Scrambles?
Ichabod Allies +20 -VS- dawgoneit Axis
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max “D” please. save the tacs until the cruisers are gone.
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yes scramble all
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 carrier, 1 destroyer, 1 factory_minor, 2 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 armour moved from Malaya to French Indo China
UK_Pacific take Shan State from Japanese
Americans take French Indo China from Japanese
1 infantry moved from Malaya to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
1 artillery moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 destroyer moved from 43 Sea Zone to 36 Sea Zone
1 destroyer moved from 37 Sea Zone to 36 Sea Zone
1 battleship, 3 carriers, 3 cruisers, 5 fighters, 1 submarine and 1 tactical_bomber moved from 42 Sea Zone to 36 Sea Zone
1 fighter moved from Queensland to 36 Sea Zone
1 submarine moved from 21 Sea Zone to 36 Sea Zone
Americans take 35 Sea Zone from Japanese
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Siam
1 submarine moved from 26 Sea Zone to 16 Sea Zone
2 fighters moved from 26 Sea Zone to 16 Sea Zone
1 artillery, 10 infantry and 3 mech_infantrys moved from Norway to Finland
1 fighter moved from 112 Sea Zone to Finland
1 bomber moved from Scotland to Finland
1 bomber moved from United Kingdom to Finland
1 bomber moved from Russia to Finland
1 battleship and 7 transports moved from 112 Sea Zone to 125 Sea Zone
1 transport moved from 43 Sea Zone to 56 Sea ZoneCombat - Americans
Japanese scrambles 3 units out of Kwangsi to defend against the attack in 36 Sea Zone
Japanese scrambles 3 units out of Hainan to defend against the attack in 36 Sea Zone
Battle in Siam
Battle in 16 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 fighters in 16 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win, taking Siam from Japanese with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Philippines
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 airfield, 1 harbour and 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Philippines, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Philippines, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 artillery and 1 infantry in Philippines, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Philippines, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 artillery and 1 infantry in Philippines, round 4 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Philippines, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Philippines
Americans win, taking Philippines from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Finland
Americans attack with 1 artillery, 3 bombers, 1 fighter, 10 infantry and 3 mech_infantrys
Germans defend with 2 armour, 5 infantry and 1 mech_infantry
Americans roll dice for 1 artillery, 3 bombers, 1 fighter, 10 infantry and 3 mech_infantrys in Finland, round 2 : 6/18 hits, 5.17 expected hits
Germans roll dice for 2 armour, 5 infantry and 1 mech_infantry in Finland, round 2 : 5/8 hits, 3.00 expected hits
5 infantry owned by the Germans, 5 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Finland
Americans roll dice for 1 artillery, 3 bombers, 1 fighter, 5 infantry and 3 mech_infantrys in Finland, round 3 : 6/13 hits, 4.33 expected hits
Germans roll dice for 2 armour in Finland, round 3 : 1/2 hits, 1.00 expected hits
2 armour owned by the Germans and 1 infantry owned by the Americans lost in Finland
Americans win, taking Finland from Germans with 1 artillery, 3 bombers, 1 fighter, 4 infantry and 3 mech_infantrys remaining. Battle score for attacker is 13
Casualties for Germans: 2 armour, 5 infantry and 1 mech_infantry
Casualties for Americans: 6 infantry
Battle in 36 Sea Zone
Americans attack with 1 battleship, 3 carriers, 3 cruisers, 2 destroyers, 6 fighters, 2 submarines and 1 tactical_bomber
Japanese defend with 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 6 fighters, 6 tactical_bombers and 3 transports
Americans roll dice for 2 submarines in 36 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Units damaged: 1 carrier owned by the Japanese
Americans roll dice for 1 battleship, 3 carriers, 3 cruisers, 2 destroyers, 6 fighters and 1 tactical_bomber in 36 Sea Zone, round 2 : 8/13 hits, 6.50 expected hits
