@GeneralDisarray intercept?
G40 BM JWW (allies) v Bobbarosa Game 2
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 16
Purchase Units - Russians
Russians buy 3 armour and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - Russians
3 infantry moved from Tambov to Samara
2 infantry moved from Tambov to Volgograd
2 infantry moved from Tambov to Bryansk
2 infantry moved from Tambov to Bryansk
1 infantry moved from Nenetsia to Archangel
Russians take Archangel from Germans
1 infantry moved from Vologda to Novosibirsk
1 mech_infantry moved from Vologda to Smolensk
Russians take Smolensk from Germans
6 infantry moved from Buryatia to Amur
3 artilleries and 10 infantry moved from Tambov to Rostov
3 infantry moved from Tambov to Volgograd
3 infantry moved from Tambov to Rostov
1 armour and 1 mech_infantry moved from Tambov to Rostov
1 infantry moved from Tambov to Rostov
1 infantry moved from Tambov to Rostov
2 artilleries moved from Tambov to Rostov
12 infantry moved from Tambov to Volgograd
1 artillery moved from Tambov to Volgograd
5 artilleries moved from Tambov to Rostov
2 mech_infantrys moved from Tambov to Volgograd
2 mech_infantrys moved from Tambov to Volgograd
1 infantry moved from Tambov to Bryansk
5 artilleries moved from Tambov to Rostov
1 bomber moved from Russia to Novosibirsk
3 fighters moved from Russia to Samara
3 fighters and 1 tactical_bomber moved from Russia to Bryansk
1 infantry moved from Tambov to BryanskCombat - Russians
Battle in Novosibirsk
Russians attack with 1 bomber and 1 infantry
Japanese defend with 1 mech_infantry
Russians roll dice for 1 bomber and 1 infantry in Novosibirsk, round 2 : 0/2 hits
Japanese roll dice for 1 mech_infantry in Novosibirsk, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Novosibirsk
retreated to Novosibirsk
Japanese win with 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Samara
Russians attack with 3 fighters and 3 infantry
Germans defend with 2 mech_infantrys
Russians roll dice for 3 fighters and 3 infantry in Samara, round 2 : 2/6 hits
Germans roll dice for 2 mech_infantrys in Samara, round 2 : 1/2 hits
2 mech_infantrys owned by the Germans and 1 infantry owned by the Russians lost in Samara
Russians win, taking Samara from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 1 infantry
Battle in Volgograd
Russians attack with 1 artillery, 17 infantry and 4 mech_infantrys
Germans defend with 1 factory_minor and 1 infantry
Russians roll dice for 1 artillery, 17 infantry and 4 mech_infantrys in Volgograd, round 2 : 4/22 hits
Germans roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Volgograd
Russians win, taking Volgograd from Germans with 1 artillery, 16 infantry and 4 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Rostov
Russians attack with 1 armour, 15 artilleries, 15 infantry and 1 mech_infantry
Germans defend with 2 mech_infantrys
Russians roll dice for 1 armour, 15 artilleries, 15 infantry and 1 mech_infantry in Rostov, round 2 : 12/32 hits
Germans roll dice for 2 mech_infantrys in Rostov, round 2 : 0/2 hits
2 mech_infantrys owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 1 armour, 15 artilleries, 15 infantry and 1 mech_infantry remaining. Battle score for attacker is 8
Casualties for Germans: 2 mech_infantrys
Battle in Bryansk
Russians attack with 3 fighters, 6 infantry and 1 tactical_bomber
Germans defend with 4 mech_infantrys
Russians roll dice for 3 fighters, 6 infantry and 1 tactical_bomber in Bryansk, round 2 : 3/10 hits
Germans roll dice for 4 mech_infantrys in Bryansk, round 2 : 0/4 hits
3 mech_infantrys owned by the Germans lost in Bryansk
Russians roll dice for 3 fighters, 6 infantry and 1 tactical_bomber in Bryansk, round 3 : 2/10 hits
Germans roll dice for 1 mech_infantry in Bryansk, round 3 : 0/1 hits
1 mech_infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 3 fighters, 6 infantry and 1 tactical_bomber remaining. Battle score for attacker is 16
Casualties for Germans: 4 mech_infantrys
Battle in Amur
Russians attack with 6 infantry
Japanese defend with 1 infantry and 1 mech_infantry
Russians roll dice for 6 infantry in Amur, round 2 : 0/6 hits
Japanese roll dice for 1 infantry and 1 mech_infantry in Amur, round 2 : 2/2 hits
2 infantry owned by the Russians lost in Amur
Russians roll dice for 4 infantry in Amur, round 3 : 0/4 hits
Japanese roll dice for 1 infantry and 1 mech_infantry in Amur, round 3 : 0/2 hits
Russians roll dice for 4 infantry in Amur, round 4 : 0/4 hits
Japanese roll dice for 1 infantry and 1 mech_infantry in Amur, round 4 : 0/2 hits
Russians roll dice for 4 infantry in Amur, round 5 : 1/4 hits
Japanese roll dice for 1 infantry and 1 mech_infantry in Amur, round 5 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Amur
Russians roll dice for 3 infantry in Amur, round 6 : 1/3 hits
Japanese roll dice for 1 mech_infantry in Amur, round 6 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Amur
Russians win, taking Amur from Japanese with 3 infantry remaining. Battle score for attacker is -2
Casualties for Russians: 3 infantry
Casualties for Japanese: 1 infantry and 1 mech_infantryNon Combat Move - Russians
2 aaGuns moved from Buryatia to Amur
1 bomber moved from Novosibirsk to Russia
3 fighters moved from Samara to Russia
1 tactical_bomber moved from Bryansk to Russia
3 fighters moved from Bryansk to Russia
2 mech_infantrys moved from Urals to Yenisey
1 aaGun moved from Tambov to Volgograd
1 aaGun moved from Tambov to Rostov
2 mech_infantrys moved from Tambov to Volgograd
3 infantry moved from Tambov to VolgogradPlace Units - Russians
3 armour and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 21 PUs; end with 22 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 24 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 27 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 29 PUsTerritory Summary for Russians :
Yenisey : 2 mech_infantrys
Amur : 2 aaGuns and 3 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Tsagaan Olom : 1 flag
Bryansk : 6 infantry
Rostov : 1 aaGun, 1 armour, 15 artilleries, 15 infantry and 1 mech_infantry
Archangel : 1 infantry
Russia : 1 airfield, 4 armour, 1 bomber, 1 factory_major, 6 fighters, 6 mech_infantrys and 1 tactical_bomber
Volgograd : 1 aaGun, 1 artillery, 1 factory_minor, 19 infantry and 6 mech_infantrys
Smolensk : 1 mech_infantry
Samara : 2 infantry
125 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 56 / 85
