No scramble
2018 G40 Marsh (Axis) vs Majikforce (Allies +25)
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 armour, 3 artilleries, 1 bomber, 1 carrier, 1 fighter, 4 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from Southern France to Western Germany
1 fighter moved from Gibraltar to 112 Sea Zone
1 artillery moved from Normandy Bordeaux to 110 Sea Zone
1 artillery and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 artillery moved from 112 Sea Zone to Denmark
1 carrier and 1 fighter moved from 110 Sea Zone to 112 Sea Zone
1 destroyer moved from 91 Sea Zone to 112 Sea Zone
2 armour, 3 artilleries and 2 infantry moved from Southern France to France
3 artilleries moved from Normandy Bordeaux to France
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
3 artilleries and 3 infantry moved from Gibraltar to 91 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 91 Sea Zone to 112 Sea Zone
3 artilleries and 3 infantry moved from 112 Sea Zone to Norway
1 destroyer and 1 submarine moved from 10 Sea Zone to 25 Sea Zone
1 battleship and 1 carrier moved from 26 Sea Zone to 25 Sea Zone
1 destroyer moved from 10 Sea Zone to 8 Sea Zone
1 destroyer moved from 8 Sea Zone to 7 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from 25 Sea Zone to Midway
2 fighters moved from 26 Sea Zone to Midway
1 tactical_bomber moved from 54 Sea Zone to 21 Sea Zone
1 bomber moved from Southern France to Western Germany
1 tactical_bomber moved from Southern France to Western Germany
1 fighter moved from 110 Sea Zone to 112 Sea Zone -
Scramble and intercept orders?
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Intercept in W Germany
No scramble.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 armour, 3 artilleries, 1 bomber, 1 carrier, 1 fighter, 4 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from Southern France to Western Germany
1 fighter moved from Gibraltar to 112 Sea Zone
1 artillery moved from Normandy Bordeaux to 110 Sea Zone
1 artillery and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 artillery moved from 112 Sea Zone to Denmark
1 carrier and 1 fighter moved from 110 Sea Zone to 112 Sea Zone
1 destroyer moved from 91 Sea Zone to 112 Sea Zone
2 armour, 3 artilleries and 2 infantry moved from Southern France to France
3 artilleries moved from Normandy Bordeaux to France
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
3 artilleries and 3 infantry moved from Gibraltar to 91 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 91 Sea Zone to 112 Sea Zone
3 artilleries and 3 infantry moved from 112 Sea Zone to Norway
1 destroyer and 1 submarine moved from 10 Sea Zone to 25 Sea Zone
1 battleship and 1 carrier moved from 26 Sea Zone to 25 Sea Zone
1 destroyer moved from 10 Sea Zone to 8 Sea Zone
1 destroyer moved from 8 Sea Zone to 7 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from 25 Sea Zone to Midway
2 fighters moved from 26 Sea Zone to Midway
1 tactical_bomber moved from 54 Sea Zone to 21 Sea Zone
1 bomber moved from Southern France to Western Germany
1 tactical_bomber moved from Southern France to Western Germany
1 fighter moved from 110 Sea Zone to 112 Sea ZoneCombat - Americans
Air Battle in Western Germany
Americans attacks with 3 units heading to Western Germany
Germans launches 3 interceptors out of Western Germany
Attackers Fire, : 0/3 hits
Defenders Fire, : 0/3 hits
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Western Germany
AA fire in Western Germany : 0/1 hits
AA fire in Western Germany : 0/2 hits
Bombing raid in Western Germany rolls: 7 and causes: 7 damage to unit: factory_major
Bombing raid in Western Germany rolls: 3,2 and causes: 5 damage to unit: airfield
Bombing raid in Western Germany causes 12 damage total. Damaged units is as follows: factory_major = 7, airfield = 5
Battle in Denmark
Battle in 21 Sea Zone
Americans attack with 1 tactical_bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 21 Sea Zone
Americans win, taking Denmark from Germans with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Norway
Americans attack with 3 artilleries and 3 infantry
Germans defend with 1 infantry
Americans roll dice for 3 artilleries and 3 infantry in Norway, round 2 : 2/6 hits
Germans roll dice for 1 infantry in Norway, round 2 : 1/1 hits
1 infantry owned by the Americans and 1 infantry owned by the Germans lost in Norway
Americans win, taking Norway from Germans with 3 artilleries and 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Holland Belgium
Americans attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 0/2 hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits
1 infantry owned by the Americans lost in Holland Belgium
Americans roll dice for 1 artillery in Holland Belgium, round 3 : 0/1 hits
Germans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits
Americans roll dice for 1 artillery in Holland Belgium, round 4 : 1/1 hits
Germans roll dice for 1 infantry in Holland Belgium, round 4 : 0/1 hits
1 infantry owned by the Germans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in 25 Sea Zone
Americans attack with 1 battleship, 1 carrier, 1 destroyer, 1 submarine and 1 transport
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 battleship owned by the Americans
1 destroyer owned by the Japanese lost in 25 Sea Zone
Americans win with 1 battleship, 1 carrier, 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Midway
Americans attack with 1 artillery, 2 fighters and 1 infantry
Japanese defend with 1 airfield and 2 infantry
Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Midway, round 2 : 0/4 hits
Japanese roll dice for 2 infantry in Midway, round 2 : 0/2 hits
Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Midway, round 3 : 0/4 hits
Japanese roll dice for 2 infantry in Midway, round 3 : 0/2 hits
Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Midway, round 4 : 1/4 hits
Japanese roll dice for 2 infantry in Midway, round 4 : 0/2 hits
1 infantry owned by the Japanese lost in Midway
Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Midway, round 5 : 1/4 hits
Japanese roll dice for 1 infantry in Midway, round 5 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Midway
Americans win, taking Midway from Japanese with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Japanese: 2 infantry
Battle in France
Americans attack with 2 armour, 6 artilleries and 2 infantry
Germans defend with 1 airfield, 4 artilleries and 1 factory_minor
Americans roll dice for 2 armour, 6 artilleries and 2 infantry in France, round 2 : 7/10 hits
Germans roll dice for 4 artilleries in France, round 2 : 2/4 hits
2 infantry owned by the Americans and 4 artilleries owned by the Germans lost in France
Americans win, taking France from Germans, taking Southern France from Americans with 2 armour and 6 artilleries remaining. Battle score for attacker is 10
Casualties for Germans: 4 artilleries
Casualties for Americans: 2 infantry
Cleaning up after air battles
Trigger French 1 Liberation By Americans: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French