Units damaged: 2 battleships owned by the Japanese
Japanese roll dice for 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 6 fighters, 6 tactical_bombers and 3 transports in 36 Sea Zone, round 2 : 9/20 hits, 10.67 expected hits
Units damaged: 1 battleship owned by the Americans
2 destroyers owned by the Americans, 3 carriers owned by the Japanese, 1 destroyer owned by the Japanese and 3 carriers owned by the Americans lost in 36 Sea Zone
Americans roll dice for 2 submarines in 36 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 battleship, 3 cruisers, 6 fighters and 1 tactical_bomber in 36 Sea Zone, round 3 : 8/11 hits, 5.83 expected hits
Japanese roll dice for 6 fighters and 6 tactical_bombers in 36 Sea Zone, round 3 : 8/12 hits, 7.00 expected hits
Japanese roll dice for 2 battleships, 2 cruisers and 3 transports in 36 Sea Zone, round 3 : 2/4 hits, 2.33 expected hits
6 tactical_bombers owned by the Japanese, 2 submarines owned by the Americans, 2 cruisers owned by the Americans, 6 fighters owned by the Americans and 2 cruisers owned by the Japanese lost in 36 Sea Zone
Americans roll dice for 1 battleship, 1 cruiser and 1 tactical_bomber in 36 Sea Zone, round 4 : 1/3 hits, 1.67 expected hits
Japanese roll dice for 2 battleships, 6 fighters and 3 transports in 36 Sea Zone, round 4 : 5/8 hits, 5.33 expected hits
1 fighter owned by the Japanese, 1 cruiser owned by the Americans, 1 tactical_bomber owned by the Americans and 1 battleship owned by the Americans lost in 36 Sea Zone
Japanese win with 2 battleships, 5 fighters and 3 transports remaining. Battle score for attacker is -47
Casualties for Americans: 1 battleship, 3 carriers, 3 cruisers, 2 destroyers, 6 fighters, 2 submarines and 1 tactical_bomber
Casualties for Japanese: 3 carriers, 2 cruisers, 1 destroyer, 1 fighter and 6 tactical_bombers
Moving scrambled unit from 36 Sea Zone back to originating territory: Kwangsi
Moving scrambled unit from 36 Sea Zone back to originating territory: Hainan
Moving scrambled unit from 36 Sea Zone back to originating territory: Hainan
2 fighters owned by the Japanese forced to land in KwangsiNon Combat Move - Americans
3 bombers and 1 fighter moved from Finland to Norway
1 destroyer, 6 infantry and 3 transports moved from 123 Sea Zone to 125 Sea Zone
6 infantry moved from 125 Sea Zone to Norway
1 mech_infantry moved from Tunisia to Morocco
1 armour moved from Eastern United States to 101 Sea Zone
3 artilleries moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 3 artilleries, 1 carrier, 2 destroyers, 1 infantry and 4 transports moved from 101 Sea Zone to 88 Sea Zone
2 infantry moved from British Guiana to 88 Sea Zone
1 armour, 3 artilleries, 1 carrier, 2 destroyers, 3 infantry and 4 transports moved from 88 Sea Zone to 91 Sea Zone
1 armour, 3 artilleries and 3 infantry moved from 91 Sea Zone to Gibraltar
2 fighters moved from 16 Sea Zone to 26 Sea ZonePlace Units - Americans
1 factory_minor placed in Norway
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
1 armour, 1 artillery and 1 infantry placed in Western United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,6
Americans collect 67 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 87 PUsCombat Hit Differential Summary :
Germans : 2.00
Americans : 3.83
Japanese : -1.67 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Combat - Chinese
Place Units - Chinese
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUsCombat Hit Differential Summary :
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - British
2 fighters moved from India to 36 Sea Zone
1 tactical_bomber moved from India to 36 Sea Zone
4 infantry moved from Caucasus to Rostov
2 transports moved from 86 Sea Zone to 91 Sea Zone
2 fighters moved from United Kingdom to 91 Sea Zone
1 fighter moved from 112 Sea Zone to 125 Sea Zone
1 carrier and 1 destroyer moved from 112 Sea Zone to 125 Sea Zone
1 fighter moved from United Kingdom to 125 Sea Zone
1 destroyer moved from 109 Sea Zone to 125 Sea Zone -
Sea Battle in the same spot defending against 3 UK planes.
I’m assuming full scramble.
But are you taking battleships as hits or fighters or 1 each if the UK rolls 2 hits? What if the UK rolls 3 hits (I probably roll 0 anyways :-D).
