G4018L Farmboy Allies vs Karl7 Axis +4

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 28

    Purchase Units - Japanese
                Japanese buy 4 artilleries, 3 fighters, 6 infantry, 2 mech_infantrys and 4 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                2 armour moved from Korea to 6 Sea Zone
                2 artilleries and 5 infantry moved from Japan to 6 Sea Zone
                2 armour, 2 artilleries, 5 infantry and 5 transports moved from 6 Sea Zone to 26 Sea Zone
                2 armour, 2 artilleries and 5 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 armour and 2 artilleries moved from Midway to 25 Sea Zone
                3 infantry moved from Midway to 25 Sea Zone
                1 marine moved from Midway to 25 Sea Zone
                1 armour, 2 artilleries, 6 carriers, 1 cruiser, 1 destroyer, 10 fighters, 3 infantry, 1 marine, 2 submarines, 2 tactical_bombers and 3 transports moved from 25 Sea Zone to 26 Sea Zone
                1 armour, 2 artilleries, 3 infantry and 1 marine moved from 26 Sea Zone to Hawaiian Islands
                10 fighters and 2 tactical_bombers moved from 26 Sea Zone to Hawaiian Islands
                1 artillery, 1 infantry and 1 marine moved from New Zealand to 63 Sea Zone
                1 artillery, 1 battleship, 1 infantry, 1 marine and 1 transport moved from 63 Sea Zone to 26 Sea Zone
                1 artillery, 1 infantry and 1 marine moved from 26 Sea Zone to Hawaiian Islands
                6 artilleries and 6 infantry moved from Caroline Islands to 33 Sea Zone
                6 artilleries, 6 infantry and 6 transports moved from 33 Sea Zone to 26 Sea Zone
                6 artilleries and 6 infantry moved from 26 Sea Zone to Hawaiian Islands
                9 bombers and 7 fighters moved from Solomon Islands to Hawaiian Islands
                1 armour, 2 infantry and 1 mech_infantry moved from Anhwe to Hopei
                5 armour and 11 mech_infantrys moved from Anhwe to Kweichow
                4 infantry moved from Yunnan to Kweichow
                1 fighter moved from Anhwe to Hopei
                5 carriers, 1 destroyer and 8 fighters moved from 63 Sea Zone to 26 Sea Zone
                3 carriers, 2 destroyers and 4 fighters moved from 33 Sea Zone to 26 Sea Zone

    triplea_41871_Jap28.tsvg

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    Ok here is the move.

    I have 80% on Hawaii… I think you didn’t account for the airbase in Solomons?    :-o

    But 80% isn’t certain.  The dice can speak hard on this one.

    I am going to assume no scram.

    Ok, will now roll

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 28

    Purchase Units - Japanese
                Japanese buy 4 artilleries, 3 fighters, 6 infantry, 2 mech_infantrys and 4 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                2 armour moved from Korea to 6 Sea Zone
                2 artilleries and 5 infantry moved from Japan to 6 Sea Zone
                2 armour, 2 artilleries, 5 infantry and 5 transports moved from 6 Sea Zone to 26 Sea Zone
                2 armour, 2 artilleries and 5 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 armour and 2 artilleries moved from Midway to 25 Sea Zone
                3 infantry moved from Midway to 25 Sea Zone
                1 marine moved from Midway to 25 Sea Zone
                1 armour, 2 artilleries, 6 carriers, 1 cruiser, 1 destroyer, 10 fighters, 3 infantry, 1 marine, 2 submarines, 2 tactical_bombers and 3 transports moved from 25 Sea Zone to 26 Sea Zone
                1 armour, 2 artilleries, 3 infantry and 1 marine moved from 26 Sea Zone to Hawaiian Islands
                10 fighters and 2 tactical_bombers moved from 26 Sea Zone to Hawaiian Islands
                1 artillery, 1 infantry and 1 marine moved from New Zealand to 63 Sea Zone
                1 artillery, 1 battleship, 1 infantry, 1 marine and 1 transport moved from 63 Sea Zone to 26 Sea Zone
                1 artillery, 1 infantry and 1 marine moved from 26 Sea Zone to Hawaiian Islands
                6 artilleries and 6 infantry moved from Caroline Islands to 33 Sea Zone
                6 artilleries, 6 infantry and 6 transports moved from 33 Sea Zone to 26 Sea Zone
                6 artilleries and 6 infantry moved from 26 Sea Zone to Hawaiian Islands
                9 bombers and 7 fighters moved from Solomon Islands to Hawaiian Islands
                1 armour, 2 infantry and 1 mech_infantry moved from Anhwe to Hopei
                5 armour and 11 mech_infantrys moved from Anhwe to Kweichow
                4 infantry moved from Yunnan to Kweichow
                1 fighter moved from Anhwe to Hopei
                5 carriers, 1 destroyer and 8 fighters moved from 63 Sea Zone to 26 Sea Zone
                3 carriers, 2 destroyers and 4 fighters moved from 33 Sea Zone to 26 Sea Zone