Trigger French 1 Liberation By Americans: French has 4 infantry placed in FranceNon Combat Move - Americans
1 tactical_bomber moved from Western Germany to Normandy Bordeaux
2 bombers moved from Western Germany to United Kingdom
1 fighter moved from 112 Sea Zone to United Kingdom
2 transports moved from 110 Sea Zone to 102 Sea Zone
3 transports moved from 102 Sea Zone to 101 Sea Zone
3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
3 artilleries and 3 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from Eastern United States to Gibraltar
2 fighters moved from Midway to 25 Sea Zone
1 tactical_bomber moved from Western United States to Hawaiian Islands
1 fighter moved from Dutch New Guinea to Queensland
1 carrier moved from 54 Sea Zone to 22 Sea Zone
1 tactical_bomber moved from 21 Sea Zone to 22 Sea Zone
1 carrier, 1 destroyer and 2 fighters moved from 54 Sea Zone to 26 Sea ZonePlace Units - Americans
3 artilleries and 3 infantry placed in Eastern United States
1 carrier, 1 submarine and 1 transport placed in 10 Sea Zone
1 fighter placed in 10 Sea Zone
1 armour, 1 bomber, 1 infantry and 1 mech_infantry placed in Western United StatesTurn Complete - Americans
Americans collect 63 PUs; end with 63 PUs
Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 armour, 3 artilleries, 1 bomber, 1 carrier, 1 fighter, 4 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from Southern France to Western Germany
1 fighter moved from Gibraltar to 112 Sea Zone
1 artillery moved from Normandy Bordeaux to 110 Sea Zone
1 artillery and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 artillery moved from 112 Sea Zone to Denmark
1 carrier and 1 fighter moved from 110 Sea Zone to 112 Sea Zone
1 destroyer moved from 91 Sea Zone to 112 Sea Zone
2 armour, 3 artilleries and 2 infantry moved from Southern France to France
3 artilleries moved from Normandy Bordeaux to France
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
3 artilleries and 3 infantry moved from Gibraltar to 91 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 91 Sea Zone to 112 Sea Zone
3 artilleries and 3 infantry moved from 112 Sea Zone to Norway
1 destroyer and 1 submarine moved from 10 Sea Zone to 25 Sea Zone
1 battleship and 1 carrier moved from 26 Sea Zone to 25 Sea Zone
1 destroyer moved from 10 Sea Zone to 8 Sea Zone
1 destroyer moved from 8 Sea Zone to 7 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from 25 Sea Zone to Midway
2 fighters moved from 26 Sea Zone to Midway
1 tactical_bomber moved from 54 Sea Zone to 21 Sea Zone
1 bomber moved from Southern France to Western Germany
1 tactical_bomber moved from Southern France to Western Germany
1 fighter moved from 110 Sea Zone to 112 Sea ZoneCombat - Americans
Air Battle in Western Germany
Americans attacks with 3 units heading to Western Germany
Germans launches 3 interceptors out of Western Germany
Attackers Fire, : 0/3 hits
Defenders Fire, : 0/3 hits
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Western Germany
AA fire in Western Germany : 0/1 hits
AA fire in Western Germany : 0/2 hits
Bombing raid in Western Germany rolls: 7 and causes: 7 damage to unit: factory_major
Bombing raid in Western Germany rolls: 3,2 and causes: 5 damage to unit: airfield
Bombing raid in Western Germany causes 12 damage total. Damaged units is as follows: factory_major = 7, airfield = 5
Battle in Denmark
Battle in 21 Sea Zone
Americans attack with 1 tactical_bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 21 Sea Zone
Americans win, taking Denmark from Germans with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Norway
Americans attack with 3 artilleries and 3 infantry
Germans defend with 1 infantry
Americans roll dice for 3 artilleries and 3 infantry in Norway, round 2 : 2/6 hits
Germans roll dice for 1 infantry in Norway, round 2 : 1/1 hits
1 infantry owned by the Americans and 1 infantry owned by the Germans lost in Norway
Americans win, taking Norway from Germans with 3 artilleries and 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Holland Belgium
Americans attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 0/2 hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits
1 infantry owned by the Americans lost in Holland Belgium
Americans roll dice for 1 artillery in Holland Belgium, round 3 : 0/1 hits
Germans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits
Americans roll dice for 1 artillery in Holland Belgium, round 4 : 1/1 hits
Germans roll dice for 1 infantry in Holland Belgium, round 4 : 0/1 hits
1 infantry owned by the Germans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in 25 Sea Zone
Americans attack with 1 battleship, 1 carrier, 1 destroyer, 1 submarine and 1 transport
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 battleship owned by the Americans
1 destroyer owned by the Japanese lost in 25 Sea Zone
Americans win with 1 battleship, 1 carrier, 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Midway
Americans attack with 1 artillery, 2 fighters and 1 infantry
Japanese defend with 1 airfield and 2 infantry
Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Midway, round 2 : 0/4 hits
Japanese roll dice for 2 infantry in Midway, round 2 : 0/2 hits
Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Midway, round 3 : 0/4 hits
Japanese roll dice for 2 infantry in Midway, round 3 : 0/2 hits
Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Midway, round 4 : 1/4 hits
Japanese roll dice for 2 infantry in Midway, round 4 : 0/2 hits
1 infantry owned by the Japanese lost in Midway
Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Midway, round 5 : 1/4 hits
Japanese roll dice for 1 infantry in Midway, round 5 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Midway
Americans win, taking Midway from Japanese with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Japanese: 2 infantry
Battle in France
Americans attack with 2 armour, 6 artilleries and 2 infantry
Germans defend with 1 airfield, 4 artilleries and 1 factory_minor
Americans roll dice for 2 armour, 6 artilleries and 2 infantry in France, round 2 : 7/10 hits
Germans roll dice for 4 artilleries in France, round 2 : 2/4 hits
2 infantry owned by the Americans and 4 artilleries owned by the Germans lost in France
Americans win, taking France from Germans, taking Southern France from Americans with 2 armour and 6 artilleries remaining. Battle score for attacker is 10
Casualties for Germans: 4 artilleries
Casualties for Americans: 2 infantry
Cleaning up after air battles
Trigger French 1 Liberation By Americans: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French
Trigger French 1 Liberation By Americans: French has 4 infantry placed in FranceNon Combat Move - Americans
1 tactical_bomber moved from Western Germany to Normandy Bordeaux
2 bombers moved from Western Germany to United Kingdom
1 fighter moved from 112 Sea Zone to United Kingdom
2 transports moved from 110 Sea Zone to 102 Sea Zone
3 transports moved from 102 Sea Zone to 101 Sea Zone
3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
