G40 BM JWW (allies) v Bobbarosa Game 2


  • TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 16

    Purchase Units - Russians
                Russians buy 3 armour and 1 mech_infantry; Remaining resources: 1 PUs;

    Combat Move - Russians
                3 infantry moved from Tambov to Samara
                2 infantry moved from Tambov to Volgograd
                2 infantry moved from Tambov to Bryansk
                2 infantry moved from Tambov to Bryansk
                1 infantry moved from Nenetsia to Archangel
                      Russians take Archangel from Germans
                1 infantry moved from Vologda to Novosibirsk
                1 mech_infantry moved from Vologda to Smolensk
                      Russians take Smolensk from Germans
                6 infantry moved from Buryatia to Amur
                3 artilleries and 10 infantry moved from Tambov to Rostov
                3 infantry moved from Tambov to Volgograd
                3 infantry moved from Tambov to Rostov
                1 armour and 1 mech_infantry moved from Tambov to Rostov
                1 infantry moved from Tambov to Rostov
                1 infantry moved from Tambov to Rostov
                2 artilleries moved from Tambov to Rostov
                12 infantry moved from Tambov to Volgograd
                1 artillery moved from Tambov to Volgograd
                5 artilleries moved from Tambov to Rostov
                2 mech_infantrys moved from Tambov to Volgograd
                2 mech_infantrys moved from Tambov to Volgograd
                1 infantry moved from Tambov to Bryansk
                5 artilleries moved from Tambov to Rostov
                1 bomber moved from Russia to Novosibirsk
                3 fighters moved from Russia to Samara
                3 fighters and 1 tactical_bomber moved from Russia to Bryansk
                1 infantry moved from Tambov to Bryansk

    triplea_42254_Rus16.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 16

    Purchase Units - Russians
                Russians buy 3 armour and 1 mech_infantry; Remaining resources: 1 PUs;

    Combat Move - Russians
                3 infantry moved from Tambov to Samara
                2 infantry moved from Tambov to Volgograd
                2 infantry moved from Tambov to Bryansk
                2 infantry moved from Tambov to Bryansk
                1 infantry moved from Nenetsia to Archangel
                      Russians take Archangel from Germans
                1 infantry moved from Vologda to Novosibirsk
                1 mech_infantry moved from Vologda to Smolensk
                      Russians take Smolensk from Germans
                6 infantry moved from Buryatia to Amur
                3 artilleries and 10 infantry moved from Tambov to Rostov
                3 infantry moved from Tambov to Volgograd
                3 infantry moved from Tambov to Rostov
                1 armour and 1 mech_infantry moved from Tambov to Rostov
                1 infantry moved from Tambov to Rostov
                1 infantry moved from Tambov to Rostov
                2 artilleries moved from Tambov to Rostov
                12 infantry moved from Tambov to Volgograd
                1 artillery moved from Tambov to Volgograd
                5 artilleries moved from Tambov to Rostov
                2 mech_infantrys moved from Tambov to Volgograd
                2 mech_infantrys moved from Tambov to Volgograd
                1 infantry moved from Tambov to Bryansk
                5 artilleries moved from Tambov to Rostov
                1 bomber moved from Russia to Novosibirsk
                3 fighters moved from Russia to Samara
                3 fighters and 1 tactical_bomber moved from Russia to Bryansk
                1 infantry moved from Tambov to Bryansk

    Combat - Russians
                Battle in Novosibirsk
                    Russians attack with 1 bomber and 1 infantry
                    Japanese defend with 1 mech_infantry
                        Russians roll dice for 1 bomber and 1 infantry in Novosibirsk, round 2 :  0/2 hits
                        Japanese roll dice for 1 mech_infantry in Novosibirsk, round 2 :  1/1 hits
                        1 infantry owned by the Russians lost in Novosibirsk
                    retreated to Novosibirsk
                    Japanese win with 1 mech_infantry remaining. Battle score for attacker is -3
                    Casualties for Russians: 1 infantry
                Battle in Samara
                    Russians attack with 3 fighters and 3 infantry
                    Germans defend with 2 mech_infantrys
                        Russians roll dice for 3 fighters and 3 infantry in Samara, round 2 :  2/6 hits
                        Germans roll dice for 2 mech_infantrys in Samara, round 2 :  1/2 hits
                        2 mech_infantrys owned by the Germans and 1 infantry owned by the Russians lost in Samara
                    Russians win, taking Samara from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 5
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for Russians: 1 infantry
                Battle in Volgograd
                    Russians attack with 1 artillery, 17 infantry and 4 mech_infantrys
                    Germans defend with 1 factory_minor and 1 infantry
                        Russians roll dice for 1 artillery, 17 infantry and 4 mech_infantrys in Volgograd, round 2 :  4/22 hits
                        Germans roll dice for 1 infantry in Volgograd, round 2 :  1/1 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Volgograd
                    Russians win, taking Volgograd from Germans with 1 artillery, 16 infantry and 4 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Rostov
                    Russians attack with 1 armour, 15 artilleries, 15 infantry and 1 mech_infantry
                    Germans defend with 2 mech_infantrys
                        Russians roll dice for 1 armour, 15 artilleries, 15 infantry and 1 mech_infantry in Rostov, round 2 :  12/32 hits
                        Germans roll dice for 2 mech_infantrys in Rostov, round 2 :  0/2 hits
                        2 mech_infantrys owned by the Germans lost in Rostov
                    Russians win, taking Rostov from Germans with 1 armour, 15 artilleries, 15 infantry and 1 mech_infantry remaining. Battle score for attacker is 8
                    Casualties for Germans: 2 mech_infantrys
                Battle in Bryansk
                    Russians attack with 3 fighters, 6 infantry and 1 tactical_bomber
                    Germans defend with 4 mech_infantrys
                        Russians roll dice for 3 fighters, 6 infantry and 1 tactical_bomber in Bryansk, round 2 :  3/10 hits
                        Germans roll dice for 4 mech_infantrys in Bryansk, round 2 :  0/4 hits
                        3 mech_infantrys owned by the Germans lost in Bryansk
                        Russians roll dice for 3 fighters, 6 infantry and 1 tactical_bomber in Bryansk, round 3 :  2/10 hits
                        Germans roll dice for 1 mech_infantry in Bryansk, round 3 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Bryansk
                    Russians win, taking Bryansk from Germans with 3 fighters, 6 infantry and 1 tactical_bomber remaining. Battle score for attacker is 16
                    Casualties for Germans: 4 mech_infantrys
                Battle in Amur
                    Russians attack with 6 infantry
                    Japanese defend with 1 infantry and 1 mech_infantry
                        Russians roll dice for 6 infantry in Amur, round 2 :  0/6 hits
                        Japanese roll dice for 1 infantry and 1 mech_infantry in Amur, round 2 :  2/2 hits
                        2 infantry owned by the Russians lost in Amur
                        Russians roll dice for 4 infantry in Amur, round 3 :  0/4 hits
                        Japanese roll dice for 1 infantry and 1 mech_infantry in Amur, round 3 :  0/2 hits
                        Russians roll dice for 4 infantry in Amur, round 4 :  0/4 hits
                        Japanese roll dice for 1 infantry and 1 mech_infantry in Amur, round 4 :  0/2 hits
                        Russians roll dice for 4 infantry in Amur, round 5 :  1/4 hits
                        Japanese roll dice for 1 infantry and 1 mech_infantry in Amur, round 5 :  1/2 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Amur
                        Russians roll dice for 3 infantry in Amur, round 6 :  1/3 hits
                        Japanese roll dice for 1 mech_infantry in Amur, round 6 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in Amur
                    Russians win, taking Amur from Japanese with 3 infantry remaining. Battle score for attacker is -2
                    Casualties for Russians: 3 infantry
                    Casualties for Japanese: 1 infantry and 1 mech_infantry