    Combat - Japanese
                Battle in Kweichow
                    Japanese attack with 5 armour, 4 infantry and 11 mech_infantrys
                    Russians defend with 1 artillery and 2 infantry
                        Japanese roll dice for 5 armour, 4 infantry and 11 mech_infantrys in Kweichow, round 2 :  1/20 hits
                        Chinese roll dice for 1 artillery and 2 infantry in Kweichow, round 2 :  0/3 hits
                        1 infantry owned by the Russians lost in Kweichow
                        Japanese roll dice for 5 armour, 4 infantry and 11 mech_infantrys in Kweichow, round 3 :  6/20 hits
                        Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 3 :  0/2 hits
                        1 artillery owned by the Russians and 1 infantry owned by the Russians lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 5 armour, 4 infantry and 11 mech_infantrys remaining. Battle score for attacker is 10
                    Casualties for Russians: 1 artillery and 2 infantry
                Battle in Hopei
                    Japanese attack with 1 armour, 1 fighter, 2 infantry and 1 mech_infantry
                    Russians defend with 1 artillery and 1 infantry
                        Japanese roll dice for 1 armour, 1 fighter, 2 infantry and 1 mech_infantry in Hopei, round 2 :  3/5 hits
                        Chinese roll dice for 1 artillery and 1 infantry in Hopei, round 2 :  0/2 hits
                        1 artillery owned by the Russians and 1 infantry owned by the Russians lost in Hopei
                    Japanese win, taking Hopei from Chinese with 1 armour, 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
                    Casualties for Russians: 1 artillery and 1 infantry
                Battle in Hawaiian Islands
                    Japanese attack with 3 armour, 11 artilleries, 9 bombers, 17 fighters, 15 infantry, 2 marines and 2 tactical_bombers
                    Americans defend with 2 aaGuns, 1 airfield, 1 artillery, 33 fighters, 1 harbour, 7 infantry, 1 marine and 3 tactical_bombers; ANZAC defend with 1 infantry
                        AA fire in Hawaiian Islands :  1/6 hits
                        1 fighter owned by the Japanese lost in Hawaiian Islands
                        Japanese roll dice for 1 battleship and 1 cruiser in Hawaiian Islands, round 2 :  1/2 hits
                        Japanese roll dice for 3 armour, 11 artilleries, 9 bombers, 16 fighters, 15 infantry, 2 marines and 2 tactical_bombers in Hawaiian Islands, round 2 :  22/58 hits

    triplea_41871_Jap28.tsvg

  • '23 '22 '21 '20 '19 '18 '17

    that is right. The fighters there and the land units in New Zealand I missed.

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    wow, i totally underrolled there.

    IF I lose it will be because of the dice.   :x

    ool?

