And another 60% battle gone stupidly wrong… wtf is going on with my dice?
G4018L Farmboy Allies vs Karl7 Axis +4
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 19
Purchase Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Russians from 109 Sea Zone: 1 submarine
EDIT: Adding units owned by Russians to 91 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Americans buy 3 carriers, 3 destroyers and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Morocco to Algeria
Americans take Algeria from Italians
1 mech_infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
Americans take French Equatorial Africa from Italians
1 infantry moved from Anglo Egyptian Sudan to Kenya
Americans take Kenya from Germans
1 artillery moved from Midway to 25 Sea Zone
1 artillery and 1 transport moved from 25 Sea Zone to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 49 Sea Zone
1 artillery and 1 infantry moved from 49 Sea Zone to Solomon Islands
1 bomber and 1 fighter moved from Hawaiian Islands to Solomon Islands
1 infantry moved from Western United States to 10 Sea Zone
1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 marine moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 marine and 1 transport moved from 26 Sea Zone to 31 Sea Zone
1 infantry and 1 marine moved from 31 Sea Zone to Wake Island
4 fighters and 1 tactical_bomber moved from 25 Sea Zone to Wake Island
4 fighters and 1 tactical_bomber moved from 25 Sea Zone to 16 Sea ZoneCombat - Americans
Battle in 16 Sea Zone
Americans attack with 4 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 4 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 4/5 hits, 2.67 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Solomon Islands
Americans attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
Japanese defend with 1 artillery and 1 infantry
Americans roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Solomon Islands, round 2 : 1/4 hits, 1.83 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Solomon Islands, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Solomon Islands
Americans roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Solomon Islands, round 3 : 3/4 hits, 1.83 expected hits
Japanese roll dice for 1 artillery in Solomon Islands, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Solomon Islands
Americans win, taking Solomon Islands from Japanese with 1 artillery, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Wake Island
Americans attack with 4 fighters, 1 infantry, 1 marine and 1 tactical_bomber
Japanese defend with 1 airfield and 2 infantry
Americans roll dice for 4 fighters, 1 infantry, 1 marine and 1 tactical_bomber in Wake Island, round 2 : 3/7 hits, 3.17 expected hits
Japanese roll dice for 2 infantry in Wake Island, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Wake Island
Americans win, taking Wake Island from Japanese with 4 fighters, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Japanese: 2 infantryNon Combat Move - Americans
4 fighters and 1 tactical_bomber moved from Wake Island to 26 Sea Zone
3 carriers and 4 fighters moved from 25 Sea Zone to 49 Sea Zone
1 fighter moved from Solomon Islands to 49 Sea Zone
4 carriers moved from 25 Sea Zone to 26 Sea Zone
2 fighters and 1 tactical_bomber moved from 16 Sea Zone to Hawaiian Islands
2 fighters moved from 16 Sea Zone to 26 Sea Zone
1 destroyer moved from 9 Sea Zone to 25 Sea Zone
2 destroyers moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to 26 Sea Zone
1 bomber and 2 fighters moved from Western United States to 91 Sea Zone
1 bomber moved from 91 Sea Zone to Gibraltar
4 infantry moved from Eastern United States to 101 Sea Zone
4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 infantry moved from Western United States to Central United States
4 infantry moved from 91 Sea Zone to Morocco
1 tactical_bomber moved from Gibraltar to 81 Sea Zone
2 fighters and 1 tactical_bomber moved from Egypt to 81 Sea Zone
2 infantry moved from Egypt to Anglo Egyptian Sudan
1 bomber moved from Solomon Islands to Johnston Island
2 submarines moved from 109 Sea Zone to 91 Sea ZonePlace Units - Americans
2 carriers and 1 destroyer placed in 81 Sea Zone
1 carrier, 1 destroyer and 1 submarine placed in 101 Sea Zone
1 destroyer placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 61 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 5 PUs;Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 5 PUsCombat Move - British
Non Combat Move - British
1 infantry moved from Alexandria to Egypt
1 fighter moved from Anglo Egyptian Sudan to Egypt
1 armour and 4 mech_infantrys moved from Anglo Egyptian Sudan to Egypt
1 fighter and 1 tactical_bomber moved from Gibraltar to Egypt
2 artilleries and 6 infantry moved from Egypt to Anglo Egyptian Sudan
1 infantry moved from Egypt to Anglo Egyptian Sudan
1 fighter moved from Morocco to GibraltarTurn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans : 1.50
Japanese : -1.00 -
I had some hope after the last couple of rounds that I might be able to turn this around. I’m still hoping but I again think my chances are quite slim, barring a major dicing.
