@max334 9cbe5b28-deb6-4990-b78c-3d4c5c4d1cae-triplea_41360_5usa.tsvg
Any scrambles or submerges?
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 26
Purchase Units - Italians
Italians buy 1 carrier and 2 transports; Remaining resources: 2 PUs;
Combat Move - Italians
1 bomber and 2 fighters moved from Southern Italy to 110 Sea Zone
4 fighters moved from 112 Sea Zone to 110 Sea Zone
Combat - Italians
Battle in 110 Sea Zone
Italians attack with 1 bomber, 6 fighters and 1 submarine
British defend with 1 destroyer
Italians roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 bomber and 6 fighters in 110 Sea Zone, round 2 : 7/7 hits, 3.67 expected hits
British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 110 Sea Zone
Italians win with 1 bomber, 6 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Non Combat Move - Italians
1 bomber moved from 110 Sea Zone to Western Germany
4 fighters moved from 110 Sea Zone to Western Germany
1 artillery and 3 infantry moved from France to Normandy Bordeaux
3 infantry moved from Northern Italy to France
1 artillery and 5 infantry moved from Yugoslavia to Bulgaria
1 artillery moved from Southern Italy to Northern Italy
1 armour and 2 mech_infantrys moved from Ukraine to Caucasus
1 artillery moved from Volgograd to Caucasus
4 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
1 carrier and 2 transports placed in 110 Sea Zone
Turn Complete - Italians
Italians collect 24 PUs; end with 26 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Combat Hit Differential Summary :
Italians : 3.00
British : -0.33
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 26
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer and 2 transports; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 43 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 26
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer and 2 transports; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 43 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
Combat - ANZAC
Battle in 43 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
ANZAC win, taking 43 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Sumatra
Battle in Celebes
Non Combat Move - ANZAC
1 infantry moved from Queensland to New South Wales
Place Units - ANZAC
1 destroyer and 1 transport placed in 54 Sea Zone
1 transport placed in 62 Sea Zone
1 artillery placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Combat Hit Differential Summary :
ANZAC : 0.67
Territory Summary for ANZAC :
Caroline Islands : 1 artillery
Marianas : 1 flag
Queensland : 4 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 1 harbour, 3 infantry and 1 mech_infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Celebes : 1 flag, 1 infantry
Dutch New Guinea : 1 flag
Sumatra : 1 flag, 1 infantry
42 Sea Zone : 1 flag
41 Sea Zone : 1 transport
44 Sea Zone : 1 transport
43 Sea Zone : 1 flag, 1 submarine
54 Sea Zone : 1 carrier, 3 destroyers, 5 fighters and 1 transport
62 Sea Zone : 1 transport
Production/PUs Summary :
Germans : 55 / 81
Russians : 0 / 0
Japanese : 73 / 94
Americans : 61 / 85
Chinese : 0 / 2
British : 29 / 35
UK_Pacific : 0 / 0
Italians : 24 / 31
ANZAC : 17 / 23
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 26
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer and 2 transports; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 43 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
Combat - ANZAC
Battle in 43 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
ANZAC win, taking 43 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Sumatra
Battle in Celebes
Non Combat Move - ANZAC
1 infantry moved from Queensland to New South Wales
Place Units - ANZAC
1 destroyer and 1 transport placed in 54 Sea Zone
1 transport placed in 62 Sea Zone
1 artillery placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0.67
Territory Summary for ANZAC and French :
Caroline Islands : 1 artillery
Marianas : 1 flag
Queensland : 4 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 1 harbour, 3 infantry and 1 mech_infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Celebes : 1 flag, 1 infantry
Dutch New Guinea : 1 flag
Sumatra : 1 flag, 1 infantry
42 Sea Zone : 1 flag
41 Sea Zone : 1 transport
44 Sea Zone : 1 transport
43 Sea Zone : 1 flag, 1 submarine
54 Sea Zone : 1 carrier, 3 destroyers, 5 fighters and 1 transport
62 Sea Zone : 1 transport
Production/PUs Summary :
Germans : 55 / 81
Russians : 0 / 0
Japanese : 73 / 94
Americans : 61 / 85
Chinese : 0 / 2
British : 29 / 35
UK_Pacific : 0 / 0
Italians : 24 / 31
ANZAC : 17 / 23
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Ugh… 2 of your planes didn’t get rolled in the UK battle. I’m going to roll for their two rounds simultaneously via forum considering the way my rolls went.