  • '23 '22 '21 '20 '19 '18 '17

    max defense

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 28

    Purchase Units - Japanese
                Japanese buy 4 artilleries, 3 fighters, 6 infantry, 2 mech_infantrys and 4 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                2 armour moved from Korea to 6 Sea Zone
                2 artilleries and 5 infantry moved from Japan to 6 Sea Zone
                2 armour, 2 artilleries, 5 infantry and 5 transports moved from 6 Sea Zone to 26 Sea Zone
                2 armour, 2 artilleries and 5 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 armour and 2 artilleries moved from Midway to 25 Sea Zone
                3 infantry moved from Midway to 25 Sea Zone
                1 marine moved from Midway to 25 Sea Zone
                1 armour, 2 artilleries, 6 carriers, 1 cruiser, 1 destroyer, 10 fighters, 3 infantry, 1 marine, 2 submarines, 2 tactical_bombers and 3 transports moved from 25 Sea Zone to 26 Sea Zone
                1 armour, 2 artilleries, 3 infantry and 1 marine moved from 26 Sea Zone to Hawaiian Islands
                10 fighters and 2 tactical_bombers moved from 26 Sea Zone to Hawaiian Islands
                1 artillery, 1 infantry and 1 marine moved from New Zealand to 63 Sea Zone
                1 artillery, 1 battleship, 1 infantry, 1 marine and 1 transport moved from 63 Sea Zone to 26 Sea Zone
                1 artillery, 1 infantry and 1 marine moved from 26 Sea Zone to Hawaiian Islands
                6 artilleries and 6 infantry moved from Caroline Islands to 33 Sea Zone
                6 artilleries, 6 infantry and 6 transports moved from 33 Sea Zone to 26 Sea Zone
                6 artilleries and 6 infantry moved from 26 Sea Zone to Hawaiian Islands
                9 bombers and 7 fighters moved from Solomon Islands to Hawaiian Islands
                1 armour, 2 infantry and 1 mech_infantry moved from Anhwe to Hopei
                5 armour and 11 mech_infantrys moved from Anhwe to Kweichow
                4 infantry moved from Yunnan to Kweichow
                1 fighter moved from Anhwe to Hopei
                5 carriers, 1 destroyer and 8 fighters moved from 63 Sea Zone to 26 Sea Zone
                3 carriers, 2 destroyers and 4 fighters moved from 33 Sea Zone to 26 Sea Zone

    Combat - Japanese
                Battle in Kweichow
                    Japanese attack with 5 armour, 4 infantry and 11 mech_infantrys
                    Russians defend with 1 artillery and 2 infantry
                        Japanese roll dice for 5 armour, 4 infantry and 11 mech_infantrys in Kweichow, round 2 :  1/20 hits
                        Chinese roll dice for 1 artillery and 2 infantry in Kweichow, round 2 :  0/3 hits
                        1 infantry owned by the Russians lost in Kweichow
                        Japanese roll dice for 5 armour, 4 infantry and 11 mech_infantrys in Kweichow, round 3 :  6/20 hits
                        Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 3 :  0/2 hits
                        1 artillery owned by the Russians and 1 infantry owned by the Russians lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 5 armour, 4 infantry and 11 mech_infantrys remaining. Battle score for attacker is 10
                    Casualties for Russians: 1 artillery and 2 infantry
                Battle in Hopei
                    Japanese attack with 1 armour, 1 fighter, 2 infantry and 1 mech_infantry
                    Russians defend with 1 artillery and 1 infantry
                        Japanese roll dice for 1 armour, 1 fighter, 2 infantry and 1 mech_infantry in Hopei, round 2 :  3/5 hits
                        Chinese roll dice for 1 artillery and 1 infantry in Hopei, round 2 :  0/2 hits
                        1 artillery owned by the Russians and 1 infantry owned by the Russians lost in Hopei
                    Japanese win, taking Hopei from Chinese with 1 armour, 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
                    Casualties for Russians: 1 artillery and 1 infantry
                Battle in Hawaiian Islands
                    Japanese attack with 3 armour, 11 artilleries, 9 bombers, 17 fighters, 15 infantry, 2 marines and 2 tactical_bombers
                    Americans defend with 2 aaGuns, 1 airfield, 1 artillery, 33 fighters, 1 harbour, 7 infantry, 1 marine and 3 tactical_bombers; ANZAC defend with 1 infantry
                        AA fire in Hawaiian Islands :  1/6 hits
                        1 fighter owned by the Japanese lost in Hawaiian Islands
                        Japanese roll dice for 1 battleship and 1 cruiser in Hawaiian Islands, round 2 :  1/2 hits
                        Japanese roll dice for 3 armour, 11 artilleries, 9 bombers, 16 fighters, 15 infantry, 2 marines and 2 tactical_bombers in Hawaiian Islands, round 2 :  22/58 hits
                        Americans roll dice for 2 aaGuns, 1 artillery, 33 fighters, 8 infantry, 1 marine and 3 tactical_bombers in Hawaiian Islands, round 2 :  25/46 hits
                        15 infantry owned by the Japanese, 10 artilleries owned by the Japanese, 2 aaGuns owned by the Americans, 3 tactical_bombers owned by the Americans, 1 marine owned by the Americans, 1 artillery owned by the Americans, 1 infantry owned by the ANZAC, 7 infantry owned by the Americans and 8 fighters owned by the Americans lost in Hawaiian Islands
                        Japanese roll dice for 3 armour, 1 artillery, 9 bombers, 16 fighters, 2 marines and 2 tactical_bombers in Hawaiian Islands, round 3 :  18/33 hits
                        Americans roll dice for 25 fighters in Hawaiian Islands, round 3 :  16/25 hits
                        2 marines owned by the Japanese, 1 artillery owned by the Japanese, 2 armour owned by the Japanese, 11 fighters owned by the Japanese and 18 fighters owned by the Americans lost in Hawaiian Islands
                        Japanese roll dice for 1 armour, 9 bombers, 5 fighters and 2 tactical_bombers in Hawaiian Islands, round 4 :  11/17 hits
                        Americans roll dice for 7 fighters in Hawaiian Islands, round 4 :  4/7 hits
                        4 fighters owned by the Japanese and 7 fighters owned by the Americans lost in Hawaiian Islands
                    Japanese win, taking Hawaiian Islands from Americans with 1 armour, 9 bombers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 135
                    Casualties for Americans: 2 aaGuns, 1 artillery, 33 fighters, 7 infantry, 1 marine and 3 tactical_bombers
                    Casualties for ANZAC: 1 infantry
                    Casualties for Japanese: 2 armour, 11 artilleries, 16 fighters, 15 infantry and 2 marines

