Giallo (Allies) vs simon33 (Axis) BM3

  • '21 '20 '19 '18 '17 '16

    7 hits in 42

  • '19 '17 '16

    lose 2CVs, subs, dd. Leave tipped CV.

    Next round, lose tipped CV first, then max D.

    I did leave myself a bit exposed to that attack. Ouch!

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers, 1 infantry and 6 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 1 submarine moved from 54 Sea Zone to 42 Sea Zone
                1 bomber and 3 fighters moved from Queensland to 42 Sea Zone
                3 submarines moved from 101 Sea Zone to 91 Sea Zone
                1 transport moved from 91 Sea Zone to 101 Sea Zone
                1 armour and 1 infantry moved from Central United States to 101 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone

    Combat - Americans
                Battle in 42 Sea Zone
                    Americans attack with 1 battleship, 1 bomber, 1 carrier, 2 cruisers, 2 destroyers, 5 fighters and 1 submarine
                    Japanese defend with 3 carriers, 1 destroyer, 3 fighters, 2 submarines and 3 tactical_bombers
                        Americans roll dice for 1 submarine in 42 Sea Zone, round 2 :  1/1 hits
                    Units damaged: 1 carrier owned by the Japanese
                        Americans roll dice for 1 battleship, 1 bomber, 1 carrier, 2 cruisers, 2 destroyers and 5 fighters in 42 Sea Zone, round 2 :  7/11 hits
                        Japanese roll dice for 2 submarines in 42 Sea Zone, round 2 :  0/2 hits
                        Japanese roll dice for 3 carriers, 1 destroyer, 3 fighters and 3 tactical_bombers in 42 Sea Zone, round 2 :  5/10 hits
                    Units damaged: 1 battleship owned by the Americans
                        1 destroyer owned by the Japanese, 1 submarine owned by the Americans, 1 carrier owned by the Americans, 2 submarines owned by the Japanese, 1 destroyer owned by the Americans and 2 carriers owned by the Japanese lost in 42 Sea Zone
                        Americans roll dice for 1 battleship, 1 bomber, 2 cruisers, 1 destroyer and 5 fighters in 42 Sea Zone, round 3 :  6/10 hits
                        Japanese roll dice for 1 carrier, 3 fighters and 3 tactical_bombers in 42 Sea Zone, round 3 :  1/7 hits
                        2 fighters owned by the Japanese, 3 tactical_bombers owned by the Japanese, 1 carrier owned by the Japanese and 1 fighter owned by the Americans lost in 42 Sea Zone
                        Americans roll dice for 1 battleship, 1 bomber, 2 cruisers, 1 destroyer and 4 fighters in 42 Sea Zone, round 4 :  3/9 hits
                        Japanese roll dice for 1 fighter in 42 Sea Zone, round 4 :  1/1 hits
                        1 fighter owned by the Japanese and 1 destroyer owned by the Americans lost in 42 Sea Zone
                    Americans win, taking 42 Sea Zone from Japanese with 1 battleship, 1 bomber, 2 cruisers and 4 fighters remaining. Battle score for attacker is 83
                    Casualties for Americans: 1 carrier, 2 destroyers, 1 fighter and 1 submarine
                    Casualties for Japanese: 3 carriers, 1 destroyer, 3 fighters, 2 submarines and 3 tactical_bombers

    Non Combat Move - Americans
                1 bomber moved from 42 Sea Zone to Queensland
                1 fighter moved from 42 Sea Zone to Northern Territory
                1 carrier moved from 10 Sea Zone to 26 Sea Zone
                2 infantry moved from Hawaiian Islands to 26 Sea Zone
                2 fighters moved from 42 Sea Zone to 54 Sea Zone
                1 fighter moved from 42 Sea Zone to Northern Territory
                1 destroyer moved from 26 Sea Zone to 25 Sea Zone
                1 carrier, 2 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                2 infantry moved from 54 Sea Zone to Queensland
                1 tactical_bomber moved from Eastern United States to Gibraltar
                1 armour and 1 infantry moved from 86 Sea Zone to Brazil
                      Americans take Brazil from Neutral_Allies

    Place Units - Americans
                1 carrier and 1 destroyer placed in 10 Sea Zone
                1 destroyer and 6 submarines placed in 101 Sea Zone
                1 infantry placed in Central United States

    Turn Complete - Americans
                Americans collect 53 PUs; end with 53 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs

    triplea_41851_Ame3.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 infantry moved from Szechwan to Yunnan
                1 fighter moved from Szechwan to Yunnan
                2 infantry moved from Szechwan to Kweichow

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 2 infantry in Kweichow, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Kweichow, round 2 :  0/1 hits
                        Chinese roll dice for 2 infantry in Kweichow, round 3 :  1/2 hits
                        Japanese roll dice for 1 infantry in Kweichow, round 3 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                    Chinese win, taking Kweichow from Japanese with 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Yunnan
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 artillery
                        Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 :  1/3 hits
                        Japanese roll dice for 1 artillery in Yunnan, round 2 :  0/1 hits
                        1 artillery owned by the Japanese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery

    Non Combat Move - Chinese
                1 fighter moved from Yunnan to Szechwan

    Place Units - Chinese
                3 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 8 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs

    triplea_41851_Chi3.tsvg

  • '21 '20 '19 '18 '17 '16

    ill do uk later

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 infantry moved from Szechwan to Yunnan
                1 fighter moved from Szechwan to Yunnan
                2 infantry moved from Szechwan to Kweichow

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 2 infantry in Kweichow, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Kweichow, round 2 :  0/1 hits
                        Chinese roll dice for 2 infantry in Kweichow, round 3 :  1/2 hits
                        Japanese roll dice for 1 infantry in Kweichow, round 3 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                    Chinese win, taking Kweichow from Japanese with 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Yunnan
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 artillery
                        Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 :  1/3 hits
                        Japanese roll dice for 1 artillery in Yunnan, round 2 :  0/1 hits
                        1 artillery owned by the Japanese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery

    Non Combat Move - Chinese
                1 fighter moved from Yunnan to Szechwan

    Place Units - Chinese
                3 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 8 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs

    triplea_41851_Chi3.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers, 1 infantry and 6 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 1 submarine moved from 54 Sea Zone to 42 Sea Zone
                1 bomber and 3 fighters moved from Queensland to 42 Sea Zone
                3 submarines moved from 101 Sea Zone to 91 Sea Zone
                1 transport moved from 91 Sea Zone to 101 Sea Zone
                1 armour and 1 infantry moved from Central United States to 101 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone

    Combat - Americans
                Battle in 42 Sea Zone
                    Americans attack with 1 battleship, 1 bomber, 1 carrier, 2 cruisers, 2 destroyers, 5 fighters and 1 submarine
                    Japanese defend with 3 carriers, 1 destroyer, 3 fighters, 2 submarines and 3 tactical_bombers
                        Americans roll dice for 1 submarine in 42 Sea Zone, round 2 :  1/1 hits
                    Units damaged: 1 carrier owned by the Japanese
                        Americans roll dice for 1 battleship, 1 bomber, 1 carrier, 2 cruisers, 2 destroyers and 5 fighters in 42 Sea Zone, round 2 :  7/11 hits
                        Japanese roll dice for 2 submarines in 42 Sea Zone, round 2 :  0/2 hits
                        Japanese roll dice for 3 carriers, 1 destroyer, 3 fighters and 3 tactical_bombers in 42 Sea Zone, round 2 :  5/10 hits
                    Units damaged: 1 battleship owned by the Americans
                        1 destroyer owned by the Japanese, 1 submarine owned by the Americans, 1 carrier owned by the Americans, 2 submarines owned by the Japanese, 1 destroyer owned by the Americans and 2 carriers owned by the Japanese lost in 42 Sea Zone
                        Americans roll dice for 1 battleship, 1 bomber, 2 cruisers, 1 destroyer and 5 fighters in 42 Sea Zone, round 3 :  6/10 hits
                        Japanese roll dice for 1 carrier, 3 fighters and 3 tactical_bombers in 42 Sea Zone, round 3 :  1/7 hits
                        2 fighters owned by the Japanese, 3 tactical_bombers owned by the Japanese, 1 carrier owned by the Japanese and 1 fighter owned by the Americans lost in 42 Sea Zone
                        Americans roll dice for 1 battleship, 1 bomber, 2 cruisers, 1 destroyer and 4 fighters in 42 Sea Zone, round 4 :  3/9 hits
                        Japanese roll dice for 1 fighter in 42 Sea Zone, round 4 :  1/1 hits
                        1 fighter owned by the Japanese and 1 destroyer owned by the Americans lost in 42 Sea Zone
                    Americans win, taking 42 Sea Zone from Japanese with 1 battleship, 1 bomber, 2 cruisers and 4 fighters remaining. Battle score for attacker is 83
                    Casualties for Americans: 1 carrier, 2 destroyers, 1 fighter and 1 submarine
                    Casualties for Japanese: 3 carriers, 1 destroyer, 3 fighters, 2 submarines and 3 tactical_bombers

    Non Combat Move - Americans
                1 bomber moved from 42 Sea Zone to Queensland
                1 fighter moved from 42 Sea Zone to Northern Territory
                1 carrier moved from 10 Sea Zone to 26 Sea Zone
                2 infantry moved from Hawaiian Islands to 26 Sea Zone
                2 fighters moved from 42 Sea Zone to 54 Sea Zone
                1 fighter moved from 42 Sea Zone to Northern Territory
                1 destroyer moved from 26 Sea Zone to 25 Sea Zone
                1 carrier, 2 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                2 infantry moved from 54 Sea Zone to Queensland
                1 tactical_bomber moved from Eastern United States to Gibraltar
                1 armour and 1 infantry moved from 86 Sea Zone to Brazil
                      Americans take Brazil from Neutral_Allies

    Place Units - Americans
                1 carrier and 1 destroyer placed in 10 Sea Zone
                1 destroyer and 6 submarines placed in 101 Sea Zone
                1 infantry placed in Central United States

    Turn Complete - Americans
                Americans collect 53 PUs; end with 53 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 infantry moved from Szechwan to Yunnan
                1 fighter moved from Szechwan to Yunnan
                2 infantry moved from Szechwan to Kweichow

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 2 infantry in Kweichow, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Kweichow, round 2 :  0/1 hits
                        Chinese roll dice for 2 infantry in Kweichow, round 3 :  1/2 hits
                        Japanese roll dice for 1 infantry in Kweichow, round 3 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                    Chinese win, taking Kweichow from Japanese with 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Yunnan
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 artillery
                        Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 :  1/3 hits
                        Japanese roll dice for 1 artillery in Yunnan, round 2 :  0/1 hits
                        1 artillery owned by the Japanese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery

    Non Combat Move - Chinese
                1 fighter moved from Yunnan to Szechwan

    Place Units - Chinese
                3 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 8 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs

    Purchase Units - British
                British buy 1 armour, 2 factory_minors and 1 mech_infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy nothing; Remaining resources: 14 PUs;

    Combat Move - British
                1 armour and 1 mech_infantry moved from Iraq to Trans-Jordan
                1 fighter and 1 tactical_bomber moved from Eastern Persia to Trans-Jordan
                3 infantry moved from Persia to Iraq
                2 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
                2 infantry moved from Rhodesia to Belgian Congo
                1 infantry moved from Burma to Shan State
                3 fighters and 1 tactical_bomber moved from India to Shan State
                1 bomber and 2 fighters moved from Gibraltar to Tunisia
                1 armour and 1 infantry moved from Morocco to 91 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone
                1 armour and 1 infantry moved from 94 Sea Zone to Tunisia
                1 destroyer moved from 91 Sea Zone to 92 Sea Zone
                1 destroyer moved from 92 Sea Zone to 96 Sea Zone

