Giallo (Allies) vs simon33 (Axis) BM3

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 6 artilleries, 1 destroyer, 1 fighter and 1 marine; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 unit repaired.
                1 battleship and 1 cruiser moved from 115 Sea Zone to 113 Sea Zone
                1 marine moved from Germany to 113 Sea Zone
                1 marine moved from 113 Sea Zone to Norway
                1 armour and 1 mech_infantry moved from Novgorod to Finland
                      Germans take Vyborg from Russians
                1 mech_infantry moved from Germany to Baltic States
                      Germans take Baltic States from Russians
                1 armour moved from Eastern Poland to Bryansk
                      Germans take Western Ukraine from Russians
                1 mech_infantry moved from Ukraine to Rostov
                3 bombers and 1 tactical_bomber moved from Eastern Poland to Rostov
                1 fighter, 1 infantry and 1 tactical_bomber moved from Belarus to Archangel
                1 fighter and 1 tactical_bomber moved from Belarus to Rostov
                1 tactical_bomber moved from Western Germany to Norway

    Combat - Germans
                Battle in Norway
                    Germans attack with 1 marine and 1 tactical_bomber
                    Russians defend with 1 armour
                        Germans roll dice for 1 battleship in Norway, round 2 : 0/1 hits, 0.67 expected hits
                        Germans roll dice for 1 marine and 1 tactical_bomber in Norway, round 2 : 0/2 hits, 0.83 expected hits
                        Russians roll dice for 1 armour in Norway, round 2 : 0/1 hits, 0.50 expected hits
                        Germans roll dice for 1 marine and 1 tactical_bomber in Norway, round 3 : 0/2 hits, 0.83 expected hits
                        Russians roll dice for 1 armour in Norway, round 3 : 1/1 hits, 0.50 expected hits
                        1 marine owned by the Germans lost in Norway
                    Russians win with 1 armour remaining. Battle score for attacker is -5
                    Casualties for Germans: 1 marine
                    1 tactical_bomber owned by the Germans retreated
                Battle in Finland
                    Germans attack with 1 armour and 1 mech_infantry
                    Russians defend with 1 artillery
                        Germans roll dice for 1 armour and 1 mech_infantry in Finland, round 2 : 0/2 hits, 0.67 expected hits
                        Russians roll dice for 1 artillery in Finland, round 2 : 0/1 hits, 0.33 expected hits
                        Germans roll dice for 1 armour and 1 mech_infantry in Finland, round 3 : 1/2 hits, 0.67 expected hits
                        Russians roll dice for 1 artillery in Finland, round 3 : 1/1 hits, 0.33 expected hits
                        1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Finland
                    Germans win, taking Finland from Russians with 1 armour remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 artillery
                Battle in Rostov
                    Germans attack with 3 bombers, 1 fighter, 1 mech_infantry and 2 tactical_bombers
                    Russians defend with 2 infantry
                        Germans roll dice for 3 bombers, 1 fighter, 1 mech_infantry and 2 tactical_bombers in Rostov, round 2 : 5/7 hits, 3.83 expected hits
                        Russians roll dice for 2 infantry in Rostov, round 2 : 1/2 hits, 0.67 expected hits
                        2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Rostov
                    Germans win with 3 bombers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 2 infantry
                Battle in Archangel
                    Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Russians defend with 1 mech_infantry
                        Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Archangel, round 2 : 1/3 hits, 1.33 expected hits
                        Russians roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                        1 mech_infantry owned by the Russians lost in Archangel
                    Germans win, taking Archangel from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 mech_infantry

    Non Combat Move - Germans
                1 fighter and 1 tactical_bomber moved from Archangel to Bryansk
                6 armour and 3 mech_infantrys moved from Novgorod to Bryansk
                2 mech_infantrys moved from Eastern Poland to Bryansk
                2 aaGuns, 8 artilleries and 24 infantry moved from Belarus to Bryansk
                1 aaGun moved from Eastern Poland to Western Ukraine
                3 bombers, 1 fighter and 2 tactical_bombers moved from Rostov to Bryansk
                1 fighter moved from Western Germany to Egypt
                1 fighter moved from Western Germany to Egypt
                1 tactical_bomber moved from Norway to Novgorod
                2 mech_infantrys moved from Poland to Western Ukraine
                1 armour and 4 mech_infantrys moved from Germany to Eastern Poland
                1 artillery and 1 infantry moved from Germany to Poland

    Place Units - Germans
                1 fighter and 1 marine placed in Western Germany
                3 artilleries placed in Ukraine
                3 artilleries placed in Novgorod
                1 destroyer placed in 113 Sea Zone
                1 armour placed in Germany

    Turn Complete - Germans
                Germans collect 43 PUs; end with 43 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 45 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 50 PUs

    Combat Hit Differential Summary :

    Germans : -1.83
        Russians : 0.33

    triplea_41851_Ger5.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 8 artilleries, 1 fighter and 1 infantry; Remaining resources: 4 PUs;

    Combat Move - Russians
                1 mech_infantry moved from Russia to Archangel
                1 fighter moved from Russia to Archangel
                1 armour moved from Norway to Finland
                1 infantry moved from Karelia to Finland
                3 fighters moved from Russia to Archangel
                1 submarine moved from 113 Sea Zone to 115 Sea Zone