    Non Combat Move - Japanese
                1 fighter moved from Hawaiian Islands to 26 Sea Zone
                2 tactical_bombers moved from Hawaiian Islands to 26 Sea Zone
                9 bombers moved from Hawaiian Islands to Midway
                1 fighter moved from India to Persia
                1 fighter moved from Hopei to Anhwe
                3 artilleries moved from Yakut S.S.R. to Buryatia
                4 bombers moved from Japan to Kwangsi

    Place Units - Japanese
                4 transports placed in 6 Sea Zone
                4 artilleries and 4 infantry placed in Japan
                3 fighters placed in Persia
                Japanese undo move 3.
                1 infantry and 2 mech_infantrys placed in Persia
                2 fighters and 1 infantry placed in India
                Japanese undo move 4.
                3 fighters placed in India
                1 infantry placed in French Indo China
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Kwangsi: 4 bombers
                EDIT: Adding units owned by Japanese to Burma: 4 bombers
                EDIT: Turning off Edit Mode

    Turn Complete - Japanese
                Japanese collect 75 PUs; end with 75 PUs
                Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 90 PUs
                Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 95 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 100 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 103 PUs

    triplea_41871_Jap28.tsvg

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    phew!  I got Hawaii!!!

    Wow, never thought it would happen.

    Now, I guess if you can get Berlin on Russia’s turn, you are still in it?

    Time for some US suicide run on Berlin?

  • '23 '22 '21 '20 '19 '18 '17

    I think I can concede here. Oh man that is painful. I could have avoided that with more careful play and I planned on getting Berlin the following turn. I had no guarantees on that, but I thought my odds were pretty good.

    Well played. I will post.

  • '23 '22 '21 '20 '19 '18 '17

    I’ll double check with the USSR first, but I’m pretty sure that is close to impossible.

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    Yeah, this was a beast of game.

    If I lost, I would have had to surrender my A&A credentials….  :-P

  • '23 '22 '21 '20 '19 '18 '17

    My panic subsided. I should try for it at least.