    Combat - British
                Battle in Tunisia
                    British attack with 1 armour, 1 bomber, 2 fighters and 1 infantry
                    Italians defend with 1 artillery and 2 infantry
                        British roll dice for 1 armour, 1 bomber, 2 fighters and 1 infantry in Tunisia, round 2 :  1/5 hits
                        Italians roll dice for 1 artillery and 2 infantry in Tunisia, round 2 :  0/3 hits
                        1 infantry owned by the Italians lost in Tunisia
                        British roll dice for 1 armour, 1 bomber, 2 fighters and 1 infantry in Tunisia, round 3 :  3/5 hits
                        Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 3 :  1/2 hits
                        1 artillery owned by the Italians, 1 infantry owned by the British and 1 infantry owned by the Italians lost in Tunisia
                    British win, taking Tunisia from Italians with 1 armour, 1 bomber and 2 fighters remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 artillery and 2 infantry
                    Casualties for British: 1 infantry
                Battle in Trans-Jordan
                    British attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    Italians defend with 1 artillery and 1 infantry
                        British roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Trans-Jordan, round 2 :  2/4 hits
                        Italians roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 2 :  1/2 hits
                        1 mech_infantry owned by the British, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Trans-Jordan
                    British win, taking Trans-Jordan from Italians with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 mech_infantry
                    Casualties for Italians: 1 artillery and 1 infantry
                Battle in Shan State
                    British attack with 3 fighters, 1 infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                        British roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Shan State, round 2 :  1/5 hits
                        Japanese roll dice for 1 infantry in Shan State, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Shan State
                    British win, taking Shan State from Japanese with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                3 fighters and 1 tactical_bomber moved from Shan State to India
                1 aaGun moved from Burma to India
                1 fighter and 1 tactical_bomber moved from Trans-Jordan to Iraq
                2 fighters moved from Tunisia to Morocco
                1 bomber moved from Tunisia to Gibraltar
                1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 88 Sea Zone
                1 artillery and 1 infantry moved from 88 Sea Zone to Suriname
                      British take Suriname from Dutch

    Place Units - British
                1 factory_minor placed in Iraq
                1 factory_minor placed in Persia
                1 armour and 1 mech_infantry placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,3,1,2,3,4
                British collect 29 PUs (1 lost to blockades); end with 29 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 32 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUs

    Turn Complete - UK_Pacific
                UK_Pacific collect 7 PUs; end with 21 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 24 PUs

    triplea_41851_UK_3.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 3 artilleries, 1 fighter and 3 infantry; Remaining resources: 2 PUs;

    Combat Move - Italians
                1 fighter moved from Southern Italy to 94 Sea Zone
                1 submarine moved from 98 Sea Zone to 96 Sea Zone
                1 fighter moved from 97 Sea Zone to 96 Sea Zone
                1 bomber moved from Southern Italy to Bessarabia
                1 armour moved from Yugoslavia to Bessarabia
                2 armour moved from Romania to Belarus
                2 transports moved from 98 Sea Zone to 97 Sea Zone
                2 artilleries and 1 infantry moved from Southern Italy to 97 Sea Zone
                1 infantry moved from Yugoslavia to 97 Sea Zone
                1 artillery moved from French Equatorial Africa to Nigeria
                      Italians take Nigeria from British
                1 armour, 1 artillery and 3 infantry moved from Egypt to Trans-Jordan
                2 artilleries, 2 infantry and 2 transports moved from 97 Sea Zone to 99 Sea Zone
                1 artillery and 1 infantry moved from 99 Sea Zone to Cyprus
                1 artillery and 1 infantry moved from 99 Sea Zone to Crete

    Airborne Attack Move - Italians
                Battle in Crete
                Battle in Cyprus
                Battle in 94 Sea Zone
                    Italians attack with 1 fighter
                    British defend with 1 transport
                        1 transport owned by the British lost in 94 Sea Zone
                    Italians win, taking Crete from Neutral_Allies, taking Cyprus from British with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Bessarabia
                    Italians attack with 1 armour and 1 bomber
                    Russians defend with 1 infantry
                        Italians roll dice for 1 armour and 1 bomber in Bessarabia, round 2 : 1/2 hits, 1.17 expected hits
                        Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians lost in Bessarabia
                    Italians win, taking Bessarabia from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Belarus
                    Italians attack with 2 armour
                    Russians defend with 1 infantry
                        Italians roll dice for 2 armour in Belarus, round 2 : 0/2 hits, 1.00 expected hits
                        Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                        Italians roll dice for 2 armour in Belarus, round 3 : 0/2 hits, 1.00 expected hits
                        Russians roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0.33 expected hits
                        Italians roll dice for 2 armour in Belarus, round 4 : 1/2 hits, 1.00 expected hits
                        Russians roll dice for 1 infantry in Belarus, round 4 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians lost in Belarus
                    Italians win, taking Belarus from Russians with 2 armour remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in 96 Sea Zone
                    Italians attack with 1 fighter and 1 submarine
                    British defend with 1 destroyer
                        Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        Italians roll dice for 1 fighter in 96 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                        British roll dice for 1 destroyer in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        1 submarine owned by the Italians lost in 96 Sea Zone
                        Italians roll dice for 1 fighter in 96 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
                        British roll dice for 1 destroyer in 96 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the British lost in 96 Sea Zone
                    Italians win with 1 fighter remaining. Battle score for attacker is 2
                    Casualties for Italians: 1 submarine
                    Casualties for British: 1 destroyer
                Battle in Trans-Jordan
                    Italians attack with 1 armour, 1 artillery and 3 infantry
                    British defend with 1 armour
                        Italians roll dice for 1 armour, 1 artillery and 3 infantry in Trans-Jordan, round 2 : 1/5 hits, 1.50 expected hits
                        British roll dice for 1 armour in Trans-Jordan, round 2 : 0/1 hits, 0.50 expected hits
                        1 armour owned by the British lost in Trans-Jordan
                    Italians win, taking Trans-Jordan from British with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 6
                    Casualties for British: 1 armour

    Non Combat Move - Italians
                1 mech_infantry moved from Egypt to Syria
                      Italians take Syria from Neutral_Axis
                1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
                1 carrier and 1 fighter moved from 97 Sea Zone to 99 Sea Zone
                1 battleship, 2 cruisers and 1 destroyer moved from 98 Sea Zone to 99 Sea Zone
                1 fighter moved from 96 Sea Zone to 99 Sea Zone
                1 fighter moved from 94 Sea Zone to Southern Italy
                1 bomber moved from Bessarabia to Eastern Poland
                2 aaGuns moved from Romania to Bessarabia

    Place Units - Italians
                1 artillery, 1 fighter and 1 infantry placed in Southern Italy
                2 artilleries and 2 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 25 PUs; end with 27 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 37 PUs

    Combat Hit Differential Summary :

    Italians : -3.00
        British : -0.17
        Russians : -1.33

    triplea_41851_Ita3.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 cruiser moved from 54 Sea Zone to 44 Sea Zone
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone

    Combat - ANZAC
                Battle in 44 Sea Zone
                    ANZAC attack with 1 cruiser
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 44 Sea Zone
                    ANZAC win, taking 44 Sea Zone from Neutral with 1 cruiser remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - ANZAC