Russians : 21 / 29
Japanese : 71 / 85
Americans : 54 / 91
Chinese : 1 / 3
British : 30 / 41
UK_Pacific : 0 / 0
Italians : 14 / 11
ANZAC : 10 / 17
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 16
Purchase Units - Japanese
Japanese buy 1 armour, 3 artilleries, 4 destroyers, 2 fighters, 2 mech_infantrys and 1 submarine; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 mech_infantrys moved from Kazakhstan to Eastern Persia
3 fighters moved from India to Eastern Persia
1 mech_infantry moved from Novosibirsk to Vologda
Japanese take Vologda from Russians
1 armour and 1 mech_infantry moved from Buyant-Uhaa to Amur
1 mech_infantry moved from Ulaanbaatar to Amur
1 mech_infantry moved from Central Mongolia to Amur
1 mech_infantry moved from Chahar to Amur
1 mech_infantry moved from Suiyuyan to Dzavhan
Japanese take Dzavhan from Russians
1 bomber moved from Jehol to Amur
1 bomber moved from Kwangsi to Amur
1 submarine moved from 55 Sea Zone to 46 Sea Zone
4 fighters and 4 tactical_bombers moved from Philippines to 46 Sea Zone
2 fighters and 3 tactical_bombers moved from 35 Sea Zone to 46 Sea Zone
1 fighter moved from Japan to Amur
1 mech_infantry moved from Tsinghai to Timguska
Japanese take Timguska from RussiansCombat - Japanese
Battle in 46 Sea Zone
Japanese attack with 6 fighters, 1 submarine and 7 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 46 Sea Zone
Japanese win with 6 fighters and 7 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Eastern Persia
Japanese attack with 3 fighters and 2 mech_infantrys
British defend with 2 infantry; Americans defend with 1 infantry
Japanese roll dice for 3 fighters and 2 mech_infantrys in Eastern Persia, round 2 : 1/5 hits, 1.83 expected hits
Americans roll dice for 3 infantry in Eastern Persia, round 2 : 2/3 hits, 1.00 expected hits
2 mech_infantrys owned by the Japanese and 1 infantry owned by the Americans lost in Eastern Persia
retreated to Eastern Persia
Americans win with 2 infantry remaining. Battle score for attacker is -5
Casualties for Japanese: 2 mech_infantrys
Casualties for Americans: 1 infantry
Battle in Amur
Japanese attack with 1 armour, 2 bombers, 1 fighter and 4 mech_infantrys
Russians defend with 2 aaGuns and 3 infantry
AA fire in Amur : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 armour, 2 bombers, 1 fighter and 4 mech_infantrys in Amur, round 2 : 1/8 hits, 3.00 expected hits
Russians roll dice for 2 aaGuns and 3 infantry in Amur, round 2 : 2/3 hits, 1.00 expected hits
2 mech_infantrys owned by the Japanese and 1 aaGun owned by the Russians lost in Amur
Japanese roll dice for 1 armour, 2 bombers, 1 fighter and 2 mech_infantrys in Amur, round 3 : 1/6 hits, 2.67 expected hits
Russians roll dice for 1 aaGun and 3 infantry in Amur, round 3 : 1/3 hits, 1.00 expected hits
1 mech_infantry owned by the Japanese and 1 aaGun owned by the Russians lost in Amur
Japanese roll dice for 1 armour, 2 bombers, 1 fighter and 1 mech_infantry in Amur, round 4 : 3/5 hits, 2.50 expected hits
Russians roll dice for 3 infantry in Amur, round 4 : 2/3 hits, 1.00 expected hits
1 fighter owned by the Japanese, 3 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Amur
Japanese win, taking Amur from Russians with 1 armour and 2 bombers remaining. Battle score for attacker is -7
Casualties for Japanese: 1 fighter and 4 mech_infantrys
Casualties for Russians: 2 aaGuns and 3 infantryNon Combat Move - Japanese
1 submarine moved from 5 Sea Zone to 18 Sea Zone
3 fighters moved from Eastern Persia to India
1 mech_infantry moved from Shensi to Tsinghai
1 mech_infantry moved from Hopei to Shensi
1 mech_infantry moved from Anhwe to Suiyuyan
1 armour moved from Shantung to Hopei
1 mech_infantry moved from Shantung to Chahar
1 mech_infantry moved from Malaya to Yunnan
1 bomber moved from Amur to Jehol
3 fighters moved from Manchuria to 37 Sea Zone
2 submarines moved from 37 Sea Zone to 35 Sea Zone
2 submarines moved from 36 Sea Zone to 35 Sea Zone
1 submarine moved from 55 Sea Zone to 35 Sea Zone
1 destroyer moved from 41 Sea Zone to 55 Sea Zone
1 submarine moved from 39 Sea Zone to 72 Sea Zone
1 submarine moved from 39 Sea Zone to 80 Sea Zone
2 submarines moved from 39 Sea Zone to 37 Sea Zone
2 carriers and 2 fighters moved from 39 Sea Zone to 37 Sea Zone
6 fighters and 7 tactical_bombers moved from 46 Sea Zone to 35 Sea Zone
2 tactical_bombers moved from Manchuria to 35 Sea Zone
1 artillery and 1 infantry moved from Guam to 21 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Shan State
1 destroyer moved from 35 Sea Zone to 37 Sea Zone
1 carrier moved from 36 Sea Zone to 37 Sea Zone
1 artillery, 1 battleship, 5 carriers, 1 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 bomber moved from Amur to Japan
1 aaGun moved from Manchuria to Jehol
1 mech_infantry moved from Shantung to Buyant-Uhaa
1 mech_infantry moved from Yunnan to AnhwePlace Units - Japanese
3 artilleries placed in India
1 armour and 2 mech_infantrys placed in Shantung
2 destroyers and 1 submarine placed in 36 Sea Zone
2 destroyers and 1 fighter placed in 37 Sea Zone
1 fighter placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 62 Sea Zone: 1 submarine
EDIT: Adding units owned by Japanese to 56 Sea Zone: 1 submarine
EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 37 Sea Zone: 1 destroyer
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 74 PUs; end with 75 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 78 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 88 PUsCombat Hit Differential Summary :
AA fire in Amur : : -0.50
Americans : 1.67
Russians : 2.00
Japanese : -3.33 -
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 16
Purchase Units - Americans
Americans buy 2 carriers, 2 fighters, 8 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
3 mech_infantrys moved from West India to Persia
6 fighters moved from West India to Persia
1 destroyer moved from 98 Sea Zone to 72 Sea Zone
1 fighter moved from Egypt to 72 Sea Zone
1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
1 bomber moved from United Kingdom to Normandy Bordeaux
1 fighter moved from United Kingdom to Normandy Bordeaux
2 fighters moved from United Kingdom to Holland Belgium
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
Americans take 54 Sea Zone from Japanese
14 fighters moved from 54 Sea Zone to 55 Sea Zone -
normandy didn’t roll for my fighter again, auugghhhh….