  • '23 '22 '21 '20 '19 '18 '17

    But it is definitely a long shot.

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    you consistently pulled the rug out from under me!

    ahahahahahahahah

    well played.  :lol:

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    @farmboy:

    But it is definitely a long shot.

    yeah, you got to try

  • '23 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 28

    Purchase Units - Americans
                Americans buy 6 fighters, 5 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
                1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 98 Sea Zone to 97 Sea Zone
                1 armour, 1 artillery and 1 infantry moved from Greece to 97 Sea Zone
                1 armour, 2 artilleries and 2 infantry moved from 97 Sea Zone to Northern Italy
                2 bombers moved from Slovakia Hungary to Germany
                2 fighters moved from Slovakia Hungary to Germany
                2 fighters moved from 97 Sea Zone to Germany
                1 tactical_bomber moved from Slovakia Hungary to Western Germany
                1 fighter and 2 tactical_bombers moved from 97 Sea Zone to Western Germany
                1 bomber moved from Greece to Germany
                2 transports moved from 97 Sea Zone to 98 Sea Zone
                1 transport moved from 97 Sea Zone to 98 Sea Zone

    Combat - Americans
                Air Battle in Germany
                    Americans attacks with 7 units heading to Germany
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Germany
                        AA fire in Germany : 0/3 hits, 0.50 expected hits
                    Bombing raid in Germany rolls: 7,4,7 and causes: 18 damage to unit: factory_major
                    Bombing raid in Germany causes 18 damage total.
                Battle in Western Germany
                    Americans attack with 1 fighter and 3 tactical_bombers
                    Germans defend with 1 airfield, 1 factory_major, 1 harbour and 4 infantry
                        Americans roll dice for 1 fighter and 3 tactical_bombers in Western Germany, round 2 : 4/4 hits, 2.17 expected hits
                        Germans roll dice for 4 infantry in Western Germany, round 2 : 1/4 hits, 1.33 expected hits
                        4 infantry owned by the Germans and 1 tactical_bomber owned by the Americans lost in Western Germany
                    Americans win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 1
                    Casualties for Americans: 1 tactical_bomber
                    Casualties for Germans: 4 infantry
                Battle in Northern Italy
                    Americans attack with 1 armour, 2 artilleries and 2 infantry
                    Italians defend with 1 airfield, 1 factory_minor and 3 infantry
                        Americans roll dice for 1 cruiser in Northern Italy, round 2 : 1/1 hits, 0.50 expected hits
                        Americans roll dice for 1 armour, 2 artilleries and 2 infantry in Northern Italy, round 2 : 1/5 hits, 1.83 expected hits
                        Italians roll dice for 3 infantry in Northern Italy, round 2 : 1/3 hits, 1.00 expected hits
                        1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Northern Italy
                        Americans roll dice for 1 armour, 2 artilleries and 1 infantry in Northern Italy, round 3 : 2/4 hits, 1.50 expected hits
                        Italians roll dice for 1 infantry in Northern Italy, round 3 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Northern Italy
                    Americans win, taking Northern Italy from Italians with 1 armour and 2 artilleries remaining. Battle score for attacker is 3
                    Casualties for Americans: 2 infantry
                    Casualties for Italians: 3 infantry
                Cleaning up after air battles

    Non Combat Move - Americans
                1 destroyer moved from 98 Sea Zone to 97 Sea Zone
                2 artilleries and 2 infantry moved from Yugoslavia to Slovakia Hungary
                3 bombers and 4 fighters moved from Germany to Greater Southern Germany
                1 fighter and 2 tactical_bombers moved from Western Germany to Greater Southern Germany
                1 infantry moved from Alaska to British Columbia
                1 bomber moved from Western United States to Central United States
                1 infantry moved from Western United States to Central United States
                2 fighters and 3 tactical_bombers moved from Western United States to British Columbia
                1 mech_infantry moved from Western United States to Central United States
                1 infantry moved from Western United States to British Columbia
                2 mech_infantrys moved from Western United States to Central United States
                1 destroyer moved from 51 Sea Zone to 89 Sea Zone
                2 carriers moved from 64 Sea Zone to 89 Sea Zone
                1 carrier moved from 97 Sea Zone to 98 Sea Zone