Also, on the last Russia turn, after the combat, I got it in my head that your German bomber in Italy could act as a can opener for the Japanese and adjusted my NCMs accordingly. Its not a big deal but it means I left a couple of units to be sacrificed that I didn’t need to. Only realized my mistake after your Japan turn. Sigh.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 19
Purchase Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Russians from 109 Sea Zone: 1 submarine
EDIT: Adding units owned by Russians to 91 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Americans buy 3 carriers, 3 destroyers and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Morocco to Algeria
Americans take Algeria from Italians
1 mech_infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
Americans take French Equatorial Africa from Italians
1 infantry moved from Anglo Egyptian Sudan to Kenya
Americans take Kenya from Germans
1 artillery moved from Midway to 25 Sea Zone
1 artillery and 1 transport moved from 25 Sea Zone to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 49 Sea Zone
1 artillery and 1 infantry moved from 49 Sea Zone to Solomon Islands
1 bomber and 1 fighter moved from Hawaiian Islands to Solomon Islands
1 infantry moved from Western United States to 10 Sea Zone
1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 marine moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 marine and 1 transport moved from 26 Sea Zone to 31 Sea Zone
1 infantry and 1 marine moved from 31 Sea Zone to Wake Island
4 fighters and 1 tactical_bomber moved from 25 Sea Zone to Wake Island
4 fighters and 1 tactical_bomber moved from 25 Sea Zone to 16 Sea ZoneCombat - Americans
Battle in 16 Sea Zone
Americans attack with 4 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 4 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 4/5 hits, 2.67 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Solomon Islands
Americans attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
Japanese defend with 1 artillery and 1 infantry
Americans roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Solomon Islands, round 2 : 1/4 hits, 1.83 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Solomon Islands, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Solomon Islands
Americans roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Solomon Islands, round 3 : 3/4 hits, 1.83 expected hits
Japanese roll dice for 1 artillery in Solomon Islands, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Solomon Islands
Americans win, taking Solomon Islands from Japanese with 1 artillery, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Wake Island
Americans attack with 4 fighters, 1 infantry, 1 marine and 1 tactical_bomber
Japanese defend with 1 airfield and 2 infantry
Americans roll dice for 4 fighters, 1 infantry, 1 marine and 1 tactical_bomber in Wake Island, round 2 : 3/7 hits, 3.17 expected hits
Japanese roll dice for 2 infantry in Wake Island, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Wake Island
Americans win, taking Wake Island from Japanese with 4 fighters, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Japanese: 2 infantryNon Combat Move - Americans
4 fighters and 1 tactical_bomber moved from Wake Island to 26 Sea Zone
3 carriers and 4 fighters moved from 25 Sea Zone to 49 Sea Zone
1 fighter moved from Solomon Islands to 49 Sea Zone
4 carriers moved from 25 Sea Zone to 26 Sea Zone
2 fighters and 1 tactical_bomber moved from 16 Sea Zone to Hawaiian Islands
2 fighters moved from 16 Sea Zone to 26 Sea Zone
1 destroyer moved from 9 Sea Zone to 25 Sea Zone
2 destroyers moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to 26 Sea Zone
1 bomber and 2 fighters moved from Western United States to 91 Sea Zone
1 bomber moved from 91 Sea Zone to Gibraltar
4 infantry moved from Eastern United States to 101 Sea Zone
4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 infantry moved from Western United States to Central United States
4 infantry moved from 91 Sea Zone to Morocco
1 tactical_bomber moved from Gibraltar to 81 Sea Zone
2 fighters and 1 tactical_bomber moved from Egypt to 81 Sea Zone
2 infantry moved from Egypt to Anglo Egyptian Sudan
1 bomber moved from Solomon Islands to Johnston Island
2 submarines moved from 109 Sea Zone to 91 Sea ZonePlace Units - Americans
2 carriers and 1 destroyer placed in 81 Sea Zone
1 carrier, 1 destroyer and 1 submarine placed in 101 Sea Zone
1 destroyer placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 61 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 5 PUs;Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 5 PUsCombat Move - British
Non Combat Move - British
1 infantry moved from Alexandria to Egypt
1 fighter moved from Anglo Egyptian Sudan to Egypt
1 armour and 4 mech_infantrys moved from Anglo Egyptian Sudan to Egypt
1 fighter and 1 tactical_bomber moved from Gibraltar to Egypt
2 artilleries and 6 infantry moved from Egypt to Anglo Egyptian Sudan
1 infantry moved from Egypt to Anglo Egyptian Sudan
1 fighter moved from Morocco to GibraltarTurn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by Americans from 91 Sea Zone: 2 fighters
EDIT: Adding units owned by Americans to Gibraltar: 2 fighters
EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Americans : 1.50
Japanese : -1.00 -
reposted with a US NCM change
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And realized I might need to make another NCM. should repost or confirm shortly
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 19
Purchase Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Russians from 109 Sea Zone: 1 submarine
EDIT: Adding units owned by Russians to 91 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Americans buy 3 carriers, 3 destroyers and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Morocco to Algeria
Americans take Algeria from Italians
1 mech_infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
Americans take French Equatorial Africa from Italians
1 infantry moved from Anglo Egyptian Sudan to Kenya
Americans take Kenya from Germans
1 artillery moved from Midway to 25 Sea Zone
1 artillery and 1 transport moved from 25 Sea Zone to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 49 Sea Zone
1 artillery and 1 infantry moved from 49 Sea Zone to Solomon Islands
1 bomber and 1 fighter moved from Hawaiian Islands to Solomon Islands
1 infantry moved from Western United States to 10 Sea Zone
1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 marine moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 marine and 1 transport moved from 26 Sea Zone to 31 Sea Zone
