bloody G1!
G4018L Farmboy Allies vs Karl7 Axis +4
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 22
Purchase Units - Americans
Americans buy 9 fighters and 3 infantry; Remaining resources: 0 PUs;Combat Move - Americans
2 bombers and 2 fighters moved from Gibraltar to 97 Sea Zone
4 carriers, 1 cruiser, 3 destroyers, 6 fighters, 4 submarines, 2 tactical_bombers and 6 transports moved from 95 Sea Zone to 97 Sea Zone
1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 submarine moved from 81 Sea Zone to 97 Sea Zone
1 tactical_bomber moved from Egypt to 97 Sea Zone
2 bombers moved from Bessarabia to 97 Sea Zone
1 infantry moved from Normandy Bordeaux to Holland Belgium
Americans take Holland Belgium from GermansCombat - Americans
Germans scrambles 3 units out of Northern Italy to defend against the attack in 97 Sea Zone
Germans scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
Battle in 97 Sea Zone
Americans attack with 4 bombers, 4 carriers, 1 cruiser, 3 destroyers, 8 fighters, 6 submarines, 3 tactical_bombers and 6 transports
Germans defend with 1 battleship, 2 carriers, 1 destroyer, 5 fighters, 3 tactical_bombers and 7 transports; Italians defend with 2 carriers, 6 fighters and 4 transports
Americans roll dice for 6 submarines in 97 Sea Zone, round 2 : 1/6 hits, 2.00 expected hits
Units damaged: 1 carrier owned by the Germans
Americans roll dice for 4 bombers, 4 carriers, 1 cruiser, 3 destroyers, 8 fighters, 3 tactical_bombers and 6 transports in 97 Sea Zone, round 2 : 13/19 hits, 10.17 expected hits
Units damaged: 1 battleship owned by the Germans
Germans roll dice for 1 battleship, 4 carriers, 1 destroyer, 11 fighters, 3 tactical_bombers and 11 transports in 97 Sea Zone, round 2 : 7/20 hits, 11.17 expected hits
Units damaged: 2 carriers owned by the Americans
1 destroyer owned by the Germans, 5 submarines owned by the Americans, 1 fighter owned by the Germans, 2 carriers owned by the Germans, 3 tactical_bombers owned by the Germans and 2 carriers owned by the Italians lost in 97 Sea Zone
Americans roll dice for 1 submarine in 97 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 battleship owned by the Germans lost in 97 Sea Zone
Americans roll dice for 4 bombers, 4 carriers, 1 cruiser, 3 destroyers, 8 fighters, 3 tactical_bombers and 6 transports in 97 Sea Zone, round 3 : 11/19 hits, 10.17 expected hits
Germans roll dice for 10 fighters in 97 Sea Zone, round 3 : 5/10 hits, 6.67 expected hits
Units damaged: 1 carrier owned by the Americans
2 destroyers owned by the Americans, 4 fighters owned by the Germans, 2 fighters owned by the Americans, 1 transport owned by the Germans and 6 fighters owned by the Italians lost in 97 Sea Zone
4 transports owned by the Italians and 6 transports owned by the Germans lost in 97 Sea Zone
Americans roll dice for 1 submarine in 97 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Americans win, taking 97 Sea Zone from Neutral with 4 bombers, 4 carriers, 1 cruiser, 1 destroyer, 6 fighters, 1 submarine, 3 tactical_bombers and 6 transports remaining. Battle score for attacker is 246
Casualties for Americans: 2 destroyers, 2 fighters and 5 submarines
Casualties for Germans: 1 battleship, 2 carriers, 1 destroyer, 5 fighters, 3 tactical_bombers and 7 transports
Casualties for Italians: 2 carriers, 6 fighters and 4 transportsNon Combat Move - Americans
5 fighters moved from 97 Sea Zone to Romania
2 tactical_bombers moved from 97 Sea Zone to Romania
4 bombers moved from 97 Sea Zone to Romania
1 carrier and 2 fighters moved from 95 Sea Zone to 97 Sea Zone
3 artilleries and 4 infantry moved from Algeria to Tunisia
1 artillery and 2 infantry moved from Ethiopia to Anglo Egyptian Sudan
7 carriers and 2 destroyers moved from 64 Sea Zone to 10 Sea Zone
6 fighters moved from Western United States to Hawaiian IslandsPlace Units - Americans
3 infantry placed in Egypt
9 fighters placed in Western United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from Western United States: 1 fighter
EDIT: Adding units owned by Americans to 10 Sea Zone: 1 transport
EDIT: Changing PUs for Americans from 0 to 3
EDIT: Removing units owned by Americans from 97 Sea Zone: 6 transports
EDIT: Adding units owned by Americans to 98 Sea Zone: 6 transports
EDIT: Turning off Edit ModeTurn Complete - Americans
Americans collect 66 PUs; end with 69 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 99 PUsCombat Hit Differential Summary :
Germans : -5.83
Americans : 3.00 -
TUV swing was 246. I was supposed to win that handily , but I was still very lucky there. When you scrambled I thought there was a good chance I would lose all the carriers.