    Place Units - Americans
                1 transport placed in 101 Sea Zone
                1 mech_infantry placed in Central United States
                5 fighters placed in Eastern United States
                2 infantry placed in Greece
                1 fighter placed in 97 Sea Zone
                3 infantry placed in Egypt

    Turn Complete - Americans
                Americans collect 65 PUs; end with 65 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs

    Combat Hit Differential Summary :

    Germans : -0.33
        Italians : 0.67
        Americans : 2.00
        AA fire in Germany : : -0.50

    triplea_41871_Ame28.tsvg

  • '23 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 28

    Purchase Units - Americans
                Americans buy 6 fighters, 5 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
                1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 98 Sea Zone to 97 Sea Zone
                1 armour, 1 artillery and 1 infantry moved from Greece to 97 Sea Zone
                1 armour, 2 artilleries and 2 infantry moved from 97 Sea Zone to Northern Italy
                2 bombers moved from Slovakia Hungary to Germany
                2 fighters moved from Slovakia Hungary to Germany
                2 fighters moved from 97 Sea Zone to Germany
                1 tactical_bomber moved from Slovakia Hungary to Western Germany
                1 fighter and 2 tactical_bombers moved from 97 Sea Zone to Western Germany
                1 bomber moved from Greece to Germany
                2 transports moved from 97 Sea Zone to 98 Sea Zone
                1 transport moved from 97 Sea Zone to 98 Sea Zone

    Combat - Americans
                Air Battle in Germany
                    Americans attacks with 7 units heading to Germany
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Germany
                        AA fire in Germany : 0/3 hits, 0.50 expected hits
                    Bombing raid in Germany rolls: 7,4,7 and causes: 18 damage to unit: factory_major
                    Bombing raid in Germany causes 18 damage total.
                Battle in Western Germany
                    Americans attack with 1 fighter and 3 tactical_bombers
                    Germans defend with 1 airfield, 1 factory_major, 1 harbour and 4 infantry
                        Americans roll dice for 1 fighter and 3 tactical_bombers in Western Germany, round 2 : 4/4 hits, 2.17 expected hits
                        Germans roll dice for 4 infantry in Western Germany, round 2 : 1/4 hits, 1.33 expected hits
                        4 infantry owned by the Germans and 1 tactical_bomber owned by the Americans lost in Western Germany
                    Americans win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 1
                    Casualties for Americans: 1 tactical_bomber
                    Casualties for Germans: 4 infantry
                Battle in Northern Italy
                    Americans attack with 1 armour, 2 artilleries and 2 infantry
                    Italians defend with 1 airfield, 1 factory_minor and 3 infantry
                        Americans roll dice for 1 cruiser in Northern Italy, round 2 : 1/1 hits, 0.50 expected hits
                        Americans roll dice for 1 armour, 2 artilleries and 2 infantry in Northern Italy, round 2 : 1/5 hits, 1.83 expected hits
                        Italians roll dice for 3 infantry in Northern Italy, round 2 : 1/3 hits, 1.00 expected hits
                        1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Northern Italy
                        Americans roll dice for 1 armour, 2 artilleries and 1 infantry in Northern Italy, round 3 : 2/4 hits, 1.50 expected hits
                        Italians roll dice for 1 infantry in Northern Italy, round 3 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Northern Italy
                    Americans win, taking Northern Italy from Italians with 1 armour and 2 artilleries remaining. Battle score for attacker is 3
                    Casualties for Americans: 2 infantry
                    Casualties for Italians: 3 infantry
                Cleaning up after air battles