here it isRolls: 1@3; Total Hits: 11@3: (2)
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You had one inf…I can edit the rest
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 16
Purchase Units - Americans
Americans buy 2 carriers, 2 fighters, 8 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
3 mech_infantrys moved from West India to Persia
6 fighters moved from West India to Persia
1 destroyer moved from 98 Sea Zone to 72 Sea Zone
1 fighter moved from Egypt to 72 Sea Zone
1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
1 bomber moved from United Kingdom to Normandy Bordeaux
1 fighter moved from United Kingdom to Normandy Bordeaux
2 fighters moved from United Kingdom to Holland Belgium
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
Americans take 54 Sea Zone from Japanese
14 fighters moved from 54 Sea Zone to 55 Sea ZoneCombat - Americans
Battle in 55 Sea Zone
Americans attack with 1 destroyer and 14 fighters
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer and 14 fighters in 55 Sea Zone, round 2 : 6/15 hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 1 destroyer and 14 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 72 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer and 1 fighter in 72 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 submarine in 72 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Japanese lost in 72 Sea Zone
Americans win, taking 72 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Persia
Americans attack with 6 fighters and 3 mech_infantrys
Germans defend with 1 armour, 1 factory_minor, 1 harbour and 3 mech_infantrys
Americans roll dice for 6 fighters and 3 mech_infantrys in Persia, round 2 : 3/9 hits
Germans roll dice for 1 armour and 3 mech_infantrys in Persia, round 2 : 0/4 hits
3 mech_infantrys owned by the Germans lost in Persia
Americans roll dice for 6 fighters and 3 mech_infantrys in Persia, round 3 : 6/9 hits
Germans roll dice for 1 armour in Persia, round 3 : 1/1 hits
1 mech_infantry owned by the Americans and 1 armour owned by the Germans lost in Persia
Americans win, taking Persia from Germans with 6 fighters and 2 mech_infantrys remaining. Battle score for attacker is 14
Casualties for Germans: 1 armour and 3 mech_infantrys
Casualties for Americans: 1 mech_infantry
Battle in Normandy Bordeaux
Americans attack with 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 0/3 hits
Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits
1 infantry owned by the Americans lost in Normandy Bordeaux
Americans roll dice for 1 bomber and 1 mech_infantry in Normandy Bordeaux, round 3 : 0/2 hits
Germans roll dice for 1 infantry in Normandy Bordeaux, round 3 : 0/1 hits
Americans roll dice for 1 bomber and 1 mech_infantry in Normandy Bordeaux, round 4 : 1/2 hits
Germans roll dice for 1 infantry in Normandy Bordeaux, round 4 : 0/1 hits
1 infantry owned by the Germans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Holland Belgium
Americans attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
Americans roll dice for 1 fighter and 2 infantry in Holland Belgium, round 2 : 0/3 hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits
Americans roll dice for 1 fighter and 2 infantry in Holland Belgium, round 3 : 1/3 hits
Germans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Americans
6 fighters moved from Persia to West India
1 fighter moved from 72 Sea Zone to 81 Sea Zone
1 artillery and 3 infantry moved from Trans-Jordan to 98 Sea Zone
1 fighter moved from Gibraltar to 81 Sea Zone
1 aaGun and 1 infantry moved from Morocco to 91 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery, 3 infantry and 2 transports moved from 98 Sea Zone to 92 Sea Zone
1 artillery and 3 infantry moved from 92 Sea Zone to Morocco
1 carrier moved from 98 Sea Zone to 92 Sea Zone
1 carrier moved from 98 Sea Zone to 81 Sea Zone
1 carrier and 2 fighters moved from 91 Sea Zone to 110 Sea Zone
1 transport moved from 91 Sea Zone to 89 Sea Zone
6 infantry moved from Eastern United States to 101 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
6 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
6 infantry moved from 91 Sea Zone to Morocco
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
2 transports moved from 107 Sea Zone to 101 Sea Zone
1 transport moved from 89 Sea Zone to 101 Sea Zone
14 fighters moved from 55 Sea Zone to 54 Sea Zone
1 transport moved from 49 Sea Zone to 54 Sea Zone
1 carrier, 1 destroyer and 1 transport moved from 26 Sea Zone to 49 Sea Zone
2 infantry moved from Solomon Islands to 49 Sea Zone
1 carrier, 1 destroyer, 2 infantry and 1 transport moved from 49 Sea Zone to 54 Sea Zone
2 infantry moved from 54 Sea Zone to Queensland
1 fighter moved from Queensland to 54 Sea Zone
1 fighter moved from Queensland to 54 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 aaGun moved from Western United States to 10 Sea Zone
1 aaGun, 1 carrier, 1 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from West India to Eastern Persia
1 destroyer moved from 110 Sea Zone to 92 Sea Zone
1 fighter moved from Normandy Bordeaux to 92 Sea Zone
2 fighters moved from Holland Belgium to United Kingdom
1 bomber moved from Normandy Bordeaux to United Kingdom
1 carrier moved from 98 Sea Zone to 92 Sea ZonePlace Units - Americans
2 carriers and 1 transport placed in 10 Sea Zone
2 infantry placed in Western United States
1 infantry and 2 mech_infantrys placed in West India
Americans undo move 3.
