@lebowsky said in Lebowsky {axis} vs simon33 (allies+16):
@simon33 I sunked it with german planes a while ago, didnt like him. Pretty good fight for me, it had low win % but i think i lost only 1 plane there.
I remember, was just crying.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 26
Purchase Units - ANZAC
ANZAC buy 1 fighter; Remaining resources: 4 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
3 fighters moved from Hawaiian Islands to Queensland
1 fighter moved from New South Wales to Queensland
9 infantry moved from Queensland to New South Wales
1 armour and 2 mech_infantrys moved from Queensland to New South Wales
1 fighter moved from Greece to Iraq
Place Units - ANZAC
1 fighter placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 6,6
ANZAC collect 10 PUs; end with 14 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Territory Summary for ANZAC and French :
Queensland : 2 aaGuns, 1 airfield, 3 armour, 5 fighters, 1 harbour, 4 infantry and 6 mech_infantrys
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 armour, 1 factory_minor, 1 fighter, 1 harbour, 9 infantry and 2 mech_infantrys
Hawaiian Islands : 1 infantry
Greece : 1 fighter
Iraq : 2 fighters
Production/PUs Summary :
Germans : 44 / 52
Russians : 36 / 54
Japanese : 78 / 101
Americans : 58 / 78
Chinese : 3 / 3
British : 8 / 0
UK_Pacific : 0 / 0
Italians : 28 / 17
ANZAC : 10 / 14
French : 0 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 27
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 8x factory_major; Remaining resources: 44 PUs;
Germans buy 1 artillery, 1 factory_minor and 9 infantry; Remaining resources: 1 PUs;
Combat Move - Germans
3 infantry moved from Germany to Poland
4 fighters and 1 tactical_bomber moved from Slovakia Hungary to Poland
2 fighters moved from Western Germany to Poland
Combat - Germans
Battle in Poland
Germans attack with 6 fighters, 3 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans roll dice for 6 fighters, 3 infantry and 1 tactical_bomber in Poland, round 2 : 4/10 hits
Russians roll dice for 2 infantry in Poland, round 2 : 1/2 hits
1 infantry owned by the Germans and 2 infantry owned by the Russians lost in Poland
Germans win, taking Poland from Russians with 6 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Germans
2 fighters moved from Poland to Slovakia Hungary
1 tactical_bomber moved from Poland to Slovakia Hungary
2 fighters moved from Poland to Germany
1 fighter moved from Poland to Western Germany
1 fighter moved from United Kingdom to Western Germany
1 fighter moved from Poland to Western Germany
3 armour and 6 infantry moved from Germany to Slovakia Hungary
4 artilleries and 13 infantry moved from Western Germany to Germany
1 infantry moved from Germany to Slovakia Hungary
1 aaGun moved from Northern Italy to Southern Italy
6 infantry moved from Northern Italy to Southern France
2 armour moved from France to Germany
1 infantry moved from Slovakia Hungary to Romania
1 infantry moved from Finland to Norway
Place Units - Germans
1 factory_minor placed in Norway
1 artillery and 1 infantry placed in Germany
8 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,6
Germans collect 46 PUs; end with 47 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 27
Purchase Units - Russians
Russians buy 6 armour and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery and 2 infantry moved from Bessarabia to Romania
4 armour and 11 mech_infantrys moved from Baltic States to Slovakia Hungary
1 artillery and 2 infantry moved from Baltic States to Poland
1 mech_infantry moved from Belarus to Slovakia Hungary
1 mech_infantry moved from Belarus to Slovakia Hungary
16 armour, 11 artilleries, 13 infantry, 31 mech_infantrys and 3 tactical_bombers moved from Eastern Poland to Slovakia Hungary
1 armour moved from Novgorod to Poland
1 fighter and 1 tactical_bomber moved from Novgorod to Slovakia Hungary
2 infantry moved from Kansu to Suiyuyan
1 tactical_bomber moved from Kazakhstan to Suiyuyan
1 infantry moved from Timguska to Olgiy
Russians take Olgiy from Japanese
1 mech_infantry moved from Evenkiyskiy to Yenisey
Russians take Yenisey from Japanese
7 artilleries and 14 infantry moved from Tsinghai to Shensi
Combat - Russians
Battle in Slovakia Hungary
Russians attack with 20 armour, 11 artilleries, 1 fighter, 13 infantry, 44 mech_infantrys and 4 tactical_bombers
Germans defend with 4 aaGuns, 11 armour, 18 artilleries, 2 fighters, 41 infantry and 1 tactical_bomber; Italians defend with 1 armour and 2 artilleries
AA fire in Slovakia Hungary : 1/5 hits, 0.83 expected hits
1 fighter owned by the Russians lost in Slovakia Hungary
Russians roll dice for 20 armour, 11 artilleries, 13 infantry, 44 mech_infantrys and 4 tactical_bombers in Slovakia Hungary, round 2 : 28/92 hits, 27.67 expected hits
Germans roll dice for 4 aaGuns, 12 armour, 20 artilleries, 2 fighters, 41 infantry and 1 tactical_bomber in Slovakia Hungary, round 2 : 30/76 hits, 28.17 expected hits