    Non Combat Move - Russians
                2 aaGuns moved from Buryatia to Amur
                1 bomber moved from Novosibirsk to Russia
                3 fighters moved from Samara to Russia
                1 tactical_bomber moved from Bryansk to Russia
                3 fighters moved from Bryansk to Russia
                2 mech_infantrys moved from Urals to Yenisey
                1 aaGun moved from Tambov to Volgograd
                1 aaGun moved from Tambov to Rostov
                2 mech_infantrys moved from Tambov to Volgograd
                3 infantry moved from Tambov to Volgograd

    Place Units - Russians
                3 armour and 1 mech_infantry placed in Russia

    Turn Complete - Russians
                Russians collect 21 PUs; end with 22 PUs
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 24 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 27 PUs
                Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 29 PUs

    Territory Summary for Russians :

    Yenisey : 2 mech_infantrys
        Amur : 2 aaGuns and 3 infantry
        Olgiy : 1 flag
        Dzavhan : 1 flag
        Tsagaan Olom : 1 flag
        Bryansk : 6 infantry
        Rostov : 1 aaGun, 1 armour, 15 artilleries, 15 infantry and 1 mech_infantry
        Archangel : 1 infantry
        Russia : 1 airfield, 4 armour, 1 bomber, 1 factory_major, 6 fighters, 6 mech_infantrys and 1 tactical_bomber
        Volgograd : 1 aaGun, 1 artillery, 1 factory_minor, 19 infantry and 6 mech_infantrys
        Smolensk : 1 mech_infantry
        Samara : 2 infantry
        125 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 56 / 85
        Russians : 21 / 29
        Japanese : 71 / 85
        Americans : 54 / 91
        Chinese : 1 / 3
        British : 30 / 41
        UK_Pacific : 0 / 0
        Italians : 14 / 11
        ANZAC : 10 / 17
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_42254_Rus16.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 16

    Purchase Units - Japanese
                Japanese buy 1 armour, 3 artilleries, 4 destroyers, 2 fighters, 2 mech_infantrys and 1 submarine; Remaining resources: 1 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                2 mech_infantrys moved from Kazakhstan to Eastern Persia
                3 fighters moved from India to Eastern Persia
                1 mech_infantry moved from Novosibirsk to Vologda
                      Japanese take Vologda from Russians
                1 armour and 1 mech_infantry moved from Buyant-Uhaa to Amur
                1 mech_infantry moved from Ulaanbaatar to Amur
                1 mech_infantry moved from Central Mongolia to Amur
                1 mech_infantry moved from Chahar to Amur
                1 mech_infantry moved from Suiyuyan to Dzavhan
                      Japanese take Dzavhan from Russians
                1 bomber moved from Jehol to Amur
                1 bomber moved from Kwangsi to Amur
                1 submarine moved from 55 Sea Zone to 46 Sea Zone
                4 fighters and 4 tactical_bombers moved from Philippines to 46 Sea Zone
                2 fighters and 3 tactical_bombers moved from 35 Sea Zone to 46 Sea Zone
                1 fighter moved from Japan to Amur
                1 mech_infantry moved from Tsinghai to Timguska
                      Japanese take Timguska from Russians

    Combat - Japanese
                Battle in 46 Sea Zone
                    Japanese attack with 6 fighters, 1 submarine and 7 tactical_bombers
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        Americans roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 46 Sea Zone
                    Japanese win with 6 fighters and 7 tactical_bombers remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 submarine
                    Casualties for Americans: 1 destroyer
                Battle in Eastern Persia
                    Japanese attack with 3 fighters and 2 mech_infantrys
                    British defend with 2 infantry; Americans defend with 1 infantry
                        Japanese roll dice for 3 fighters and 2 mech_infantrys in Eastern Persia, round 2 : 1/5 hits, 1.83 expected hits
                        Americans roll dice for 3 infantry in Eastern Persia, round 2 : 2/3 hits, 1.00 expected hits
                        2 mech_infantrys owned by the Japanese and 1 infantry owned by the Americans lost in Eastern Persia
                    retreated to Eastern Persia
                    Americans win with 2 infantry remaining. Battle score for attacker is -5
                    Casualties for Japanese: 2 mech_infantrys
                    Casualties for Americans: 1 infantry
                Battle in Amur
                    Japanese attack with 1 armour, 2 bombers, 1 fighter and 4 mech_infantrys
                    Russians defend with 2 aaGuns and 3 infantry
                        AA fire in Amur : 0/3 hits, 0.50 expected hits
                        Japanese roll dice for 1 armour, 2 bombers, 1 fighter and 4 mech_infantrys in Amur, round 2 : 1/8 hits, 3.00 expected hits
                        Russians roll dice for 2 aaGuns and 3 infantry in Amur, round 2 : 2/3 hits, 1.00 expected hits
                        2 mech_infantrys owned by the Japanese and 1 aaGun owned by the Russians lost in Amur
                        Japanese roll dice for 1 armour, 2 bombers, 1 fighter and 2 mech_infantrys in Amur, round 3 : 1/6 hits, 2.67 expected hits
                        Russians roll dice for 1 aaGun and 3 infantry in Amur, round 3 : 1/3 hits, 1.00 expected hits
                        1 mech_infantry owned by the Japanese and 1 aaGun owned by the Russians lost in Amur
                        Japanese roll dice for 1 armour, 2 bombers, 1 fighter and 1 mech_infantry in Amur, round 4 : 3/5 hits, 2.50 expected hits
                        Russians roll dice for 3 infantry in Amur, round 4 : 2/3 hits, 1.00 expected hits
                        1 fighter owned by the Japanese, 3 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Amur
                    Japanese win, taking Amur from Russians with 1 armour and 2 bombers remaining. Battle score for attacker is -7
                    Casualties for Japanese: 1 fighter and 4 mech_infantrys
                    Casualties for Russians: 2 aaGuns and 3 infantry

    Non Combat Move - Japanese
                1 submarine moved from 5 Sea Zone to 18 Sea Zone
                3 fighters moved from Eastern Persia to India
                1 mech_infantry moved from Shensi to Tsinghai
                1 mech_infantry moved from Hopei to Shensi
                1 mech_infantry moved from Anhwe to Suiyuyan
                1 armour moved from Shantung to Hopei
                1 mech_infantry moved from Shantung to Chahar
                1 mech_infantry moved from Malaya to Yunnan
                1 bomber moved from Amur to Jehol
                3 fighters moved from Manchuria to 37 Sea Zone
                2 submarines moved from 37 Sea Zone to 35 Sea Zone
                2 submarines moved from 36 Sea Zone to 35 Sea Zone
                1 submarine moved from 55 Sea Zone to 35 Sea Zone
                1 destroyer moved from 41 Sea Zone to 55 Sea Zone
                1 submarine moved from 39 Sea Zone to 72 Sea Zone
                1 submarine moved from 39 Sea Zone to 80 Sea Zone
                2 submarines moved from 39 Sea Zone to 37 Sea Zone
                2 carriers and 2 fighters moved from 39 Sea Zone to 37 Sea Zone
                6 fighters and 7 tactical_bombers moved from 46 Sea Zone to 35 Sea Zone
                2 tactical_bombers moved from Manchuria to 35 Sea Zone
                1 artillery and 1 infantry moved from Guam to 21 Sea Zone
                1 artillery moved from Philippines to 35 Sea Zone
                1 artillery and 1 transport moved from 35 Sea Zone to 37 Sea Zone
                1 artillery moved from 37 Sea Zone to Shan State
                1 destroyer moved from 35 Sea Zone to 37 Sea Zone
                1 carrier moved from 36 Sea Zone to 37 Sea Zone
                1 artillery, 1 battleship, 5 carriers, 1 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 bomber moved from Amur to Japan
                1 aaGun moved from Manchuria to Jehol
                1 mech_infantry moved from Shantung to Buyant-Uhaa
                1 mech_infantry moved from Yunnan to Anhwe

    Place Units - Japanese
                3 artilleries placed in India
                1 armour and 2 mech_infantrys placed in Shantung
                2 destroyers and 1 submarine placed in 36 Sea Zone
                2 destroyers and 1 fighter placed in 37 Sea Zone
                1 fighter placed in Japan
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 62 Sea Zone: 1 submarine
                EDIT: Adding units owned by Japanese to 56 Sea Zone: 1 submarine
                EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Japanese to 37 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode

    Turn Complete - Japanese
                Japanese collect 74 PUs; end with 75 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 78 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 88 PUs

    Combat Hit Differential Summary :

    AA fire in Amur : : -0.50
        Americans : 1.67
        Russians : 2.00
        Japanese : -3.33

    triplea_42254_Jap16.tsvg


  • TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 16

    Purchase Units - Americans
                Americans buy 2 carriers, 2 fighters, 8 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                3 mech_infantrys moved from West India to Persia
                6 fighters moved from West India to Persia
                1 destroyer moved from 98 Sea Zone to 72 Sea Zone
                1 fighter moved from Egypt to 72 Sea Zone
                1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
                2 infantry moved from Morocco to 91 Sea Zone
                2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Holland Belgium
                1 bomber moved from United Kingdom to Normandy Bordeaux
                1 fighter moved from United Kingdom to Normandy Bordeaux
                2 fighters moved from United Kingdom to Holland Belgium
                1 destroyer moved from 54 Sea Zone to 55 Sea Zone
                      Americans take 54 Sea Zone from Japanese
                14 fighters moved from 54 Sea Zone to 55 Sea Zone

    triplea_42254_Ame16.tsvg


  • normandy didn’t roll for my fighter again, auugghhhh….

    here it isDiceRolls: 1@3; Total Hits: 11@3: (2)


  • You had one inf…I can edit the rest


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 16

    Purchase Units - Americans
                Americans buy 2 carriers, 2 fighters, 8 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                3 mech_infantrys moved from West India to Persia
                6 fighters moved from West India to Persia
                1 destroyer moved from 98 Sea Zone to 72 Sea Zone
                1 fighter moved from Egypt to 72 Sea Zone
                1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
                2 infantry moved from Morocco to 91 Sea Zone
                2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Holland Belgium
                1 bomber moved from United Kingdom to Normandy Bordeaux
                1 fighter moved from United Kingdom to Normandy Bordeaux
                2 fighters moved from United Kingdom to Holland Belgium
                1 destroyer moved from 54 Sea Zone to 55 Sea Zone
                      Americans take 54 Sea Zone from Japanese
                14 fighters moved from 54 Sea Zone to 55 Sea Zone

    Combat - Americans
                Battle in 55 Sea Zone
                    Americans attack with 1 destroyer and 14 fighters
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 destroyer and 14 fighters in 55 Sea Zone, round 2 :  6/15 hits
                        Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 55 Sea Zone
                    Americans win with 1 destroyer and 14 fighters remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 72 Sea Zone
                    Americans attack with 1 destroyer and 1 fighter
                    Japanese defend with 1 submarine
                        Americans roll dice for 1 destroyer and 1 fighter in 72 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 1 submarine in 72 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Japanese lost in 72 Sea Zone
                    Americans win, taking 72 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in Persia
                    Americans attack with 6 fighters and 3 mech_infantrys
                    Germans defend with 1 armour, 1 factory_minor, 1 harbour and 3 mech_infantrys
                        Americans roll dice for 6 fighters and 3 mech_infantrys in Persia, round 2 :  3/9 hits
                        Germans roll dice for 1 armour and 3 mech_infantrys in Persia, round 2 :  0/4 hits
                        3 mech_infantrys owned by the Germans lost in Persia
                        Americans roll dice for 6 fighters and 3 mech_infantrys in Persia, round 3 :  6/9 hits
                        Germans roll dice for 1 armour in Persia, round 3 :  1/1 hits
                        1 mech_infantry owned by the Americans and 1 armour owned by the Germans lost in Persia
                    Americans win, taking Persia from Germans with 6 fighters and 2 mech_infantrys remaining. Battle score for attacker is 14
                    Casualties for Germans: 1 armour and 3 mech_infantrys
                    Casualties for Americans: 1 mech_infantry
                Battle in Normandy Bordeaux
                    Americans attack with 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry
                    Germans defend with 1 factory_minor, 1 harbour and 1 infantry
                        Americans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 :  0/3 hits
                        Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 :  1/1 hits
                        1 infantry owned by the Americans lost in Normandy Bordeaux
                        Americans roll dice for 1 bomber and 1 mech_infantry in Normandy Bordeaux, round 3 :  0/2 hits
                        Germans roll dice for 1 infantry in Normandy Bordeaux, round 3 :  0/1 hits
                        Americans roll dice for 1 bomber and 1 mech_infantry in Normandy Bordeaux, round 4 :  1/2 hits
                        Germans roll dice for 1 infantry in Normandy Bordeaux, round 4 :  0/1 hits
                        1 infantry owned by the Germans lost in Normandy Bordeaux
                    Americans win, taking Normandy Bordeaux from Germans with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in Holland Belgium
                    Americans attack with 2 fighters and 2 infantry
                    Germans defend with 1 infantry
                        Americans roll dice for 1 fighter and 2 infantry in Holland Belgium, round 2 :  0/3 hits
                        Germans roll dice for 1 infantry in Holland Belgium, round 2 :  0/1 hits
                        Americans roll dice for 1 fighter and 2 infantry in Holland Belgium, round 3 :  1/3 hits
                        Germans roll dice for 1 infantry in Holland Belgium, round 3 :  0/1 hits
                        1 infantry owned by the Germans lost in Holland Belgium
                    Americans win, taking Holland Belgium from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Americans
                6 fighters moved from Persia to West India
                1 fighter moved from 72 Sea Zone to 81 Sea Zone
                1 artillery and 3 infantry moved from Trans-Jordan to 98 Sea Zone
                1 fighter moved from Gibraltar to 81 Sea Zone
                1 aaGun and 1 infantry moved from Morocco to 91 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 artillery, 3 infantry and 2 transports moved from 98 Sea Zone to 92 Sea Zone
                1 artillery and 3 infantry moved from 92 Sea Zone to Morocco
                1 carrier moved from 98 Sea Zone to 92 Sea Zone
                1 carrier moved from 98 Sea Zone to 81 Sea Zone
                1 carrier and 2 fighters moved from 91 Sea Zone to 110 Sea Zone
                1 transport moved from 91 Sea Zone to 89 Sea Zone
                6 infantry moved from Eastern United States to 101 Sea Zone
                1 fighter moved from Eastern United States to Gibraltar
                6 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                6 infantry moved from 91 Sea Zone to Morocco
                1 destroyer moved from 91 Sea Zone to 92 Sea Zone
                2 transports moved from 107 Sea Zone to 101 Sea Zone
                1 transport moved from 89 Sea Zone to 101 Sea Zone
                14 fighters moved from 55 Sea Zone to 54 Sea Zone
                1 transport moved from 49 Sea Zone to 54 Sea Zone
                1 carrier, 1 destroyer and 1 transport moved from 26 Sea Zone to 49 Sea Zone
                2 infantry moved from Solomon Islands to 49 Sea Zone
                1 carrier, 1 destroyer, 2 infantry and 1 transport moved from 49 Sea Zone to 54 Sea Zone
                2 infantry moved from 54 Sea Zone to Queensland
                1 fighter moved from Queensland to 54 Sea Zone
                1 fighter moved from Queensland to 54 Sea Zone
                1 infantry moved from Western United States to 10 Sea Zone
                1 aaGun moved from Western United States to 10 Sea Zone
                1 aaGun, 1 carrier, 1 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
                1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 infantry moved from West India to Eastern Persia
                1 destroyer moved from 110 Sea Zone to 92 Sea Zone
                1 fighter moved from Normandy Bordeaux to 92 Sea Zone
                2 fighters moved from Holland Belgium to United Kingdom
                1 bomber moved from Normandy Bordeaux to United Kingdom
                1 carrier moved from 98 Sea Zone to 92 Sea Zone

    Place Units - Americans
                2 carriers and 1 transport placed in 10 Sea Zone
                2 infantry placed in Western United States
                1 infantry and 2 mech_infantrys placed in West India
                Americans undo move 3.
                1 fighter and 2 mech_infantrys placed in West India
                1 fighter and 6 infantry placed in Eastern United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,6
                Americans collect 61 PUs; end with 61 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 91 PUs