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full scramble. take planes
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 carrier, 1 destroyer, 1 factory_minor, 2 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 armour moved from Malaya to French Indo China
UK_Pacific take Shan State from Japanese
Americans take French Indo China from Japanese
1 infantry moved from Malaya to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
1 artillery moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 destroyer moved from 43 Sea Zone to 36 Sea Zone
1 destroyer moved from 37 Sea Zone to 36 Sea Zone
1 battleship, 3 carriers, 3 cruisers, 5 fighters, 1 submarine and 1 tactical_bomber moved from 42 Sea Zone to 36 Sea Zone
1 fighter moved from Queensland to 36 Sea Zone
1 submarine moved from 21 Sea Zone to 36 Sea Zone
Americans take 35 Sea Zone from Japanese
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Siam
1 submarine moved from 26 Sea Zone to 16 Sea Zone
2 fighters moved from 26 Sea Zone to 16 Sea Zone
1 artillery, 10 infantry and 3 mech_infantrys moved from Norway to Finland
1 fighter moved from 112 Sea Zone to Finland
1 bomber moved from Scotland to Finland
1 bomber moved from United Kingdom to Finland
1 bomber moved from Russia to Finland
1 battleship and 7 transports moved from 112 Sea Zone to 125 Sea Zone
1 transport moved from 43 Sea Zone to 56 Sea ZoneCombat - Americans
Japanese scrambles 3 units out of Kwangsi to defend against the attack in 36 Sea Zone
Japanese scrambles 3 units out of Hainan to defend against the attack in 36 Sea Zone
Battle in Siam
Battle in 16 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 fighters in 16 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win, taking Siam from Japanese with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Philippines
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 airfield, 1 harbour and 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Philippines, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Philippines, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 artillery and 1 infantry in Philippines, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Philippines, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 artillery and 1 infantry in Philippines, round 4 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Philippines, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Philippines
Americans win, taking Philippines from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Finland
Americans attack with 1 artillery, 3 bombers, 1 fighter, 10 infantry and 3 mech_infantrys
Germans defend with 2 armour, 5 infantry and 1 mech_infantry
Americans roll dice for 1 artillery, 3 bombers, 1 fighter, 10 infantry and 3 mech_infantrys in Finland, round 2 : 6/18 hits, 5.17 expected hits
Germans roll dice for 2 armour, 5 infantry and 1 mech_infantry in Finland, round 2 : 5/8 hits, 3.00 expected hits
5 infantry owned by the Germans, 5 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Finland
Americans roll dice for 1 artillery, 3 bombers, 1 fighter, 5 infantry and 3 mech_infantrys in Finland, round 3 : 6/13 hits, 4.33 expected hits
Germans roll dice for 2 armour in Finland, round 3 : 1/2 hits, 1.00 expected hits
2 armour owned by the Germans and 1 infantry owned by the Americans lost in Finland
Americans win, taking Finland from Germans with 1 artillery, 3 bombers, 1 fighter, 4 infantry and 3 mech_infantrys remaining. Battle score for attacker is 13
Casualties for Germans: 2 armour, 5 infantry and 1 mech_infantry
Casualties for Americans: 6 infantry
Battle in 36 Sea Zone
Americans attack with 1 battleship, 3 carriers, 3 cruisers, 2 destroyers, 6 fighters, 2 submarines and 1 tactical_bomber
Japanese defend with 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 6 fighters, 6 tactical_bombers and 3 transports
Americans roll dice for 2 submarines in 36 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Units damaged: 1 carrier owned by the Japanese
Americans roll dice for 1 battleship, 3 carriers, 3 cruisers, 2 destroyers, 6 fighters and 1 tactical_bomber in 36 Sea Zone, round 2 : 8/13 hits, 6.50 expected hits
Units damaged: 2 battleships owned by the Japanese
Japanese roll dice for 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 6 fighters, 6 tactical_bombers and 3 transports in 36 Sea Zone, round 2 : 9/20 hits, 10.67 expected hits
Units damaged: 1 battleship owned by the Americans
2 destroyers owned by the Americans, 3 carriers owned by the Japanese, 1 destroyer owned by the Japanese and 3 carriers owned by the Americans lost in 36 Sea Zone
Americans roll dice for 2 submarines in 36 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 battleship, 3 cruisers, 6 fighters and 1 tactical_bomber in 36 Sea Zone, round 3 : 8/11 hits, 5.83 expected hits
Japanese roll dice for 6 fighters and 6 tactical_bombers in 36 Sea Zone, round 3 : 8/12 hits, 7.00 expected hits
Japanese roll dice for 2 battleships, 2 cruisers and 3 transports in 36 Sea Zone, round 3 : 2/4 hits, 2.33 expected hits
6 tactical_bombers owned by the Japanese, 2 submarines owned by the Americans, 2 cruisers owned by the Americans, 6 fighters owned by the Americans and 2 cruisers owned by the Japanese lost in 36 Sea Zone