:AAA 4@4
Hmmm, that didn’t work… I’ll just take 4 extra casualties in the battle. The dice were obscenely good to me :(.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 27
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 4 artilleries, 1 bomber, 9 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour, 6 artilleries, 9 infantry and 2 mech_infantrys moved from Western Germany to 112 Sea Zone
1 armour, 6 artilleries, 6 carriers, 2 destroyers, 9 infantry, 2 mech_infantrys and 9 transports moved from 112 Sea Zone to 110 Sea Zone
1 armour, 6 artilleries, 9 infantry and 2 mech_infantrys moved from 110 Sea Zone to United Kingdom
25 armour, 2 artilleries, 1 infantry and 14 mech_infantrys moved from Caucasus to Northwest Persia
3 armour and 5 mech_infantrys moved from Volgograd to Northwest Persia
1 fighter moved from Western Germany to 110 Sea Zone
9 bombers, 5 fighters and 7 tactical_bombers moved from Western Germany to United Kingdom
Combat - Germans
Battle in Northwest Persia
Germans attack with 28 armour, 2 artilleries, 1 infantry and 19 mech_infantrys
British defend with 1 aaGun and 3 infantry
Germans roll dice for 28 armour, 2 artilleries, 1 infantry and 19 mech_infantrys in Northwest Persia, round 2 : 20/50 hits, 18.33 expected hits
British roll dice for 1 aaGun and 3 infantry in Northwest Persia, round 2 : 2/3 hits, 1.00 expected hits
1 aaGun owned by the British, 1 infantry owned by the Germans, 1 mech_infantry owned by the Germans and 3 infantry owned by the British lost in Northwest Persia
Germans win, taking Northwest Persia from British with 28 armour, 2 artilleries and 18 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry and 1 mech_infantry
Casualties for British: 1 aaGun and 3 infantry
Battle in United Kingdom
Germans attack with 1 armour, 6 artilleries, 9 bombers, 5 fighters, 9 infantry, 2 mech_infantrys and 7 tactical_bombers
British defend with 2 aaGuns, 1 airfield, 1 factory_minor, 3 fighters, 1 harbour and 15 infantry; Americans defend with 6 fighters
AA fire in United Kingdom : 1/6 hits, 1.00 expected hits
1 tactical_bomber owned by the Germans lost in United Kingdom
Germans roll dice for 1 armour, 6 artilleries, 9 bombers, 5 fighters, 9 infantry, 2 mech_infantrys and 6 tactical_bombers in United Kingdom, round 2 : 21/38 hits, 17.83 expected hits
British roll dice for 2 aaGuns, 7 fighters and 15 infantry in United Kingdom, round 2 : 6/22 hits, 9.67 expected hits
2 aaGuns owned by the British, 6 infantry owned by the Germans, 3 fighters owned by the Americans, 1 fighter owned by the British and 15 infantry owned by the British lost in United Kingdom
Germans roll dice for 1 armour, 6 artilleries, 9 bombers, 5 fighters, 3 infantry, 2 mech_infantrys and 6 tactical_bombers in United Kingdom, round 3 : 25/32 hits, 16.67 expected hits
British roll dice for 3 fighters in United Kingdom, round 3 : 3/3 hits, 2.00 expected hits
3 infantry owned by the Germans, 1 fighter owned by the Americans and 2 fighters owned by the British lost in United Kingdom
Germans destroys 35PUs while taking British capital
Germans win, taking United Kingdom from British with 1 armour, 6 artilleries, 9 bombers, 5 fighters, 2 mech_infantrys and 6 tactical_bombers remaining. Battle score for attacker is 87
Casualties for Germans: 9 infantry and 1 tactical_bomber
Casualties for Americans: 4 fighters
Casualties for British: 2 aaGuns, 3 fighters and 15 infantry
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 fighters could not land in United Kingdom and were removed
9 bombers moved from United Kingdom to Western Germany
5 fighters and 6 tactical_bombers moved from United Kingdom to 110 Sea Zone
3 artilleries and 7 infantry moved from Bryansk to Rostov
3 mech_infantrys moved from Russia to Volgograd
3 artilleries moved from Volgograd to Caucasus
2 armour and 10 mech_infantrys moved from Western Germany to Yugoslavia
Place Units - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from United Kingdom: 2 artilleries and 2 mech_infantrys
EDIT: Turning off Edit Mode
1 artillery and 9 infantry placed in Western Germany
3 mech_infantrys placed in Russia
3 artilleries placed in France
1 armour and 2 mech_infantrys placed in Volgograd
1 bomber placed in Germany
Turn Complete - Germans
Germans collect 61 PUs; end with 61 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 73 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 93 PUs
Combat Hit Differential Summary :
Germans : 13.17
British : -1.67
AA fire in United Kingdom : : 0.00
Ugh that was weird. Is it just a cursed file we have?