1 fighter and 2 mech_infantrys placed in West India
1 fighter and 6 infantry placed in Eastern United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,6
Americans collect 61 PUs; end with 61 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 91 PUsTerritory Summary for Americans :
Marshall Islands : 1 flag
Queensland : 6 fighters, 4 infantry, 1 marine and 1 mech_infantry
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 2 infantry
Hawaiian Islands : 1 aaGun, 1 airfield, 1 artillery, 3 fighters, 1 harbour and 2 infantry
Midway : 1 airfield
26 Sea Zone : 1 carrier and 2 transports
10 Sea Zone : 2 carriers and 1 transport
54 Sea Zone : 1 flag, 1 battleship, 8 carriers, 2 cruisers, 3 destroyers, 16 fighters, 8 submarines and 2 transports
55 Sea Zone : 1 destroyer
Central United States : 1 factory_major
Eastern United States : 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 6 infantry
West India : 1 flag, 1 airfield, 2 armour, 3 artilleries, 1 factory_minor, 7 fighters, 9 infantry and 3 mech_infantrys
Gibraltar : 1 fighter
United Kingdom : 1 bomber and 2 fighters
Morocco : 1 aaGun, 1 artillery and 9 infantry
Normandy Bordeaux : 1 flag, 1 aaGun, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Holland Belgium : 1 flag, 2 infantry
125 Sea Zone : 1 flag
93 Sea Zone : 1 flag
97 Sea Zone : 4 submarines
92 Sea Zone : 2 carriers, 2 destroyers, 1 fighter and 2 transports
Eastern Persia : 1 flag, 1 infantry
72 Sea Zone : 1 flag, 1 destroyer
101 Sea Zone : 3 transports
81 Sea Zone : 1 carrier and 2 fighters
Brazil : 1 flag
Persia : 1 flag, 1 factory_minor, 1 harbour and 2 mech_infantrys
91 Sea Zone : 3 transports
110 Sea Zone : 1 carrier and 5 transportsProduction/PUs Summary :
Germans : 49 / 85
Russians : 18 / 29
Japanese : 74 / 88
Americans : 61 / 91
Chinese : 1 / 3
British : 30 / 41
UK_Pacific : 0 / 0
Italians : 14 / 11
ANZAC : 10 / 17
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 16
Purchase Units - British
British buy 1 destroyer, 2 fighters, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from Normandy Bordeaux: 1 aaGun and 1 infantry
EDIT: Adding units owned by Americans to Morocco: 1 aaGun and 1 infantry
EDIT: Adding units owned by Americans to 92 Sea Zone: 1 transport
EDIT: Removing units owned by British from 110 Sea Zone: 1 aaGun
EDIT: Removing units owned by Americans from 110 Sea Zone: 2 transports
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from 110 Sea Zone: 2 artilleries, 3 infantry and 1 transport
EDIT: Removing units owned by Americans from 110 Sea Zone: 3 transports
EDIT: Adding units owned by Americans to 92 Sea Zone: 2 transports
EDIT: Adding units owned by Americans to 110 Sea Zone: 2 transports
EDIT: Adding units owned by British to 92 Sea Zone: 1 artillery and 2 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by British to 110 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
1 bomber moved from West India to Turkmenistan
2 infantry moved from Eastern Persia to Turkmenistan -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 16
Purchase Units - Americans
Americans buy 2 carriers, 2 fighters, 8 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
3 mech_infantrys moved from West India to Persia
6 fighters moved from West India to Persia
1 destroyer moved from 98 Sea Zone to 72 Sea Zone
1 fighter moved from Egypt to 72 Sea Zone
1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
1 bomber moved from United Kingdom to Normandy Bordeaux
1 fighter moved from United Kingdom to Normandy Bordeaux
2 fighters moved from United Kingdom to Holland Belgium
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
Americans take 54 Sea Zone from Japanese
14 fighters moved from 54 Sea Zone to 55 Sea ZoneCombat - Americans
Battle in 55 Sea Zone
Americans attack with 1 destroyer and 14 fighters
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer and 14 fighters in 55 Sea Zone, round 2 : 6/15 hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 1 destroyer and 14 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 72 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer and 1 fighter in 72 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 submarine in 72 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Japanese lost in 72 Sea Zone
Americans win, taking 72 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Persia
Americans attack with 6 fighters and 3 mech_infantrys
Germans defend with 1 armour, 1 factory_minor, 1 harbour and 3 mech_infantrys
Americans roll dice for 6 fighters and 3 mech_infantrys in Persia, round 2 : 3/9 hits
Germans roll dice for 1 armour and 3 mech_infantrys in Persia, round 2 : 0/4 hits
3 mech_infantrys owned by the Germans lost in Persia
Americans roll dice for 6 fighters and 3 mech_infantrys in Persia, round 3 : 6/9 hits
Germans roll dice for 1 armour in Persia, round 3 : 1/1 hits
1 mech_infantry owned by the Americans and 1 armour owned by the Germans lost in Persia
Americans win, taking Persia from Germans with 6 fighters and 2 mech_infantrys remaining. Battle score for attacker is 14
Casualties for Germans: 1 armour and 3 mech_infantrys
Casualties for Americans: 1 mech_infantry
Battle in Normandy Bordeaux
Americans attack with 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 0/3 hits
Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits
1 infantry owned by the Americans lost in Normandy Bordeaux
Americans roll dice for 1 bomber and 1 mech_infantry in Normandy Bordeaux, round 3 : 0/2 hits
Germans roll dice for 1 infantry in Normandy Bordeaux, round 3 : 0/1 hits
Americans roll dice for 1 bomber and 1 mech_infantry in Normandy Bordeaux, round 4 : 1/2 hits
Germans roll dice for 1 infantry in Normandy Bordeaux, round 4 : 0/1 hits
1 infantry owned by the Germans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Holland Belgium
Americans attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
Americans roll dice for 1 fighter and 2 infantry in Holland Belgium, round 2 : 0/3 hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits
Americans roll dice for 1 fighter and 2 infantry in Holland Belgium, round 3 : 1/3 hits
Germans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Americans
6 fighters moved from Persia to West India
1 fighter moved from 72 Sea Zone to 81 Sea Zone
1 artillery and 3 infantry moved from Trans-Jordan to 98 Sea Zone
1 fighter moved from Gibraltar to 81 Sea Zone
1 aaGun and 1 infantry moved from Morocco to 91 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery, 3 infantry and 2 transports moved from 98 Sea Zone to 92 Sea Zone
1 artillery and 3 infantry moved from 92 Sea Zone to Morocco
1 carrier moved from 98 Sea Zone to 92 Sea Zone
1 carrier moved from 98 Sea Zone to 81 Sea Zone
1 carrier and 2 fighters moved from 91 Sea Zone to 110 Sea Zone
1 transport moved from 91 Sea Zone to 89 Sea Zone
6 infantry moved from Eastern United States to 101 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
6 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
6 infantry moved from 91 Sea Zone to Morocco
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
2 transports moved from 107 Sea Zone to 101 Sea Zone
1 transport moved from 89 Sea Zone to 101 Sea Zone
14 fighters moved from 55 Sea Zone to 54 Sea Zone
1 transport moved from 49 Sea Zone to 54 Sea Zone
1 carrier, 1 destroyer and 1 transport moved from 26 Sea Zone to 49 Sea Zone
2 infantry moved from Solomon Islands to 49 Sea Zone
1 carrier, 1 destroyer, 2 infantry and 1 transport moved from 49 Sea Zone to 54 Sea Zone
2 infantry moved from 54 Sea Zone to Queensland
1 fighter moved from Queensland to 54 Sea Zone
1 fighter moved from Queensland to 54 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 aaGun moved from Western United States to 10 Sea Zone
1 aaGun, 1 carrier, 1 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from West India to Eastern Persia
1 destroyer moved from 110 Sea Zone to 92 Sea Zone
1 fighter moved from Normandy Bordeaux to 92 Sea Zone
2 fighters moved from Holland Belgium to United Kingdom
1 bomber moved from Normandy Bordeaux to United Kingdom
1 carrier moved from 98 Sea Zone to 92 Sea ZonePlace Units - Americans
2 carriers and 1 transport placed in 10 Sea Zone
2 infantry placed in Western United States
1 infantry and 2 mech_infantrys placed in West India
Americans undo move 3.