17 mech_infantrys owned by the Russians, 13 infantry owned by the Russians, 4 aaGuns owned by the Germans and 24 infantry owned by the Germans lost in Slovakia Hungary
Russians roll dice for 20 armour, 11 artilleries, 27 mech_infantrys and 4 tactical_bombers in Slovakia Hungary, round 3 : 25/62 hits, 22.67 expected hits
Germans roll dice for 12 armour, 20 artilleries, 2 fighters, 17 infantry and 1 tactical_bomber in Slovakia Hungary, round 3 : 16/52 hits, 20.17 expected hits
16 mech_infantrys owned by the Russians, 6 artilleries owned by the Germans, 17 infantry owned by the Germans and 2 artilleries owned by the Italians lost in Slovakia Hungary
Russians roll dice for 20 armour, 11 artilleries, 11 mech_infantrys and 4 tactical_bombers in Slovakia Hungary, round 4 : 17/46 hits, 20.00 expected hits
Germans roll dice for 12 armour, 12 artilleries, 2 fighters and 1 tactical_bomber in Slovakia Hungary, round 4 : 11/27 hits, 11.83 expected hits
11 mech_infantrys owned by the Russians, 12 artilleries owned by the Germans, 4 armour owned by the Germans and 1 armour owned by the Italians lost in Slovakia Hungary
Russians roll dice for 20 armour, 11 artilleries and 4 tactical_bombers in Slovakia Hungary, round 5 : 19/35 hits, 16.33 expected hits
Germans roll dice for 7 armour, 2 fighters and 1 tactical_bomber in Slovakia Hungary, round 5 : 5/10 hits, 5.33 expected hits
5 artilleries owned by the Russians, 2 fighters owned by the Germans, 7 armour owned by the Germans and 1 tactical_bomber owned by the Germans lost in Slovakia Hungary
Russians win, taking Slovakia Hungary from Germans with 20 armour, 6 artilleries and 4 tactical_bombers remaining. Battle score for attacker is 81
Casualties for Russians: 5 artilleries, 1 fighter, 13 infantry and 44 mech_infantrys
Casualties for Germans: 4 aaGuns, 11 armour, 18 artilleries, 2 fighters, 41 infantry and 1 tactical_bomber
Casualties for Italians: 1 armour and 2 artilleries
Battle in Romania
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Romania, round 2 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Romania, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Romania
Russians roll dice for 1 artillery and 1 infantry in Romania, round 3 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Romania, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Romania
Russians win, taking Romania from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Poland
Russians attack with 1 armour, 1 artillery and 2 infantry
Germans defend with 2 infantry
Russians roll dice for 1 armour, 1 artillery and 2 infantry in Poland, round 2 : 2/4 hits, 1.33 expected hits
Germans roll dice for 2 infantry in Poland, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Poland
Russians win, taking Poland from Germans with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 2 infantry
Battle in Suiyuyan
Russians attack with 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
Russians roll dice for 2 infantry and 1 tactical_bomber in Suiyuyan, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 2 infantry and 1 tactical_bomber in Suiyuyan, round 3 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Suiyuyan
Russians win, taking Suiyuyan from Japanese with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Shensi
Russians attack with 7 artilleries and 14 infantry
Japanese defend with 1 infantry
Russians roll dice for 7 artilleries and 14 infantry in Shensi, round 2 : 3/21 hits, 5.83 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Shensi
Russians win, taking Shensi from Japanese with 7 artilleries and 13 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
1 tactical_bomber moved from Suiyuyan to Kansu
1 fighter moved from Kazakhstan to Iraq
3 tactical_bombers moved from Slovakia Hungary to Novgorod
1 tactical_bomber moved from Slovakia Hungary to Eastern Poland
3 mech_infantrys moved from Smolensk to Eastern Poland
2 artilleries and 1 infantry moved from Novgorod to Baltic States
3 artilleries moved from Ukraine to Bessarabia
2 mech_infantrys moved from Caucasus to Iraq
1 artillery and 2 infantry moved from Volgograd to Kazakhstan
2 mech_infantrys moved from Novosibirsk to Yenisey
2 mech_infantrys moved from Tsinghai to Shensi
4 mech_infantrys moved from Russia to Belarus
Place Units - Russians
3 armour placed in Ukraine
3 armour placed in Novgorod
3 infantry placed in Iraq
3 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 43 PUs; end with 43 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 46 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 48 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 60 PUs
Combat Hit Differential Summary :
AA fire in Slovakia Hungary : : 0.17
Germans : -2.83
Russians : -1.00
Japanese : 0.00
That was a dramatic development. I’m guessing you misjudged the odds in Slovakia? I had 95%
Also, if it is not too late, I forgot to move mechs from Evinskiykiy to Kansu
yeah, being lazy again.