    Territory Summary for Americans :

    Marshall Islands : 1 flag
        Queensland : 6 fighters, 4 infantry, 1 marine and 1 mech_infantry
        Wake Island : 1 airfield
        Western United States : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 2 infantry
        Hawaiian Islands : 1 aaGun, 1 airfield, 1 artillery, 3 fighters, 1 harbour and 2 infantry
        Midway : 1 airfield
        26 Sea Zone : 1 carrier and 2 transports
        10 Sea Zone : 2 carriers and 1 transport
        54 Sea Zone : 1 flag, 1 battleship, 8 carriers, 2 cruisers, 3 destroyers, 16 fighters, 8 submarines and 2 transports
        55 Sea Zone : 1 destroyer
        Central United States : 1 factory_major
        Eastern United States : 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 6 infantry
        West India : 1 flag, 1 airfield, 2 armour, 3 artilleries, 1 factory_minor, 7 fighters, 9 infantry and 3 mech_infantrys
        Gibraltar : 1 fighter
        United Kingdom : 1 bomber and 2 fighters
        Morocco : 1 aaGun, 1 artillery and 9 infantry
        Normandy Bordeaux : 1 flag, 1 aaGun, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
        Holland Belgium : 1 flag, 2 infantry
        125 Sea Zone : 1 flag
        93 Sea Zone : 1 flag
        97 Sea Zone : 4 submarines
        92 Sea Zone : 2 carriers, 2 destroyers, 1 fighter and 2 transports
        Eastern Persia : 1 flag, 1 infantry
        72 Sea Zone : 1 flag, 1 destroyer
        101 Sea Zone : 3 transports
        81 Sea Zone : 1 carrier and 2 fighters
        Brazil : 1 flag
        Persia : 1 flag, 1 factory_minor, 1 harbour and 2 mech_infantrys
        91 Sea Zone : 3 transports
        110 Sea Zone : 1 carrier and 5 transports

    Production/PUs Summary :

    Germans : 49 / 85
        Russians : 18 / 29
        Japanese : 74 / 88
        Americans : 61 / 91
        Chinese : 1 / 3
        British : 30 / 41
        UK_Pacific : 0 / 0
        Italians : 14 / 11
        ANZAC : 10 / 17
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_42254_Ame16.tsvg


  • TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 16

    Purchase Units - British
                British buy 1 destroyer, 2 fighters, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Normandy Bordeaux: 1 aaGun and 1 infantry
                EDIT: Adding units owned by Americans to Morocco: 1 aaGun and 1 infantry
                EDIT: Adding units owned by Americans to 92 Sea Zone: 1 transport
                EDIT: Removing units owned by British from 110 Sea Zone: 1 aaGun
                EDIT: Removing units owned by Americans from 110 Sea Zone: 2 transports
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by British from 110 Sea Zone: 2 artilleries, 3 infantry and 1 transport
                EDIT: Removing units owned by Americans from 110 Sea Zone: 3 transports
                EDIT: Adding units owned by Americans to 92 Sea Zone: 2 transports
                EDIT: Adding units owned by Americans to 110 Sea Zone: 2 transports
                EDIT: Adding units owned by British to 92 Sea Zone: 1 artillery and 2 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Adding units owned by British to 110 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode
                1 bomber moved from West India to Turkmenistan
                2 infantry moved from Eastern Persia to Turkmenistan

    triplea_42254_Bri16.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 16

    Purchase Units - Americans
                Americans buy 2 carriers, 2 fighters, 8 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                3 mech_infantrys moved from West India to Persia
                6 fighters moved from West India to Persia
                1 destroyer moved from 98 Sea Zone to 72 Sea Zone
                1 fighter moved from Egypt to 72 Sea Zone
                1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
                2 infantry moved from Morocco to 91 Sea Zone
                2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Holland Belgium
                1 bomber moved from United Kingdom to Normandy Bordeaux
                1 fighter moved from United Kingdom to Normandy Bordeaux
                2 fighters moved from United Kingdom to Holland Belgium
                1 destroyer moved from 54 Sea Zone to 55 Sea Zone
                      Americans take 54 Sea Zone from Japanese
                14 fighters moved from 54 Sea Zone to 55 Sea Zone

    Combat - Americans
                Battle in 55 Sea Zone
                    Americans attack with 1 destroyer and 14 fighters
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 destroyer and 14 fighters in 55 Sea Zone, round 2 :  6/15 hits
                        Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 55 Sea Zone
                    Americans win with 1 destroyer and 14 fighters remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 72 Sea Zone
                    Americans attack with 1 destroyer and 1 fighter
                    Japanese defend with 1 submarine
                        Americans roll dice for 1 destroyer and 1 fighter in 72 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 1 submarine in 72 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Japanese lost in 72 Sea Zone
                    Americans win, taking 72 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in Persia
                    Americans attack with 6 fighters and 3 mech_infantrys
                    Germans defend with 1 armour, 1 factory_minor, 1 harbour and 3 mech_infantrys
                        Americans roll dice for 6 fighters and 3 mech_infantrys in Persia, round 2 :  3/9 hits
                        Germans roll dice for 1 armour and 3 mech_infantrys in Persia, round 2 :  0/4 hits
                        3 mech_infantrys owned by the Germans lost in Persia
                        Americans roll dice for 6 fighters and 3 mech_infantrys in Persia, round 3 :  6/9 hits
                        Germans roll dice for 1 armour in Persia, round 3 :  1/1 hits
                        1 mech_infantry owned by the Americans and 1 armour owned by the Germans lost in Persia
                    Americans win, taking Persia from Germans with 6 fighters and 2 mech_infantrys remaining. Battle score for attacker is 14
                    Casualties for Germans: 1 armour and 3 mech_infantrys
                    Casualties for Americans: 1 mech_infantry
                Battle in Normandy Bordeaux
                    Americans attack with 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry
                    Germans defend with 1 factory_minor, 1 harbour and 1 infantry
                        Americans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 :  0/3 hits
                        Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 :  1/1 hits
                        1 infantry owned by the Americans lost in Normandy Bordeaux
                        Americans roll dice for 1 bomber and 1 mech_infantry in Normandy Bordeaux, round 3 :  0/2 hits
                        Germans roll dice for 1 infantry in Normandy Bordeaux, round 3 :  0/1 hits
                        Americans roll dice for 1 bomber and 1 mech_infantry in Normandy Bordeaux, round 4 :  1/2 hits
                        Germans roll dice for 1 infantry in Normandy Bordeaux, round 4 :  0/1 hits
                        1 infantry owned by the Germans lost in Normandy Bordeaux
                    Americans win, taking Normandy Bordeaux from Germans with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in Holland Belgium
                    Americans attack with 2 fighters and 2 infantry
                    Germans defend with 1 infantry
                        Americans roll dice for 1 fighter and 2 infantry in Holland Belgium, round 2 :  0/3 hits
                        Germans roll dice for 1 infantry in Holland Belgium, round 2 :  0/1 hits
                        Americans roll dice for 1 fighter and 2 infantry in Holland Belgium, round 3 :  1/3 hits
                        Germans roll dice for 1 infantry in Holland Belgium, round 3 :  0/1 hits
                        1 infantry owned by the Germans lost in Holland Belgium
                    Americans win, taking Holland Belgium from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Americans
                6 fighters moved from Persia to West India
                1 fighter moved from 72 Sea Zone to 81 Sea Zone
                1 artillery and 3 infantry moved from Trans-Jordan to 98 Sea Zone
                1 fighter moved from Gibraltar to 81 Sea Zone
                1 aaGun and 1 infantry moved from Morocco to 91 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 artillery, 3 infantry and 2 transports moved from 98 Sea Zone to 92 Sea Zone
                1 artillery and 3 infantry moved from 92 Sea Zone to Morocco
                1 carrier moved from 98 Sea Zone to 92 Sea Zone
                1 carrier moved from 98 Sea Zone to 81 Sea Zone
                1 carrier and 2 fighters moved from 91 Sea Zone to 110 Sea Zone
                1 transport moved from 91 Sea Zone to 89 Sea Zone
                6 infantry moved from Eastern United States to 101 Sea Zone
                1 fighter moved from Eastern United States to Gibraltar
                6 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                6 infantry moved from 91 Sea Zone to Morocco
                1 destroyer moved from 91 Sea Zone to 92 Sea Zone
                2 transports moved from 107 Sea Zone to 101 Sea Zone
                1 transport moved from 89 Sea Zone to 101 Sea Zone
                14 fighters moved from 55 Sea Zone to 54 Sea Zone
                1 transport moved from 49 Sea Zone to 54 Sea Zone
                1 carrier, 1 destroyer and 1 transport moved from 26 Sea Zone to 49 Sea Zone
                2 infantry moved from Solomon Islands to 49 Sea Zone
                1 carrier, 1 destroyer, 2 infantry and 1 transport moved from 49 Sea Zone to 54 Sea Zone
                2 infantry moved from 54 Sea Zone to Queensland
                1 fighter moved from Queensland to 54 Sea Zone
                1 fighter moved from Queensland to 54 Sea Zone
                1 infantry moved from Western United States to 10 Sea Zone
                1 aaGun moved from Western United States to 10 Sea Zone
                1 aaGun, 1 carrier, 1 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
                1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 infantry moved from West India to Eastern Persia
                1 destroyer moved from 110 Sea Zone to 92 Sea Zone
                1 fighter moved from Normandy Bordeaux to 92 Sea Zone
                2 fighters moved from Holland Belgium to United Kingdom
                1 bomber moved from Normandy Bordeaux to United Kingdom
                1 carrier moved from 98 Sea Zone to 92 Sea Zone