    Combat - Russians
                Battle in Finland
                    Russians attack with 1 armour and 1 infantry
                    Germans defend with 1 armour
                        Russians roll dice for 1 armour and 1 infantry in Finland, round 2 :  2/2 hits
                        Germans roll dice for 1 armour in Finland, round 2 :  0/1 hits
                        1 armour owned by the Germans lost in Finland
                    Russians win, taking Finland from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour
                Battle in Archangel
                    Russians attack with 4 fighters and 1 mech_infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 4 fighters and 1 mech_infantry in Archangel, round 2 :  1/5 hits
                        Germans roll dice for 1 infantry in Archangel, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Archangel
                    Russians win, taking Archangel from Germans with 4 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                4 fighters moved from Archangel to Russia
                1 aaGun moved from Karelia to Finland
                1 infantry moved from Russia to Tambov
                2 aaGuns and 12 infantry moved from Timguska to Novosibirsk
                1 mech_infantry moved from Volgograd to Rostov
                1 aaGun moved from Volgograd to Samara
                2 mech_infantrys moved from Volgograd to Russia

    Place Units - Russians
                8 artilleries, 1 fighter and 1 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 32 PUs; end with 36 PUs
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 38 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 41 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 45 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 51 PUs

    triplea_41851_Rus5.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 3 artilleries, 2 carriers, 1 destroyer, 2 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                2 fighters moved from Japan to 25 Sea Zone
                1 infantry moved from Suiyuyan to Kansu
                      Japanese take Kansu from Chinese
                1 artillery and 1 mech_infantry moved from Shan State to Malaya
                2 bombers moved from French Indo China to Borneo
                1 fighter moved from Celebes to 45 Sea Zone
                1 tactical_bomber moved from Celebes to 43 Sea Zone
                1 fighter moved from Java to 37 Sea Zone
                1 infantry moved from Kwangsi to 36 Sea Zone
                1 artillery moved from French Indo China to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Yunnan
                1 infantry moved from Hunan to Yunnan
                1 tactical_bomber moved from Java to Malaya
                1 fighter moved from French Indo China to Malaya
                1 tactical_bomber moved from French Indo China to Burma
                1 infantry moved from Shan State to Burma

    Combat - Japanese
                Battle in 43 Sea Zone
                    Japanese attack with 1 tactical_bomber and 1 transport
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 43 Sea Zone
                    Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 37 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 37 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 45 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 45 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Borneo
                    Japanese attack with 1 artillery, 2 bombers and 1 infantry
                    Americans defend with 2 infantry
                        Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Borneo, round 2 : 2/4 hits, 2.00 expected hits
                        UK_Pacific roll dice for 2 infantry in Borneo, round 2 : 1/2 hits, 0.67 expected hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Borneo
                    Japanese win, taking Borneo from UK_Pacific with 1 artillery and 2 bombers remaining. Battle score for attacker is 3
                    Casualties for Americans: 2 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Yunnan
                    Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/3 hits, 1.33 expected hits
                        Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Chinese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Burma
                    Japanese attack with 1 infantry and 1 tactical_bomber
                    British defend with 1 infantry
                        Japanese roll dice for 1 infantry and 1 tactical_bomber in Burma, round 2 : 0/2 hits, 0.67 expected hits
                        UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese lost in Burma
                    retreated to Burma
                    UK_Pacific win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 infantry
                Battle in 25 Sea Zone
                    Japanese attack with 3 fighters and 1 tactical_bomber
                    Americans defend with 1 destroyer
                        Japanese roll dice for 3 fighters and 1 tactical_bomber in 25 Sea Zone, round 2 : 3/4 hits, 2.17 expected hits
                        Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the Americans lost in 25 Sea Zone
                    Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Malaya
                    Japanese attack with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
                        Japanese roll dice for 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Malaya, round 2 : 2/4 hits, 1.83 expected hits
                        UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the ANZAC lost in Malaya
                    Japanese win, taking Malaya from UK_Pacific with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry

    Non Combat Move - Japanese
                1 carrier, 2 destroyers, 2 infantry, 1 submarine and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                1 transport moved from 36 Sea Zone to 19 Sea Zone
                2 infantry moved from 36 Sea Zone to French Indo China
                1 armour and 2 infantry moved from French Indo China to Shan State
                1 aaGun and 1 infantry moved from Kwangsi to French Indo China
                1 mech_infantry moved from Hunan to Shan State
                1 tactical_bomber moved from Malaya to Shan State
                1 fighter moved from Malaya to French Indo China
                1 fighter moved from 37 Sea Zone to 43 Sea Zone
                2 bombers moved from Borneo to French Indo China
                1 tactical_bomber moved from Burma to Shan State
                2 battleships, 1 carrier, 2 cruisers and 1 destroyer moved from 36 Sea Zone to 43 Sea Zone
                1 fighter moved from 45 Sea Zone to 36 Sea Zone
                1 fighter moved from Yunnan to 36 Sea Zone
                1 tactical_bomber moved from Yunnan to French Indo China
                1 infantry moved from Chahar to Suiyuyan
                1 infantry moved from Anhwe to Chahar
                1 artillery and 1 infantry moved from Hunan to Kwangsi
                1 artillery moved from Anhwe to Hunan
                1 mech_infantry moved from Shantung to Hunan
                1 artillery and 1 infantry moved from Shantung to Anhwe
                3 fighters and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone

    Place Units - Japanese
                2 carriers and 1 destroyer placed in 6 Sea Zone
                1 artillery, 1 infantry and 1 mech_infantry placed in Shantung
                2 artilleries and 1 infantry placed in French Indo China

    Turn Complete - Japanese
                Japanese collect 59 PUs; end with 60 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs

    Combat Hit Differential Summary :

    Americans : -0.33
        Chinese : -0.33
        UK_Pacific : 0.67
        Japanese : 0.00

    triplea_41851_Jap5.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 2 carriers and 4 fighters; Remaining resources: 3 PUs;