3 artilleries and 3 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from Eastern United States to Gibraltar
2 fighters moved from Midway to 25 Sea Zone
1 tactical_bomber moved from Western United States to Hawaiian Islands
1 fighter moved from Dutch New Guinea to Queensland
1 carrier moved from 54 Sea Zone to 22 Sea Zone
1 tactical_bomber moved from 21 Sea Zone to 22 Sea Zone
1 carrier, 1 destroyer and 2 fighters moved from 54 Sea Zone to 26 Sea ZonePlace Units - Americans
3 artilleries and 3 infantry placed in Eastern United States
1 carrier, 1 submarine and 1 transport placed in 10 Sea Zone
1 fighter placed in 10 Sea Zone
1 armour, 1 bomber, 1 infantry and 1 mech_infantry placed in Western United StatesTurn Complete - Americans
Americans collect 63 PUs; end with 63 PUs
Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 4 PUs;Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 4 PUsPurchase Units - British
British buy 3 armour, 1 artillery, 1 infantry and 3 mech_infantrys; Remaining resources: 2 PUs;Combat Move - British
1 destroyer and 1 submarine moved from 110 Sea Zone to 113 Sea Zone
1 fighter moved from Egypt to 99 Sea Zone
1 fighter moved from United Kingdom to 113 Sea Zone
2 infantry moved from Southern France to Northern Italy
1 artillery moved from Southern France to Northern Italy
2 fighters moved from Southern France to Northern Italy
2 artilleries, 1 infantry and 1 mech_infantry moved from Northwest Persia to Caucasus
2 fighters and 2 tactical_bombers moved from Iraq to CaucasusCombat - British
Battle in 99 Sea Zone
British attack with 1 fighter
Italians defend with 1 transport
1 transport owned by the Italians lost in 99 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in 113 Sea Zone
British attack with 1 destroyer, 1 fighter and 1 submarine
Germans defend with 1 destroyer and 1 transport
British roll dice for 1 submarine in 113 Sea Zone, round 2 : 1/1 hits
British roll dice for 1 destroyer and 1 fighter in 113 Sea Zone, round 2 : 1/2 hits
Germans roll dice for 1 destroyer and 1 transport in 113 Sea Zone, round 2 : 0/1 hits
1 transport owned by the Germans and 1 destroyer owned by the Germans lost in 113 Sea Zone
British win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 15
Casualties for Germans: 1 destroyer and 1 transport
Battle in Northern Italy
British attack with 1 artillery, 2 fighters and 2 infantry
Germans defend with 1 artillery and 1 infantry; Italians defend with 1 factory_minor
British roll dice for 1 artillery, 2 fighters and 2 infantry in Northern Italy, round 2 : 2/5 hits
Italians roll dice for 1 artillery and 1 infantry in Northern Italy, round 2 : 0/2 hits
1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Northern Italy
British win, taking Northern Italy from Italians with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Battle in Caucasus
British attack with 2 artilleries, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
Germans defend with 1 artillery and 2 infantry
British roll dice for 2 artilleries, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Caucasus, round 2 : 4/8 hits
Germans roll dice for 1 artillery and 2 infantry in Caucasus, round 2 : 1/3 hits
2 infantry owned by the Germans, 1 infantry owned by the British and 1 artillery owned by the Germans lost in Caucasus
British win, taking Caucasus from Germans with 2 artilleries, 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 2 infantry
Casualties for British: 1 infantryNon Combat Move - British
2 fighters moved from Northern Italy to Norway
1 fighter moved from 113 Sea Zone to Norway
1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 aaGun and 1 infantry moved from 112 Sea Zone to Norway
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 aaGun, 3 artilleries and 2 infantry moved from Southern France to France
2 fighters moved from Gibraltar to France
2 fighters moved from Egypt to Gibraltar
1 fighter moved from 99 Sea Zone to France
2 fighters and 2 tactical_bombers moved from Caucasus to Northwest Persia
1 artillery and 2 infantry moved from Iraq to Northwest Persia
3 infantry moved from Egypt to Trans-Jordan
2 mech_infantrys moved from Anglo Egyptian Sudan to Trans-Jordan
1 armour moved from Union of South Africa to Belgian CongoPlace Units - British
2 armour and 1 mech_infantry placed in Iraq
1 armour and 2 mech_infantrys placed in Egypt
1 artillery and 1 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,1,1,6,3
British collect 34 PUs (4 lost to blockades); end with 36 PUsTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 3 PUs;Combat Move - Italians
2 armour and 1 mech_infantry moved from Bryansk to Rostov
2 fighters moved from 97 Sea Zone to Northern Italy
2 fighters moved from Southern Italy to Northern Italy
4 infantry moved from Southern Italy to Northern ItalyCombat - Italians
Battle in Rostov
Italians attack with 2 armour and 1 mech_infantry
Russians defend with 1 mech_infantry
Italians roll dice for 2 armour and 1 mech_infantry in Rostov, round 2 : 0/3 hits, 1.17 expected hits
Russians roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 2 armour and 1 mech_infantry in Rostov, round 3 : 2/3 hits, 1.17 expected hits
Russians roll dice for 1 mech_infantry in Rostov, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in Rostov
Italians win, taking Rostov from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Northern Italy
Italians attack with 4 fighters and 4 infantry
British defend with 1 artillery, 1 factory_minor and 2 infantry
Italians roll dice for 4 fighters and 4 infantry in Northern Italy, round 2 : 1/8 hits, 2.67 expected hits
British roll dice for 1 artillery and 2 infantry in Northern Italy, round 2 : 2/3 hits, 1.00 expected hits
1 infantry owned by the British and 2 infantry owned by the Italians lost in Northern Italy
Italians roll dice for 4 fighters and 2 infantry in Northern Italy, round 3 : 3/6 hits, 2.33 expected hits
British roll dice for 1 artillery and 1 infantry in Northern Italy, round 3 : 1/2 hits, 0.67 expected hits
1 artillery owned by the British, 1 infantry owned by the British and 1 infantry owned by the Italians lost in Northern Italy
Italians win, taking Northern Italy from British with 4 fighters and 1 infantry remaining. Battle score for attacker is 1
Casualties for Italians: 3 infantry
Casualties for British: 1 artillery and 2 infantryNon Combat Move - Italians
2 fighters moved from Northern Italy to Southern Italy
1 destroyer moved from 97 Sea Zone to 95 Sea Zone
2 fighters moved from Northern Italy to 97 Sea Zone
1 armour moved from Southern Italy to Greater Southern GermanyPlace Units - Italians
3 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 16 PUs; end with 19 PUsCombat Hit Differential Summary :
Italians : -1.33
British : 1.33
Russians : -0.67 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 artillery and 3 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 destroyer and 1 submarine moved from 54 Sea Zone to 34 Sea Zone
1 destroyer moved from 54 Sea Zone to 55 Sea ZoneCombat - ANZAC
Battle in 34 Sea Zone
