and yes we’re currently negotiating a 4th game, but this time with some small tweaks we’d like to try out that might make it a bit more interesting and different.
Farmboy (Axis +4) vs Giallo (Allies) BM
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TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Szechwan: 2 infantry
EDIT: Adding units owned by Chinese to Kweichow: 2 infantry
EDIT: Turning off Edit Mode
1 mech_infantry moved from Burma to Malaya
UK_Pacific take Malaya from Japanese
1 armour moved from Burma to Hunan
2 fighters moved from 36 Sea Zone to Hunan
1 battleship moved from 36 Sea Zone to 37 Sea Zone
1 artillery moved from Alexandria to Egypt
1 infantry moved from French Madagascar to 72 Sea Zone
1 infantry and 1 transport moved from 72 Sea Zone to 76 Sea Zone
1 mech_infantry moved from Ethiopia to 76 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone
1 infantry and 1 mech_infantry moved from 80 Sea Zone to Iraq
2 fighters and 2 tactical_bombers moved from Egypt to Iraq
2 artilleries, 2 infantry and 1 tactical_bomber moved from Persia to Iraq
1 carrier, 1 cruiser and 2 fighters moved from 66 Sea Zone to 28 Sea Zone
1 bomber, 3 fighters and 3 tactical_bombers moved from United Kingdom to 92 Sea Zone
1 cruiser and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone -
scramble?
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full scramble.
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And the defense will depend a bit on your rolls but likely max defense. If your first roll is below average, I might rethink that.
Also, may not have much access to this over the next three days, so may not be able to reply.
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And I suppose I should add that the scramble is all the fighters.
The OOL is tilts, carrier, tac, Italian fighters, german fighters, Battleship. But if you roll poorly, I may try to save the carrier. -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 1 destroyer, 2 infantry, 3 tactical_bombers and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
1 fighter moved from 36 Sea Zone to Yunnan
1 bomber moved from Solomon Islands to 30 Sea Zone
1 submarine moved from 49 Sea Zone to 30 Sea Zone
3 carriers moved from 101 Sea Zone to 91 Sea Zone
1 battleship, 3 carriers and 1 destroyer moved from 89 Sea Zone to 91 Sea Zone
1 destroyer moved from 106 Sea Zone to 109 Sea Zone
3 fighters moved from 89 Sea Zone to 91 Sea Zone
1 artillery and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Shan State
1 cruiser moved from 52 Sea Zone to 30 Sea Zone
1 artillery and 1 infantry moved from Southeast Mexico to 89 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to MoroccoCombat - Americans
Americans creates battle in territory 36 Sea Zone
Battle in Morocco
Battle in 30 Sea Zone
Americans attack with 1 bomber, 1 cruiser and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 30 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 bomber and 1 cruiser in 30 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 destroyer in 30 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 30 Sea Zone
Americans win, taking Morocco from Germans with 1 bomber, 1 cruiser and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 109 Sea Zone
Americans attack with 1 destroyer
Germans defend with 1 submarine
Americans roll dice for 1 destroyer in 109 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans lost in 109 Sea Zone
Germans win with 1 submarine remaining. Battle score for attacker is -8
Casualties for Americans: 1 destroyer
Battle in 37 Sea Zone
Americans attack with 1 fighter, 1 tactical_bomber and 1 transport
Japanese defend with 1 destroyer
Americans roll dice for 1 fighter, 1 tactical_bomber and 1 transport in 37 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits
1 fighter owned by the Americans lost in 37 Sea Zone
Americans roll dice for 1 tactical_bomber and 1 transport in 37 Sea Zone, round 3 : 1/1 hits
Japanese roll dice for 1 destroyer in 37 Sea Zone, round 3 : 1/1 hits
1 destroyer owned by the Japanese and 1 tactical_bomber owned by the Americans lost in 37 Sea Zone
Americans win with 1 transport remaining. Battle score for attacker is -13
Casualties for Americans: 1 fighter and 1 tactical_bomber
Casualties for Japanese: 1 destroyer
Battle in Yunnan
Americans attack with 1 fighter
Japanese defend with 1 infantry
Americans roll dice for 1 fighter in Yunnan, round 2 : 1/1 hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Yunnan
Americans win with 1 fighter remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 36 Sea Zone
British loiter and taunt; Americans attack with 1 battleship, 3 carriers and 3 cruisers; ANZAC loiter and taunt
Japanese defend with 1 destroyer
Americans roll dice for 1 battleship, 3 carriers and 3 cruisers in 36 Sea Zone, round 2 : 0/4 hits
Japanese roll dice for 1 destroyer in 36 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 battleship, 3 carriers and 3 cruisers in 36 Sea Zone, round 3 : 3/4 hits
Japanese roll dice for 1 destroyer in 36 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Japanese lost in 36 Sea Zone
Americans win with 1 battleship, 3 carriers and 3 cruisers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Shan StateNon Combat Move - Americans