Note the edits I made. You will see that I commented on them above the post. It was just easier to do that then to redo all the moves. I may not get to the British move today I’m afraid. Not to free at the moment and I feel I have to think this through more. I also have to edit the US fighters I just put in Western US. 5 of them are definitely going on the carriers and I might have a couple of more US NCM moves. But really wanted to see what happened in 97 so thought I would at least get that done.
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Also, I left your Battleship alive after the first round and took off a fighter. Or rather triple a did that automatically. I wasn’t thinking of the complications of me having one sub left. Had you dropped the Battleship instead and kept the fighter, my sub wouldn’t have had a hit and you would have one more role. If you think you would have caught that and destroyed the battleship instead, feel free to roll a die for the fighter here.
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that was a shitt show
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I guess I should start taking the possibility of you wining a bit more seriously now. You have lucked out several time now, partially because of my dumb moves too.
I am pretty sure I can still win, but Hawaii is tough nut. Time to bring down the pain!
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 22
Purchase Units - Americans
Americans buy 9 fighters and 3 infantry; Remaining resources: 0 PUs;Combat Move - Americans
2 bombers and 2 fighters moved from Gibraltar to 97 Sea Zone
4 carriers, 1 cruiser, 3 destroyers, 6 fighters, 4 submarines, 2 tactical_bombers and 6 transports moved from 95 Sea Zone to 97 Sea Zone
1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 submarine moved from 81 Sea Zone to 97 Sea Zone
1 tactical_bomber moved from Egypt to 97 Sea Zone
2 bombers moved from Bessarabia to 97 Sea Zone
1 infantry moved from Normandy Bordeaux to Holland Belgium
Americans take Holland Belgium from GermansCombat - Americans
Germans scrambles 3 units out of Northern Italy to defend against the attack in 97 Sea Zone
Germans scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
Battle in 97 Sea Zone
Americans attack with 4 bombers, 4 carriers, 1 cruiser, 3 destroyers, 8 fighters, 6 submarines, 3 tactical_bombers and 6 transports
Germans defend with 1 battleship, 2 carriers, 1 destroyer, 5 fighters, 3 tactical_bombers and 7 transports; Italians defend with 2 carriers, 6 fighters and 4 transports
Americans roll dice for 6 submarines in 97 Sea Zone, round 2 : 1/6 hits, 2.00 expected hits
Units damaged: 1 carrier owned by the Germans
Americans roll dice for 4 bombers, 4 carriers, 1 cruiser, 3 destroyers, 8 fighters, 3 tactical_bombers and 6 transports in 97 Sea Zone, round 2 : 13/19 hits, 10.17 expected hits
Units damaged: 1 battleship owned by the Germans
Germans roll dice for 1 battleship, 4 carriers, 1 destroyer, 11 fighters, 3 tactical_bombers and 11 transports in 97 Sea Zone, round 2 : 7/20 hits, 11.17 expected hits
Units damaged: 2 carriers owned by the Americans
1 destroyer owned by the Germans, 5 submarines owned by the Americans, 1 fighter owned by the Germans, 2 carriers owned by the Germans, 3 tactical_bombers owned by the Germans and 2 carriers owned by the Italians lost in 97 Sea Zone
Americans roll dice for 1 submarine in 97 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 battleship owned by the Germans lost in 97 Sea Zone
Americans roll dice for 4 bombers, 4 carriers, 1 cruiser, 3 destroyers, 8 fighters, 3 tactical_bombers and 6 transports in 97 Sea Zone, round 3 : 11/19 hits, 10.17 expected hits
Germans roll dice for 10 fighters in 97 Sea Zone, round 3 : 5/10 hits, 6.67 expected hits
Units damaged: 1 carrier owned by the Americans
2 destroyers owned by the Americans, 4 fighters owned by the Germans, 2 fighters owned by the Americans, 1 transport owned by the Germans and 6 fighters owned by the Italians lost in 97 Sea Zone
4 transports owned by the Italians and 6 transports owned by the Germans lost in 97 Sea Zone
Americans roll dice for 1 submarine in 97 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Americans win, taking 97 Sea Zone from Neutral with 4 bombers, 4 carriers, 1 cruiser, 1 destroyer, 6 fighters, 1 submarine, 3 tactical_bombers and 6 transports remaining. Battle score for attacker is 246
Casualties for Americans: 2 destroyers, 2 fighters and 5 submarines
Casualties for Germans: 1 battleship, 2 carriers, 1 destroyer, 5 fighters, 3 tactical_bombers and 7 transports
Casualties for Italians: 2 carriers, 6 fighters and 4 transportsNon Combat Move - Americans
5 fighters moved from 97 Sea Zone to Romania
2 tactical_bombers moved from 97 Sea Zone to Romania
4 bombers moved from 97 Sea Zone to Romania
1 carrier and 2 fighters moved from 95 Sea Zone to 97 Sea Zone
3 artilleries and 4 infantry moved from Algeria to Tunisia
1 artillery and 2 infantry moved from Ethiopia to Anglo Egyptian Sudan
7 carriers and 2 destroyers moved from 64 Sea Zone to 10 Sea Zone
6 fighters moved from Western United States to Hawaiian IslandsPlace Units - Americans
3 infantry placed in Egypt
9 fighters placed in Western United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from Western United States: 1 fighter
EDIT: Adding units owned by Americans to 10 Sea Zone: 1 transport
EDIT: Changing PUs for Americans from 0 to 3
EDIT: Removing units owned by Americans from 97 Sea Zone: 6 transports
EDIT: Adding units owned by Americans to 98 Sea Zone: 6 transports
EDIT: Turning off Edit ModeTurn Complete - Americans
Americans collect 66 PUs; end with 69 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 99 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from Western United States: 5 fighters
EDIT: Adding units owned by Americans to 10 Sea Zone: 5 fighters
EDIT: Removing units owned by Americans from 97 Sea Zone: 1 carrier
EDIT: Removing units owned by Americans from 97 Sea Zone: 1 tactical_bomber
EDIT: Adding units owned by Americans to Iraq: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans : -5.83
Americans : 3.00 -
I guess I should start taking the possibility of you wining a bit more seriously now. You have lucked out several time now, partially because of my dumb moves too.