I posted about this in the TripleA support just now (also mentioning the US fighters that refused to attack in earlier turns). Maybe someone there knows what’s up. :(
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 27
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 4 artilleries, 1 bomber, 9 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour, 6 artilleries, 9 infantry and 2 mech_infantrys moved from Western Germany to 112 Sea Zone
1 armour, 6 artilleries, 6 carriers, 2 destroyers, 9 infantry, 2 mech_infantrys and 9 transports moved from 112 Sea Zone to 110 Sea Zone
1 armour, 6 artilleries, 9 infantry and 2 mech_infantrys moved from 110 Sea Zone to United Kingdom
25 armour, 2 artilleries, 1 infantry and 14 mech_infantrys moved from Caucasus to Northwest Persia
3 armour and 5 mech_infantrys moved from Volgograd to Northwest Persia
1 fighter moved from Western Germany to 110 Sea Zone
9 bombers, 5 fighters and 7 tactical_bombers moved from Western Germany to United Kingdom
Combat - Germans
Battle in Northwest Persia
Germans attack with 28 armour, 2 artilleries, 1 infantry and 19 mech_infantrys
British defend with 1 aaGun and 3 infantry
Germans roll dice for 28 armour, 2 artilleries, 1 infantry and 19 mech_infantrys in Northwest Persia, round 2 : 20/50 hits, 18.33 expected hits
British roll dice for 1 aaGun and 3 infantry in Northwest Persia, round 2 : 2/3 hits, 1.00 expected hits
1 aaGun owned by the British, 1 infantry owned by the Germans, 1 mech_infantry owned by the Germans and 3 infantry owned by the British lost in Northwest Persia
Germans win, taking Northwest Persia from British with 28 armour, 2 artilleries and 18 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry and 1 mech_infantry
Casualties for British: 1 aaGun and 3 infantry
Battle in United Kingdom
Germans attack with 1 armour, 6 artilleries, 9 bombers, 5 fighters, 9 infantry, 2 mech_infantrys and 7 tactical_bombers
British defend with 2 aaGuns, 1 airfield, 1 factory_minor, 3 fighters, 1 harbour and 15 infantry; Americans defend with 6 fighters
AA fire in United Kingdom : 1/6 hits, 1.00 expected hits
1 tactical_bomber owned by the Germans lost in United Kingdom
Germans roll dice for 1 armour, 6 artilleries, 9 bombers, 5 fighters, 9 infantry, 2 mech_infantrys and 6 tactical_bombers in United Kingdom, round 2 : 21/38 hits, 17.83 expected hits
British roll dice for 2 aaGuns, 7 fighters and 15 infantry in United Kingdom, round 2 : 6/22 hits, 9.67 expected hits
2 aaGuns owned by the British, 6 infantry owned by the Germans, 3 fighters owned by the Americans, 1 fighter owned by the British and 15 infantry owned by the British lost in United Kingdom
Germans roll dice for 1 armour, 6 artilleries, 9 bombers, 5 fighters, 3 infantry, 2 mech_infantrys and 6 tactical_bombers in United Kingdom, round 3 : 25/32 hits, 16.67 expected hits
British roll dice for 3 fighters in United Kingdom, round 3 : 3/3 hits, 2.00 expected hits
3 infantry owned by the Germans, 1 fighter owned by the Americans and 2 fighters owned by the British lost in United Kingdom
Germans destroys 35PUs while taking British capital
Germans win, taking United Kingdom from British with 1 armour, 6 artilleries, 9 bombers, 5 fighters, 2 mech_infantrys and 6 tactical_bombers remaining. Battle score for attacker is 87
Casualties for Germans: 9 infantry and 1 tactical_bomber
Casualties for Americans: 4 fighters
Casualties for British: 2 aaGuns, 3 fighters and 15 infantry
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 fighters could not land in United Kingdom and were removed
9 bombers moved from United Kingdom to Western Germany
5 fighters and 6 tactical_bombers moved from United Kingdom to 110 Sea Zone
3 artilleries and 7 infantry moved from Bryansk to Rostov
3 mech_infantrys moved from Russia to Volgograd
3 artilleries moved from Volgograd to Caucasus
2 armour and 10 mech_infantrys moved from Western Germany to Yugoslavia
Place Units - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from United Kingdom: 2 artilleries and 2 mech_infantrys