ANZAC attack with 1 destroyer and 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the ANZAC lost in 34 Sea Zone
ANZAC roll dice for 1 destroyer in 34 Sea Zone, round 3 : 1/1 hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Japanese lost in 34 Sea Zone
ANZAC win with 1 destroyer remaining. Battle score for attacker is 2
Casualties for ANZAC: 1 submarine
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
1 infantry moved from Queensland to South AustraliaPlace Units - ANZAC
3 infantry placed in Queensland
1 armour and 1 artillery placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from 26 Sea Zone: 1 destroyer and 2 fighters
EDIT: Adding units owned by Americans to 54 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to Queensland: 2 fighters
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Queensland: 1 infantry
EDIT: Removing units owned by ANZAC from New South Wales: 1 artillery
EDIT: Adding units owned by ANZAC to Queensland: 1 artillery
EDIT: Adding units owned by ANZAC to New South Wales: 1 infantry
EDIT: Turning off Edit ModeCombat Move - French
2 infantry moved from Southern France to Northern Italy
1 fighter moved from Southern France to Northern Italy
1 infantry moved from France to Northern ItalyCombat - French
Battle in Northern Italy
French attack with 1 fighter and 3 infantry
Italians defend with 1 factory_minor and 1 infantry
French roll dice for 1 fighter and 3 infantry in Northern Italy, round 2 : 2/4 hits
Italians roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Northern Italy
French win, taking Northern Italy from Italians with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - French
1 fighter moved from Northern Italy to France
1 infantry moved from Libya to Tunisia
1 infantry moved from Algeria to TunisiaTurn Complete - French
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,2,5,2
French collect 17 PUs (4 lost to blockades); end with 17 PUs -
Made a slight NCM US edit in the pacific. Let me know if that’s not okay.
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Out for two weeks due to work conflicts and ongoing medical issues.
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@Marshmallow:
Out for two weeks due to work conflicts and ongoing medical issues.
Okay. Thanks for the update. I hope all goes well for you.
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@Marshmallow:
Out for two weeks due to work conflicts and ongoing medical issues.
Okay. Thanks for the update. I hope all goes well for you.
Been almost 3 weeks. Just checking in to see if you are still playing. I hope all is well with you.
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Will post tonight. Sorry for the delay.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 5x airfield, 7x factory_major; Remaining resources: 60 PUs;
Germans buy 1 artillery, 1 destroyer and 16 infantry; Remaining resources: 0 PUs;Combat Move - Germans
3 infantry moved from Western Germany to Holland Belgium
1 destroyer moved from 114 Sea Zone to 113 Sea Zone
1 fighter moved from Novgorod to 113 Sea Zone
1 fighter moved from Western Germany to 113 Sea Zone
1 bomber moved from Bryansk to 113 Sea Zone
4 infantry moved from Yugoslavia to Northern Italy
2 artilleries moved from Western Germany to Northern Italy
1 artillery and 2 infantry moved from Western Germany to Denmark
1 fighter moved from Western Germany to Holland Belgium
1 fighter moved from Western Germany to Denmark
1 fighter moved from Southern Italy to Northern Italy
2 infantry moved from Bryansk to Tambov
1 fighter and 1 tactical_bomber moved from Bryansk to Tambov
1 tactical_bomber moved from Bryansk to Caucasus
1 mech_infantry moved from Bryansk to Caucasus
13 armour moved from Bryansk to Caucasus
10 armour moved from Bryansk to Volgograd
3 armour moved from Bryansk to Caucasus
1 fighter moved from Bryansk to Germany
2 infantry moved from Finland to Karelia
1 infantry moved from Belarus to Smolensk
1 infantry moved from Belarus to Bryansk
3 infantry moved from Novgorod to Karelia
1 infantry moved from Belarus to Novgorod
4 artilleries moved from Bryansk to Western UkraineCombat - Germans
Battle in Northern Italy
Germans attack with 2 artilleries, 1 fighter and 4 infantry
French defend with 1 factory_minor and 3 infantry
Germans roll dice for 2 artilleries, 1 fighter and 4 infantry in Northern Italy, round 2 : 2/7 hits, 2.17 expected hits
French roll dice for 3 infantry in Northern Italy, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Germans and 2 infantry owned by the French lost in Northern Italy
Germans roll dice for 2 artilleries, 1 fighter and 3 infantry in Northern Italy, round 3 : 3/6 hits, 2.00 expected hits
French roll dice for 1 infantry in Northern Italy, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the French lost in Northern Italy
Germans win, taking Northern Italy from French with 2 artilleries, 1 fighter and 3 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for French: 3 infantry
Battle in Holland Belgium
Germans attack with 1 fighter and 3 infantry
Americans defend with 1 artillery
Germans roll dice for 1 fighter and 3 infantry in Holland Belgium, round 2 : 1/4 hits, 1.00 expected hits
Americans roll dice for 1 artillery in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in Denmark
Germans attack with 1 artillery, 1 fighter and 2 infantry
Americans defend with 1 artillery
Germans roll dice for 1 artillery, 1 fighter and 2 infantry in Denmark, round 2 : 1/4 hits, 1.33 expected hits
Americans roll dice for 1 artillery in Denmark, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Americans lost in Denmark
Germans win, taking Denmark from Americans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in Tambov
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Tambov, round 2 : 1/4 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
Germans win, taking Tambov from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in 113 Sea Zone
Germans attack with 1 bomber, 1 destroyer and 2 fighters
British defend with 1 destroyer and 1 submarine
Germans roll dice for 1 bomber, 1 destroyer and 2 fighters in 113 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
British roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
British roll dice for 1 destroyer in 113 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British and 1 submarine owned by the British lost in 113 Sea Zone
Germans win with 1 bomber, 1 destroyer and 2 fighters remaining. Battle score for attacker is 14
Casualties for British: 1 destroyer and 1 submarine
Battle in Volgograd
Germans attack with 10 armour
Russians defend with 1 artillery, 1 factory_minor and 1 infantry
Germans roll dice for 10 armour in Volgograd, round 2 : 9/10 hits, 5.00 expected hits
Russians roll dice for 1 artillery and 1 infantry in Volgograd, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 10 armour remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Caucasus
Germans attack with 16 armour, 1 mech_infantry and 1 tactical_bomber
British defend with 2 artilleries and 1 mech_infantry