1 fighter moved from Yunnan to India
1 bomber moved from 30 Sea Zone to Hawaiian Islands
1 transport moved from 27 Sea Zone to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 12 Sea Zone to 10 Sea Zone
1 infantry and 1 mech_infantry moved from 10 Sea Zone to Western United States
2 fighters moved from New South Wales to 66 Sea ZonePlace Units - Americans
3 tactical_bombers placed in Eastern United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from 89 Sea Zone: 1 transport
EDIT: Removing units owned by Americans from Southeast Mexico: 1 armour and 1 infantry
EDIT: Adding units owned by Americans to 101 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to Central United States: 1 armour and 1 infantry
EDIT: Turning off Edit Mode
1 infantry placed in Western United States
1 artillery and 1 infantry placed in Central United States
1 bomber placed in Eastern United States
1 destroyer placed in 10 Sea Zone
1 transport placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 51 PUs; end with 51 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan
1 infantry moved from Sikang to Szechwan
2 infantry moved from Shensi to Szechwan
1 infantry moved from Hopei to Chahar
1 infantry moved from Suiyuyan to Chahar
5 infantry moved from Shensi to KweichowCombat - Chinese
Chinese creates battle in territory Yunnan
Battle in Kweichow
Chinese attack with 5 infantry
Japanese defend with 1 infantry
Chinese roll dice for 5 infantry in Kweichow, round 2 : 0/5 hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits
Chinese roll dice for 5 infantry in Kweichow, round 3 : 1/5 hits
Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Yunnan from Japanese, taking Kweichow from Japanese with 5 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Szechwan
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Szechwan, round 2 : 0/3 hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits
Chinese roll dice for 3 infantry in Szechwan, round 3 : 0/3 hits
Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits
Chinese roll dice for 3 infantry in Szechwan, round 4 : 0/3 hits
Japanese roll dice for 1 infantry in Szechwan, round 4 : 1/1 hits
1 infantry owned by the Chinese lost in Szechwan
Chinese roll dice for 2 infantry in Szechwan, round 5 : 0/2 hits
Japanese roll dice for 1 infantry in Szechwan, round 5 : 0/1 hits
Chinese roll dice for 2 infantry in Szechwan, round 6 : 1/2 hits
Japanese roll dice for 1 infantry in Szechwan, round 6 : 0/1 hits
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Chahar
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Chahar, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Chahar
Chinese win, taking Chahar from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
Place Units - Chinese
2 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUsPurchase Units - British
British repair damage of 5x factory_minor, 5x factory_minor; Remaining resources: 22 PUs;
British buy 3 artilleries and 3 infantry; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Szechwan: 2 infantry
EDIT: Adding units owned by Chinese to Kweichow: 2 infantry
EDIT: Turning off Edit Mode
1 mech_infantry moved from Burma to Malaya
UK_Pacific take Malaya from Japanese
1 armour moved from Burma to Hunan
2 fighters moved from 36 Sea Zone to Hunan
1 battleship moved from 36 Sea Zone to 37 Sea Zone
1 artillery moved from Alexandria to Egypt
1 infantry moved from French Madagascar to 72 Sea Zone
1 infantry and 1 transport moved from 72 Sea Zone to 76 Sea Zone
1 mech_infantry moved from Ethiopia to 76 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone
1 infantry and 1 mech_infantry moved from 80 Sea Zone to Iraq
2 fighters and 2 tactical_bombers moved from Egypt to Iraq
2 artilleries, 2 infantry and 1 tactical_bomber moved from Persia to Iraq
1 carrier, 1 cruiser and 2 fighters moved from 66 Sea Zone to 28 Sea Zone
1 bomber, 3 fighters and 3 tactical_bombers moved from United Kingdom to 92 Sea Zone
1 cruiser and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from Eastern United States to 101 Sea ZoneCombat - British
Germans scrambles 3 units out of Gibraltar to defend against the attack in 92 Sea Zone
Battle in Hunan
British attack with 1 armour and 2 fighters
Japanese defend with 1 artillery
British roll dice for 1 armour and 2 fighters in Hunan, round 2 : 2/3 hits
Japanese roll dice for 1 artillery in Hunan, round 2 : 1/1 hits
1 artillery owned by the Japanese and 1 armour owned by the British lost in Hunan
British win with 2 fighters remaining. Battle score for attacker is -2
Casualties for British: 1 armour
Casualties for Japanese: 1 artillery
Battle in Iraq
British attack with 2 artilleries, 2 fighters, 3 infantry, 1 mech_infantry and 3 tactical_bombers
Germans defend with 1 bomber, 3 fighters and 2 tactical_bombers; Italians defend with 1 artillery, 2 infantry and 1 marine
British roll dice for 2 artilleries, 2 fighters, 3 infantry, 1 mech_infantry and 3 tactical_bombers in Iraq, round 2 : 9/11 hits
Italians roll dice for 1 artillery, 1 bomber, 3 fighters, 2 infantry, 1 marine and 2 tactical_bombers in Iraq, round 2 : 5/10 hits