1 fighter and 2 mech_infantrys placed in West India
1 fighter and 6 infantry placed in Eastern United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,6
Americans collect 61 PUs; end with 61 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 91 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Place Units - Chinese
1 infantry placed in KansuTurn Complete - Chinese
Chinese collect 1 PU; end with 1 PUPurchase Units - British
British buy 1 destroyer, 2 fighters, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from Normandy Bordeaux: 1 aaGun and 1 infantry
EDIT: Adding units owned by Americans to Morocco: 1 aaGun and 1 infantry
EDIT: Adding units owned by Americans to 92 Sea Zone: 1 transport
EDIT: Removing units owned by British from 110 Sea Zone: 1 aaGun
EDIT: Removing units owned by Americans from 110 Sea Zone: 2 transports
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from 110 Sea Zone: 2 artilleries, 3 infantry and 1 transport
EDIT: Removing units owned by Americans from 110 Sea Zone: 3 transports
EDIT: Adding units owned by Americans to 92 Sea Zone: 2 transports
EDIT: Adding units owned by Americans to 110 Sea Zone: 2 transports
EDIT: Adding units owned by British to 92 Sea Zone: 1 artillery and 2 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by British to 110 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
1 bomber moved from West India to Turkmenistan
2 infantry moved from Eastern Persia to TurkmenistanCombat - British
Battle in Turkmenistan
British attack with 1 bomber and 2 infantry
Germans defend with 1 mech_infantry
British roll dice for 1 bomber and 2 infantry in Turkmenistan, round 2 : 1/3 hits
Germans roll dice for 1 mech_infantry in Turkmenistan, round 2 : 1/1 hits
1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Turkmenistan
British win, taking Turkmenistan from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 infantryNon Combat Move - British
1 battleship moved from 91 Sea Zone to 92 Sea Zone
1 transport moved from 98 Sea Zone to 92 Sea Zone
1 fighter moved from United Kingdom to Gibraltar
1 marine moved from Gibraltar to 92 Sea Zone
1 marine moved from 92 Sea Zone to Morocco
2 mech_infantrys moved from Egypt to Anglo Egyptian Sudan
1 bomber moved from Turkmenistan to West India
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 110 Sea Zone to 92 Sea Zone
1 fighter moved from Scotland to United Kingdom
2 infantry moved from Scotland to United Kingdom
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from United Kingdom to 92 Sea Zone
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Anglo Egyptian SudanPlace Units - British
1 destroyer placed in 81 Sea Zone
2 infantry placed in Egypt
1 mech_infantry placed in Union of South Africa
2 fighters and 1 infantry placed in United KingdomTurn Complete - British
British collect 30 PUs; end with 30 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 39 PUsTurn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by British from 92 Sea Zone: 2 artilleries, 4 infantry and 3 transports
EDIT: Removing units owned by Americans from 92 Sea Zone: 5 transports
EDIT: Adding units owned by British to Morocco: 2 artilleries and 4 infantry
EDIT: Adding units owned by British to 92 Sea Zone: 3 transports
EDIT: Adding units owned by Americans to 92 Sea Zone: 5 transports
EDIT: Turning off Edit ModeTerritory Summary for Americans, British, Chinese and UK_Pacific :
Marshall Islands : 1 flag
Kansu : 3 infantry
Queensland : 6 fighters, 4 infantry, 1 marine and 1 mech_infantry
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 2 infantry
Hawaiian Islands : 1 aaGun, 1 airfield, 1 artillery, 3 fighters, 1 harbour and 2 infantry
Midway : 1 airfield
26 Sea Zone : 1 carrier and 2 transports
10 Sea Zone : 2 carriers and 1 transport
54 Sea Zone : 1 flag, 1 battleship, 8 carriers, 2 cruisers, 3 destroyers, 16 fighters, 8 submarines and 2 transports
55 Sea Zone : 1 destroyer
Central United States : 1 factory_major
Eastern United States : 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 6 infantry
West India : 5 aaGuns, 1 airfield, 5 armour, 9 artilleries, 1 bomber, 1 factory_minor, 7 fighters, 25 infantry and 5 mech_infantrys
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 1 aaGun and 4 infantry
Gibraltar : 1 airfield, 2 fighters and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 airfield, 1 factory_minor, 1 harbour and 5 infantry
Union of South Africa : 1 factory_minor, 1 harbour and 1 mech_infantry
Scotland : 1 airfield and 1 factory_minor
United Kingdom : 1 airfield, 1 bomber, 1 factory_minor, 5 fighters, 1 harbour and 5 infantry
Anglo Egyptian Sudan : 2 infantry and 2 mech_infantrys
Morocco : 2 aaGuns, 3 artilleries, 14 infantry and 1 marine
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 mech_infantry
Syria : 1 flag
Holland Belgium : 1 flag, 2 infantry
Tobruk : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Turkmenistan : 1 infantry
125 Sea Zone : 1 flag
106 Sea Zone : 1 flag
93 Sea Zone : 1 flag
Crete : 1 flag
99 Sea Zone : 1 flag
97 Sea Zone : 4 submarines
92 Sea Zone : 1 battleship, 2 carriers, 2 destroyers, 2 fighters and 8 transports
Eastern Persia : 1 flag, 1 infantry
72 Sea Zone : 1 flag, 1 destroyer
101 Sea Zone : 3 transports
81 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 1 transport
Brazil : 1 flag
Persia : 1 flag, 1 factory_minor, 1 harbour and 2 mech_infantrys
91 Sea Zone : 1 destroyer and 3 transports
110 Sea Zone : 2 carriers, 1 cruiser, 2 destroyers, 4 fighters and 3 transportsProduction/PUs Summary :
Germans : 49 / 85
Russians : 18 / 29
Japanese : 74 / 88