Americans roll dice for 1 battleship, 1 cruiser and 1 tactical_bomber in 36 Sea Zone, round 4 : 1/3 hits, 1.67 expected hits
Japanese roll dice for 2 battleships, 6 fighters and 3 transports in 36 Sea Zone, round 4 : 5/8 hits, 5.33 expected hits
1 fighter owned by the Japanese, 1 cruiser owned by the Americans, 1 tactical_bomber owned by the Americans and 1 battleship owned by the Americans lost in 36 Sea Zone
Japanese win with 2 battleships, 5 fighters and 3 transports remaining. Battle score for attacker is -47
Casualties for Americans: 1 battleship, 3 carriers, 3 cruisers, 2 destroyers, 6 fighters, 2 submarines and 1 tactical_bomber
Casualties for Japanese: 3 carriers, 2 cruisers, 1 destroyer, 1 fighter and 6 tactical_bombers
Moving scrambled unit from 36 Sea Zone back to originating territory: Kwangsi
Moving scrambled unit from 36 Sea Zone back to originating territory: Hainan
Moving scrambled unit from 36 Sea Zone back to originating territory: Hainan
2 fighters owned by the Japanese forced to land in KwangsiNon Combat Move - Americans
3 bombers and 1 fighter moved from Finland to Norway
1 destroyer, 6 infantry and 3 transports moved from 123 Sea Zone to 125 Sea Zone
6 infantry moved from 125 Sea Zone to Norway
1 mech_infantry moved from Tunisia to Morocco
1 armour moved from Eastern United States to 101 Sea Zone
3 artilleries moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 3 artilleries, 1 carrier, 2 destroyers, 1 infantry and 4 transports moved from 101 Sea Zone to 88 Sea Zone
2 infantry moved from British Guiana to 88 Sea Zone
1 armour, 3 artilleries, 1 carrier, 2 destroyers, 3 infantry and 4 transports moved from 88 Sea Zone to 91 Sea Zone
1 armour, 3 artilleries and 3 infantry moved from 91 Sea Zone to Gibraltar
2 fighters moved from 16 Sea Zone to 26 Sea ZonePlace Units - Americans
1 factory_minor placed in Norway
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
1 armour, 1 artillery and 1 infantry placed in Western United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,6
Americans collect 67 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 87 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Combat - Chinese
Place Units - Chinese
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUsPurchase Units - British
British buy 2 fighters, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
2 fighters moved from India to 36 Sea Zone
1 tactical_bomber moved from India to 36 Sea Zone
4 infantry moved from Caucasus to Rostov
2 transports moved from 86 Sea Zone to 91 Sea Zone
2 fighters moved from United Kingdom to 91 Sea Zone
1 fighter moved from 112 Sea Zone to 125 Sea Zone
1 carrier and 1 destroyer moved from 112 Sea Zone to 125 Sea Zone
1 fighter moved from United Kingdom to 125 Sea Zone
1 destroyer moved from 109 Sea Zone to 125 Sea ZoneCombat - British
Japanese scrambles 3 units out of Kwangsi to defend against the attack in 36 Sea Zone
Japanese scrambles 2 units out of Hainan to defend against the attack in 36 Sea Zone
Battle in 36 Sea Zone
British attack with 2 fighters and 1 tactical_bomber
Japanese defend with 2 battleships, 5 fighters and 3 transports
British roll dice for 2 fighters and 1 tactical_bomber in 36 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
Japanese roll dice for 2 battleships, 5 fighters and 3 transports in 36 Sea Zone, round 2 : 5/7 hits, 4.67 expected hits
2 fighters owned by the Japanese, 1 tactical_bomber owned by the British and 2 fighters owned by the British lost in 36 Sea Zone
Japanese win with 2 battleships, 3 fighters and 3 transports remaining. Battle score for attacker is -11
Casualties for British: 2 fighters and 1 tactical_bomber
Casualties for Japanese: 2 fighters
Moving scrambled unit from 36 Sea Zone back to originating territory: Kwangsi
Moving scrambled unit from 36 Sea Zone back to originating territory: Hainan
Moving scrambled unit from 36 Sea Zone back to originating territory: HainanNon Combat Move - British
2 infantry moved from India to Burma
1 aaGun moved from India to Burma
3 mech_infantrys moved from Eastern Persia to India
2 infantry moved from Eastern Persia to West India
1 artillery moved from Eastern Persia to West India
1 armour moved from Persia to West India
2 mech_infantrys moved from Persia to West India
1 armour moved from Iraq to Eastern Persia
2 fighters moved from Egypt to Eastern Persia
1 mech_infantry moved from Egypt to Iraq
1 armour moved from Alexandria to EgyptPlace Units - British
3 mech_infantrys placed in Persia
1 fighter, 1 infantry and 1 mech_infantry placed in Egypt
1 fighter placed in United KingdomTurn Complete - British
British collect 34 PUs; end with 34 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUsPlace Units - UK_Pacific
1 fighter and 1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 14 PUs
Some Units in India change ownership: 1 fighter and 1 infantryCombat Hit Differential Summary :
Germans : 2.00
British : 0.33
Americans : 3.83
Japanese : -1.33 -
ANZAC is going to continue that Sea Battle. I’m sending everything within in reach to attack Japan’s battleships and transports.
