
Germans : 61 / 93 Russians : 0 / 0 Japanese : 73 / 94 Americans : 61 / 85 Chinese : 0 / 2 British : 23 / 0 UK_Pacific : 0 / 0 Italians : 24 / 31 ANZAC : 17 / 23 French : 6 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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TripleA Turn Summary: Japanese round 27
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 27 Purchase Units - Japanese Japanese buy 3 destroyers, 3 fighters, 1 infantry, 3 mech_infantrys, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 destroyer moved from 35 Sea Zone to 46 Sea Zone 1 fighter moved from 37 Sea Zone to 41 Sea Zone 1 transport moved from 37 Sea Zone to 42 Sea Zone 1 infantry and 1 mech_infantry moved from Java to 42 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone 1 infantry and 1 mech_infantry moved from 41 Sea Zone to Sumatra 1 infantry moved from Malaya to 37 Sea Zone 1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone 1 destroyer moved from 37 Sea Zone to 43 Sea Zone 1 artillery moved from Borneo to 43 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 1 fighter moved from Philippines to 44 Sea Zone 2 fighters moved from Philippines to 43 Sea Zone 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Celebes 1 fighter and 3 tactical_bombers moved from 35 Sea Zone to 46 Sea Zone 6 fighters and 1 tactical_bomber moved from 37 Sea Zone to Sumatra 5 fighters moved from 37 Sea Zone to 43 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to Celebes Combat - Japanese Battle in 44 Sea Zone Japanese attack with 1 fighter and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 44 Sea Zone Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 41 Sea Zone Japanese attack with 1 fighter and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 41 Sea Zone Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 43 Sea Zone Japanese attack with 1 destroyer and 7 fighters ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer and 7 fighters in 43 Sea Zone, round 2 : 4/8 hits, 3.83 expected hits ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 43 Sea Zone Japanese win, taking 43 Sea Zone from ANZAC with 1 destroyer and 7 fighters remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in 46 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 3 tactical_bombers Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 1 fighter and 3 tactical_bombers in 46 Sea Zone, round 2 : 1/5 hits, 2.50 expected hits Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 46 Sea Zone Japanese win with 1 destroyer, 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Sumatra Japanese attack with 6 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber ANZAC defend with 1 infantry Japanese roll dice for 6 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Sumatra, round 2 : 4/9 hits, 4.00 expected hits ANZAC roll dice for 1 infantry in Sumatra, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Sumatra Japanese win, taking Sumatra from ANZAC with 6 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for Japanese: 1 mech_infantry Casualties for ANZAC: 1 infantry Battle in Celebes Japanese attack with 1 artillery, 2 fighters, 1 infantry and 3 tactical_bombers ANZAC defend with 1 infantry Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 3 tactical_bombers in Celebes, round 2 : 3/7 hits, 3.50 expected hits ANZAC roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Celebes Japanese win, taking Celebes from ANZAC with 1 artillery, 2 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Non Combat Move - Japanese 1 fighter moved from 44 Sea Zone to Philippines 2 fighters moved from 43 Sea Zone to Philippines 1 fighter and 3 tactical_bombers moved from 46 Sea Zone to 35 Sea Zone 1 fighter moved from 41 Sea Zone to 37 Sea Zone 6 fighters and 1 tactical_bomber moved from Sumatra to 37 Sea Zone 3 tactical_bombers moved from Celebes to 35 Sea Zone 2 fighters moved from Celebes to 35 Sea Zone 1 fighter moved from 43 Sea Zone to 35 Sea Zone 4 fighters moved from 43 Sea Zone to 37 Sea Zone 2 mech_infantrys moved from Shan State to India 9 fighters moved from India to Northwest Persia 4 mech_infantrys moved from Yunnan to India 1 mech_infantry moved from Hunan to Shan State 1 mech_infantry moved from Szechwan to Shan State 1 mech_infantry moved from Anhwe to Szechwan 1 mech_infantry moved from Anhwe to Yunnan 1 mech_infantry moved from Anhwe to Hunan 1 mech_infantry moved from Kweichow to Shan State 1 mech_infantry moved from Shantung to Kweichow 2 mech_infantrys moved from Shantung to Anhwe 2 infantry moved from Japan to 6 Sea Zone 1 destroyer, 2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 1 destroyer moved from 36 Sea Zone to 55 Sea Zone 2 destroyers moved from 36 Sea Zone to 37 Sea Zone 1 mech_infantry moved from Sikang to Turkmenistan 1 mech_infantry moved from Shensi to Sikang 1 mech_infantry moved from Anhwe to Shensi Place Units - Japanese 3 destroyers placed in 36 Sea Zone 2 transports placed in 37 Sea Zone 1 infantry placed in Malaya 3 mech_infantrys placed in Shantung 2 fighters and 1 tactical_bomber placed in India 1 fighter placed in Japan Turn Complete - Japanese Japanese collect 80 PUs; end with 80 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 83 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 88 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 93 PUs
Combat Hit Differential Summary :
ANZAC : 0.17 Americans : -0.17 Japanese : -1.83
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@BobbaRossa I can’t see an out to this mess. You are making too much money and I the opposite. Great game…longest I have ever played. Congrats
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@JWWII Good game man! That was very fun and you played quite well. The dice were just a little too friendly to me in some key spots.