    Place Units - Americans
                2 carriers and 1 transport placed in 10 Sea Zone
                2 infantry placed in Western United States
                1 infantry and 2 mech_infantrys placed in West India
                Americans undo move 3.
                1 fighter and 2 mech_infantrys placed in West India
                1 fighter and 6 infantry placed in Eastern United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,6
                Americans collect 61 PUs; end with 61 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 91 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 1 PU; end with 1 PU

    Purchase Units - British
                British buy 1 destroyer, 2 fighters, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Normandy Bordeaux: 1 aaGun and 1 infantry
                EDIT: Adding units owned by Americans to Morocco: 1 aaGun and 1 infantry
                EDIT: Adding units owned by Americans to 92 Sea Zone: 1 transport
                EDIT: Removing units owned by British from 110 Sea Zone: 1 aaGun
                EDIT: Removing units owned by Americans from 110 Sea Zone: 2 transports
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by British from 110 Sea Zone: 2 artilleries, 3 infantry and 1 transport
                EDIT: Removing units owned by Americans from 110 Sea Zone: 3 transports
                EDIT: Adding units owned by Americans to 92 Sea Zone: 2 transports
                EDIT: Adding units owned by Americans to 110 Sea Zone: 2 transports
                EDIT: Adding units owned by British to 92 Sea Zone: 1 artillery and 2 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Adding units owned by British to 110 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode
                1 bomber moved from West India to Turkmenistan
                2 infantry moved from Eastern Persia to Turkmenistan

    Combat - British
                Battle in Turkmenistan
                    British attack with 1 bomber and 2 infantry
                    Germans defend with 1 mech_infantry
                        British roll dice for 1 bomber and 2 infantry in Turkmenistan, round 2 :  1/3 hits
                        Germans roll dice for 1 mech_infantry in Turkmenistan, round 2 :  1/1 hits
                        1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Turkmenistan
                    British win, taking Turkmenistan from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 1 infantry

    Non Combat Move - British
                1 battleship moved from 91 Sea Zone to 92 Sea Zone
                1 transport moved from 98 Sea Zone to 92 Sea Zone
                1 fighter moved from United Kingdom to Gibraltar
                1 marine moved from Gibraltar to 92 Sea Zone
                1 marine moved from 92 Sea Zone to Morocco
                2 mech_infantrys moved from Egypt to Anglo Egyptian Sudan
                1 bomber moved from Turkmenistan to West India
                1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 artillery, 2 infantry and 2 transports moved from 110 Sea Zone to 92 Sea Zone
                1 fighter moved from Scotland to United Kingdom
                2 infantry moved from Scotland to United Kingdom
                1 destroyer moved from 91 Sea Zone to 110 Sea Zone
                1 fighter moved from United Kingdom to 92 Sea Zone
                2 infantry moved from Union of South Africa to 71 Sea Zone
                2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
                2 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan

    Place Units - British
                1 destroyer placed in 81 Sea Zone
                2 infantry placed in Egypt
                1 mech_infantry placed in Union of South Africa
                2 fighters and 1 infantry placed in United Kingdom

    Turn Complete - British
                British collect 30 PUs; end with 30 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs
                Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 39 PUs

    Turn Complete - UK_Pacific
                Turning on Edit Mode
                EDIT: Removing units owned by British from 92 Sea Zone: 2 artilleries, 4 infantry and 3 transports
                EDIT: Removing units owned by Americans from 92 Sea Zone: 5 transports
                EDIT: Adding units owned by British to Morocco: 2 artilleries and 4 infantry
                EDIT: Adding units owned by British to 92 Sea Zone: 3 transports
                EDIT: Adding units owned by Americans to 92 Sea Zone: 5 transports
                EDIT: Turning off Edit Mode

    Territory Summary for Americans, British, Chinese and UK_Pacific :

    Marshall Islands : 1 flag
        Kansu : 3 infantry
        Queensland : 6 fighters, 4 infantry, 1 marine and 1 mech_infantry
        Wake Island : 1 airfield
        Western United States : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 2 infantry
        Hawaiian Islands : 1 aaGun, 1 airfield, 1 artillery, 3 fighters, 1 harbour and 2 infantry
        Midway : 1 airfield
        26 Sea Zone : 1 carrier and 2 transports
        10 Sea Zone : 2 carriers and 1 transport
        54 Sea Zone : 1 flag, 1 battleship, 8 carriers, 2 cruisers, 3 destroyers, 16 fighters, 8 submarines and 2 transports
        55 Sea Zone : 1 destroyer
        Central United States : 1 factory_major
        Eastern United States : 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 6 infantry
        West India : 5 aaGuns, 1 airfield, 5 armour, 9 artilleries, 1 bomber, 1 factory_minor, 7 fighters, 25 infantry and 5 mech_infantrys
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Trans-Jordan : 1 aaGun and 4 infantry
        Gibraltar : 1 airfield, 2 fighters and 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 airfield, 1 factory_minor, 1 harbour and 5 infantry
        Union of South Africa : 1 factory_minor, 1 harbour and 1 mech_infantry
        Scotland : 1 airfield and 1 factory_minor
        United Kingdom : 1 airfield, 1 bomber, 1 factory_minor, 5 fighters, 1 harbour and 5 infantry
        Anglo Egyptian Sudan : 2 infantry and 2 mech_infantrys
        Morocco : 2 aaGuns, 3 artilleries, 14 infantry and 1 marine
        Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 mech_infantry
        Syria : 1 flag
        Holland Belgium : 1 flag, 2 infantry
        Tobruk : 1 flag
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        Turkmenistan : 1 infantry
        125 Sea Zone : 1 flag
        106 Sea Zone : 1 flag
        93 Sea Zone : 1 flag
        Crete : 1 flag
        99 Sea Zone : 1 flag
        97 Sea Zone : 4 submarines
        92 Sea Zone : 1 battleship, 2 carriers, 2 destroyers, 2 fighters and 8 transports
        Eastern Persia : 1 flag, 1 infantry
        72 Sea Zone : 1 flag, 1 destroyer
        101 Sea Zone : 3 transports
        81 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 1 transport
        Brazil : 1 flag
        Persia : 1 flag, 1 factory_minor, 1 harbour and 2 mech_infantrys
        91 Sea Zone : 1 destroyer and 3 transports
        110 Sea Zone : 2 carriers, 1 cruiser, 2 destroyers, 4 fighters and 3 transports