2 tactical_bombers owned by the Germans, 1 mech_infantry owned by the British, 1 bomber owned by the Germans, 2 fighters owned by the Germans, 1 artillery owned by the British, 1 marine owned by the Italians, 1 artillery owned by the Italians, 3 infantry owned by the British and 2 infantry owned by the Italians lost in Iraq
British roll dice for 1 artillery, 2 fighters and 3 tactical_bombers in Iraq, round 3 : 5/6 hits
Italians roll dice for 1 fighter in Iraq, round 3 : 1/1 hits
1 tactical_bomber owned by the British and 1 fighter owned by the Germans lost in Iraq
British win, taking Iraq from Italians with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 51
Casualties for Germans: 1 bomber, 3 fighters and 2 tactical_bombers
Casualties for British: 1 artillery, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Casualties for Italians: 1 artillery, 2 infantry and 1 marine
Battle in 92 Sea Zone
British attack with 1 bomber, 3 fighters and 3 tactical_bombers
Germans defend with 1 battleship, 1 carrier, 2 fighters, 1 tactical_bomber and 1 transport; Italians defend with 2 fighters
British roll dice for 1 bomber, 3 fighters and 3 tactical_bombers in 92 Sea Zone, round 2 : 4/7 hits
Units damaged: 1 battleship owned by the Germans
Germans roll dice for 1 battleship, 1 carrier, 4 fighters, 1 tactical_bomber and 1 transport in 92 Sea Zone, round 2 : 2/7 hits
1 tactical_bomber owned by the Germans, 1 tactical_bomber owned by the British, 1 carrier owned by the Germans and 1 fighter owned by the British lost in 92 Sea Zone
British roll dice for 1 bomber, 2 fighters and 2 tactical_bombers in 92 Sea Zone, round 3 : 3/5 hits
Germans roll dice for 1 battleship, 4 fighters and 1 transport in 92 Sea Zone, round 3 : 3/5 hits
1 tactical_bomber owned by the British, 1 fighter owned by the Germans, 2 fighters owned by the British and 2 fighters owned by the Italians lost in 92 Sea Zone
British roll dice for 1 bomber and 1 tactical_bomber in 92 Sea Zone, round 4 : 1/2 hits
Germans roll dice for 1 battleship, 1 fighter and 1 transport in 92 Sea Zone, round 4 : 1/2 hits
1 tactical_bomber owned by the British and 1 fighter owned by the Germans lost in 92 Sea Zone
British roll dice for 1 bomber in 92 Sea Zone, round 5 : 1/1 hits
Germans roll dice for 1 battleship and 1 transport in 92 Sea Zone, round 5 : 0/1 hits
1 battleship owned by the Germans lost in 92 Sea Zone
1 transport owned by the Germans lost in 92 Sea Zone
British win with 1 bomber remaining. Battle score for attacker is 31
Casualties for Germans: 1 battleship, 1 carrier, 2 fighters, 1 tactical_bomber and 1 transport
Casualties for British: 3 fighters and 3 tactical_bombers
Casualties for Italians: 2 fightersNon Combat Move - British
2 fighters and 2 tactical_bombers moved from Iraq to Egypt
3 aaGuns, 2 armour, 4 artilleries and 4 infantry moved from Burma to India
2 fighters moved from Hunan to Kweichow
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
1 bomber moved from 92 Sea Zone to SurinamePlace Units - British
1 artillery and 2 infantry placed in Egypt
2 artilleries and 1 infantry placed in PersiaTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,5,5,3,4
British collect 30 PUs (3 lost to blockades); end with 31 PUsPlace Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
Some Units in India change ownership: 3 infantry -
ouch that was a great round for the UK!!!
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Italians
Italians buy 2 fighters, 2 infantry and 2 marines; Remaining resources: 0 PUs;Combat Move - Italians
2 marines moved from Trans-Jordan to Iraq
1 artillery and 1 infantry moved from Syria to Iraq
1 bomber moved from Syria to IraqCombat - Italians
Battle in Iraq
Italians attack with 1 artillery, 1 bomber, 1 infantry and 2 marines
British defend with 1 artillery
Italians roll dice for 1 artillery, 1 bomber, 1 infantry and 2 marines in Iraq, round 2 : 1/5 hits, 1.67 expected hits
British roll dice for 1 artillery in Iraq, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the British lost in Iraq
Italians win, taking Iraq from British with 1 artillery, 1 bomber, 1 infantry and 2 marines remaining. Battle score for attacker is 4
Casualties for British: 1 artilleryNon Combat Move - Italians
1 bomber moved from Iraq to Southern Italy
2 infantry moved from Northern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
1 fighter moved from Southern Italy to Gibraltar
1 infantry moved from Syria to Trans-Jordan
1 aaGun moved from Syria to Iraq
1 transport moved from 98 Sea Zone to 96 Sea Zone
1 infantry moved from Libya to 96 Sea Zone
1 infantry and 1 transport moved from 96 Sea Zone to 95 Sea Zone
1 infantry moved from 95 Sea Zone to Southern Italy
1 battleship, 2 cruisers and 1 transport moved from 98 Sea Zone to 95 Sea Zone
2 armour moved from Western Ukraine to BessarabiaPlace Units - Italians
2 fighters and 1 marine placed in Southern Italy
2 infantry and 1 marine placed in Northern ItalyTurn Complete - Italians
Italians collect 21 PUs; end with 21 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 28 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 31 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 36 PUsCombat Hit Differential Summary :
Italians : -0.67
British : -0.33 -
ouch that was a great round for the UK!!!