Americans : 61 / 91
Chinese : 1 / 1
British : 30 / 39
UK_Pacific : 0 / 0
Italians : 14 / 11
ANZAC : 10 / 17
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
this file is so messed up….couldn’t move the Brit troops off the usa trns lot’s of edits…sorry
-
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 16
Purchase Units - Americans
Americans buy 2 carriers, 2 fighters, 8 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
3 mech_infantrys moved from West India to Persia
6 fighters moved from West India to Persia
1 destroyer moved from 98 Sea Zone to 72 Sea Zone
1 fighter moved from Egypt to 72 Sea Zone
1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
1 bomber moved from United Kingdom to Normandy Bordeaux
1 fighter moved from United Kingdom to Normandy Bordeaux
2 fighters moved from United Kingdom to Holland Belgium
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
Americans take 54 Sea Zone from Japanese
14 fighters moved from 54 Sea Zone to 55 Sea ZoneCombat - Americans
Battle in 55 Sea Zone
Americans attack with 1 destroyer and 14 fighters
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer and 14 fighters in 55 Sea Zone, round 2 : 6/15 hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 1 destroyer and 14 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 72 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer and 1 fighter in 72 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 submarine in 72 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Japanese lost in 72 Sea Zone
Americans win, taking 72 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Persia
Americans attack with 6 fighters and 3 mech_infantrys
Germans defend with 1 armour, 1 factory_minor, 1 harbour and 3 mech_infantrys
Americans roll dice for 6 fighters and 3 mech_infantrys in Persia, round 2 : 3/9 hits
Germans roll dice for 1 armour and 3 mech_infantrys in Persia, round 2 : 0/4 hits
3 mech_infantrys owned by the Germans lost in Persia
Americans roll dice for 6 fighters and 3 mech_infantrys in Persia, round 3 : 6/9 hits
Germans roll dice for 1 armour in Persia, round 3 : 1/1 hits
1 mech_infantry owned by the Americans and 1 armour owned by the Germans lost in Persia
Americans win, taking Persia from Germans with 6 fighters and 2 mech_infantrys remaining. Battle score for attacker is 14
Casualties for Germans: 1 armour and 3 mech_infantrys
Casualties for Americans: 1 mech_infantry
Battle in Normandy Bordeaux
Americans attack with 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 0/3 hits
Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits
1 infantry owned by the Americans lost in Normandy Bordeaux
Americans roll dice for 1 bomber and 1 mech_infantry in Normandy Bordeaux, round 3 : 0/2 hits
Germans roll dice for 1 infantry in Normandy Bordeaux, round 3 : 0/1 hits
Americans roll dice for 1 bomber and 1 mech_infantry in Normandy Bordeaux, round 4 : 1/2 hits
Germans roll dice for 1 infantry in Normandy Bordeaux, round 4 : 0/1 hits
1 infantry owned by the Germans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Holland Belgium
Americans attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
Americans roll dice for 1 fighter and 2 infantry in Holland Belgium, round 2 : 0/3 hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits
Americans roll dice for 1 fighter and 2 infantry in Holland Belgium, round 3 : 1/3 hits
Germans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Americans
6 fighters moved from Persia to West India
1 fighter moved from 72 Sea Zone to 81 Sea Zone
1 artillery and 3 infantry moved from Trans-Jordan to 98 Sea Zone
1 fighter moved from Gibraltar to 81 Sea Zone
1 aaGun and 1 infantry moved from Morocco to 91 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery, 3 infantry and 2 transports moved from 98 Sea Zone to 92 Sea Zone
1 artillery and 3 infantry moved from 92 Sea Zone to Morocco
1 carrier moved from 98 Sea Zone to 92 Sea Zone
1 carrier moved from 98 Sea Zone to 81 Sea Zone
1 carrier and 2 fighters moved from 91 Sea Zone to 110 Sea Zone
1 transport moved from 91 Sea Zone to 89 Sea Zone
6 infantry moved from Eastern United States to 101 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
6 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
6 infantry moved from 91 Sea Zone to Morocco
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
2 transports moved from 107 Sea Zone to 101 Sea Zone
1 transport moved from 89 Sea Zone to 101 Sea Zone
14 fighters moved from 55 Sea Zone to 54 Sea Zone
1 transport moved from 49 Sea Zone to 54 Sea Zone
1 carrier, 1 destroyer and 1 transport moved from 26 Sea Zone to 49 Sea Zone
2 infantry moved from Solomon Islands to 49 Sea Zone
1 carrier, 1 destroyer, 2 infantry and 1 transport moved from 49 Sea Zone to 54 Sea Zone
2 infantry moved from 54 Sea Zone to Queensland
1 fighter moved from Queensland to 54 Sea Zone
1 fighter moved from Queensland to 54 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 aaGun moved from Western United States to 10 Sea Zone
1 aaGun, 1 carrier, 1 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from West India to Eastern Persia
1 destroyer moved from 110 Sea Zone to 92 Sea Zone
1 fighter moved from Normandy Bordeaux to 92 Sea Zone
2 fighters moved from Holland Belgium to United Kingdom
1 bomber moved from Normandy Bordeaux to United Kingdom
1 carrier moved from 98 Sea Zone to 92 Sea ZonePlace Units - Americans
2 carriers and 1 transport placed in 10 Sea Zone
2 infantry placed in Western United States
1 infantry and 2 mech_infantrys placed in West India
Americans undo move 3.