    Production/PUs Summary :

    Germans : 49 / 85
        Russians : 18 / 29
        Japanese : 74 / 88
        Americans : 61 / 91
        Chinese : 1 / 1
        British : 30 / 39
        UK_Pacific : 0 / 0
        Italians : 14 / 11
        ANZAC : 10 / 17
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_42254_UK_16.tsvg


  • this file is so messed up….couldn’t move the Brit troops off the usa trns lot’s of edits…sorry


  • TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 16

    Purchase Units - Americans
                Americans buy 2 carriers, 2 fighters, 8 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                3 mech_infantrys moved from West India to Persia
                6 fighters moved from West India to Persia
                1 destroyer moved from 98 Sea Zone to 72 Sea Zone
                1 fighter moved from Egypt to 72 Sea Zone
                1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
                2 infantry moved from Morocco to 91 Sea Zone
                2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Holland Belgium
                1 bomber moved from United Kingdom to Normandy Bordeaux
                1 fighter moved from United Kingdom to Normandy Bordeaux
                2 fighters moved from United Kingdom to Holland Belgium
                1 destroyer moved from 54 Sea Zone to 55 Sea Zone
                      Americans take 54 Sea Zone from Japanese
                14 fighters moved from 54 Sea Zone to 55 Sea Zone

    Combat - Americans
                Battle in 55 Sea Zone
                    Americans attack with 1 destroyer and 14 fighters
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 destroyer and 14 fighters in 55 Sea Zone, round 2 :  6/15 hits
                        Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 55 Sea Zone
                    Americans win with 1 destroyer and 14 fighters remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 72 Sea Zone
                    Americans attack with 1 destroyer and 1 fighter
                    Japanese defend with 1 submarine
                        Americans roll dice for 1 destroyer and 1 fighter in 72 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 1 submarine in 72 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Japanese lost in 72 Sea Zone
                    Americans win, taking 72 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in Persia
                    Americans attack with 6 fighters and 3 mech_infantrys
                    Germans defend with 1 armour, 1 factory_minor, 1 harbour and 3 mech_infantrys
                        Americans roll dice for 6 fighters and 3 mech_infantrys in Persia, round 2 :  3/9 hits
                        Germans roll dice for 1 armour and 3 mech_infantrys in Persia, round 2 :  0/4 hits
                        3 mech_infantrys owned by the Germans lost in Persia
                        Americans roll dice for 6 fighters and 3 mech_infantrys in Persia, round 3 :  6/9 hits
                        Germans roll dice for 1 armour in Persia, round 3 :  1/1 hits
                        1 mech_infantry owned by the Americans and 1 armour owned by the Germans lost in Persia
                    Americans win, taking Persia from Germans with 6 fighters and 2 mech_infantrys remaining. Battle score for attacker is 14
                    Casualties for Germans: 1 armour and 3 mech_infantrys
                    Casualties for Americans: 1 mech_infantry
                Battle in Normandy Bordeaux
                    Americans attack with 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry
                    Germans defend with 1 factory_minor, 1 harbour and 1 infantry
                        Americans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 :  0/3 hits
                        Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 :  1/1 hits
                        1 infantry owned by the Americans lost in Normandy Bordeaux
                        Americans roll dice for 1 bomber and 1 mech_infantry in Normandy Bordeaux, round 3 :  0/2 hits
                        Germans roll dice for 1 infantry in Normandy Bordeaux, round 3 :  0/1 hits
                        Americans roll dice for 1 bomber and 1 mech_infantry in Normandy Bordeaux, round 4 :  1/2 hits
                        Germans roll dice for 1 infantry in Normandy Bordeaux, round 4 :  0/1 hits
                        1 infantry owned by the Germans lost in Normandy Bordeaux
                    Americans win, taking Normandy Bordeaux from Germans with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in Holland Belgium
                    Americans attack with 2 fighters and 2 infantry
                    Germans defend with 1 infantry
                        Americans roll dice for 1 fighter and 2 infantry in Holland Belgium, round 2 :  0/3 hits
                        Germans roll dice for 1 infantry in Holland Belgium, round 2 :  0/1 hits
                        Americans roll dice for 1 fighter and 2 infantry in Holland Belgium, round 3 :  1/3 hits
                        Germans roll dice for 1 infantry in Holland Belgium, round 3 :  0/1 hits
                        1 infantry owned by the Germans lost in Holland Belgium
                    Americans win, taking Holland Belgium from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Americans
                6 fighters moved from Persia to West India
                1 fighter moved from 72 Sea Zone to 81 Sea Zone
                1 artillery and 3 infantry moved from Trans-Jordan to 98 Sea Zone
                1 fighter moved from Gibraltar to 81 Sea Zone
                1 aaGun and 1 infantry moved from Morocco to 91 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 artillery, 3 infantry and 2 transports moved from 98 Sea Zone to 92 Sea Zone
                1 artillery and 3 infantry moved from 92 Sea Zone to Morocco
                1 carrier moved from 98 Sea Zone to 92 Sea Zone
                1 carrier moved from 98 Sea Zone to 81 Sea Zone
                1 carrier and 2 fighters moved from 91 Sea Zone to 110 Sea Zone
                1 transport moved from 91 Sea Zone to 89 Sea Zone
                6 infantry moved from Eastern United States to 101 Sea Zone
                1 fighter moved from Eastern United States to Gibraltar
                6 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                6 infantry moved from 91 Sea Zone to Morocco
                1 destroyer moved from 91 Sea Zone to 92 Sea Zone
                2 transports moved from 107 Sea Zone to 101 Sea Zone
                1 transport moved from 89 Sea Zone to 101 Sea Zone
                14 fighters moved from 55 Sea Zone to 54 Sea Zone
                1 transport moved from 49 Sea Zone to 54 Sea Zone
                1 carrier, 1 destroyer and 1 transport moved from 26 Sea Zone to 49 Sea Zone
                2 infantry moved from Solomon Islands to 49 Sea Zone
                1 carrier, 1 destroyer, 2 infantry and 1 transport moved from 49 Sea Zone to 54 Sea Zone
                2 infantry moved from 54 Sea Zone to Queensland
                1 fighter moved from Queensland to 54 Sea Zone
                1 fighter moved from Queensland to 54 Sea Zone
                1 infantry moved from Western United States to 10 Sea Zone
                1 aaGun moved from Western United States to 10 Sea Zone
                1 aaGun, 1 carrier, 1 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
                1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 infantry moved from West India to Eastern Persia
                1 destroyer moved from 110 Sea Zone to 92 Sea Zone
                1 fighter moved from Normandy Bordeaux to 92 Sea Zone
                2 fighters moved from Holland Belgium to United Kingdom
                1 bomber moved from Normandy Bordeaux to United Kingdom
                1 carrier moved from 98 Sea Zone to 92 Sea Zone

    Place Units - Americans
                2 carriers and 1 transport placed in 10 Sea Zone
                2 infantry placed in Western United States
                1 infantry and 2 mech_infantrys placed in West India
                Americans undo move 3.
                1 fighter and 2 mech_infantrys placed in West India
                1 fighter and 6 infantry placed in Eastern United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,6
                Americans collect 61 PUs; end with 61 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 91 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 1 PU; end with 1 PU

    Purchase Units - British
                British buy 1 destroyer, 2 fighters, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Normandy Bordeaux: 1 aaGun and 1 infantry
                EDIT: Adding units owned by Americans to Morocco: 1 aaGun and 1 infantry
                EDIT: Adding units owned by Americans to 92 Sea Zone: 1 transport
                EDIT: Removing units owned by British from 110 Sea Zone: 1 aaGun
                EDIT: Removing units owned by Americans from 110 Sea Zone: 2 transports
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by British from 110 Sea Zone: 2 artilleries, 3 infantry and 1 transport
                EDIT: Removing units owned by Americans from 110 Sea Zone: 3 transports
                EDIT: Adding units owned by Americans to 92 Sea Zone: 2 transports
                EDIT: Adding units owned by Americans to 110 Sea Zone: 2 transports
                EDIT: Adding units owned by British to 92 Sea Zone: 1 artillery and 2 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Adding units owned by British to 110 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode
                1 bomber moved from West India to Turkmenistan
                2 infantry moved from Eastern Persia to Turkmenistan