I am pretty sure I can still win, but Hawaii is tough nut. Time to bring down the pain!
I think this is still quite likely yours. You’ve lost the Mediterranean Sea and that might put Germany on the defensive. But Germany has a tonne of units and I think it will take a lot longer for me to crack that then for you to to take Hawaii. But if I have a chance, that battle will certainly have helped.
Note that I edited a couple of NCM and decided to lose a carrier rather than a fighter in 97.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 22
Purchase Units - Italians
Italians buy 2 artilleries, 1 fighter and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Nigeria to Gold Coast
Italians take French West Africa from Americans
Italians take Gold Coast from BritishCombat - Italians
Non Combat Move - Italians
4 artilleries moved from Eastern Poland to Slovakia Hungary
2 infantry moved from Eastern Poland to Slovakia Hungary
1 aaGun moved from Belarus to Novgorod
1 marine moved from Belarus to Novgorod
1 artillery moved from Belarus to Novgorod
4 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Union of South Africa to Rhodesia
2 armour moved from Union of South Africa to Belgian CongoPlace Units - Italians
1 fighter and 2 infantry placed in Southern Italy
2 artilleries placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2,4,5,6,6,6,4,2,6
Italians collect 20 PUs (6 lost to blockades); end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 22
Purchase Units - ANZAC
ANZAC buy 1 fighter; Remaining resources: 3 PUs;Combat Move - ANZAC
4 fighters moved from Queensland to 33 Sea Zone
3 bombers moved from Hawaiian Islands to 33 Sea ZoneCombat - ANZAC
Battle in 33 Sea Zone
ANZAC attack with 3 bombers and 4 fighters
Japanese defend with 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports
ANZAC roll dice for 3 bombers and 4 fighters in 33 Sea Zone, round 2 : 4/7 hits, 4.00 expected hits
Units damaged: 1 battleship owned by the Japanese
Japanese roll dice for 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports in 33 Sea Zone, round 2 : 4/5 hits, 2.50 expected hits
4 fighters owned by the ANZAC, 1 carrier owned by the Japanese and 1 destroyer owned by the Japanese lost in 33 Sea Zone
ANZAC roll dice for 3 bombers in 33 Sea Zone, round 3 : 3/3 hits, 2.00 expected hits
Japanese roll dice for 1 battleship, 1 fighter, 1 tactical_bomber and 2 transports in 33 Sea Zone, round 3 : 2/3 hits, 1.83 expected hits
1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 2 bombers owned by the ANZAC and 1 battleship owned by the Japanese lost in 33 Sea Zone
2 transports owned by the Japanese lost in 33 Sea Zone
ANZAC win with 1 bomber remaining. Battle score for attacker is 15
Casualties for ANZAC: 2 bombers and 4 fighters
Casualties for Japanese: 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transportsNon Combat Move - ANZAC
1 bomber moved from 33 Sea Zone to Queensland
1 fighter moved from New South Wales to Queensland
1 fighter moved from Egypt to IraqPlace Units - ANZAC
1 fighter placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 6,6
ANZAC collect 10 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUsCombat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 1.00
Japanese : 1.67 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 23
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 fighters and 14 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 2 infantry moved from France to Normandy Bordeaux
1 artillery and 2 infantry moved from France to Holland Belgium
1 infantry moved from France to Holland Belgium
1 infantry moved from France to Normandy Bordeaux
1 fighter moved from Western Germany to Holland Belgium
1 tactical_bomber moved from France to Normandy BordeauxCombat - Germans
Battle in Holland Belgium
Germans attack with 1 artillery, 1 fighter and 3 infantry
Americans defend with 1 infantry
Germans roll dice for 1 artillery, 1 fighter and 3 infantry in Holland Belgium, round 2 : 2/5 hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 1 artillery, 3 infantry and 1 tactical_bomber
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 artillery, 3 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 2/5 hits
Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits
1 infantry owned by the Americans and 1 infantry owned by the Germans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 1 artillery, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantryNon Combat Move - Germans
Turning on Edit Mode
EDIT: Changing ownership of Vyborg from Russians to Germans
EDIT: Changing ownership of Karelia from Russians to Germans
EDIT: Turning off Edit Mode
4 aaGuns, 11 armour, 16 artilleries, 25 infantry and 5 mech_infantrys moved from Eastern Poland to Slovakia Hungary
4 armour and 1 mech_infantry moved from Germany to Slovakia Hungary
1 fighter moved from Holland Belgium to Slovakia Hungary
7 artilleries and 7 infantry moved from Novgorod to Karelia
1 armour moved from Novgorod to Karelia
1 armour moved from Belarus to Slovakia Hungary
2 armour moved from Baltic States to Slovakia Hungary
2 infantry moved from Baltic States to Novgorod
1 artillery moved from Eastern Poland to Slovakia Hungary
1 infantry moved from Eastern Poland to Slovakia Hungary
1 artillery moved from Eastern Poland to Slovakia Hungary
8 artilleries and 8 infantry moved from Eastern Poland to Baltic States
1 tactical_bomber moved from Normandy Bordeaux to Slovakia Hungary
1 artillery and 4 infantry moved from France to Western Germany
3 infantry moved from Southern France to Northern Italy
1 aaGun and 2 infantry moved from Northern Italy to Southern ItalyPlace Units - Germans
1 fighter placed in Western Germany
1 fighter and 9 infantry placed in Germany
3 infantry placed in Western Germany
Germans undo move 3.
3 infantry placed in Novgorod
2 infantry placed in France
Germans undo move 4.
2 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6,6,3,6,6,4,1,1,1
Germans collect 45 PUs (2 lost to blockades); end with 45 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 23
Purchase Units - Russians
Russians buy 3 artilleries, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour moved from Romania to Bulgaria
Russians take Bulgaria from Italians
1 armour moved from Bulgaria to Albania
Russians take Albania from Italians
1 bomber and 1 fighter moved from Finland to Baltic States
1 infantry moved from Smolensk to Belarus
Russians take Belarus from Italians
4 armour and 4 mech_infantrys moved from Romania to Northern Italy
Russians take Yugoslavia from Italians
1 armour moved from Romania to Greater Southern Germany
Russians take Greater Southern Germany from Germans
1 armour moved from Romania to Poland
Russians take Eastern Poland from Italians
Russians take Poland from Germans
17 armour and 17 mech_infantrys moved from Romania to Baltic States
1 tactical_bomber moved from Russia to Baltic States
1 tactical_bomber moved from Russia to Baltic States
1 infantry moved from Vologda to Urals
Russians take Urals from JapaneseCombat - Russians
Battle in Baltic States
Russians attack with 17 armour, 1 bomber, 1 fighter, 17 mech_infantrys and 2 tactical_bombers
Germans defend with 8 artilleries and 8 infantry
Russians roll dice for 17 armour, 1 bomber, 1 fighter, 17 mech_infantrys and 2 tactical_bombers in Baltic States, round 2 : 14/38 hits, 13.83 expected hits
Germans roll dice for 8 artilleries and 8 infantry in Baltic States, round 2 : 6/16 hits, 5.33 expected hits
6 mech_infantrys owned by the Russians, 6 artilleries owned by the Germans and 8 infantry owned by the Germans lost in Baltic States
Russians roll dice for 17 armour, 1 bomber, 1 fighter, 11 mech_infantrys and 2 tactical_bombers in Baltic States, round 3 : 14/32 hits, 12.83 expected hits
Germans roll dice for 2 artilleries in Baltic States, round 3 : 2/2 hits, 0.67 expected hits
2 mech_infantrys owned by the Russians and 2 artilleries owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 17 armour, 1 bomber, 1 fighter, 9 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 24
Casualties for Russians: 8 mech_infantrys
Casualties for Germans: 8 artilleries and 8 infantry
Battle in Northern Italy
Russians attack with 4 armour and 4 mech_infantrys
Germans defend with 3 infantry; Italians defend with 1 airfield, 2 artilleries and 1 factory_minor
Russians roll dice for 4 armour and 4 mech_infantrys in Northern Italy, round 2 : 2/8 hits, 2.67 expected hits
Italians roll dice for 2 artilleries and 3 infantry in Northern Italy, round 2 : 2/5 hits, 1.67 expected hits
2 mech_infantrys owned by the Russians and 2 infantry owned by the Germans lost in Northern Italy