1 fighter and 2 mech_infantrys placed in West India
1 fighter and 6 infantry placed in Eastern United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,6
Americans collect 61 PUs; end with 61 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 91 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Place Units - Chinese
1 infantry placed in KansuTurn Complete - Chinese
Chinese collect 1 PU; end with 1 PUPurchase Units - British
British buy 1 destroyer, 2 fighters, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from Normandy Bordeaux: 1 aaGun and 1 infantry
EDIT: Adding units owned by Americans to Morocco: 1 aaGun and 1 infantry
EDIT: Adding units owned by Americans to 92 Sea Zone: 1 transport
EDIT: Removing units owned by British from 110 Sea Zone: 1 aaGun
EDIT: Removing units owned by Americans from 110 Sea Zone: 2 transports
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from 110 Sea Zone: 2 artilleries, 3 infantry and 1 transport
EDIT: Removing units owned by Americans from 110 Sea Zone: 3 transports
EDIT: Adding units owned by Americans to 92 Sea Zone: 2 transports
EDIT: Adding units owned by Americans to 110 Sea Zone: 2 transports
EDIT: Adding units owned by British to 92 Sea Zone: 1 artillery and 2 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by British to 110 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
1 bomber moved from West India to Turkmenistan
2 infantry moved from Eastern Persia to TurkmenistanCombat - British
Battle in Turkmenistan
British attack with 1 bomber and 2 infantry
Germans defend with 1 mech_infantry
British roll dice for 1 bomber and 2 infantry in Turkmenistan, round 2 : 1/3 hits
Germans roll dice for 1 mech_infantry in Turkmenistan, round 2 : 1/1 hits
1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Turkmenistan
British win, taking Turkmenistan from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 infantryNon Combat Move - British
1 battleship moved from 91 Sea Zone to 92 Sea Zone
1 transport moved from 98 Sea Zone to 92 Sea Zone
1 fighter moved from United Kingdom to Gibraltar
1 marine moved from Gibraltar to 92 Sea Zone
1 marine moved from 92 Sea Zone to Morocco
2 mech_infantrys moved from Egypt to Anglo Egyptian Sudan
1 bomber moved from Turkmenistan to West India
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 110 Sea Zone to 92 Sea Zone
1 fighter moved from Scotland to United Kingdom
2 infantry moved from Scotland to United Kingdom
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from United Kingdom to 92 Sea Zone
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Anglo Egyptian SudanPlace Units - British
1 destroyer placed in 81 Sea Zone
2 infantry placed in Egypt
1 mech_infantry placed in Union of South Africa
2 fighters and 1 infantry placed in United KingdomTurn Complete - British
British collect 30 PUs; end with 30 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 39 PUsTurn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by British from 92 Sea Zone: 2 artilleries, 4 infantry and 3 transports
EDIT: Removing units owned by Americans from 92 Sea Zone: 5 transports
EDIT: Adding units owned by British to Morocco: 2 artilleries and 4 infantry
EDIT: Adding units owned by British to 92 Sea Zone: 3 transports
EDIT: Adding units owned by Americans to 92 Sea Zone: 5 transports
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from West India: 1 artillery and 2 infantry
EDIT: Adding units owned by British to Eastern Persia: 1 artillery and 2 infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 16
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 2 PUs;Combat Move - Italians
2 infantry moved from Western Germany to Holland Belgium
4 fighters moved from Southern Italy to Holland BelgiumCombat - Italians
Battle in Holland Belgium
Italians attack with 4 fighters and 2 infantry
Americans defend with 2 infantry
Italians roll dice for 4 fighters and 2 infantry in Holland Belgium, round 2 : 1/6 hits, 2.33 expected hits
Americans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Americans lost in Holland Belgium
Italians roll dice for 4 fighters and 2 infantry in Holland Belgium, round 3 : 3/6 hits, 2.33 expected hits
Americans roll dice for 1 infantry in Holland Belgium, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Holland Belgium
Italians win, taking Holland Belgium from Americans with 4 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 2 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
4 fighters moved from Holland Belgium to Western GermanyPlace Units - Italians
3 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6,4,5,1,4,5,6
Italians collect 13 PUs (1 lost to blockades); end with 15 PUsCombat Hit Differential Summary :
Italians : -0.67
Americans : 0.00 -
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 16
Purchase Units - ANZAC
ANZAC buy 1 carrier; Remaining resources: 1 PUs;Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 destroyer moved from 54 Sea Zone to 56 Sea Zone
2 fighters moved from Queensland to 56 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 16
Purchase Units - ANZAC
ANZAC buy 1 carrier; Remaining resources: 1 PUs;Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 destroyer moved from 54 Sea Zone to 56 Sea Zone
2 fighters moved from Queensland to 56 Sea ZoneCombat - ANZAC
Battle in Borneo
Battle in 56 Sea Zone
ANZAC attack with 1 destroyer and 2 fighters
Japanese defend with 1 submarine
ANZAC roll dice for 1 destroyer and 2 fighters in 56 Sea Zone, round 2 : 2/3 hits
Japanese roll dice for 1 submarine in 56 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Japanese lost in 56 Sea Zone
ANZAC win, taking Borneo from Japanese with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - ANZAC
2 fighters moved from 56 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 carrier placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUsTerritory Summary for ANZAC :
Marianas : 1 flag, 1 artillery
Borneo : 1 flag, 1 infantry
Queensland : 4 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 3 fighters, 1 harbour, 5 infantry and 1 mech_infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
Dutch New Guinea : 1 flag
42 Sea Zone : 1 flag
43 Sea Zone : 1 transport
56 Sea Zone : 1 destroyer
54 Sea Zone : 1 carrier and 2 fightersProduction/PUs Summary :
Germans : 52 / 85
Russians : 18 / 29
Japanese : 70 / 88
Americans : 58 / 91
Chinese : 1 / 1
British : 30 / 39
UK_Pacific : 0 / 0
Italians : 14 / 15
ANZAC : 14 / 21
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 16
Purchase Units - ANZAC
ANZAC buy 1 carrier; Remaining resources: 1 PUs;Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 destroyer moved from 54 Sea Zone to 56 Sea Zone
2 fighters moved from Queensland to 56 Sea ZoneCombat - ANZAC
Battle in Borneo
Battle in 56 Sea Zone
ANZAC attack with 1 destroyer and 2 fighters
Japanese defend with 1 submarine
ANZAC roll dice for 1 destroyer and 2 fighters in 56 Sea Zone, round 2 : 2/3 hits
Japanese roll dice for 1 submarine in 56 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Japanese lost in 56 Sea Zone
ANZAC win, taking Borneo from Japanese with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - ANZAC
2 fighters moved from 56 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 carrier placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUsCombat Move - French
Turn Complete - French
Territory Summary for ANZAC and French :
Marianas : 1 flag, 1 artillery
Borneo : 1 flag, 1 infantry
Queensland : 4 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 3 fighters, 1 harbour, 5 infantry and 1 mech_infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
Dutch New Guinea : 1 flag
42 Sea Zone : 1 flag
43 Sea Zone : 1 transport
56 Sea Zone : 1 destroyer
54 Sea Zone : 1 carrier and 2 fighters
Libya : 1 flagProduction/PUs Summary :
Germans : 52 / 85