    Combat Move - Americans
                1 destroyer and 6 submarines moved from 101 Sea Zone to 91 Sea Zone
                1 armour and 1 mech_infantry moved from French West Africa to French Central Africa
                      Americans take French Central Africa from Neutral_Axis
                1 armour and 1 mech_infantry moved from French Central Africa to Nigeria
                1 infantry moved from French West Africa to Nigeria
                1 infantry moved from French West Africa to 87 Sea Zone
                1 transport moved from 87 Sea Zone to 88 Sea Zone
                2 infantry moved from French Guiana to 88 Sea Zone
                1 infantry and 1 transport moved from 87 Sea Zone to 88 Sea Zone
                1 infantry moved from French Guiana to 88 Sea Zone
                4 infantry and 2 transports moved from 88 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 cruiser, 3 destroyers, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from Western United States to Hawaiian Islands
                1 carrier moved from 30 Sea Zone to 26 Sea Zone
                1 destroyer moved from 30 Sea Zone to 54 Sea Zone

    Combat - Americans
                Battle in Nigeria
                    Americans attack with 1 armour, 1 infantry and 1 mech_infantry
                    Italians defend with 1 artillery
                        Americans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Nigeria, round 2 :  1/3 hits
                        Italians roll dice for 1 artillery in Nigeria, round 2 :  0/1 hits
                        1 artillery owned by the Italians lost in Nigeria
                    Americans win, taking Nigeria from Italians with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 artillery

    Non Combat Move - Americans
                4 infantry moved from 91 Sea Zone to Morocco
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 fighter moved from 54 Sea Zone to 26 Sea Zone

    Place Units - Americans
                2 carriers placed in 10 Sea Zone
                4 fighters placed in Western United States

    Turn Complete - Americans
                Americans collect 55 PUs; end with 58 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs

    triplea_41851_Ame5.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                2 infantry moved from Szechwan to Yunnan
                1 fighter moved from Szechwan to Yunnan
                2 infantry moved from Szechwan to Kweichow

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 :  1/3 hits
                        Japanese roll dice for 1 infantry in Yunnan, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Kweichow
                    Chinese attack with 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 2 infantry in Kweichow, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Kweichow, round 2 :  0/1 hits
                        Chinese roll dice for 2 infantry in Kweichow, round 3 :  0/2 hits
                        Japanese roll dice for 1 infantry in Kweichow, round 3 :  0/1 hits
                        Chinese roll dice for 2 infantry in Kweichow, round 4 :  0/2 hits
                        Japanese roll dice for 1 infantry in Kweichow, round 4 :  1/1 hits
                        1 infantry owned by the Chinese lost in Kweichow
                        Chinese roll dice for 1 infantry in Kweichow, round 5 :  0/1 hits
                        Japanese roll dice for 1 infantry in Kweichow, round 5 :  1/1 hits
                        1 infantry owned by the Chinese lost in Kweichow
                    Japanese win with 1 infantry remaining. Battle score for attacker is -6
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Chinese
                1 fighter moved from Yunnan to Szechwan

    Place Units - Chinese
                3 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 7 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs

    triplea_41851_Chi5.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 2 carriers and 4 fighters; Remaining resources: 3 PUs;

    Combat Move - Americans
                1 destroyer and 6 submarines moved from 101 Sea Zone to 91 Sea Zone
                1 armour and 1 mech_infantry moved from French West Africa to French Central Africa
                      Americans take French Central Africa from Neutral_Axis
                1 armour and 1 mech_infantry moved from French Central Africa to Nigeria
                1 infantry moved from French West Africa to Nigeria
                1 infantry moved from French West Africa to 87 Sea Zone
                1 transport moved from 87 Sea Zone to 88 Sea Zone
                2 infantry moved from French Guiana to 88 Sea Zone
                1 infantry and 1 transport moved from 87 Sea Zone to 88 Sea Zone
                1 infantry moved from French Guiana to 88 Sea Zone
                4 infantry and 2 transports moved from 88 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 cruiser, 3 destroyers, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from Western United States to Hawaiian Islands
                1 carrier moved from 30 Sea Zone to 26 Sea Zone
                1 destroyer moved from 30 Sea Zone to 54 Sea Zone

    Combat - Americans
                Battle in Nigeria
                    Americans attack with 1 armour, 1 infantry and 1 mech_infantry
                    Italians defend with 1 artillery
                        Americans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Nigeria, round 2 :  1/3 hits
                        Italians roll dice for 1 artillery in Nigeria, round 2 :  0/1 hits
                        1 artillery owned by the Italians lost in Nigeria
                    Americans win, taking Nigeria from Italians with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 artillery

    Non Combat Move - Americans
                4 infantry moved from 91 Sea Zone to Morocco
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 fighter moved from 54 Sea Zone to 26 Sea Zone

    Place Units - Americans
                2 carriers placed in 10 Sea Zone
                4 fighters placed in Western United States

    Turn Complete - Americans
                Americans collect 55 PUs; end with 58 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                2 infantry moved from Szechwan to Yunnan
                1 fighter moved from Szechwan to Yunnan
                2 infantry moved from Szechwan to Kweichow