1 infantry and 1 marine moved from 31 Sea Zone to Wake Island
4 fighters and 1 tactical_bomber moved from 25 Sea Zone to Wake Island
4 fighters and 1 tactical_bomber moved from 25 Sea Zone to 16 Sea ZoneCombat - Americans
Battle in 16 Sea Zone
Americans attack with 4 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 4 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 4/5 hits, 2.67 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Solomon Islands
Americans attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
Japanese defend with 1 artillery and 1 infantry
Americans roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Solomon Islands, round 2 : 1/4 hits, 1.83 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Solomon Islands, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Solomon Islands
Americans roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Solomon Islands, round 3 : 3/4 hits, 1.83 expected hits
Japanese roll dice for 1 artillery in Solomon Islands, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Solomon Islands
Americans win, taking Solomon Islands from Japanese with 1 artillery, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Wake Island
Americans attack with 4 fighters, 1 infantry, 1 marine and 1 tactical_bomber
Japanese defend with 1 airfield and 2 infantry
Americans roll dice for 4 fighters, 1 infantry, 1 marine and 1 tactical_bomber in Wake Island, round 2 : 3/7 hits, 3.17 expected hits
Japanese roll dice for 2 infantry in Wake Island, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Wake Island
Americans win, taking Wake Island from Japanese with 4 fighters, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Japanese: 2 infantryNon Combat Move - Americans
4 fighters and 1 tactical_bomber moved from Wake Island to 26 Sea Zone
3 carriers and 4 fighters moved from 25 Sea Zone to 49 Sea Zone
1 fighter moved from Solomon Islands to 49 Sea Zone
4 carriers moved from 25 Sea Zone to 26 Sea Zone
2 fighters and 1 tactical_bomber moved from 16 Sea Zone to Hawaiian Islands
2 fighters moved from 16 Sea Zone to 26 Sea Zone
1 destroyer moved from 9 Sea Zone to 25 Sea Zone
2 destroyers moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to 26 Sea Zone
1 bomber and 2 fighters moved from Western United States to 91 Sea Zone
1 bomber moved from 91 Sea Zone to Gibraltar
4 infantry moved from Eastern United States to 101 Sea Zone
4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 infantry moved from Western United States to Central United States
4 infantry moved from 91 Sea Zone to Morocco
1 tactical_bomber moved from Gibraltar to 81 Sea Zone
2 fighters and 1 tactical_bomber moved from Egypt to 81 Sea Zone
2 infantry moved from Egypt to Anglo Egyptian Sudan
1 bomber moved from Solomon Islands to Johnston Island
2 submarines moved from 109 Sea Zone to 91 Sea ZonePlace Units - Americans
2 carriers and 1 destroyer placed in 81 Sea Zone
1 carrier, 1 destroyer and 1 submarine placed in 101 Sea Zone
1 destroyer placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 61 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 5 PUs;Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 5 PUsCombat Move - British
Non Combat Move - British
1 infantry moved from Alexandria to Egypt
1 fighter moved from Anglo Egyptian Sudan to Egypt
1 armour and 4 mech_infantrys moved from Anglo Egyptian Sudan to Egypt
1 fighter and 1 tactical_bomber moved from Gibraltar to Egypt
2 artilleries and 6 infantry moved from Egypt to Anglo Egyptian Sudan
1 infantry moved from Egypt to Anglo Egyptian Sudan
1 fighter moved from Morocco to GibraltarTurn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by Americans from 91 Sea Zone: 2 fighters
EDIT: Adding units owned by Americans to Gibraltar: 2 fighters
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 26 Sea Zone: 2 carriers
EDIT: Adding units owned by Americans to 30 Sea Zone: 2 carriers
EDIT: Removing units owned by Americans from 26 Sea Zone: 3 fighters and 1 tactical_bomber
EDIT: Adding units owned by Americans to 30 Sea Zone: 3 fighters and 1 tactical_bomber
EDIT: Removing units owned by Americans from 26 Sea Zone: 2 destroyers
EDIT: Adding units owned by Americans to 30 Sea Zone: 2 destroyers
EDIT: Removing units owned by Americans from 26 Sea Zone: 1 carrier
EDIT: Adding units owned by Americans to 30 Sea Zone: 1 carrier
EDIT: Removing units owned by Americans from 26 Sea Zone: 2 fighters
EDIT: Adding units owned by Americans to 30 Sea Zone: 2 fighters
EDIT: Removing units owned by Americans from 26 Sea Zone: 2 fighters
EDIT: Adding units owned by Americans to Hawaiian Islands: 2 fighters
EDIT: Removing units owned by Americans from 26 Sea Zone: 1 carrier
EDIT: Removing units owned by Americans from 25 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 10 Sea Zone: 1 carrier and 1 destroyer
EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Americans : 1.50
Japanese : -1.00 -
sorry for the edits. Completely misjudged the force you could bring to bear on the Hawaii sea zone.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 19
Purchase Units - Italians
Italians buy 1 carrier, 1 destroyer and 1 fighter; Remaining resources: 0 PUs;Combat Move - Italians
3 artilleries and 4 infantry moved from Albania to Bulgaria
2 infantry moved from Slovakia Hungary to Poland
1 artillery moved from Slovakia Hungary to Poland
1 artillery and 1 marine moved from Slovakia Hungary to Eastern Poland
Italians take Eastern Poland from Russians
2 infantry moved from Tunisia to Algeria
2 fighters moved from 95 Sea Zone to Algeria
1 fighter moved from Southern Italy to Algeria
1 infantry moved from Belgian Congo to French Equatorial Africa
1 fighter moved from Belgian Congo to French Equatorial Africa
1 infantry moved from Belgian Congo to Kenya
1 fighter moved from Belgian Congo to KenyaCombat - Italians
Battle in French Equatorial Africa
Italians attack with 1 fighter and 1 infantry
Americans defend with 1 mech_infantry
Italians roll dice for 1 fighter and 1 infantry in French Equatorial Africa, round 2 : 1/2 hits
Americans roll dice for 1 mech_infantry in French Equatorial Africa, round 2 : 1/1 hits
1 mech_infantry owned by the Americans and 1 infantry owned by the Italians lost in French Equatorial Africa
Italians win with 1 fighter remaining. Battle score for attacker is 1
Casualties for Italians: 1 infantry
Casualties for Americans: 1 mech_infantry
Battle in Poland
Italians attack with 1 artillery and 2 infantry
Russians defend with 1 artillery
Italians roll dice for 1 artillery and 2 infantry in Poland, round 2 : 1/3 hits