Yeah that was ugly for me and you picked the right time to gamble. I missed your transport in the Indian ocean but even so Iraq had close odds. And I had solid odds in 92 I think. Painful.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 artillery and 1 infantry; Remaining resources: 2 PUs;Combat Move - ANZAC
1 fighter moved from 36 Sea Zone to Korea
1 submarine moved from 60 Sea Zone to 40 Sea ZoneNon Combat Move - ANZAC
Place Units - ANZAC
1 armour, 1 artillery and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 8 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 artillery and 1 infantry; Remaining resources: 2 PUs;Combat Move - ANZAC
1 fighter moved from 36 Sea Zone to Korea
1 submarine moved from 60 Sea Zone to 40 Sea ZoneNon Combat Move - ANZAC
Place Units - ANZAC
1 armour, 1 artillery and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 8 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUsCombat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 artilleries, 3 fighters, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
19 armour, 4 artilleries, 20 infantry and 9 mech_infantrys moved from Western Ukraine to Ukraine
1 fighter, 3 mech_infantrys and 1 tactical_bomber moved from Eastern Poland to Ukraine
1 bomber moved from Western Ukraine to Belarus
4 infantry moved from Novgorod to Belarus
1 infantry moved from Novgorod to Archangel
Germans take Archangel from RussiansCombat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Ukraine
Germans attack with 19 armour, 4 artilleries, 1 fighter, 20 infantry, 12 mech_infantrys and 1 tactical_bomber
Russians defend with 1 artillery, 1 factory_minor and 2 infantry
Germans roll dice for 19 armour, 4 artilleries, 1 fighter, 20 infantry, 12 mech_infantrys and 1 tactical_bomber in Ukraine, round 2 : 18/57 hits, 18.00 expected hits
Russians roll dice for 1 artillery and 2 infantry in Ukraine, round 2 : 1/3 hits, 1.00 expected hits
2 infantry owned by the Russians, 1 artillery owned by the Russians and 1 fighter owned by the Germans lost in Ukraine
Germans win, taking Ukraine from Russians with 19 armour, 4 artilleries, 20 infantry, 12 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 fighter
Casualties for Russians: 1 artillery and 2 infantry
Battle in Belarus
Germans attack with 1 bomber and 4 infantry
Russians defend with 2 infantry
Germans roll dice for 1 bomber and 4 infantry in Belarus, round 2 : 0/5 hits, 1.33 expected hits
Russians roll dice for 2 infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Belarus
Germans roll dice for 1 bomber and 3 infantry in Belarus, round 3 : 1/4 hits, 1.17 expected hits
Russians roll dice for 2 infantry in Belarus, round 3 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Belarus
Germans roll dice for 1 bomber and 3 infantry in Belarus, round 4 : 1/4 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Belarus, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Germans win, taking Belarus from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantryNon Combat Move - Germans
1 bomber moved from Belarus to Western Germany
2 aaGuns moved from Germany to Western Germany
1 mech_infantry moved from Poland to Western Ukraine
3 aaGuns moved from Western Ukraine to Ukraine
1 mech_infantry moved from Yugoslavia to Eastern Poland
1 tactical_bomber moved from Ukraine to Greece
1 cruiser and 1 destroyer moved from 98 Sea Zone to 95 Sea Zone
2 infantry moved from Southern France to France
5 armour and 5 mech_infantrys moved from Germany to Eastern Poland
1 submarine moved from 109 Sea Zone to 119 Sea ZonePlace Units - Germans
2 artilleries and 1 infantry placed in France
3 fighters placed in Western Germany
1 armour and 2 mech_infantrys placed in Novgorod
2 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,3
Germans collect 48 PUs (3 lost to blockades); end with 48 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUsCombat Hit Differential Summary :
Germans : -1.67
Russians : 0.33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Russians
Russians buy 12 infantry; Remaining resources: 1 PUs;Combat Move - Russians
1 mech_infantry moved from Bryansk to Archangel
1 fighter moved from Russia to Archangel
1 tactical_bomber moved from Bryansk to Archangel
1 infantry moved from Bryansk to Western Ukraine
1 fighter moved from Bryansk to Western Ukraine
1 infantry moved from Korea to Manchuria
Chinese take Manchuria from Japanese
17 infantry moved from Korea to AmurCombat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Amur
Russians attack with 17 infantry
Japanese defend with 1 aaGun and 8 infantry
Russians roll dice for 17 infantry in Amur, round 2 : 3/17 hits
Japanese roll dice for 1 aaGun and 8 infantry in Amur, round 2 : 4/8 hits
2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 4 infantry owned by the Russians lost in Amur
Russians roll dice for 13 infantry in Amur, round 3 : 1/13 hits
Japanese roll dice for 6 infantry in Amur, round 3 : 1/6 hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Amur
Russians roll dice for 12 infantry in Amur, round 4 : 1/12 hits
Japanese roll dice for 5 infantry in Amur, round 4 : 1/5 hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Amur
Russians roll dice for 11 infantry in Amur, round 5 : 0/11 hits
Japanese roll dice for 4 infantry in Amur, round 5 : 1/4 hits
1 infantry owned by the Russians lost in Amur
Russians roll dice for 10 infantry in Amur, round 6 : 3/10 hits
Japanese roll dice for 4 infantry in Amur, round 6 : 2/4 hits
3 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Amur
Russians roll dice for 8 infantry in Amur, round 7 : 2/8 hits
Japanese roll dice for 1 infantry in Amur, round 7 : 0/1 hits
1 infantry owned by the Japanese lost in Amur
Russians win, taking Amur from Japanese with 8 infantry remaining. Battle score for attacker is 2
Casualties for Russians: 9 infantry