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 :  1/3 hits
                        Japanese roll dice for 1 infantry in Yunnan, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Kweichow
                    Chinese attack with 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 2 infantry in Kweichow, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Kweichow, round 2 :  0/1 hits
                        Chinese roll dice for 2 infantry in Kweichow, round 3 :  0/2 hits
                        Japanese roll dice for 1 infantry in Kweichow, round 3 :  0/1 hits
                        Chinese roll dice for 2 infantry in Kweichow, round 4 :  0/2 hits
                        Japanese roll dice for 1 infantry in Kweichow, round 4 :  1/1 hits
                        1 infantry owned by the Chinese lost in Kweichow
                        Chinese roll dice for 1 infantry in Kweichow, round 5 :  0/1 hits
                        Japanese roll dice for 1 infantry in Kweichow, round 5 :  1/1 hits
                        1 infantry owned by the Chinese lost in Kweichow
                    Japanese win with 1 infantry remaining. Battle score for attacker is -6
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Chinese
                1 fighter moved from Yunnan to Szechwan

    Place Units - Chinese
                3 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 7 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs

    Purchase Units - British
                British buy 3 artilleries, 1 carrier and 3 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 4 infantry; Remaining resources: 1 PUs;

    Combat Move - British
                1 mech_infantry moved from Eire to United Kingdom
                3 artilleries moved from Iraq to Trans-Jordan
                1 armour and 2 mech_infantrys moved from Persia to Trans-Jordan
                1 fighter moved from Iraq to Egypt
                1 bomber moved from Persia to Egypt
                1 armour moved from Tobruk to Egypt
                      British take Alexandria from Italians
                1 armour and 1 mech_infantry moved from French Equatorial Africa to Egypt
                1 armour and 1 mech_infantry moved from Belgian Congo to Egypt
                1 infantry moved from Kenya to Ethiopia
                      British take Ethiopia from Italians
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                2 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 battleship, 2 cruisers, 1 destroyer and 1 transport moved from 81 Sea Zone to 80 Sea Zone
                1 artillery and 1 infantry moved from Algeria to 92 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
                1 artillery and 1 infantry moved from 99 Sea Zone to Crete

    Combat - British
                Battle in Crete
                Battle in Egypt
                    British attack with 3 armour, 1 bomber, 1 fighter and 2 mech_infantrys
                    Germans defend with 2 fighters; Italians defend with 2 artilleries, 1 harbour, 1 infantry and 1 mech_infantry
                        British roll dice for 3 armour, 1 bomber, 1 fighter and 2 mech_infantrys in Egypt, round 2 :  3/7 hits
                        Italians roll dice for 2 artilleries, 2 fighters, 1 infantry and 1 mech_infantry in Egypt, round 2 :  3/6 hits
                        2 mech_infantrys owned by the British, 1 mech_infantry owned by the Italians, 1 armour owned by the British, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Egypt
                        British roll dice for 2 armour, 1 bomber and 1 fighter in Egypt, round 3 :  1/4 hits
                        Italians roll dice for 1 artillery and 2 fighters in Egypt, round 3 :  2/3 hits
                        1 fighter owned by the British, 1 armour owned by the British and 1 artillery owned by the Italians lost in Egypt
                        British roll dice for 1 armour and 1 bomber in Egypt, round 4 :  1/2 hits
                        Italians roll dice for 2 fighters in Egypt, round 4 :  1/2 hits
                        1 fighter owned by the Germans and 1 armour owned by the British lost in Egypt
                    retreated to Egypt
                    Italians win, taking Crete from Italians with 1 fighter remaining. Battle score for attacker is -11
                    Casualties for Germans: 1 fighter
                    Casualties for British: 3 armour, 1 fighter and 2 mech_infantrys
                    Casualties for Italians: 2 artilleries, 1 infantry and 1 mech_infantry
                Battle in Trans-Jordan
                    British attack with 1 armour, 3 artilleries and 2 mech_infantrys
                    Italians defend with 1 infantry
                        British roll dice for 1 armour, 3 artilleries and 2 mech_infantrys in Trans-Jordan, round 2 :  2/6 hits
                        Italians roll dice for 1 infantry in Trans-Jordan, round 2 :  0/1 hits
                        1 infantry owned by the Italians lost in Trans-Jordan
                    British win, taking Trans-Jordan from Italians with 1 armour, 3 artilleries and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry

    Non Combat Move - British
                1 bomber moved from Egypt to Iraq
                1 infantry moved from Burma to India
                1 tactical_bomber moved from Eastern Persia to India
                1 bomber moved from Iraq to Persia

    Place Units - British
                3 artilleries placed in Iraq
                3 mech_infantrys placed in Persia
                1 carrier placed in 71 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,1,5,4,4,4,5,6
                British collect 35 PUs (1 lost to blockades); end with 35 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs

    Place Units - UK_Pacific
                4 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 7 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
                Some Units in India change ownership: 4 infantry

    triplea_41851_UK_5.tsvg

  • '19 '17 '16

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 1 carrier, 1 destroyer and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 2 fighters moved from 98 Sea Zone to 92 Sea Zone
                2 destroyers moved from 97 Sea Zone to 92 Sea Zone
                1 fighter moved from Southern Italy to 99 Sea Zone
                2 fighters moved from Southern Italy to 92 Sea Zone
                2 transports moved from 98 Sea Zone to 97 Sea Zone
                2 artilleries and 2 infantry moved from Northern Italy to 97 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
                1 artillery and 1 infantry moved from 99 Sea Zone to Crete
                1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
                1 artillery and 1 infantry moved from 96 Sea Zone to Malta
                1 armour moved from Bryansk to Rostov

    Combat - Italians

    Combat Hit Differential Summary :

    triplea_41851_Ita5.tsvg

  • '19 '17 '16

    Hold that

  • '19 '17 '16

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 1 carrier, 1 destroyer and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 destroyers moved from 97 Sea Zone to 92 Sea Zone
                1 fighter moved from Southern Italy to 99 Sea Zone
                2 fighters moved from Southern Italy to 92 Sea Zone
                2 transports moved from 98 Sea Zone to 97 Sea Zone
                2 artilleries and 2 infantry moved from Northern Italy to 97 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
                1 artillery and 1 infantry moved from 99 Sea Zone to Crete
                1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
                1 artillery and 1 infantry moved from 96 Sea Zone to Malta
                1 armour moved from Bryansk to Rostov
                1 battleship, 2 cruisers, 1 destroyer and 2 fighters moved from 98 Sea Zone to 92 Sea Zone

    Combat Hit Differential Summary :

    triplea_41851_Ita5.tsvg

  • '19 '17 '16

    Scramble from Gibraltar?