Russians roll dice for 1 artillery in Poland, round 2 : 1/1 hits
1 artillery owned by the Russians and 1 infantry owned by the Italians lost in Poland
Italians win, taking Poland from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for Italians: 1 infantry
Casualties for Russians: 1 artillery
Battle in Algeria
Italians attack with 3 fighters and 2 infantry
Americans defend with 1 infantry
Italians roll dice for 3 fighters and 2 infantry in Algeria, round 2 : 2/5 hits
Americans roll dice for 1 infantry in Algeria, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Algeria
Italians win, taking Algeria from Americans with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Kenya
Italians attack with 1 fighter and 1 infantry
Americans defend with 1 infantry
Italians roll dice for 1 fighter and 1 infantry in Kenya, round 2 : 1/2 hits
Americans roll dice for 1 infantry in Kenya, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Kenya
Italians win, taking Kenya from Americans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Bulgaria
Italians attack with 3 artilleries and 4 infantry
Russians defend with 1 mech_infantry
Italians roll dice for 3 artilleries and 4 infantry in Bulgaria, round 2 : 2/7 hits
Russians roll dice for 1 mech_infantry in Bulgaria, round 2 : 0/1 hits
1 mech_infantry owned by the Russians lost in Bulgaria
Italians win, taking Bulgaria from Russians with 3 artilleries and 4 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantryNon Combat Move - Italians
1 artillery moved from Greater Southern Germany to Slovakia Hungary
1 aaGun moved from Slovakia Hungary to Eastern Poland
5 infantry moved from Northern Italy to Southern Italy
3 infantry moved from Western Germany to Northern Italy
3 fighters moved from Algeria to 95 Sea Zone
1 fighter moved from French Equatorial Africa to Rhodesia
1 fighter moved from Kenya to Rhodesia
2 aaGuns, 2 armour, 1 artillery, 1 fighter and 3 infantry moved from Belgian Congo to Rhodesia
1 artillery moved from Union of South Africa to Rhodesia
3 infantry moved from Rhodesia to Union of South Africa
1 fighter moved from United Kingdom to 95 Sea Zone
1 fighter moved from United Kingdom to Southern ItalyPlace Units - Italians
1 carrier and 1 destroyer placed in 95 Sea Zone
1 fighter placed in Southern ItalyTurn Complete - Italians
Italians collect 27 PUs; end with 27 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 35 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 19
Purchase Units - ANZAC
ANZAC buy 2 infantry; Remaining resources: 5 PUs;Combat Move - ANZAC
2 bombers moved from Queensland to 24 Sea Zone
2 fighters moved from Midway to 24 Sea ZoneCombat - ANZAC
Battle in 24 Sea Zone
ANZAC attack with 2 bombers and 2 fighters
Japanese defend with 1 destroyer
ANZAC roll dice for 2 bombers and 2 fighters in 24 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits
Japanese roll dice for 1 destroyer in 24 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 24 Sea Zone
ANZAC win with 2 bombers and 2 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
1 aaGun moved from Queensland to New South Wales
1 bomber moved from Queensland to New South Wales
1 aaGun and 4 infantry moved from Queensland to South Australia
1 infantry moved from New South Wales to South Australia
2 armour moved from Queensland to New South Wales
1 mech_infantry moved from Queensland to South Australia
1 armour moved from Queensland to South Australia
3 mech_infantrys moved from Queensland to New South Wales
1 mech_infantry moved from Queensland to South Australia
3 fighters moved from Egypt to Iraq
2 bombers moved from 24 Sea Zone to Wake Island
1 fighter moved from 24 Sea Zone to Wake Island
1 fighter moved from 24 Sea Zone to 49 Sea ZonePlace Units - ANZAC
2 infantry placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 2,5
ANZAC collect 8 PUs (2 lost to blockades); end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUsCombat Hit Differential Summary :
ANZAC : -0.33
Japanese : -0.33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 19
Purchase Units - ANZAC
ANZAC buy 2 infantry; Remaining resources: 5 PUs;Combat Move - ANZAC
2 bombers moved from Queensland to 24 Sea Zone
2 fighters moved from Midway to 24 Sea ZoneCombat - ANZAC
Battle in 24 Sea Zone
ANZAC attack with 2 bombers and 2 fighters
Japanese defend with 1 destroyer
ANZAC roll dice for 2 bombers and 2 fighters in 24 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits
Japanese roll dice for 1 destroyer in 24 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 24 Sea Zone
ANZAC win with 2 bombers and 2 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
1 aaGun moved from Queensland to New South Wales
1 bomber moved from Queensland to New South Wales
1 aaGun and 4 infantry moved from Queensland to South Australia
1 infantry moved from New South Wales to South Australia
2 armour moved from Queensland to New South Wales
1 mech_infantry moved from Queensland to South Australia
1 armour moved from Queensland to South Australia
3 mech_infantrys moved from Queensland to New South Wales
1 mech_infantry moved from Queensland to South Australia
3 fighters moved from Egypt to Iraq
2 bombers moved from 24 Sea Zone to Wake Island
1 fighter moved from 24 Sea Zone to Wake Island
1 fighter moved from 24 Sea Zone to 49 Sea ZonePlace Units - ANZAC
2 infantry placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 2,5
ANZAC collect 8 PUs (2 lost to blockades); end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUsCombat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -0.33
Japanese : -0.33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 20
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Yugoslavia to Romania
Germans take Romania from RussiansCombat - Germans
Non Combat Move - Germans
4 aaGuns, 1 armour, 33 artilleries and 46 infantry moved from Slovakia Hungary to Eastern Poland
3 armour and 1 mech_infantry moved from Germany to Eastern Poland
1 fighter moved from Southern Italy to 95 Sea Zone
4 infantry moved from France to Western Germany
4 armour moved from Belgian Congo to Rhodesia
2 fighters and 2 tactical_bombers moved from Western Germany to Eastern Poland
1 destroyer moved from 113 Sea Zone to 124 Sea ZonePlace Units - Germans
4 armour and 2 mech_infantrys placed in Germany
3 infantry placed in United Kingdom
1 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 43 PUs; end with 43 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 50 PUs -
Damn, that is a scary stack in East Poland. Probably can’t get to my turn until my tomorrow morning (which I think is your later evening today).