Casualties for Japanese: 1 aaGun and 8 infantry
Battle in Western Ukraine
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter and 1 infantry in Western Ukraine, round 2 : 0/2 hits
Italians roll dice for 1 mech_infantry in Western Ukraine, round 2 : 0/1 hits
Russians roll dice for 1 fighter and 1 infantry in Western Ukraine, round 3 : 1/2 hits
Italians roll dice for 1 mech_infantry in Western Ukraine, round 3 : 1/1 hits
1 mech_infantry owned by the Germans and 1 infantry owned by the Russians lost in Western Ukraine
Russians win with 1 fighter remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Archangel
Russians attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Archangel, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Archangel to Bryansk
1 fighter moved from Western Ukraine to Bryansk
9 artilleries and 1 infantry moved from Russia to Bryansk
2 aaGuns moved from Korea to AmurPlace Units - Russians
10 infantry placed in Russia
2 infantry placed in VolgogradTurn Complete - Russians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,4
Russians collect 30 PUs; end with 31 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Bryansk: 2 infantry
EDIT: Adding units owned by Russians to Rostov: 2 infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 armour, 5 artilleries, 1 destroyer, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 21 Sea Zone
1 infantry moved from Guam to 21 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
1 armour moved from Jehol to Manchuria
1 transport moved from 35 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
1 fighter and 1 tactical_bomber moved from Japan to Korea
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
1 battleship and 2 carriers moved from 41 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
1 artillery and 1 marine moved from Sumatra to 41 Sea Zone
1 artillery, 1 marine and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 artillery and 1 marine moved from 37 Sea Zone to Malaya
1 armour, 4 infantry and 1 mech_infantry moved from French Indo China to Yunnan
1 destroyer moved from 20 Sea Zone to 36 Sea Zone
Japanese take 20 Sea Zone from ANZAC
1 destroyer moved from 35 Sea Zone to 36 Sea Zone
Japanese take 35 Sea Zone from UK_Pacific
1 fighter and 3 tactical_bombers moved from 35 Sea Zone to 36 Sea Zone
3 fighters moved from Philippines to 36 Sea Zone
1 bomber moved from French Indo China to Shan State
1 bomber moved from French Indo China to Malaya
1 tactical_bomber moved from 41 Sea Zone to 37 Sea Zone
1 fighter moved from French Indo China to Malaya
1 battleship and 3 carriers moved from 35 Sea Zone to 36 Sea Zone
1 submarine moved from 6 Sea Zone to 36 Sea Zone
1 fighter moved from 41 Sea Zone to 80 Sea ZoneCombat - Japanese
Battle in 80 Sea Zone
Japanese attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 80 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Manchuria
Japanese attack with 1 armour, 1 artillery and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Manchuria, round 2 : 1/3 hits, 1.17 expected hits
Chinese roll dice for 1 infantry in Manchuria, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Manchuria
Japanese win, taking Manchuria from Chinese with 1 armour and 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in 37 Sea Zone
Japanese attack with 1 battleship, 2 carriers, 1 tactical_bomber and 2 transports
British defend with 1 battleship; Americans defend with 1 transport
Japanese roll dice for 1 battleship, 2 carriers, 1 tactical_bomber and 2 transports in 37 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
Units damaged: 1 battleship owned by the British
Americans roll dice for 1 battleship and 1 transport in 37 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
Units damaged: 1 battleship owned by the Japanese
Japanese roll dice for 1 battleship, 2 carriers, 1 tactical_bomber and 2 transports in 37 Sea Zone, round 3 : 0/2 hits, 1.17 expected hits
Americans roll dice for 1 battleship and 1 transport in 37 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
Units damaged: 1 carrier owned by the Japanese
Japanese roll dice for 1 battleship, 2 carriers, 1 tactical_bomber and 2 transports in 37 Sea Zone, round 4 : 1/2 hits, 1.17 expected hits
Americans roll dice for 1 battleship and 1 transport in 37 Sea Zone, round 4 : 0/1 hits, 0.67 expected hits
1 battleship owned by the British lost in 37 Sea Zone
1 transport owned by the Americans lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from Neutral with 1 battleship, 2 carriers, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 27
Casualties for British: 1 battleship
Casualties for Americans: 1 transport
Battle in Yunnan
Japanese attack with 1 armour, 4 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 4 infantry and 1 mech_infantry in Yunnan, round 2 : 1/6 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 armour, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shan State
Japanese attack with 1 artillery, 1 bomber and 1 infantry
Americans defend with 1 artillery
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Shan State, round 2 : 2/3 hits, 1.33 expected hits
UK_Pacific roll dice for 1 artillery in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Americans lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in Korea
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
ANZAC defend with 1 fighter
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Korea, round 2 : 1/4 hits, 1.50 expected hits
Russians roll dice for 1 fighter in Korea, round 2 : 0/1 hits, 0.67 expected hits
1 fighter owned by the ANZAC lost in Korea
Japanese win, taking Korea from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for ANZAC: 1 fighter
Battle in Malaya
Japanese attack with 1 artillery, 1 bomber, 1 fighter and 1 marine