  • '21 '20 '19 '18 '17 '16

    yes scramble 2 uk + 1 us fighter and subs will fight

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 1 carrier, 1 destroyer and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 destroyers moved from 97 Sea Zone to 92 Sea Zone
                1 fighter moved from Southern Italy to 99 Sea Zone
                2 fighters moved from Southern Italy to 92 Sea Zone
                2 transports moved from 98 Sea Zone to 97 Sea Zone
                2 artilleries and 2 infantry moved from Northern Italy to 97 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
                1 artillery and 1 infantry moved from 99 Sea Zone to Crete
                1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
                1 artillery and 1 infantry moved from 96 Sea Zone to Malta
                1 armour moved from Bryansk to Rostov
                1 battleship, 2 cruisers, 1 destroyer and 2 fighters moved from 98 Sea Zone to 92 Sea Zone

    Combat - Italians
                Americans scrambles 3 units out of Gibraltar to defend against the attack in 92 Sea Zone
                Battle in 99 Sea Zone
                    Italians attack with 1 fighter and 1 transport
                    British defend with 1 transport
                        1 transport owned by the British lost in 99 Sea Zone
                    Italians win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Malta
                Battle in Crete
                    Italians attack with 1 artillery and 1 infantry
                    British defend with 1 artillery and 1 infantry
                        Italians roll dice for 1 artillery and 1 infantry in Crete, round 2 : 2/2 hits, 0.67 expected hits
                        British roll dice for 1 artillery and 1 infantry in Crete, round 2 : 0/2 hits, 0.67 expected hits
                        1 artillery owned by the British and 1 infantry owned by the British lost in Crete
                    Italians win, taking Malta from British, taking Crete from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 7
                    Casualties for British: 1 artillery and 1 infantry
                Battle in 92 Sea Zone
                    Italians attack with 1 battleship, 2 cruisers, 3 destroyers and 4 fighters
                    British defend with 1 cruiser and 1 fighter; Americans defend with 1 cruiser, 2 destroyers, 2 fighters and 3 submarines
                        Italians roll dice for 1 battleship, 2 cruisers, 3 destroyers and 4 fighters in 92 Sea Zone, round 2 : 4/10 hits, 4.67 expected hits
                        Americans roll dice for 3 submarines in 92 Sea Zone, round 2 : 0/3 hits, 0.50 expected hits
                        Americans roll dice for 2 cruisers, 2 destroyers and 3 fighters in 92 Sea Zone, round 2 : 4/7 hits, 3.67 expected hits
                    Units damaged: 1 battleship owned by the Italians
                        3 submarines owned by the Americans, 3 destroyers owned by the Italians and 1 destroyer owned by the Americans lost in 92 Sea Zone
                        Italians roll dice for 1 battleship, 2 cruisers and 4 fighters in 92 Sea Zone, round 3 : 4/7 hits, 3.67 expected hits
                        Americans roll dice for 2 cruisers, 1 destroyer and 3 fighters in 92 Sea Zone, round 3 : 2/6 hits, 3.33 expected hits
                        1 cruiser owned by the Americans, 1 destroyer owned by the Americans, 1 cruiser owned by the British, 1 fighter owned by the Americans and 2 fighters owned by the Italians lost in 92 Sea Zone
                        Italians roll dice for 1 battleship, 2 cruisers and 2 fighters in 92 Sea Zone, round 4 : 3/5 hits, 2.67 expected hits
                        Americans roll dice for 2 fighters in 92 Sea Zone, round 4 : 2/2 hits, 1.33 expected hits
                        2 cruisers owned by the Italians, 1 fighter owned by the Americans and 1 fighter owned by the British lost in 92 Sea Zone
                    Italians win with 1 battleship and 2 fighters remaining. Battle score for attacker is 20
                    Casualties for Italians: 2 cruisers, 3 destroyers and 2 fighters
                    Casualties for British: 1 cruiser and 1 fighter
                    Casualties for Americans: 1 cruiser, 2 destroyers, 2 fighters and 3 submarines
                Battle in Rostov
                    Italians attack with 1 armour
                    Russians defend with 1 mech_infantry
                        Italians roll dice for 1 armour in Rostov, round 2 : 1/1 hits, 0.50 expected hits
                        Russians roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                        1 mech_infantry owned by the Russians lost in Rostov
                    Italians win, taking Rostov from Russians with 1 armour remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 mech_infantry

    Non Combat Move - Italians
                2 fighters moved from 92 Sea Zone to 95 Sea Zone
                1 carrier moved from 98 Sea Zone to 95 Sea Zone
                1 fighter moved from 99 Sea Zone to Southern Italy
                1 armour and 1 mech_infantry moved from Northern Italy to Romania
                2 aaGuns moved from Ukraine to Rostov

    Place Units - Italians
                1 carrier and 1 destroyer placed in 95 Sea Zone
                1 mech_infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 21 PUs; end with 21 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
                Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 29 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUs

    Combat Hit Differential Summary :