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Damn, that is a scary stack in East Poland. Probably can’t get to my turn until my tomorrow morning (which I think is your later evening today).
The germans are finally moving…. :evil:
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 20
Purchase Units - Russians
Russians buy 6 artilleries and 13 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Bessarabia to Romania
2 bombers moved from Ukraine to Romania
3 infantry moved from Baltic States to Poland
1 fighter and 1 tactical_bomber moved from Novgorod to PolandCombat - Russians
Battle in Romania
Russians attack with 2 bombers and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 2 bombers and 2 infantry in Romania, round 2 : 3/4 hits, 1.67 expected hits
Germans roll dice for 1 infantry in Romania, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Romania
Russians win, taking Romania from Germans with 2 bombers and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Poland
Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
Italians defend with 1 artillery and 1 infantry
Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Poland, round 2 : 2/5 hits, 1.67 expected hits
Germans roll dice for 1 artillery and 1 infantry in Poland, round 2 : 0/2 hits, 0.67 expected hits
1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Poland
Russians win, taking Poland from Germans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Poland to Novgorod
2 bombers moved from Romania to Novgorod
1 aaGun and 1 artillery moved from Baltic States to Novgorod
5 artilleries and 1 infantry moved from Volgograd to Samara
1 artillery and 2 infantry moved from Ukraine to Bryansk
2 aaGuns, 3 artilleries and 4 infantry moved from Bessarabia to Ukraine
3 armour and 3 mech_infantrys moved from Western Ukraine to Ukraine
16 armour and 14 mech_infantrys moved from Western Ukraine to Bryansk
4 armour and 8 mech_infantrys moved from Baltic States to Smolensk
1 armour moved from Bryansk to Smolensk
1 infantry moved from Northwest Persia to Iraq
1 mech_infantry moved from Volgograd to Northwest Persia
3 mech_infantrys moved from Volgograd to Rostov
1 armour and 2 mech_infantrys moved from Volgograd to Rostov
1 mech_infantry moved from Samara to Bryansk
1 mech_infantry moved from Samara to Russia
8 mech_infantrys moved from Russia to Tambov
1 armour and 1 mech_infantry moved from Bryansk to Ukraine
1 armour and 1 mech_infantry moved from Bryansk to Ukraine
2 mech_infantrys moved from Tambov to Rostov
1 mech_infantry moved from Novgorod to SmolenskPlace Units - Russians
3 infantry placed in Novgorod
3 infantry placed in Ukraine
3 infantry placed in Iraq
6 artilleries and 4 infantry placed in RussiaTurn Complete - Russians
Russians collect 40 PUs; end with 40 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 43 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 45 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 57 PUs
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from 91 Sea Zone: 1 submarine
EDIT: Adding units owned by Russians to 92 Sea Zone: 1 submarine
EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans : 0.00
Russians : 1.67 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 20
Purchase Units - Japanese
Japanese buy 1 carrier, 2 fighters, 12 infantry, 1 submarine and 3 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 armour moved from Kansu to Novosibirsk
Japanese take Novosibirsk from Russians
1 armour moved from Novosibirsk to Timguska
1 infantry moved from Tsinghai to Kazakhstan
1 bomber moved from Shensi to Kazakhstan
1 bomber moved from Shensi to VolgogradCombat - Japanese
Strategic bombing raid in Volgograd
AA fire in Volgograd : 0/1 hits
Bombing raid in Volgograd rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Volgograd causes 6 damage total.
