We are under way! Scramble?
G40L18 Dawgoneit Allies v. Karl7 Axis
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 armour, 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 mech_infantry moved from Algeria to Libya
Americans take Libya from Italians
1 armour, 2 infantry and 1 mech_infantry moved from Algeria to Tunisia
1 artillery, 3 infantry and 2 mech_infantrys moved from Morocco to Algeria
2 mech_infantrys moved from Algeria to Tunisia
3 transports moved from 91 Sea Zone to 101 Sea Zone
1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
Americans take 93 Sea Zone from Italians
2 destroyers moved from 91 Sea Zone to 92 Sea Zone
1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 26 Sea Zone to 49 Sea Zone
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone
1 destroyer and 1 submarine moved from 10 Sea Zone to 25 Sea Zone
1 transport moved from 37 Sea Zone to 43 Sea Zone
2 infantry moved from Borneo to 43 Sea Zone
2 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to PhilippinesCombat - Americans
Battle in Philippines
Battle in 25 Sea Zone
Americans attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 submarine
Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 2/3 hits
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Japanese lost in 25 Sea Zone
Americans win, taking Philippines from Japanese with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - Americans
1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 26 Sea ZonePlace Units - Americans
1 submarine placed in 101 Sea Zone
1 armour, 2 infantry and 2 mech_infantrys placed in Eastern United States
1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
2 fighters placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 84 PUsPurchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Chahar to Anhwe
1 fighter moved from Chahar to AnhweCombat - Chinese
Battle in Anhwe
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 artillery and 6 infantry moved from Chahar to Hopei
1 fighter moved from Anhwe to HopeiPlace Units - Chinese
1 artillery and 4 infantry placed in HopeiTurn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUsPurchase Units - British
British repair damage of 6x factory_minor; Remaining resources: 29 PUs;
British buy 2 aaGuns, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Burma to Yunnan
1 transport moved from 91 Sea Zone to 88 Sea Zone
2 infantry moved from British Guiana to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea ZoneNon Combat Move - British
1 aaGun moved from Burma to India
1 artillery moved from Burma to India
1 destroyer moved from 79 Sea Zone to 38 Sea Zone
1 battleship and 1 cruiser moved from 79 Sea Zone to 72 Sea Zone
1 infantry moved from Rhodesia to Belgian Congo
3 mech_infantrys moved from Union of South Africa to Belgian Congo
2 infantry moved from Persia to Iraq
1 armour moved from Persia to Iraq
1 fighter moved from Iraq to India
2 infantry moved from 91 Sea Zone to GibraltarPlace Units - British
1 aaGun and 2 infantry placed in Persia
1 aaGun and 2 infantry placed in Iraq
1 infantry and 1 mech_infantry placed in Union of South AfricaTurn Complete - British
British collect 33 PUs; end with 33 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUsPlace Units - UK_Pacific
1 artillery and 6 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,5,2,1,4,2,5,5,3,5,6,4,1,1,6,5,4,2,1,1
UK_Pacific collect 18 PUs (1 lost to blockades); end with 18 PUs
Some Units in India change ownership: 1 artillery and 6 infantry -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Italians
Italians buy 3 armour; Remaining resources: 1 PUs;Combat Move - Italians
1 infantry moved from Egypt to Trans-Jordan
1 bomber and 2 fighters moved from Egypt to Trans-JordanCombat - Italians
Italians creates battle in territory 97 Sea Zone
Battle in Trans-Jordan
Italians attack with 1 bomber, 2 fighters and 1 infantry
ANZAC defend with 1 infantry
Italians roll dice for 1 bomber, 2 fighters and 1 infantry in Trans-Jordan, round 2 : 1/4 hits
British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits
1 infantry owned by the ANZAC lost in Trans-Jordan
Italians win, taking 97 Sea Zone from British, taking Trans-Jordan from British with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantryNon Combat Move - Italians
Turning on Edit Mode
EDIT: Changing ownership of Rostov from Russians to Italians
EDIT: Turning off Edit Mode
1 armour moved from Belarus to Rostov
1 armour moved from Belarus to Rostov
2 aaGuns and 2 infantry moved from Belarus to Bryansk
1 mech_infantry moved from Romania to Ukraine
1 aaGun and 1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone
1 aaGun, 2 artilleries, 1 cruiser, 1 destroyer, 3 infantry and 3 transports moved from 97 Sea Zone to 98 Sea Zone
1 bomber and 2 fighters moved from Trans-Jordan to Egypt
1 infantry moved from Tobruk to AlexandriaPlace Units - Italians
Turning on Edit Mode
EDIT: Removing units owned by Italians from 98 Sea Zone: 1 aaGun, 2 artilleries, 3 infantry and 3 transports
EDIT: Adding units owned by Italians to 98 Sea Zone: 3 transports
EDIT: Adding units owned by Italians to Egypt: 1 aaGun, 2 artilleries and 3 infantry
EDIT: Turning off Edit Mode
3 armour placed in EgyptTurn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,6,3,3
Italians collect 13 PUs (3 lost to blockades); end with 14 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 2 destroyers; Remaining resources: 0 PUs;Combat Move - ANZAC
1 submarine and 1 transport moved from 62 Sea Zone to 54 Sea ZoneCombat - ANZAC
ANZAC creates battle in territory 37 Sea Zone
Battle in 37 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 battleship, 4 carriers, 1 cruiser, 2 destroyers, 4 fighters, 4 tactical_bombers and 1 transport
ANZAC roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 battleship, 4 carriers, 1 cruiser, 2 destroyers, 4 fighters, 4 tactical_bombers and 1 transport in 37 Sea Zone, round 2 : 4/16 hits
1 submarine owned by the ANZAC lost in 37 Sea Zone
Japanese win with 1 battleship, 4 carriers, 1 cruiser, 2 destroyers, 4 fighters, 4 tactical_bombers and 1 transport remaining. Battle score for attacker is -6
Casualties for ANZAC: 1 submarineNon Combat Move - ANZAC
Place Units - ANZAC
2 destroyers placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 2 destroyers; Remaining resources: 0 PUs;Combat Move - ANZAC
1 submarine and 1 transport moved from 62 Sea Zone to 54 Sea ZoneCombat - ANZAC
ANZAC creates battle in territory 37 Sea Zone
Battle in 37 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 battleship, 4 carriers, 1 cruiser, 2 destroyers, 4 fighters, 4 tactical_bombers and 1 transport
ANZAC roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 battleship, 4 carriers, 1 cruiser, 2 destroyers, 4 fighters, 4 tactical_bombers and 1 transport in 37 Sea Zone, round 2 : 4/16 hits
1 submarine owned by the ANZAC lost in 37 Sea Zone
Japanese win with 1 battleship, 4 carriers, 1 cruiser, 2 destroyers, 4 fighters, 4 tactical_bombers and 1 transport remaining. Battle score for attacker is -6
Casualties for ANZAC: 1 submarineNon Combat Move - ANZAC
Place Units - ANZAC
2 destroyers placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUsCombat Move - French
3 infantry moved from Tunisia to Libya
1 destroyer moved from 79 Sea Zone to 41 Sea ZoneNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 9 armour, 1 bomber and 2 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Bryansk to Rostov
1 mech_infantry moved from Rostov to Volgograd
Germans take Volgograd from Russians
1 armour moved from Bryansk to Tambov
Germans take Tambov from Russians
1 armour moved from Tambov to Russia
14 armour and 6 artilleries moved from Bryansk to Russia
1 artillery and 2 infantry moved from Belarus to Smolensk
6 mech_infantrys moved from Eastern Poland to Bryansk
1 fighter and 1 tactical_bomber moved from Romania to Smolensk
2 fighters and 1 tactical_bomber moved from Greece to Russia
2 bombers moved from Western Germany to Russia
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 submarine moved from 112 Sea Zone to 110 Sea Zone