    Combat - British
                Battle in Turkmenistan
                    British attack with 1 bomber and 2 infantry
                    Germans defend with 1 mech_infantry
                        British roll dice for 1 bomber and 2 infantry in Turkmenistan, round 2 :  1/3 hits
                        Germans roll dice for 1 mech_infantry in Turkmenistan, round 2 :  1/1 hits
                        1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Turkmenistan
                    British win, taking Turkmenistan from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 1 infantry

    Non Combat Move - British
                1 battleship moved from 91 Sea Zone to 92 Sea Zone
                1 transport moved from 98 Sea Zone to 92 Sea Zone
                1 fighter moved from United Kingdom to Gibraltar
                1 marine moved from Gibraltar to 92 Sea Zone
                1 marine moved from 92 Sea Zone to Morocco
                2 mech_infantrys moved from Egypt to Anglo Egyptian Sudan
                1 bomber moved from Turkmenistan to West India
                1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 artillery, 2 infantry and 2 transports moved from 110 Sea Zone to 92 Sea Zone
                1 fighter moved from Scotland to United Kingdom
                2 infantry moved from Scotland to United Kingdom
                1 destroyer moved from 91 Sea Zone to 110 Sea Zone
                1 fighter moved from United Kingdom to 92 Sea Zone
                2 infantry moved from Union of South Africa to 71 Sea Zone
                2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
                2 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan

    Place Units - British
                1 destroyer placed in 81 Sea Zone
                2 infantry placed in Egypt
                1 mech_infantry placed in Union of South Africa
                2 fighters and 1 infantry placed in United Kingdom

    Turn Complete - British
                British collect 30 PUs; end with 30 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs
                Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 39 PUs

    Turn Complete - UK_Pacific
                Turning on Edit Mode
                EDIT: Removing units owned by British from 92 Sea Zone: 2 artilleries, 4 infantry and 3 transports
                EDIT: Removing units owned by Americans from 92 Sea Zone: 5 transports
                EDIT: Adding units owned by British to Morocco: 2 artilleries and 4 infantry
                EDIT: Adding units owned by British to 92 Sea Zone: 3 transports
                EDIT: Adding units owned by Americans to 92 Sea Zone: 5 transports
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by British from West India: 1 artillery and 2 infantry
                EDIT: Adding units owned by British to Eastern Persia: 1 artillery and 2 infantry
                EDIT: Turning off Edit Mode

    triplea_42254_UK_16.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 16

    Purchase Units - Italians
                Italians buy 3 infantry; Remaining resources: 2 PUs;

    Combat Move - Italians
                2 infantry moved from Western Germany to Holland Belgium
                4 fighters moved from Southern Italy to Holland Belgium

    Combat - Italians
                Battle in Holland Belgium
                    Italians attack with 4 fighters and 2 infantry
                    Americans defend with 2 infantry
                        Italians roll dice for 4 fighters and 2 infantry in Holland Belgium, round 2 : 1/6 hits, 2.33 expected hits
                        Americans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits
                        1 infantry owned by the Americans lost in Holland Belgium
                        Italians roll dice for 4 fighters and 2 infantry in Holland Belgium, round 3 : 3/6 hits, 2.33 expected hits
                        Americans roll dice for 1 infantry in Holland Belgium, round 3 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Holland Belgium
                    Italians win, taking Holland Belgium from Americans with 4 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 2 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - Italians
                4 fighters moved from Holland Belgium to Western Germany

    Place Units - Italians
                3 infantry placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6,4,5,1,4,5,6
                Italians collect 13 PUs (1 lost to blockades); end with 15 PUs

    Combat Hit Differential Summary :

    Italians : -0.67
        Americans : 0.00

    triplea_42254_Ita16.tsvg


  • TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 16

    Purchase Units - ANZAC
                ANZAC buy 1 carrier; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo
                1 destroyer moved from 54 Sea Zone to 56 Sea Zone
                2 fighters moved from Queensland to 56 Sea Zone

    triplea_42254_ANZ16.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 16

    Purchase Units - ANZAC
                ANZAC buy 1 carrier; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo
                1 destroyer moved from 54 Sea Zone to 56 Sea Zone
                2 fighters moved from Queensland to 56 Sea Zone

    Combat - ANZAC
                Battle in Borneo
                Battle in 56 Sea Zone
                    ANZAC attack with 1 destroyer and 2 fighters
                    Japanese defend with 1 submarine
                        ANZAC roll dice for 1 destroyer and 2 fighters in 56 Sea Zone, round 2 :  2/3 hits
                        Japanese roll dice for 1 submarine in 56 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Japanese lost in 56 Sea Zone
                    ANZAC win, taking Borneo from Japanese with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine

    Non Combat Move - ANZAC
                2 fighters moved from 56 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                1 carrier placed in 54 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 15 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs

    Territory Summary for ANZAC :

    Marianas : 1 flag, 1 artillery
        Borneo : 1 flag, 1 infantry
        Queensland : 4 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 3 fighters, 1 harbour, 5 infantry and 1 mech_infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 factory_minor and 1 harbour
        Dutch New Guinea : 1 flag
        42 Sea Zone : 1 flag
        43 Sea Zone : 1 transport
        56 Sea Zone : 1 destroyer
        54 Sea Zone : 1 carrier and 2 fighters

    Production/PUs Summary :

    Germans : 52 / 85
        Russians : 18 / 29
        Japanese : 70 / 88
        Americans : 58 / 91
        Chinese : 1 / 1
        British : 30 / 39
        UK_Pacific : 0 / 0
        Italians : 14 / 15
        ANZAC : 14 / 21
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_42254_ANZ16.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 16

    Purchase Units - ANZAC
                ANZAC buy 1 carrier; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo
                1 destroyer moved from 54 Sea Zone to 56 Sea Zone
                2 fighters moved from Queensland to 56 Sea Zone

    Combat - ANZAC
                Battle in Borneo
                Battle in 56 Sea Zone
                    ANZAC attack with 1 destroyer and 2 fighters
                    Japanese defend with 1 submarine
                        ANZAC roll dice for 1 destroyer and 2 fighters in 56 Sea Zone, round 2 :  2/3 hits
                        Japanese roll dice for 1 submarine in 56 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Japanese lost in 56 Sea Zone
                    ANZAC win, taking Borneo from Japanese with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine

    Non Combat Move - ANZAC
                2 fighters moved from 56 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                1 carrier placed in 54 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 15 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs

    Combat Move - French

    Turn Complete - French

    Territory Summary for ANZAC and French :

    Marianas : 1 flag, 1 artillery
        Borneo : 1 flag, 1 infantry
        Queensland : 4 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 3 fighters, 1 harbour, 5 infantry and 1 mech_infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 factory_minor and 1 harbour
        Dutch New Guinea : 1 flag
        42 Sea Zone : 1 flag
        43 Sea Zone : 1 transport
        56 Sea Zone : 1 destroyer
        54 Sea Zone : 1 carrier and 2 fighters
        Libya : 1 flag

    Production/PUs Summary :

    Germans : 52 / 85
        Russians : 18 / 29
        Japanese : 70 / 88
        Americans : 58 / 91
        Chinese : 1 / 1
        British : 30 / 39
        UK_Pacific : 0 / 0
        Italians : 14 / 15
        ANZAC : 14 / 21
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_42254_Fre16.tsvg