British defend with 1 mech_infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 artillery, 1 bomber, 1 fighter and 1 marine in Malaya, round 2 : 4/4 hits, 1.83 expected hits
UK_Pacific roll dice for 1 mech_infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 artillery, 1 bomber, 1 fighter and 1 marine remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in 36 Sea Zone
Japanese attack with 1 battleship, 3 carriers, 2 destroyers, 4 fighters, 1 submarine and 3 tactical_bombers
Americans defend with 1 battleship, 3 carriers and 3 cruisers
Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 carrier owned by the Americans
Japanese roll dice for 1 battleship, 3 carriers, 2 destroyers, 4 fighters and 3 tactical_bombers in 36 Sea Zone, round 2 : 3/10 hits, 5.33 expected hits
Units damaged: 2 carriers owned by the Americans and 1 battleship owned by the Americans
Americans roll dice for 1 battleship, 3 carriers and 3 cruisers in 36 Sea Zone, round 2 : 3/7 hits, 3.17 expected hits
Units damaged: 2 carriers owned by the Japanese and 1 battleship owned by the Japanese
Japanese roll dice for 1 submarine in 36 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 battleship, 3 carriers, 2 destroyers, 4 fighters and 3 tactical_bombers in 36 Sea Zone, round 3 : 7/10 hits, 5.33 expected hits
Americans roll dice for 1 battleship, 3 carriers and 3 cruisers in 36 Sea Zone, round 3 : 4/7 hits, 3.17 expected hits
Units damaged: 1 carrier owned by the Japanese
3 cruisers owned by the Americans, 2 destroyers owned by the Japanese, 3 carriers owned by the Americans, 1 submarine owned by the Japanese and 1 battleship owned by the Americans lost in 36 Sea Zone
Japanese win, taking 36 Sea Zone from UK_Pacific with 1 battleship, 3 carriers, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 82
Casualties for Japanese: 2 destroyers and 1 submarine
Casualties for Americans: 1 battleship, 3 carriers and 3 cruisersNon Combat Move - Japanese
1 destroyer moved from 35 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Iraq
1 fighter moved from 80 Sea Zone to Iraq
1 bomber moved from Shan State to French Indo China
1 bomber moved from Malaya to French Indo China
1 fighter moved from Malaya to 37 Sea Zone
4 fighters and 3 tactical_bombers moved from 36 Sea Zone to French Indo China
2 armour moved from Shantung to Jehol
1 fighter and 1 tactical_bomber moved from Korea to Jehol
1 infantry moved from Anhwe to Hunan
1 infantry moved from Shantung to AnhwePlace Units - Japanese
1 destroyer placed in 6 Sea Zone
1 armour and 2 artilleries placed in Queensland
1 infantry and 2 mech_infantrys placed in Shantung
1 artillery and 2 infantry placed in French Indo China
2 artilleries and 4 infantry placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Jehol: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by Japanese to Japan: 1 fighter and 1 tactical_bomber
EDIT: Removing units owned by Japanese from French Indo China: 1 fighter
EDIT: Adding units owned by Japanese to Jehol: 1 fighter
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 57 PUs; end with 57 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUsCombat Hit Differential Summary :
Americans : 0.67
Chinese : 0.33
UK_Pacific : -0.67
Russians : -0.67
Japanese : 0.00 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 carrier, 2 cruisers, 2 infantry, 2 marines and 2 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 armour, 1 artillery and 2 infantry moved from Central United States to 101 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 bomber moved from Eastern United States to Gibraltar
3 fighters moved from 91 Sea Zone to Gibraltar
2 fighters and 1 tactical_bomber moved from Western United States to 91 Sea Zone
2 fighters moved from 28 Sea Zone to 91 Sea Zone
1 tactical_bomber moved from Eastern United States to 91 Sea Zone
2 tactical_bombers moved from Eastern United States to 91 Sea Zone
1 bomber moved from Hawaiian Islands to SurinameCombat - Americans
Battle in Gibraltar
Americans attack with 1 armour, 2 artilleries, 1 bomber, 3 fighters and 3 infantry
Germans defend with 4 infantry and 2 tactical_bombers; Italians defend with 1 aaGun, 1 airfield, 1 fighter, 1 harbour and 5 infantry
AA fire in Gibraltar : 0/3 hits
Americans roll dice for 1 battleship in Gibraltar, round 2 : 1/1 hits
Americans roll dice for 1 armour, 2 artilleries, 1 bomber, 3 fighters and 3 infantry in Gibraltar, round 2 : 5/10 hits
Italians roll dice for 1 aaGun, 1 fighter, 9 infantry and 2 tactical_bombers in Gibraltar, round 2 : 6/12 hits
1 aaGun owned by the Italians, 2 artilleries owned by the Americans, 1 armour owned by the Americans, 3 infantry owned by the Americans, 2 infantry owned by the Germans and 3 infantry owned by the Italians lost in Gibraltar
Americans roll dice for 1 bomber and 3 fighters in Gibraltar, round 3 : 2/4 hits
Italians roll dice for 1 fighter, 4 infantry and 2 tactical_bombers in Gibraltar, round 3 : 3/7 hits
2 infantry owned by the Germans and 3 fighters owned by the Americans lost in Gibraltar
Americans roll dice for 1 bomber in Gibraltar, round 4 : 1/1 hits
Italians roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Gibraltar, round 4 : 2/5 hits
1 bomber owned by the Americans and 1 infantry owned by the Italians lost in Gibraltar
Italians win with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is -36
Casualties for Germans: 4 infantry
Casualties for Italians: 1 aaGun and 4 infantry
Casualties for Americans: 1 armour, 2 artilleries, 1 bomber, 3 fighters and 3 infantryNon Combat Move - Americans
1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
2 aaGuns, 1 destroyer, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
2 aaGuns and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 cruiser and 1 submarine moved from 30 Sea Zone to 26 Sea ZonePlace Units - Americans
2 cruisers and 2 transports placed in 101 Sea Zone
2 infantry and 2 marines placed in Central United States