EDIT: Turning off Edit Mode
1 artillery and 9 infantry placed in Western Germany
3 mech_infantrys placed in Russia
3 artilleries placed in France
1 armour and 2 mech_infantrys placed in Volgograd
1 bomber placed in Germany
Turn Complete - Germans
Germans collect 61 PUs; end with 61 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 73 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 93 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from 109 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 110 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 13.17
British : -1.67
AA fire in United Kingdom : : 0.00
@BobbaRossa was going to attack London with russian air but the file won’t let the fighters and tac go there???
@BobbaRossa it is working now…tried it again? weird
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 27
Combat Move - Russians
1 fighter moved from Gibraltar to United Kingdom
1 bomber, 4 fighters and 1 tactical_bomber moved from Gibraltar to United Kingdom
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 27
Combat Move - Russians
1 fighter moved from Gibraltar to United Kingdom
1 bomber, 4 fighters and 1 tactical_bomber moved from Gibraltar to United Kingdom
Combat - Russians
Battle in United Kingdom
Russians attack with 1 bomber, 5 fighters and 1 tactical_bomber
Germans defend with 1 airfield, 1 armour, 4 artilleries, 1 factory_minor and 1 harbour
Russians roll dice for 1 bomber, 5 fighters and 1 tactical_bomber in United Kingdom, round 2 : 2/7 hits, 3.83 expected hits
Germans roll dice for 1 armour and 4 artilleries in United Kingdom, round 2 : 2/5 hits, 1.83 expected hits
2 fighters owned by the Russians and 2 artilleries owned by the Germans lost in United Kingdom
Russians roll dice for 1 bomber, 3 fighters and 1 tactical_bomber in United Kingdom, round 3 : 4/5 hits, 2.83 expected hits
Germans roll dice for 1 armour and 2 artilleries in United Kingdom, round 3 : 1/3 hits, 1.17 expected hits
1 tactical_bomber owned by the Russians, 2 artilleries owned by the Germans and 1 armour owned by the Germans lost in United Kingdom
Russians win with 1 bomber and 3 fighters remaining. Battle score for attacker is -9
Casualties for Russians: 2 fighters and 1 tactical_bomber
Casualties for Germans: 1 armour and 4 artilleries
Non Combat Move - Russians
1 bomber moved from United Kingdom to Eire
3 fighters moved from United Kingdom to Scotland
Turn Complete - Russians
Combat Hit Differential Summary :
Germans : 0.00
Russians : -0.67
Territory Summary for Russians :
Scotland : 3 fighters
Eire : 1 bomber
Production/PUs Summary :
Germans : 61 / 93
Russians : 0 / 0
Japanese : 73 / 94
Americans : 61 / 85
Chinese : 0 / 2
British : 23 / 0
UK_Pacific : 0 / 0
Italians : 24 / 31
ANZAC : 17 / 23
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 27
Purchase Units - Japanese
Japanese buy 3 destroyers, 3 fighters, 1 infantry, 3 mech_infantrys, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 destroyer moved from 35 Sea Zone to 46 Sea Zone
1 fighter moved from 37 Sea Zone to 41 Sea Zone
1 transport moved from 37 Sea Zone to 42 Sea Zone
1 infantry and 1 mech_infantry moved from Java to 42 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 infantry and 1 mech_infantry moved from 41 Sea Zone to Sumatra
1 infantry moved from Malaya to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
1 destroyer moved from 37 Sea Zone to 43 Sea Zone
1 artillery moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 fighter moved from Philippines to 44 Sea Zone
2 fighters moved from Philippines to 43 Sea Zone
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Celebes
1 fighter and 3 tactical_bombers moved from 35 Sea Zone to 46 Sea Zone
6 fighters and 1 tactical_bomber moved from 37 Sea Zone to Sumatra
5 fighters moved from 37 Sea Zone to 43 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to Celebes
Combat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 fighter and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 44 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 41 Sea Zone