Russians roll dice for 4 armour and 2 mech_infantrys in Northern Italy, round 3 : 1/6 hits, 2.33 expected hits
Italians roll dice for 2 artilleries and 1 infantry in Northern Italy, round 3 : 0/3 hits, 1.00 expected hits
1 infantry owned by the Germans lost in Northern Italy
Russians roll dice for 4 armour and 2 mech_infantrys in Northern Italy, round 4 : 0/6 hits, 2.33 expected hits
Italians roll dice for 2 artilleries in Northern Italy, round 4 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the Russians lost in Northern Italy
Russians roll dice for 4 armour and 1 mech_infantry in Northern Italy, round 5 : 1/5 hits, 2.17 expected hits
Italians roll dice for 2 artilleries in Northern Italy, round 5 : 0/2 hits, 0.67 expected hits
1 artillery owned by the Italians lost in Northern Italy
Russians roll dice for 4 armour and 1 mech_infantry in Northern Italy, round 6 : 2/5 hits, 2.17 expected hits
Italians roll dice for 1 artillery in Northern Italy, round 6 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Italians lost in Northern Italy
Russians win, taking Northern Italy from Italians with 4 armour and 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for Russians: 3 mech_infantrys
Casualties for Germans: 3 infantry
Casualties for Italians: 2 artilleriesNon Combat Move - Russians
1 infantry moved from Romania to Yugoslavia
1 infantry moved from Bessarabia to Eastern Poland
3 artilleries and 3 infantry moved from Romania to Bulgaria
2 aaGuns moved from Romania to Bulgaria
10 mech_infantrys moved from Romania to Baltic States
1 infantry moved from Bessarabia to Romania
10 artilleries and 13 infantry moved from Bryansk to Belarus
1 bomber, 1 fighter and 2 tactical_bombers moved from Baltic States to Bryansk
1 fighter and 2 tactical_bombers moved from Russia to Iraq
3 armour and 11 mech_infantrys moved from Iraq to Caucasus
1 infantry moved from Samara to Volgograd
1 aaGun, 2 artilleries, 3 infantry and 1 mech_infantry moved from Finland to Norway
1 infantry moved from Archangel to Belarus
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Samara
6 artilleries and 9 infantry moved from Russia to Tambov
4 mech_infantrys moved from Bryansk to Caucasus
1 bomber moved from Bryansk to Russia
5 mech_infantrys moved from Romania to Belarus
5 mech_infantrys moved from Romania to Belarus
1 submarine moved from 112 Sea Zone to 109 Sea ZonePlace Units - Russians
3 artilleries placed in Iraq
3 infantry placed in Ukraine
6 infantry and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 48 PUs; end with 48 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 51 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 53 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 24 PUs; end with 77 PUsCombat Hit Differential Summary :
Germans : 2.00
Italians : -1.33
Russians : -4.33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 23
Purchase Units - Japanese
Japanese buy 1 artillery, 2 carriers, 2 destroyers, 4 fighters, 1 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 armour moved from Olgiy to Dzavhan
Japanese take Dzavhan from Russians
1 armour moved from Dzavhan to Central Mongolia
Japanese take Central Mongolia from Russians
1 armour and 2 mech_infantrys moved from Novosibirsk to Urals
1 mech_infantry moved from Novosibirsk to UralsCombat - Japanese
Battle in Urals
Japanese attack with 1 armour and 3 mech_infantrys
Russians defend with 1 infantry
Japanese roll dice for 1 armour and 3 mech_infantrys in Urals, round 2 : 1/4 hits
Russians roll dice for 1 infantry in Urals, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Urals
Japanese win, taking Urals from Russians with 1 armour and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Japanese
2 armour and 5 mech_infantrys moved from Kazakhstan to Novosibirsk
2 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
2 fighters moved from 31 Sea Zone to 6 Sea Zone
2 fighters moved from 6 Sea Zone to Japan
2 bombers moved from Soviet Far East to Japan
1 artillery and 1 infantry moved from Iwo Jima to 17 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 battleship, 10 carriers, 4 destroyers, 17 fighters, 1 submarine, 1 tactical_bomber and 2 transports moved from 31 Sea Zone to 33 Sea ZonePlace Units - Japanese
2 carriers, 2 destroyers, 4 fighters and 1 transport placed in 6 Sea Zone
Japanese undo move 1.