Russians : 18 / 29
Japanese : 70 / 88
Americans : 58 / 91
Chinese : 1 / 1
British : 30 / 39
UK_Pacific : 0 / 0
Italians : 14 / 15
ANZAC : 14 / 21
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
FYI….I will be traveling for the next week and ½ and my play will be slowed…
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 17
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 2 bombers, 3 infantry and 12 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from France to Normandy Bordeaux
3 fighters and 3 tactical_bombers moved from Western Germany to Normandy Bordeaux
2 mech_infantrys moved from Novgorod to Smolensk
2 mech_infantrys moved from Novgorod to Bryansk
3 infantry moved from Ukraine to Bryansk
1 bomber moved from Novgorod to Samara
3 bombers, 1 fighter and 1 tactical_bomber moved from Novgorod to Bryansk
1 bomber moved from Novgorod to Smolensk
1 armour and 3 mech_infantrys moved from Iraq to Persia
1 armour moved from Iraq to Syria
Germans take Syria from British
1 armour moved from Syria to Trans-Jordan
20 armour and 9 mech_infantrys moved from Iraq to Trans-Jordan
1 mech_infantry moved from Kazakhstan to Urals
Germans take Urals from Russians
1 artillery and 1 mech_infantry moved from Kazakhstan to Samara
6 artilleries moved from Kazakhstan to Turkmenistan
3 infantry moved from Novgorod to Archangel
1 armour moved from Karelia to ArchangelCombat - Germans
Battle in Normandy Bordeaux
Germans attack with 3 fighters, 2 infantry and 3 tactical_bombers
Americans defend with 1 factory_minor, 1 harbour and 1 mech_infantry
Germans roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Normandy Bordeaux, round 2 : 4/8 hits, 3.83 expected hits
Americans roll dice for 1 mech_infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 mech_infantry owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Americans: 1 mech_infantry
Battle in Bryansk
Germans attack with 3 bombers, 1 fighter, 3 infantry, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 6 infantry
Germans roll dice for 3 bombers, 1 fighter, 3 infantry, 2 mech_infantrys and 1 tactical_bomber in Bryansk, round 2 : 4/10 hits, 4.00 expected hits
Russians roll dice for 6 infantry in Bryansk, round 2 : 2/6 hits, 2.00 expected hits
4 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bryansk
Germans roll dice for 3 bombers, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Bryansk, round 3 : 3/8 hits, 3.67 expected hits
Russians roll dice for 2 infantry in Bryansk, round 3 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 3 bombers, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Germans: 2 infantry
Casualties for Russians: 6 infantry
Battle in Persia
Germans attack with 1 armour and 3 mech_infantrys
Americans defend with 1 factory_minor, 1 harbour and 2 mech_infantrys
Germans roll dice for 1 armour and 3 mech_infantrys in Persia, round 2 : 1/4 hits, 1.00 expected hits
Americans roll dice for 2 mech_infantrys in Persia, round 2 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the Germans and 1 mech_infantry owned by the Americans lost in Persia
Germans roll dice for 1 armour and 2 mech_infantrys in Persia, round 3 : 0/3 hits, 0.83 expected hits
Americans roll dice for 1 mech_infantry in Persia, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 armour and 2 mech_infantrys in Persia, round 4 : 0/3 hits, 0.83 expected hits
Americans roll dice for 1 mech_infantry in Persia, round 4 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 armour and 2 mech_infantrys in Persia, round 5 : 1/3 hits, 0.83 expected hits
Americans roll dice for 1 mech_infantry in Persia, round 5 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans and 1 mech_infantry owned by the Americans lost in Persia
Germans win, taking Persia from Americans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 2 mech_infantrys
Casualties for Americans: 2 mech_infantrys
Battle in Archangel
Germans attack with 1 armour and 3 infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour and 3 infantry in Archangel, round 2 : 1/4 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 armour and 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 1 bomber and 2 mech_infantrys
Russians defend with 1 mech_infantry
Germans roll dice for 1 bomber and 2 mech_infantrys in Smolensk, round 2 : 0/3 hits, 1.00 expected hits
Russians roll dice for 1 mech_infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 bomber and 2 mech_infantrys in Smolensk, round 3 : 2/3 hits, 1.00 expected hits
Russians roll dice for 1 mech_infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Trans-Jordan
Germans attack with 21 armour and 9 mech_infantrys
British defend with 1 aaGun and 4 infantry
Germans roll dice for 21 armour and 9 mech_infantrys in Trans-Jordan, round 2 : 14/30 hits, 12.00 expected hits
British roll dice for 1 aaGun and 4 infantry in Trans-Jordan, round 2 : 2/4 hits, 1.33 expected hits
1 aaGun owned by the British, 2 mech_infantrys owned by the Germans and 4 infantry owned by the British lost in Trans-Jordan
Germans win, taking Trans-Jordan from British with 21 armour and 7 mech_infantrys remaining. Battle score for attacker is 9
Casualties for Germans: 2 mech_infantrys
Casualties for British: 1 aaGun and 4 infantry
Battle in Samara
Germans attack with 1 artillery, 1 bomber and 1 mech_infantry
Russians defend with 2 infantry
Germans roll dice for 1 artillery, 1 bomber and 1 mech_infantry in Samara, round 2 : 2/3 hits, 1.33 expected hits
Russians roll dice for 2 infantry in Samara, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Samara
Germans win, taking Samara from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in Turkmenistan
Germans attack with 6 artilleries
British defend with 1 infantry
Germans roll dice for 6 artilleries in Turkmenistan, round 2 : 1/6 hits, 2.00 expected hits
Russians roll dice for 1 infantry in Turkmenistan, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Germans and 1 infantry owned by the British lost in Turkmenistan
Germans win, taking Turkmenistan from Russians with 5 artilleries remaining. Battle score for attacker is -1
Casualties for Germans: 1 artillery
Casualties for British: 1 infantryNon Combat Move - Germans
3 aaGuns moved from Kazakhstan to Turkmenistan
1 bomber moved from Samara to Novgorod
1 bomber moved from Smolensk to Western Germany
4 mech_infantrys moved from Eastern Poland to Romania
6 mech_infantrys moved from Ukraine to Romania
3 fighters and 3 tactical_bombers moved from Normandy Bordeaux to Southern Italy
3 bombers moved from Bryansk to Western Germany
1 fighter and 1 tactical_bomber moved from Bryansk to Romania
3 mech_infantrys moved from Karelia to Novgorod
2 mech_infantrys moved from Western Germany to Yugoslavia
2 mech_infantrys moved from Baltic States to Novgorod
3 infantry moved from Germany to Western GermanyPlace Units - Germans
1 infantry placed in Ukraine
3 mech_infantrys placed in Novgorod
3 mech_infantrys placed in Iraq
2 bombers and 6 mech_infantrys placed in Western Germany
1 artillery and 2 infantry placed in FranceTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6,2,3,3,5,2,4
Germans collect 59 PUs (4 lost to blockades); end with 59 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 70 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 80 PUsCombat Hit Differential Summary :
Germans : -0.33
British : 0.67
Americans : 1.00
Russians : -0.67 -
@JWW:
FYI….I will be traveling for the next week and � and my play will be slowed…
No worries. Take all the time you need :-D.
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could not send the file?
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Test summary from TripleA, engine version: 1.9, time: 7:37:46 AM
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nope something is wrong….i will email the file to you, let’s see if you can open it?