Battle in Kazakhstan
Japanese attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 bomber and 1 infantry in Kazakhstan, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Kazakhstan
Japanese win, taking Kazakhstan from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Americans from 31 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
1 artillery and 1 infantry moved from New Guinea to 46 Sea Zone
1 battleship moved from 46 Sea Zone to 47 Sea Zone
1 marine moved from New Britain to 47 Sea Zone
1 battleship and 1 marine moved from 47 Sea Zone to 33 Sea Zone
1 marine moved from 33 Sea Zone to Caroline Islands
1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 46 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
2 artilleries, 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 4 infantry, 1 marine, 1 tactical_bomber and 3 transports moved from 56 Sea Zone to 37 Sea Zone
4 infantry and 1 marine moved from 37 Sea Zone to Malaya
2 artilleries moved from 37 Sea Zone to Malaya
5 carriers moved from 6 Sea Zone to 33 Sea Zone
12 fighters moved from 6 Sea Zone to 33 Sea Zone
1 carrier and 2 fighters moved from 6 Sea Zone to 33 Sea Zone
1 submarine moved from 6 Sea Zone to 31 Sea Zone
4 bombers moved from Japan to Caroline Islands
2 destroyers and 1 submarine moved from 6 Sea Zone to 33 Sea Zone
1 carrier moved from 6 Sea Zone to 33 Sea Zone
1 bomber moved from Kazakhstan to Kansu
1 bomber moved from Volgograd to Kansu
4 armour moved from Tsinghai to Kansu
8 mech_infantrys moved from Tsinghai to Kansu
1 infantry moved from Shantung to Anhwe
1 infantry moved from Anhwe to Kweichow
1 mech_infantry moved from Kweichow to Tsinghai
1 mech_infantry moved from Tsinghai to Kansu
1 infantry moved from French Indo China to Yunnan
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Szechwan to Sikang
1 infantry moved from Sikang to Tsinghai
1 mech_infantry moved from Eastern Persia to PersiaPlace Units - Japanese
1 carrier, 2 fighters, 1 submarine and 3 transports placed in 6 Sea Zone
3 infantry placed in Persia
3 infantry placed in India
3 infantry placed in Japan
1 infantry placed in French Indo China
1 infantry placed in Shantung
1 infantry placed in ShantungTurn Complete - Japanese
Japanese collect 83 PUs; end with 83 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 88 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 93 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 96 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Shantung: 1 infantry
EDIT: Adding units owned by Japanese to Manchuria: 1 infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 20
Purchase Units - Americans
Americans buy 3 bombers, 1 destroyer, 3 fighters and 1 submarine; Remaining resources: 1 PUs;Combat Move - Americans
1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Kenya
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone
1 infantry moved from 96 Sea Zone to Libya
1 artillery moved from Morocco to 91 Sea Zone
1 artillery and 1 transport moved from 91 Sea Zone to 96 Sea Zone
1 artillery moved from 96 Sea Zone to Tobruk
1 marine moved from Gibraltar to 91 Sea Zone
1 cruiser and 1 marine moved from 91 Sea Zone to 96 Sea Zone
1 marine moved from 96 Sea Zone to Malta
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from 94 Sea Zone to Tunisia
1 bomber and 4 fighters moved from Gibraltar to Tunisia
4 artilleries and 7 infantry moved from Morocco to Algeria
2 fighters moved from 91 Sea Zone to Algeria
1 destroyer moved from 30 Sea Zone to 31 Sea Zone
4 fighters and 1 tactical_bomber moved from 30 Sea Zone to 31 Sea Zone
4 fighters and 1 tactical_bomber moved from Hawaiian Islands to 31 Sea Zone
1 fighter moved from 30 Sea Zone to 31 Sea ZoneCombat - Americans
Battle in Tobruk
Battle in Libya
Battle in Malta
Battle in 31 Sea Zone
Americans attack with 1 destroyer, 9 fighters and 2 tactical_bombers
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer, 9 fighters and 2 tactical_bombers in 31 Sea Zone, round 2 : 6/12 hits, 6.17 expected hits
Japanese roll dice for 1 submarine in 31 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 31 Sea Zone
Americans win, taking Tobruk from Italians, taking Libya from Italians, taking Malta from Italians with 1 destroyer, 9 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Algeria
Americans attack with 4 artilleries, 2 fighters and 7 infantry
Italians defend with 2 infantry
Americans roll dice for 4 artilleries, 2 fighters and 7 infantry in Algeria, round 2 : 3/13 hits, 4.17 expected hits
Italians roll dice for 2 infantry in Algeria, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Italians lost in Algeria
Americans win, taking Algeria from Italians with 4 artilleries, 2 fighters and 7 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Battle in Kenya
Americans attack with 1 artillery and 2 infantry
Italians defend with 1 infantry
Americans roll dice for 1 artillery and 2 infantry in Kenya, round 2 : 0/3 hits, 0.83 expected hits
Italians roll dice for 1 infantry in Kenya, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 artillery and 2 infantry in Kenya, round 3 : 2/3 hits, 0.83 expected hits
Italians roll dice for 1 infantry in Kenya, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Kenya
Americans win, taking Kenya from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Tunisia
Americans attack with 1 artillery, 1 bomber, 4 fighters and 1 infantry
Italians defend with 2 artilleries
Americans roll dice for 1 artillery, 1 bomber, 4 fighters and 1 infantry in Tunisia, round 2 : 4/7 hits, 3.33 expected hits
Italians roll dice for 2 artilleries in Tunisia, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Americans and 2 artilleries owned by the Italians lost in Tunisia
Americans win, taking Tunisia from Italians with 1 artillery, 1 bomber and 4 fighters remaining. Battle score for attacker is 5
Casualties for Americans: 1 infantry
Casualties for Italians: 2 artilleriesNon Combat Move - Americans
2 carriers, 1 destroyer and 2 submarines moved from 91 Sea Zone to 96 Sea Zone
2 carriers, 2 destroyers and 1 transport moved from 81 Sea Zone to 96 Sea Zone
2 fighters moved from Algeria to Gibraltar
1 artillery moved from Gibraltar to 91 Sea Zone
1 artillery and 1 transport moved from 91 Sea Zone to 96 Sea Zone
1 artillery moved from 96 Sea Zone to Libya
1 infantry moved from Central United States to 101 Sea Zone
1 carrier, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
1 bomber moved from Tunisia to Gibraltar
4 fighters moved from Tunisia to 96 Sea Zone
2 fighters moved from 81 Sea Zone to 96 Sea Zone
2 tactical_bombers moved from 81 Sea Zone to Egypt
1 artillery and 1 infantry moved from Solomon Islands to 49 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 49 Sea Zone to 26 Sea Zone
1 artillery moved from 26 Sea Zone to Hawaiian Islands
9 fighters and 2 tactical_bombers moved from 31 Sea Zone to 26 Sea Zone
3 carriers moved from 30 Sea Zone to 26 Sea Zone
2 carriers and 1 fighter moved from 49 Sea Zone to 26 Sea Zone
1 carrier moved from 49 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Johnston Island to Hawaiian Islands
3 fighters moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from 49 Sea Zone to 26 Sea Zone
3 fighters moved from 49 Sea Zone to 63 Sea Zone
3 fighters moved from 63 Sea Zone to New ZealandPlace Units - Americans
2 bombers placed in Egypt
1 submarine placed in 98 Sea Zone
Americans undo move 2.