Again, I will need to know scramble and OOL?
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 armour, 1 destroyer and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour and 1 mech_infantry moved from Eastern Poland to Belarus
1 armour and 1 mech_infantry moved from Romania to Bessarabia
1 mech_infantry moved from Romania to Western Ukraine
1 armour moved from Eastern Poland to Western Ukraine
3 armour and 1 mech_infantry moved from Northern Italy to RomaniaCombat - Italians
Battle in Belarus
Italians attack with 1 armour and 1 mech_infantry
Russians defend with 2 infantry
Italians roll dice for 1 armour and 1 mech_infantry in Belarus, round 2 : 1/2 hits
Russians roll dice for 2 infantry in Belarus, round 2 : 0/2 hits
1 infantry owned by the Russians lost in Belarus
Italians roll dice for 1 armour and 1 mech_infantry in Belarus, round 3 : 1/2 hits
Russians roll dice for 1 infantry in Belarus, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Belarus
Italians win, taking Belarus from Russians with 1 armour remaining. Battle score for attacker is 2
Casualties for Italians: 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in Western Ukraine
Italians attack with 1 armour and 1 mech_infantry
Russians defend with 1 artillery
Italians roll dice for 1 armour and 1 mech_infantry in Western Ukraine, round 2 : 0/2 hits
Russians roll dice for 1 artillery in Western Ukraine, round 2 : 0/1 hits
Italians roll dice for 1 armour and 1 mech_infantry in Western Ukraine, round 3 : 1/2 hits
Russians roll dice for 1 artillery in Western Ukraine, round 3 : 0/1 hits
1 artillery owned by the Russians lost in Western Ukraine
Italians win, taking Western Ukraine from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Bessarabia
Italians attack with 1 armour and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 1 armour and 1 mech_infantry in Bessarabia, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Bessarabia
Italians win, taking Bessarabia from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 artillery and 1 infantry moved from Yugoslavia to Romania
1 submarine moved from 95 Sea Zone to 91 Sea ZonePlace Units - Italians
1 destroyer placed in 95 Sea Zone
1 armour and 1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 15 PUs; end with 15 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs -
ANZAC is going to continue that Sea Battle. I’m sending everything within in reach to attack Japan’s battleships and transports.
Again, I will need to know scramble and OOL?
bring all the planes in.