Germans roll dice for 16 armour, 1 mech_infantry and 1 tactical_bomber in Caucasus, round 2 : 9/18 hits, 8.83 expected hits
Russians roll dice for 2 artilleries and 1 mech_infantry in Caucasus, round 2 : 1/3 hits, 1.00 expected hits
1 mech_infantry owned by the British, 2 artilleries owned by the British and 1 mech_infantry owned by the Germans lost in Caucasus
Germans win, taking Caucasus from Russians with 16 armour and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 1 mech_infantry
Casualties for British: 2 artilleries and 1 mech_infantryNon Combat Move - Germans
1 tactical_bomber moved from Caucasus to Romania
3 aaGuns moved from Bryansk to Ukraine
1 fighter and 1 tactical_bomber moved from Tambov to Eastern Poland
1 fighter moved from Denmark to Western Germany
1 fighter moved from Holland Belgium to Western Germany
1 fighter moved from Northern Italy to Western Germany
3 infantry moved from Germany to Western Germany
1 bomber moved from 113 Sea Zone to Western Germany
1 fighter moved from 113 Sea Zone to Western Germany
1 fighter moved from 113 Sea Zone to GermanyPlace Units - Germans
3 infantry placed in Novgorod
6 infantry placed in Western Germany
1 artillery placed in Western Germany
4 infantry placed in Germany
1 destroyer placed in 114 Sea Zone
1 infantry placed in Ukraine
2 infantry placed in GermanyTurn Complete - Germans
Germans collect 46 PUs; end with 46 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 61 PUsCombat Hit Differential Summary :
Germans : 4.17
British : -0.50
French : -0.33
Americans : -0.67
Russians : 0.00 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Russians
Russians buy 1 armour, 2 infantry and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - Russians
1 mech_infantry moved from Russia to Archangel
Russians take Archangel from Germans
2 infantry moved from Russia to Smolensk
1 fighter moved from Russia to Smolensk
2 infantry moved from Russia to Bryansk
1 fighter moved from Russia to Bryansk
2 infantry moved from Russia to Tambov
1 fighter moved from Russia to Tambov
1 mech_infantry moved from Russia to Urals
Russians take Urals from JapaneseCombat - Russians
Battle in Smolensk
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 2 : 2/3 hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Bryansk
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Bryansk, round 2 : 0/3 hits
Italians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits
Russians roll dice for 1 fighter and 2 infantry in Bryansk, round 3 : 0/3 hits
Italians roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits
Russians roll dice for 1 fighter and 2 infantry in Bryansk, round 4 : 0/3 hits
Italians roll dice for 1 infantry in Bryansk, round 4 : 0/1 hits
Russians roll dice for 1 fighter and 2 infantry in Bryansk, round 5 : 0/3 hits
Italians roll dice for 1 infantry in Bryansk, round 5 : 0/1 hits
Russians roll dice for 1 fighter and 2 infantry in Bryansk, round 6 : 0/3 hits
Italians roll dice for 1 infantry in Bryansk, round 6 : 1/1 hits
1 infantry owned by the Russians lost in Bryansk
Russians roll dice for 1 fighter and 1 infantry in Bryansk, round 7 : 1/2 hits
Italians roll dice for 1 infantry in Bryansk, round 7 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Bryansk
Russians win with 1 fighter remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Tambov
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Tambov, round 2 : 0/3 hits
Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits
Russians roll dice for 1 fighter and 2 infantry in Tambov, round 3 : 2/3 hits
Germans roll dice for 1 infantry in Tambov, round 3 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Tambov
Russians win, taking Tambov from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter moved from Tambov to Russia
1 fighter moved from Bryansk to Russia
1 fighter moved from Smolensk to Russia
1 infantry moved from Russia to Vologda
2 armour and 1 mech_infantry moved from Russia to Smolensk
2 artilleries moved from Russia to Smolensk
1 infantry moved from Russia to SamaraPlace Units - Russians
1 armour, 2 infantry and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 12 PUs; end with 13 PUs -
@Marshmallow:
Will post tonight. Sorry for the delay.
Glad you are back! Haven’t looked at this map in awhile maybe I’m not glad you are back. LOL! Take your time with your turns if you need to. I am in no rush.
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Work is keeping me pretty busy, but I’ll play as I can.
Marsh
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Sorry for delay. I will post within the next couple of days.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 5 destroyers, 2 fighters, 1 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
1 infantry moved from West India to Eastern Persia
Japanese take Eastern Persia from British
3 armour moved from Kansu to Novosibirsk
1 bomber moved from Hunan to 22 Sea Zone
1 fighter moved from 6 Sea Zone to 22 Sea Zone
1 bomber moved from Kiangsu to 22 Sea Zone
2 infantry moved from Korea to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Soviet Far East
2 transports moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 37 Sea Zone to 34 Sea Zone
Japanese take 43 Sea Zone from ANZAC
1 destroyer moved from 41 Sea Zone to 55 Sea Zone
2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 34 Sea Zone
2 fighters and 2 tactical_bombers moved from 42 Sea Zone to Celebes
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone
1 destroyer moved from 37 Sea Zone to 55 Sea Zone
2 artilleries, 2 battleships, 5 carriers, 2 infantry and 2 transports moved from 42 Sea Zone to 45 Sea Zone
2 artilleries and 2 infantry moved from 45 Sea Zone to Dutch New Guinea
1 transport moved from 37 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
3 mech_infantrys moved from Kweichow to Kansu
3 mech_infantrys moved from Kiangsu to Kweichow
3 infantry moved from India to West India
1 destroyer moved from 39 Sea Zone to 45 Sea Zone
1 fighter moved from 6 Sea Zone to 22 Sea Zone
1 infantry moved from Szechwan to Sikang
1 infantry moved from Novosibirsk to Vologda
1 artillery moved from Novosibirsk to Vologda
6 armour and 2 mech_infantrys moved from Novosibirsk to Urals
1 armour moved from Evenkiyskiy to Urals
1 fighter moved from India to Caucasus
1 artillery moved from Novosibirsk to Urals
1 infantry moved from Novosibirsk to Vologda
1 fighter and 1 tactical_bomber moved from Szechwan to Caucasus
1 fighter and 1 tactical_bomber moved from Szechwan to VolgogradCombat - Japanese
Battle in Soviet Far East
Battle in Dutch New Guinea
Battle in 22 Sea Zone
Japanese attack with 2 bombers and 2 fighters
Americans defend with 1 carrier and 1 tactical_bomber
Japanese roll dice for 2 bombers and 2 fighters in 22 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits
Americans roll dice for 1 carrier and 1 tactical_bomber in 22 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
1 carrier owned by the Americans lost in 22 Sea Zone
retreated to 22 Sea Zone
Americans win, taking Soviet Far East from Russians, taking Dutch New Guinea from Americans with 1 tactical_bomber remaining. Battle score for attacker is 16