2 carriers, 1 destroyer, 4 fighters and 1 transport placed in 6 Sea Zone
1 artillery and 1 infantry placed in Japan
1 destroyer placed in 19 Sea ZoneTurn Complete - Japanese
Japanese collect 84 PUs; end with 84 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 89 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 94 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 99 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 102 PUs -
Something weird happened to the British fighters on the US carrier. When the carrier joined the fleet, the British air were automatically moved to one of the damaged carriers. As I plan to move the British air, I will edit this on this turn.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 23
Purchase Units - Americans
Americans buy 2 artilleries, 1 destroyer and 8 fighters; Remaining resources: 3 PUs;Combat Move - Americans
2 infantry moved from Egypt to 98 Sea Zone
2 infantry and 1 transport moved from 98 Sea Zone to 97 Sea Zone
2 infantry moved from 97 Sea Zone to Greece
1 transport moved from 98 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from Tunisia to 94 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 93 Sea Zone
1 infantry moved from 93 Sea Zone to Southern France
1 artillery moved from 93 Sea Zone to Southern France
2 bombers and 2 fighters moved from Romania to Germany
1 fighter moved from Romania to Southern Italy
1 bomber moved from Romania to Southern Italy
1 fighter moved from Iraq to 97 Sea Zone
1 cruiser and 1 destroyer moved from 97 Sea Zone to 93 Sea Zone
1 carrier moved from 97 Sea Zone to 93 Sea Zone
1 carrier moved from 97 Sea Zone to 98 Sea Zone
1 tactical_bomber moved from Romania to 97 Sea Zone
1 bomber moved from Romania to GermanyCombat - Americans
Air Battle in Germany
Americans attacks with 5 units heading to Germany
Air Battle is over, the remaining bombers go on to their targets
Air Battle in Southern Italy
Americans attacks with 2 units heading to Southern Italy
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Germany
AA fire in Germany : 0/3 hits, 0.50 expected hits
Bombing raid in Germany rolls: 3,7,6 and causes: 16 damage to unit: factory_major
Bombing raid in Germany causes 16 damage total.
Strategic bombing raid in Southern Italy
AA fire in Southern Italy : 1/1 hits, 0.17 expected hits
1 bomber killed by AA
Bombing raid in Southern Italy causes 0 damage total.
Battle in Greece
Battle in Southern France
Cleaning up after air battlesNon Combat Move - Americans
1 fighter moved from Southern Italy to 97 Sea Zone
1 fighter moved from 97 Sea Zone to Egypt
1 tactical_bomber moved from 97 Sea Zone to Syria
3 bombers moved from Germany to Caucasus
1 tactical_bomber moved from Iraq to Egypt
2 infantry and 1 transport moved from 98 Sea Zone to 93 Sea Zone
1 transport moved from 98 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from Tunisia to 94 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from 93 Sea Zone to Southern France
1 artillery and 2 infantry moved from Tunisia to Libya
1 infantry moved from Egypt to Anglo Egyptian Sudan
2 fighters moved from Germany to Baltic States
2 fighters and 1 tactical_bomber moved from Romania to Belarus
5 fighters moved from 10 Sea Zone to Hawaiian Islands
3 fighters moved from Western United States to Hawaiian Islands
14 fighters moved from Hawaiian Islands to QueenslandPlace Units - Americans
2 artilleries placed in Egypt
1 destroyer placed in 98 Sea Zone
3 fighters placed in Western United States
5 fighters placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 65 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUsCombat Hit Differential Summary :
AA fire in Southern Italy : : 0.83
AA fire in Germany : : -0.50 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 23
Purchase Units - Americans
Americans buy 2 artilleries, 1 destroyer and 8 fighters; Remaining resources: 3 PUs;Combat Move - Americans
2 infantry moved from Egypt to 98 Sea Zone
2 infantry and 1 transport moved from 98 Sea Zone to 97 Sea Zone
2 infantry moved from 97 Sea Zone to Greece
1 transport moved from 98 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from Tunisia to 94 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 93 Sea Zone
1 infantry moved from 93 Sea Zone to Southern France
1 artillery moved from 93 Sea Zone to Southern France
2 bombers and 2 fighters moved from Romania to Germany
1 fighter moved from Romania to Southern Italy
1 bomber moved from Romania to Southern Italy
1 fighter moved from Iraq to 97 Sea Zone
1 cruiser and 1 destroyer moved from 97 Sea Zone to 93 Sea Zone
1 carrier moved from 97 Sea Zone to 93 Sea Zone
1 carrier moved from 97 Sea Zone to 98 Sea Zone
1 tactical_bomber moved from Romania to 97 Sea Zone
1 bomber moved from Romania to GermanyCombat - Americans
Air Battle in Germany
Americans attacks with 5 units heading to Germany
Air Battle is over, the remaining bombers go on to their targets
Air Battle in Southern Italy
Americans attacks with 2 units heading to Southern Italy
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Germany
AA fire in Germany : 0/3 hits, 0.50 expected hits
Bombing raid in Germany rolls: 3,7,6 and causes: 16 damage to unit: factory_major
Bombing raid in Germany causes 16 damage total.
Strategic bombing raid in Southern Italy
AA fire in Southern Italy : 1/1 hits, 0.17 expected hits
1 bomber killed by AA
Bombing raid in Southern Italy causes 0 damage total.