  • FYI….I will be traveling for the next week and ½ and my play will be slowed…


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 17

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 artillery, 2 bombers, 3 infantry and 12 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from France to Normandy Bordeaux
                3 fighters and 3 tactical_bombers moved from Western Germany to Normandy Bordeaux
                2 mech_infantrys moved from Novgorod to Smolensk
                2 mech_infantrys moved from Novgorod to Bryansk
                3 infantry moved from Ukraine to Bryansk
                1 bomber moved from Novgorod to Samara
                3 bombers, 1 fighter and 1 tactical_bomber moved from Novgorod to Bryansk
                1 bomber moved from Novgorod to Smolensk
                1 armour and 3 mech_infantrys moved from Iraq to Persia
                1 armour moved from Iraq to Syria
                      Germans take Syria from British
                1 armour moved from Syria to Trans-Jordan
                20 armour and 9 mech_infantrys moved from Iraq to Trans-Jordan
                1 mech_infantry moved from Kazakhstan to Urals
                      Germans take Urals from Russians
                1 artillery and 1 mech_infantry moved from Kazakhstan to Samara
                6 artilleries moved from Kazakhstan to Turkmenistan
                3 infantry moved from Novgorod to Archangel
                1 armour moved from Karelia to Archangel

    Combat - Germans
                Battle in Normandy Bordeaux
                    Germans attack with 3 fighters, 2 infantry and 3 tactical_bombers
                    Americans defend with 1 factory_minor, 1 harbour and 1 mech_infantry
                        Germans roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Normandy Bordeaux, round 2 : 4/8 hits, 3.83 expected hits
                        Americans roll dice for 1 mech_infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Germans and 1 mech_infantry owned by the Americans lost in Normandy Bordeaux
                    Germans win, taking Normandy Bordeaux from Americans with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 mech_infantry
                Battle in Bryansk
                    Germans attack with 3 bombers, 1 fighter, 3 infantry, 2 mech_infantrys and 1 tactical_bomber
                    Russians defend with 6 infantry
                        Germans roll dice for 3 bombers, 1 fighter, 3 infantry, 2 mech_infantrys and 1 tactical_bomber in Bryansk, round 2 : 4/10 hits, 4.00 expected hits
                        Russians roll dice for 6 infantry in Bryansk, round 2 : 2/6 hits, 2.00 expected hits
                        4 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bryansk
                        Germans roll dice for 3 bombers, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Bryansk, round 3 : 3/8 hits, 3.67 expected hits
                        Russians roll dice for 2 infantry in Bryansk, round 3 : 0/2 hits, 0.67 expected hits
                        2 infantry owned by the Russians lost in Bryansk
                    Germans win, taking Bryansk from Russians with 3 bombers, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 12
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 6 infantry
                Battle in Persia
                    Germans attack with 1 armour and 3 mech_infantrys
                    Americans defend with 1 factory_minor, 1 harbour and 2 mech_infantrys
                        Germans roll dice for 1 armour and 3 mech_infantrys in Persia, round 2 : 1/4 hits, 1.00 expected hits
                        Americans roll dice for 2 mech_infantrys in Persia, round 2 : 1/2 hits, 0.67 expected hits
                        1 mech_infantry owned by the Germans and 1 mech_infantry owned by the Americans lost in Persia
                        Germans roll dice for 1 armour and 2 mech_infantrys in Persia, round 3 : 0/3 hits, 0.83 expected hits
                        Americans roll dice for 1 mech_infantry in Persia, round 3 : 0/1 hits, 0.33 expected hits
                        Germans roll dice for 1 armour and 2 mech_infantrys in Persia, round 4 : 0/3 hits, 0.83 expected hits
                        Americans roll dice for 1 mech_infantry in Persia, round 4 : 0/1 hits, 0.33 expected hits
                        Germans roll dice for 1 armour and 2 mech_infantrys in Persia, round 5 : 1/3 hits, 0.83 expected hits
                        Americans roll dice for 1 mech_infantry in Persia, round 5 : 1/1 hits, 0.33 expected hits
                        1 mech_infantry owned by the Germans and 1 mech_infantry owned by the Americans lost in Persia
                    Germans win, taking Persia from Americans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for Americans: 2 mech_infantrys
                Battle in Archangel
                    Germans attack with 1 armour and 3 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 armour and 3 infantry in Archangel, round 2 : 1/4 hits, 1.00 expected hits
                        Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians lost in Archangel
                    Germans win, taking Archangel from Russians with 1 armour and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Smolensk
                    Germans attack with 1 bomber and 2 mech_infantrys
                    Russians defend with 1 mech_infantry
                        Germans roll dice for 1 bomber and 2 mech_infantrys in Smolensk, round 2 : 0/3 hits, 1.00 expected hits
                        Russians roll dice for 1 mech_infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                        Germans roll dice for 1 bomber and 2 mech_infantrys in Smolensk, round 3 : 2/3 hits, 1.00 expected hits
                        Russians roll dice for 1 mech_infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits
                        1 mech_infantry owned by the Russians lost in Smolensk
                    Germans win, taking Smolensk from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 mech_infantry
                Battle in Trans-Jordan
                    Germans attack with 21 armour and 9 mech_infantrys
                    British defend with 1 aaGun and 4 infantry
                        Germans roll dice for 21 armour and 9 mech_infantrys in Trans-Jordan, round 2 : 14/30 hits, 12.00 expected hits
                        British roll dice for 1 aaGun and 4 infantry in Trans-Jordan, round 2 : 2/4 hits, 1.33 expected hits
                        1 aaGun owned by the British, 2 mech_infantrys owned by the Germans and 4 infantry owned by the British lost in Trans-Jordan
                    Germans win, taking Trans-Jordan from British with 21 armour and 7 mech_infantrys remaining. Battle score for attacker is 9
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for British: 1 aaGun and 4 infantry
                Battle in Samara
                    Germans attack with 1 artillery, 1 bomber and 1 mech_infantry
                    Russians defend with 2 infantry
                        Germans roll dice for 1 artillery, 1 bomber and 1 mech_infantry in Samara, round 2 : 2/3 hits, 1.33 expected hits
                        Russians roll dice for 2 infantry in Samara, round 2 : 1/2 hits, 0.67 expected hits
                        2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Samara
                    Germans win, taking Samara from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 2 infantry
                Battle in Turkmenistan
                    Germans attack with 6 artilleries
                    British defend with 1 infantry
                        Germans roll dice for 6 artilleries in Turkmenistan, round 2 : 1/6 hits, 2.00 expected hits
                        Russians roll dice for 1 infantry in Turkmenistan, round 2 : 1/1 hits, 0.33 expected hits
                        1 artillery owned by the Germans and 1 infantry owned by the British lost in Turkmenistan
                    Germans win, taking Turkmenistan from Russians with 5 artilleries remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 artillery
                    Casualties for British: 1 infantry

    Non Combat Move - Germans
                3 aaGuns moved from Kazakhstan to Turkmenistan
                1 bomber moved from Samara to Novgorod
                1 bomber moved from Smolensk to Western Germany
                4 mech_infantrys moved from Eastern Poland to Romania
                6 mech_infantrys moved from Ukraine to Romania
                3 fighters and 3 tactical_bombers moved from Normandy Bordeaux to Southern Italy
                3 bombers moved from Bryansk to Western Germany
                1 fighter and 1 tactical_bomber moved from Bryansk to Romania
                3 mech_infantrys moved from Karelia to Novgorod
                2 mech_infantrys moved from Western Germany to Yugoslavia
                2 mech_infantrys moved from Baltic States to Novgorod
                3 infantry moved from Germany to Western Germany

    Place Units - Germans
                1 infantry placed in Ukraine
                3 mech_infantrys placed in Novgorod
                3 mech_infantrys placed in Iraq
                2 bombers and 6 mech_infantrys placed in Western Germany
                1 artillery and 2 infantry placed in France

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,1
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6,2,3,3,5,2,4
                Germans collect 59 PUs (4 lost to blockades); end with 59 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 70 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 80 PUs

    Combat Hit Differential Summary :

    Germans : -0.33
        British : 0.67
        Americans : 1.00
        Russians : -0.67

    triplea_42254_Ger17.tsvg


  • @JWW:

    FYI….I will be traveling for the next week and � and my play will be slowed…

    No worries. Take all the time you need :-D.


  • could not send the file?


  • Test summary from TripleA, engine version: 1.9, time: 7:37:46 AM

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