Casualties for Americans: 1 carrier
Battle in 34 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 34 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
ANZAC roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 34 Sea Zone
Japanese win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 55 Sea Zone
Japanese attack with 2 destroyers, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 2 destroyers, 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits
ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 55 Sea Zone
Japanese win with 2 destroyers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Celebes
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
Americans defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Celebes, round 2 : 3/6 hits, 3.00 expected hits
Americans roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Celebes
Japanese win, taking Celebes from Americans with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Battle in Vologda
Japanese attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 artillery and 2 infantry in Vologda, round 2 : 0/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Vologda
Japanese roll dice for 1 artillery and 1 infantry in Vologda, round 3 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Vologda, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Vologda
Japanese win, taking Vologda from Russians with 1 artillery remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Casualties for Japanese: 2 infantry
Battle in Urals
Japanese attack with 7 armour, 1 artillery and 2 mech_infantrys
Russians defend with 1 mech_infantry
Japanese roll dice for 7 armour, 1 artillery and 2 mech_infantrys in Urals, round 2 : 3/10 hits, 4.33 expected hits
Russians roll dice for 1 mech_infantry in Urals, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in Urals
Japanese win, taking Urals from Russians with 7 armour, 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
1 tactical_bomber owned by the Americans could not land and were killedNon Combat Move - Japanese
1 fighter moved from 22 Sea Zone to 6 Sea Zone
1 fighter moved from 22 Sea Zone to 6 Sea Zone
1 bomber moved from 22 Sea Zone to Japan
1 bomber moved from 22 Sea Zone to Guam
1 transport moved from 6 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from Guam to 21 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 45 Sea Zone
2 fighters and 2 tactical_bombers moved from Celebes to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 45 Sea Zone
1 aaGun moved from Hunan to Anhwe
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to PhilippinesPlace Units - Japanese
3 mech_infantrys placed in Kiangsu
2 fighters and 1 infantry placed in Japan
5 destroyers and 1 submarine placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 82 PUs; end with 82 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 87 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 92 PUsCombat Hit Differential Summary :
Americans : -1.50
ANZAC : -0.67
Russians : 1.00
Japanese : -1.67 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 5 destroyers, 2 fighters, 1 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
1 infantry moved from West India to Eastern Persia
Japanese take Eastern Persia from British
3 armour moved from Kansu to Novosibirsk
1 bomber moved from Hunan to 22 Sea Zone
1 fighter moved from 6 Sea Zone to 22 Sea Zone
1 bomber moved from Kiangsu to 22 Sea Zone
2 infantry moved from Korea to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Soviet Far East
2 transports moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 37 Sea Zone to 34 Sea Zone
Japanese take 43 Sea Zone from ANZAC
1 destroyer moved from 41 Sea Zone to 55 Sea Zone
2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 34 Sea Zone
2 fighters and 2 tactical_bombers moved from 42 Sea Zone to Celebes
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone
1 destroyer moved from 37 Sea Zone to 55 Sea Zone
2 artilleries, 2 battleships, 5 carriers, 2 infantry and 2 transports moved from 42 Sea Zone to 45 Sea Zone
2 artilleries and 2 infantry moved from 45 Sea Zone to Dutch New Guinea
1 transport moved from 37 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
3 mech_infantrys moved from Kweichow to Kansu
3 mech_infantrys moved from Kiangsu to Kweichow
3 infantry moved from India to West India
1 destroyer moved from 39 Sea Zone to 45 Sea Zone
1 fighter moved from 6 Sea Zone to 22 Sea Zone
1 infantry moved from Szechwan to Sikang
1 infantry moved from Novosibirsk to Vologda
1 artillery moved from Novosibirsk to Vologda
6 armour and 2 mech_infantrys moved from Novosibirsk to Urals
1 armour moved from Evenkiyskiy to Urals
1 fighter moved from India to Caucasus
1 artillery moved from Novosibirsk to Urals
1 infantry moved from Novosibirsk to Vologda
1 fighter and 1 tactical_bomber moved from Szechwan to Caucasus
1 fighter and 1 tactical_bomber moved from Szechwan to VolgogradCombat - Japanese
Battle in Soviet Far East
Battle in Dutch New Guinea
Battle in 22 Sea Zone
Japanese attack with 2 bombers and 2 fighters
Americans defend with 1 carrier and 1 tactical_bomber
Japanese roll dice for 2 bombers and 2 fighters in 22 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits
Americans roll dice for 1 carrier and 1 tactical_bomber in 22 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
1 carrier owned by the Americans lost in 22 Sea Zone
retreated to 22 Sea Zone
Americans win, taking Soviet Far East from Russians, taking Dutch New Guinea from Americans with 1 tactical_bomber remaining. Battle score for attacker is 16
Casualties for Americans: 1 carrier
Battle in 34 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 34 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
ANZAC roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 34 Sea Zone
Japanese win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 55 Sea Zone
Japanese attack with 2 destroyers, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 2 destroyers, 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits
ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 55 Sea Zone
Japanese win with 2 destroyers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Celebes
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
Americans defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Celebes, round 2 : 3/6 hits, 3.00 expected hits
Americans roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Celebes
Japanese win, taking Celebes from Americans with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Battle in Vologda
Japanese attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 artillery and 2 infantry in Vologda, round 2 : 0/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Vologda
Japanese roll dice for 1 artillery and 1 infantry in Vologda, round 3 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Vologda, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Vologda