Battle in Greece
Battle in Southern France
Cleaning up after air battlesNon Combat Move - Americans
1 fighter moved from Southern Italy to 97 Sea Zone
1 fighter moved from 97 Sea Zone to Egypt
1 tactical_bomber moved from 97 Sea Zone to Syria
3 bombers moved from Germany to Caucasus
1 tactical_bomber moved from Iraq to Egypt
2 infantry and 1 transport moved from 98 Sea Zone to 93 Sea Zone
1 transport moved from 98 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from Tunisia to 94 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from 93 Sea Zone to Southern France
1 artillery and 2 infantry moved from Tunisia to Libya
1 infantry moved from Egypt to Anglo Egyptian Sudan
2 fighters moved from Germany to Baltic States
2 fighters and 1 tactical_bomber moved from Romania to Belarus
5 fighters moved from 10 Sea Zone to Hawaiian Islands
3 fighters moved from Western United States to Hawaiian Islands
14 fighters moved from Hawaiian Islands to QueenslandPlace Units - Americans
2 artilleries placed in Egypt
1 destroyer placed in 98 Sea Zone
3 fighters placed in Western United States
5 fighters placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 65 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 5 PUs;Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 5 PUsCombat Move - British
Non Combat Move - British
2 infantry moved from 93 Sea Zone to Southern France
2 fighters moved from 97 Sea Zone to Southern France
1 tactical_bomber moved from Egypt to Southern France
2 artilleries and 1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Trans-Jordan to IraqTurn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by Americans from Queensland: 14 fighters
EDIT: Adding units owned by Americans to Hawaiian Islands: 1 fighter
EDIT: Adding units owned by Americans to Hawaiian Islands: 13 fighters
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from Hawaiian Islands: 7 fighters
EDIT: Adding units owned by Americans to Queensland: 7 fighters
EDIT: Turning off Edit ModeCombat Hit Differential Summary :
AA fire in Southern Italy : : 0.83
AA fire in Germany : : -0.50 -
the problem with the fighters seemed to fix itself when I redid the combat moves again. Weird.
I did some NCM edits. of the US turn. I might rethink that but if I do it will only be in the Pacific. Will have that sorted in the next 20 minutes.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 23
Purchase Units - Americans
Americans buy 2 artilleries, 1 destroyer and 8 fighters; Remaining resources: 3 PUs;Combat Move - Americans
2 infantry moved from Egypt to 98 Sea Zone
2 infantry and 1 transport moved from 98 Sea Zone to 97 Sea Zone
2 infantry moved from 97 Sea Zone to Greece
1 transport moved from 98 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from Tunisia to 94 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 93 Sea Zone
1 infantry moved from 93 Sea Zone to Southern France
1 artillery moved from 93 Sea Zone to Southern France
2 bombers and 2 fighters moved from Romania to Germany
1 fighter moved from Romania to Southern Italy
1 bomber moved from Romania to Southern Italy
1 fighter moved from Iraq to 97 Sea Zone
1 cruiser and 1 destroyer moved from 97 Sea Zone to 93 Sea Zone
1 carrier moved from 97 Sea Zone to 93 Sea Zone
1 carrier moved from 97 Sea Zone to 98 Sea Zone
1 tactical_bomber moved from Romania to 97 Sea Zone
1 bomber moved from Romania to GermanyCombat - Americans
Air Battle in Germany
Americans attacks with 5 units heading to Germany
Air Battle is over, the remaining bombers go on to their targets
Air Battle in Southern Italy
Americans attacks with 2 units heading to Southern Italy
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Germany
AA fire in Germany : 0/3 hits, 0.50 expected hits
Bombing raid in Germany rolls: 3,7,6 and causes: 16 damage to unit: factory_major
Bombing raid in Germany causes 16 damage total.
Strategic bombing raid in Southern Italy
AA fire in Southern Italy : 1/1 hits, 0.17 expected hits
1 bomber killed by AA
Bombing raid in Southern Italy causes 0 damage total.