2 fighters and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
2 fighters moved from 112 Sea Zone to 110 Sea ZoneCombat - Germans
Battle in Smolensk
Germans attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 1/5 hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in 110 Sea Zone
Germans attack with 4 fighters, 1 submarine and 1 tactical_bomber
British defend with 1 destroyer
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 4 fighters and 1 tactical_bomber in 110 Sea Zone, round 2 : 2/5 hits
British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the British lost in 110 Sea Zone
Germans win with 4 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Russia
Germans attack with 15 armour, 6 artilleries, 2 bombers, 2 fighters and 1 tactical_bomber
Russians defend with 4 aaGuns, 1 airfield, 4 armour, 2 artilleries, 1 factory_major, 6 fighters, 4 infantry and 1 tactical_bomber
AA fire in Russia : 0/5 hits
Germans roll dice for 15 armour, 6 artilleries, 2 bombers, 2 fighters and 1 tactical_bomber in Russia, round 2 : 9/26 hits
Russians roll dice for 4 aaGuns, 4 armour, 2 artilleries, 6 fighters, 4 infantry and 1 tactical_bomber in Russia, round 2 : 9/17 hits
4 aaGuns owned by the Russians, 1 artillery owned by the Russians, 3 armour owned by the Germans, 6 artilleries owned by the Germans and 4 infantry owned by the Russians lost in Russia
Germans roll dice for 12 armour, 2 bombers, 2 fighters and 1 tactical_bomber in Russia, round 3 : 8/17 hits
Russians roll dice for 4 armour, 1 artillery, 6 fighters and 1 tactical_bomber in Russia, round 3 : 5/12 hits
1 tactical_bomber owned by the Russians, 2 fighters owned by the Russians, 4 armour owned by the Russians, 1 artillery owned by the Russians and 5 armour owned by the Germans lost in Russia
Germans roll dice for 7 armour, 2 bombers, 2 fighters and 1 tactical_bomber in Russia, round 4 : 4/12 hits
Russians roll dice for 4 fighters in Russia, round 4 : 4/4 hits
4 fighters owned by the Russians and 4 armour owned by the Germans lost in Russia
Germans captures 29PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 3 armour, 2 bombers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 39
Casualties for Germans: 12 armour and 6 artilleries
Casualties for Russians: 4 aaGuns, 4 armour, 2 artilleries, 6 fighters, 4 infantry and 1 tactical_bomber
triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to RussiansNon Combat Move - Germans
2 fighters and 1 tactical_bomber moved from Russia to Bryansk
2 bombers moved from Russia to Bryansk
3 infantry moved from Ukraine to Rostov
1 fighter and 1 tactical_bomber moved from Smolensk to Bryansk
3 artilleries moved from Belarus to Bryansk
2 artilleries and 2 infantry moved from Novgorod to 115 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 115 Sea Zone to 112 Sea Zone
2 artilleries and 2 infantry moved from 112 Sea Zone to Western Germany
3 mech_infantrys moved from Western Germany to Yugoslavia
4 infantry moved from Germany to Western Germany
2 fighters moved from 110 Sea Zone to 112 Sea Zone
2 fighters and 1 tactical_bomber moved from 110 Sea Zone to Western Germany
1 submarine moved from 112 Sea Zone to 124 Sea ZonePlace Units - Germans
3 armour placed in Ukraine
3 armour placed in Western Ukraine
3 armour placed in Novgorod
1 bomber and 2 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,3
Germans collect 61 PUs (2 lost to blockades); end with 90 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 95 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 100 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 102 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 117 PUs -
Ok, I got 8!
You have to get 1 back!
:evil:
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theres no way.
you win
already posted -
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another ?
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switch sides?
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sure.
i no i messed up when i went for the germans with russia. -
k, set it up.
myemail: kjrunft@yahoo.com