    Non Combat Move - Americans
                1 destroyer moved from 98 Sea Zone to 97 Sea Zone
                2 artilleries and 2 infantry moved from Yugoslavia to Slovakia Hungary
                3 bombers and 4 fighters moved from Germany to Greater Southern Germany
                1 fighter and 2 tactical_bombers moved from Western Germany to Greater Southern Germany
                1 infantry moved from Alaska to British Columbia
                1 bomber moved from Western United States to Central United States
                1 infantry moved from Western United States to Central United States
                2 fighters and 3 tactical_bombers moved from Western United States to British Columbia
                1 mech_infantry moved from Western United States to Central United States
                1 infantry moved from Western United States to British Columbia
                2 mech_infantrys moved from Western United States to Central United States
                1 destroyer moved from 51 Sea Zone to 89 Sea Zone
                2 carriers moved from 64 Sea Zone to 89 Sea Zone
                1 carrier moved from 97 Sea Zone to 98 Sea Zone

    Place Units - Americans
                1 transport placed in 101 Sea Zone
                1 mech_infantry placed in Central United States
                5 fighters placed in Eastern United States
                2 infantry placed in Greece
                1 fighter placed in 97 Sea Zone
                3 infantry placed in Egypt

    Turn Complete - Americans
                Americans collect 65 PUs; end with 65 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese
                2 infantry moved from Shensi to Szechwan

    Place Units - Chinese
                1 infantry placed in Szechwan
                Turning on Edit Mode
                EDIT: Removing units owned by Chinese from Szechwan: 2 infantry
                EDIT: Adding units owned by Chinese to Sikang: 2 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Chinese from Sikang: 1 infantry
                EDIT: Adding units owned by Chinese to Shensi: 1 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 8 PUs

    Combat Move - British

    Non Combat Move - British
                1 tactical_bomber moved from Egypt to Greater Southern Germany
                2 mech_infantrys moved from Iraq to Egypt
                2 artilleries and 2 infantry moved from Yugoslavia to Slovakia Hungary
                2 fighters and 1 tactical_bomber moved from Yugoslavia to Poland

    Turn Complete - UK_Pacific

    Combat Hit Differential Summary :

    Germans : -0.33
        Italians : 0.67
        Americans : 2.00
        AA fire in Germany : : -0.50

    triplea_41871_UK_28.tsvg

  • '23 '22 '21 '20 '19 '18 '17

    assumed no intercept for the bombing because it probably wouldn’t hit the bombers and because you probably want to conserve the fighters. Still my odds for Russia are pretty low.

  • '23 '22 '21 '20 '19 '18 '17

    And obviously if you do want to intercept we can do that and correct after.

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 28

    Purchase Units - Italians
                Italians buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 infantry moved from Southern France to Northern Italy
                2 infantry moved from Southern Italy to Northern Italy
                2 fighters moved from Germany to Northern Italy
                1 artillery moved from Albania to Yugoslavia
                      Italians take Yugoslavia from Americans
                2 infantry moved from Union of South Africa to Rhodesia
                1 infantry moved from Southern Italy to Northern Italy
                1 artillery moved from Finland to Karelia
                      Italians take Karelia from Russians

    Combat - Italians
                Battle in Northern Italy
                    Italians attack with 2 fighters and 5 infantry
                    Americans defend with 1 airfield, 1 armour, 2 artilleries and 1 factory_minor
                        Italians roll dice for 2 fighters and 5 infantry in Northern Italy, round 2 :  3/7 hits
                        Americans roll dice for 1 armour and 2 artilleries in Northern Italy, round 2 :  1/3 hits
                        2 artilleries owned by the Americans, 1 armour owned by the Americans and 1 infantry owned by the Italians lost in Northern Italy
                    Italians win, taking Northern Italy from Americans with 2 fighters and 4 infantry remaining. Battle score for attacker is 11
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 1 armour and 2 artilleries

    Non Combat Move - Italians
                2 fighters moved from Northern Italy to Germany
                1 infantry moved from Southern Italy to Northern Italy
                1 aaGun and 1 marine moved from Finland to Karelia
                1 infantry moved from Finland to Karelia
                3 fighters moved from Ethiopia to Anglo Egyptian Sudan

    Place Units - Italians
                1 fighter and 1 infantry placed in Southern Italy
                1 infantry placed in Southern France

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 9
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1,1,1,2
                Italians collect 20 PUs (9 lost to blockades); end with 20 PUs

    triplea_41871_Ita28.tsvg

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