    Italians : 1.83
        British : -0.67
        Americans : -0.83
        Russians : -0.33

    triplea_41851_Ita5.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 1 carrier; Remaining resources: 4 PUs;

    Combat Move - ANZAC
                1 infantry moved from Dutch New Guinea to New Guinea

    Combat - ANZAC

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 carrier placed in 54 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 14 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs

    triplea_41851_ANZ5.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 1 carrier; Remaining resources: 4 PUs;

    Combat Move - ANZAC
                1 infantry moved from Dutch New Guinea to New Guinea

    Combat - ANZAC

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 carrier placed in 54 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 14 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs

    Combat Move - French
                1 destroyer moved from 80 Sea Zone to 81 Sea Zone
                1 fighter moved from United Kingdom to Gibraltar

    Non Combat Move - French

    Turn Complete - French

    triplea_41851_Fre5.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 4 artilleries, 2 infantry, 1 marine, 4 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Baltic States to Karelia
                      Germans take Karelia from Russians
                1 mech_infantry moved from Eastern Poland to Archangel
                1 artillery moved from Novgorod to Archangel
                1 bomber moved from Bryansk to Archangel
                2 bombers and 1 infantry moved from Bryansk to Tambov
                1 mech_infantry moved from Bryansk to Volgograd
                      Germans take Volgograd from Russians
                1 mech_infantry moved from Bryansk to Caucasus
                      Germans take Caucasus from Russians
                1 armour moved from Bryansk to Archangel
                      Germans take Smolensk from Russians
                1 battleship and 1 destroyer moved from 113 Sea Zone to 115 Sea Zone
                1 marine moved from Western Germany to 113 Sea Zone
                1 marine moved from 113 Sea Zone to Norway
                1 tactical_bomber moved from Novgorod to 115 Sea Zone
                1 armour and 2 mech_infantrys moved from Eastern Poland to Archangel
                1 mech_infantry moved from Eastern Poland to Archangel
                1 mech_infantry moved from Bryansk to Archangel
                1 fighter moved from Bryansk to 115 Sea Zone

    Combat - Germans
                Battle in Norway
                Battle in 115 Sea Zone
                    Germans attack with 1 battleship, 1 destroyer, 1 fighter and 1 tactical_bomber
                    Russians defend with 1 submarine
                        Germans roll dice for 1 battleship, 1 destroyer, 1 fighter and 1 tactical_bomber in 115 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits
                        Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                        1 submarine owned by the Russians lost in 115 Sea Zone
                    Germans win, taking Norway from Russians with 1 battleship, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 submarine
                Battle in Archangel
                    Germans attack with 2 armour, 1 artillery, 1 bomber and 5 mech_infantrys
                    Russians defend with 1 mech_infantry
                        Germans roll dice for 2 armour, 1 artillery, 1 bomber and 5 mech_infantrys in Archangel, round 2 : 3/9 hits, 3.00 expected hits
                        Russians roll dice for 1 mech_infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits
                        1 mech_infantry owned by the Russians and 1 artillery owned by the Germans lost in Archangel
                    Germans win, taking Archangel from Russians with 2 armour, 1 bomber and 5 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 artillery
                    Casualties for Russians: 1 mech_infantry
                Battle in Tambov
                    Germans attack with 2 bombers and 1 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 2 bombers and 1 infantry in Tambov, round 2 : 0/3 hits, 1.50 expected hits
                        Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Germans lost in Tambov
                    retreated to Tambov
                    Russians win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Germans
                2 bombers moved from Tambov to Rostov
                3 artilleries moved from Ukraine to Rostov
                4 armour and 2 mech_infantrys moved from Bryansk to Volgograd
                1 armour moved from Bryansk to Volgograd
                1 tactical_bomber moved from 115 Sea Zone to Western Germany
                1 fighter moved from 115 Sea Zone to Novgorod
                1 bomber moved from Archangel to Rostov
                1 artillery and 1 infantry moved from Poland to Eastern Poland
                1 armour moved from Germany to Eastern Poland
                1 fighter moved from Egypt to Southern Italy
                1 fighter moved from Western Germany to Southern Italy
                2 aaGuns, 1 armour, 8 artilleries, 1 fighter, 23 infantry and 3 tactical_bombers moved from Bryansk to Rostov
                1 aaGun moved from Western Ukraine to Ukraine
                2 mech_infantrys moved from Western Ukraine to Ukraine
                2 artilleries moved from Novgorod to Archangel
                1 infantry moved from France to Western Germany

    Place Units - Germans
                1 transport placed in 113 Sea Zone
                1 artillery and 1 infantry placed in Western Germany
                1 infantry placed in Germany
                Germans undo move 3.
                1 infantry and 2 mech_infantrys placed in Novgorod
                2 mech_infantrys placed in Western Germany
                3 artilleries placed in Ukraine
                1 marine placed in Western Germany
                Germans undo move 1.
                1 transport placed in 114 Sea Zone
                Germans undo move 1.
                1 artillery and 1 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 50 PUs; end with 50 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 57 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 72 PUs

    Combat Hit Differential Summary :

    Germans : -1.67
        Russians : 1.17

    triplea_41851_Ger6.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 5 artilleries and 5 infantry; Remaining resources: 16 PUs;

    Combat Move - Russians
                1 armour and 1 infantry moved from Finland to Norway
                1 infantry moved from Russia to Bryansk
                      Russians take Bryansk from Italians

    Combat - Russians
                Battle in Norway
                    Russians attack with 1 armour and 1 infantry
                    Germans defend with 1 marine
                        Russians roll dice for 1 armour and 1 infantry in Norway, round 2 :  1/2 hits
                        Germans roll dice for 1 marine in Norway, round 2 :  0/1 hits
                        1 marine owned by the Germans lost in Norway
                    Russians win, taking Norway from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 5
                    Casualties for Germans: 1 marine