if you win it will be a major embarrassment for me. I should win but for my stupidity.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 27
Purchase Units - Japanese
Japanese buy 1 airfield, 4 bombers, 1 infantry and 5 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 63 Sea Zone
1 artillery and 1 infantry moved from 63 Sea Zone to New Zealand
4 carriers moved from 33 Sea Zone to 63 Sea Zone
8 fighters moved from 33 Sea Zone to 63 Sea Zone
1 battleship and 2 destroyers moved from 33 Sea Zone to 63 Sea Zone
1 carrier and 2 fighters moved from 33 Sea Zone to 63 Sea Zone
Combat - Japanese
Battle in New Zealand
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 63 Sea Zone: 2 fighters
EDIT: Turning off Edit Mode
1 carrier and 1 fighter moved from 6 Sea Zone to 33 Sea Zone
1 fighter moved from Midway to 33 Sea Zone
5 bombers and 3 fighters moved from Midway to Solomon Islands
4 bombers moved from Midway to Solomon Islands
1 destroyer moved from 6 Sea Zone to 33 Sea Zone
1 armour, 2 artilleries, 3 infantry and 1 marine moved from Aleutian Islands to 8 Sea Zone
1 armour, 2 artilleries, 6 carriers, 1 cruiser, 1 destroyer, 10 fighters, 3 infantry, 1 marine, 2 tactical_bombers and 3 transports moved from 8 Sea Zone to 25 Sea Zone
1 armour, 2 artilleries, 3 infantry and 1 marine moved from 25 Sea Zone to Midway
2 submarines moved from 6 Sea Zone to 25 Sea Zone
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
3 infantry moved from Burma to Yunnan
1 infantry moved from Yunnan to Szechwan
3 armour and 3 mech_infantrys moved from Szechwan to Kweichow
5 armour and 7 mech_infantrys moved from Kweichow to Hopei
1 armour and 3 mech_infantrys moved from Kweichow to Hopei
2 mech_infantrys moved from Szechwan to Hopei
1 infantry moved from Anhwe to Kweichow
3 infantry moved from Shantung to Anhwe
1 fighter moved from India to Hopei
2 infantry moved from French Indo China to Yunnan
3 infantry moved from West India to India
1 fighter moved from Persia to India
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
Place Units - Japanese
Turning on Edit Mode
EDIT: Adding units owned by Japanese to Solomon Islands: 2 fighters
EDIT: Removing units owned by Japanese from Caroline Islands: 1 marine
EDIT: Adding units owned by Japanese to New Zealand: 1 marine
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 63 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 25 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Buyant-Uhaa: 2 armour
EDIT: Adding units owned by Japanese to Korea: 2 armour
EDIT: Turning off Edit Mode
1 airfield placed in Solomon Islands
4 bombers placed in Japan
5 transports placed in 6 Sea Zone
1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 77 PUs; end with 77 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 87 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 92 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 97 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 100 PUs
hmm, might need to reconsider somethin…
hold on
may be awhile
yeah, probably should double check all my positions… probably won’t get to it for another couple hours.