ool plane unless the subs hit -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - ANZAC
1 fighter moved from India to 36 Sea Zone
1 destroyer moved from 39 Sea Zone to 36 Sea Zone
1 carrier, 2 fighters and 2 submarines moved from 42 Sea Zone to 36 Sea Zone
1 cruiser moved from 35 Sea Zone to 36 Sea Zone
1 infantry moved from India to Burma
2 infantry moved from Caucasus to Rostov
2 fighters moved from Russia to Bryansk -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - ANZAC
1 fighter moved from India to 36 Sea Zone
1 destroyer moved from 39 Sea Zone to 36 Sea Zone
1 carrier, 2 fighters and 2 submarines moved from 42 Sea Zone to 36 Sea Zone
1 cruiser moved from 35 Sea Zone to 36 Sea Zone
1 infantry moved from India to Burma
2 infantry moved from Caucasus to Rostov
2 fighters moved from Russia to BryanskCombat - ANZAC
Japanese scrambles 1 units out of Kwangsi to defend against the attack in 36 Sea Zone
Japanese scrambles 2 units out of Hainan to defend against the attack in 36 Sea Zone
Battle in 36 Sea Zone
ANZAC attack with 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 2 submarines
Japanese defend with 2 battleships, 3 fighters and 3 transports
ANZAC roll dice for 2 submarines in 36 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
ANZAC roll dice for 1 carrier, 1 cruiser, 1 destroyer and 3 fighters in 36 Sea Zone, round 2 : 2/5 hits, 2.33 expected hits
Japanese roll dice for 3 fighters in 36 Sea Zone, round 2 : 1/3 hits, 2.00 expected hits
Units damaged: 1 carrier owned by the ANZAC
Japanese roll dice for 2 battleships and 3 transports in 36 Sea Zone, round 2 : 2/2 hits, 1.33 expected hits
2 fighters owned by the Japanese, 1 carrier owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 36 Sea Zone
ANZAC roll dice for 2 submarines in 36 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
ANZAC roll dice for 1 cruiser and 3 fighters in 36 Sea Zone, round 3 : 3/4 hits, 2.00 expected hits
Japanese roll dice for 1 fighter in 36 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 2 battleships and 3 transports in 36 Sea Zone, round 3 : 1/2 hits, 1.33 expected hits
1 fighter owned by the Japanese, 1 cruiser owned by the ANZAC, 2 battleships owned by the Japanese and 1 submarine owned by the ANZAC lost in 36 Sea Zone
3 transports owned by the Japanese lost in 36 Sea Zone
ANZAC roll dice for 1 submarine in 36 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
ANZAC win, taking 36 Sea Zone from Neutral with 3 fighters and 1 submarine remaining. Battle score for attacker is 49
Casualties for ANZAC: 1 carrier, 1 cruiser, 1 destroyer and 1 submarine
Casualties for Japanese: 2 battleships, 3 fighters and 3 transportsNon Combat Move - ANZAC
2 fighters moved from 36 Sea Zone to Philippines
1 fighter moved from 36 Sea Zone to French Indo China
1 carrier and 1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from South Australia to Queensland
2 aaGuns moved from South Australia to QueenslandPlace Units - ANZAC
1 fighter and 1 tactical_bomber placed in New South Wales
1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUsCombat Move - French
Combat - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0.00
Japanese : -0.33 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries and 15 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 fighter moved from Novgorod to Archangel
1 mech_infantry moved from Novgorod to Smolensk
2 infantry moved from Novgorod to Archangel
1 infantry moved from Novgorod to Baltic States
1 mech_infantry moved from Eastern Poland to Smolensk
1 tactical_bomber moved from Eastern Poland to Smolensk
1 armour, 1 artillery, 6 infantry and 2 mech_infantrys moved from Germany to Poland
1 armour and 2 mech_infantrys moved from Poland to Eastern Poland
1 armour moved from Western Germany to Poland
2 artilleries moved from Western Germany to Germany
5 infantry moved from Greece to BulgariaCombat - Germans
Battle in Smolensk
Germans attack with 2 mech_infantrys and 1 tactical_bomber
Russians defend with 2 infantry
Germans roll dice for 2 mech_infantrys and 1 tactical_bomber in Smolensk, round 2 : 1/3 hits
Russians roll dice for 2 infantry in Smolensk, round 2 : 0/2 hits
1 infantry owned by the Russians lost in Smolensk
Germans roll dice for 2 mech_infantrys and 1 tactical_bomber in Smolensk, round 3 : 2/3 hits
Russians roll dice for 1 infantry in Smolensk, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Smolensk
Germans win, taking Smolensk from Russians with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in Archangel
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 2 infantry in Archangel, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 fighter moved from Archangel to Eastern Poland
1 tactical_bomber moved from Smolensk to Eastern PolandPlace Units - Germans
2 artilleries and 8 infantry placed in Germany
5 infantry placed in Western Germany
2 infantry placed in FranceTurn Complete - Germans
Germans collect 44 PUs; end with 44 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 49 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 1 fighter and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour moved from Kansu to Shensi
Chinese take Shensi from Japanese
1 armour moved from Shensi to Suiyuyan
1 infantry moved from Tsinghai to Sikang
Chinese take Sikang from Japanese
1 armour, 3 infantry and 1 mech_infantry moved from Kansu to Suiyuyan
1 artillery and 1 infantry moved from Ukraine to Bessarabia