1 carrier placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 51 PUs; end with 52 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
2 infantry moved from Szechwan to Yunnan
7 infantry moved from Kweichow to Yunnan
2 infantry moved from Chahar to AnhweCombat - Chinese
Battle in Yunnan
Chinese attack with 9 infantry
Japanese defend with 1 armour, 4 infantry and 1 mech_infantry
Chinese roll dice for 9 infantry in Yunnan, round 2 : 0/9 hits
Japanese roll dice for 1 armour, 4 infantry and 1 mech_infantry in Yunnan, round 2 : 3/6 hits
3 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 6 infantry in Yunnan, round 3 : 2/6 hits
Japanese roll dice for 1 armour, 4 infantry and 1 mech_infantry in Yunnan, round 3 : 4/6 hits
2 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 2 infantry in Yunnan, round 4 : 0/2 hits
Japanese roll dice for 1 armour, 2 infantry and 1 mech_infantry in Yunnan, round 4 : 1/4 hits
1 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 1 infantry in Yunnan, round 5 : 0/1 hits
Japanese roll dice for 1 armour, 2 infantry and 1 mech_infantry in Yunnan, round 5 : 2/4 hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win with 1 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is -21
Casualties for Chinese: 9 infantry
Casualties for Japanese: 2 infantry
Battle in Anhwe
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Anhwe, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
Place Units - Chinese
4 infantry placed in AnhweTurn Complete - Chinese
Chinese collect 10 PUs; end with 11 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 carrier, 2 cruisers, 2 infantry, 2 marines and 2 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 armour, 1 artillery and 2 infantry moved from Central United States to 101 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 bomber moved from Eastern United States to Gibraltar
3 fighters moved from 91 Sea Zone to Gibraltar
2 fighters and 1 tactical_bomber moved from Western United States to 91 Sea Zone
2 fighters moved from 28 Sea Zone to 91 Sea Zone
1 tactical_bomber moved from Eastern United States to 91 Sea Zone
2 tactical_bombers moved from Eastern United States to 91 Sea Zone
1 bomber moved from Hawaiian Islands to SurinameCombat - Americans
Battle in Gibraltar
Americans attack with 1 armour, 2 artilleries, 1 bomber, 3 fighters and 3 infantry
Germans defend with 4 infantry and 2 tactical_bombers; Italians defend with 1 aaGun, 1 airfield, 1 fighter, 1 harbour and 5 infantry
AA fire in Gibraltar : 0/3 hits
Americans roll dice for 1 battleship in Gibraltar, round 2 : 1/1 hits
Americans roll dice for 1 armour, 2 artilleries, 1 bomber, 3 fighters and 3 infantry in Gibraltar, round 2 : 5/10 hits
Italians roll dice for 1 aaGun, 1 fighter, 9 infantry and 2 tactical_bombers in Gibraltar, round 2 : 6/12 hits
1 aaGun owned by the Italians, 2 artilleries owned by the Americans, 1 armour owned by the Americans, 3 infantry owned by the Americans, 2 infantry owned by the Germans and 3 infantry owned by the Italians lost in Gibraltar
Americans roll dice for 1 bomber and 3 fighters in Gibraltar, round 3 : 2/4 hits
Italians roll dice for 1 fighter, 4 infantry and 2 tactical_bombers in Gibraltar, round 3 : 3/7 hits
2 infantry owned by the Germans and 3 fighters owned by the Americans lost in Gibraltar
Americans roll dice for 1 bomber in Gibraltar, round 4 : 1/1 hits
Italians roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Gibraltar, round 4 : 2/5 hits
1 bomber owned by the Americans and 1 infantry owned by the Italians lost in Gibraltar
Italians win with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is -36
Casualties for Germans: 4 infantry
Casualties for Italians: 1 aaGun and 4 infantry
Casualties for Americans: 1 armour, 2 artilleries, 1 bomber, 3 fighters and 3 infantryNon Combat Move - Americans
1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
2 aaGuns, 1 destroyer, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
2 aaGuns and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 cruiser and 1 submarine moved from 30 Sea Zone to 26 Sea ZonePlace Units - Americans
2 cruisers and 2 transports placed in 101 Sea Zone
2 infantry and 2 marines placed in Central United States
1 carrier placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 51 PUs; end with 52 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
2 infantry moved from Szechwan to Yunnan
7 infantry moved from Kweichow to Yunnan
2 infantry moved from Chahar to AnhweCombat - Chinese
Battle in Yunnan
Chinese attack with 9 infantry
Japanese defend with 1 armour, 4 infantry and 1 mech_infantry
Chinese roll dice for 9 infantry in Yunnan, round 2 : 0/9 hits
Japanese roll dice for 1 armour, 4 infantry and 1 mech_infantry in Yunnan, round 2 : 3/6 hits
3 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 6 infantry in Yunnan, round 3 : 2/6 hits
Japanese roll dice for 1 armour, 4 infantry and 1 mech_infantry in Yunnan, round 3 : 4/6 hits
2 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 2 infantry in Yunnan, round 4 : 0/2 hits
Japanese roll dice for 1 armour, 2 infantry and 1 mech_infantry in Yunnan, round 4 : 1/4 hits
1 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 1 infantry in Yunnan, round 5 : 0/1 hits
Japanese roll dice for 1 armour, 2 infantry and 1 mech_infantry in Yunnan, round 5 : 2/4 hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win with 1 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is -21
Casualties for Chinese: 9 infantry
Casualties for Japanese: 2 infantry
Battle in Anhwe
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Anhwe, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
Place Units - Chinese
4 infantry placed in AnhweTurn Complete - Chinese
Chinese collect 10 PUs; end with 11 PUsPurchase Units - British