    Place Units - ANZAC
                2 transports placed in 54 Sea Zone
                1 infantry placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs

    Combat Move - French

    Turn Complete - French

    triplea_41851_Fre3.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 1 artillery, 1 infantry, 1 marine, 5 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 mech_infantrys moved from Germany to Poland
                1 mech_infantry moved from Eastern Poland to Ukraine
                      Germans take Ukraine from Russians
                1 infantry moved from Eastern Poland to Western Ukraine
                2 mech_infantrys moved from Eastern Poland to Archangel
                1 infantry moved from Eastern Poland to Baltic States
                2 tactical_bombers moved from Western Germany to Baltic States
                1 destroyer moved from 112 Sea Zone to 125 Sea Zone
                1 battleship and 1 cruiser moved from 112 Sea Zone to 115 Sea Zone
                1 bomber moved from Western Germany to Archangel
                1 tactical_bomber moved from Western Germany to Poland
                1 tactical_bomber moved from Poland to Western Ukraine
                1 bomber moved from Western Germany to Western Ukraine
                1 mech_infantry moved from Eastern Poland to Novgorod
                      Germans take Novgorod from Russians
                1 fighter and 1 tactical_bomber moved from Western Germany to 125 Sea Zone
                1 bomber moved from Western Germany to Poland

    Combat - Germans
                Battle in 115 Sea Zone
                    Germans attack with 1 battleship and 1 cruiser
                    Russians defend with 1 cruiser and 1 submarine
                    1 submarine owned by the Russians Submerged
                        Germans roll dice for 1 battleship and 1 cruiser in 115 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
                        Russians roll dice for 1 cruiser in 115 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    Units damaged: 1 battleship owned by the Germans
                        1 cruiser owned by the Russians lost in 115 Sea Zone
                    Germans win with 1 battleship and 1 cruiser remaining. Battle score for attacker is 12
                    Casualties for Russians: 1 cruiser
                Battle in 125 Sea Zone
                    Germans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    Russians defend with 1 submarine
                        Germans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 125 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits
                        Russians roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                        1 submarine owned by the Russians lost in 125 Sea Zone
                    Germans win, taking 125 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 submarine
                Battle in Poland
                    Germans attack with 1 bomber and 2 mech_infantrys
                    Russians defend with 1 armour
                        Germans roll dice for 1 bomber and 2 mech_infantrys in Poland, round 2 : 1/3 hits, 1.00 expected hits
                        Russians roll dice for 1 armour in Poland, round 2 : 0/1 hits, 0.50 expected hits
                        1 armour owned by the Russians lost in Poland
                    Germans win, taking Poland from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 armour
                Battle in Archangel
                    Germans attack with 1 bomber and 2 mech_infantrys
                    Russians defend with 1 artillery
                        Germans roll dice for 1 bomber and 2 mech_infantrys in Archangel, round 2 : 2/3 hits, 1.00 expected hits
                        Russians roll dice for 1 artillery in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                        1 artillery owned by the Russians lost in Archangel
                    Germans win, taking Archangel from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 artillery
                Battle in Western Ukraine
                    Germans attack with 1 bomber, 1 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 1 bomber, 1 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 0/3 hits, 1.33 expected hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                        Germans roll dice for 1 bomber, 1 infantry and 1 tactical_bomber in Western Ukraine, round 3 : 0/3 hits, 1.33 expected hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 3 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Germans lost in Western Ukraine
                        Germans roll dice for 1 bomber and 1 tactical_bomber in Western Ukraine, round 4 : 1/2 hits, 1.17 expected hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 4 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians lost in Western Ukraine
                    Germans win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Baltic States
                    Germans attack with 1 infantry and 2 tactical_bombers
                    Russians defend with 1 infantry
                        Germans roll dice for 1 infantry and 2 tactical_bombers in Baltic States, round 2 : 0/3 hits, 1.17 expected hits
                        Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Germans lost in Baltic States
                        Germans roll dice for 2 tactical_bombers in Baltic States, round 3 : 2/2 hits, 1.00 expected hits
                        Russians roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians lost in Baltic States
                    Germans win with 2 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                2 mech_infantrys moved from Germany to Eastern Poland
                1 bomber moved from Poland to Eastern Poland
                1 bomber and 1 tactical_bomber moved from Western Ukraine to Eastern Poland
                2 tactical_bombers moved from Baltic States to Eastern Poland
                1 fighter and 1 tactical_bomber moved from 125 Sea Zone to Western Germany
                2 aaGuns, 7 armour, 8 artilleries, 25 infantry, 3 mech_infantrys and 2 tactical_bombers moved from Eastern Poland to Belarus
                1 bomber moved from Archangel to Eastern Poland
                1 armour moved from Slovakia Hungary to Eastern Poland
                4 armour and 3 mech_infantrys moved from Belarus to Novgorod
                3 armour moved from Belarus to Novgorod
                1 fighter moved from Southern Italy to Western Germany
                2 fighters moved from Southern Italy to Belarus

    Place Units - Germans
                1 armour, 1 artillery, 1 infantry, 1 marine and 5 mech_infantrys placed in Germany
                1 transport placed in 113 Sea Zone

    Turn Complete - Germans
                Germans collect 41 PUs; end with 41 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 48 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs

    Combat Hit Differential Summary :

    Germans : 0.33
        Russians : -0.17

    triplea_41851_Ger4.tsvg

  • '19 '17 '16

    I assumed submerge in SZ115. If you want to fight, we can roll that in the forum.

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 2 fighters, 8 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour moved from Finland to Norway
                      Russians take Norway from Germans
                1 artillery and 1 infantry moved from Bryansk to Ukraine
                2 fighters moved from Nenetsia to Archangel
                2 mech_infantrys moved from Nenetsia to Archangel
                1 submarine moved from 115 Sea Zone to 113 Sea Zone