1 artillery and 1 infantry moved from Ukraine to Western Ukraine
1 infantry moved from Bryansk to Belarus
1 fighter and 1 tactical_bomber moved from Bryansk to Belarus
1 fighter moved from Bryansk to Western Ukraine
1 fighter moved from Bryansk to Bessarabia -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 1 fighter and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour moved from Kansu to Shensi
Chinese take Shensi from Japanese
1 armour moved from Shensi to Suiyuyan
1 infantry moved from Tsinghai to Sikang
Chinese take Sikang from Japanese
1 armour, 3 infantry and 1 mech_infantry moved from Kansu to Suiyuyan
1 artillery and 1 infantry moved from Ukraine to Bessarabia
1 artillery and 1 infantry moved from Ukraine to Western Ukraine
1 infantry moved from Bryansk to Belarus
1 fighter and 1 tactical_bomber moved from Bryansk to Belarus
1 fighter moved from Bryansk to Western Ukraine
1 fighter moved from Bryansk to BessarabiaCombat - Russians
Battle in Bessarabia
Russians attack with 1 artillery, 1 fighter and 1 infantry
Italians defend with 1 armour and 1 mech_infantry
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Bessarabia, round 2 : 2/3 hits, 1.17 expected hits
Italians roll dice for 1 armour and 1 mech_infantry in Bessarabia, round 2 : 0/2 hits, 0.83 expected hits
1 mech_infantry owned by the Italians and 1 armour owned by the Italians lost in Bessarabia
Russians win, taking Bessarabia from Italians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 10
Casualties for Italians: 1 armour and 1 mech_infantry
Battle in Western Ukraine
Russians attack with 1 artillery, 1 fighter and 1 infantry
Italians defend with 1 armour and 1 mech_infantry
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Western Ukraine, round 2 : 1/3 hits, 1.17 expected hits
Italians roll dice for 1 armour and 1 mech_infantry in Western Ukraine, round 2 : 0/2 hits, 0.83 expected hits
1 mech_infantry owned by the Italians lost in Western Ukraine
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Western Ukraine, round 3 : 1/3 hits, 1.17 expected hits
Italians roll dice for 1 armour in Western Ukraine, round 3 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Russians and 1 armour owned by the Italians lost in Western Ukraine
Russians win, taking Western Ukraine from Italians with 1 artillery and 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 armour and 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Belarus
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Italians defend with 1 armour
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Belarus, round 2 : 1/3 hits, 1.33 expected hits
Italians roll dice for 1 armour in Belarus, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Russians and 1 armour owned by the Italians lost in Belarus
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 armour
Casualties for Russians: 1 infantry
Battle in Suiyuyan
Russians attack with 2 armour, 3 infantry and 1 mech_infantry
Japanese defend with 1 aaGun, 1 artillery and 3 infantry
Russians roll dice for 2 armour, 3 infantry and 1 mech_infantry in Suiyuyan, round 2 : 4/6 hits, 1.67 expected hits
Japanese roll dice for 1 aaGun, 1 artillery and 3 infantry in Suiyuyan, round 2 : 0/4 hits, 1.33 expected hits
3 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Suiyuyan
Russians roll dice for 2 armour, 3 infantry and 1 mech_infantry in Suiyuyan, round 3 : 3/6 hits, 1.67 expected hits
Japanese roll dice for 1 artillery in Suiyuyan, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the Russians lost in Suiyuyan
Russians win, taking Suiyuyan from Japanese with 2 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 15
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 aaGun, 1 artillery and 3 infantryNon Combat Move - Russians
1 aaGun moved from Russia to Bryansk
6 infantry moved from Russia to Bryansk
1 fighter and 1 tactical_bomber moved from Belarus to Ukraine
1 fighter moved from Western Ukraine to Ukraine
1 fighter moved from Bessarabia to UkrainePlace Units - Russians
3 infantry placed in Ukraine
1 fighter and 4 infantry placed in RussiaTurn Complete - Russians
Russians collect 26 PUs; end with 26 PUsCombat Hit Differential Summary :
Italians : -0.67
Russians : 3.83
Japanese : -0.67 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 armour, 4 destroyers, 1 infantry and 1 mech_infantry; Remaining resources: 5 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 bomber moved from Kwangsi to 37 Sea Zone
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
2 fighters moved from Kwangtung to 35 Sea Zone
1 artillery and 2 infantry moved from Kwangsi to French Indo China
1 fighter moved from Kwangtung to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 bomber moved from Kwangsi to French Indo China
1 infantry moved from Hunan to Yunnan
Japanese take Yunnan from Chinese
2 infantry moved from Kiangsi to Kwangsi
1 artillery and 2 infantry moved from Kiangsu to Anhwe
1 infantry moved from Central Mongolia to Chahar
1 infantry moved from Sakha to Buryatia
Japanese take Buryatia from Russians
1 infantry moved from Alaska to 2 Sea Zone
1 infantry and 1 transport moved from 2 Sea Zone to 4 Sea Zone
1 infantry moved from 4 Sea Zone to Soviet Far East
1 infantry moved from Alaska to British Columbia
Japanese take British Columbia from British
1 infantry moved from Siberia to Amur
2 infantry moved from Korea to Manchuria -
scramble in sz35?