    Non Combat Move - Russians
                Turning on Edit Mode
                EDIT: Changing ownership of Smolensk from Germans to Russians
                EDIT: Turning off Edit Mode
                1 aaGun moved from Finland to Norway
                2 aaGuns and 18 infantry moved from Novosibirsk to Samara
                6 artilleries and 6 infantry moved from Russia to Samara
                2 infantry moved from Russia to Samara
                4 infantry moved from Russia to Samara
                5 artilleries moved from Russia to Samara
                3 artilleries moved from Russia to Samara
                4 artilleries moved from Russia to Samara
                1 infantry moved from Russia to Smolensk
                8 infantry moved from Russia to Samara

    Place Units - Russians
                5 artilleries and 5 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 25 PUs; end with 41 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 44 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 46 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 48 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 54 PUs

    triplea_41851_Rus6.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 1 armour, 2 artilleries, 1 carrier, 2 destroyers, 1 fighter and 3 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 transport moved from 19 Sea Zone to 6 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                3 fighters and 1 tactical_bomber moved from 6 Sea Zone to Iwo Jima
                2 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
                2 infantry moved from 17 Sea Zone to Iwo Jima
                1 infantry moved from Kansu to Tsinghai
                      Japanese take Tsinghai from Chinese
                1 infantry moved from Kweichow to Yunnan
                1 artillery and 1 mech_infantry moved from Hunan to Yunnan
                1 artillery and 1 infantry moved from Kwangsi to Yunnan
                3 armour moved from Shan State to Yunnan
                      Japanese take Burma from UK_Pacific
                1 artillery, 2 infantry and 1 mech_infantry moved from Shan State to Yunnan
                2 artilleries and 3 infantry moved from French Indo China to Yunnan

    Combat - Japanese
                Battle in Iwo Jima
                    Japanese attack with 3 fighters, 2 infantry and 1 tactical_bomber
                    Americans defend with 1 artillery
                        Japanese roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Iwo Jima, round 2 : 3/6 hits, 2.50 expected hits
                        Americans roll dice for 1 artillery in Iwo Jima, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese and 1 artillery owned by the Americans lost in Iwo Jima
                    Japanese win, taking Iwo Jima from Americans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for Americans: 1 artillery
                    Casualties for Japanese: 1 infantry
                Battle in Yunnan
                    Japanese attack with 3 armour, 5 artilleries, 7 infantry and 2 mech_infantrys
                    Chinese defend with 2 infantry
                        Japanese roll dice for 3 armour, 5 artilleries, 7 infantry and 2 mech_infantrys in Yunnan, round 2 : 6/17 hits, 5.50 expected hits
                        Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 3 armour, 5 artilleries, 6 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Chinese: 2 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Japanese
                1 infantry moved from Suiyuyan to Kansu
                1 infantry moved from Anhwe to Kweichow
                1 infantry moved from Hopei to Suiyuyan
                1 mech_infantry moved from Shantung to Hopei
                1 artillery moved from Anhwe to Hunan
                1 artillery and 1 infantry moved from Shantung to Anhwe
                1 artillery and 1 mech_infantry moved from Malaya to Shan State
                1 fighter and 1 tactical_bomber moved from French Indo China to 6 Sea Zone
                2 carriers and 1 destroyer moved from 6 Sea Zone to 17 Sea Zone
                3 fighters and 1 tactical_bomber moved from Iwo Jima to 17 Sea Zone
                2 fighters moved from 36 Sea Zone to Japan
                2 battleships, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 42 Sea Zone
                1 carrier, 2 destroyers and 1 submarine moved from 36 Sea Zone to 42 Sea Zone
                1 transport moved from 36 Sea Zone to 20 Sea Zone
                1 infantry moved from French Indo China to Shan State
                1 aaGun moved from French Indo China to Shan State
                1 transport moved from 43 Sea Zone to 36 Sea Zone

    Place Units - Japanese
                1 carrier and 2 destroyers placed in 6 Sea Zone
                1 fighter placed in Japan
                1 artillery and 2 infantry placed in Shantung
                1 armour, 1 artillery and 1 infantry placed in French Indo China

    Turn Complete - Japanese
                Japanese collect 62 PUs; end with 62 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs

    Combat Hit Differential Summary :

    Americans : 0.67
        Chinese : 0.33
        Japanese : 1.00

    triplea_41851_Jap6.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 1 carrier, 3 destroyers, 3 fighters and 2 submarines; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 submarine moved from 91 Sea Zone to 96 Sea Zone
                5 submarines moved from 91 Sea Zone to 92 Sea Zone
                1 armour and 1 mech_infantry moved from Nigeria to Anglo Egyptian Sudan
                1 infantry moved from Nigeria to French Equatorial Africa

    Combat - Americans
                Battle in 96 Sea Zone
                    Americans attack with 1 submarine
                    Italians defend with 1 transport
                        1 transport owned by the Italians lost in 96 Sea Zone
                        Americans roll dice for 1 submarine in 96 Sea Zone, round 2 :  0/1 hits
                    Americans win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport
                Battle in 92 Sea Zone
                    Americans attack with 5 submarines
                    Italians defend with 1 battleship
                        Americans roll dice for 5 submarines in 92 Sea Zone, round 2 :  0/5 hits
                        Italians roll dice for 1 battleship in 92 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans lost in 92 Sea Zone
                        Americans roll dice for 4 submarines in 92 Sea Zone, round 3 :  1/4 hits
                        1 battleship owned by the Italians lost in 92 Sea Zone
                    Americans win with 4 submarines remaining. Battle score for attacker is 14
                    Casualties for Italians: 1 battleship
                    Casualties for Americans: 1 submarine