Japanese attack with 1 fighter and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 41 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 43 Sea Zone
Japanese attack with 1 destroyer and 7 fighters
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer and 7 fighters in 43 Sea Zone, round 2 : 4/8 hits, 3.83 expected hits
ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the ANZAC lost in 43 Sea Zone
Japanese win, taking 43 Sea Zone from ANZAC with 1 destroyer and 7 fighters remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 46 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 3 tactical_bombers
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 1 fighter and 3 tactical_bombers in 46 Sea Zone, round 2 : 1/5 hits, 2.50 expected hits
Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 46 Sea Zone
Japanese win with 1 destroyer, 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Sumatra
Japanese attack with 6 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese roll dice for 6 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Sumatra, round 2 : 4/9 hits, 4.00 expected hits
ANZAC roll dice for 1 infantry in Sumatra, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Sumatra
Japanese win, taking Sumatra from ANZAC with 6 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for ANZAC: 1 infantry
Battle in Celebes
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 3 tactical_bombers
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 3 tactical_bombers in Celebes, round 2 : 3/7 hits, 3.50 expected hits
ANZAC roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Celebes
Japanese win, taking Celebes from ANZAC with 1 artillery, 2 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Non Combat Move - Japanese
1 fighter moved from 44 Sea Zone to Philippines
2 fighters moved from 43 Sea Zone to Philippines
1 fighter and 3 tactical_bombers moved from 46 Sea Zone to 35 Sea Zone
1 fighter moved from 41 Sea Zone to 37 Sea Zone
6 fighters and 1 tactical_bomber moved from Sumatra to 37 Sea Zone
3 tactical_bombers moved from Celebes to 35 Sea Zone
2 fighters moved from Celebes to 35 Sea Zone
1 fighter moved from 43 Sea Zone to 35 Sea Zone
4 fighters moved from 43 Sea Zone to 37 Sea Zone
2 mech_infantrys moved from Shan State to India
9 fighters moved from India to Northwest Persia
4 mech_infantrys moved from Yunnan to India
1 mech_infantry moved from Hunan to Shan State
1 mech_infantry moved from Szechwan to Shan State
1 mech_infantry moved from Anhwe to Szechwan
1 mech_infantry moved from Anhwe to Yunnan
1 mech_infantry moved from Anhwe to Hunan
1 mech_infantry moved from Kweichow to Shan State
1 mech_infantry moved from Shantung to Kweichow
2 mech_infantrys moved from Shantung to Anhwe
2 infantry moved from Japan to 6 Sea Zone
1 destroyer, 2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 destroyer moved from 36 Sea Zone to 55 Sea Zone
2 destroyers moved from 36 Sea Zone to 37 Sea Zone
1 mech_infantry moved from Sikang to Turkmenistan
1 mech_infantry moved from Shensi to Sikang
1 mech_infantry moved from Anhwe to Shensi
Place Units - Japanese
3 destroyers placed in 36 Sea Zone
2 transports placed in 37 Sea Zone
1 infantry placed in Malaya
3 mech_infantrys placed in Shantung
2 fighters and 1 tactical_bomber placed in India
1 fighter placed in Japan
Turn Complete - Japanese
Japanese collect 80 PUs; end with 80 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 83 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 88 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 93 PUs
Combat Hit Differential Summary :
ANZAC : 0.17
Americans : -0.17
Japanese : -1.83
@BobbaRossa I can’t see an out to this mess. You are making too much money and I the opposite. Great game…longest I have ever played. Congrats
@JWWII Good game man! That was very fun and you played quite well. The dice were just a little too friendly to me in some key spots.