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no
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 armour, 4 destroyers, 1 infantry and 1 mech_infantry; Remaining resources: 5 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 bomber moved from Kwangsi to 37 Sea Zone
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
2 fighters moved from Kwangtung to 35 Sea Zone
1 artillery and 2 infantry moved from Kwangsi to French Indo China
1 fighter moved from Kwangtung to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 bomber moved from Kwangsi to French Indo China
1 infantry moved from Hunan to Yunnan
Japanese take Yunnan from Chinese
2 infantry moved from Kiangsi to Kwangsi
1 artillery and 2 infantry moved from Kiangsu to Anhwe
1 infantry moved from Central Mongolia to Chahar
1 infantry moved from Sakha to Buryatia
Japanese take Buryatia from Russians
1 infantry moved from Alaska to 2 Sea Zone
1 infantry and 1 transport moved from 2 Sea Zone to 4 Sea Zone
1 infantry moved from 4 Sea Zone to Soviet Far East
1 infantry moved from Alaska to British Columbia
Japanese take British Columbia from British
1 infantry moved from Siberia to Amur
2 infantry moved from Korea to ManchuriaCombat - Japanese
Battle in Soviet Far East
Battle in 37 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 37 Sea Zone
Japanese win, taking Soviet Far East from Russians with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 35 Sea Zone
Japanese attack with 1 destroyer and 3 fighters
Americans defend with 1 transport
1 transport owned by the Americans lost in 35 Sea Zone
Japanese win, taking 35 Sea Zone from Americans with 1 destroyer and 3 fighters remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 36 Sea Zone
Japanese attack with 1 destroyer
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer in 36 Sea Zone, round 2 : 1/1 hits
ANZAC roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the ANZAC lost in 36 Sea Zone
Japanese win, taking 36 Sea Zone from ANZAC with 1 destroyer remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in French Indo China
Japanese attack with 1 artillery, 1 bomber and 2 infantry
Americans defend with 1 armour; ANZAC defend with 1 fighter
Japanese roll dice for 1 artillery, 1 bomber and 2 infantry in French Indo China, round 2 : 1/4 hits
Americans roll dice for 1 armour and 1 fighter in French Indo China, round 2 : 2/2 hits
2 infantry owned by the Japanese and 1 armour owned by the Americans lost in French Indo China
Japanese roll dice for 1 artillery and 1 bomber in French Indo China, round 3 : 2/2 hits
Americans roll dice for 1 fighter in French Indo China, round 3 : 1/1 hits
1 artillery owned by the Japanese and 1 fighter owned by the ANZAC lost in French Indo China
Japanese win with 1 bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 armour
Casualties for ANZAC: 1 fighter
Casualties for Japanese: 1 artillery and 2 infantry
Trigger Japanese Land In North America: Setting switch to true for conditionAttachment_Axis_Land_In_North_America_Switch attached to GermansNon Combat Move - Japanese
1 bomber moved from French Indo China to Kwangsi
3 fighters moved from 35 Sea Zone to Kwangsi
1 bomber moved from 37 Sea Zone to KwangsiPlace Units - Japanese
4 destroyers placed in 6 Sea Zone
1 armour, 1 infantry and 1 mech_infantry placed in KiangsuTurn Complete - Japanese
Japanese collect 43 PUs; end with 43 PUs