    Combat - Russians
                Battle in 113 Sea Zone
                    Russians attack with 1 submarine
                    Germans defend with 1 transport
                        1 transport owned by the Germans lost in 113 Sea Zone
                        Russians roll dice for 1 submarine in 113 Sea Zone, round 2 :  0/1 hits
                    Russians win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 transport
                Battle in Ukraine
                    Russians attack with 1 artillery and 1 infantry
                    Germans defend with 1 factory_minor and 1 mech_infantry
                        Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 2 :  0/2 hits
                        Germans roll dice for 1 mech_infantry in Ukraine, round 2 :  1/1 hits
                        1 infantry owned by the Russians lost in Ukraine
                        Russians roll dice for 1 artillery in Ukraine, round 3 :  0/1 hits
                        Germans roll dice for 1 mech_infantry in Ukraine, round 3 :  0/1 hits
                        Russians roll dice for 1 artillery in Ukraine, round 4 :  0/1 hits
                        Germans roll dice for 1 mech_infantry in Ukraine, round 4 :  1/1 hits
                        1 artillery owned by the Russians lost in Ukraine
                    Germans win with 1 mech_infantry remaining. Battle score for attacker is -7
                    Casualties for Russians: 1 artillery and 1 infantry
                Battle in Archangel
                    Russians attack with 2 fighters and 2 mech_infantrys
                    Germans defend with 2 mech_infantrys
                        Russians roll dice for 2 fighters and 2 mech_infantrys in Archangel, round 2 :  2/4 hits
                        Germans roll dice for 2 mech_infantrys in Archangel, round 2 :  1/2 hits
                        2 mech_infantrys owned by the Germans and 1 mech_infantry owned by the Russians lost in Archangel
                    Russians win, taking Archangel from Germans with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for Russians: 1 mech_infantry

    Non Combat Move - Russians
                2 fighters moved from Archangel to Russia
                1 infantry moved from Volgograd to Rostov
                1 infantry moved from Volgograd to Rostov
                2 aaGuns, 10 artilleries and 24 infantry moved from Bryansk to Russia
                6 infantry moved from Timguska to Novosibirsk
                2 aaGuns and 12 infantry moved from Yenisey to Timguska
                1 aaGun moved from Kazakhstan to Novosibirsk
                1 mech_infantry moved from Nenetsia to Russia

    Place Units - Russians
                2 fighters and 8 infantry placed in Russia
                3 mech_infantrys placed in Volgograd
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Novosibirsk: 1 aaGun
                EDIT: Adding units owned by Russians to Volgograd: 1 aaGun
                EDIT: Turning off Edit Mode

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5
                Russians collect 36 PUs; end with 36 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 39 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 49 PUs

    triplea_41851_Rus4.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 2 fighters, 8 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour moved from Finland to Norway
                      Russians take Norway from Germans
                1 artillery and 1 infantry moved from Bryansk to Ukraine
                2 fighters moved from Nenetsia to Archangel
                2 mech_infantrys moved from Nenetsia to Archangel
                1 submarine moved from 115 Sea Zone to 113 Sea Zone

    Combat - Russians
                Battle in 113 Sea Zone
                    Russians attack with 1 submarine
                    Germans defend with 1 transport
                        1 transport owned by the Germans lost in 113 Sea Zone
                        Russians roll dice for 1 submarine in 113 Sea Zone, round 2 :  0/1 hits
                    Russians win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 transport
                Battle in Ukraine
                    Russians attack with 1 artillery and 1 infantry
                    Germans defend with 1 factory_minor and 1 mech_infantry
                        Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 2 :  0/2 hits
                        Germans roll dice for 1 mech_infantry in Ukraine, round 2 :  1/1 hits
                        1 infantry owned by the Russians lost in Ukraine
                        Russians roll dice for 1 artillery in Ukraine, round 3 :  0/1 hits
                        Germans roll dice for 1 mech_infantry in Ukraine, round 3 :  0/1 hits
                        Russians roll dice for 1 artillery in Ukraine, round 4 :  0/1 hits
                        Germans roll dice for 1 mech_infantry in Ukraine, round 4 :  1/1 hits
                        1 artillery owned by the Russians lost in Ukraine
                    Germans win with 1 mech_infantry remaining. Battle score for attacker is -7
                    Casualties for Russians: 1 artillery and 1 infantry
                Battle in Archangel
                    Russians attack with 2 fighters and 2 mech_infantrys
                    Germans defend with 2 mech_infantrys
                        Russians roll dice for 2 fighters and 2 mech_infantrys in Archangel, round 2 :  2/4 hits
                        Germans roll dice for 2 mech_infantrys in Archangel, round 2 :  1/2 hits
                        2 mech_infantrys owned by the Germans and 1 mech_infantry owned by the Russians lost in Archangel
                    Russians win, taking Archangel from Germans with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for Russians: 1 mech_infantry

    Non Combat Move - Russians
                2 fighters moved from Archangel to Russia
                1 infantry moved from Volgograd to Rostov
                1 infantry moved from Volgograd to Rostov
                2 aaGuns, 10 artilleries and 24 infantry moved from Bryansk to Russia
                6 infantry moved from Timguska to Novosibirsk
                2 aaGuns and 12 infantry moved from Yenisey to Timguska
                1 aaGun moved from Kazakhstan to Novosibirsk
                1 mech_infantry moved from Nenetsia to Russia

    Place Units - Russians
                2 fighters and 8 infantry placed in Russia
                3 mech_infantrys placed in Volgograd
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Novosibirsk: 1 aaGun
                EDIT: Adding units owned by Russians to Volgograd: 1 aaGun
                EDIT: Turning off Edit Mode

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5
                Russians collect 36 PUs; end with 36 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 39 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 49 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Karelia: 1 artillery
                EDIT: Removing units owned by Russians from Karelia: 1 artillery
                EDIT: Adding units owned by Russians to Vyborg: 1 artillery
                EDIT: Adding units owned by Russians to Finland: 1 artillery
                EDIT: Turning off Edit Mode

    triplea_41851_Rus4.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 1 armour, 2 artilleries, 1 carrier, 2 destroyers, 2 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 destroyer moved from 21 Sea Zone to 44 Sea Zone
                1 fighter and 1 tactical_bomber moved from French Indo China to 44 Sea Zone
                1 destroyer moved from 41 Sea Zone to 42 Sea Zone
                1 artillery moved from Malaya to Shan State
                1 infantry moved from Kwangsi to Yunnan
                1 artillery moved from Hunan to Yunnan
                1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
                2 armour, 1 artillery and 1 infantry moved from French Indo China to Shan State
                1 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 fighter moved from Yunnan to Kweichow
                1 infantry moved from Anhwe to Kweichow
                1 bomber, 1 fighter and 1 tactical_bomber moved from French Indo China to 42 Sea Zone
                1 bomber moved from French Indo China to 42 Sea Zone
                1 fighter moved from French Indo China to Yunnan
                1 tactical_bomber moved from French Indo China to Kweichow