Battle in Greece
Battle in Southern France
Cleaning up after air battlesNon Combat Move - Americans
1 fighter moved from Southern Italy to 97 Sea Zone
1 fighter moved from 97 Sea Zone to Egypt
1 tactical_bomber moved from 97 Sea Zone to Syria
3 bombers moved from Germany to Caucasus
1 tactical_bomber moved from Iraq to Egypt
2 infantry and 1 transport moved from 98 Sea Zone to 93 Sea Zone
1 transport moved from 98 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from Tunisia to 94 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from 93 Sea Zone to Southern France
1 artillery and 2 infantry moved from Tunisia to Libya
1 infantry moved from Egypt to Anglo Egyptian Sudan
2 fighters moved from Germany to Baltic States
2 fighters and 1 tactical_bomber moved from Romania to Belarus
5 fighters moved from 10 Sea Zone to Hawaiian Islands
3 fighters moved from Western United States to Hawaiian Islands
14 fighters moved from Hawaiian Islands to QueenslandPlace Units - Americans
2 artilleries placed in Egypt
1 destroyer placed in 98 Sea Zone
3 fighters placed in Western United States
5 fighters placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 65 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 5 PUs;Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 5 PUsCombat Move - British
Non Combat Move - British
2 infantry moved from 93 Sea Zone to Southern France
2 fighters moved from 97 Sea Zone to Southern France
1 tactical_bomber moved from Egypt to Southern France
2 artilleries and 1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Trans-Jordan to IraqTurn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by Americans from Queensland: 14 fighters
EDIT: Adding units owned by Americans to Hawaiian Islands: 1 fighter
EDIT: Adding units owned by Americans to Hawaiian Islands: 13 fighters
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from Hawaiian Islands: 7 fighters
EDIT: Adding units owned by Americans to Queensland: 7 fighters
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from Queensland: 7 fighters
EDIT: Removing units owned by Americans from Hawaiian Islands: 5 fighters
EDIT: Adding units owned by Americans to New Zealand: 12 fighters
EDIT: Turning off Edit ModeCombat Hit Differential Summary :
AA fire in Southern Italy : : 0.83
AA fire in Germany : : -0.50 -
done. Sorry for all the edits.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 23
Purchase Units - Italians
Italians buy 1 armour, 1 artillery and 1 fighter; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 2 infantry moved from Slovakia Hungary to Romania
5 infantry moved from Southern Italy to Northern Italy
1 fighter moved from Southern Italy to Northern Italy
3 artilleries moved from Slovakia Hungary to Greater Southern Germany
2 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
1 artillery and 1 marine moved from Novgorod to VyborgCombat - Italians
Battle in Northern Italy
Italians attack with 1 fighter and 8 infantry
Russians defend with 1 airfield, 4 armour, 1 factory_minor and 1 mech_infantry
Italians roll dice for 1 fighter and 8 infantry in Northern Italy, round 2 : 1/9 hits
Russians roll dice for 4 armour and 1 mech_infantry in Northern Italy, round 2 : 2/5 hits
1 mech_infantry owned by the Russians and 2 infantry owned by the Italians lost in Northern Italy
Italians roll dice for 1 fighter and 6 infantry in Northern Italy, round 3 : 2/7 hits
Russians roll dice for 4 armour in Northern Italy, round 3 : 2/4 hits
2 armour owned by the Russians and 2 infantry owned by the Italians lost in Northern Italy
Italians roll dice for 1 fighter and 4 infantry in Northern Italy, round 4 : 1/5 hits
Russians roll dice for 2 armour in Northern Italy, round 4 : 1/2 hits
1 armour owned by the Russians and 1 infantry owned by the Italians lost in Northern Italy
Italians roll dice for 1 fighter and 3 infantry in Northern Italy, round 5 : 1/4 hits
Russians roll dice for 1 armour in Northern Italy, round 5 : 0/1 hits
1 armour owned by the Russians lost in Northern Italy
Italians win, taking Northern Italy from Russians with 1 fighter and 3 infantry remaining. Battle score for attacker is 13
Casualties for Italians: 5 infantry
Casualties for Russians: 4 armour and 1 mech_infantry
Battle in Romania
Italians attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Italians roll dice for 1 artillery and 2 infantry in Romania, round 2 : 2/3 hits
Russians roll dice for 1 infantry in Romania, round 2 : 1/1 hits
1 infantry owned by the Italians and 1 infantry owned by the Russians lost in Romania
Italians win, taking Romania from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Russians: 1 infantry
Battle in Greater Southern Germany
Italians attack with 3 artilleries
Russians defend with 1 armour
Italians roll dice for 3 artilleries in Greater Southern Germany, round 2 : 1/3 hits
Russians roll dice for 1 armour in Greater Southern Germany, round 2 : 1/1 hits
1 armour owned by the Russians and 1 artillery owned by the Italians lost in Greater Southern Germany
Italians win, taking Greater Southern Germany from Russians with 2 artilleries remaining. Battle score for attacker is 2
Casualties for Italians: 1 artillery
Casualties for Russians: 1 armourNon Combat Move - Italians
1 fighter moved from Northern Italy to Southern Italy
1 armour moved from Gold Coast to Nigeria
1 infantry moved from Rhodesia to Belgian CongoPlace Units - Italians
1 armour, 1 artillery and 1 fighter placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1,1,6,1,3
Italians collect 13 PUs (7 lost to blockades); end with 13 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 23
Purchase Units - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by Americans from Queensland: 7 fighters
EDIT: Removing units owned by Americans from Hawaiian Islands: 5 fighters
EDIT: Adding units owned by Americans to New Zealand: 12 fighters
EDIT: Turning off Edit Mode
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 fighter moved from New South Wales to New Zealand
1 fighter moved from Queensland to New Zealand
2 aaGuns, 4 armour and 8 mech_infantrys moved from Queensland to New South Wales
4 infantry moved from Queensland to South Australia
1 bomber moved from Queensland to New Zealand
3 infantry moved from Queensland to South Australia
4 infantry moved from Queensland to New South Wales
1 fighter moved from Iraq to 97 Sea ZonePlace Units - ANZAC
1 fighter and 2 infantry placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 3,4
ANZAC collect 7 PUs (3 lost to blockades); end with 7 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 10 PUsCombat Hit Differential Summary :