    Non Combat Move - Americans
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 destroyer moved from 26 Sea Zone to 25 Sea Zone
                1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 2 submarines and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                2 carriers moved from 10 Sea Zone to 26 Sea Zone
                4 fighters moved from Western United States to 26 Sea Zone
                1 fighter moved from Hawaiian Islands to 54 Sea Zone
                1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
                1 destroyer moved from 91 Sea Zone to 92 Sea Zone

    Place Units - Americans
                1 carrier, 2 destroyers and 2 submarines placed in 10 Sea Zone
                2 fighters placed in Western United States
                1 destroyer placed in 101 Sea Zone
                1 fighter placed in Eastern United States

    Turn Complete - Americans
                Americans collect 54 PUs; end with 55 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs

    triplea_41851_Ame6.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Szechwan to Kweichow
                1 fighter moved from Szechwan to Kweichow
                1 infantry moved from Szechwan to Kweichow

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 :  1/3 hits
                        Japanese roll dice for 1 infantry in Kweichow, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                    Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                8 infantry moved from Szechwan to Shensi
                1 fighter moved from Kweichow to Shensi

    Place Units - Chinese
                3 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 5 PUs

    triplea_41851_Chi6.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 1 carrier, 3 destroyers, 3 fighters and 2 submarines; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 submarine moved from 91 Sea Zone to 96 Sea Zone
                5 submarines moved from 91 Sea Zone to 92 Sea Zone
                1 armour and 1 mech_infantry moved from Nigeria to Anglo Egyptian Sudan
                1 infantry moved from Nigeria to French Equatorial Africa

    Combat - Americans
                Battle in 96 Sea Zone
                    Americans attack with 1 submarine
                    Italians defend with 1 transport
                        1 transport owned by the Italians lost in 96 Sea Zone
                        Americans roll dice for 1 submarine in 96 Sea Zone, round 2 :  0/1 hits
                    Americans win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport
                Battle in 92 Sea Zone
                    Americans attack with 5 submarines
                    Italians defend with 1 battleship
                        Americans roll dice for 5 submarines in 92 Sea Zone, round 2 :  0/5 hits
                        Italians roll dice for 1 battleship in 92 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans lost in 92 Sea Zone
                        Americans roll dice for 4 submarines in 92 Sea Zone, round 3 :  1/4 hits
                        1 battleship owned by the Italians lost in 92 Sea Zone
                    Americans win with 4 submarines remaining. Battle score for attacker is 14
                    Casualties for Italians: 1 battleship
                    Casualties for Americans: 1 submarine

    Non Combat Move - Americans
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 destroyer moved from 26 Sea Zone to 25 Sea Zone
                1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 2 submarines and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                2 carriers moved from 10 Sea Zone to 26 Sea Zone
                4 fighters moved from Western United States to 26 Sea Zone
                1 fighter moved from Hawaiian Islands to 54 Sea Zone
                1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
                1 destroyer moved from 91 Sea Zone to 92 Sea Zone

    Place Units - Americans
                1 carrier, 2 destroyers and 2 submarines placed in 10 Sea Zone
                2 fighters placed in Western United States
                1 destroyer placed in 101 Sea Zone
                1 fighter placed in Eastern United States

    Turn Complete - Americans
                Americans collect 54 PUs; end with 55 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Szechwan to Kweichow
                1 fighter moved from Szechwan to Kweichow
                1 infantry moved from Szechwan to Kweichow

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 :  1/3 hits
                        Japanese roll dice for 1 infantry in Kweichow, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                    Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                8 infantry moved from Szechwan to Shensi
                1 fighter moved from Kweichow to Shensi

    Place Units - Chinese
                3 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 5 PUs

    Purchase Units - British
                British buy 1 armour, 2 artilleries, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 artilleries; Remaining resources: 2 PUs;

    Combat Move - British
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                      British take Egypt from Italians
                1 infantry moved from Ethiopia to Anglo Egyptian Sudan
                2 mech_infantrys moved from Belgian Congo to Egypt
                1 carrier moved from 71 Sea Zone to 80 Sea Zone
                1 bomber moved from Persia to 99 Sea Zone
                1 armour moved from Trans-Jordan to Syria
                      British take Syria from Italians
                1 armour moved from Syria to Iraq
                3 artilleries and 2 mech_infantrys moved from Trans-Jordan to Iraq
                1 infantry moved from India to Burma
                      UK_Pacific take Burma from Japanese

    Combat - British
                Battle in 99 Sea Zone
                    British attack with 1 bomber
                    Italians defend with 1 transport
                        1 transport owned by the Italians lost in 99 Sea Zone
                    British win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport

    Non Combat Move - British
                1 bomber moved from 99 Sea Zone to Iraq
                2 aaGuns, 2 fighters and 1 infantry moved from Scotland to United Kingdom
                1 fighter moved from United Kingdom to Gibraltar

    Place Units - British
                2 artilleries and 1 infantry placed in Iraq
                3 infantry placed in Persia
                1 armour and 2 mech_infantrys placed in Union of South Africa
                British undo move 2.
                2 infantry and 1 mech_infantry placed in Persia
                1 infantry placed in United Kingdom

    Turn Complete - British
                British collect 39 PUs; end with 39 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs

    Place Units - UK_Pacific
                2 artilleries placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 8 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs
                Some Units in India change ownership: 2 artilleries

    triplea_41851_UK_6.tsvg

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