    Combat - Japanese
                Battle in Kweichow
                    Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kweichow, round 2 : 1/3 hits, 1.33 expected hits
                        Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Chinese lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in 44 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    ANZAC defend with 1 cruiser
                        Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 44 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                        ANZAC roll dice for 1 cruiser in 44 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                        1 cruiser owned by the ANZAC and 1 destroyer owned by the Japanese lost in 44 Sea Zone
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for ANZAC: 1 cruiser
                    Casualties for Japanese: 1 destroyer
                Battle in Yunnan
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    Chinese defend with 2 infantry
                        Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/4 hits, 1.83 expected hits
                        Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
                        1 infantry owned by the Chinese lost in Yunnan
                        Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 3 : 2/4 hits, 1.83 expected hits
                        Chinese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 2 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Shan State
                    Japanese attack with 2 armour, 2 artilleries and 1 infantry
                    British defend with 1 infantry
                        Japanese roll dice for 2 armour, 2 artilleries and 1 infantry in Shan State, round 2 : 1/5 hits, 2.00 expected hits
                        UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the British lost in Shan State
                    Japanese win, taking Shan State from UK_Pacific with 2 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in 42 Sea Zone
                    Japanese attack with 2 bombers, 1 destroyer, 1 fighter and 1 tactical_bomber
                    Americans defend with 1 battleship and 2 cruisers
                        Japanese roll dice for 2 bombers, 1 destroyer, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 3/5 hits, 2.83 expected hits
                        Americans roll dice for 1 battleship and 2 cruisers in 42 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
                        2 cruisers owned by the Americans, 1 destroyer owned by the Japanese and 1 battleship owned by the Americans lost in 42 Sea Zone
                    Japanese win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 36
                    Casualties for Americans: 1 battleship and 2 cruisers
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Java
                2 bombers moved from 42 Sea Zone to French Indo China
                1 fighter and 1 tactical_bomber moved from 44 Sea Zone to Celebes
                2 battleships, 2 cruisers and 2 transports moved from 41 Sea Zone to 36 Sea Zone
                1 infantry moved from Kwangsi to French Indo China
                1 mech_infantry moved from Hunan to Shan State
                1 aaGun and 2 infantry moved from Hunan to Kwangsi
                1 infantry moved from Anhwe to Chahar
                1 mech_infantry moved from Shantung to Hunan
                1 artillery and 2 infantry moved from Anhwe to Hunan
                1 artillery and 1 infantry moved from Shantung to Anhwe
                1 fighter and 1 tactical_bomber moved from Kweichow to French Indo China
                1 fighter and 1 tactical_bomber moved from Yunnan to 36 Sea Zone
                1 carrier and 1 destroyer moved from 6 Sea Zone to 36 Sea Zone
                1 transport moved from 19 Sea Zone to 6 Sea Zone

    Place Units - Japanese
                1 carrier, 2 destroyers and 1 submarine placed in 6 Sea Zone
                1 artillery, 1 infantry and 1 mech_infantry placed in Shantung
                1 armour, 1 artillery and 1 infantry placed in French Indo China

    Turn Complete - Japanese
                Japanese collect 58 PUs; end with 58 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs

    Combat Hit Differential Summary :

    ANZAC : 0.50
        Americans : -0.67
        Chinese : -0.33
        UK_Pacific : -0.33
        Japanese : -2.33

    triplea_41851_Jap4.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 1 artillery, 1 cruiser, 3 destroyers, 1 fighter, 1 infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 armour and 1 infantry moved from Brazil to 86 Sea Zone
                3 infantry moved from Brazil to French Guiana
                      Americans take French Guiana from Neutral_Axis
                1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
                1 armour and 1 infantry moved from 87 Sea Zone to French West Africa
                1 cruiser, 2 destroyers and 3 submarines moved from 91 Sea Zone to 92 Sea Zone
                1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
                2 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
                2 infantry moved from 43 Sea Zone to Borneo
                1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 87 Sea Zone
                1 infantry and 1 mech_infantry moved from 87 Sea Zone to French West Africa

    Combat - Americans
                Battle in Borneo
                Battle in French West Africa
                    Americans attack with 1 armour, 2 infantry and 1 mech_infantry
                    Neutral_Axis defend with 1 infantry
                        Americans roll dice for 1 armour, 2 infantry and 1 mech_infantry in French West Africa, round 2 :  3/4 hits
                        Neutral_Axis roll dice for 1 infantry in French West Africa, round 2 :  0/1 hits
                        1 infantry owned by the Neutral_Axis lost in French West Africa
                    Americans win, taking Borneo from Japanese, taking French West Africa from Neutral_Axis with 1 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Neutral_Axis: 1 infantry

    Non Combat Move - Americans
                1 carrier moved from 26 Sea Zone to 54 Sea Zone
                2 fighters moved from Northern Territory to 54 Sea Zone
                1 carrier and 1 destroyer moved from 10 Sea Zone to 30 Sea Zone

    Place Units - Americans
                1 cruiser, 3 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone
                1 artillery, 1 fighter and 1 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 54 PUs; end with 55 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs

    triplea_41851_Ame4.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 fighter and 2 infantry moved from Szechwan to Yunnan

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 artillery
                        Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 :  0/3 hits
                        Japanese roll dice for 1 artillery in Yunnan, round 2 :  0/1 hits
                        Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 3 :  0/3 hits
                        Japanese roll dice for 1 artillery in Yunnan, round 3 :  1/1 hits
                        1 infantry owned by the Chinese lost in Yunnan
                        Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 4 :  0/2 hits
                        Japanese roll dice for 1 artillery in Yunnan, round 4 :  0/1 hits
                        Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 5 :  0/2 hits
                        Japanese roll dice for 1 artillery in Yunnan, round 5 :  0/1 hits
                        Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 6 :  1/2 hits
                        Japanese roll dice for 1 artillery in Yunnan, round 6 :  0/1 hits
                        1 artillery owned by the Japanese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 artillery

    Non Combat Move - Chinese
                1 fighter moved from Yunnan to Szechwan

    Place Units - Chinese
                3 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 8 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs

    triplea_41851_Chi4.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 1 artillery, 1 cruiser, 3 destroyers, 1 fighter, 1 infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 armour and 1 infantry moved from Brazil to 86 Sea Zone
                3 infantry moved from Brazil to French Guiana
                      Americans take French Guiana from Neutral_Axis
                1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
                1 armour and 1 infantry moved from 87 Sea Zone to French West Africa
                1 cruiser, 2 destroyers and 3 submarines moved from 91 Sea Zone to 92 Sea Zone
                1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
                2 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
                2 infantry moved from 43 Sea Zone to Borneo
                1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 87 Sea Zone
                1 infantry and 1 mech_infantry moved from 87 Sea Zone to French West Africa