No problem
You’ve certainly played the better game and deserve to win it. I’ve been quite impressed by how you have conserved your forces and gained position at the same time. Its been a useful learning experience. My mistakes have been strategic ones (I think I made choices to early based on the idea that you were about to win) whereas your mistakes have just been a too quick reading of the board. Unfortunately they have been quite costly.
yeah, being lazy again.
if you win it will be a major embarrassment for me. I should win but for my stupidity.
I had said earlier that I had wanted to NCM two mechs to Kansu from Evinsk… I had actually meant for them to go in Olgiy. Understandable if I’m too late.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 27
Purchase Units - Japanese
Japanese buy 1 airfield, 4 bombers, 1 infantry and 5 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 63 Sea Zone
1 artillery and 1 infantry moved from 63 Sea Zone to New Zealand
4 carriers moved from 33 Sea Zone to 63 Sea Zone
8 fighters moved from 33 Sea Zone to 63 Sea Zone
1 battleship and 2 destroyers moved from 33 Sea Zone to 63 Sea Zone
1 carrier and 2 fighters moved from 33 Sea Zone to 63 Sea Zone
Combat - Japanese
Battle in New Zealand
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 63 Sea Zone: 2 fighters
EDIT: Turning off Edit Mode
1 carrier and 1 fighter moved from 6 Sea Zone to 33 Sea Zone
1 fighter moved from Midway to 33 Sea Zone
5 bombers and 3 fighters moved from Midway to Solomon Islands
4 bombers moved from Midway to Solomon Islands
1 destroyer moved from 6 Sea Zone to 33 Sea Zone
1 armour, 2 artilleries, 3 infantry and 1 marine moved from Aleutian Islands to 8 Sea Zone
1 armour, 2 artilleries, 6 carriers, 1 cruiser, 1 destroyer, 10 fighters, 3 infantry, 1 marine, 2 tactical_bombers and 3 transports moved from 8 Sea Zone to 25 Sea Zone
1 armour, 2 artilleries, 3 infantry and 1 marine moved from 25 Sea Zone to Midway
2 submarines moved from 6 Sea Zone to 25 Sea Zone
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
3 infantry moved from Burma to Yunnan
1 infantry moved from Yunnan to Szechwan
3 armour and 3 mech_infantrys moved from Szechwan to Kweichow
5 armour and 7 mech_infantrys moved from Kweichow to Hopei
1 armour and 3 mech_infantrys moved from Kweichow to Hopei
2 mech_infantrys moved from Szechwan to Hopei
1 infantry moved from Anhwe to Kweichow
3 infantry moved from Shantung to Anhwe
1 fighter moved from India to Hopei
2 infantry moved from French Indo China to Yunnan
3 infantry moved from West India to India
1 fighter moved from Persia to India
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
Place Units - Japanese
Turning on Edit Mode
EDIT: Adding units owned by Japanese to Solomon Islands: 2 fighters
EDIT: Removing units owned by Japanese from Caroline Islands: 1 marine
EDIT: Adding units owned by Japanese to New Zealand: 1 marine
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 63 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 25 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Buyant-Uhaa: 2 armour
EDIT: Adding units owned by Japanese to Korea: 2 armour
EDIT: Turning off Edit Mode
1 airfield placed in Solomon Islands
4 bombers placed in Japan
5 transports placed in 6 Sea Zone
1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 77 PUs; end with 77 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 87 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 92 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 97 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 100 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 25 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 33 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 33 Sea Zone: 1 carrier and 2 fighters
EDIT: Adding units owned by Japanese to 33 Sea Zone: 1 carrier
EDIT: Adding units owned by Japanese to Solomon Islands: 2 fighters
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from Evenkiyskiy: 2 mech_infantrys
EDIT: Adding units owned by Russians to Kansu: 2 mech_infantrys
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Hopei: 6 armour, 1 fighter and 12 mech_infantrys
EDIT: Adding units owned by Japanese to Anhwe: 6 armour, 1 fighter and 12 mech_infantrys
EDIT: Turning off Edit Mode
Ok, good to go.
I had said earlier that I had wanted to NCM two mechs to Kansu from Evinsk… I had actually meant for them to go in Olgiy. Understandable if I’m too late.
oh, I edited the 2 mechs in the east… I guess edit how you wish
If you strafe one my fleets I will probably need to give you an OOL.
If I am right, I have overwhelming odds against any strafe, but you could just go all in… :-P
If you Tuttle in Sydney you can hold
Turtle
although even if you stack and I can hit it at like 20-30% which at this point may be worth it. :-P