Japanese win, taking Vologda from Russians with 1 artillery remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Casualties for Japanese: 2 infantry
Battle in Urals
Japanese attack with 7 armour, 1 artillery and 2 mech_infantrys
Russians defend with 1 mech_infantry
Japanese roll dice for 7 armour, 1 artillery and 2 mech_infantrys in Urals, round 2 : 3/10 hits, 4.33 expected hits
Russians roll dice for 1 mech_infantry in Urals, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in Urals
Japanese win, taking Urals from Russians with 7 armour, 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
1 tactical_bomber owned by the Americans could not land and were killedNon Combat Move - Japanese
1 fighter moved from 22 Sea Zone to 6 Sea Zone
1 fighter moved from 22 Sea Zone to 6 Sea Zone
1 bomber moved from 22 Sea Zone to Japan
1 bomber moved from 22 Sea Zone to Guam
1 transport moved from 6 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from Guam to 21 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 45 Sea Zone
2 fighters and 2 tactical_bombers moved from Celebes to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 45 Sea Zone
1 aaGun moved from Hunan to Anhwe
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to PhilippinesPlace Units - Japanese
3 mech_infantrys placed in Kiangsu
2 fighters and 1 infantry placed in Japan
5 destroyers and 1 submarine placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 82 PUs; end with 82 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 87 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 92 PUs
Turning on Edit Mode
EDIT: Adding units owned by Japanese to Caucasus: 1 fighter and 1 tactical_bomber
EDIT: Removing units owned by Japanese from Volgograd: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by Japanese to 45 Sea Zone: 1 fighter and 1 tactical_bomber
EDIT: Removing units owned by Japanese from Philippines: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by Japanese to Sikang: 1 mech_infantry
EDIT: Removing units owned by Japanese from Kansu: 1 mech_infantry
EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Americans : -1.50
ANZAC : -0.67
Russians : 1.00
Japanese : -1.67 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Americans
Americans buy 2 artilleries, 1 bomber, 1 factory_minor, 2 fighters, 2 infantry and 5 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry and 1 mech_infantry moved from New Guinea to Dutch New Guinea
1 fighter moved from Queensland to Dutch New Guinea
1 fighter moved from Queensland to Dutch New Guinea
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 fighter moved from Queensland to 55 Sea Zone
1 destroyer moved from 7 Sea Zone to 5 Sea Zone
1 armour and 1 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 armour and 1 infantry moved from 3 Sea Zone to Soviet Far East
3 artilleries and 2 infantry moved from Norway to Finland
Americans take Finland from Germans
3 artilleries and 3 infantry moved from Gibraltar to 91 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
2 artilleries and 2 infantry moved from 110 Sea Zone to Holland Belgium
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Denmark
4 transports moved from 112 Sea Zone to 109 Sea Zone
1 transport moved from 110 Sea Zone to 109 Sea Zone
1 transport moved from 109 Sea Zone to 107 Sea Zone
1 fighter moved from Gibraltar to 112 Sea Zone
1 bomber moved from United Kingdom to Denmark
4 artilleries moved from France to Northern Italy
1 tactical_bomber moved from Normandy Bordeaux to Northern Italy
1 armour moved from France to Northern Italy
1 fighter moved from United Kingdom to Northern Italy
1 bomber moved from United Kingdom to Holland Belgium
1 artillery moved from Midway to 25 Sea Zone
1 artillery and 1 transport moved from 25 Sea Zone to 17 Sea Zone
1 artillery moved from 17 Sea Zone to Iwo JimaCombat - Americans
Battle in Iwo Jima
Battle in 5 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 5 Sea Zone
Americans win, taking Iwo Jima from Japanese with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Soviet Far East
Americans attack with 1 armour and 1 infantry
Japanese defend with 2 infantry
Americans roll dice for 1 armour and 1 infantry in Soviet Far East, round 2 : 0/2 hits
Japanese roll dice for 2 infantry in Soviet Far East, round 2 : 1/2 hits
1 infantry owned by the Americans lost in Soviet Far East
Americans roll dice for 1 armour in Soviet Far East, round 3 : 0/1 hits
Japanese roll dice for 2 infantry in Soviet Far East, round 3 : 1/2 hits
1 armour owned by the Americans lost in Soviet Far East
Japanese win with 2 infantry remaining. Battle score for attacker is -9
Casualties for Americans: 1 armour and 1 infantry
Battle in Denmark
Americans attack with 1 artillery, 1 bomber and 1 infantry
Germans defend with 1 artillery and 2 infantry
Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Denmark, round 2 : 1/3 hits
Germans roll dice for 1 artillery and 2 infantry in Denmark, round 2 : 0/3 hits
1 infantry owned by the Germans lost in Denmark
Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Denmark, round 3 : 1/3 hits
Germans roll dice for 1 artillery and 1 infantry in Denmark, round 3 : 0/2 hits
1 infantry owned by the Germans lost in Denmark
Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Denmark, round 4 : 0/3 hits
Germans roll dice for 1 artillery in Denmark, round 4 : 1/1 hits
1 infantry owned by the Americans lost in Denmark
Americans roll dice for 1 artillery and 1 bomber in Denmark, round 5 : 1/2 hits
Germans roll dice for 1 artillery in Denmark, round 5 : 0/1 hits
1 artillery owned by the Germans lost in Denmark
Americans win, taking Denmark from Germans with 1 artillery and 1 bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Americans: 1 infantry
Battle in Holland Belgium
Americans attack with 2 artilleries, 1 bomber and 2 infantry
Germans defend with 3 infantry
Americans roll dice for 2 artilleries, 1 bomber and 2 infantry in Holland Belgium, round 2 : 4/5 hits
Germans roll dice for 3 infantry in Holland Belgium, round 2 : 2/3 hits
2 infantry owned by the Americans and 3 infantry owned by the Germans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 2 artilleries and 1 bomber remaining. Battle score for attacker is 3
Casualties for Germans: 3 infantry
Casualties for Americans: 2 infantry
Battle in 55 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Japanese defend with 2 destroyers
Americans roll dice for 1 destroyer and 1 fighter in 55 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 2 destroyers in 55 Sea Zone, round 2 : 1/2 hits
1 destroyer owned by the Americans lost in 55 Sea Zone
Americans roll dice for 1 fighter in 55 Sea Zone, round 3 : 1/1 hits
Japanese roll dice for 2 destroyers in 55 Sea Zone, round 3 : 0/2 hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans roll dice for 1 fighter in 55 Sea Zone, round 4 : 1/1 hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 4 : 0/1 hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Casualties for Japanese: 2 destroyers
Battle in Dutch New Guinea
Americans attack with 2 fighters, 1 infantry and 1 mech_infantry