    Combat - Americans
                Battle in Borneo
                Battle in French West Africa
                    Americans attack with 1 armour, 2 infantry and 1 mech_infantry
                    Neutral_Axis defend with 1 infantry
                        Americans roll dice for 1 armour, 2 infantry and 1 mech_infantry in French West Africa, round 2 :  3/4 hits
                        Neutral_Axis roll dice for 1 infantry in French West Africa, round 2 :  0/1 hits
                        1 infantry owned by the Neutral_Axis lost in French West Africa
                    Americans win, taking Borneo from Japanese, taking French West Africa from Neutral_Axis with 1 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Neutral_Axis: 1 infantry

    Non Combat Move - Americans
                1 carrier moved from 26 Sea Zone to 54 Sea Zone
                2 fighters moved from Northern Territory to 54 Sea Zone
                1 carrier and 1 destroyer moved from 10 Sea Zone to 30 Sea Zone

    Place Units - Americans
                1 cruiser, 3 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone
                1 artillery, 1 fighter and 1 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 54 PUs; end with 55 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 fighter and 2 infantry moved from Szechwan to Yunnan

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 artillery
                        Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 :  0/3 hits
                        Japanese roll dice for 1 artillery in Yunnan, round 2 :  0/1 hits
                        Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 3 :  0/3 hits
                        Japanese roll dice for 1 artillery in Yunnan, round 3 :  1/1 hits
                        1 infantry owned by the Chinese lost in Yunnan
                        Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 4 :  0/2 hits
                        Japanese roll dice for 1 artillery in Yunnan, round 4 :  0/1 hits
                        Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 5 :  0/2 hits
                        Japanese roll dice for 1 artillery in Yunnan, round 5 :  0/1 hits
                        Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 6 :  1/2 hits
                        Japanese roll dice for 1 artillery in Yunnan, round 6 :  0/1 hits
                        1 artillery owned by the Japanese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 artillery

    Non Combat Move - Chinese
                1 fighter moved from Yunnan to Szechwan

    Place Units - Chinese
                3 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 8 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs

    Purchase Units - British
                British buy 1 armour, 3 artilleries and 4 mech_infantrys; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific repair damage of 3x factory_major; Remaining resources: 21 PUs;
                UK_Pacific buy 7 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                3 fighters moved from United Kingdom to 125 Sea Zone
                1 artillery and 1 infantry moved from Suriname to 88 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 88 Sea Zone to 92 Sea Zone
                1 artillery and 1 infantry moved from 92 Sea Zone to Algeria
                2 fighters moved from Morocco to Algeria
                1 armour moved from Tunisia to Tobruk
                      British take Libya from Italians
                      British take Tobruk from Italians
                1 armour moved from Belgian Congo to Egypt
                      British take Anglo Egyptian Sudan from Italians
                      British take Egypt from Italians
                1 infantry moved from Belgian Congo to Kenya
                      British take Kenya from Italians
                1 armour, 1 infantry and 1 mech_infantry moved from Belgian Congo to French Equatorial Africa
                1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
                2 infantry moved from Iraq to 80 Sea Zone
                2 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
                2 infantry moved from 81 Sea Zone to Trans-Jordan
                1 battleship, 2 cruisers and 1 destroyer moved from 80 Sea Zone to 81 Sea Zone
                1 bomber moved from Gibraltar to Trans-Jordan
                1 infantry moved from Iraq to Trans-Jordan
                1 fighter and 1 tactical_bomber moved from Iraq to Trans-Jordan
                1 cruiser moved from 91 Sea Zone to 92 Sea Zone

    Combat - British
                Battle in 125 Sea Zone
                    British attack with 3 fighters
                    Germans defend with 1 destroyer
                        British roll dice for 3 fighters in 125 Sea Zone, round 2 :  1/3 hits
                        Germans roll dice for 1 destroyer in 125 Sea Zone, round 2 :  1/1 hits
                        1 fighter owned by the British and 1 destroyer owned by the Germans lost in 125 Sea Zone
                    British win with 2 fighters remaining. Battle score for attacker is -2
                    Casualties for Germans: 1 destroyer
                    Casualties for British: 1 fighter
                Battle in French Equatorial Africa
                    British attack with 1 armour, 1 infantry and 1 mech_infantry
                    Italians defend with 1 infantry
                        British roll dice for 1 armour, 1 infantry and 1 mech_infantry in French Equatorial Africa, round 2 :  2/3 hits
                        Italians roll dice for 1 infantry in French Equatorial Africa, round 2 :  0/1 hits
                        1 infantry owned by the Italians lost in French Equatorial Africa
                    British win, taking French Equatorial Africa from Italians with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Algeria
                    British attack with 1 artillery, 2 fighters and 1 infantry
                    Neutral_Axis defend with 1 infantry
                        British roll dice for 1 cruiser in Algeria, round 2 :  1/1 hits
                        Neutral_Axis roll dice for 1 infantry in Algeria, round 2 :  0/1 hits
                        1 infantry owned by the Neutral_Axis lost in Algeria
                    British win, taking Algeria from Neutral_Axis with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Neutral_Axis: 1 infantry
                Battle in Trans-Jordan
                    British attack with 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber
                    Italians defend with 1 armour, 1 artillery and 3 infantry
                        British roll dice for 1 battleship and 1 cruiser in Trans-Jordan, round 2 :  2/2 hits
                        British roll dice for 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber in Trans-Jordan, round 2 :  4/6 hits
                        Italians roll dice for 1 armour, 1 artillery and 3 infantry in Trans-Jordan, round 2 :  3/5 hits
                        1 tactical_bomber owned by the British, 1 armour owned by the Italians, 1 artillery owned by the Italians, 2 infantry owned by the British and 3 infantry owned by the Italians lost in Trans-Jordan
                    British win, taking Trans-Jordan from Italians with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 2
                    Casualties for British: 2 infantry and 1 tactical_bomber
                    Casualties for Italians: 1 armour, 1 artillery and 3 infantry