1 submarine placed in 81 Sea Zone
1 bomber and 3 fighters placed in Western United States
1 destroyer placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 63 PUs; end with 64 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUsCombat Hit Differential Summary :
Italians : -1.00
Americans : -0.33
Japanese : -0.17 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 20
Purchase Units - Americans
Americans buy 3 bombers, 1 destroyer, 3 fighters and 1 submarine; Remaining resources: 1 PUs;Combat Move - Americans
1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Kenya
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone
1 infantry moved from 96 Sea Zone to Libya
1 artillery moved from Morocco to 91 Sea Zone
1 artillery and 1 transport moved from 91 Sea Zone to 96 Sea Zone
1 artillery moved from 96 Sea Zone to Tobruk
1 marine moved from Gibraltar to 91 Sea Zone
1 cruiser and 1 marine moved from 91 Sea Zone to 96 Sea Zone
1 marine moved from 96 Sea Zone to Malta
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from 94 Sea Zone to Tunisia
1 bomber and 4 fighters moved from Gibraltar to Tunisia
4 artilleries and 7 infantry moved from Morocco to Algeria
2 fighters moved from 91 Sea Zone to Algeria
1 destroyer moved from 30 Sea Zone to 31 Sea Zone
4 fighters and 1 tactical_bomber moved from 30 Sea Zone to 31 Sea Zone
4 fighters and 1 tactical_bomber moved from Hawaiian Islands to 31 Sea Zone
1 fighter moved from 30 Sea Zone to 31 Sea ZoneCombat - Americans
Battle in Tobruk
Battle in Libya
Battle in Malta
Battle in 31 Sea Zone
Americans attack with 1 destroyer, 9 fighters and 2 tactical_bombers
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer, 9 fighters and 2 tactical_bombers in 31 Sea Zone, round 2 : 6/12 hits, 6.17 expected hits
Japanese roll dice for 1 submarine in 31 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 31 Sea Zone
Americans win, taking Tobruk from Italians, taking Libya from Italians, taking Malta from Italians with 1 destroyer, 9 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Algeria
Americans attack with 4 artilleries, 2 fighters and 7 infantry
Italians defend with 2 infantry
Americans roll dice for 4 artilleries, 2 fighters and 7 infantry in Algeria, round 2 : 3/13 hits, 4.17 expected hits
Italians roll dice for 2 infantry in Algeria, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Italians lost in Algeria
Americans win, taking Algeria from Italians with 4 artilleries, 2 fighters and 7 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Battle in Kenya
Americans attack with 1 artillery and 2 infantry
Italians defend with 1 infantry
Americans roll dice for 1 artillery and 2 infantry in Kenya, round 2 : 0/3 hits, 0.83 expected hits
Italians roll dice for 1 infantry in Kenya, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 artillery and 2 infantry in Kenya, round 3 : 2/3 hits, 0.83 expected hits
Italians roll dice for 1 infantry in Kenya, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Kenya
Americans win, taking Kenya from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Tunisia
Americans attack with 1 artillery, 1 bomber, 4 fighters and 1 infantry
Italians defend with 2 artilleries
Americans roll dice for 1 artillery, 1 bomber, 4 fighters and 1 infantry in Tunisia, round 2 : 4/7 hits, 3.33 expected hits
Italians roll dice for 2 artilleries in Tunisia, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Americans and 2 artilleries owned by the Italians lost in Tunisia
Americans win, taking Tunisia from Italians with 1 artillery, 1 bomber and 4 fighters remaining. Battle score for attacker is 5
Casualties for Americans: 1 infantry
Casualties for Italians: 2 artilleriesNon Combat Move - Americans
2 carriers, 1 destroyer and 2 submarines moved from 91 Sea Zone to 96 Sea Zone
2 carriers, 2 destroyers and 1 transport moved from 81 Sea Zone to 96 Sea Zone
2 fighters moved from Algeria to Gibraltar
1 artillery moved from Gibraltar to 91 Sea Zone
1 artillery and 1 transport moved from 91 Sea Zone to 96 Sea Zone
1 artillery moved from 96 Sea Zone to Libya
1 infantry moved from Central United States to 101 Sea Zone
1 carrier, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
1 bomber moved from Tunisia to Gibraltar
4 fighters moved from Tunisia to 96 Sea Zone
2 fighters moved from 81 Sea Zone to 96 Sea Zone
2 tactical_bombers moved from 81 Sea Zone to Egypt
1 artillery and 1 infantry moved from Solomon Islands to 49 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 49 Sea Zone to 26 Sea Zone
1 artillery moved from 26 Sea Zone to Hawaiian Islands
9 fighters and 2 tactical_bombers moved from 31 Sea Zone to 26 Sea Zone
3 carriers moved from 30 Sea Zone to 26 Sea Zone
2 carriers and 1 fighter moved from 49 Sea Zone to 26 Sea Zone
1 carrier moved from 49 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Johnston Island to Hawaiian Islands
3 fighters moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from 49 Sea Zone to 26 Sea Zone
3 fighters moved from 49 Sea Zone to 63 Sea Zone
3 fighters moved from 63 Sea Zone to New ZealandPlace Units - Americans
2 bombers placed in Egypt
1 submarine placed in 98 Sea Zone
Americans undo move 2.