British buy 1 armour, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 mech_infantrys; Remaining resources: 1 PUs;Combat Move - British
2 armour moved from India to Yunnan
2 fighters moved from Kweichow to Yunnan
1 armour moved from Morocco to Tunisia
British take Algeria from Germans
British take Tunisia from Italians
1 cruiser moved from 28 Sea Zone to 89 Sea Zone
1 carrier moved from 28 Sea Zone to 26 Sea Zone
1 infantry moved from Egypt to Trans-Jordan
1 artillery and 1 infantry moved from Egypt to Trans-Jordan
2 fighters and 2 tactical_bombers moved from Egypt to Trans-JordanCombat - British
Battle in Yunnan
British attack with 2 armour and 2 fighters
Japanese defend with 1 armour, 2 infantry and 1 mech_infantry
British roll dice for 2 armour and 2 fighters in Yunnan, round 2 : 2/4 hits
Japanese roll dice for 1 armour, 2 infantry and 1 mech_infantry in Yunnan, round 2 : 1/4 hits
2 infantry owned by the Japanese and 1 armour owned by the British lost in Yunnan
British roll dice for 1 armour and 2 fighters in Yunnan, round 3 : 1/3 hits
Japanese roll dice for 1 armour and 1 mech_infantry in Yunnan, round 3 : 0/2 hits
1 mech_infantry owned by the Japanese lost in Yunnan
British roll dice for 1 armour and 2 fighters in Yunnan, round 4 : 3/3 hits
Japanese roll dice for 1 armour in Yunnan, round 4 : 0/1 hits
1 armour owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 1 armour and 2 fighters remaining. Battle score for attacker is 10
Casualties for British: 1 armour
Casualties for Japanese: 1 armour, 2 infantry and 1 mech_infantry
Battle in Trans-Jordan
British attack with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers
Italians defend with 1 infantry
British roll dice for 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers in Trans-Jordan, round 2 : 2/7 hits
Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Trans-Jordan
British win, taking Trans-Jordan from Italians with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - British
2 fighters moved from Yunnan to India
1 infantry moved from Suriname to Brazil
British take Brazil from Neutral_Allies
1 bomber moved from Suriname to French Equatorial Africa
1 fighter moved from Trans-Jordan to Persia
1 fighter and 2 tactical_bombers moved from Trans-Jordan to EgyptPlace Units - British
3 infantry placed in Persia
1 armour and 2 mech_infantrys placed in Egypt
2 mech_infantrys placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 5,4
British collect 36 PUs; end with 36 PUsPlace Units - UK_Pacific
3 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 7 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in India change ownership: 3 mech_infantrys
Turning on Edit Mode
EDIT: Removing units owned by British from India: 1 aaGun and 2 infantry
EDIT: Adding units owned by British to Burma: 1 aaGun and 2 infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 destroyer, 1 fighter, 3 infantry and 1 transport; Remaining resources: 2 PUs;Combat Move - Italians
1 infantry moved from Iraq to Northwest Persia
Italians take Northwest Persia from Neutral_Allies
2 armour moved from Bessarabia to Rostov
1 bomber and 1 fighter moved from Southern Italy to RostovCombat - Italians
Battle in Rostov
Italians attack with 2 armour, 1 bomber and 1 fighter
Russians defend with 2 infantry
Italians roll dice for 2 armour, 1 bomber and 1 fighter in Rostov, round 2 : 1/4 hits, 2.17 expected hits
Russians roll dice for 2 infantry in Rostov, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 armour owned by the Italians lost in Rostov
Italians roll dice for 1 armour, 1 bomber and 1 fighter in Rostov, round 3 : 2/3 hits, 1.67 expected hits
Russians roll dice for 1 infantry in Rostov, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Rostov
Italians win, taking Rostov from Russians with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 0
Casualties for Italians: 1 armour
Casualties for Russians: 2 infantryNon Combat Move - Italians
1 bomber moved from Rostov to Greece
1 fighter moved from Rostov to Ukraine
1 fighter moved from Southern Italy to Gibraltar
1 aaGun, 1 artillery and 2 marines moved from Iraq to Northwest Persia
1 infantry moved from Southern Italy to 95 Sea Zone
2 aaGuns, 1 artillery and 2 infantry moved from Northern Italy to 95 Sea Zone
2 aaGuns, 1 artillery, 3 infantry and 3 transports moved from 95 Sea Zone to 92 Sea Zone
1 artillery moved from 92 Sea Zone to Gibraltar
2 aaGuns and 3 infantry moved from 92 Sea Zone to Gibraltar
1 transport moved from 92 Sea Zone to 95 Sea Zone
1 marine moved from Southern Italy to 95 Sea Zone
1 marine moved from Northern Italy to 95 Sea Zone
1 battleship, 2 cruisers, 1 destroyer and 2 marines moved from 95 Sea Zone to 92 Sea Zone
2 marines moved from 92 Sea Zone to Gibraltar
1 infantry moved from Northern Italy to Southern FrancePlace Units - Italians
1 fighter and 2 infantry placed in Southern Italy
1 infantry placed in Northern Italy
1 destroyer and 1 transport placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 21 PUs; end with 23 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 32 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 35 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 40 PUsCombat Hit Differential Summary :
Italians : -0.83
Russians : 0.00 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 infantry; Remaining resources: 3 PUs;Combat Move - ANZAC
1 submarine moved from 40 Sea Zone to 77 Sea ZoneNon Combat Move - ANZAC
Place Units - ANZAC
1 artillery and 2 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 8 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 infantry; Remaining resources: 3 PUs;Combat Move - ANZAC
1 submarine moved from 40 Sea Zone to 77 Sea ZoneNon Combat Move - ANZAC
Place Units - ANZAC
1 artillery and 2 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 8 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUsCombat Move - French
Turn Complete - French