    Non Combat Move - British
                1 bomber moved from Trans-Jordan to Persia
                1 fighter moved from Trans-Jordan to Iraq
                2 fighters moved from 125 Sea Zone to Scotland
                2 aaGuns moved from United Kingdom to Scotland
                1 mech_infantry moved from United Kingdom to Eire
                      British take Eire from Neutral_Allies
                1 infantry moved from United Kingdom to Scotland
                2 fighters moved from Algeria to Gibraltar

    Place Units - British
                3 artilleries placed in Iraq
                3 mech_infantrys placed in Persia
                British undo move 2.
                1 armour and 2 mech_infantrys placed in Persia
                2 mech_infantrys placed in Union of South Africa

    Turn Complete - British
                British collect 36 PUs; end with 37 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs

    Place Units - UK_Pacific
                7 infantry placed in India
                Turning on Edit Mode
                EDIT: Removing units owned by British from India: 1 tactical_bomber
                EDIT: Adding units owned by British to Eastern Persia: 1 tactical_bomber
                EDIT: Turning off Edit Mode

    Turn Complete - UK_Pacific
                UK_Pacific collect 10 PUs; end with 10 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
                Some Units in India change ownership: 7 infantry

    triplea_41851_UK_4.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 1 armour, 2 destroyers, 1 fighter and 1 mech_infantry; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 fighter moved from 99 Sea Zone to Trans-Jordan
                1 infantry moved from Syria to Trans-Jordan
                1 artillery and 1 infantry moved from Cyprus to 99 Sea Zone
                1 artillery and 1 infantry moved from Crete to 99 Sea Zone
                2 artilleries, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 2 infantry and 2 transports moved from 99 Sea Zone to 98 Sea Zone
                2 artilleries and 2 infantry moved from 98 Sea Zone to Egypt
                1 fighter moved from 98 Sea Zone to Trans-Jordan
                2 armour moved from Belarus to Vyborg
                1 armour moved from Bessarabia to Bryansk
                1 bomber moved from Eastern Poland to Bryansk

    Combat - Italians
                Battle in Egypt
                    Italians attack with 2 artilleries and 2 infantry
                    British defend with 1 armour and 1 harbour
                        Italians roll dice for 1 battleship and 2 cruisers in Egypt, round 2 : 3/3 hits, 1.67 expected hits
                        British roll dice for 1 armour in Egypt, round 2 : 1/1 hits, 0.50 expected hits
                        1 infantry owned by the Italians and 1 armour owned by the British lost in Egypt
                    Italians win, taking Egypt from British with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                    Casualties for British: 1 armour
                Battle in Trans-Jordan
                    Italians attack with 2 fighters and 1 infantry
                    British defend with 1 infantry
                        Italians roll dice for 2 fighters and 1 infantry in Trans-Jordan, round 2 : 2/3 hits, 1.17 expected hits
                        British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the British lost in Trans-Jordan
                    Italians win, taking Trans-Jordan from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Bryansk
                    Italians attack with 1 armour and 1 bomber
                    Russians defend with 2 infantry
                        Italians roll dice for 1 armour and 1 bomber in Bryansk, round 2 : 1/2 hits, 1.17 expected hits
                        Russians roll dice for 2 infantry in Bryansk, round 2 : 0/2 hits, 0.67 expected hits
                        1 infantry owned by the Russians lost in Bryansk
                        Italians roll dice for 1 armour and 1 bomber in Bryansk, round 3 : 2/2 hits, 1.17 expected hits
                        Russians roll dice for 1 infantry in Bryansk, round 3 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians and 1 bomber owned by the Italians lost in Bryansk
                    Italians win, taking Bryansk from Russians with 1 armour remaining. Battle score for attacker is -6
                    Casualties for Italians: 1 bomber
                    Casualties for Russians: 2 infantry
                Battle in Vyborg
                    Italians attack with 2 armour
                    Russians defend with 1 artillery
                        Italians roll dice for 2 armour in Vyborg, round 2 : 0/2 hits, 1.00 expected hits
                        Russians roll dice for 1 artillery in Vyborg, round 2 : 1/1 hits, 0.33 expected hits
                        1 armour owned by the Italians lost in Vyborg
                        Italians roll dice for 1 armour in Vyborg, round 3 : 0/1 hits, 0.50 expected hits
                        Russians roll dice for 1 artillery in Vyborg, round 3 : 0/1 hits, 0.33 expected hits
                        Italians roll dice for 1 armour in Vyborg, round 4 : 1/1 hits, 0.50 expected hits
                        Russians roll dice for 1 artillery in Vyborg, round 4 : 1/1 hits, 0.33 expected hits
                        1 artillery owned by the Russians and 1 armour owned by the Italians lost in Vyborg
                    Russians win with no units remaining. Battle score for attacker is -8
                    Casualties for Italians: 2 armour
                    Casualties for Russians: 1 artillery

    Non Combat Move - Italians
                2 aaGuns moved from Bessarabia to Ukraine
                1 mech_infantry moved from Syria to Egypt
                2 fighters moved from Trans-Jordan to 98 Sea Zone
                1 artillery and 1 infantry moved from France to Northern Italy
                1 artillery and 1 infantry moved from Northern Italy to Southern Italy

    Place Units - Italians
                1 armour and 1 mech_infantry placed in Northern Italy
                1 fighter placed in Southern Italy
                2 destroyers placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 22 PUs; end with 23 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs

    Combat Hit Differential Summary :

    Italians : 1.83
        British : 0.17
        Russians : 1.00

    triplea_41851_Ita4.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 cruiser; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
                1 infantry moved from 37 Sea Zone to Malaya

    Combat - ANZAC
                Battle in Malaya

    Non Combat Move - ANZAC
                1 infantry moved from 45 Sea Zone to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch

    Place Units - ANZAC
                1 cruiser placed in 54 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 11 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs

    triplea_41851_ANZ4.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 cruiser; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
                1 infantry moved from 37 Sea Zone to Malaya

    Combat - ANZAC
                Battle in Malaya

    Non Combat Move - ANZAC
                1 infantry moved from 45 Sea Zone to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch

    Place Units - ANZAC
                1 cruiser placed in 54 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 11 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs

    Combat Move - French

    Turn Complete - French

    triplea_41851_Fre4.tsvg

Suggested Topics

  • 6
  • 17
  • 31
  • 34
  • 314
  • 64
  • 149
  • 229
Axis & Allies Boardgaming Custom Painted Miniatures

53

Online

17.5k

Users

40.0k

Topics

1.7m

Posts