1 submarine placed in 81 Sea Zone
1 bomber and 3 fighters placed in Western United States
1 destroyer placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 63 PUs; end with 64 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 5 PUs;Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 5 PUsCombat Move - British
1 infantry moved from Anglo Egyptian Sudan to Belgian Congo
British take Belgian Congo from ItaliansCombat - British
Non Combat Move - British
1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Kenya
4 mech_infantrys moved from Egypt to Iraq
1 armour moved from Egypt to Iraq
1 tactical_bomber moved from Egypt to Gibraltar
2 fighters moved from Egypt to 96 Sea Zone
1 artillery and 4 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Anglo Egyptian Sudan to EgyptTurn Complete - UK_Pacific
Combat Hit Differential Summary :
Italians : -1.00
Americans : -0.33
Japanese : -0.17 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 20
Purchase Units - Italians
Italians buy 1 airfield and 2 fighters; Remaining resources: 0 PUs;Combat Move - Italians
3 artilleries and 4 infantry moved from Bulgaria to Romania
1 fighter moved from 95 Sea Zone to 94 Sea Zone
2 armour, 2 artilleries, 3 fighters and 3 infantry moved from Rhodesia to Belgian Congo
1 artillery moved from Eastern Poland to Belarus
Italians take Belarus from RussiansCombat - Italians
Battle in 94 Sea Zone
Italians attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 94 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Romania
Italians attack with 3 artilleries and 4 infantry
Russians defend with 1 infantry
Italians roll dice for 3 artilleries and 4 infantry in Romania, round 2 : 1/7 hits
Russians roll dice for 1 infantry in Romania, round 2 : 1/1 hits
1 infantry owned by the Italians and 1 infantry owned by the Russians lost in Romania
Italians win, taking Romania from Russians with 3 artilleries and 3 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Russians: 1 infantry
Battle in Belgian Congo
Italians attack with 2 armour, 2 artilleries, 3 fighters and 3 infantry
British defend with 1 infantry
Italians roll dice for 2 armour, 2 artilleries, 3 fighters and 3 infantry in Belgian Congo, round 2 : 4/10 hits
British roll dice for 1 infantry in Belgian Congo, round 2 : 1/1 hits
1 infantry owned by the Italians and 1 infantry owned by the British lost in Belgian Congo
Italians win, taking Belgian Congo from British with 2 armour, 2 artilleries, 3 fighters and 2 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantryNon Combat Move - Italians
2 aaGuns moved from Rhodesia to Belgian Congo
5 infantry moved from Union of South Africa to Rhodesia
3 fighters moved from Belgian Congo to Rhodesia
2 carriers, 1 destroyer, 3 fighters and 4 transports moved from 95 Sea Zone to 97 Sea Zone
1 fighter moved from 94 Sea Zone to 97 Sea Zone
1 artillery moved from Slovakia Hungary to Eastern Poland
1 aaGun and 1 marine moved from Eastern Poland to Belarus
3 infantry moved from Northern Italy to Southern ItalyPlace Units - Italians
1 airfield and 2 fighters placed in Northern ItalyTurn Complete - Italians
Italians collect 24 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 20
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
Combat - ANZAC
ANZAC creates battle in territory 26 Sea ZoneNon Combat Move - ANZAC
2 infantry moved from New South Wales to South Australia
1 aaGun moved from South Australia to New South Wales
1 fighter moved from New South Wales to New Zealand
1 bomber moved from New South Wales to New Zealand
1 fighter moved from Wake Island to New Zealand
2 bombers moved from Wake Island to New Zealand
1 fighter moved from 26 Sea Zone to New ZealandPlace Units - ANZAC
1 fighter and 2 infantry placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 3,1
ANZAC collect 7 PUs (3 lost to blockades); end with 7 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 10 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 20
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
Combat - ANZAC
ANZAC creates battle in territory 26 Sea ZoneNon Combat Move - ANZAC
2 infantry moved from New South Wales to South Australia
1 aaGun moved from South Australia to New South Wales
1 fighter moved from New South Wales to New Zealand
1 bomber moved from New South Wales to New Zealand
1 fighter moved from Wake Island to New Zealand
2 bombers moved from Wake Island to New Zealand
1 fighter moved from 26 Sea Zone to New ZealandPlace Units - ANZAC
1 fighter and 2 infantry placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 3,1
ANZAC collect 7 PUs (3 lost to blockades); end with 7 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 10 PUsCombat Move - French
Turn Complete - French
Combat Hit Differential Summary :