Japanese defend with 2 artilleries and 2 infantry
Americans roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Dutch New Guinea, round 2 : 3/4 hits
Japanese roll dice for 2 artilleries and 2 infantry in Dutch New Guinea, round 2 : 1/4 hits
2 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Dutch New Guinea
Americans roll dice for 2 fighters and 1 mech_infantry in Dutch New Guinea, round 3 : 1/3 hits
Japanese roll dice for 1 artillery in Dutch New Guinea, round 3 : 0/1 hits
1 artillery owned by the Japanese lost in Dutch New Guinea
Americans win, taking Dutch New Guinea from Japanese with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 11
Casualties for Americans: 1 infantry
Casualties for Japanese: 2 artilleries and 2 infantry
Battle in Northern Italy
Americans attack with 1 armour, 4 artilleries, 1 fighter and 1 tactical_bomber
Germans defend with 2 artilleries and 3 infantry; Italians defend with 1 factory_minor
Americans roll dice for 1 armour, 4 artilleries, 1 fighter and 1 tactical_bomber in Northern Italy, round 2 : 1/7 hits
Italians roll dice for 2 artilleries and 3 infantry in Northern Italy, round 2 : 3/5 hits
3 artilleries owned by the Americans and 1 infantry owned by the Germans lost in Northern Italy
Americans roll dice for 1 armour, 1 artillery, 1 fighter and 1 tactical_bomber in Northern Italy, round 3 : 2/4 hits
Italians roll dice for 2 artilleries and 2 infantry in Northern Italy, round 3 : 1/4 hits
1 artillery owned by the Americans and 2 infantry owned by the Germans lost in Northern Italy
Americans roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Northern Italy, round 4 : 2/3 hits
Italians roll dice for 2 artilleries in Northern Italy, round 4 : 1/2 hits
1 armour owned by the Americans and 2 artilleries owned by the Germans lost in Northern Italy
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -5
Casualties for Germans: 2 artilleries and 3 infantry
Casualties for Americans: 1 armour and 4 artilleriesNon Combat Move - Americans
1 bomber moved from Holland Belgium to France
1 bomber moved from Denmark to France
1 fighter moved from 112 Sea Zone to United Kingdom
1 fighter moved from Northern Italy to France
1 tactical_bomber moved from Northern Italy to France
3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
3 artilleries and 3 infantry moved from 91 Sea Zone to Morocco
2 transports moved from 102 Sea Zone to 101 Sea Zone
1 fighter moved from Dutch New Guinea to New Guinea
1 fighter moved from Dutch New Guinea to New Guinea
1 fighter moved from 55 Sea Zone to New South Wales
1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone
1 carrier and 1 tactical_bomber moved from 26 Sea Zone to 63 Sea Zone
1 tactical_bomber moved from 63 Sea Zone to New Zealand
1 bomber moved from Western United States to New Zealand
1 battleship, 1 carrier, 2 fighters and 1 submarine moved from 25 Sea Zone to 26 Sea Zone
1 carrier, 1 fighter and 1 submarine moved from 10 Sea Zone to 26 Sea ZonePlace Units - Americans
1 factory_minor placed in Norway
2 artilleries and 2 infantry placed in Eastern United States
1 bomber and 2 fighters placed in Western United States
5 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 63 PUs; end with 63 PUs
Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 4 PUs;Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 4 PUsPurchase Units - British
British buy 1 artillery, 1 fighter, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from France to Northern Italy
British take Northern Italy from Italians
1 submarine moved from 92 Sea Zone to 95 Sea Zone
British take 93 Sea Zone from Italians
2 fighters moved from Gibraltar to 95 Sea Zone
1 fighter moved from France to 95 Sea Zone
1 fighter moved from United Kingdom to Gibraltar
1 destroyer moved from 92 Sea Zone to 95 Sea Zone
1 armour moved from Iraq to Eastern Persia
1 mech_infantry moved from Iraq to Eastern Persia
2 fighters and 2 tactical_bombers moved from Northwest Persia to Rostov
1 infantry moved from Turkmenistan to Eastern Persia
9 infantry moved from Turkmenistan to KazakhstanCombat - British
Battle in Rostov
British attack with 2 fighters and 2 tactical_bombers
Italians defend with 2 armour and 1 mech_infantry
British roll dice for 2 fighters and 2 tactical_bombers in Rostov, round 2 : 3/4 hits
Italians roll dice for 2 armour and 1 mech_infantry in Rostov, round 2 : 1/3 hits
1 mech_infantry owned by the Italians, 1 tactical_bomber owned by the British and 2 armour owned by the Italians lost in Rostov
British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for British: 1 tactical_bomber
Casualties for Italians: 2 armour and 1 mech_infantry
Battle in Eastern Persia
British attack with 1 armour, 1 infantry and 1 mech_infantry
Japanese defend with 1 infantry
British roll dice for 1 armour, 1 infantry and 1 mech_infantry in Eastern Persia, round 2 : 0/3 hits
Japanese roll dice for 1 infantry in Eastern Persia, round 2 : 1/1 hits
1 infantry owned by the British lost in Eastern Persia
British roll dice for 1 armour and 1 mech_infantry in Eastern Persia, round 3 : 1/2 hits
Japanese roll dice for 1 infantry in Eastern Persia, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Eastern Persia
British win, taking Eastern Persia from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 95 Sea Zone
British attack with 1 destroyer, 3 fighters and 1 submarine
Italians defend with 1 destroyer
British roll dice for 1 submarine in 95 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 destroyer and 3 fighters in 95 Sea Zone, round 2 : 2/4 hits
Italians roll dice for 1 destroyer in 95 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Italians lost in 95 Sea Zone
British win with 1 destroyer, 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyerNon Combat Move - British
1 aaGun and 1 infantry moved from Norway to Finland
3 fighters moved from Norway to Finland
2 fighters moved from France to Finland
3 fighters moved from 95 Sea Zone to France
1 submarine moved from 92 Sea Zone to 97 Sea Zone
1 destroyer moved from 92 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Normandy Bordeaux to France
1 transport moved from 112 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery moved from United Kingdom to 110 Sea Zone
1 artillery and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 artillery moved from 112 Sea Zone to Norway
1 armour and 2 mech_infantrys moved from Egypt to Iraq
3 infantry and 2 mech_infantrys moved from Trans-Jordan to Iraq
1 artillery moved from Northwest Persia to Iraq
1 infantry moved from Northwest Persia to Iraq
3 aaGuns moved from Turkmenistan to Kazakhstan
2 fighters and 1 tactical_bomber moved from Rostov to Russia
1 armour moved from Belgian Congo to EgyptPlace Units - British
1 fighter placed in United Kingdom
3 infantry placed in Iraq
British undo move 2.
1 artillery and 2 infantry placed in Iraq
2 infantry and 1 mech_infantry placed in Egypt
2 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,6,6,6
British collect 38 PUs; end with 38 PUsTurn Complete - UK_Pacific